|
|
1.1 root 1: 1 main: int (int argc,char **argv), <i_main.c 36>
2: 2 D_DoomMain: void (void), <d_main.c 796>
3: 3 FindResponseFile: void (void), <d_main.c 722>
4: 4 fopen: <>
5: 5 printf: <>
6: 6 exit: <>
7: 7 fseek: <>
8: 8 ftell: <>
9: 9 malloc: <>
10: 10 fread: <>
11: 11 fclose: <>
12: 12 memset: <>
13: 13 IdentifyVersion: void (void), <d_main.c 563>
14: 14 getenv: <>
15: 15 malloc: <>
16: 16 strlen: <>
17: 17 sprintf: <>
18: 18 I_Error: void (char *error,...), <i_system.c 162>
19: 19 va_start: <>
20: 20 fprintf: <>
21: 21 vfprintf: <>
22: 22 va_end: <>
23: 23 fflush: <>
24: 24 G_CheckDemoStatus: boolean (void), <g_game.c 1647>
25: 25 I_GetTime: int (void), <i_system.c 88>
26: 26 gettimeofday: <>
27: 27 I_Error: 18
28: 28 I_Quit: void (void), <i_system.c 116>
29: 29 D_QuitNetGame: void (void), <d_net.c 602>
30: 30 fclose: <>
31: 31 HSendPacket: void (int node,int flags), <d_net.c 144>
32: 32 NetbufferChecksum: unsigned (void), <d_net.c 98>
33: 33 NetbufferSize: int (void), <d_net.c 90>
34: 34 I_Error: 18
35: 35 NetbufferSize: 33
36: 36 ExpandTics: int (int low), <d_net.c 120>
37: 37 I_Error: 18
38: 38 fprintf: <>
39: 39 I_NetCmd: void (void), <i_net.c 335>
40: 40 netsend: void (*)(void), <i_net.c 84>
41: 41 netget: void (*)(void), <i_net.c 83>
42: 42 I_Error: 18
43: 43 I_WaitVBL: void (int count), <i_system.c 126>
44: 44 sginap: <>
45: 45 sleep: <>
46: 46 usleep: <>
47: 47 I_ShutdownSound: void (void), <i_sound.c 693>
48: 48 fprintf: <>
49: 49 fflush: <>
50: 50 I_SoundDelTimer: void (), <i_sound.c 980>
51: 51 I_SoundSetTimer: int (int duration_of_tick), <i_sound.c 941>
52: 52 I_HandleSoundTimer: void (int ignore), <i_sound.c 917>
53: 53 write: <>
54: 54 sigaction: <>
55: 55 setitimer: <>
56: 56 fprintf: <>
57: 57 fprintf: <>
58: 58 close: <>
59: 59 I_ShutdownMusic: void (void), <i_sound.c 836>
60: 60 M_SaveDefaults: void (void), <m_misc.c 308>
61: 61 fopen: <>
62: 62 fprintf: <>
63: 63 fclose: <>
64: 64 I_ShutdownGraphics: void (void), <i_video.c 164>
65: 65 XShmDetach: <>
66: 66 I_Error: 18
67: 67 shmdt: <>
68: 68 shmctl: <>
69: 69 exit: <>
70: 70 Z_ChangeTag: <>
71: 71 D_AdvanceDemo: void (void), <d_main.c 444>
72: 72 M_WriteFile: boolean (char const *name,void *source,int length), <m_misc.c 114>
73: 73 open: <>
74: 74 write: <>
75: 75 close: <>
76: 76 Z_Free: void (void *ptr), <z_zone.c 122>
77: 77 I_Error: 18
78: 78 D_QuitNetGame: 29
79: 79 I_ShutdownGraphics: 64
80: 80 exit: <>
81: 81 M_CheckParm: int (char *check), <m_argv.c 41>
82: 82 strcasecmp: <>
83: 83 D_AddFile: void (char *file), <d_main.c 543>
84: 84 malloc: <>
85: 85 strlen: <>
86: 86 strcpy: <>
87: 87 strcpy: <>
88: 88 access: <>
89: 89 printf: <>
90: 90 setbuf: <>
91: 91 M_CheckParm: 81
92: 92 sprintf: <>
93: 93 printf: <>
94: 94 mkdir: <>
95: 95 strcpy: <>
96: 96 atoi: <>
97: 97 D_AddFile: 83
98: 98 V_Init: void (void), <v_video.c 482>
99: 99 I_AllocLow: byte * (int length), <i_system.c 147>
100: 100 malloc: <>
101: 101 memset: <>
102: 102 M_LoadDefaults: void (void), <m_misc.c 340>
103: 103 M_CheckParm: 81
104: 104 printf: <>
105: 105 fopen: <>
106: 106 feof: <>
107: 107 fscanf: <>
108: 108 strlen: <>
109: 109 malloc: <>
110: 110 strcpy: <>
111: 111 sscanf: <>
112: 112 strcmp: <>
113: 113 fclose: <>
114: 114 Z_Init: void (void), <z_zone.c 93>
115: 115 I_ZoneBase: byte * (int *size), <i_system.c 76>
116: 116 malloc: <>
117: 117 W_InitMultipleFiles: void (char **filenames), <w_wad.c 292>
118: 118 malloc: <>
119: 119 W_AddFile: void (char *filename), <w_wad.c 141>
120: 120 open: <>
121: 121 printf: <>
122: 122 strcmpi: <>
123: 123 strlen: <>
124: 124 LONG: <>
125: 125 filelength: int (int handle), <w_wad.c 74>
126: 126 fstat: <>
127: 127 I_Error: 18
128: 128 ExtractFileBase: void (char *path,char *dest), <w_wad.c 87>
129: 129 strlen: <>
130: 130 memset: <>
131: 131 I_Error: 18
132: 132 toupper: <>
133: 133 read: <>
134: 134 strncmp: <>
135: 135 I_Error: 18
136: 136 alloca: <>
137: 137 lseek: <>
138: 138 realloc: <>
139: 139 strncpy: <>
140: 140 close: <>
141: 141 I_Error: 18
142: 142 memset: <>
143: 143 I_Error: 18
144: 144 W_CheckNumForName: int (char *name), <w_wad.c 351>
145: 145 strncpy: <>
146: 146 strupr: void (char *s), <w_wad.c 69>
147: 147 toupper: <>
148: 148 getchar: <>
149: 149 M_Init: void (void), <m_menu.c 1847>
150: 150 M_DrawReadThis1: void (void), <m_menu.c 752>
151: 151 V_DrawPatchDirect: void (int x,int y,int scrn,patch_t *patch), <v_video.c 338>
152: 152 V_DrawPatch: void (int x,int y,int scrn,patch_t *patch), <v_video.c 205>
153: 153 SHORT: <>
154: 154 fprintf: <>
155: 155 V_MarkRect: void (int x,int y,int width,int height), <v_video.c 144>
156: 156 M_AddToBox: void (fixed_t *box,fixed_t x,fixed_t y), <m_bbox.c 47>
157: 157 LONG: <>
158: 158 W_CacheLumpName: void * (char *name,int tag), <w_wad.c 509>
159: 159 W_CacheLumpNum: void * (int lump,int tag), <w_wad.c 477>
160: 160 I_Error: 18
161: 161 Z_Malloc: void * (int size,int tag,void *user), <z_zone.c 185>
162: 162 I_Error: 18
163: 163 Z_Free: 76
164: 164 W_LumpLength: int (int lump), <w_wad.c 416>
165: 165 I_Error: 18
166: 166 W_ReadLump: void (int lump,void *dest), <w_wad.c 433>
167: 167 I_Error: 18
168: 168 open: <>
169: 169 lseek: <>
170: 170 read: <>
171: 171 close: <>
172: 172 Z_ChangeTag: <>
173: 173 W_GetNumForName: int (char *name), <w_wad.c 399>
174: 174 W_CheckNumForName: 144
175: 175 I_Error: 18
176: 176 routine: <>
177: 177 M_FinishReadThis: void (int choice), <m_menu.c 1042>
178: 178 M_SetupNextMenu: void (menu_t *menudef), <m_menu.c 1824>
179: 179 R_Init: void (void), <r_main.c 773>
180: 180 R_InitData: void (void), <r_data.c 654>
181: 181 R_InitTextures: void (void), <r_data.c 411>
182: 182 W_CacheLumpName: 158
183: 183 LONG: <>
184: 184 alloca: <>
185: 185 strncpy: <>
186: 186 W_CheckNumForName: 144
187: 187 Z_Free: 76
188: 188 W_LumpLength: 164
189: 189 W_GetNumForName: 173
190: 190 Z_Malloc: 161
191: 191 printf: <>
192: 192 I_Error: 18
193: 193 SHORT: <>
194: 194 memcpy: <>
195: 195 R_GenerateLookup: void (int texnum), <r_data.c 296>
196: 196 alloca: <>
197: 197 memset: <>
198: 198 W_CacheLumpNum: 159
199: 199 SHORT: <>
200: 200 LONG: <>
201: 201 printf: <>
202: 202 I_Error: 18
203: 203 printf: <>
204: 204 R_InitFlats: void (void), <r_data.c 581>
205: 205 W_GetNumForName: 173
206: 206 Z_Malloc: 161
207: 207 R_InitSpriteLumps: void (void), <r_data.c 603>
208: 208 W_GetNumForName: 173
209: 209 Z_Malloc: 161
210: 210 printf: <>
211: 211 W_CacheLumpNum: 159
212: 212 SHORT: <>
213: 213 R_InitColormaps: void (void), <r_data.c 633>
214: 214 W_GetNumForName: 173
215: 215 W_LumpLength: 164
216: 216 Z_Malloc: 161
217: 217 W_ReadLump: 166
218: 218 printf: <>
219: 219 R_InitPointToAngle: void (void), <r_main.c 426>
220: 220 atan: <>
221: 221 R_InitTables: void (void), <r_main.c 509>
222: 222 tan: <>
223: 223 sin: <>
224: 224 R_SetViewSize: void (int blocks,int detail), <r_main.c 659>
225: 225 R_InitPlanes: void (void), <r_plane.c 101>
226: 226 R_InitLightTables: void (void), <r_main.c 614>
227: 227 FixedDiv: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 59>
228: 228 abs: <>
229: 229 FixedDiv2: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 71>
230: 230 I_Error: 18
231: 231 R_InitSkyMap: void (void), <r_sky.c 57>
232: 232 R_InitTranslationTables: void (void), <r_draw.c 459>
233: 233 Z_Malloc: 161
234: 234 P_Init: void (void), <p_setup.c 700>
235: 235 P_InitSwitchList: void (void), <p_switch.c 107>
236: 236 R_CheckTextureNumForName: int (char *name), <r_data.c 696>
237: 237 strncasecmp: <>
238: 238 I_Error: 18
239: 239 R_TextureNumForName: int (char *name), <r_data.c 718>
240: 240 R_CheckTextureNumForName: 236
241: 241 I_Error: 18
242: 242 P_InitPicAnims: void (void), <p_spec.c 148>
243: 243 R_CheckTextureNumForName: 236
244: 244 R_TextureNumForName: 239
245: 245 W_CheckNumForName: 144
246: 246 R_FlatNumForName: int (char *name), <r_data.c 672>
247: 247 W_CheckNumForName: 144
248: 248 memcpy: <>
249: 249 I_Error: 18
250: 250 I_Error: 18
251: 251 R_InitSprites: void (char **namelist), <r_things.c 299>
