File:  [DOOM] / doom / cflow.txt
Revision 1.1.1.1 (vendor branch): download - view: text, annotated - select for diffs
Tue Apr 24 16:39:18 2018 UTC (8 years, 1 month ago) by root
Branches: iD, MAIN
CVS tags: linuxdoom, HEAD
LinuxDoom

    1 main: int (int argc,char **argv), <i_main.c 36>
    2     D_DoomMain: void (void), <d_main.c 796>
    3         FindResponseFile: void (void), <d_main.c 722>
    4             fopen: <>
    5             printf: <>
    6             exit: <>
    7             fseek: <>
    8             ftell: <>
    9             malloc: <>
   10             fread: <>
   11             fclose: <>
   12             memset: <>
   13         IdentifyVersion: void (void), <d_main.c 563>
   14             getenv: <>
   15             malloc: <>
   16             strlen: <>
   17             sprintf: <>
   18             I_Error: void (char *error,...), <i_system.c 162>
   19                 va_start: <>
   20                 fprintf: <>
   21                 vfprintf: <>
   22                 va_end: <>
   23                 fflush: <>
   24                 G_CheckDemoStatus: boolean (void), <g_game.c 1647>
   25                     I_GetTime: int (void), <i_system.c 88>
   26                         gettimeofday: <>
   27                     I_Error: 18
   28                     I_Quit: void (void), <i_system.c 116>
   29                         D_QuitNetGame: void (void), <d_net.c 602>
   30                             fclose: <>
   31                             HSendPacket: void (int node,int flags), <d_net.c 144>
   32                                 NetbufferChecksum: unsigned (void), <d_net.c 98>
   33                                     NetbufferSize: int (void), <d_net.c 90>
   34                                 I_Error: 18
   35                                 NetbufferSize: 33
   36                                 ExpandTics: int (int low), <d_net.c 120>
   37                                     I_Error: 18
   38                                 fprintf: <>
   39                                 I_NetCmd: void (void), <i_net.c 335>
   40                                     netsend: void (*)(void), <i_net.c 84>
   41                                     netget: void (*)(void), <i_net.c 83>
   42                                     I_Error: 18
   43                             I_WaitVBL: void (int count), <i_system.c 126>
   44                                 sginap: <>
   45                                 sleep: <>
   46                                 usleep: <>
   47                         I_ShutdownSound: void (void), <i_sound.c 693>
   48                             fprintf: <>
   49                             fflush: <>
   50                             I_SoundDelTimer: void (), <i_sound.c 980>
   51                                 I_SoundSetTimer: int (int duration_of_tick), <i_sound.c 941>
   52                                     I_HandleSoundTimer: void (int ignore), <i_sound.c 917>
   53                                         write: <>
   54                                     sigaction: <>
   55                                     setitimer: <>
   56                                     fprintf: <>
   57                                 fprintf: <>
   58                             close: <>
   59                         I_ShutdownMusic: void (void), <i_sound.c 836>
   60                         M_SaveDefaults: void (void), <m_misc.c 308>
   61                             fopen: <>
   62                             fprintf: <>
   63                             fclose: <>
   64                         I_ShutdownGraphics: void (void), <i_video.c 164>
   65                             XShmDetach: <>
   66                             I_Error: 18
   67                             shmdt: <>
   68                             shmctl: <>
   69                         exit: <>
   70                     Z_ChangeTag: <>
   71                     D_AdvanceDemo: void (void), <d_main.c 444>
   72                     M_WriteFile: boolean (char const *name,void *source,int length), <m_misc.c 114>
   73                         open: <>
   74                         write: <>
   75                         close: <>
   76                     Z_Free: void (void *ptr), <z_zone.c 122>
   77                         I_Error: 18
   78                 D_QuitNetGame: 29
   79                 I_ShutdownGraphics: 64
   80                 exit: <>
   81             M_CheckParm: int (char *check), <m_argv.c 41>
   82                 strcasecmp: <>
   83             D_AddFile: void (char *file), <d_main.c 543>
   84                 malloc: <>
   85                 strlen: <>
   86                 strcpy: <>
   87             strcpy: <>
   88             access: <>
   89             printf: <>
   90         setbuf: <>
   91         M_CheckParm: 81
   92         sprintf: <>
   93         printf: <>
   94         mkdir: <>
   95         strcpy: <>
   96         atoi: <>
   97         D_AddFile: 83
   98         V_Init: void (void), <v_video.c 482>
   99             I_AllocLow: byte * (int length), <i_system.c 147>
  100                 malloc: <>
  101                 memset: <>
  102         M_LoadDefaults: void (void), <m_misc.c 340>
  103             M_CheckParm: 81
  104             printf: <>
  105             fopen: <>
  106             feof: <>
  107             fscanf: <>
  108             strlen: <>
  109             malloc: <>
  110             strcpy: <>
  111             sscanf: <>
  112             strcmp: <>
  113             fclose: <>
  114         Z_Init: void (void), <z_zone.c 93>
  115             I_ZoneBase: byte * (int *size), <i_system.c 76>
  116                 malloc: <>
  117         W_InitMultipleFiles: void (char **filenames), <w_wad.c 292>
  118             malloc: <>
  119             W_AddFile: void (char *filename), <w_wad.c 141>
  120                 open: <>
  121                 printf: <>
  122                 strcmpi: <>
  123                 strlen: <>
  124                 LONG: <>
  125                 filelength: int (int handle), <w_wad.c 74>
  126                     fstat: <>
  127                     I_Error: 18
  128                 ExtractFileBase: void (char *path,char *dest), <w_wad.c 87>
  129                     strlen: <>
