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1.1 ! root 1: 1 main: int (int argc,char **argv), <i_main.c 36> ! 2: 2 D_DoomMain: void (void), <d_main.c 796> ! 3: 3 FindResponseFile: void (void), <d_main.c 722> ! 4: 4 fopen: <> ! 5: 5 printf: <> ! 6: 6 exit: <> ! 7: 7 fseek: <> ! 8: 8 ftell: <> ! 9: 9 malloc: <> ! 10: 10 fread: <> ! 11: 11 fclose: <> ! 12: 12 memset: <> ! 13: 13 IdentifyVersion: void (void), <d_main.c 563> ! 14: 14 getenv: <> ! 15: 15 malloc: <> ! 16: 16 strlen: <> ! 17: 17 sprintf: <> ! 18: 18 I_Error: void (char *error,...), <i_system.c 162> ! 19: 19 va_start: <> ! 20: 20 fprintf: <> ! 21: 21 vfprintf: <> ! 22: 22 va_end: <> ! 23: 23 fflush: <> ! 24: 24 G_CheckDemoStatus: boolean (void), <g_game.c 1647> ! 25: 25 I_GetTime: int (void), <i_system.c 88> ! 26: 26 gettimeofday: <> ! 27: 27 I_Error: 18 ! 28: 28 I_Quit: void (void), <i_system.c 116> ! 29: 29 D_QuitNetGame: void (void), <d_net.c 602> ! 30: 30 fclose: <> ! 31: 31 HSendPacket: void (int node,int flags), <d_net.c 144> ! 32: 32 NetbufferChecksum: unsigned (void), <d_net.c 98> ! 33: 33 NetbufferSize: int (void), <d_net.c 90> ! 34: 34 I_Error: 18 ! 35: 35 NetbufferSize: 33 ! 36: 36 ExpandTics: int (int low), <d_net.c 120> ! 37: 37 I_Error: 18 ! 38: 38 fprintf: <> ! 39: 39 I_NetCmd: void (void), <i_net.c 335> ! 40: 40 netsend: void (*)(void), <i_net.c 84> ! 41: 41 netget: void (*)(void), <i_net.c 83> ! 42: 42 I_Error: 18 ! 43: 43 I_WaitVBL: void (int count), <i_system.c 126> ! 44: 44 sginap: <> ! 45: 45 sleep: <> ! 46: 46 usleep: <> ! 47: 47 I_ShutdownSound: void (void), <i_sound.c 693> ! 48: 48 fprintf: <> ! 49: 49 fflush: <> ! 50: 50 I_SoundDelTimer: void (), <i_sound.c 980> ! 51: 51 I_SoundSetTimer: int (int duration_of_tick), <i_sound.c 941> ! 52: 52 I_HandleSoundTimer: void (int ignore), <i_sound.c 917> ! 53: 53 write: <> ! 54: 54 sigaction: <> ! 55: 55 setitimer: <> ! 56: 56 fprintf: <> ! 57: 57 fprintf: <> ! 58: 58 close: <> ! 59: 59 I_ShutdownMusic: void (void), <i_sound.c 836> ! 60: 60 M_SaveDefaults: void (void), <m_misc.c 308> ! 61: 61 fopen: <> ! 62: 62 fprintf: <> ! 63: 63 fclose: <> ! 64: 64 I_ShutdownGraphics: void (void), <i_video.c 164> ! 65: 65 XShmDetach: <> ! 66: 66 I_Error: 18 ! 67: 67 shmdt: <> ! 68: 68 shmctl: <> ! 69: 69 exit: <> ! 70: 70 Z_ChangeTag: <> ! 71: 71 D_AdvanceDemo: void (void), <d_main.c 444> ! 72: 72 M_WriteFile: boolean (char const *name,void *source,int length), <m_misc.c 114> ! 73: 73 open: <> ! 74: 74 write: <> ! 75: 75 close: <> ! 76: 76 Z_Free: void (void *ptr), <z_zone.c 122> ! 77: 77 I_Error: 18 ! 78: 78 D_QuitNetGame: 29 ! 79: 79 I_ShutdownGraphics: 64 ! 80: 80 exit: <> ! 81: 81 M_CheckParm: int (char *check), <m_argv.c 41> ! 82: 82 strcasecmp: <> ! 83: 83 D_AddFile: void (char *file), <d_main.c 543> ! 84: 84 malloc: <> ! 85: 85 strlen: <> ! 86: 86 strcpy: <> ! 87: 87 strcpy: <> ! 88: 88 access: <> ! 89: 89 printf: <> ! 90: 90 setbuf: <> ! 91: 91 M_CheckParm: 81 ! 92: 92 sprintf: <> ! 93: 93 printf: <> ! 94: 94 mkdir: <> ! 95: 95 strcpy: <> ! 96: 96 atoi: <> ! 97: 97 D_AddFile: 83 ! 98: 98 V_Init: void (void), <v_video.c 482> ! 99: 99 I_AllocLow: byte * (int length), <i_system.c 147> ! 100: 100 malloc: <> ! 101: 101 memset: <> ! 102: 102 M_LoadDefaults: void (void), <m_misc.c 340> ! 103: 103 M_CheckParm: 81 ! 104: 104 printf: <> ! 105: 105 fopen: <> ! 106: 106 feof: <> ! 107: 107 fscanf: <> ! 108: 108 strlen: <> ! 109: 109 malloc: <> ! 110: 110 strcpy: <> ! 111: 111 sscanf: <> ! 112: 112 strcmp: <> ! 113: 113 fclose: <> ! 114: 114 Z_Init: void (void), <z_zone.c 93> ! 115: 115 I_ZoneBase: byte * (int *size), <i_system.c 76> ! 116: 116 malloc: <> ! 117: 117 W_InitMultipleFiles: void (char **filenames), <w_wad.c 292> ! 118: 118 malloc: <> ! 119: 119 W_AddFile: void (char *filename), <w_wad.c 141> ! 120: 120 open: <> ! 121: 121 printf: <> ! 122: 122 strcmpi: <> ! 123: 123 strlen: <> ! 124: 124 LONG: <> ! 125: 125 filelength: int (int handle), <w_wad.c 74> ! 126: 126 fstat: <> ! 127: 127 I_Error: 18 ! 128: 128 ExtractFileBase: void (char *path,char *dest), <w_wad.c 87> ! 129: 129 strlen: <> ! 130: 130 memset: <> ! 131: 131 I_Error: 18 ! 132: 132 toupper: <> ! 133: 133 read: <> ! 134: 134 strncmp: <> ! 135: 135 I_Error: 18 ! 136: 136 alloca: <> ! 137: 137 lseek: <> ! 138: 138 realloc: <> ! 139: 139 strncpy: <> ! 140: 140 close: <> ! 141: 141 I_Error: 18 ! 142: 142 memset: <> ! 143: 143 I_Error: 18 ! 144: 144 W_CheckNumForName: int (char *name), <w_wad.c 351> ! 145: 145 strncpy: <> ! 146: 146 strupr: void (char *s), <w_wad.c 69> ! 147: 147 toupper: <> ! 148: 148 getchar: <> ! 149: 149 M_Init: void (void), <m_menu.c 1847> ! 150: 150 M_DrawReadThis1: void (void), <m_menu.c 752> ! 151: 151 V_DrawPatchDirect: void (int x,int y,int scrn,patch_t *patch), <v_video.c 338> ! 152: 152 V_DrawPatch: void (int x,int y,int scrn,patch_t *patch), <v_video.c 205> ! 153: 153 SHORT: <> ! 154: 154 fprintf: <> ! 155: 155 V_MarkRect: void (int x,int y,int width,int height), <v_video.c 144> ! 156: 156 M_AddToBox: void (fixed_t *box,fixed_t x,fixed_t y), <m_bbox.c 47> ! 157: 157 LONG: <> ! 158: 158 W_CacheLumpName: void * (char *name,int tag), <w_wad.c 509> ! 159: 159 W_CacheLumpNum: void * (int lump,int tag), <w_wad.c 477> ! 160: 160 I_Error: 18 ! 161: 161 Z_Malloc: void * (int size,int tag,void *user), <z_zone.c 185> ! 162: 162 I_Error: 18 ! 163: 163 Z_Free: 76 ! 164: 164 W_LumpLength: int (int lump), <w_wad.c 416> ! 165: 165 I_Error: 18 ! 166: 166 W_ReadLump: void (int lump,void *dest), <w_wad.c 433> ! 167: 167 I_Error: 18 ! 168: 168 open: <> ! 169: 169 lseek: <> ! 170: 170 read: <> ! 171: 171 close: <> ! 172: 172 Z_ChangeTag: <> ! 173: 173 W_GetNumForName: int (char *name), <w_wad.c 399> ! 174: 174 W_CheckNumForName: 144 ! 175: 175 I_Error: 18 ! 176: 176 routine: <> ! 177: 177 M_FinishReadThis: void (int choice), <m_menu.c 1042> ! 178: 178 M_SetupNextMenu: void (menu_t *menudef), <m_menu.c 1824> ! 179: 179 R_Init: void (void), <r_main.c 773> ! 180: 180 R_InitData: void (void), <r_data.c 654> ! 181: 181 R_InitTextures: void (void), <r_data.c 411> ! 182: 182 W_CacheLumpName: 158 ! 183: 183 LONG: <> ! 184: 184 alloca: <> ! 185: 185 strncpy: <> ! 186: 186 W_CheckNumForName: 144 ! 187: 187 Z_Free: 76 ! 188: 188 W_LumpLength: 164 ! 189: 189 W_GetNumForName: 173 ! 190: 190 Z_Malloc: 161 ! 191: 191 printf: <> ! 192: 192 I_Error: 18 ! 193: 193 SHORT: <> ! 194: 194 memcpy: <> ! 195: 195 R_GenerateLookup: void (int texnum), <r_data.c 296> ! 196: 196 alloca: <> ! 197: 197 memset: <> ! 198: 198 W_CacheLumpNum: 159 ! 199: 199 SHORT: <> ! 200: 200 LONG: <> ! 201: 201 printf: <> ! 202: 202 I_Error: 18 ! 203: 203 printf: <> ! 204: 204 R_InitFlats: void (void), <r_data.c 581> ! 205: 205 W_GetNumForName: 173 ! 206: 206 Z_Malloc: 161 ! 207: 207 R_InitSpriteLumps: void (void), <r_data.c 603> ! 208: 208 W_GetNumForName: 173 ! 209: 209 Z_Malloc: 161 ! 210: 210 printf: <> ! 211: 211 W_CacheLumpNum: 159 ! 212: 212 SHORT: <> ! 213: 213 R_InitColormaps: void (void), <r_data.c 633> ! 214: 214 W_GetNumForName: 173 ! 215: 215 W_LumpLength: 164 ! 216: 216 Z_Malloc: 161 ! 217: 217 W_ReadLump: 166 ! 218: 218 printf: <> ! 219: 219 R_InitPointToAngle: void (void), <r_main.c 426> ! 220: 220 atan: <> ! 221: 221 R_InitTables: void (void), <r_main.c 509> ! 222: 222 tan: <> ! 223: 223 sin: <> ! 224: 224 R_SetViewSize: void (int blocks,int detail), <r_main.c 659> ! 225: 225 R_InitPlanes: void (void), <r_plane.c 101> ! 226: 226 R_InitLightTables: void (void), <r_main.c 614> ! 227: 227 FixedDiv: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 59> ! 228: 228 abs: <> ! 229: 229 FixedDiv2: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 71> ! 230: 230 I_Error: 18 ! 231: 231 R_InitSkyMap: void (void), <r_sky.c 57> ! 232: 232 R_InitTranslationTables: void (void), <r_draw.c 459> ! 233: 233 Z_Malloc: 161 ! 234: 234 P_Init: void (void), <p_setup.c 700> ! 235: 235 P_InitSwitchList: void (void), <p_switch.c 107> ! 236: 236 R_CheckTextureNumForName: int (char *name), <r_data.c 696> ! 237: 237 strncasecmp: <> ! 238: 238 I_Error: 18 ! 239: 239 R_TextureNumForName: int (char *name), <r_data.c 718> ! 240: 240 R_CheckTextureNumForName: 236 ! 241: 241 I_Error: 18 ! 242: 242 P_InitPicAnims: void (void), <p_spec.c 148> ! 243: 243 R_CheckTextureNumForName: 236 ! 244: 244 R_TextureNumForName: 239 ! 245: 245 W_CheckNumForName: 144 ! 246: 246 R_FlatNumForName: int (char *name), <r_data.c 672> ! 247: 247 W_CheckNumForName: 144 ! 248: 248 memcpy: <> ! 