252: 252 R_InitSpriteDefs: void (char **namelist), <r_things.c 177>
253: 253 Z_Malloc: 161
254: 254 memset: <>
255: 255 W_GetNumForName: 173
256: 256 R_InstallSpriteLump: void (int lump,unsigned frame,unsigned rotation,boolean flipped), <r_things.c 107>
257: 257 I_Error: 18
258: 258 I_Error: 18
259: 259 memcpy: <>
260: 260 I_Init: void (void), <i_system.c 107>
261: 261 I_InitSound: void (), <i_sound.c 738>
262: 262 getenv: <>
263: 263 sprintf: <>
264: 264 access: <>
265: 265 strcat: <>
266: 266 popen: <>
267: 267 fprintf: <>
268: 268 I_SoundSetTimer: 51
269: 269 open: <>
270: 270 myioctl: void (int fd,int command,int *arg), <i_sound.c 161>
271: 271 ioctl: <>
272: 272 fprintf: <>
273: 273 exit: <>
274: 274 getsfx: void * (char *sfxname,int *len), <i_sound.c 187>
275: 275 sprintf: <>
276: 276 W_CheckNumForName: 144
277: 277 W_GetNumForName: 173
278: 278 W_LumpLength: 164
279: 279 W_CacheLumpNum: 159
280: 280 Z_Malloc: 161
281: 281 memcpy: <>
282: 282 Z_Free: 76
283: 283 D_CheckNetGame: void (void), <d_net.c 555>
284: 284 I_InitNetwork: void (void), <i_net.c 244>
285: 285 malloc: <>
286: 286 memset: <>
287: 287 M_CheckParm: 81
288: 288 atoi: <>
289: 289 printf: <>
290: 290 netsend: void (*)(void), <i_net.c 84>
291: 291 PacketSend: void (void), <i_net.c 127>
292: 292 htonl: <>
293: 293 htons: <>
294: 294 sendto: <>
295: 295 netget: void (*)(void), <i_net.c 83>
296: 296 PacketGet: void (void), <i_net.c 161>
297: 297 recvfrom: <>
298: 298 I_Error: 18
299: 299 strerror: <>
300: 300 printf: <>
301: 301 ntohl: <>
302: 302 ntohs: <>
303: 303 htons: <>
304: 304 inet_addr: <>
305: 305 gethostbyname: <>
306: 306 I_Error: 18
307: 307 UDPsocket: int (void), <i_net.c 90>
308: 308 socket: <>
309: 309 I_Error: 18
310: 310 strerror: <>
311: 311 BindToLocalPort: void (int s,int port), <i_net.c 107>
312: 312 memset: <>
313: 313 bind: <>
314: 314 I_Error: 18
315: 315 strerror: <>
316: 316 ioctl: <>
317: 317 I_Error: 18
318: 318 D_ArbitrateNetStart: void (void), <d_net.c 476>
319: 319 memset: <>
320: 320 printf: <>
321: 321 CheckAbort: void (void), <d_net.c 453>
322: 322 I_GetTime: 25
323: 323 I_StartTic: void (void), <i_video.c 309>
324: 324 XPending: <>
325: 325 I_GetEvent: void (void), <i_video.c 194>
326: 326 XNextEvent: <>
327: 327 xlatekey: int (void), <i_video.c 97>
328: 328 XKeycodeToKeysym: <>
329: 329 D_PostEvent: void (event_t *ev), <d_main.c 150>
330: 330 XWarpPointer: <>
331: 331 I_Error: 18
332: 332 HGetPacket: boolean (void), <d_net.c 192>
333: 333 I_NetCmd: 39
334: 334 NetbufferSize: 33
335: 335 fprintf: <>
336: 336 NetbufferChecksum: 32
337: 337 ExpandTics: 36
338: 338 I_Error: 18
339: 339 HSendPacket: 31
340: 340 printf: <>
341: 341 S_Init: void (int sfxVolume,int musicVolume), <s_sound.c 162>
342: 342 fprintf: <>
343: 343 I_SetChannels: void (), <i_sound.c 396>
344: 344 pow: <>
345: 345 S_SetSfxVolume: void (int volume), <s_sound.c 631>
346: 346 I_Error: 18
347: 347 S_SetMusicVolume: void (int volume), <s_sound.c 616>
348: 348 I_Error: 18
349: 349 I_SetMusicVolume: void (int volume), <i_sound.c 438>
350: 350 Z_Malloc: 161
351: 351 HU_Init: void (void), <hu_stuff.c 392>
352: 352 sprintf: <>
353: 353 W_CacheLumpName: 158
354: 354 ST_Init: void (void), <st_stuff.c 1466>
355: 355 ST_loadData: void (void), <st_stuff.c 1201>
356: 356 W_GetNumForName: 173
357: 357 ST_loadGraphics: void (void), <st_stuff.c 1124>
358: 358 sprintf: <>
359: 359 W_CacheLumpName: 158
360: 360 Z_Malloc: 161
361: 361 G_RecordDemo: void (char *name), <g_game.c 1530>
362: 362 strcpy: <>
363: 363 strcat: <>
364: 364 M_CheckParm: 81
365: 365 atoi: <>
366: 366 Z_Malloc: 161
367: 367 G_DeferedPlayDemo: void (char *name), <g_game.c 1576>
368: 368 D_DoomLoop: void (void), <d_main.c 354>
369: 369 G_BeginRecording: void (void), <g_game.c 1549>
370: 370 M_CheckParm: 81
371: 371 sprintf: <>
372: 372 printf: <>
373: 373 fopen: <>
374: 374 I_InitGraphics: void (void), <i_video.c 692>
375: 375 signal: <>
376: 376 I_Quit: 28
377: 377 M_CheckParm: 81
378: 378 sscanf: <>
379: 379 I_Error: 18
380: 380 XOpenDisplay: <>
381: 381 getenv: <>
382: 382 DefaultScreen: <>
383: 383 XMatchVisualInfo: <>
384: 384 XShmQueryExtension: <>
385: 385 strcasecmp: <>
386: 386 fprintf: <>
387: 387 XCreateColormap: <>
388: 388 RootWindow: <>
389: 389 XCreateWindow: <>
390: 390 XDefineCursor: <>
391: 391 createnullcursor: Cursor (Display *display,Window root), <i_video.c 283>
392: 392 XCreatePixmap: <>
393: 393 XCreateGC: <>
394: 394 XFillRectangle: <>
395: 395 XCreatePixmapCursor: <>
396: 396 XFreePixmap: <>
397: 397 XFreeGC: <>
398: 398 XCreateGC: <>
399: 399 XMapWindow: <>
400: 400 XNextEvent: <>
401: 401 XGrabPointer: <>
402: 402 XShmGetEventBase: <>
403: 403 XShmCreateImage: <>
404: 404 grabsharedmemory: void (int size), <i_video.c 595>
405: 405 shmget: <>
406: 406 shmctl: <>
407: 407 fprintf: <>
408: 408 getuid: <>
409: 409 I_Error: 18
410: 410 shmat: <>
411: 411 perror: <>
412: 412 XShmAttach: <>
413: 413 XCreateImage: <>
414: 414 malloc: <>
415: 415 I_StartFrame: void (void), <i_video.c 183>
416: 416 I_StartTic: 323
417: 417 D_ProcessEvents: void (void), <d_main.c 161>
418: 418 W_CheckNumForName: 144
419: 419 M_Responder: boolean (event_t *ev), <m_menu.c 1349>
420: 420 I_GetTime: 25
421: 421 strcpy: <>
422: 422 M_DoSave: void (int slot), <m_menu.c 631>
423: 423 G_SaveGame: void (int slot,char *description), <g_game.c 1262>
424: 424 strcpy: <>
425: 425 M_ClearMenus: void (void), <m_menu.c 1811>
426: 426 toupper: <>
427: 427 M_StringWidth: int (char *string), <m_menu.c 1255>
428: 428 strlen: <>
429: 429 toupper: <>
430: 430 SHORT: <>
431: 431 messageRoutine: void (*)(int response), <m_menu.c 105>
432: 432 S_StartSound: void (void *origin,int sfx_id), <s_sound.c 399>
433: 433 S_StartSoundAtVolume: void (void *origin_p,int sfx_id,int volume), <s_sound.c 256>
434: 434 I_Error: 18
435: 435 S_AdjustSoundParams: int (mobj_t *listener,mobj_t *source,int *vol,int *sep,int *pitch), <s_sound.c 754>
436: 436 abs: <>
437: 437 R_PointToAngle2: angle_t (fixed_t x1,fixed_t y1,fixed_t x2,fixed_t y2), <r_main.c 379>
438: 438 R_PointToAngle: angle_t (fixed_t x,fixed_t y), <r_main.c 293>
439: 439 SlopeDiv: int (unsigned num,unsigned den), <tables.c 51>
440: 440 FixedMul: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 45>
441: 441 M_Random: int (void), <m_random.c 63>
442: 442 S_StopSound: void (void *origin), <s_sound.c 471>
443: 443 S_StopChannel: void (int cnum), <s_sound.c 708>
444: 444 I_SoundIsPlaying: int (int handle), <i_sound.c 517>
445: 445 fprintf: <>
446: 446 I_StopSound: void (int handle), <i_sound.c 505>
447: 447 S_getChannel: int (void *origin,sfxinfo_t *sfxinfo), <s_sound.c 829>
448: 448 S_StopChannel: 443
449: 449 I_GetSfxLumpNum: int (sfxinfo_t *sfx), <i_sound.c 451>
450: 450 sprintf: <>
451: 451 W_GetNumForName: 173
452: 452 fprintf: <>
453: 453 I_StartSound: int (int id,int vol,int sep,int pitch,int priority), <i_sound.c 472>
454: 454 fprintf: <>
455: 455 fflush: <>
456: 456 addsfx: int (int sfxid,int volume,int step,int seperation), <i_sound.c 266>
457: 457 I_Error: 18
458: 458 fprintf: <>
459: 459 G_ScreenShot: void (void), <g_game.c 970>
460: 460 M_SizeDisplay: void (int choice), <m_menu.c 1152>
461: 461 R_SetViewSize: 224
462: 462 M_StartControlPanel: void (void), <m_menu.c 1723>
463: 463 M_SaveGame: void (int choice), <m_menu.c 659>
464: 464 M_StartMessage: void (char *string,void *routine,boolean input), <m_menu.c 1229>
465: 465 messageRoutine: void (*)(int response), <m_menu.c 105>
466: 466 M_SetupNextMenu: 178
467: 467 M_ReadSaveStrings: void (void), <m_menu.c 511>
468: 468 M_CheckParm: 81
469: 469 sprintf: <>
470: 470 open: <>
471: 471 strcpy: <>
472: 472 read: <>
473: 473 close: <>
474: 474 M_LoadGame: void (int choice), <m_menu.c 594>
475: 475 M_StartMessage: 464
476: 476 M_SetupNextMenu: 178
477: 477 M_ReadSaveStrings: 467
478: 478 M_ChangeDetail: void (int choice), <m_menu.c 1131>
479: 479 fprintf: <>
480: 480 M_QuickSave: void (void), <m_menu.c 690>
481: 481 S_StartSound: 432
482: 482 M_StartControlPanel: 462
483: 483 M_ReadSaveStrings: 467
484: 484 M_SetupNextMenu: 178