  130                     memset: <>
  131                     I_Error: 18
  132                     toupper: <>
  133                 read: <>
  134                 strncmp: <>
  135                 I_Error: 18
  136                 alloca: <>
  137                 lseek: <>
  138                 realloc: <>
  139                 strncpy: <>
  140                 close: <>
  141             I_Error: 18
  142             memset: <>
  143         I_Error: 18
  144         W_CheckNumForName: int (char *name), <w_wad.c 351>
  145             strncpy: <>
  146             strupr: void (char *s), <w_wad.c 69>
  147                 toupper: <>
  148         getchar: <>
  149         M_Init: void (void), <m_menu.c 1847>
  150             M_DrawReadThis1: void (void), <m_menu.c 752>
  151                 V_DrawPatchDirect: void (int x,int y,int scrn,patch_t *patch), <v_video.c 338>
  152                     V_DrawPatch: void (int x,int y,int scrn,patch_t *patch), <v_video.c 205>
  153                         SHORT: <>
  154                         fprintf: <>
  155                         V_MarkRect: void (int x,int y,int width,int height), <v_video.c 144>
  156                             M_AddToBox: void (fixed_t *box,fixed_t x,fixed_t y), <m_bbox.c 47>
  157                         LONG: <>
  158                 W_CacheLumpName: void * (char *name,int tag), <w_wad.c 509>
  159                     W_CacheLumpNum: void * (int lump,int tag), <w_wad.c 477>
  160                         I_Error: 18
  161                         Z_Malloc: void * (int size,int tag,void *user), <z_zone.c 185>
  162                             I_Error: 18
  163                             Z_Free: 76
  164                         W_LumpLength: int (int lump), <w_wad.c 416>
  165                             I_Error: 18
  166                         W_ReadLump: void (int lump,void *dest), <w_wad.c 433>
  167                             I_Error: 18
  168                             open: <>
  169                             lseek: <>
  170                             read: <>
  171                             close: <>
  172                         Z_ChangeTag: <>
  173                     W_GetNumForName: int (char *name), <w_wad.c 399>
  174                         W_CheckNumForName: 144
  175                         I_Error: 18
  176             routine: <>
  177             M_FinishReadThis: void (int choice), <m_menu.c 1042>
  178                 M_SetupNextMenu: void (menu_t *menudef), <m_menu.c 1824>
  179         R_Init: void (void), <r_main.c 773>
  180             R_InitData: void (void), <r_data.c 654>
  181                 R_InitTextures: void (void), <r_data.c 411>
  182                     W_CacheLumpName: 158
  183                     LONG: <>
  184                     alloca: <>
  185                     strncpy: <>
  186                     W_CheckNumForName: 144
  187                     Z_Free: 76
  188                     W_LumpLength: 164
  189                     W_GetNumForName: 173
  190                     Z_Malloc: 161
  191                     printf: <>
  192                     I_Error: 18
  193                     SHORT: <>
  194                     memcpy: <>
  195                     R_GenerateLookup: void (int texnum), <r_data.c 296>
  196                         alloca: <>
  197                         memset: <>
  198                         W_CacheLumpNum: 159
  199                         SHORT: <>
  200                         LONG: <>
  201                         printf: <>
  202                         I_Error: 18
  203                 printf: <>
  204                 R_InitFlats: void (void), <r_data.c 581>
  205                     W_GetNumForName: 173
  206                     Z_Malloc: 161
  207                 R_InitSpriteLumps: void (void), <r_data.c 603>
  208                     W_GetNumForName: 173
  209                     Z_Malloc: 161
  210                     printf: <>
  211                     W_CacheLumpNum: 159
  212                     SHORT: <>
  213                 R_InitColormaps: void (void), <r_data.c 633>
  214                     W_GetNumForName: 173
  215                     W_LumpLength: 164
  216                     Z_Malloc: 161
  217                     W_ReadLump: 166
  218             printf: <>
  219             R_InitPointToAngle: void (void), <r_main.c 426>
  220                 atan: <>
  221             R_InitTables: void (void), <r_main.c 509>
  222                 tan: <>
  223                 sin: <>
  224             R_SetViewSize: void (int blocks,int detail), <r_main.c 659>
  225             R_InitPlanes: void (void), <r_plane.c 101>
  226             R_InitLightTables: void (void), <r_main.c 614>
  227                 FixedDiv: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 59>
  228                     abs: <>
  229                     FixedDiv2: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 71>
  230                         I_Error: 18
  231             R_InitSkyMap: void (void), <r_sky.c 57>
  232             R_InitTranslationTables: void (void), <r_draw.c 459>
  233                 Z_Malloc: 161
  234         P_Init: void (void), <p_setup.c 700>
  235             P_InitSwitchList: void (void), <p_switch.c 107>
  236                 R_CheckTextureNumForName: int (char *name), <r_data.c 696>
  237                     strncasecmp: <>
  238                 I_Error: 18
  239                 R_TextureNumForName: int (char *name), <r_data.c 718>
  240                     R_CheckTextureNumForName: 236
  241                     I_Error: 18
  242             P_InitPicAnims: void (void), <p_spec.c 148>
  243                 R_CheckTextureNumForName: 236
  244                 R_TextureNumForName: 239
  245                 W_CheckNumForName: 144
  246                 R_FlatNumForName: int (char *name), <r_data.c 672>
  247                     W_CheckNumForName: 144
  248                     memcpy: <>
  249                     I_Error: 18
  250                 I_Error: 18
  251             R_InitSprites: void (char **namelist), <r_things.c 299>
  252                 R_InitSpriteDefs: void (char **namelist), <r_things.c 177>
  253                     Z_Malloc: 161
  254                     memset: <>