249: 249 I_Error: 18 ! 250: 250 I_Error: 18 ! 251: 251 R_InitSprites: void (char **namelist), <r_things.c 299> ! 252: 252 R_InitSpriteDefs: void (char **namelist), <r_things.c 177> ! 253: 253 Z_Malloc: 161 ! 254: 254 memset: <> ! 255: 255 W_GetNumForName: 173 ! 256: 256 R_InstallSpriteLump: void (int lump,unsigned frame,unsigned rotation,boolean flipped), <r_things.c 107> ! 257: 257 I_Error: 18 ! 258: 258 I_Error: 18 ! 259: 259 memcpy: <> ! 260: 260 I_Init: void (void), <i_system.c 107> ! 261: 261 I_InitSound: void (), <i_sound.c 738> ! 262: 262 getenv: <> ! 263: 263 sprintf: <> ! 264: 264 access: <> ! 265: 265 strcat: <> ! 266: 266 popen: <> ! 267: 267 fprintf: <> ! 268: 268 I_SoundSetTimer: 51 ! 269: 269 open: <> ! 270: 270 myioctl: void (int fd,int command,int *arg), <i_sound.c 161> ! 271: 271 ioctl: <> ! 272: 272 fprintf: <> ! 273: 273 exit: <> ! 274: 274 getsfx: void * (char *sfxname,int *len), <i_sound.c 187> ! 275: 275 sprintf: <> ! 276: 276 W_CheckNumForName: 144 ! 277: 277 W_GetNumForName: 173 ! 278: 278 W_LumpLength: 164 ! 279: 279 W_CacheLumpNum: 159 ! 280: 280 Z_Malloc: 161 ! 281: 281 memcpy: <> ! 282: 282 Z_Free: 76 ! 283: 283 D_CheckNetGame: void (void), <d_net.c 555> ! 284: 284 I_InitNetwork: void (void), <i_net.c 244> ! 285: 285 malloc: <> ! 286: 286 memset: <> ! 287: 287 M_CheckParm: 81 ! 288: 288 atoi: <> ! 289: 289 printf: <> ! 290: 290 netsend: void (*)(void), <i_net.c 84> ! 291: 291 PacketSend: void (void), <i_net.c 127> ! 292: 292 htonl: <> ! 293: 293 htons: <> ! 294: 294 sendto: <> ! 295: 295 netget: void (*)(void), <i_net.c 83> ! 296: 296 PacketGet: void (void), <i_net.c 161> ! 297: 297 recvfrom: <> ! 298: 298 I_Error: 18 ! 299: 299 strerror: <> ! 300: 300 printf: <> ! 301: 301 ntohl: <> ! 302: 302 ntohs: <> ! 303: 303 htons: <> ! 304: 304 inet_addr: <> ! 305: 305 gethostbyname: <> ! 306: 306 I_Error: 18 ! 307: 307 UDPsocket: int (void), <i_net.c 90> ! 308: 308 socket: <> ! 309: 309 I_Error: 18 ! 310: 310 strerror: <> ! 311: 311 BindToLocalPort: void (int s,int port), <i_net.c 107> ! 312: 312 memset: <> ! 313: 313 bind: <> ! 314: 314 I_Error: 18 ! 315: 315 strerror: <> ! 316: 316 ioctl: <> ! 317: 317 I_Error: 18 ! 318: 318 D_ArbitrateNetStart: void (void), <d_net.c 476> ! 319: 319 memset: <> ! 320: 320 printf: <> ! 321: 321 CheckAbort: void (void), <d_net.c 453> ! 322: 322 I_GetTime: 25 ! 323: 323 I_StartTic: void (void), <i_video.c 309> ! 324: 324 XPending: <> ! 325: 325 I_GetEvent: void (void), <i_video.c 194> ! 326: 326 XNextEvent: <> ! 327: 327 xlatekey: int (void), <i_video.c 97> ! 328: 328 XKeycodeToKeysym: <> ! 329: 329 D_PostEvent: void (event_t *ev), <d_main.c 150> ! 330: 330 XWarpPointer: <> ! 331: 331 I_Error: 18 ! 332: 332 HGetPacket: boolean (void), <d_net.c 192> ! 333: 333 I_NetCmd: 39 ! 334: 334 NetbufferSize: 33 ! 335: 335 fprintf: <> ! 336: 336 NetbufferChecksum: 32 ! 337: 337 ExpandTics: 36 ! 338: 338 I_Error: 18 ! 339: 339 HSendPacket: 31 ! 340: 340 printf: <> ! 341: 341 S_Init: void (int sfxVolume,int musicVolume), <s_sound.c 162> ! 342: 342 fprintf: <> ! 343: 343 I_SetChannels: void (), <i_sound.c 396> ! 344: 344 pow: <> ! 345: 345 S_SetSfxVolume: void (int volume), <s_sound.c 631> ! 346: 346 I_Error: 18 ! 347: 347 S_SetMusicVolume: void (int volume), <s_sound.c 616> ! 348: 348 I_Error: 18 ! 349: 349 I_SetMusicVolume: void (int volume), <i_sound.c 438> ! 350: 350 Z_Malloc: 161 ! 351: 351 HU_Init: void (void), <hu_stuff.c 392> ! 352: 352 sprintf: <> ! 353: 353 W_CacheLumpName: 158 ! 354: 354 ST_Init: void (void), <st_stuff.c 1466> ! 355: 355 ST_loadData: void (void), <st_stuff.c 1201> ! 356: 356 W_GetNumForName: 173 ! 357: 357 ST_loadGraphics: void (void), <st_stuff.c 1124> ! 358: 358 sprintf: <> ! 359: 359 W_CacheLumpName: 158 ! 360: 360 Z_Malloc: 161 ! 361: 361 G_RecordDemo: void (char *name), <g_game.c 1530> ! 362: 362 strcpy: <> ! 363: 363 strcat: <> ! 364: 364 M_CheckParm: 81 ! 365: 365 atoi: <> ! 366: 366 Z_Malloc: 161 ! 367: 367 G_DeferedPlayDemo: void (char *name), <g_game.c 1576> ! 368: 368 D_DoomLoop: void (void), <d_main.c 354> ! 369: 369 G_BeginRecording: void (void), <g_game.c 1549> ! 370: 370 M_CheckParm: 81 ! 371: 371 sprintf: <> ! 372: 372 printf: <> ! 373: 373 fopen: <> ! 374: 374 I_InitGraphics: void (void), <i_video.c 692> ! 375: 375 signal: <> ! 376: 376 I_Quit: 28 ! 377: 377 M_CheckParm: 81 ! 378: 378 sscanf: <> ! 379: 379 I_Error: 18 ! 380: 380 XOpenDisplay: <> ! 381: 381 getenv: <> ! 382: 382 DefaultScreen: <> ! 383: 383 XMatchVisualInfo: <> ! 384: 384 XShmQueryExtension: <> ! 385: 385 strcasecmp: <> ! 386: 386 fprintf: <> ! 387: 387 XCreateColormap: <> ! 388: 388 RootWindow: <> ! 389: 389 XCreateWindow: <> ! 390: 390 XDefineCursor: <> ! 391: 391 createnullcursor: Cursor (Display *display,Window root), <i_video.c 283> ! 392: 392 XCreatePixmap: <> ! 393: 393 XCreateGC: <> ! 394: 394 XFillRectangle: <> ! 395: 395 XCreatePixmapCursor: <> ! 396: 396 XFreePixmap: <> ! 397: 397 XFreeGC: <> ! 398: 398 XCreateGC: <> ! 399: 399 XMapWindow: <> ! 400: 400 XNextEvent: <> ! 401: 401 XGrabPointer: <> ! 402: 402 XShmGetEventBase: <> ! 403: 403 XShmCreateImage: <> ! 404: 404 grabsharedmemory: void (int size), <i_video.c 595> ! 405: 405 shmget: <> ! 406: 406 shmctl: <> ! 407: 407 fprintf: <> ! 408: 408 getuid: <> ! 409: 409 I_Error: 18 ! 410: 410 shmat: <> ! 411: 411 perror: <> ! 412: 412 XShmAttach: <> ! 413: 413 XCreateImage: <> ! 414: 414 malloc: <> ! 415: 415 I_StartFrame: void (void), <i_video.c 183> ! 416: 416 I_StartTic: 323 ! 417: 417 D_ProcessEvents: void (void), <d_main.c 161> ! 418: 418 W_CheckNumForName: 144 ! 419: 419 M_Responder: boolean (event_t *ev), <m_menu.c 1349> ! 420: 420 I_GetTime: 25 ! 421: 421 strcpy: <> ! 422: 422 M_DoSave: void (int slot), <m_menu.c 631> ! 423: 423 G_SaveGame: void (int slot,char *description), <g_game.c 1262> ! 424: 424 strcpy: <> ! 425: 425 M_ClearMenus: void (void), <m_menu.c 1811> ! 426: 426 toupper: <> ! 427: 427 M_StringWidth: int (char *string), <m_menu.c 1255> ! 428: 428 strlen: <> ! 429: 429 toupper: <> ! 430: 430 SHORT: <> ! 431: 431 messageRoutine: void (*)(int response), <m_menu.c 105> ! 432: 432 S_StartSound: void (void *origin,int sfx_id), <s_sound.c 399> ! 433: 433 S_StartSoundAtVolume: void (void *origin_p,int sfx_id,int volume), <s_sound.c 256> ! 434: 434 I_Error: 18 ! 435: 435 S_AdjustSoundParams: int (mobj_t *listener,mobj_t *source,int *vol,int *sep,int *pitch), <s_sound.c 754> ! 436: 436 abs: <> ! 437: 437 R_PointToAngle2: angle_t (fixed_t x1,fixed_t y1,fixed_t x2,fixed_t y2), <r_main.c 379> ! 438: 438 R_PointToAngle: angle_t (fixed_t x,fixed_t y), <r_main.c 293> ! 439: 439 SlopeDiv: int (unsigned num,unsigned den), <tables.c 51> ! 440: 440 FixedMul: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 45> ! 441: 441 M_Random: int (void), <m_random.c 63> ! 442: 442 S_StopSound: void (void *origin), <s_sound.c 471> ! 443: 443 S_StopChannel: void (int cnum), <s_sound.c 708> ! 444: 444 I_SoundIsPlaying: int (int handle), <i_sound.c 517> ! 445: 445 fprintf: <> ! 446: 446 I_StopSound: void (int handle), <i_sound.c 505> ! 447: 447 S_getChannel: int (void *origin,sfxinfo_t *sfxinfo), <s_sound.c 829> ! 448: 448 S_StopChannel: 443 ! 449: 449 I_GetSfxLumpNum: int (sfxinfo_t *sfx), <i_sound.c 451> ! 450: 450 sprintf: <> ! 451: 451 W_GetNumForName: 173 ! 452: 452 fprintf: <> ! 453: 453 I_StartSound: int (int id,int vol,int sep,int pitch,int priority), <i_sound.c 472> ! 454: 454 fprintf: <> ! 455: 455 fflush: <> ! 456: 456 addsfx: int (int sfxid,int volume,int step,int seperation), <i_sound.c 266> ! 457: 457 I_Error: 18 ! 458: 458 fprintf: <> ! 459: 459 G_ScreenShot: void (void), <g_game.c 970> ! 460: 460 M_SizeDisplay: void (int choice), <m_menu.c 1152> ! 461: 461 R_SetViewSize: 224 ! 462: 462 M_StartControlPanel: void (void), <m_menu.c 1723> ! 463: 463 M_SaveGame: void (int choice), <m_menu.c 659> ! 464: 464 M_StartMessage: void (char *string,void *routine,boolean input), <m_menu.c 1229> ! 465: 465 messageRoutine: void (*)(int response), <m_menu.c 105> ! 466: 466 M_SetupNextMenu: 178 ! 467: 467 M_ReadSaveStrings: void (void), <m_menu.c 511> ! 468: 468 M_CheckParm: 81 ! 469: 469 sprintf: <> ! 470: 470 open: <> ! 471: 471 strcpy: <> ! 472: 472 read: <> ! 473: 473 close: <> ! 474: 474 M_LoadGame: void (int choice), <m_menu.c 594> ! 475: 475 M_StartMessage: 464 ! 476: 476 M_SetupNextMenu: 178 ! 477: 477 M_ReadSaveStrings: 467 ! 478: 478 M_ChangeDetail: void (int choice), <m_menu.c 1131> ! 479: 479 fprintf: <> ! 