485: 485 sprintf: <>
486: 486 M_StartMessage: 464
487: 487 M_QuickSaveResponse: void (int ch), <m_menu.c 681>
488: 488 M_DoSave: 422
489: 489 S_StartSound: 432
490: 490 M_EndGame: void (int choice), <m_menu.c 1006>
491: 491 S_StartSound: 432
492: 492 M_StartMessage: 464
493: 493 M_EndGameResponse: void (int ch), <m_menu.c 996>
494: 494 M_ClearMenus: 425
495: 495 D_StartTitle: void (void), <d_main.c 525>
496: 496 D_AdvanceDemo: 71
497: 497 M_ChangeMessages: void (int choice), <m_menu.c 978>
498: 498 M_QuickLoad: void (void), <m_menu.c 728>
499: 499 M_StartMessage: 464
500: 500 sprintf: <>
501: 501 M_QuickLoadResponse: void (int ch), <m_menu.c 718>
502: 502 M_LoadSelect: void (int choice), <m_menu.c 579>
503: 503 M_CheckParm: 81
504: 504 sprintf: <>
505: 505 G_LoadGame: void (char *name), <g_game.c 1192>
506: 506 strcpy: <>
507: 507 M_ClearMenus: 425
508: 508 S_StartSound: 432
509: 509 M_QuitDOOM: void (int choice), <m_menu.c 1098>
510: 510 sprintf: <>
511: 511 M_StartMessage: 464
512: 512 M_QuitResponse: void (int ch), <m_menu.c 1080>
513: 513 S_StartSound: 432
514: 514 I_WaitVBL: 43
515: 515 I_Quit: 28
516: 516 I_SetPalette: void (byte *palette), <i_video.c 582>
517: 517 UploadNewPalette: void (Colormap cmap,byte *palette), <i_video.c 538>
518: 518 XStoreColors: <>
519: 519 W_CacheLumpName: 158
520: 520 routine: <>
521: 521 M_ClearMenus: 425
522: 522 G_Responder: boolean (event_t *ev), <g_game.c 504>
523: 523 M_StartControlPanel: 462
524: 524 G_DeathMatchSpawnPlayer: void (int playernum), <g_game.c 897>
525: 525 I_Error: 18
526: 526 P_Random: int (void), <m_random.c 57>
527: 527 G_CheckSpot: boolean (int playernum,mapthing_t *mthing), <g_game.c 845>
528: 528 P_CheckPosition: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 376>
529: 529 R_PointInSubsector: subsector_t * (fixed_t x,fixed_t y), <r_main.c 802>
530: 530 R_PointOnSide: int (fixed_t x,fixed_t y,node_t *node), <r_main.c 163>
531: 531 FixedMul: 440
532: 532 P_BlockThingsIterator: boolean (int x,int y,boolean (*func)(mobj_t *)), <p_maputl.c 514>
533: 533 func: <>
534: 534 PIT_CheckThing: boolean (mobj_t *thing), <p_map.c 252>
535: 535 abs: <>
536: 536 P_Random: 526
537: 537 P_DamageMobj: void (mobj_t *target,mobj_t *inflictor,mobj_t *source,int damage), <p_inter.c 776>
538: 538 R_PointToAngle2: 437
539: 539 P_Random: 526
540: 540 FixedMul: 440
541: 541 I_Tactile: void (int on,int off,int total), <i_system.c 56>
542: 542 P_KillMobj: void (mobj_t *source,mobj_t *target), <p_inter.c 669>
543: 543 P_DropWeapon: void (player_t *player), <p_pspr.c 265>
544: 544 P_SetPsprite: void (player_t *player,int position,statenum_t stnum), <p_pspr.c 60>
545: 545 acp2: <>
546: 546 AM_Stop: void (void), <am_map.c 560>
547: 547 AM_unloadPics: void (void), <am_map.c 515>
548: 548 Z_ChangeTag: <>
549: 549 ST_Responder: boolean (event_t *ev), <st_stuff.c 518>
550: 550 cht_CheckCheat: int (cheatseq_t *cht,char key), <m_cheat.c 44>
551: 551 SCRAMBLE: <>
552: 552 cht_GetParam: void (cheatseq_t *cht,char *buffer), <m_cheat.c 79>
553: 553 S_ChangeMusic: void (int musicnum,int looping), <s_sound.c 651>
554: 554 I_Error: 18
555: 555 S_StopMusic: void (void), <s_sound.c 689>
556: 556 I_ResumeSong: void (int handle), <i_sound.c 854>
557: 557 I_StopSong: void (int handle), <i_sound.c 860>
558: 558 I_UnRegisterSong: void (int handle), <i_sound.c 869>
559: 559 Z_ChangeTag: <>
560: 560 sprintf: <>
561: 561 W_GetNumForName: 173
562: 562 W_CacheLumpNum: 159
563: 563 I_RegisterSong: int (void *data), <i_sound.c 875>
564: 564 I_PlaySong: void (int handle,int looping), <i_sound.c 841>
565: 565 P_GivePower: boolean (player_t *player,int power), <p_inter.c 291>
566: 566 P_GiveBody: boolean (player_t *player,int num), <p_inter.c 230>
567: 567 sprintf: <>
568: 568 G_DeferedInitNew: void (skill_t skill,int episode,int map), <g_game.c 1334>
569: 569 P_SetMobjState: boolean (mobj_t *mobj,statenum_t state), <p_mobj.c 55>
570: 570 P_RemoveMobj: void (mobj_t *mobj), <p_mobj.c 546>
571: 571 P_UnsetThingPosition: void (mobj_t *thing), <p_maputl.c 347>
572: 572 S_StopSound: 442
573: 573 P_RemoveThinker: void (thinker_t *thinker), <p_tick.c 80>
574: 574 acp1: <>
575: 575 P_Random: 526
576: 576 P_SpawnMobj: mobj_t * (fixed_t x,fixed_t y,fixed_t z,mobjtype_t type), <p_mobj.c 481>
577: 577 Z_Malloc: 161
578: 578 memset: <>
579: 579 P_Random: 526
580: 580 P_SetThingPosition: void (mobj_t *thing), <p_maputl.c 396>
581: 581 R_PointInSubsector: 529
582: 582 P_MobjThinker: void (mobj_t *mobj), <p_mobj.c 415>
583: 583 P_XYMovement: void (mobj_t *mo), <p_mobj.c 114>
584: 584 P_SetMobjState: 569
585: 585 P_TryMove: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 452>
586: 586 P_CheckPosition: 528
587: 587 P_UnsetThingPosition: 571
588: 588 P_SetThingPosition: 580
589: 589 P_PointOnLineSide: int (fixed_t x,fixed_t y,line_t *line), <p_maputl.c 67>
590: 590 FixedMul: 440
591: 591 P_CrossSpecialLine: void (int linenum,int side,mobj_t *thing), <p_spec.c 493>
592: 592 EV_DoDoor: int (line_t *line,vldoor_e type), <p_doors.c 265>
593: 593 P_FindSectorFromLineTag: int (line_t *line,int start), <p_spec.c 435>
594: 594 Z_Malloc: 161
595: 595 P_AddThinker: void (thinker_t *thinker), <p_tick.c 65>
596: 596 T_VerticalDoor: void (vldoor_t *door), <p_doors.c 63>
597: 597 S_StartSound: 432
598: 598 T_MovePlane: result_e (sector_t *sector,fixed_t speed,fixed_t dest,boolean crush,int floorOrCeiling,int direction), <p_floor.c 50>
599: 599 P_ChangeSector: boolean (sector_t *sector,boolean crunch), <p_map.c 1322>
600: 600 P_BlockThingsIterator: 532
601: 601 PIT_ChangeSector: boolean (mobj_t *thing), <p_map.c 1257>
602: 602 P_ThingHeightClip: boolean (mobj_t *thing), <p_map.c 530>
603: 603 P_CheckPosition: 528
604: 604 P_SetMobjState: 569
605: 605 P_RemoveMobj: 570
606: 606 P_DamageMobj: 537
607: 607 P_SpawnMobj: 576
608: 608 P_Random: 526
609: 609 P_RemoveThinker: 573
610: 610 close: <>
611: 611 open: <>
612: 612 P_FindLowestCeilingSurrounding: fixed_t (sector_t *sec), <p_spec.c 382>
613: 613 getNextSector: sector_t * (line_t *line,sector_t *sec), <p_spec.c 252>
614: 614 S_StartSound: 432
615: 615 close: <>
616: 616 open: <>
617: 617 open: <>
618: 618 close: <>
619: 619 EV_DoFloor: int (line_t *line,floor_e floortype), <p_floor.c 261>
620: 620 P_FindSectorFromLineTag: 593
621: 621 Z_Malloc: 161
622: 622 P_AddThinker: 595
623: 623 T_MoveFloor: void (floormove_t *floor), <p_floor.c 209>
624: 624 T_MovePlane: 598
625: 625 S_StartSound: 432
626: 626 P_RemoveThinker: 573
627: 627 P_FindHighestFloorSurrounding: fixed_t (sector_t *sec), <p_spec.c 297>
628: 628 getNextSector: 613
629: 629 P_FindLowestFloorSurrounding: fixed_t (sector_t *sec), <p_spec.c 270>
630: 630 getNextSector: 613
631: 631 P_FindLowestCeilingSurrounding: 612
632: 632 P_FindNextHighestFloor: fixed_t (sector_t *sec,int currentheight), <p_spec.c 330>
633: 633 getNextSector: 613
634: 634 fprintf: <>
635: 635 twoSided: int (int sector,int line), <p_spec.c 236>
636: 636 getSide: side_t * (int currentSector,int line,int side), <p_spec.c 205>
637: 637 getSector: sector_t * (int currentSector,int line,int side), <p_spec.c 221>
638: 638 EV_DoCeiling: int (line_t *line,ceiling_e type), <p_ceilng.c 173>
639: 639 P_ActivateInStasisCeiling: void (line_t *line), <p_ceilng.c 291>
640: 640 acp1: <>
641: 641 T_MoveCeiling: void (ceiling_t *ceiling), <p_ceilng.c 52>
642: 642 T_MovePlane: 598
643: 643 S_StartSound: 432
644: 644 P_RemoveActiveCeiling: void (ceiling_t *c), <p_ceilng.c 270>
645: 645 P_RemoveThinker: 573
646: 646 P_FindSectorFromLineTag: 593
647: 647 Z_Malloc: 161
648: 648 P_AddThinker: 595
649: 649 T_MoveCeiling: 641
650: 650 P_FindHighestCeilingSurrounding: fixed_t (sector_t *sec), <p_spec.c 407>
651: 651 getNextSector: 613
652: 652 P_AddActiveCeiling: void (ceiling_t *c), <p_ceilng.c 251>
653: 653 EV_BuildStairs: int (line_t *line,stair_e type), <p_floor.c 454>
654: 654 P_FindSectorFromLineTag: 593
655: 655 Z_Malloc: 161
656: 656 P_AddThinker: 595
657: 657 T_MoveFloor: 623
658: 658 EV_DoPlat: int (line_t *line,plattype_e type,int amount), <p_plats.c 140>