  255                     W_GetNumForName: 173
  256                     R_InstallSpriteLump: void (int lump,unsigned frame,unsigned rotation,boolean flipped), <r_things.c 107>
  257                         I_Error: 18
  258                     I_Error: 18
  259                     memcpy: <>
  260         I_Init: void (void), <i_system.c 107>
  261             I_InitSound: void (), <i_sound.c 738>
  262                 getenv: <>
  263                 sprintf: <>
  264                 access: <>
  265                 strcat: <>
  266                 popen: <>
  267                 fprintf: <>
  268                 I_SoundSetTimer: 51
  269                 open: <>
  270                 myioctl: void (int fd,int command,int *arg), <i_sound.c 161>
  271                     ioctl: <>
  272                     fprintf: <>
  273                     exit: <>
  274                 getsfx: void * (char *sfxname,int *len), <i_sound.c 187>
  275                     sprintf: <>
  276                     W_CheckNumForName: 144
  277                     W_GetNumForName: 173
  278                     W_LumpLength: 164
  279                     W_CacheLumpNum: 159
  280                     Z_Malloc: 161
  281                     memcpy: <>
  282                     Z_Free: 76
  283         D_CheckNetGame: void (void), <d_net.c 555>
  284             I_InitNetwork: void (void), <i_net.c 244>
  285                 malloc: <>
  286                 memset: <>
  287                 M_CheckParm: 81
  288                 atoi: <>
  289                 printf: <>
  290                 netsend: void (*)(void), <i_net.c 84>
  291                 PacketSend: void (void), <i_net.c 127>
  292                     htonl: <>
  293                     htons: <>
  294                     sendto: <>
  295                 netget: void (*)(void), <i_net.c 83>
  296                 PacketGet: void (void), <i_net.c 161>
  297                     recvfrom: <>
  298                     I_Error: 18
  299                     strerror: <>
  300                     printf: <>
  301                     ntohl: <>
  302                     ntohs: <>
  303                 htons: <>
  304                 inet_addr: <>
  305                 gethostbyname: <>
  306                 I_Error: 18
  307                 UDPsocket: int (void), <i_net.c 90>
  308                     socket: <>
  309                     I_Error: 18
  310                     strerror: <>
  311                 BindToLocalPort: void (int s,int port), <i_net.c 107>
  312                     memset: <>
  313                     bind: <>
  314                     I_Error: 18
  315                     strerror: <>
  316                 ioctl: <>
  317             I_Error: 18
  318             D_ArbitrateNetStart: void (void), <d_net.c 476>
  319                 memset: <>
  320                 printf: <>
  321                 CheckAbort: void (void), <d_net.c 453>
  322                     I_GetTime: 25
  323                     I_StartTic: void (void), <i_video.c 309>
  324                         XPending: <>
  325                         I_GetEvent: void (void), <i_video.c 194>
  326                             XNextEvent: <>
  327                             xlatekey: int (void), <i_video.c 97>
  328                                 XKeycodeToKeysym: <>
  329                             D_PostEvent: void (event_t *ev), <d_main.c 150>
  330                         XWarpPointer: <>
  331                     I_Error: 18
  332                 HGetPacket: boolean (void), <d_net.c 192>
  333                     I_NetCmd: 39
  334                     NetbufferSize: 33
  335                     fprintf: <>
  336                     NetbufferChecksum: 32
  337                     ExpandTics: 36
  338                 I_Error: 18
  339                 HSendPacket: 31
  340             printf: <>
  341         S_Init: void (int sfxVolume,int musicVolume), <s_sound.c 162>
  342             fprintf: <>
  343             I_SetChannels: void (), <i_sound.c 396>
  344                 pow: <>
  345             S_SetSfxVolume: void (int volume), <s_sound.c 631>
  346                 I_Error: 18
  347             S_SetMusicVolume: void (int volume), <s_sound.c 616>
  348                 I_Error: 18
  349                 I_SetMusicVolume: void (int volume), <i_sound.c 438>
  350             Z_Malloc: 161
  351         HU_Init: void (void), <hu_stuff.c 392>
  352             sprintf: <>
  353             W_CacheLumpName: 158
  354         ST_Init: void (void), <st_stuff.c 1466>
  355             ST_loadData: void (void), <st_stuff.c 1201>
  356                 W_GetNumForName: 173
  357                 ST_loadGraphics: void (void), <st_stuff.c 1124>
  358                     sprintf: <>
  359                     W_CacheLumpName: 158
  360             Z_Malloc: 161
  361         G_RecordDemo: void (char *name), <g_game.c 1530>
  362             strcpy: <>
  363             strcat: <>
  364             M_CheckParm: 81
  365             atoi: <>
  366             Z_Malloc: 161
  367         G_DeferedPlayDemo: void (char *name), <g_game.c 1576>
  368         D_DoomLoop: void (void), <d_main.c 354>
  369             G_BeginRecording: void (void), <g_game.c 1549>
  370             M_CheckParm: 81
  371             sprintf: <>
  372             printf: <>
  373             fopen: <>
  374             I_InitGraphics: void (void), <i_video.c 692>
  375                 signal: <>
  376                 I_Quit: 28
  377                 M_CheckParm: 81
  378                 sscanf: <>
  379                 I_Error: 18
  380                 XOpenDisplay: <>
  381                 getenv: <>
  382                 DefaultScreen: <>
  383                 XMatchVisualInfo: <>
  384                 XShmQueryExtension: <>
  385                 strcasecmp: <>
  386                 fprintf: <>
  387                 XCreateColormap: <>
  388                 RootWindow: <>
  389                 XCreateWindow: <>
  390                 XDefineCursor: <>
  391                 createnullcursor: Cursor (Display *display,Window root), <i_video.c 283>
  392                     XCreatePixmap: <>
  393                     XCreateGC: <>
  394                     XFillRectangle: <>
  395                     XCreatePixmapCursor: <>