480: 480 M_QuickSave: void (void), <m_menu.c 690> ! 481: 481 S_StartSound: 432 ! 482: 482 M_StartControlPanel: 462 ! 483: 483 M_ReadSaveStrings: 467 ! 484: 484 M_SetupNextMenu: 178 ! 485: 485 sprintf: <> ! 486: 486 M_StartMessage: 464 ! 487: 487 M_QuickSaveResponse: void (int ch), <m_menu.c 681> ! 488: 488 M_DoSave: 422 ! 489: 489 S_StartSound: 432 ! 490: 490 M_EndGame: void (int choice), <m_menu.c 1006> ! 491: 491 S_StartSound: 432 ! 492: 492 M_StartMessage: 464 ! 493: 493 M_EndGameResponse: void (int ch), <m_menu.c 996> ! 494: 494 M_ClearMenus: 425 ! 495: 495 D_StartTitle: void (void), <d_main.c 525> ! 496: 496 D_AdvanceDemo: 71 ! 497: 497 M_ChangeMessages: void (int choice), <m_menu.c 978> ! 498: 498 M_QuickLoad: void (void), <m_menu.c 728> ! 499: 499 M_StartMessage: 464 ! 500: 500 sprintf: <> ! 501: 501 M_QuickLoadResponse: void (int ch), <m_menu.c 718> ! 502: 502 M_LoadSelect: void (int choice), <m_menu.c 579> ! 503: 503 M_CheckParm: 81 ! 504: 504 sprintf: <> ! 505: 505 G_LoadGame: void (char *name), <g_game.c 1192> ! 506: 506 strcpy: <> ! 507: 507 M_ClearMenus: 425 ! 508: 508 S_StartSound: 432 ! 509: 509 M_QuitDOOM: void (int choice), <m_menu.c 1098> ! 510: 510 sprintf: <> ! 511: 511 M_StartMessage: 464 ! 512: 512 M_QuitResponse: void (int ch), <m_menu.c 1080> ! 513: 513 S_StartSound: 432 ! 514: 514 I_WaitVBL: 43 ! 515: 515 I_Quit: 28 ! 516: 516 I_SetPalette: void (byte *palette), <i_video.c 582> ! 517: 517 UploadNewPalette: void (Colormap cmap,byte *palette), <i_video.c 538> ! 518: 518 XStoreColors: <> ! 519: 519 W_CacheLumpName: 158 ! 520: 520 routine: <> ! 521: 521 M_ClearMenus: 425 ! 522: 522 G_Responder: boolean (event_t *ev), <g_game.c 504> ! 523: 523 M_StartControlPanel: 462 ! 524: 524 G_DeathMatchSpawnPlayer: void (int playernum), <g_game.c 897> ! 525: 525 I_Error: 18 ! 526: 526 P_Random: int (void), <m_random.c 57> ! 527: 527 G_CheckSpot: boolean (int playernum,mapthing_t *mthing), <g_game.c 845> ! 528: 528 P_CheckPosition: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 376> ! 529: 529 R_PointInSubsector: subsector_t * (fixed_t x,fixed_t y), <r_main.c 802> ! 530: 530 R_PointOnSide: int (fixed_t x,fixed_t y,node_t *node), <r_main.c 163> ! 531: 531 FixedMul: 440 ! 532: 532 P_BlockThingsIterator: boolean (int x,int y,boolean (*func)(mobj_t *)), <p_maputl.c 514> ! 533: 533 func: <> ! 534: 534 PIT_CheckThing: boolean (mobj_t *thing), <p_map.c 252> ! 535: 535 abs: <> ! 536: 536 P_Random: 526 ! 537: 537 P_DamageMobj: void (mobj_t *target,mobj_t *inflictor,mobj_t *source,int damage), <p_inter.c 776> ! 538: 538 R_PointToAngle2: 437 ! 539: 539 P_Random: 526 ! 540: 540 FixedMul: 440 ! 541: 541 I_Tactile: void (int on,int off,int total), <i_system.c 56> ! 542: 542 P_KillMobj: void (mobj_t *source,mobj_t *target), <p_inter.c 669> ! 543: 543 P_DropWeapon: void (player_t *player), <p_pspr.c 265> ! 544: 544 P_SetPsprite: void (player_t *player,int position,statenum_t stnum), <p_pspr.c 60> ! 545: 545 acp2: <> ! 546: 546 AM_Stop: void (void), <am_map.c 560> ! 547: 547 AM_unloadPics: void (void), <am_map.c 515> ! 548: 548 Z_ChangeTag: <> ! 549: 549 ST_Responder: boolean (event_t *ev), <st_stuff.c 518> ! 550: 550 cht_CheckCheat: int (cheatseq_t *cht,char key), <m_cheat.c 44> ! 551: 551 SCRAMBLE: <> ! 552: 552 cht_GetParam: void (cheatseq_t *cht,char *buffer), <m_cheat.c 79> ! 553: 553 S_ChangeMusic: void (int musicnum,int looping), <s_sound.c 651> ! 554: 554 I_Error: 18 ! 555: 555 S_StopMusic: void (void), <s_sound.c 689> ! 556: 556 I_ResumeSong: void (int handle), <i_sound.c 854> ! 557: 557 I_StopSong: void (int handle), <i_sound.c 860> ! 558: 558 I_UnRegisterSong: void (int handle), <i_sound.c 869> ! 559: 559 Z_ChangeTag: <> ! 560: 560 sprintf: <> ! 561: 561 W_GetNumForName: 173 ! 562: 562 W_CacheLumpNum: 159 ! 563: 563 I_RegisterSong: int (void *data), <i_sound.c 875> ! 564: 564 I_PlaySong: void (int handle,int looping), <i_sound.c 841> ! 565: 565 P_GivePower: boolean (player_t *player,int power), <p_inter.c 291> ! 566: 566 P_GiveBody: boolean (player_t *player,int num), <p_inter.c 230> ! 567: 567 sprintf: <> ! 568: 568 G_DeferedInitNew: void (skill_t skill,int episode,int map), <g_game.c 1334> ! 569: 569 P_SetMobjState: boolean (mobj_t *mobj,statenum_t state), <p_mobj.c 55> ! 570: 570 P_RemoveMobj: void (mobj_t *mobj), <p_mobj.c 546> ! 571: 571 P_UnsetThingPosition: void (mobj_t *thing), <p_maputl.c 347> ! 572: 572 S_StopSound: 442 ! 573: 573 P_RemoveThinker: void (thinker_t *thinker), <p_tick.c 80> ! 574: 574 acp1: <> ! 575: 575 P_Random: 526 ! 576: 576 P_SpawnMobj: mobj_t * (fixed_t x,fixed_t y,fixed_t z,mobjtype_t type), <p_mobj.c 481> ! 577: 577 Z_Malloc: 161 ! 578: 578 memset: <> ! 579: 579 P_Random: 526 ! 580: 580 P_SetThingPosition: void (mobj_t *thing), <p_maputl.c 396> ! 581: 581 R_PointInSubsector: 529 ! 582: 582 P_MobjThinker: void (mobj_t *mobj), <p_mobj.c 415> ! 583: 583 P_XYMovement: void (mobj_t *mo), <p_mobj.c 114> ! 584: 584 P_SetMobjState: 569 ! 585: 585 P_TryMove: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 452> ! 586: 586 P_CheckPosition: 528 ! 587: 587 P_UnsetThingPosition: 571 ! 588: 588 P_SetThingPosition: 580 ! 589: 589 P_PointOnLineSide: int (fixed_t x,fixed_t y,line_t *line), <p_maputl.c 67> ! 590: 590 FixedMul: 440 ! 591: 591 P_CrossSpecialLine: void (int linenum,int side,mobj_t *thing), <p_spec.c 493> ! 592: 592 EV_DoDoor: int (line_t *line,vldoor_e type), <p_doors.c 265> ! 593: 593 P_FindSectorFromLineTag: int (line_t *line,int start), <p_spec.c 435> ! 594: 594 Z_Malloc: 161 ! 595: 595 P_AddThinker: void (thinker_t *thinker), <p_tick.c 65> ! 596: 596 T_VerticalDoor: void (vldoor_t *door), <p_doors.c 63> ! 597: 597 S_StartSound: 432 ! 598: 598 T_MovePlane: result_e (sector_t *sector,fixed_t speed,fixed_t dest,boolean crush,int floorOrCeiling,int direction), <p_floor.c 50> ! 599: 599 P_ChangeSector: boolean (sector_t *sector,boolean crunch), <p_map.c 1322> ! 600: 600 P_BlockThingsIterator: 532 ! 601: 601 PIT_ChangeSector: boolean (mobj_t *thing), <p_map.c 1257> ! 602: 602 P_ThingHeightClip: boolean (mobj_t *thing), <p_map.c 530> ! 603: 603 P_CheckPosition: 528 ! 604: 604 P_SetMobjState: 569 ! 605: 605 P_RemoveMobj: 570 ! 606: 606 P_DamageMobj: 537 ! 607: 607 P_SpawnMobj: 576 ! 608: 608 P_Random: 526 ! 609: 609 P_RemoveThinker: 573 ! 610: 610 close: <> ! 611: 611 open: <> ! 612: 612 P_FindLowestCeilingSurrounding: fixed_t (sector_t *sec), <p_spec.c 382> ! 613: 613 getNextSector: sector_t * (line_t *line,sector_t *sec), <p_spec.c 252> ! 614: 614 S_StartSound: 432 ! 615: 615 close: <> ! 616: 616 open: <> ! 617: 617 open: <> ! 618: 618 close: <> ! 619: 619 EV_DoFloor: int (line_t *line,floor_e floortype), <p_floor.c 261> ! 620: 620 P_FindSectorFromLineTag: 593 ! 621: 621 Z_Malloc: 161 ! 622: 622 P_AddThinker: 595 ! 623: 623 T_MoveFloor: void (floormove_t *floor), <p_floor.c 209> ! 624: 624 T_MovePlane: 598 ! 625: 625 S_StartSound: 432 ! 626: 626 P_RemoveThinker: 573 ! 627: 627 P_FindHighestFloorSurrounding: fixed_t (sector_t *sec), <p_spec.c 297> ! 628: 628 getNextSector: 613 ! 629: 629 P_FindLowestFloorSurrounding: fixed_t (sector_t *sec), <p_spec.c 270> ! 630: 630 getNextSector: 613 ! 631: 631 P_FindLowestCeilingSurrounding: 612 ! 632: 632 P_FindNextHighestFloor: fixed_t (sector_t *sec,int currentheight), <p_spec.c 330> ! 633: 633 getNextSector: 613 ! 634: 634 fprintf: <> ! 635: 635 twoSided: int (int sector,int line), <p_spec.c 236> ! 636: 636 getSide: side_t * (int currentSector,int line,int side), <p_spec.c 205> ! 637: 637 getSector: sector_t * (int currentSector,int line,int side), <p_spec.c 221> ! 638: 638 EV_DoCeiling: int (line_t *line,ceiling_e type), <p_ceilng.c 173> ! 639: 639 P_ActivateInStasisCeiling: void (line_t *line), <p_ceilng.c 291> ! 640: 640 acp1: <> ! 641: 641 T_MoveCeiling: void (ceiling_t *ceiling), <p_ceilng.c 52> ! 642: 642 T_MovePlane: 598 ! 643: 643 S_StartSound: 432 ! 644: 644 P_RemoveActiveCeiling: void (ceiling_t *c), <p_ceilng.c 270> ! 645: 645 P_RemoveThinker: 573 ! 646: 646 P_FindSectorFromLineTag: 593 ! 647: 647 Z_Malloc: 161 ! 648: 648 P_AddThinker: 595 ! 649: 649 T_MoveCeiling: 641 ! 650: 650 P_FindHighestCeilingSurrounding: fixed_t (sector_t *sec), <p_spec.c 407> ! 651: 651 getNextSector: 613 ! 652: 652 P_AddActiveCeiling: void (ceiling_t *c), <p_ceilng.c 251> ! 653: 653 EV_BuildStairs: int (line_t *line,stair_e type), <p_floor.c 454> ! 654: 654 P_FindSectorFromLineTag: 593 ! 655: 655 Z_Malloc: 161 ! 