659: 659 P_ActivateInStasis: void (int tag), <p_plats.c 258>
660: 660 acp1: <>
661: 661 T_PlatRaise: void (plat_t *plat), <p_plats.c 52>
662: 662 T_MovePlane: 598
663: 663 S_StartSound: 432
664: 664 P_RemoveActivePlat: void (plat_t *plat), <p_plats.c 301>
665: 665 P_RemoveThinker: 573
666: 666 I_Error: 18
667: 667 P_FindSectorFromLineTag: 593
668: 668 Z_Malloc: 161
669: 669 P_AddThinker: 595
670: 670 T_PlatRaise: 661
671: 671 P_FindNextHighestFloor: 632
672: 672 S_StartSound: 432
673: 673 P_FindLowestFloorSurrounding: 629
674: 674 P_FindHighestFloorSurrounding: 627
675: 675 P_Random: 526
676: 676 P_AddActivePlat: void (plat_t *plat), <p_plats.c 288>
677: 677 I_Error: 18
678: 678 EV_LightTurnOn: void (line_t *line,int bright), <p_lights.c 272>
679: 679 getNextSector: 613
680: 680 EV_StartLightStrobing: void (line_t *line), <p_lights.c 215>
681: 681 P_FindSectorFromLineTag: 593
682: 682 P_SpawnStrobeFlash: void (sector_t *sector,int fastOrSlow,int inSync), <p_lights.c 182>
683: 683 Z_Malloc: 161
684: 684 P_AddThinker: 595
685: 685 T_StrobeFlash: void (strobe_t *flash), <p_lights.c 155>
686: 686 P_FindMinSurroundingLight: int (sector_t *sector,int max), <p_spec.c 455>
687: 687 getNextSector: 613
688: 688 P_Random: 526
689: 689 EV_Teleport: int (line_t *line,int side,mobj_t *thing), <p_telept.c 49>
690: 690 acp1: <>
691: 691 P_MobjThinker: 582
692: 692 P_TeleportMove: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 116>
693: 693 R_PointInSubsector: 529
694: 694 P_BlockThingsIterator: 532
695: 695 PIT_StompThing: boolean (mobj_t *thing), <p_map.c 81>
696: 696 abs: <>
697: 697 P_DamageMobj: 537
698: 698 P_UnsetThingPosition: 571
699: 699 P_SetThingPosition: 580
700: 700 P_SpawnMobj: 576
701: 701 S_StartSound: 432
702: 702 G_ExitLevel: void (void), <g_game.c 1002>
703: 703 EV_StopPlat: void (line_t *line), <p_plats.c 273>
704: 704 EV_CeilingCrushStop: int (line_t *line), <p_ceilng.c 314>
705: 705 EV_TurnTagLightsOff: void (line_t *line), <p_lights.c 236>
706: 706 getNextSector: 613
707: 707 G_SecretExitLevel: void (void), <g_game.c 1009>
708: 708 W_CheckNumForName: 144
709: 709 P_SlideMove: void (mobj_t *mo), <p_map.c 695>
710: 710 P_PathTraverse: boolean (fixed_t x1,fixed_t y1,fixed_t x2,fixed_t y2,int flags,boolean (*trav)(intercept_t *)), <p_maputl.c 744>
711: 711 FixedDiv: 227
712: 712 abs: <>
713: 713 FixedMul: 440
714: 714 P_BlockLinesIterator: boolean (int x,int y,boolean (*func)(line_t *)), <p_maputl.c 473>
715: 715 func: <>
716: 716 PIT_AddLineIntercepts: boolean (line_t *ld), <p_maputl.c 562>
717: 717 P_PointOnDivlineSide: int (fixed_t x,fixed_t y,divline_t *line), <p_maputl.c 162>
718: 718 FixedMul: 440
719: 719 P_PointOnLineSide: 589
720: 720 P_MakeDivline: void (line_t *li,divline_t *dl), <p_maputl.c 212>
721: 721 P_InterceptVector: fixed_t (divline_t *v2,divline_t *v1), <p_maputl.c 232>
722: 722 FixedMul: 440
723: 723 FixedDiv: 227
724: 724 P_BlockThingsIterator: 532
725: 725 PIT_AddThingIntercepts: boolean (mobj_t *thing), <p_maputl.c 616>
726: 726 P_PointOnDivlineSide: 717
727: 727 P_InterceptVector: 721
728: 728 P_TraverseIntercepts: boolean (traverser_t func,fixed_t maxfrac), <p_maputl.c 684>
729: 729 PTR_SlideTraverse: boolean (intercept_t *in), <p_map.c 636>
730: 730 I_Error: 18
731: 731 P_PointOnLineSide: 589
732: 732 P_LineOpening: void (line_t *linedef), <p_maputl.c 300>
733: 733 P_TryMove: 585
734: 734 FixedMul: 440
735: 735 P_HitSlideLine: void (line_t *ld), <p_map.c 584>
736: 736 P_PointOnLineSide: 589
737: 737 R_PointToAngle2: 437
738: 738 P_AproxDistance: fixed_t (fixed_t dx,fixed_t dy), <p_maputl.c 50>
739: 739 abs: <>
740: 740 FixedMul: 440
741: 741 P_RemoveMobj: 570
742: 742 P_ExplodeMissile: void (mobj_t *mo), <p_mobj.c 90>
743: 743 P_SetMobjState: 569
744: 744 P_Random: 526
745: 745 S_StartSound: 432
746: 746 FixedMul: 440
747: 747 P_ZMovement: void (mobj_t *mo), <p_mobj.c 246>
748: 748 P_AproxDistance: 738
749: 749 S_StartSound: 432
750: 750 P_ExplodeMissile: 742
751: 751 P_SetMobjState: 569
752: 752 P_Random: 526
753: 753 P_NightmareRespawn: void (mobj_t *mobj), <p_mobj.c 357>
754: 754 P_CheckPosition: 528
755: 755 P_SpawnMobj: 576
756: 756 S_StartSound: 432
757: 757 R_PointInSubsector: 529
758: 758 P_RemoveMobj: 570
759: 759 P_AddThinker: 595
760: 760 P_SetMobjState: 569
761: 761 P_SetMobjState: 569
762: 762 P_TouchSpecialThing: void (mobj_t *special,mobj_t *toucher), <p_inter.c 340>
763: 763 P_GiveArmor: boolean (player_t *player,int armortype), <p_inter.c 253>
764: 764 P_GiveCard: void (player_t *player,card_t card), <p_inter.c 275>
765: 765 P_GiveBody: 566
766: 766 P_GivePower: 565
767: 767 P_GiveAmmo: boolean (player_t *player,ammotype_t ammo,int num), <p_inter.c 75>
768: 768 I_Error: 18
769: 769 P_GiveWeapon: boolean (player_t *player,weapontype_t weapon,boolean dropped), <p_inter.c 169>
770: 770 P_GiveAmmo: 767
771: 771 S_StartSound: 432
772: 772 I_Error: 18
773: 773 P_RemoveMobj: 570
774: 774 S_StartSound: 432
775: 775 P_BlockLinesIterator: 714
776: 776 PIT_CheckLine: boolean (line_t *ld), <p_map.c 189>
777: 777 P_BoxOnLineSide: int (fixed_t *tmbox,line_t *ld), <p_maputl.c 111>
778: 778 P_PointOnLineSide: 589
779: 779 P_LineOpening: 732
780: 780 P_RemoveMobj: 570
781: 781 R_PointInSubsector: 529
782: 782 P_SpawnMobj: 576
783: 783 S_StartSound: 432
784: 784 P_SpawnPlayer: void (mapthing_t *mthing), <p_mobj.c 642>
785: 785 G_PlayerReborn: void (int player), <g_game.c 800>
786: 786 memcpy: <>
787: 787 memset: <>
788: 788 P_SpawnMobj: 576
789: 789 P_SetupPsprites: void (player_t *player), <p_pspr.c 831>
790: 790 P_BringUpWeapon: void (player_t *player), <p_pspr.c 138>
791: 791 S_StartSound: 432
792: 792 P_SetPsprite: 544
793: 793 ST_Start: void (void), <st_stuff.c 1444>
794: 794 ST_Stop: void (void), <st_stuff.c 1456>
795: 795 I_SetPalette: 516
796: 796 W_CacheLumpNum: 159
797: 797 ST_initData: void (void), <st_stuff.c 1249>
798: 798 STlib_init: void (void), <st_lib.c 58>
799: 799 W_CacheLumpName: 158
800: 800 ST_createWidgets: void (void), <st_stuff.c 1282>
801: 801 STlib_initNum: void (st_number_t *n,int x,int y,patch_t **pl,int *num,boolean *on,int width), <st_lib.c 67>
802: 802 STlib_initPercent: void (st_percent_t *p,int x,int y,patch_t **pl,int *num,boolean *on,patch_t *percent), <st_lib.c 164>
803: 803 STlib_initNum: void (st_number_t *n,int x,int y,patch_t **pl,int *num,boolean *on,int width), <st_lib.c 67>
804: 804 STlib_initBinIcon: void (st_binicon_t *b,int x,int y,patch_t *i,boolean *val,boolean *on), <st_lib.c 246>
805: 805 STlib_initMultIcon: void (st_multicon_t *i,int x,int y,patch_t **il,int *inum,boolean *on), <st_lib.c 194>
806: 806 HU_Start: void (void), <hu_stuff.c 419>
807: 807 HU_Stop: void (void), <hu_stuff.c 414>
808: 808 HUlib_initSText: void (hu_stext_t *s,int x,int y,int h,patch_t **font,int startchar,boolean *on), <hu_lib.c 178>
809: 809 HUlib_initTextLine: void (hu_textline_t *t,int x,int y,patch_t **f,int sc), <hu_lib.c 55>
810: 810 HUlib_clearTextLine: void (hu_textline_t *t), <hu_lib.c 46>
811: 811 SHORT: <>
812: 812 HUlib_initTextLine: 809
813: 813 HUlib_addCharToTextLine: boolean (hu_textline_t *t,char ch), <hu_lib.c 70>
814: 814 HUlib_initIText: void (hu_itext_t *it,int x,int y,patch_t **font,int startchar,boolean *on), <hu_lib.c 271>
815: 815 HUlib_initTextLine: 809
816: 816 HU_Responder: boolean (event_t *ev), <hu_stuff.c 617>
817: 817 HUlib_resetIText: void (hu_itext_t *it), <hu_lib.c 299>
818: 818 HUlib_clearTextLine: 810
819: 819 HU_queueChatChar: void (char c), <hu_stuff.c 587>
820: 820 strcpy: <>
821: 821 ForeignTranslation: char (unsigned char ch), <hu_stuff.c 387>
822: 822 HUlib_keyInIText: boolean (hu_itext_t *it,unsigned char ch), <hu_lib.c 319>
823: 823 HUlib_addCharToTextLine: 813
824: 824 HUlib_delCharFromIText: void (hu_itext_t *it), <hu_lib.c 286>
825: 825 HUlib_delCharFromTextLine: boolean (hu_textline_t *t), <hu_lib.c 86>
826: 826 ST_Responder: 549
827: 827 AM_Responder: boolean (event_t *ev), <am_map.c 615>
828: 828 AM_Start: void (void), <am_map.c 573>
829: 829 AM_Stop: 546