  396                     XFreePixmap: <>
  397                     XFreeGC: <>
  398                 XCreateGC: <>
  399                 XMapWindow: <>
  400                 XNextEvent: <>
  401                 XGrabPointer: <>
  402                 XShmGetEventBase: <>
  403                 XShmCreateImage: <>
  404                 grabsharedmemory: void (int size), <i_video.c 595>
  405                     shmget: <>
  406                     shmctl: <>
  407                     fprintf: <>
  408                     getuid: <>
  409                     I_Error: 18
  410                     shmat: <>
  411                 perror: <>
  412                 XShmAttach: <>
  413                 XCreateImage: <>
  414                 malloc: <>
  415             I_StartFrame: void (void), <i_video.c 183>
  416             I_StartTic: 323
  417             D_ProcessEvents: void (void), <d_main.c 161>
  418                 W_CheckNumForName: 144
  419                 M_Responder: boolean (event_t *ev), <m_menu.c 1349>
  420                     I_GetTime: 25
  421                     strcpy: <>
  422                     M_DoSave: void (int slot), <m_menu.c 631>
  423                         G_SaveGame: void (int slot,char *description), <g_game.c 1262>
  424                             strcpy: <>
  425                         M_ClearMenus: void (void), <m_menu.c 1811>
  426                     toupper: <>
  427                     M_StringWidth: int (char *string), <m_menu.c 1255>
  428                         strlen: <>
  429                         toupper: <>
  430                         SHORT: <>
  431                     messageRoutine: void (*)(int response), <m_menu.c 105>
  432                     S_StartSound: void (void *origin,int sfx_id), <s_sound.c 399>
  433                         S_StartSoundAtVolume: void (void *origin_p,int sfx_id,int volume), <s_sound.c 256>
  434                             I_Error: 18
  435                             S_AdjustSoundParams: int (mobj_t *listener,mobj_t *source,int *vol,int *sep,int *pitch), <s_sound.c 754>
  436                                 abs: <>
  437                                 R_PointToAngle2: angle_t (fixed_t x1,fixed_t y1,fixed_t x2,fixed_t y2), <r_main.c 379>
  438                                     R_PointToAngle: angle_t (fixed_t x,fixed_t y), <r_main.c 293>
  439                                         SlopeDiv: int (unsigned num,unsigned den), <tables.c 51>
  440                                 FixedMul: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 45>
  441                             M_Random: int (void), <m_random.c 63>
  442                             S_StopSound: void (void *origin), <s_sound.c 471>
  443                                 S_StopChannel: void (int cnum), <s_sound.c 708>
  444                                     I_SoundIsPlaying: int (int handle), <i_sound.c 517>
  445                                     fprintf: <>
  446                                     I_StopSound: void (int handle), <i_sound.c 505>
  447                             S_getChannel: int (void *origin,sfxinfo_t *sfxinfo), <s_sound.c 829>
  448                                 S_StopChannel: 443
  449                             I_GetSfxLumpNum: int (sfxinfo_t *sfx), <i_sound.c 451>
  450                                 sprintf: <>
  451                                 W_GetNumForName: 173
  452                             fprintf: <>
  453                             I_StartSound: int (int id,int vol,int sep,int pitch,int priority), <i_sound.c 472>
  454                                 fprintf: <>
  455                                 fflush: <>
  456                                 addsfx: int (int sfxid,int volume,int step,int seperation), <i_sound.c 266>
  457                                     I_Error: 18
  458                         fprintf: <>
  459                     G_ScreenShot: void (void), <g_game.c 970>
  460                     M_SizeDisplay: void (int choice), <m_menu.c 1152>
  461                         R_SetViewSize: 224
  462                     M_StartControlPanel: void (void), <m_menu.c 1723>
  463                     M_SaveGame: void (int choice), <m_menu.c 659>
  464                         M_StartMessage: void (char *string,void *routine,boolean input), <m_menu.c 1229>
  465                             messageRoutine: void (*)(int response), <m_menu.c 105>
  466                         M_SetupNextMenu: 178
  467                         M_ReadSaveStrings: void (void), <m_menu.c 511>
  468                             M_CheckParm: 81
  469                             sprintf: <>
  470                             open: <>
  471                             strcpy: <>
  472                             read: <>
  473                             close: <>
  474                     M_LoadGame: void (int choice), <m_menu.c 594>
  475                         M_StartMessage: 464
  476                         M_SetupNextMenu: 178
  477                         M_ReadSaveStrings: 467
  478                     M_ChangeDetail: void (int choice), <m_menu.c 1131>
  479                         fprintf: <>
  480                     M_QuickSave: void (void), <m_menu.c 690>
  481                         S_StartSound: 432
  482                         M_StartControlPanel: 462
  483                         M_ReadSaveStrings: 467
  484                         M_SetupNextMenu: 178
  485                         sprintf: <>
  486                         M_StartMessage: 464
  487                         M_QuickSaveResponse: void (int ch), <m_menu.c 681>
  488                             M_DoSave: 422
  489                             S_StartSound: 432
  490                     M_EndGame: void (int choice), <m_menu.c 1006>
  491                         S_StartSound: 432
  492                         M_StartMessage: 464
  493                         M_EndGameResponse: void (int ch), <m_menu.c 996>
  494                             M_ClearMenus: 425
  495                             D_StartTitle: void (void), <d_main.c 525>
  496                                 D_AdvanceDemo: 71
  497                     M_ChangeMessages: void (int choice), <m_menu.c 978>
  498                     M_QuickLoad: void (void), <m_menu.c 728>