656: 656 P_AddThinker: 595 ! 657: 657 T_MoveFloor: 623 ! 658: 658 EV_DoPlat: int (line_t *line,plattype_e type,int amount), <p_plats.c 140> ! 659: 659 P_ActivateInStasis: void (int tag), <p_plats.c 258> ! 660: 660 acp1: <> ! 661: 661 T_PlatRaise: void (plat_t *plat), <p_plats.c 52> ! 662: 662 T_MovePlane: 598 ! 663: 663 S_StartSound: 432 ! 664: 664 P_RemoveActivePlat: void (plat_t *plat), <p_plats.c 301> ! 665: 665 P_RemoveThinker: 573 ! 666: 666 I_Error: 18 ! 667: 667 P_FindSectorFromLineTag: 593 ! 668: 668 Z_Malloc: 161 ! 669: 669 P_AddThinker: 595 ! 670: 670 T_PlatRaise: 661 ! 671: 671 P_FindNextHighestFloor: 632 ! 672: 672 S_StartSound: 432 ! 673: 673 P_FindLowestFloorSurrounding: 629 ! 674: 674 P_FindHighestFloorSurrounding: 627 ! 675: 675 P_Random: 526 ! 676: 676 P_AddActivePlat: void (plat_t *plat), <p_plats.c 288> ! 677: 677 I_Error: 18 ! 678: 678 EV_LightTurnOn: void (line_t *line,int bright), <p_lights.c 272> ! 679: 679 getNextSector: 613 ! 680: 680 EV_StartLightStrobing: void (line_t *line), <p_lights.c 215> ! 681: 681 P_FindSectorFromLineTag: 593 ! 682: 682 P_SpawnStrobeFlash: void (sector_t *sector,int fastOrSlow,int inSync), <p_lights.c 182> ! 683: 683 Z_Malloc: 161 ! 684: 684 P_AddThinker: 595 ! 685: 685 T_StrobeFlash: void (strobe_t *flash), <p_lights.c 155> ! 686: 686 P_FindMinSurroundingLight: int (sector_t *sector,int max), <p_spec.c 455> ! 687: 687 getNextSector: 613 ! 688: 688 P_Random: 526 ! 689: 689 EV_Teleport: int (line_t *line,int side,mobj_t *thing), <p_telept.c 49> ! 690: 690 acp1: <> ! 691: 691 P_MobjThinker: 582 ! 692: 692 P_TeleportMove: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 116> ! 693: 693 R_PointInSubsector: 529 ! 694: 694 P_BlockThingsIterator: 532 ! 695: 695 PIT_StompThing: boolean (mobj_t *thing), <p_map.c 81> ! 696: 696 abs: <> ! 697: 697 P_DamageMobj: 537 ! 698: 698 P_UnsetThingPosition: 571 ! 699: 699 P_SetThingPosition: 580 ! 700: 700 P_SpawnMobj: 576 ! 701: 701 S_StartSound: 432 ! 702: 702 G_ExitLevel: void (void), <g_game.c 1002> ! 703: 703 EV_StopPlat: void (line_t *line), <p_plats.c 273> ! 704: 704 EV_CeilingCrushStop: int (line_t *line), <p_ceilng.c 314> ! 705: 705 EV_TurnTagLightsOff: void (line_t *line), <p_lights.c 236> ! 706: 706 getNextSector: 613 ! 707: 707 G_SecretExitLevel: void (void), <g_game.c 1009> ! 708: 708 W_CheckNumForName: 144 ! 709: 709 P_SlideMove: void (mobj_t *mo), <p_map.c 695> ! 710: 710 P_PathTraverse: boolean (fixed_t x1,fixed_t y1,fixed_t x2,fixed_t y2,int flags,boolean (*trav)(intercept_t *)), <p_maputl.c 744> ! 711: 711 FixedDiv: 227 ! 712: 712 abs: <> ! 713: 713 FixedMul: 440 ! 714: 714 P_BlockLinesIterator: boolean (int x,int y,boolean (*func)(line_t *)), <p_maputl.c 473> ! 715: 715 func: <> ! 716: 716 PIT_AddLineIntercepts: boolean (line_t *ld), <p_maputl.c 562> ! 717: 717 P_PointOnDivlineSide: int (fixed_t x,fixed_t y,divline_t *line), <p_maputl.c 162> ! 718: 718 FixedMul: 440 ! 719: 719 P_PointOnLineSide: 589 ! 720: 720 P_MakeDivline: void (line_t *li,divline_t *dl), <p_maputl.c 212> ! 721: 721 P_InterceptVector: fixed_t (divline_t *v2,divline_t *v1), <p_maputl.c 232> ! 722: 722 FixedMul: 440 ! 723: 723 FixedDiv: 227 ! 724: 724 P_BlockThingsIterator: 532 ! 725: 725 PIT_AddThingIntercepts: boolean (mobj_t *thing), <p_maputl.c 616> ! 726: 726 P_PointOnDivlineSide: 717 ! 727: 727 P_InterceptVector: 721 ! 728: 728 P_TraverseIntercepts: boolean (traverser_t func,fixed_t maxfrac), <p_maputl.c 684> ! 729: 729 PTR_SlideTraverse: boolean (intercept_t *in), <p_map.c 636> ! 730: 730 I_Error: 18 ! 731: 731 P_PointOnLineSide: 589 ! 732: 732 P_LineOpening: void (line_t *linedef), <p_maputl.c 300> ! 733: 733 P_TryMove: 585 ! 734: 734 FixedMul: 440 ! 735: 735 P_HitSlideLine: void (line_t *ld), <p_map.c 584> ! 736: 736 P_PointOnLineSide: 589 ! 737: 737 R_PointToAngle2: 437 ! 738: 738 P_AproxDistance: fixed_t (fixed_t dx,fixed_t dy), <p_maputl.c 50> ! 739: 739 abs: <> ! 740: 740 FixedMul: 440 ! 741: 741 P_RemoveMobj: 570 ! 742: 742 P_ExplodeMissile: void (mobj_t *mo), <p_mobj.c 90> ! 743: 743 P_SetMobjState: 569 ! 744: 744 P_Random: 526 ! 745: 745 S_StartSound: 432 ! 746: 746 FixedMul: 440 ! 747: 747 P_ZMovement: void (mobj_t *mo), <p_mobj.c 246> ! 748: 748 P_AproxDistance: 738 ! 749: 749 S_StartSound: 432 ! 750: 750 P_ExplodeMissile: 742 ! 751: 751 P_SetMobjState: 569 ! 752: 752 P_Random: 526 ! 753: 753 P_NightmareRespawn: void (mobj_t *mobj), <p_mobj.c 357> ! 754: 754 P_CheckPosition: 528 ! 755: 755 P_SpawnMobj: 576 ! 756: 756 S_StartSound: 432 ! 757: 757 R_PointInSubsector: 529 ! 758: 758 P_RemoveMobj: 570 ! 759: 759 P_AddThinker: 595 ! 760: 760 P_SetMobjState: 569 ! 761: 761 P_SetMobjState: 569 ! 762: 762 P_TouchSpecialThing: void (mobj_t *special,mobj_t *toucher), <p_inter.c 340> ! 763: 763 P_GiveArmor: boolean (player_t *player,int armortype), <p_inter.c 253> ! 764: 764 P_GiveCard: void (player_t *player,card_t card), <p_inter.c 275> ! 765: 765 P_GiveBody: 566 ! 766: 766 P_GivePower: 565 ! 767: 767 P_GiveAmmo: boolean (player_t *player,ammotype_t ammo,int num), <p_inter.c 75> ! 768: 768 I_Error: 18 ! 769: 769 P_GiveWeapon: boolean (player_t *player,weapontype_t weapon,boolean dropped), <p_inter.c 169> ! 770: 770 P_GiveAmmo: 767 ! 771: 771 S_StartSound: 432 ! 772: 772 I_Error: 18 ! 773: 773 P_RemoveMobj: 570 ! 774: 774 S_StartSound: 432 ! 775: 775 P_BlockLinesIterator: 714 ! 776: 776 PIT_CheckLine: boolean (line_t *ld), <p_map.c 189> ! 777: 777 P_BoxOnLineSide: int (fixed_t *tmbox,line_t *ld), <p_maputl.c 111> ! 778: 778 P_PointOnLineSide: 589 ! 779: 779 P_LineOpening: 732 ! 780: 780 P_RemoveMobj: 570 ! 781: 781 R_PointInSubsector: 529 ! 782: 782 P_SpawnMobj: 576 ! 783: 783 S_StartSound: 432 ! 784: 784 P_SpawnPlayer: void (mapthing_t *mthing), <p_mobj.c 642> ! 785: 785 G_PlayerReborn: void (int player), <g_game.c 800> ! 786: 786 memcpy: <> ! 787: 787 memset: <> ! 788: 788 P_SpawnMobj: 576 ! 789: 789 P_SetupPsprites: void (player_t *player), <p_pspr.c 831> ! 790: 790 P_BringUpWeapon: void (player_t *player), <p_pspr.c 138> ! 791: 791 S_StartSound: 432 ! 792: 792 P_SetPsprite: 544 ! 793: 793 ST_Start: void (void), <st_stuff.c 1444> ! 794: 794 ST_Stop: void (void), <st_stuff.c 1456> ! 795: 795 I_SetPalette: 516 ! 796: 796 W_CacheLumpNum: 159 ! 797: 797 ST_initData: void (void), <st_stuff.c 1249> ! 798: 798 STlib_init: void (void), <st_lib.c 58> ! 799: 799 W_CacheLumpName: 158 ! 800: 800 ST_createWidgets: void (void), <st_stuff.c 1282> ! 801: 801 STlib_initNum: void (st_number_t *n,int x,int y,patch_t **pl,int *num,boolean *on,int width), <st_lib.c 67> ! 802: 802 STlib_initPercent: void (st_percent_t *p,int x,int y,patch_t **pl,int *num,boolean *on,patch_t *percent), <st_lib.c 164> ! 803: 803 STlib_initNum: void (st_number_t *n,int x,int y,patch_t **pl,int *num,boolean *on,int width), <st_lib.c 67> ! 804: 804 STlib_initBinIcon: void (st_binicon_t *b,int x,int y,patch_t *i,boolean *val,boolean *on), <st_lib.c 246> ! 805: 805 STlib_initMultIcon: void (st_multicon_t *i,int x,int y,patch_t **il,int *inum,boolean *on), <st_lib.c 194> ! 806: 806 HU_Start: void (void), <hu_stuff.c 419> ! 807: 807 HU_Stop: void (void), <hu_stuff.c 414> ! 808: 808 HUlib_initSText: void (hu_stext_t *s,int x,int y,int h,patch_t **font,int startchar,boolean *on), <hu_lib.c 178> ! 809: 809 HUlib_initTextLine: void (hu_textline_t *t,int x,int y,patch_t **f,int sc), <hu_lib.c 55> ! 810: 810 HUlib_clearTextLine: void (hu_textline_t *t), <hu_lib.c 46> ! 811: 811 SHORT: <> ! 812: 812 HUlib_initTextLine: 809 ! 813: 813 HUlib_addCharToTextLine: boolean (hu_textline_t *t,char ch), <hu_lib.c 70> ! 814: 814 HUlib_initIText: void (hu_itext_t *it,int x,int y,patch_t **font,int startchar,boolean *on), <hu_lib.c 271> ! 815: 815 HUlib_initTextLine: 809 ! 816: 816 HU_Responder: boolean (event_t *ev), <hu_stuff.c 617> ! 817: 817 HUlib_resetIText: void (hu_itext_t *it), <hu_lib.c 299> ! 818: 818 HUlib_clearTextLine: 810 ! 819: 819 HU_queueChatChar: void (char c), <hu_stuff.c 587> ! 820: 820 strcpy: <> ! 821: 821 ForeignTranslation: char (unsigned char ch), <hu_stuff.c 387> ! 822: 822 HUlib_keyInIText: boolean (hu_itext_t *it,unsigned char ch), <hu_lib.c 319> ! 823: 823 HUlib_addCharToTextLine: 813 ! 824: 824 HUlib_delCharFromIText: void (hu_itext_t *it), <hu_lib.c 286> ! 825: 825 HUlib_delCharFromTextLine: boolean (hu_textline_t *t), <hu_lib.c 86> ! 826: 826 ST_Responder: 549 ! 827: 827 AM_Responder: boolean (event_t *ev), <am_map.c 615> ! 828: 828 AM_Start: void (void), <am_map.c 573> ! 