830: 830 AM_LevelInit: void (void), <am_map.c 537>
831: 831 AM_clearMarks: void (void), <am_map.c 524>
832: 832 AM_findMinMaxBoundaries: void (void), <am_map.c 389>
833: 833 FixedDiv: 227
834: 834 FixedDiv: 227
835: 835 AM_initVariables: void (void), <am_map.c 458>
836: 836 FTOM: <>
837: 837 AM_changeWindowLoc: void (void), <am_map.c 429>
838: 838 ST_Responder: 549
839: 839 AM_loadPics: void (void), <am_map.c 502>
840: 840 sprintf: <>
841: 841 W_CacheLumpName: 158
842: 842 FTOM: <>
843: 843 AM_Stop: 546
844: 844 AM_saveScaleAndLoc: void (void), <am_map.c 342>
845: 845 AM_minOutWindowScale: void (void), <am_map.c 592>
846: 846 FixedDiv: 227
847: 847 AM_activateNewScale: void (void), <am_map.c 327>
848: 848 FTOM: <>
849: 849 AM_restoreScaleAndLoc: void (void), <am_map.c 353>
850: 850 FixedDiv: 227
851: 851 sprintf: <>
852: 852 AM_addMark: void (void), <am_map.c 377>
853: 853 AM_clearMarks: 831
854: 854 cht_CheckCheat: 550
855: 855 F_Responder: boolean (event_t *event), <f_finale.c 195>
856: 856 F_CastResponder: boolean (event_t *ev), <f_finale.c 502>
857: 857 S_StartSound: 432
858: 858 G_BuildTiccmd: void (ticcmd_t *cmd), <g_game.c 237>
859: 859 I_BaseTiccmd: ticcmd_t * (void), <i_system.c 65>
860: 860 memcpy: <>
861: 861 HU_dequeueChatChar: char (void), <hu_stuff.c 600>
862: 862 D_DoAdvanceDemo: void (void), <d_main.c 454>
863: 863 S_StartMusic: void (int m_id), <s_sound.c 644>
864: 864 S_ChangeMusic: 553
865: 865 G_DeferedPlayDemo: 367
866: 866 M_Ticker: void (void), <m_menu.c 1834>
867: 867 G_Ticker: void (void), <g_game.c 605>
868: 868 G_DoReborn: void (int playernum), <g_game.c 924>
869: 869 G_DeathMatchSpawnPlayer: 524
870: 870 G_CheckSpot: 527
871: 871 P_SpawnPlayer: 784
872: 872 G_DoLoadLevel: void (void), <g_game.c 445>
873: 873 R_FlatNumForName: 246
874: 874 R_TextureNumForName: 239
875: 875 memset: <>
876: 876 P_SetupLevel: void (int episode,int map,int playermask,skill_t skill), <p_setup.c 585>
877: 877 S_Start: void (void), <s_sound.c 202>
878: 878 S_StopChannel: 443
879: 879 S_ChangeMusic: 553
880: 880 Z_FreeTags: void (int lowtag,int hightag), <z_zone.c 298>
881: 881 Z_Free: 76
882: 882 Z_FileDumpHeap: void (FILE *f), <z_zone.c 366>
883: 883 fprintf: <>
884: 884 P_InitThinkers: void (void), <p_tick.c 53>
885: 885 W_Reload: void (void), <w_wad.c 236>
886: 886 open: <>
887: 887 I_Error: 18
888: 888 read: <>
889: 889 LONG: <>
890: 890 alloca: <>
891: 891 lseek: <>
892: 892 Z_Free: 76
893: 893 close: <>
894: 894 sprintf: <>
895: 895 W_GetNumForName: 173
896: 896 P_LoadBlockMap: void (int lump), <p_setup.c 469>
897: 897 W_CacheLumpNum: 159
898: 898 W_LumpLength: 164
899: 899 SHORT: <>
900: 900 Z_Malloc: 161
901: 901 memset: <>
902: 902 P_LoadVertexes: void (int lump), <p_setup.c 122>
903: 903 W_LumpLength: 164
904: 904 Z_Malloc: 161
905: 905 W_CacheLumpNum: 159
906: 906 SHORT: <>
907: 907 Z_Free: 76
908: 908 P_LoadSectors: void (int lump), <p_setup.c 231>
909: 909 W_LumpLength: 164
910: 910 Z_Malloc: 161
911: 911 memset: <>
912: 912 W_CacheLumpNum: 159
913: 913 SHORT: <>
914: 914 R_FlatNumForName: 246
915: 915 Z_Free: 76
916: 916 P_LoadSideDefs: void (int lump), <p_setup.c 438>
917: 917 W_LumpLength: 164
918: 918 Z_Malloc: 161
919: 919 memset: <>
920: 920 W_CacheLumpNum: 159
921: 921 SHORT: <>
922: 922 R_TextureNumForName: 239
923: 923 Z_Free: 76
924: 924 P_LoadLineDefs: void (int lump), <p_setup.c 357>
925: 925 W_LumpLength: 164
926: 926 Z_Malloc: 161
927: 927 memset: <>
928: 928 W_CacheLumpNum: 159
929: 929 SHORT: <>
930: 930 FixedDiv: 227
931: 931 Z_Free: 76
932: 932 P_LoadSubsectors: void (int lump), <p_setup.c 202>
933: 933 W_LumpLength: 164
934: 934 Z_Malloc: 161
935: 935 W_CacheLumpNum: 159
936: 936 memset: <>
937: 937 SHORT: <>
938: 938 Z_Free: 76
939: 939 P_LoadNodes: void (int lump), <p_setup.c 264>
940: 940 W_LumpLength: 164
941: 941 Z_Malloc: 161
942: 942 W_CacheLumpNum: 159
943: 943 SHORT: <>
944: 944 Z_Free: 76
945: 945 P_LoadSegs: void (int lump), <p_setup.c 159>
946: 946 W_LumpLength: 164
947: 947 Z_Malloc: 161
948: 948 memset: <>
949: 949 W_CacheLumpNum: 159
950: 950 SHORT: <>
951: 951 Z_Free: 76
952: 952 W_CacheLumpNum: 159
953: 953 P_GroupLines: void (void), <p_setup.c 499>
954: 954 Z_Malloc: 161
955: 955 M_ClearBox: void (fixed_t *box), <m_bbox.c 39>
956: 956 M_AddToBox: 156
957: 957 I_Error: 18
958: 958 P_LoadThings: void (int lump), <p_setup.c 301>
959: 959 W_CacheLumpNum: 159
960: 960 W_LumpLength: 164
961: 961 SHORT: <>
962: 962 P_SpawnMapThing: void (mapthing_t *mthing), <p_mobj.c 708>
963: 963 memcpy: <>
964: 964 P_SpawnPlayer: 784
965: 965 I_Error: 18
966: 966 P_SpawnMobj: 576
967: 967 P_Random: 526
968: 968 Z_Free: 76
969: 969 G_DeathMatchSpawnPlayer: 524
970: 970 P_SpawnSpecials: void (void), <p_spec.c 1239>
971: 971 W_CheckNumForName: 144
972: 972 M_CheckParm: 81
973: 973 atoi: <>
974: 974 P_SpawnLightFlash: void (sector_t *sector), <p_lights.c 124>
975: 975 Z_Malloc: 161
976: 976 P_AddThinker: 595
977: 977 T_LightFlash: void (lightflash_t *flash), <p_lights.c 98>
978: 978 P_Random: 526
979: 979 P_FindMinSurroundingLight: 686
980: 980 P_Random: 526
981: 981 P_SpawnStrobeFlash: 682
982: 982 P_SpawnGlowingLight: void (sector_t *sector), <p_lights.c 341>
983: 983 Z_Malloc: 161
984: 984 P_AddThinker: 595
985: 985 P_FindMinSurroundingLight: 686
986: 986 T_Glow: void (glow_t *g), <p_lights.c 314>
987: 987 P_SpawnDoorCloseIn30: void (sector_t *sec), <p_doors.c 505>
988: 988 Z_Malloc: 161
989: 989 P_AddThinker: 595
990: 990 T_VerticalDoor: 596
991: 991 P_SpawnDoorRaiseIn5Mins: void (sector_t *sec,int secnum), <p_doors.c 529>
992: 992 Z_Malloc: 161
993: 993 P_AddThinker: 595
994: 994 T_VerticalDoor: 596
995: 995 P_FindLowestCeilingSurrounding: 612
996: 996 P_SpawnFireFlicker: void (sector_t *sector), <p_lights.c 68>
997: 997 Z_Malloc: 161
998: 998 P_AddThinker: 595
999: 999 T_FireFlicker: void (fireflicker_t *flick), <p_lights.c 46>
1000: 1000 P_Random: 526
1001: 1001 P_FindMinSurroundingLight: 686
1002: 1002 memset: <>
1003: 1003 R_PrecacheLevel: void (void), <r_data.c 743>
1004: 1004 alloca: <>
1005: 1005 memset: <>
1006: 1006 W_CacheLumpNum: 159
1007: 1007 acp1: <>
1008: 1008 P_MobjThinker: 582
1009: 1009 I_GetTime: 25
1010: 1010 Z_CheckHeap: void (void), <z_zone.c 399>
1011: 1011 I_Error: 18
1012: 1012 G_DoNewGame: void (void), <g_game.c 1345>
1013: 1013 G_InitNew: void (skill_t skill,int episode,int map), <g_game.c 1366>
1014: 1014 S_ResumeSound: void (void), <s_sound.c 506>
1015: 1015 I_ResumeSong: void (int handle), <i_sound.c 854>
1016: 1016 M_ClearRandom: void (void), <m_random.c 69>
1017: 1017 R_TextureNumForName: 239
1018: 1018 G_DoLoadLevel: 872
1019: 1019 G_DoLoadGame: void (void), <g_game.c 1201>
1020: 1020 M_ReadFile: int (char const *name,byte **buffer), <m_misc.c 141>
1021: 1021 open: <>
1022: 1022 I_Error: 18
1023: 1023 fstat: <>
1024: 1024 Z_Malloc: 161
1025: 1025 read: <>
1026: 1026 close: <>
1027: 1027 memset: <>
1028: 1028 sprintf: <>
1029: 1029 strcmp: <>
1030: 1030 G_InitNew: 1013
1031: 1031 P_UnArchivePlayers: void (void), <p_saveg.c 79>
1032: 1032 PADSAVEP: <>
1033: 1033 memcpy: <>
1034: 1034 P_UnArchiveWorld: void (void), <p_saveg.c 167>
1035: 1035 P_UnArchiveThinkers: void (void), <p_saveg.c 266>
1036: 1036 acp1: <>
1037: 1037 P_MobjThinker: 582
1038: 1038 P_RemoveMobj: 570
1039: 1039 Z_Free: 76
1040: 1040 P_InitThinkers: 884
1041: 1041 PADSAVEP: <>
1042: 1042 Z_Malloc: 161
1043: 1043 memcpy: <>
1044: 1044 P_SetThingPosition: 580
1045: 1045 P_AddThinker: 595
1046: 1046 I_Error: 18
1047: 1047 P_UnArchiveSpecials: void (void), <p_saveg.c 475>
1048: 1048 PADSAVEP: <>
1049: 1049 Z_Malloc: 161
1050: 1050 memcpy: <>
1051: 1051 T_MoveCeiling: 641
1052: 1052 P_AddThinker: 595
1053: 1053 P_AddActiveCeiling: 652
1054: 1054 T_VerticalDoor: 596
1055: 1055 T_MoveFloor: 623
1056: 1056 T_PlatRaise: 661
1057: 1057 P_AddActivePlat: 676
1058: 1058 T_LightFlash: 977
1059: 1059 T_StrobeFlash: 685
1060: 1060 T_Glow: 986
1061: 1061 I_Error: 18
1062: 1062 I_Error: 18
1063: 1063 Z_Free: 76
1064: 1064 R_ExecuteSetViewSize: void (void), <r_main.c 671>