  499                         M_StartMessage: 464
  500                         sprintf: <>
  501                         M_QuickLoadResponse: void (int ch), <m_menu.c 718>
  502                             M_LoadSelect: void (int choice), <m_menu.c 579>
  503                                 M_CheckParm: 81
  504                                 sprintf: <>
  505                                 G_LoadGame: void (char *name), <g_game.c 1192>
  506                                     strcpy: <>
  507                                 M_ClearMenus: 425
  508                             S_StartSound: 432
  509                     M_QuitDOOM: void (int choice), <m_menu.c 1098>
  510                         sprintf: <>
  511                         M_StartMessage: 464
  512                         M_QuitResponse: void (int ch), <m_menu.c 1080>
  513                             S_StartSound: 432
  514                             I_WaitVBL: 43
  515                             I_Quit: 28
  516                     I_SetPalette: void (byte *palette), <i_video.c 582>
  517                         UploadNewPalette: void (Colormap cmap,byte *palette), <i_video.c 538>
  518                             XStoreColors: <>
  519                     W_CacheLumpName: 158
  520                     routine: <>
  521                     M_ClearMenus: 425
  522                 G_Responder: boolean (event_t *ev), <g_game.c 504>
  523                     M_StartControlPanel: 462
  524                     G_DeathMatchSpawnPlayer: void (int playernum), <g_game.c 897>
  525                         I_Error: 18
  526                         P_Random: int (void), <m_random.c 57>
  527                         G_CheckSpot: boolean (int playernum,mapthing_t *mthing), <g_game.c 845>
  528                             P_CheckPosition: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 376>
  529                                 R_PointInSubsector: subsector_t * (fixed_t x,fixed_t y), <r_main.c 802>
  530                                     R_PointOnSide: int (fixed_t x,fixed_t y,node_t *node), <r_main.c 163>
  531                                         FixedMul: 440
  532                                 P_BlockThingsIterator: boolean (int x,int y,boolean (*func)(mobj_t *)), <p_maputl.c 514>
  533                                     func: <>
  534                                 PIT_CheckThing: boolean (mobj_t *thing), <p_map.c 252>
  535                                     abs: <>
  536                                     P_Random: 526
  537                                     P_DamageMobj: void (mobj_t *target,mobj_t *inflictor,mobj_t *source,int damage), <p_inter.c 776>
  538                                         R_PointToAngle2: 437
  539                                         P_Random: 526
  540                                         FixedMul: 440
  541                                         I_Tactile: void (int on,int off,int total), <i_system.c 56>
  542                                         P_KillMobj: void (mobj_t *source,mobj_t *target), <p_inter.c 669>
  543                                             P_DropWeapon: void (player_t *player), <p_pspr.c 265>
  544                                                 P_SetPsprite: void (player_t *player,int position,statenum_t stnum), <p_pspr.c 60>
  545                                                     acp2: <>
  546                                             AM_Stop: void (void), <am_map.c 560>
  547                                                 AM_unloadPics: void (void), <am_map.c 515>
  548                                                     Z_ChangeTag: <>
  549                                                 ST_Responder: boolean (event_t *ev), <st_stuff.c 518>
  550                                                     cht_CheckCheat: int (cheatseq_t *cht,char key), <m_cheat.c 44>
  551                                                         SCRAMBLE: <>
  552                                                     cht_GetParam: void (cheatseq_t *cht,char *buffer), <m_cheat.c 79>
  553                                                     S_ChangeMusic: void (int musicnum,int looping), <s_sound.c 651>
  554                                                         I_Error: 18
  555                                                         S_StopMusic: void (void), <s_sound.c 689>
  556                                                             I_ResumeSong: void (int handle), <i_sound.c 854>
  557                                                             I_StopSong: void (int handle), <i_sound.c 860>
  558                                                             I_UnRegisterSong: void (int handle), <i_sound.c 869>
  559                                                             Z_ChangeTag: <>
  560                                                         sprintf: <>
  561                                                         W_GetNumForName: 173
  562                                                         W_CacheLumpNum: 159
  563                                                         I_RegisterSong: int (void *data), <i_sound.c 875>
  564                                                         I_PlaySong: void (int handle,int looping), <i_sound.c 841>
  565                                                     P_GivePower: boolean (player_t *player,int power), <p_inter.c 291>
  566                                                         P_GiveBody: boolean (player_t *player,int num), <p_inter.c 230>
  567                                                     sprintf: <>
  568                                                     G_DeferedInitNew: void (skill_t skill,int episode,int map), <g_game.c 1334>
  569                                             P_SetMobjState: boolean (mobj_t *mobj,statenum_t state), <p_mobj.c 55>
  570                                                 P_RemoveMobj: void (mobj_t *mobj), <p_mobj.c 546>
  571                                                     P_UnsetThingPosition: void (mobj_t *thing), <p_maputl.c 347>
  572                                                     S_StopSound: 442
  573                                                     P_RemoveThinker: void (thinker_t *thinker), <p_tick.c 80>