829: 829 AM_Stop: 546 ! 830: 830 AM_LevelInit: void (void), <am_map.c 537> ! 831: 831 AM_clearMarks: void (void), <am_map.c 524> ! 832: 832 AM_findMinMaxBoundaries: void (void), <am_map.c 389> ! 833: 833 FixedDiv: 227 ! 834: 834 FixedDiv: 227 ! 835: 835 AM_initVariables: void (void), <am_map.c 458> ! 836: 836 FTOM: <> ! 837: 837 AM_changeWindowLoc: void (void), <am_map.c 429> ! 838: 838 ST_Responder: 549 ! 839: 839 AM_loadPics: void (void), <am_map.c 502> ! 840: 840 sprintf: <> ! 841: 841 W_CacheLumpName: 158 ! 842: 842 FTOM: <> ! 843: 843 AM_Stop: 546 ! 844: 844 AM_saveScaleAndLoc: void (void), <am_map.c 342> ! 845: 845 AM_minOutWindowScale: void (void), <am_map.c 592> ! 846: 846 FixedDiv: 227 ! 847: 847 AM_activateNewScale: void (void), <am_map.c 327> ! 848: 848 FTOM: <> ! 849: 849 AM_restoreScaleAndLoc: void (void), <am_map.c 353> ! 850: 850 FixedDiv: 227 ! 851: 851 sprintf: <> ! 852: 852 AM_addMark: void (void), <am_map.c 377> ! 853: 853 AM_clearMarks: 831 ! 854: 854 cht_CheckCheat: 550 ! 855: 855 F_Responder: boolean (event_t *event), <f_finale.c 195> ! 856: 856 F_CastResponder: boolean (event_t *ev), <f_finale.c 502> ! 857: 857 S_StartSound: 432 ! 858: 858 G_BuildTiccmd: void (ticcmd_t *cmd), <g_game.c 237> ! 859: 859 I_BaseTiccmd: ticcmd_t * (void), <i_system.c 65> ! 860: 860 memcpy: <> ! 861: 861 HU_dequeueChatChar: char (void), <hu_stuff.c 600> ! 862: 862 D_DoAdvanceDemo: void (void), <d_main.c 454> ! 863: 863 S_StartMusic: void (int m_id), <s_sound.c 644> ! 864: 864 S_ChangeMusic: 553 ! 865: 865 G_DeferedPlayDemo: 367 ! 866: 866 M_Ticker: void (void), <m_menu.c 1834> ! 867: 867 G_Ticker: void (void), <g_game.c 605> ! 868: 868 G_DoReborn: void (int playernum), <g_game.c 924> ! 869: 869 G_DeathMatchSpawnPlayer: 524 ! 870: 870 G_CheckSpot: 527 ! 871: 871 P_SpawnPlayer: 784 ! 872: 872 G_DoLoadLevel: void (void), <g_game.c 445> ! 873: 873 R_FlatNumForName: 246 ! 874: 874 R_TextureNumForName: 239 ! 875: 875 memset: <> ! 876: 876 P_SetupLevel: void (int episode,int map,int playermask,skill_t skill), <p_setup.c 585> ! 877: 877 S_Start: void (void), <s_sound.c 202> ! 878: 878 S_StopChannel: 443 ! 879: 879 S_ChangeMusic: 553 ! 880: 880 Z_FreeTags: void (int lowtag,int hightag), <z_zone.c 298> ! 881: 881 Z_Free: 76 ! 882: 882 Z_FileDumpHeap: void (FILE *f), <z_zone.c 366> ! 883: 883 fprintf: <> ! 884: 884 P_InitThinkers: void (void), <p_tick.c 53> ! 885: 885 W_Reload: void (void), <w_wad.c 236> ! 886: 886 open: <> ! 887: 887 I_Error: 18 ! 888: 888 read: <> ! 889: 889 LONG: <> ! 890: 890 alloca: <> ! 891: 891 lseek: <> ! 892: 892 Z_Free: 76 ! 893: 893 close: <> ! 894: 894 sprintf: <> ! 895: 895 W_GetNumForName: 173 ! 896: 896 P_LoadBlockMap: void (int lump), <p_setup.c 469> ! 897: 897 W_CacheLumpNum: 159 ! 898: 898 W_LumpLength: 164 ! 899: 899 SHORT: <> ! 900: 900 Z_Malloc: 161 ! 901: 901 memset: <> ! 902: 902 P_LoadVertexes: void (int lump), <p_setup.c 122> ! 903: 903 W_LumpLength: 164 ! 904: 904 Z_Malloc: 161 ! 905: 905 W_CacheLumpNum: 159 ! 906: 906 SHORT: <> ! 907: 907 Z_Free: 76 ! 908: 908 P_LoadSectors: void (int lump), <p_setup.c 231> ! 909: 909 W_LumpLength: 164 ! 910: 910 Z_Malloc: 161 ! 911: 911 memset: <> ! 912: 912 W_CacheLumpNum: 159 ! 913: 913 SHORT: <> ! 914: 914 R_FlatNumForName: 246 ! 915: 915 Z_Free: 76 ! 916: 916 P_LoadSideDefs: void (int lump), <p_setup.c 438> ! 917: 917 W_LumpLength: 164 ! 918: 918 Z_Malloc: 161 ! 919: 919 memset: <> ! 920: 920 W_CacheLumpNum: 159 ! 921: 921 SHORT: <> ! 922: 922 R_TextureNumForName: 239 ! 923: 923 Z_Free: 76 ! 924: 924 P_LoadLineDefs: void (int lump), <p_setup.c 357> ! 925: 925 W_LumpLength: 164 ! 926: 926 Z_Malloc: 161 ! 927: 927 memset: <> ! 928: 928 W_CacheLumpNum: 159 ! 929: 929 SHORT: <> ! 930: 930 FixedDiv: 227 ! 931: 931 Z_Free: 76 ! 932: 932 P_LoadSubsectors: void (int lump), <p_setup.c 202> ! 933: 933 W_LumpLength: 164 ! 934: 934 Z_Malloc: 161 ! 935: 935 W_CacheLumpNum: 159 ! 936: 936 memset: <> ! 937: 937 SHORT: <> ! 938: 938 Z_Free: 76 ! 939: 939 P_LoadNodes: void (int lump), <p_setup.c 264> ! 940: 940 W_LumpLength: 164 ! 941: 941 Z_Malloc: 161 ! 942: 942 W_CacheLumpNum: 159 ! 943: 943 SHORT: <> ! 944: 944 Z_Free: 76 ! 945: 945 P_LoadSegs: void (int lump), <p_setup.c 159> ! 946: 946 W_LumpLength: 164 ! 947: 947 Z_Malloc: 161 ! 948: 948 memset: <> ! 949: 949 W_CacheLumpNum: 159 ! 950: 950 SHORT: <> ! 951: 951 Z_Free: 76 ! 952: 952 W_CacheLumpNum: 159 ! 953: 953 P_GroupLines: void (void), <p_setup.c 499> ! 954: 954 Z_Malloc: 161 ! 955: 955 M_ClearBox: void (fixed_t *box), <m_bbox.c 39> ! 956: 956 M_AddToBox: 156 ! 957: 957 I_Error: 18 ! 958: 958 P_LoadThings: void (int lump), <p_setup.c 301> ! 959: 959 W_CacheLumpNum: 159 ! 960: 960 W_LumpLength: 164 ! 961: 961 SHORT: <> ! 962: 962 P_SpawnMapThing: void (mapthing_t *mthing), <p_mobj.c 708> ! 963: 963 memcpy: <> ! 964: 964 P_SpawnPlayer: 784 ! 965: 965 I_Error: 18 ! 966: 966 P_SpawnMobj: 576 ! 967: 967 P_Random: 526 ! 968: 968 Z_Free: 76 ! 969: 969 G_DeathMatchSpawnPlayer: 524 ! 970: 970 P_SpawnSpecials: void (void), <p_spec.c 1239> ! 971: 971 W_CheckNumForName: 144 ! 972: 972 M_CheckParm: 81 ! 973: 973 atoi: <> ! 974: 974 P_SpawnLightFlash: void (sector_t *sector), <p_lights.c 124> ! 975: 975 Z_Malloc: 161 ! 976: 976 P_AddThinker: 595 ! 977: 977 T_LightFlash: void (lightflash_t *flash), <p_lights.c 98> ! 978: 978 P_Random: 526 ! 979: 979 P_FindMinSurroundingLight: 686 ! 980: 980 P_Random: 526 ! 981: 981 P_SpawnStrobeFlash: 682 ! 982: 982 P_SpawnGlowingLight: void (sector_t *sector), <p_lights.c 341> ! 983: 983 Z_Malloc: 161 ! 984: 984 P_AddThinker: 595 ! 985: 985 P_FindMinSurroundingLight: 686 ! 986: 986 T_Glow: void (glow_t *g), <p_lights.c 314> ! 987: 987 P_SpawnDoorCloseIn30: void (sector_t *sec), <p_doors.c 505> ! 988: 988 Z_Malloc: 161 ! 989: 989 P_AddThinker: 595 ! 990: 990 T_VerticalDoor: 596 ! 991: 991 P_SpawnDoorRaiseIn5Mins: void (sector_t *sec,int secnum), <p_doors.c 529> ! 992: 992 Z_Malloc: 161 ! 993: 993 P_AddThinker: 595 ! 994: 994 T_VerticalDoor: 596 ! 995: 995 P_FindLowestCeilingSurrounding: 612 ! 996: 996 P_SpawnFireFlicker: void (sector_t *sector), <p_lights.c 68> ! 997: 997 Z_Malloc: 161 ! 998: 998 P_AddThinker: 595 ! 999: 999 T_FireFlicker: void (fireflicker_t *flick), <p_lights.c 46> ! 1000: 1000 P_Random: 526 ! 1001: 1001 P_FindMinSurroundingLight: 686 ! 1002: 1002 memset: <> ! 1003: 1003 R_PrecacheLevel: void (void), <r_data.c 743> ! 1004: 1004 alloca: <> ! 1005: 1005 memset: <> ! 1006: 1006 W_CacheLumpNum: 159 ! 1007: 1007 acp1: <> ! 1008: 1008 P_MobjThinker: 582 ! 1009: 1009 I_GetTime: 25 ! 1010: 1010 Z_CheckHeap: void (void), <z_zone.c 399> ! 1011: 1011 I_Error: 18 ! 1012: 1012 G_DoNewGame: void (void), <g_game.c 1345> ! 1013: 1013 G_InitNew: void (skill_t skill,int episode,int map), <g_game.c 1366> ! 1014: 1014 S_ResumeSound: void (void), <s_sound.c 506> ! 1015: 1015 I_ResumeSong: void (int handle), <i_sound.c 854> ! 1016: 1016 M_ClearRandom: void (void), <m_random.c 69> ! 1017: 1017 R_TextureNumForName: 239 ! 1018: 1018 G_DoLoadLevel: 872 ! 1019: 1019 G_DoLoadGame: void (void), <g_game.c 1201> ! 1020: 1020 M_ReadFile: int (char const *name,byte **buffer), <m_misc.c 141> ! 1021: 1021 open: <> ! 1022: 1022 I_Error: 18 ! 1023: 1023 fstat: <> ! 1024: 1024 Z_Malloc: 161 ! 1025: 1025 read: <> ! 1026: 1026 close: <> ! 1027: 1027 memset: <> ! 1028: 1028 sprintf: <> ! 1029: 1029 strcmp: <> ! 1030: 1030 G_InitNew: 1013 ! 1031: 1031 P_UnArchivePlayers: void (void), <p_saveg.c 79> ! 1032: 1032 PADSAVEP: <> ! 1033: 1033 memcpy: <> ! 1034: 1034 P_UnArchiveWorld: void (void), <p_saveg.c 167> ! 1035: 1035 P_UnArchiveThinkers: void (void), <p_saveg.c 266> ! 1036: 1036 acp1: <> ! 1037: 1037 P_MobjThinker: 582 ! 1038: 1038 P_RemoveMobj: 570 ! 1039: 1039 Z_Free: 76 ! 1040: 1040 P_InitThinkers: 884 ! 1041: 1041 PADSAVEP: <> ! 1042: 1042 Z_Malloc: 161 ! 1043: 1043 memcpy: <> ! 1044: 1044 P_SetThingPosition: 580 ! 1045: 1045 P_AddThinker: 595 ! 1046: 1046 I_Error: 18 ! 1047: 1047 P_UnArchiveSpecials: void (void), <p_saveg.c 475> ! 1048: 1048 PADSAVEP: <> ! 1049: 1049 Z_Malloc: 161 ! 1050: 1050 memcpy: <> ! 1051: 1051 T_MoveCeiling: 641 ! 1052: 1052 P_AddThinker: 595 ! 1053: 1053 P_AddActiveCeiling: 652 ! 1054: 1054 T_VerticalDoor: 596 ! 1055: 1055 T_MoveFloor: 623 ! 1056: 1056 T_PlatRaise: 661 ! 1057: 1057 P_AddActivePlat: 676 ! 1058: 1058 T_LightFlash: 977 ! 1059: 1059 T_StrobeFlash: 685 ! 1060: 1060 T_Glow: 986 ! 1061: 1061 I_Error: 18 ! 1062: 1062 I_Error: 18 ! 