1065: 1065 colfunc: void (*)(void), <r_main.c 125>
1066: 1066 R_DrawColumn: void (void), <r_draw.c 155>
1067: 1067 I_Error: 18
1068: 1068 R_DrawFuzzColumn: void (void), <r_draw.c 285>
1069: 1069 I_Error: 18
1070: 1070 R_DrawTranslatedColumn: void (void), <r_draw.c 385>
1071: 1071 I_Error: 18
1072: 1072 spanfunc: void (*)(void), <r_main.c 129>
1073: 1073 R_DrawSpan: void (void), <r_draw.c 570>
1074: 1074 I_Error: 18
1075: 1075 R_DrawColumnLow: void (void), <r_draw.c 211>
1076: 1076 I_Error: 18
1077: 1077 R_DrawSpanLow: void (void), <r_draw.c 643>
1078: 1078 I_Error: 18
1079: 1079 R_InitBuffer: void (int width,int height), <r_draw.c 697>
1080: 1080 R_InitTextureMapping: void (void), <r_main.c 544>
1081: 1081 FixedDiv: 227
1082: 1082 FixedMul: 440
1083: 1083 abs: <>
1084: 1084 FixedDiv: 227
1085: 1085 R_FillBackScreen: void (void), <r_draw.c 731>
1086: 1086 W_CacheLumpName: 158
1087: 1087 memcpy: <>
1088: 1088 V_DrawPatch: 152
1089: 1089 G_DoSaveGame: void (void), <g_game.c 1270>
1090: 1090 M_CheckParm: 81
1091: 1091 sprintf: <>
1092: 1092 memcpy: <>
1093: 1093 memset: <>
1094: 1094 P_ArchivePlayers: void (void), <p_saveg.c 47>
1095: 1095 PADSAVEP: <>
1096: 1096 memcpy: <>
1097: 1097 P_ArchiveWorld: void (void), <p_saveg.c 114>
1098: 1098 P_ArchiveThinkers: void (void), <p_saveg.c 232>
1099: 1099 acp1: <>
1100: 1100 P_MobjThinker: 582
1101: 1101 PADSAVEP: <>
1102: 1102 memcpy: <>
1103: 1103 P_ArchiveSpecials: void (void), <p_saveg.c 355>
1104: 1104 PADSAVEP: <>
1105: 1105 memcpy: <>
1106: 1106 acp1: <>
1107: 1107 T_MoveCeiling: 641
1108: 1108 T_VerticalDoor: 596
1109: 1109 T_MoveFloor: 623
1110: 1110 T_PlatRaise: 661
1111: 1111 T_LightFlash: 977
1112: 1112 T_StrobeFlash: 685
1113: 1113 T_Glow: 986
1114: 1114 I_Error: 18
1115: 1115 M_WriteFile: 72
1116: 1116 R_FillBackScreen: 1085
1117: 1117 G_DoPlayDemo: void (void), <g_game.c 1582>
1118: 1118 W_CacheLumpName: 158
1119: 1119 fprintf: <>
1120: 1120 G_InitNew: 1013
1121: 1121 G_DoCompleted: void (void), <g_game.c 1020>
1122: 1122 G_PlayerFinishLevel: void (int player), <g_game.c 779>
1123: 1123 memset: <>
1124: 1124 AM_Stop: 546
1125: 1125 memcpy: <>
1126: 1126 WI_Start: void (wbstartstruct_t *wbstartstruct), <wi_stuff.c 1838>
1127: 1127 WI_initVariables: void (wbstartstruct_t *wbstartstruct), <wi_stuff.c 1796>
1128: 1128 RNGCHECK: <>
1129: 1129 WI_loadData: void (void), <wi_stuff.c 1538>
1130: 1130 strcpy: <>
1131: 1131 sprintf: <>
1132: 1132 W_CacheLumpName: 158
1133: 1133 V_DrawPatch: 152
1134: 1134 Z_Malloc: 161
1135: 1135 WI_initDeathmatchStats: void (void), <wi_stuff.c 849>
1136: 1136 WI_initAnimatedBack: void (void), <wi_stuff.c 503>
1137: 1137 M_Random: 441
1138: 1138 WI_initNetgameStats: void (void), <wi_stuff.c 1078>
1139: 1139 WI_fragSum: int (int playernum), <wi_stuff.c 818>
1140: 1140 WI_initAnimatedBack: 1136
1141: 1141 WI_initStats: void (void), <wi_stuff.c 1318>
1142: 1142 WI_initAnimatedBack: 1136
1143: 1143 F_StartFinale: void (void), <f_finale.c 96>
1144: 1144 S_ChangeMusic: 553
1145: 1145 G_DoWorldDone: void (void), <g_game.c 1172>
1146: 1146 G_DoLoadLevel: 872
1147: 1147 M_ScreenShot: void (void), <m_misc.c 503>
1148: 1148 I_ReadScreen: void (byte *scr), <i_video.c 527>
1149: 1149 memcpy: <>
1150: 1150 strcpy: <>
1151: 1151 access: <>
1152: 1152 I_Error: 18
1153: 1153 WritePCXfile: void (char *filename,byte *data,int width,int height,byte *palette), <m_misc.c 443>
1154: 1154 Z_Malloc: 161
1155: 1155 SHORT: <>
1156: 1156 memset: <>
1157: 1157 M_WriteFile: 72
1158: 1158 Z_Free: 76
1159: 1159 W_CacheLumpName: 158
1160: 1160 memcpy: <>
1161: 1161 G_ReadDemoTiccmd: void (ticcmd_t *cmd), <g_game.c 1491>
1162: 1162 G_CheckDemoStatus: 24
1163: 1163 G_WriteDemoTiccmd: void (ticcmd_t *cmd), <g_game.c 1506>
1164: 1164 G_CheckDemoStatus: 24
1165: 1165 G_ReadDemoTiccmd: 1161
1166: 1166 sprintf: <>
1167: 1167 I_Error: 18
1168: 1168 S_PauseSound: void (void), <s_sound.c 497>
1169: 1169 I_PauseSong: void (int handle), <i_sound.c 848>
1170: 1170 S_ResumeSound: 1014
1171: 1171 strcpy: <>
1172: 1172 P_Ticker: void (void), <p_tick.c 130>
1173: 1173 P_PlayerThink: void (player_t *player), <p_user.c 236>
1174: 1174 P_DeathThink: void (player_t *player), <p_user.c 182>
1175: 1175 P_MovePsprites: void (player_t *player), <p_pspr.c 851>
1176: 1176 P_SetPsprite: 544
1177: 1177 P_CalcHeight: void (player_t *player), <p_user.c 77>
1178: 1178 FixedMul: 440
1179: 1179 R_PointToAngle2: 437
1180: 1180 P_MovePlayer: void (player_t *player), <p_user.c 148>
1181: 1181 P_Thrust: void (player_t *player,angle_t angle,fixed_t move), <p_user.c 60>
1182: 1182 FixedMul: 440
1183: 1183 P_SetMobjState: 569
1184: 1184 P_CalcHeight: 1177
1185: 1185 P_PlayerInSpecialSector: void (player_t *player), <p_spec.c 1009>
1186: 1186 P_DamageMobj: 537
1187: 1187 P_Random: 526
1188: 1188 G_ExitLevel: 702
1189: 1189 I_Error: 18
1190: 1190 P_UseLines: void (player_t *player), <p_map.c 1130>
1191: 1191 P_PathTraverse: 710
1192: 1192 PTR_UseTraverse: boolean (intercept_t *in), <p_map.c 1095>
1193: 1193 P_LineOpening: 732
1194: 1194 S_StartSound: 432
1195: 1195 P_PointOnLineSide: 589
1196: 1196 P_UseSpecialLine: boolean (mobj_t *thing,line_t *line,int side), <p_switch.c 277>
1197: 1197 EV_VerticalDoor: void (line_t *line,mobj_t *thing), <p_doors.c 355>
1198: 1198 S_StartSound: 432
1199: 1199 Z_Malloc: 161
1200: 1200 P_AddThinker: 595
1201: 1201 T_VerticalDoor: 596
1202: 1202 open: <>
1203: 1203 P_FindLowestCeilingSurrounding: 612
1204: 1204 EV_BuildStairs: 653
1205: 1205 P_ChangeSwitchTexture: void (line_t *line,int useAgain), <p_switch.c 202>
1206: 1206 S_StartSound: 432
1207: 1207 P_StartButton: void (line_t *line,bwhere_e w,int texture,int time), <p_switch.c 156>
1208: 1208 I_Error: 18
1209: 1209 EV_DoDonut: int (line_t *line), <p_spec.c 1163>
1210: 1210 P_FindSectorFromLineTag: 593
1211: 1211 getNextSector: 613
1212: 1212 Z_Malloc: 161
1213: 1213 P_AddThinker: 595
1214: 1214 T_MoveFloor: 623
1215: 1215 G_ExitLevel: 702
1216: 1216 EV_DoPlat: 658
1217: 1217 EV_DoFloor: 619
1218: 1218 EV_DoDoor: 592
1219: 1219 EV_DoCeiling: 638
1220: 1220 close: <>
1221: 1221 G_SecretExitLevel: 707
1222: 1222 open: <>
1223: 1223 EV_DoLockedDoor: int (line_t *line,vldoor_e type,mobj_t *thing), <p_doors.c 208>
1224: 1224 S_StartSound: 432
1225: 1225 EV_DoDoor: 592
1226: 1226 EV_LightTurnOn: 678
1227: 1227 P_MovePsprites: 1175
1228: 1228 P_RunThinkers: void (void), <p_tick.c 101>
1229: 1229 Z_Free: 76
1230: 1230 acp1: <>
1231: 1231 P_UpdateSpecials: void (void), <p_spec.c 1083>
1232: 1232 G_ExitLevel: 702
1233: 1233 S_StartSound: 432
1234: 1234 memset: <>
1235: 1235 P_RespawnSpecials: void (void), <p_mobj.c 578>
1236: 1236 R_PointInSubsector: 529
1237: 1237 P_SpawnMobj: 576
1238: 1238 S_StartSound: 432
1239: 1239 ST_Ticker: void (void), <st_stuff.c 988>
1240: 1240 M_Random: 441
1241: 1241 ST_updateWidgets: void (void), <st_stuff.c 924>
1242: 1242 ST_updateFaceWidget: void (void), <st_stuff.c 752>
1243: 1243 ST_calcPainOffset: int (void), <st_stuff.c 729>
1244: 1244 R_PointToAngle2: 437
1245: 1245 AM_Ticker: void (void), <am_map.c 805>
1246: 1246 AM_doFollowPlayer: void (void), <am_map.c 760>
1247: 1247 FTOM: <>
1248: 1248 MTOF: <>
1249: 1249 AM_changeWindowScale: void (void), <am_map.c 741>
1250: 1250 FixedMul: 440
1251: 1251 FixedDiv: 227
1252: 1252 AM_minOutWindowScale: 845
1253: 1253 AM_maxOutWindowScale: void (void), <am_map.c 602>
1254: 1254 FixedDiv: 227
1255: 1255 AM_activateNewScale: 847
1256: 1256 AM_activateNewScale: 847
1257: 1257 AM_changeWindowLoc: 837
1258: 1258 HU_Ticker: void (void), <hu_stuff.c 505>
1259: 1259 HUlib_addMessageToSText: void (hu_stext_t *s,char *prefix,char *msg), <hu_lib.c 218>
1260: 1260 HUlib_addLineToSText: void (hu_stext_t *s), <hu_lib.c 200>
1261: 1261 HUlib_clearTextLine: 810
1262: 1262 HUlib_addCharToTextLine: 813
1263: 1263 HUlib_keyInIText: 822
1264: 1264 S_StartSound: 432
1265: 1265 HUlib_resetIText: 817
1266: 1266 WI_Ticker: void (void), <wi_stuff.c 1503>
1267: 1267 S_ChangeMusic: 553
1268: 1268 WI_checkForAccelerate: void (void), <wi_stuff.c 1470>