  574                                                 acp1: <>
  575                                             P_Random: 526
  576                                             P_SpawnMobj: mobj_t * (fixed_t x,fixed_t y,fixed_t z,mobjtype_t type), <p_mobj.c 481>
  577                                                 Z_Malloc: 161
  578                                                 memset: <>
  579                                                 P_Random: 526
  580                                                 P_SetThingPosition: void (mobj_t *thing), <p_maputl.c 396>
  581                                                     R_PointInSubsector: 529
  582                                                 P_MobjThinker: void (mobj_t *mobj), <p_mobj.c 415>
  583                                                     P_XYMovement: void (mobj_t *mo), <p_mobj.c 114>
  584                                                         P_SetMobjState: 569
  585                                                         P_TryMove: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 452>
  586                                                             P_CheckPosition: 528
  587                                                             P_UnsetThingPosition: 571
  588                                                             P_SetThingPosition: 580
  589                                                             P_PointOnLineSide: int (fixed_t x,fixed_t y,line_t *line), <p_maputl.c 67>
  590                                                                 FixedMul: 440
  591                                                             P_CrossSpecialLine: void (int linenum,int side,mobj_t *thing), <p_spec.c 493>
  592                                                                 EV_DoDoor: int (line_t *line,vldoor_e type), <p_doors.c 265>
  593                                                                     P_FindSectorFromLineTag: int (line_t *line,int start), <p_spec.c 435>
  594                                                                     Z_Malloc: 161
  595                                                                     P_AddThinker: void (thinker_t *thinker), <p_tick.c 65>
  596                                                                     T_VerticalDoor: void (vldoor_t *door), <p_doors.c 63>
  597                                                                         S_StartSound: 432
  598                                                                         T_MovePlane: result_e (sector_t *sector,fixed_t speed,fixed_t dest,boolean crush,int floorOrCeiling,int direction), <p_floor.c 50>
  599                                                                             P_ChangeSector: boolean (sector_t *sector,boolean crunch), <p_map.c 1322>
  600                                                                                 P_BlockThingsIterator: 532
  601                                                                                 PIT_ChangeSector: boolean (mobj_t *thing), <p_map.c 1257>
  602                                                                                     P_ThingHeightClip: boolean (mobj_t *thing), <p_map.c 530>
  603                                                                                         P_CheckPosition: 528
  604                                                                                     P_SetMobjState: 569
  605                                                                                     P_RemoveMobj: 570
  606                                                                                     P_DamageMobj: 537
  607                                                                                     P_SpawnMobj: 576
  608                                                                                     P_Random: 526
  609                                                                         P_RemoveThinker: 573
  610                                                                         close: <>
  611                                                                         open: <>
  612                                                                     P_FindLowestCeilingSurrounding: fixed_t (sector_t *sec), <p_spec.c 382>
  613                                                                         getNextSector: sector_t * (line_t *line,sector_t *sec), <p_spec.c 252>
  614                                                                     S_StartSound: 432
  615                                                                     close: <>
  616                                                                     open: <>
  617                                                                 open: <>
  618                                                                 close: <>
  619                                                                 EV_DoFloor: int (line_t *line,floor_e floortype), <p_floor.c 261>
  620                                                                     P_FindSectorFromLineTag: 593
  621                                                                     Z_Malloc: 161
  622                                                                     P_AddThinker: 595
  623                                                                     T_MoveFloor: void (floormove_t *floor), <p_floor.c 209>
  624                                                                         T_MovePlane: 598
  625                                                                         S_StartSound: 432
  626                                                                         P_RemoveThinker: 573
  627                                                                     P_FindHighestFloorSurrounding: fixed_t (sector_t *sec), <p_spec.c 297>
  628                                                                         getNextSector: 613
  629                                                                     P_FindLowestFloorSurrounding: fixed_t (sector_t *sec), <p_spec.c 270>
  630                                                                         getNextSector: 613
  631                                                                     P_FindLowestCeilingSurrounding: 612