1063: 1063 Z_Free: 76 ! 1064: 1064 R_ExecuteSetViewSize: void (void), <r_main.c 671> ! 1065: 1065 colfunc: void (*)(void), <r_main.c 125> ! 1066: 1066 R_DrawColumn: void (void), <r_draw.c 155> ! 1067: 1067 I_Error: 18 ! 1068: 1068 R_DrawFuzzColumn: void (void), <r_draw.c 285> ! 1069: 1069 I_Error: 18 ! 1070: 1070 R_DrawTranslatedColumn: void (void), <r_draw.c 385> ! 1071: 1071 I_Error: 18 ! 1072: 1072 spanfunc: void (*)(void), <r_main.c 129> ! 1073: 1073 R_DrawSpan: void (void), <r_draw.c 570> ! 1074: 1074 I_Error: 18 ! 1075: 1075 R_DrawColumnLow: void (void), <r_draw.c 211> ! 1076: 1076 I_Error: 18 ! 1077: 1077 R_DrawSpanLow: void (void), <r_draw.c 643> ! 1078: 1078 I_Error: 18 ! 1079: 1079 R_InitBuffer: void (int width,int height), <r_draw.c 697> ! 1080: 1080 R_InitTextureMapping: void (void), <r_main.c 544> ! 1081: 1081 FixedDiv: 227 ! 1082: 1082 FixedMul: 440 ! 1083: 1083 abs: <> ! 1084: 1084 FixedDiv: 227 ! 1085: 1085 R_FillBackScreen: void (void), <r_draw.c 731> ! 1086: 1086 W_CacheLumpName: 158 ! 1087: 1087 memcpy: <> ! 1088: 1088 V_DrawPatch: 152 ! 1089: 1089 G_DoSaveGame: void (void), <g_game.c 1270> ! 1090: 1090 M_CheckParm: 81 ! 1091: 1091 sprintf: <> ! 1092: 1092 memcpy: <> ! 1093: 1093 memset: <> ! 1094: 1094 P_ArchivePlayers: void (void), <p_saveg.c 47> ! 1095: 1095 PADSAVEP: <> ! 1096: 1096 memcpy: <> ! 1097: 1097 P_ArchiveWorld: void (void), <p_saveg.c 114> ! 1098: 1098 P_ArchiveThinkers: void (void), <p_saveg.c 232> ! 1099: 1099 acp1: <> ! 1100: 1100 P_MobjThinker: 582 ! 1101: 1101 PADSAVEP: <> ! 1102: 1102 memcpy: <> ! 1103: 1103 P_ArchiveSpecials: void (void), <p_saveg.c 355> ! 1104: 1104 PADSAVEP: <> ! 1105: 1105 memcpy: <> ! 1106: 1106 acp1: <> ! 1107: 1107 T_MoveCeiling: 641 ! 1108: 1108 T_VerticalDoor: 596 ! 1109: 1109 T_MoveFloor: 623 ! 1110: 1110 T_PlatRaise: 661 ! 1111: 1111 T_LightFlash: 977 ! 1112: 1112 T_StrobeFlash: 685 ! 1113: 1113 T_Glow: 986 ! 1114: 1114 I_Error: 18 ! 1115: 1115 M_WriteFile: 72 ! 1116: 1116 R_FillBackScreen: 1085 ! 1117: 1117 G_DoPlayDemo: void (void), <g_game.c 1582> ! 1118: 1118 W_CacheLumpName: 158 ! 1119: 1119 fprintf: <> ! 1120: 1120 G_InitNew: 1013 ! 1121: 1121 G_DoCompleted: void (void), <g_game.c 1020> ! 1122: 1122 G_PlayerFinishLevel: void (int player), <g_game.c 779> ! 1123: 1123 memset: <> ! 1124: 1124 AM_Stop: 546 ! 1125: 1125 memcpy: <> ! 1126: 1126 WI_Start: void (wbstartstruct_t *wbstartstruct), <wi_stuff.c 1838> ! 1127: 1127 WI_initVariables: void (wbstartstruct_t *wbstartstruct), <wi_stuff.c 1796> ! 1128: 1128 RNGCHECK: <> ! 1129: 1129 WI_loadData: void (void), <wi_stuff.c 1538> ! 1130: 1130 strcpy: <> ! 1131: 1131 sprintf: <> ! 1132: 1132 W_CacheLumpName: 158 ! 1133: 1133 V_DrawPatch: 152 ! 1134: 1134 Z_Malloc: 161 ! 1135: 1135 WI_initDeathmatchStats: void (void), <wi_stuff.c 849> ! 1136: 1136 WI_initAnimatedBack: void (void), <wi_stuff.c 503> ! 1137: 1137 M_Random: 441 ! 1138: 1138 WI_initNetgameStats: void (void), <wi_stuff.c 1078> ! 1139: 1139 WI_fragSum: int (int playernum), <wi_stuff.c 818> ! 1140: 1140 WI_initAnimatedBack: 1136 ! 1141: 1141 WI_initStats: void (void), <wi_stuff.c 1318> ! 1142: 1142 WI_initAnimatedBack: 1136 ! 1143: 1143 F_StartFinale: void (void), <f_finale.c 96> ! 1144: 1144 S_ChangeMusic: 553 ! 1145: 1145 G_DoWorldDone: void (void), <g_game.c 1172> ! 1146: 1146 G_DoLoadLevel: 872 ! 1147: 1147 M_ScreenShot: void (void), <m_misc.c 503> ! 1148: 1148 I_ReadScreen: void (byte *scr), <i_video.c 527> ! 1149: 1149 memcpy: <> ! 1150: 1150 strcpy: <> ! 1151: 1151 access: <> ! 1152: 1152 I_Error: 18 ! 1153: 1153 WritePCXfile: void (char *filename,byte *data,int width,int height,byte *palette), <m_misc.c 443> ! 1154: 1154 Z_Malloc: 161 ! 1155: 1155 SHORT: <> ! 1156: 1156 memset: <> ! 1157: 1157 M_WriteFile: 72 ! 1158: 1158 Z_Free: 76 ! 1159: 1159 W_CacheLumpName: 158 ! 1160: 1160 memcpy: <> ! 1161: 1161 G_ReadDemoTiccmd: void (ticcmd_t *cmd), <g_game.c 1491> ! 1162: 1162 G_CheckDemoStatus: 24 ! 1163: 1163 G_WriteDemoTiccmd: void (ticcmd_t *cmd), <g_game.c 1506> ! 1164: 1164 G_CheckDemoStatus: 24 ! 1165: 1165 G_ReadDemoTiccmd: 1161 ! 1166: 1166 sprintf: <> ! 1167: 1167 I_Error: 18 ! 1168: 1168 S_PauseSound: void (void), <s_sound.c 497> ! 1169: 1169 I_PauseSong: void (int handle), <i_sound.c 848> ! 1170: 1170 S_ResumeSound: 1014 ! 1171: 1171 strcpy: <> ! 1172: 1172 P_Ticker: void (void), <p_tick.c 130> ! 1173: 1173 P_PlayerThink: void (player_t *player), <p_user.c 236> ! 1174: 1174 P_DeathThink: void (player_t *player), <p_user.c 182> ! 1175: 1175 P_MovePsprites: void (player_t *player), <p_pspr.c 851> ! 1176: 1176 P_SetPsprite: 544 ! 1177: 1177 P_CalcHeight: void (player_t *player), <p_user.c 77> ! 1178: 1178 FixedMul: 440 ! 1179: 1179 R_PointToAngle2: 437 ! 1180: 1180 P_MovePlayer: void (player_t *player), <p_user.c 148> ! 1181: 1181 P_Thrust: void (player_t *player,angle_t angle,fixed_t move), <p_user.c 60> ! 1182: 1182 FixedMul: 440 ! 1183: 1183 P_SetMobjState: 569 ! 1184: 1184 P_CalcHeight: 1177 ! 1185: 1185 P_PlayerInSpecialSector: void (player_t *player), <p_spec.c 1009> ! 1186: 1186 P_DamageMobj: 537 ! 1187: 1187 P_Random: 526 ! 1188: 1188 G_ExitLevel: 702 ! 1189: 1189 I_Error: 18 ! 1190: 1190 P_UseLines: void (player_t *player), <p_map.c 1130> ! 1191: 1191 P_PathTraverse: 710 ! 1192: 1192 PTR_UseTraverse: boolean (intercept_t *in), <p_map.c 1095> ! 1193: 1193 P_LineOpening: 732 ! 1194: 1194 S_StartSound: 432 ! 1195: 1195 P_PointOnLineSide: 589 ! 1196: 1196 P_UseSpecialLine: boolean (mobj_t *thing,line_t *line,int side), <p_switch.c 277> ! 1197: 1197 EV_VerticalDoor: void (line_t *line,mobj_t *thing), <p_doors.c 355> ! 1198: 1198 S_StartSound: 432 ! 1199: 1199 Z_Malloc: 161 ! 1200: 1200 P_AddThinker: 595 ! 1201: 1201 T_VerticalDoor: 596 ! 1202: 1202 open: <> ! 1203: 1203 P_FindLowestCeilingSurrounding: 612 ! 1204: 1204 EV_BuildStairs: 653 ! 1205: 1205 P_ChangeSwitchTexture: void (line_t *line,int useAgain), <p_switch.c 202> ! 1206: 1206 S_StartSound: 432 ! 1207: 1207 P_StartButton: void (line_t *line,bwhere_e w,int texture,int time), <p_switch.c 156> ! 1208: 1208 I_Error: 18 ! 1209: 1209 EV_DoDonut: int (line_t *line), <p_spec.c 1163> ! 1210: 1210 P_FindSectorFromLineTag: 593 ! 1211: 1211 getNextSector: 613 ! 1212: 1212 Z_Malloc: 161 ! 1213: 1213 P_AddThinker: 595 ! 1214: 1214 T_MoveFloor: 623 ! 1215: 1215 G_ExitLevel: 702 ! 1216: 1216 EV_DoPlat: 658 ! 1217: 1217 EV_DoFloor: 619 ! 1218: 1218 EV_DoDoor: 592 ! 1219: 1219 EV_DoCeiling: 638 ! 1220: 1220 close: <> ! 1221: 1221 G_SecretExitLevel: 707 ! 1222: 1222 open: <> ! 1223: 1223 EV_DoLockedDoor: int (line_t *line,vldoor_e type,mobj_t *thing), <p_doors.c 208> ! 1224: 1224 S_StartSound: 432 ! 1225: 1225 EV_DoDoor: 592 ! 1226: 1226 EV_LightTurnOn: 678 ! 1227: 1227 P_MovePsprites: 1175 ! 1228: 1228 P_RunThinkers: void (void), <p_tick.c 101> ! 1229: 1229 Z_Free: 76 ! 1230: 1230 acp1: <> ! 1231: 1231 P_UpdateSpecials: void (void), <p_spec.c 1083> ! 1232: 1232 G_ExitLevel: 702 ! 1233: 1233 S_StartSound: 432 ! 1234: 1234 memset: <> ! 1235: 1235 P_RespawnSpecials: void (void), <p_mobj.c 578> ! 1236: 1236 R_PointInSubsector: 529 ! 1237: 1237 P_SpawnMobj: 576 ! 1238: 1238 S_StartSound: 432 ! 1239: 1239 ST_Ticker: void (void), <st_stuff.c 988> ! 1240: 1240 M_Random: 441 ! 1241: 1241 ST_updateWidgets: void (void), <st_stuff.c 924> ! 1242: 1242 ST_updateFaceWidget: void (void), <st_stuff.c 752> ! 1243: 1243 ST_calcPainOffset: int (void), <st_stuff.c 729> ! 1244: 1244 R_PointToAngle2: 437 ! 1245: 1245 AM_Ticker: void (void), <am_map.c 805> ! 1246: 1246 AM_doFollowPlayer: void (void), <am_map.c 760> ! 1247: 1247 FTOM: <> ! 1248: 1248 MTOF: <> ! 1249: 1249 AM_changeWindowScale: void (void), <am_map.c 741> ! 1250: 1250 FixedMul: 440 ! 1251: 1251 FixedDiv: 227 ! 1252: 1252 AM_minOutWindowScale: 845 ! 1253: 1253 AM_maxOutWindowScale: void (void), <am_map.c 602> ! 1254: 1254 FixedDiv: 227 ! 1255: 1255 AM_activateNewScale: 847 ! 1256: 1256 AM_activateNewScale: 847 ! 1257: 1257 AM_changeWindowLoc: 837 ! 1258: 1258 HU_Ticker: void (void), <hu_stuff.c 505> ! 1259: 1259 HUlib_addMessageToSText: void (hu_stext_t *s,char *prefix,char *msg), <hu_lib.c 218> ! 1260: 1260 HUlib_addLineToSText: void (hu_stext_t *s), <hu_lib.c 200> ! 1261: 1261 HUlib_clearTextLine: 810 ! 1262: 1262 HUlib_addCharToTextLine: 813 ! 1263: 1263 HUlib_keyInIText: 822 ! 1264: 1264 S_StartSound: 432 ! 1265: 1265 HUlib_resetIText: 817 ! 1266: 1266 WI_Ticker: void (void), <wi_stuff.c 1503> ! 1267: 1267 S_ChangeMusic: 553 ! 