1269: 1269 WI_updateDeathmatchStats: void (void), <wi_stuff.c 878>
1270: 1270 WI_updateAnimatedBack: void (void), <wi_stuff.c 532>
1271: 1271 M_Random: 441
1272: 1272 WI_fragSum: 1139
1273: 1273 S_StartSound: 432
1274: 1274 WI_initNoState: void (void), <wi_stuff.c 730>
1275: 1275 WI_initShowNextLoc: void (void), <wi_stuff.c 752>
1276: 1276 WI_initAnimatedBack: 1136
1277: 1277 WI_updateNetgameStats: void (void), <wi_stuff.c 1106>
1278: 1278 WI_updateAnimatedBack: 1270
1279: 1279 WI_fragSum: 1139
1280: 1280 S_StartSound: 432
1281: 1281 WI_initNoState: 1274
1282: 1282 WI_initShowNextLoc: 1275
1283: 1283 WI_updateStats: void (void), <wi_stuff.c 1330>
1284: 1284 WI_updateAnimatedBack: 1270
1285: 1285 S_StartSound: 432
1286: 1286 WI_initNoState: 1274
1287: 1287 WI_initShowNextLoc: 1275
1288: 1288 WI_updateShowNextLoc: void (void), <wi_stuff.c 761>
1289: 1289 WI_updateAnimatedBack: 1270
1290: 1290 WI_initNoState: 1274
1291: 1291 WI_updateNoState: void (void), <wi_stuff.c 737>
1292: 1292 WI_updateAnimatedBack: 1270
1293: 1293 WI_End: void (void), <wi_stuff.c 724>
1294: 1294 G_WorldDone: void (void), <g_game.c 1147>
1295: 1295 F_StartFinale: 1143
1296: 1296 F_Ticker: void (void), <f_finale.c 207>
1297: 1297 F_StartCast: void (void), <f_finale.c 377>
1298: 1298 S_ChangeMusic: 553
1299: 1299 F_CastTicker: void (void), <f_finale.c 395>
1300: 1300 S_StartSound: 432
1301: 1301 strlen: <>
1302: 1302 S_StartMusic: 863
1303: 1303 D_PageTicker: void (void), <d_main.c 423>
1304: 1304 D_AdvanceDemo: 71
1305: 1305 TryRunTics: void (void), <d_net.c 636>
1306: 1306 I_GetTime: 25
1307: 1307 NetUpdate: void (void), <d_net.c 368>
1308: 1308 I_GetTime: 25
1309: 1309 I_StartTic: 323
1310: 1310 D_ProcessEvents: 417
1311: 1311 G_BuildTiccmd: 858
1312: 1312 I_Error: 18
1313: 1313 HSendPacket: 31
1314: 1314 GetPackets: void (void), <d_net.c 261>
1315: 1315 HGetPacket: 332
1316: 1316 ExpandTics: 36
1317: 1317 strcpy: <>
1318: 1318 G_CheckDemoStatus: 24
1319: 1319 I_Error: 18
1320: 1320 fprintf: <>
1321: 1321 fprintf: <>
1322: 1322 I_Error: 18
1323: 1323 M_Ticker: 866
1324: 1324 D_DoAdvanceDemo: 862
1325: 1325 G_Ticker: 867
1326: 1326 S_UpdateSounds: void (void *listener_p), <s_sound.c 519>
1327: 1327 I_SoundIsPlaying: 444
1328: 1328 S_StopChannel: 443
1329: 1329 S_AdjustSoundParams: 435
1330: 1330 I_UpdateSoundParams: void (int handle,int vol,int sep,int pitch), <i_sound.c 676>
1331: 1331 D_Display: void (void), <d_main.c 193>
1332: 1332 R_ExecuteSetViewSize: 1064
1333: 1333 wipe_StartScreen: int (int x,int y,int width,int height), <f_wipe.c 238>
1334: 1334 I_ReadScreen: 1148
1335: 1335 HU_Erase: void (void), <hu_stuff.c 496>
1336: 1336 HUlib_eraseSText: void (hu_stext_t *s), <hu_lib.c 254>
1337: 1337 HUlib_eraseTextLine: void (hu_textline_t *l), <hu_lib.c 143>
1338: 1338 SHORT: <>
1339: 1339 R_VideoErase: void (unsigned ofs,int count), <r_draw.c 819>
1340: 1340 memcpy: <>
1341: 1341 HUlib_eraseIText: void (hu_itext_t *it), <hu_lib.c 347>
1342: 1342 HUlib_eraseTextLine: 1337
1343: 1343 HUlib_eraseTextLine: 1337
1344: 1344 AM_Drawer: void (void), <am_map.c 1332>
1345: 1345 AM_clearFB: void (int color), <am_map.c 833>
1346: 1346 memset: <>
1347: 1347 AM_drawGrid: void (int color), <am_map.c 1071>
1348: 1348 AM_drawMline: void (mline_t *ml,int color), <am_map.c 1057>
1349: 1349 AM_clipMline: boolean (mline_t *ml,fline_t *fl), <am_map.c 848>
1350: 1350 CXMTOF: <>
1351: 1351 CYMTOF: <>
1352: 1352 DOOUTCODE: <>
1353: 1353 AM_drawFline: void (fline_t *fl,int color), <am_map.c 979>
1354: 1354 fprintf: <>
1355: 1355 PUTDOT: <>
1356: 1356 AM_drawWalls: void (void), <am_map.c 1117>
1357: 1357 AM_drawMline: 1348
1358: 1358 AM_drawPlayers: void (void), <am_map.c 1240>
1359: 1359 AM_drawLineCharacter: void (mline_t *lineguy,int lineguylines,fixed_t scale,angle_t angle,int color,fixed_t x,fixed_t y), <am_map.c 1193>
1360: 1360 FixedMul: 440
1361: 1361 AM_rotate: void (fixed_t *x,fixed_t *y,angle_t a), <am_map.c 1174>
1362: 1362 FixedMul: 440
1363: 1363 AM_drawMline: 1348
1364: 1364 AM_drawThings: void (int colors,int colorrange), <am_map.c 1286>
1365: 1365 AM_drawLineCharacter: 1359
1366: 1366 AM_drawCrosshair: void (int color), <am_map.c 1326>
1367: 1367 AM_drawMarks: void (void), <am_map.c 1305>
1368: 1368 CXMTOF: <>
1369: 1369 CYMTOF: <>
1370: 1370 V_DrawPatch: 152
1371: 1371 V_MarkRect: 155
1372: 1372 ST_Drawer: void (boolean fullscreen,boolean refresh), <st_stuff.c 1108>
1373: 1373 ST_doPaletteStuff: void (void), <st_stuff.c 1000>
1374: 1374 W_CacheLumpNum: 159
1375: 1375 I_SetPalette: 516
1376: 1376 ST_doRefresh: void (void), <st_stuff.c 1089>
1377: 1377 ST_refreshBackground: void (void), <st_stuff.c 499>
1378: 1378 V_DrawPatch: 152
1379: 1379 V_CopyRect: void (int srcx,int srcy,int srcscrn,int width,int height,int destx,int desty,int destscrn), <v_video.c 159>
1380: 1380 I_Error: 18
1381: 1381 V_MarkRect: 155
1382: 1382 memcpy: <>
1383: 1383 ST_drawWidgets: void (boolean refresh), <st_stuff.c 1054>
1384: 1384 STlib_updateNum: void (st_number_t *n,boolean refresh), <st_lib.c 154>
1385: 1385 STlib_drawNum: void (st_number_t *n,boolean refresh), <st_lib.c 92>
1386: 1386 SHORT: <>
1387: 1387 I_Error: 18
1388: 1388 V_CopyRect: 1379
1389: 1389 V_DrawPatch: 152
1390: 1390 STlib_updatePercent: void (st_percent_t *per,int refresh), <st_lib.c 181>
1391: 1391 V_DrawPatch: 152
1392: 1392 STlib_updateNum: 1384
1393: 1393 STlib_updateBinIcon: void (st_binicon_t *bi,boolean refresh), <st_lib.c 265>
1394: 1394 SHORT: <>
1395: 1395 I_Error: 18
1396: 1396 V_DrawPatch: 152
1397: 1397 V_CopyRect: 1379
1398: 1398 STlib_updateMultIcon: void (st_multicon_t *mi,boolean refresh), <st_lib.c 213>
1399: 1399 SHORT: <>
1400: 1400 I_Error: 18
1401: 1401 V_CopyRect: 1379
1402: 1402 V_DrawPatch: 152
1403: 1403 ST_diffDraw: void (void), <st_stuff.c 1102>
1404: 1404 ST_drawWidgets: 1383
1405: 1405 WI_Drawer: void (void), <wi_stuff.c 1772>
1406: 1406 WI_drawDeathmatchStats: void (void), <wi_stuff.c 981>
1407: 1407 WI_slamBackground: void (void), <wi_stuff.c 406>
1408: 1408 memcpy: <>
1409: 1409 V_MarkRect: 155
1410: 1410 WI_drawAnimatedBack: void (void), <wi_stuff.c 583>
1411: 1411 V_DrawPatch: 152
1412: 1412 WI_drawLF: void (void), <wi_stuff.c 421>
1413: 1413 V_DrawPatch: 152
1414: 1414 SHORT: <>
1415: 1415 V_DrawPatch: 152
1416: 1416 SHORT: <>
1417: 1417 WI_drawNum: int (int x,int y,int n,int digits), <wi_stuff.c 613>
1418: 1418 SHORT: <>
1419: 1419 V_DrawPatch: 152
1420: 1420 WI_drawNetgameStats: void (void), <wi_stuff.c 1261>
1421: 1421 SHORT: <>
1422: 1422 WI_slamBackground: 1407
1423: 1423 WI_drawAnimatedBack: 1410
1424: 1424 WI_drawLF: 1412
1425: 1425 V_DrawPatch: 152
1426: 1426 WI_drawPercent: void (int x,int y,int p), <wi_stuff.c 670>
1427: 1427 V_DrawPatch: 152
1428: 1428 WI_drawNum: 1417
1429: 1429 WI_drawNum: 1417
1430: 1430 WI_drawStats: void (void), <wi_stuff.c 1436>
1431: 1431 SHORT: <>
1432: 1432 WI_slamBackground: 1407
1433: 1433 WI_drawAnimatedBack: 1410
1434: 1434 WI_drawLF: 1412
1435: 1435 V_DrawPatch: 152
1436: 1436 WI_drawPercent: 1426
1437: 1437 WI_drawTime: void (int x,int y,int t), <wi_stuff.c 689>
1438: 1438 WI_drawNum: 1417
1439: 1439 SHORT: <>
1440: 1440 V_DrawPatch: 152
1441: 1441 WI_drawShowNextLoc: void (void), <wi_stuff.c 771>
1442: 1442 WI_slamBackground: 1407
1443: 1443 WI_drawAnimatedBack: 1410
1444: 1444 WI_drawEL: void (void), <wi_stuff.c 439>
1445: 1445 V_DrawPatch: 152
1446: 1446 SHORT: <>
1447: 1447 WI_drawOnLnode: void (int n,patch_t *c[]), <wi_stuff.c 457>
1448: 1448 SHORT: <>
1449: 1449 V_DrawPatch: 152
1450: 1450 printf: <>
1451: 1451 WI_drawNoState: void (void), <wi_stuff.c 812>
1452: 1452 WI_drawShowNextLoc: 1441
1453: 1453 F_Drawer: void (void), <f_finale.c 700>
1454: 1454 F_CastDrawer: void (void), <f_finale.c 579>
1455: 1455 V_DrawPatch: 152
1456: 1456 W_CacheLumpName: 158
1457: 1457 F_CastPrint: void (char *text), <f_finale.c 523>
1458: 1458 toupper: <>
1459: 1459 SHORT: <>
1460: 1460 V_DrawPatch: 152
1461: 1461 W_CacheLumpNum: 159
1462: 1462 V_DrawPatchFlipped: void (int x,int y,int scrn,patch_t *patch), <v_video.c 272>