  632                                                                     P_FindNextHighestFloor: fixed_t (sector_t *sec,int currentheight), <p_spec.c 330>
  633                                                                         getNextSector: 613
  634                                                                         fprintf: <>
  635                                                                     twoSided: int (int sector,int line), <p_spec.c 236>
  636                                                                     getSide: side_t * (int currentSector,int line,int side), <p_spec.c 205>
  637                                                                     getSector: sector_t * (int currentSector,int line,int side), <p_spec.c 221>
  638                                                                 EV_DoCeiling: int (line_t *line,ceiling_e type), <p_ceilng.c 173>
  639                                                                     P_ActivateInStasisCeiling: void (line_t *line), <p_ceilng.c 291>
  640                                                                         acp1: <>
  641                                                                         T_MoveCeiling: void (ceiling_t *ceiling), <p_ceilng.c 52>
  642                                                                             T_MovePlane: 598
  643                                                                             S_StartSound: 432
  644                                                                             P_RemoveActiveCeiling: void (ceiling_t *c), <p_ceilng.c 270>
  645                                                                                 P_RemoveThinker: 573
  646                                                                     P_FindSectorFromLineTag: 593
  647                                                                     Z_Malloc: 161
  648                                                                     P_AddThinker: 595
  649                                                                     T_MoveCeiling: 641
  650                                                                     P_FindHighestCeilingSurrounding: fixed_t (sector_t *sec), <p_spec.c 407>
  651                                                                         getNextSector: 613
  652                                                                     P_AddActiveCeiling: void (ceiling_t *c), <p_ceilng.c 251>
  653                                                                 EV_BuildStairs: int (line_t *line,stair_e type), <p_floor.c 454>
  654                                                                     P_FindSectorFromLineTag: 593
  655                                                                     Z_Malloc: 161
  656                                                                     P_AddThinker: 595
  657                                                                     T_MoveFloor: 623
  658                                                                 EV_DoPlat: int (line_t *line,plattype_e type,int amount), <p_plats.c 140>
  659                                                                     P_ActivateInStasis: void (int tag), <p_plats.c 258>
  660                                                                         acp1: <>
  661                                                                         T_PlatRaise: void (plat_t *plat), <p_plats.c 52>
  662                                                                             T_MovePlane: 598
  663                                                                             S_StartSound: 432
  664                                                                             P_RemoveActivePlat: void (plat_t *plat), <p_plats.c 301>
  665                                                                                 P_RemoveThinker: 573
  666                                                                                 I_Error: 18
  667                                                                     P_FindSectorFromLineTag: 593
  668                                                                     Z_Malloc: 161
  669                                                                     P_AddThinker: 595
  670                                                                     T_PlatRaise: 661
  671                                                                     P_FindNextHighestFloor: 632
  672                                                                     S_StartSound: 432
  673                                                                     P_FindLowestFloorSurrounding: 629
  674                                                                     P_FindHighestFloorSurrounding: 627
  675                                                                     P_Random: 526
  676                                                                     P_AddActivePlat: void (plat_t *plat), <p_plats.c 288>
  677                                                                         I_Error: 18
  678                                                                 EV_LightTurnOn: void (line_t *line,int bright), <p_lights.c 272>
  679                                                                     getNextSector: 613
  680                                                                 EV_StartLightStrobing: void (line_t *line), <p_lights.c 215>
  681                                                                     P_FindSectorFromLineTag: 593
  682                                                                     P_SpawnStrobeFlash: void (sector_t *sector,int fastOrSlow,int inSync), <p_lights.c 182>
  683                                                                         Z_Malloc: 161
  684                                                                         P_AddThinker: 595
  685                                                                         T_StrobeFlash: void (strobe_t *flash), <p_lights.c 155>
  686                                                                         P_FindMinSurroundingLight: int (sector_t *sector,int max), <p_spec.c 455>
  687                                                                             getNextSector: 613