1268: 1268 WI_checkForAccelerate: void (void), <wi_stuff.c 1470> ! 1269: 1269 WI_updateDeathmatchStats: void (void), <wi_stuff.c 878> ! 1270: 1270 WI_updateAnimatedBack: void (void), <wi_stuff.c 532> ! 1271: 1271 M_Random: 441 ! 1272: 1272 WI_fragSum: 1139 ! 1273: 1273 S_StartSound: 432 ! 1274: 1274 WI_initNoState: void (void), <wi_stuff.c 730> ! 1275: 1275 WI_initShowNextLoc: void (void), <wi_stuff.c 752> ! 1276: 1276 WI_initAnimatedBack: 1136 ! 1277: 1277 WI_updateNetgameStats: void (void), <wi_stuff.c 1106> ! 1278: 1278 WI_updateAnimatedBack: 1270 ! 1279: 1279 WI_fragSum: 1139 ! 1280: 1280 S_StartSound: 432 ! 1281: 1281 WI_initNoState: 1274 ! 1282: 1282 WI_initShowNextLoc: 1275 ! 1283: 1283 WI_updateStats: void (void), <wi_stuff.c 1330> ! 1284: 1284 WI_updateAnimatedBack: 1270 ! 1285: 1285 S_StartSound: 432 ! 1286: 1286 WI_initNoState: 1274 ! 1287: 1287 WI_initShowNextLoc: 1275 ! 1288: 1288 WI_updateShowNextLoc: void (void), <wi_stuff.c 761> ! 1289: 1289 WI_updateAnimatedBack: 1270 ! 1290: 1290 WI_initNoState: 1274 ! 1291: 1291 WI_updateNoState: void (void), <wi_stuff.c 737> ! 1292: 1292 WI_updateAnimatedBack: 1270 ! 1293: 1293 WI_End: void (void), <wi_stuff.c 724> ! 1294: 1294 G_WorldDone: void (void), <g_game.c 1147> ! 1295: 1295 F_StartFinale: 1143 ! 1296: 1296 F_Ticker: void (void), <f_finale.c 207> ! 1297: 1297 F_StartCast: void (void), <f_finale.c 377> ! 1298: 1298 S_ChangeMusic: 553 ! 1299: 1299 F_CastTicker: void (void), <f_finale.c 395> ! 1300: 1300 S_StartSound: 432 ! 1301: 1301 strlen: <> ! 1302: 1302 S_StartMusic: 863 ! 1303: 1303 D_PageTicker: void (void), <d_main.c 423> ! 1304: 1304 D_AdvanceDemo: 71 ! 1305: 1305 TryRunTics: void (void), <d_net.c 636> ! 1306: 1306 I_GetTime: 25 ! 1307: 1307 NetUpdate: void (void), <d_net.c 368> ! 1308: 1308 I_GetTime: 25 ! 1309: 1309 I_StartTic: 323 ! 1310: 1310 D_ProcessEvents: 417 ! 1311: 1311 G_BuildTiccmd: 858 ! 1312: 1312 I_Error: 18 ! 1313: 1313 HSendPacket: 31 ! 1314: 1314 GetPackets: void (void), <d_net.c 261> ! 1315: 1315 HGetPacket: 332 ! 1316: 1316 ExpandTics: 36 ! 1317: 1317 strcpy: <> ! 1318: 1318 G_CheckDemoStatus: 24 ! 1319: 1319 I_Error: 18 ! 1320: 1320 fprintf: <> ! 1321: 1321 fprintf: <> ! 1322: 1322 I_Error: 18 ! 1323: 1323 M_Ticker: 866 ! 1324: 1324 D_DoAdvanceDemo: 862 ! 1325: 1325 G_Ticker: 867 ! 1326: 1326 S_UpdateSounds: void (void *listener_p), <s_sound.c 519> ! 1327: 1327 I_SoundIsPlaying: 444 ! 1328: 1328 S_StopChannel: 443 ! 1329: 1329 S_AdjustSoundParams: 435 ! 1330: 1330 I_UpdateSoundParams: void (int handle,int vol,int sep,int pitch), <i_sound.c 676> ! 1331: 1331 D_Display: void (void), <d_main.c 193> ! 1332: 1332 R_ExecuteSetViewSize: 1064 ! 1333: 1333 wipe_StartScreen: int (int x,int y,int width,int height), <f_wipe.c 238> ! 1334: 1334 I_ReadScreen: 1148 ! 1335: 1335 HU_Erase: void (void), <hu_stuff.c 496> ! 1336: 1336 HUlib_eraseSText: void (hu_stext_t *s), <hu_lib.c 254> ! 1337: 1337 HUlib_eraseTextLine: void (hu_textline_t *l), <hu_lib.c 143> ! 1338: 1338 SHORT: <> ! 1339: 1339 R_VideoErase: void (unsigned ofs,int count), <r_draw.c 819> ! 1340: 1340 memcpy: <> ! 1341: 1341 HUlib_eraseIText: void (hu_itext_t *it), <hu_lib.c 347> ! 1342: 1342 HUlib_eraseTextLine: 1337 ! 1343: 1343 HUlib_eraseTextLine: 1337 ! 1344: 1344 AM_Drawer: void (void), <am_map.c 1332> ! 1345: 1345 AM_clearFB: void (int color), <am_map.c 833> ! 1346: 1346 memset: <> ! 1347: 1347 AM_drawGrid: void (int color), <am_map.c 1071> ! 1348: 1348 AM_drawMline: void (mline_t *ml,int color), <am_map.c 1057> ! 1349: 1349 AM_clipMline: boolean (mline_t *ml,fline_t *fl), <am_map.c 848> ! 1350: 1350 CXMTOF: <> ! 1351: 1351 CYMTOF: <> ! 1352: 1352 DOOUTCODE: <> ! 1353: 1353 AM_drawFline: void (fline_t *fl,int color), <am_map.c 979> ! 1354: 1354 fprintf: <> ! 1355: 1355 PUTDOT: <> ! 1356: 1356 AM_drawWalls: void (void), <am_map.c 1117> ! 1357: 1357 AM_drawMline: 1348 ! 1358: 1358 AM_drawPlayers: void (void), <am_map.c 1240> ! 1359: 1359 AM_drawLineCharacter: void (mline_t *lineguy,int lineguylines,fixed_t scale,angle_t angle,int color,fixed_t x,fixed_t y), <am_map.c 1193> ! 1360: 1360 FixedMul: 440 ! 1361: 1361 AM_rotate: void (fixed_t *x,fixed_t *y,angle_t a), <am_map.c 1174> ! 1362: 1362 FixedMul: 440 ! 1363: 1363 AM_drawMline: 1348 ! 1364: 1364 AM_drawThings: void (int colors,int colorrange), <am_map.c 1286> ! 1365: 1365 AM_drawLineCharacter: 1359 ! 1366: 1366 AM_drawCrosshair: void (int color), <am_map.c 1326> ! 1367: 1367 AM_drawMarks: void (void), <am_map.c 1305> ! 1368: 1368 CXMTOF: <> ! 1369: 1369 CYMTOF: <> ! 1370: 1370 V_DrawPatch: 152 ! 1371: 1371 V_MarkRect: 155 ! 1372: 1372 ST_Drawer: void (boolean fullscreen,boolean refresh), <st_stuff.c 1108> ! 1373: 1373 ST_doPaletteStuff: void (void), <st_stuff.c 1000> ! 1374: 1374 W_CacheLumpNum: 159 ! 1375: 1375 I_SetPalette: 516 ! 1376: 1376 ST_doRefresh: void (void), <st_stuff.c 1089> ! 1377: 1377 ST_refreshBackground: void (void), <st_stuff.c 499> ! 1378: 1378 V_DrawPatch: 152 ! 1379: 1379 V_CopyRect: void (int srcx,int srcy,int srcscrn,int width,int height,int destx,int desty,int destscrn), <v_video.c 159> ! 1380: 1380 I_Error: 18 ! 1381: 1381 V_MarkRect: 155 ! 1382: 1382 memcpy: <> ! 1383: 1383 ST_drawWidgets: void (boolean refresh), <st_stuff.c 1054> ! 1384: 1384 STlib_updateNum: void (st_number_t *n,boolean refresh), <st_lib.c 154> ! 1385: 1385 STlib_drawNum: void (st_number_t *n,boolean refresh), <st_lib.c 92> ! 1386: 1386 SHORT: <> ! 1387: 1387 I_Error: 18 ! 1388: 1388 V_CopyRect: 1379 ! 1389: 1389 V_DrawPatch: 152 ! 1390: 1390 STlib_updatePercent: void (st_percent_t *per,int refresh), <st_lib.c 181> ! 1391: 1391 V_DrawPatch: 152 ! 1392: 1392 STlib_updateNum: 1384 ! 1393: 1393 STlib_updateBinIcon: void (st_binicon_t *bi,boolean refresh), <st_lib.c 265> ! 1394: 1394 SHORT: <> ! 1395: 1395 I_Error: 18 ! 1396: 1396 V_DrawPatch: 152 ! 1397: 1397 V_CopyRect: 1379 ! 1398: 1398 STlib_updateMultIcon: void (st_multicon_t *mi,boolean refresh), <st_lib.c 213> ! 1399: 1399 SHORT: <> ! 1400: 1400 I_Error: 18 ! 1401: 1401 V_CopyRect: 1379 ! 1402: 1402 V_DrawPatch: 152 ! 1403: 1403 ST_diffDraw: void (void), <st_stuff.c 1102> ! 1404: 1404 ST_drawWidgets: 1383 ! 1405: 1405 WI_Drawer: void (void), <wi_stuff.c 1772> ! 1406: 1406 WI_drawDeathmatchStats: void (void), <wi_stuff.c 981> ! 1407: 1407 WI_slamBackground: void (void), <wi_stuff.c 406> ! 1408: 1408 memcpy: <> ! 1409: 1409 V_MarkRect: 155 ! 1410: 1410 WI_drawAnimatedBack: void (void), <wi_stuff.c 583> ! 1411: 1411 V_DrawPatch: 152 ! 1412: 1412 WI_drawLF: void (void), <wi_stuff.c 421> ! 1413: 1413 V_DrawPatch: 152 ! 1414: 1414 SHORT: <> ! 1415: 1415 V_DrawPatch: 152 ! 1416: 1416 SHORT: <> ! 1417: 1417 WI_drawNum: int (int x,int y,int n,int digits), <wi_stuff.c 613> ! 1418: 1418 SHORT: <> ! 1419: 1419 V_DrawPatch: 152 ! 1420: 1420 WI_drawNetgameStats: void (void), <wi_stuff.c 1261> ! 1421: 1421 SHORT: <> ! 1422: 1422 WI_slamBackground: 1407 ! 1423: 1423 WI_drawAnimatedBack: 1410 ! 1424: 1424 WI_drawLF: 1412 ! 1425: 1425 V_DrawPatch: 152 ! 1426: 1426 WI_drawPercent: void (int x,int y,int p), <wi_stuff.c 670> ! 1427: 1427 V_DrawPatch: 152 ! 1428: 1428 WI_drawNum: 1417 ! 1429: 1429 WI_drawNum: 1417 ! 1430: 1430 WI_drawStats: void (void), <wi_stuff.c 1436> ! 1431: 1431 SHORT: <> ! 1432: 1432 WI_slamBackground: 1407 ! 1433: 1433 WI_drawAnimatedBack: 1410 ! 1434: 1434 WI_drawLF: 1412 ! 1435: 1435 V_DrawPatch: 152 ! 1436: 1436 WI_drawPercent: 1426 ! 1437: 1437 WI_drawTime: void (int x,int y,int t), <wi_stuff.c 689> ! 1438: 1438 WI_drawNum: 1417 ! 1439: 1439 SHORT: <> ! 1440: 1440 V_DrawPatch: 152 ! 1441: 1441 WI_drawShowNextLoc: void (void), <wi_stuff.c 771> ! 1442: 1442 WI_slamBackground: 1407 ! 1443: 1443 WI_drawAnimatedBack: 1410 ! 1444: 1444 WI_drawEL: void (void), <wi_stuff.c 439> ! 1445: 1445 V_DrawPatch: 152 ! 1446: 1446 SHORT: <> ! 1447: 1447 WI_drawOnLnode: void (int n,patch_t *c[]), <wi_stuff.c 457> ! 1448: 1448 SHORT: <> ! 1449: 1449 V_DrawPatch: 152 ! 1450: 1450 printf: <> ! 1451: 1451 WI_drawNoState: void (void), <wi_stuff.c 812> ! 1452: 1452 WI_drawShowNextLoc: 1441 ! 1453: 1453 F_Drawer: void (void), <f_finale.c 700> ! 1454: 1454 F_CastDrawer: void (void), <f_finale.c 579> ! 1455: 1455 V_DrawPatch: 152 ! 1456: 1456 W_CacheLumpName: 158 ! 1457: 1457 F_CastPrint: void (char *text), <f_finale.c 523> ! 1458: 1458 toupper: <> ! 1459: 1459 SHORT: <> ! 1460: 1460 V_DrawPatch: 152 ! 1461: 1461 W_CacheLumpNum: 159 ! 