1463: 1463 SHORT: <>
1464: 1464 fprintf: <>
1465: 1465 I_Error: 18
1466: 1466 V_MarkRect: 155
1467: 1467 LONG: <>
1468: 1468 F_TextWrite: void (void), <f_finale.c 261>
1469: 1469 W_CacheLumpName: 158
1470: 1470 memcpy: <>
1471: 1471 V_MarkRect: 155
1472: 1472 toupper: <>
1473: 1473 SHORT: <>
1474: 1474 V_DrawPatch: 152
1475: 1475 V_DrawPatch: 152
1476: 1476 W_CacheLumpName: 158
1477: 1477 F_BunnyScroll: void (void), <f_finale.c 644>
1478: 1478 W_CacheLumpName: 158
1479: 1479 V_MarkRect: 155
1480: 1480 F_DrawPatchCol: void (int x,patch_t *patch,int col), <f_finale.c 611>
1481: 1481 LONG: <>
1482: 1482 V_DrawPatch: 152
1483: 1483 S_StartSound: 432
1484: 1484 sprintf: <>
1485: 1485 D_PageDrawer: void (void), <d_main.c 434>
1486: 1486 V_DrawPatch: 152
1487: 1487 W_CacheLumpName: 158
1488: 1488 I_UpdateNoBlit: void (void), <i_video.c 344>
1489: 1489 R_RenderPlayerView: void (player_t *player), <r_main.c 870>
1490: 1490 R_SetupFrame: void (player_t *player), <r_main.c 830>
1491: 1491 R_ClearClipSegs: void (void), <r_bsp.c 245>
1492: 1492 R_ClearDrawSegs: void (void), <r_bsp.c 68>
1493: 1493 R_ClearPlanes: void (void), <r_plane.c 185>
1494: 1494 memset: <>
1495: 1495 FixedDiv: 227
1496: 1496 R_ClearSprites: void (void), <r_things.c 317>
1497: 1497 NetUpdate: 1307
1498: 1498 R_RenderBSPNode: void (int bspnum), <r_bsp.c 552>
1499: 1499 R_Subsector: void (int num), <r_bsp.c 497>
1500: 1500 I_Error: 18
1501: 1501 R_FindPlane: visplane_t * (fixed_t height,int picnum,int lightlevel), <r_plane.c 219>
1502: 1502 I_Error: 18
1503: 1503 memset: <>
1504: 1504 R_AddSprites: void (sector_t *sec), <r_things.c 613>
1505: 1505 R_ProjectSprite: void (mobj_t *thing), <r_things.c 452>
1506: 1506 FixedMul: 440
1507: 1507 FixedDiv: 227
1508: 1508 abs: <>
1509: 1509 I_Error: 18
1510: 1510 R_PointToAngle: 438
1511: 1511 R_NewVisSprite: vissprite_t * (void), <r_things.c 328>
1512: 1512 R_AddLine: void (seg_t *line), <r_bsp.c 259>
1513: 1513 R_PointToAngle: 438
1514: 1514 R_ClipPassWallSegment: void (int first,int last), <r_bsp.c 198>
1515: 1515 R_StoreWallRange: void (int start,int stop), <r_segs.c 376>
1516: 1516 I_Error: 18
1517: 1517 abs: <>
1518: 1518 R_PointToDist: fixed_t (fixed_t x,fixed_t y), <r_main.c 393>
1519: 1519 abs: <>
1520: 1520 FixedDiv: 227
1521: 1521 FixedMul: 440
1522: 1522 R_ScaleFromGlobalAngle: fixed_t (angle_t visangle), <r_main.c 453>
1523: 1523 FixedDiv: 227
1524: 1524 abs: <>
1525: 1525 FixedMul: 440
1526: 1526 FixedDiv: 227
1527: 1527 R_CheckPlane: visplane_t * (visplane_t *pl,int start,int stop), <r_plane.c 267>
1528: 1528 memset: <>
1529: 1529 R_RenderSegLoop: void (void), <r_segs.c 206>
1530: 1530 FixedMul: 440
1531: 1531 R_GetColumn: byte * (int tex,int col), <r_data.c 384>
1532: 1532 W_CacheLumpNum: 159
1533: 1533 R_GenerateComposite: void (int texnum), <r_data.c 228>
1534: 1534 Z_Malloc: 161
1535: 1535 W_CacheLumpNum: 159
1536: 1536 SHORT: <>
1537: 1537 LONG: <>
1538: 1538 R_DrawColumnInCache: void (column_t *patch,byte *cache,int originy,int cacheheight), <r_data.c 186>
1539: 1539 memcpy: <>
1540: 1540 Z_ChangeTag: <>
1541: 1541 colfunc: void (*)(void), <r_main.c 125>
1542: 1542 memcpy: <>
1543: 1543 R_ClipSolidWallSegment: void (int first,int last), <r_bsp.c 105>
1544: 1544 R_StoreWallRange: 1515
1545: 1545 R_PointOnSide: 530
1546: 1546 R_RenderBSPNode: 1498
1547: 1547 R_CheckBBox: boolean (fixed_t *bspcoord), <r_bsp.c 381>
1548: 1548 R_PointToAngle: 438
1549: 1549 R_DrawPlanes: void (void), <r_plane.c 367>
1550: 1550 I_Error: 18
1551: 1551 R_GetColumn: 1531
1552: 1552 colfunc: void (*)(void), <r_main.c 125>
1553: 1553 W_CacheLumpNum: 159
1554: 1554 abs: <>
1555: 1555 R_MakeSpans: void (int x,int t1,int b1,int t2,int b2), <r_plane.c 332>
1556: 1556 R_MapPlane: void (int y,int x1,int x2), <r_plane.c 122>
1557: 1557 I_Error: 18
1558: 1558 FixedMul: 440
1559: 1559 spanfunc: void (*)(void), <r_main.c 129>
1560: 1560 Z_ChangeTag: <>
1561: 1561 R_DrawMasked: void (void), <r_things.c 958>
1562: 1562 R_SortVisSprites: void (void), <r_things.c 787>
1563: 1563 R_DrawSprite: void (vissprite_t *spr), <r_things.c 842>
1564: 1564 R_PointOnSegSide: int (fixed_t x,fixed_t y,seg_t *line), <r_main.c 216>
1565: 1565 FixedMul: 440
1566: 1566 R_RenderMaskedSegRange: void (drawseg_t *ds,int x1,int x2), <r_segs.c 104>
1567: 1567 FixedMul: 440
1568: 1568 R_GetColumn: 1531
1569: 1569 R_DrawMaskedColumn: void (column_t *column), <r_things.c 351>
1570: 1570 colfunc: void (*)(void), <r_main.c 125>
1571: 1571 R_DrawVisSprite: void (vissprite_t *vis,int x1,int x2), <r_things.c 398>
1572: 1572 W_CacheLumpNum: 159
1573: 1573 colfunc: void (*)(void), <r_main.c 125>
1574: 1574 R_DrawTranslatedColumn: 1070
1575: 1575 abs: <>
1576: 1576 FixedMul: 440
1577: 1577 SHORT: <>
1578: 1578 I_Error: 18
1579: 1579 LONG: <>
1580: 1580 R_DrawMaskedColumn: 1569
1581: 1581 R_RenderMaskedSegRange: 1566
1582: 1582 R_DrawPlayerSprites: void (void), <r_things.c 746>
1583: 1583 R_DrawPSprite: void (pspdef_t *psp), <r_things.c 646>
1584: 1584 I_Error: 18
1585: 1585 FixedMul: 440
1586: 1586 R_DrawVisSprite: 1571
1587: 1587 HU_Drawer: void (void), <hu_stuff.c 486>
1588: 1588 HUlib_drawSText: void (hu_stext_t *s), <hu_lib.c 231>
1589: 1589 HUlib_drawTextLine: void (hu_textline_t *l,boolean drawcursor), <hu_lib.c 101>
1590: 1590 toupper: <>
1591: 1591 SHORT: <>
1592: 1592 V_DrawPatchDirect: 151
1593: 1593 HUlib_drawIText: void (hu_itext_t *it), <hu_lib.c 336>
1594: 1594 HUlib_drawTextLine: 1589
1595: 1595 HUlib_drawTextLine: 1589
1596: 1596 I_SetPalette: 516
1597: 1597 W_CacheLumpName: 158
1598: 1598 R_FillBackScreen: 1085
1599: 1599 R_DrawViewBorder: void (void), <r_draw.c 843>
1600: 1600 R_VideoErase: 1339
1601: 1601 V_MarkRect: 155
1602: 1602 V_DrawPatchDirect: 151
1603: 1603 M_Drawer: void (void), <m_menu.c 1740>
1604: 1604 M_StringHeight: int (char *string), <m_menu.c 1278>
1605: 1605 SHORT: <>
1606: 1606 strlen: <>
1607: 1607 strlen: <>
1608: 1608 memset: <>
1609: 1609 strncpy: <>
1610: 1610 strcpy: <>
1611: 1611 M_StringWidth: 427
1612: 1612 M_WriteText: void (int x,int y,char *string), <m_menu.c 1298>
1613: 1613 toupper: <>
1614: 1614 SHORT: <>
1615: 1615 V_DrawPatchDirect: 151
1616: 1616 SHORT: <>
1617: 1617 V_DrawPatchDirect: 151
1618: 1618 W_CacheLumpName: 158
1619: 1619 NetUpdate: 1307
1620: 1620 I_FinishUpdate: void (void), <i_video.c 352>
1621: 1621 I_GetTime: 25
1622: 1622 XShmPutImage: <>
1623: 1623 I_Error: 18
1624: 1624 I_GetEvent: 325
1625: 1625 XPutImage: <>
1626: 1626 XSync: <>
1627: 1627 wipe_EndScreen: int (int x,int y,int width,int height), <f_wipe.c 250>
1628: 1628 I_ReadScreen: 1148
1629: 1629 V_DrawBlock: void (int x,int y,int scrn,int width,int height,byte *src), <v_video.c 406>
1630: 1630 I_Error: 18
1631: 1631 V_MarkRect: 155
1632: 1632 memcpy: <>
1633: 1633 I_GetTime: 25
1634: 1634 wipe_ScreenWipe: int (int wipeno,int x,int y,int width,int height,int ticks), <f_wipe.c 263>
1635: 1635 wipe_initColorXForm: int (int width,int height,int ticks), <f_wipe.c 74>
1636: 1636 memcpy: <>
1637: 1637 wipe_doColorXForm: int (int width,int height,int ticks), <f_wipe.c 84>
1638: 1638 wipe_exitColorXForm: int (int width,int height,int ticks), <f_wipe.c 130>
1639: 1639 wipe_initMelt: int (int width,int height,int ticks), <f_wipe.c 142>
1640: 1640 memcpy: <>
1641: 1641 wipe_shittyColMajorXform: void (short *array,int width,int height), <f_wipe.c 52>
1642: 1642 Z_Malloc: 161
1643: 1643 memcpy: <>
1644: 1644 Z_Free: 76
1645: 1645 Z_Malloc: 161
1646: 1646 M_Random: 441
1647: 1647 wipe_doMelt: int (int width,int height,int ticks), <f_wipe.c 173>
1648: 1648 wipe_exitMelt: int (int width,int height,int ticks), <f_wipe.c 228>
1649: 1649 Z_Free: 76
1650: 1650 I_UpdateSound: void (void), <i_sound.c 539>
1651: 1651 fprintf: <>
1652: 1652 I_SubmitSound: void (void), <i_sound.c 666>
1653: 1653 write: <>
1654: 1654 G_TimeDemo: void (char *name), <g_game.c 1625>
1655: 1655 M_CheckParm: 81
1656: 1656 G_LoadGame: 505
1657: 1657 G_InitNew: 1013
1658: 1658 D_StartTitle: 495
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.