1462: 1462 V_DrawPatchFlipped: void (int x,int y,int scrn,patch_t *patch), <v_video.c 272> ! 1463: 1463 SHORT: <> ! 1464: 1464 fprintf: <> ! 1465: 1465 I_Error: 18 ! 1466: 1466 V_MarkRect: 155 ! 1467: 1467 LONG: <> ! 1468: 1468 F_TextWrite: void (void), <f_finale.c 261> ! 1469: 1469 W_CacheLumpName: 158 ! 1470: 1470 memcpy: <> ! 1471: 1471 V_MarkRect: 155 ! 1472: 1472 toupper: <> ! 1473: 1473 SHORT: <> ! 1474: 1474 V_DrawPatch: 152 ! 1475: 1475 V_DrawPatch: 152 ! 1476: 1476 W_CacheLumpName: 158 ! 1477: 1477 F_BunnyScroll: void (void), <f_finale.c 644> ! 1478: 1478 W_CacheLumpName: 158 ! 1479: 1479 V_MarkRect: 155 ! 1480: 1480 F_DrawPatchCol: void (int x,patch_t *patch,int col), <f_finale.c 611> ! 1481: 1481 LONG: <> ! 1482: 1482 V_DrawPatch: 152 ! 1483: 1483 S_StartSound: 432 ! 1484: 1484 sprintf: <> ! 1485: 1485 D_PageDrawer: void (void), <d_main.c 434> ! 1486: 1486 V_DrawPatch: 152 ! 1487: 1487 W_CacheLumpName: 158 ! 1488: 1488 I_UpdateNoBlit: void (void), <i_video.c 344> ! 1489: 1489 R_RenderPlayerView: void (player_t *player), <r_main.c 870> ! 1490: 1490 R_SetupFrame: void (player_t *player), <r_main.c 830> ! 1491: 1491 R_ClearClipSegs: void (void), <r_bsp.c 245> ! 1492: 1492 R_ClearDrawSegs: void (void), <r_bsp.c 68> ! 1493: 1493 R_ClearPlanes: void (void), <r_plane.c 185> ! 1494: 1494 memset: <> ! 1495: 1495 FixedDiv: 227 ! 1496: 1496 R_ClearSprites: void (void), <r_things.c 317> ! 1497: 1497 NetUpdate: 1307 ! 1498: 1498 R_RenderBSPNode: void (int bspnum), <r_bsp.c 552> ! 1499: 1499 R_Subsector: void (int num), <r_bsp.c 497> ! 1500: 1500 I_Error: 18 ! 1501: 1501 R_FindPlane: visplane_t * (fixed_t height,int picnum,int lightlevel), <r_plane.c 219> ! 1502: 1502 I_Error: 18 ! 1503: 1503 memset: <> ! 1504: 1504 R_AddSprites: void (sector_t *sec), <r_things.c 613> ! 1505: 1505 R_ProjectSprite: void (mobj_t *thing), <r_things.c 452> ! 1506: 1506 FixedMul: 440 ! 1507: 1507 FixedDiv: 227 ! 1508: 1508 abs: <> ! 1509: 1509 I_Error: 18 ! 1510: 1510 R_PointToAngle: 438 ! 1511: 1511 R_NewVisSprite: vissprite_t * (void), <r_things.c 328> ! 1512: 1512 R_AddLine: void (seg_t *line), <r_bsp.c 259> ! 1513: 1513 R_PointToAngle: 438 ! 1514: 1514 R_ClipPassWallSegment: void (int first,int last), <r_bsp.c 198> ! 1515: 1515 R_StoreWallRange: void (int start,int stop), <r_segs.c 376> ! 1516: 1516 I_Error: 18 ! 1517: 1517 abs: <> ! 1518: 1518 R_PointToDist: fixed_t (fixed_t x,fixed_t y), <r_main.c 393> ! 1519: 1519 abs: <> ! 1520: 1520 FixedDiv: 227 ! 1521: 1521 FixedMul: 440 ! 1522: 1522 R_ScaleFromGlobalAngle: fixed_t (angle_t visangle), <r_main.c 453> ! 1523: 1523 FixedDiv: 227 ! 1524: 1524 abs: <> ! 1525: 1525 FixedMul: 440 ! 1526: 1526 FixedDiv: 227 ! 1527: 1527 R_CheckPlane: visplane_t * (visplane_t *pl,int start,int stop), <r_plane.c 267> ! 1528: 1528 memset: <> ! 1529: 1529 R_RenderSegLoop: void (void), <r_segs.c 206> ! 1530: 1530 FixedMul: 440 ! 1531: 1531 R_GetColumn: byte * (int tex,int col), <r_data.c 384> ! 1532: 1532 W_CacheLumpNum: 159 ! 1533: 1533 R_GenerateComposite: void (int texnum), <r_data.c 228> ! 1534: 1534 Z_Malloc: 161 ! 1535: 1535 W_CacheLumpNum: 159 ! 1536: 1536 SHORT: <> ! 1537: 1537 LONG: <> ! 1538: 1538 R_DrawColumnInCache: void (column_t *patch,byte *cache,int originy,int cacheheight), <r_data.c 186> ! 1539: 1539 memcpy: <> ! 1540: 1540 Z_ChangeTag: <> ! 1541: 1541 colfunc: void (*)(void), <r_main.c 125> ! 1542: 1542 memcpy: <> ! 1543: 1543 R_ClipSolidWallSegment: void (int first,int last), <r_bsp.c 105> ! 1544: 1544 R_StoreWallRange: 1515 ! 1545: 1545 R_PointOnSide: 530 ! 1546: 1546 R_RenderBSPNode: 1498 ! 1547: 1547 R_CheckBBox: boolean (fixed_t *bspcoord), <r_bsp.c 381> ! 1548: 1548 R_PointToAngle: 438 ! 1549: 1549 R_DrawPlanes: void (void), <r_plane.c 367> ! 1550: 1550 I_Error: 18 ! 1551: 1551 R_GetColumn: 1531 ! 1552: 1552 colfunc: void (*)(void), <r_main.c 125> ! 1553: 1553 W_CacheLumpNum: 159 ! 1554: 1554 abs: <> ! 1555: 1555 R_MakeSpans: void (int x,int t1,int b1,int t2,int b2), <r_plane.c 332> ! 1556: 1556 R_MapPlane: void (int y,int x1,int x2), <r_plane.c 122> ! 1557: 1557 I_Error: 18 ! 1558: 1558 FixedMul: 440 ! 1559: 1559 spanfunc: void (*)(void), <r_main.c 129> ! 1560: 1560 Z_ChangeTag: <> ! 1561: 1561 R_DrawMasked: void (void), <r_things.c 958> ! 1562: 1562 R_SortVisSprites: void (void), <r_things.c 787> ! 1563: 1563 R_DrawSprite: void (vissprite_t *spr), <r_things.c 842> ! 1564: 1564 R_PointOnSegSide: int (fixed_t x,fixed_t y,seg_t *line), <r_main.c 216> ! 1565: 1565 FixedMul: 440 ! 1566: 1566 R_RenderMaskedSegRange: void (drawseg_t *ds,int x1,int x2), <r_segs.c 104> ! 1567: 1567 FixedMul: 440 ! 1568: 1568 R_GetColumn: 1531 ! 1569: 1569 R_DrawMaskedColumn: void (column_t *column), <r_things.c 351> ! 1570: 1570 colfunc: void (*)(void), <r_main.c 125> ! 1571: 1571 R_DrawVisSprite: void (vissprite_t *vis,int x1,int x2), <r_things.c 398> ! 1572: 1572 W_CacheLumpNum: 159 ! 1573: 1573 colfunc: void (*)(void), <r_main.c 125> ! 1574: 1574 R_DrawTranslatedColumn: 1070 ! 1575: 1575 abs: <> ! 1576: 1576 FixedMul: 440 ! 1577: 1577 SHORT: <> ! 1578: 1578 I_Error: 18 ! 1579: 1579 LONG: <> ! 1580: 1580 R_DrawMaskedColumn: 1569 ! 1581: 1581 R_RenderMaskedSegRange: 1566 ! 1582: 1582 R_DrawPlayerSprites: void (void), <r_things.c 746> ! 1583: 1583 R_DrawPSprite: void (pspdef_t *psp), <r_things.c 646> ! 1584: 1584 I_Error: 18 ! 1585: 1585 FixedMul: 440 ! 1586: 1586 R_DrawVisSprite: 1571 ! 1587: 1587 HU_Drawer: void (void), <hu_stuff.c 486> ! 1588: 1588 HUlib_drawSText: void (hu_stext_t *s), <hu_lib.c 231> ! 1589: 1589 HUlib_drawTextLine: void (hu_textline_t *l,boolean drawcursor), <hu_lib.c 101> ! 1590: 1590 toupper: <> ! 1591: 1591 SHORT: <> ! 1592: 1592 V_DrawPatchDirect: 151 ! 1593: 1593 HUlib_drawIText: void (hu_itext_t *it), <hu_lib.c 336> ! 1594: 1594 HUlib_drawTextLine: 1589 ! 1595: 1595 HUlib_drawTextLine: 1589 ! 1596: 1596 I_SetPalette: 516 ! 1597: 1597 W_CacheLumpName: 158 ! 1598: 1598 R_FillBackScreen: 1085 ! 1599: 1599 R_DrawViewBorder: void (void), <r_draw.c 843> ! 1600: 1600 R_VideoErase: 1339 ! 1601: 1601 V_MarkRect: 155 ! 1602: 1602 V_DrawPatchDirect: 151 ! 1603: 1603 M_Drawer: void (void), <m_menu.c 1740> ! 1604: 1604 M_StringHeight: int (char *string), <m_menu.c 1278> ! 1605: 1605 SHORT: <> ! 1606: 1606 strlen: <> ! 1607: 1607 strlen: <> ! 1608: 1608 memset: <> ! 1609: 1609 strncpy: <> ! 1610: 1610 strcpy: <> ! 1611: 1611 M_StringWidth: 427 ! 1612: 1612 M_WriteText: void (int x,int y,char *string), <m_menu.c 1298> ! 1613: 1613 toupper: <> ! 1614: 1614 SHORT: <> ! 1615: 1615 V_DrawPatchDirect: 151 ! 1616: 1616 SHORT: <> ! 1617: 1617 V_DrawPatchDirect: 151 ! 1618: 1618 W_CacheLumpName: 158 ! 1619: 1619 NetUpdate: 1307 ! 1620: 1620 I_FinishUpdate: void (void), <i_video.c 352> ! 1621: 1621 I_GetTime: 25 ! 1622: 1622 XShmPutImage: <> ! 1623: 1623 I_Error: 18 ! 1624: 1624 I_GetEvent: 325 ! 1625: 1625 XPutImage: <> ! 1626: 1626 XSync: <> ! 1627: 1627 wipe_EndScreen: int (int x,int y,int width,int height), <f_wipe.c 250> ! 1628: 1628 I_ReadScreen: 1148 ! 1629: 1629 V_DrawBlock: void (int x,int y,int scrn,int width,int height,byte *src), <v_video.c 406> ! 1630: 1630 I_Error: 18 ! 1631: 1631 V_MarkRect: 155 ! 1632: 1632 memcpy: <> ! 1633: 1633 I_GetTime: 25 ! 1634: 1634 wipe_ScreenWipe: int (int wipeno,int x,int y,int width,int height,int ticks), <f_wipe.c 263> ! 1635: 1635 wipe_initColorXForm: int (int width,int height,int ticks), <f_wipe.c 74> ! 1636: 1636 memcpy: <> ! 1637: 1637 wipe_doColorXForm: int (int width,int height,int ticks), <f_wipe.c 84> ! 1638: 1638 wipe_exitColorXForm: int (int width,int height,int ticks), <f_wipe.c 130> ! 1639: 1639 wipe_initMelt: int (int width,int height,int ticks), <f_wipe.c 142> ! 1640: 1640 memcpy: <> ! 1641: 1641 wipe_shittyColMajorXform: void (short *array,int width,int height), <f_wipe.c 52> ! 1642: 1642 Z_Malloc: 161 ! 1643: 1643 memcpy: <> ! 1644: 1644 Z_Free: 76 ! 1645: 1645 Z_Malloc: 161 ! 1646: 1646 M_Random: 441 ! 1647: 1647 wipe_doMelt: int (int width,int height,int ticks), <f_wipe.c 173> ! 1648: 1648 wipe_exitMelt: int (int width,int height,int ticks), <f_wipe.c 228> ! 1649: 1649 Z_Free: 76 ! 1650: 1650 I_UpdateSound: void (void), <i_sound.c 539> ! 1651: 1651 fprintf: <> ! 1652: 1652 I_SubmitSound: void (void), <i_sound.c 666> ! 1653: 1653 write: <> ! 1654: 1654 G_TimeDemo: void (char *name), <g_game.c 1625> ! 1655: 1655 M_CheckParm: 81 ! 1656: 1656 G_LoadGame: 505 ! 1657: 1657 G_InitNew: 1013 ! 1658: 1658 D_StartTitle: 495
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