  688                                                                         P_Random: 526
  689                                                                 EV_Teleport: int (line_t *line,int side,mobj_t *thing), <p_telept.c 49>
  690                                                                     acp1: <>
  691                                                                     P_MobjThinker: 582
  692                                                                     P_TeleportMove: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 116>
  693                                                                         R_PointInSubsector: 529
  694                                                                         P_BlockThingsIterator: 532
  695                                                                         PIT_StompThing: boolean (mobj_t *thing), <p_map.c 81>
  696                                                                             abs: <>
  697                                                                             P_DamageMobj: 537
  698                                                                         P_UnsetThingPosition: 571
  699                                                                         P_SetThingPosition: 580
  700                                                                     P_SpawnMobj: 576
  701                                                                     S_StartSound: 432
  702                                                                 G_ExitLevel: void (void), <g_game.c 1002>
  703                                                                 EV_StopPlat: void (line_t *line), <p_plats.c 273>
  704                                                                 EV_CeilingCrushStop: int (line_t *line), <p_ceilng.c 314>
  705                                                                 EV_TurnTagLightsOff: void (line_t *line), <p_lights.c 236>
  706                                                                     getNextSector: 613
  707                                                                 G_SecretExitLevel: void (void), <g_game.c 1009>
  708                                                                     W_CheckNumForName: 144
  709                                                         P_SlideMove: void (mobj_t *mo), <p_map.c 695>
  710                                                             P_PathTraverse: boolean (fixed_t x1,fixed_t y1,fixed_t x2,fixed_t y2,int flags,boolean (*trav)(intercept_t *)), <p_maputl.c 744>
  711                                                                 FixedDiv: 227
  712                                                                 abs: <>
  713                                                                 FixedMul: 440
  714                                                                 P_BlockLinesIterator: boolean (int x,int y,boolean (*func)(line_t *)), <p_maputl.c 473>
  715                                                                     func: <>
  716                                                                 PIT_AddLineIntercepts: boolean (line_t *ld), <p_maputl.c 562>
  717                                                                     P_PointOnDivlineSide: int (fixed_t x,fixed_t y,divline_t *line), <p_maputl.c 162>
  718                                                                         FixedMul: 440
  719                                                                     P_PointOnLineSide: 589
  720                                                                     P_MakeDivline: void (line_t *li,divline_t *dl), <p_maputl.c 212>
  721                                                                     P_InterceptVector: fixed_t (divline_t *v2,divline_t *v1), <p_maputl.c 232>
  722                                                                         FixedMul: 440
  723                                                                         FixedDiv: 227
  724                                                                 P_BlockThingsIterator: 532
  725                                                                 PIT_AddThingIntercepts: boolean (mobj_t *thing), <p_maputl.c 616>
  726                                                                     P_PointOnDivlineSide: 717
  727                                                                     P_InterceptVector: 721
  728                                                                 P_TraverseIntercepts: boolean (traverser_t func,fixed_t maxfrac), <p_maputl.c 684>
  729                                                             PTR_SlideTraverse: boolean (intercept_t *in), <p_map.c 636>
  730                                                                 I_Error: 18
  731                                                                 P_PointOnLineSide: 589
  732                                                                 P_LineOpening: void (line_t *linedef), <p_maputl.c 300>
  733                                                             P_TryMove: 585
  734                                                             FixedMul: 440
  735                                                             P_HitSlideLine: void (line_t *ld), <p_map.c 584>
  736                                                                 P_PointOnLineSide: 589
  737                                                                 R_PointToAngle2: 437
  738                                                                 P_AproxDistance: fixed_t (fixed_t dx,fixed_t dy), <p_maputl.c 50>
  739                                                                     abs: <>
  740                                                                 FixedMul: 440
  741                                                         P_RemoveMobj: 570
  742                                                         P_ExplodeMissile: void (mobj_t *mo), <p_mobj.c 90>
  743                                                             P_SetMobjState: 569
  744                                                             P_Random: 526
  745                                                             S_StartSound: 432
  746                                                         FixedMul: 440
  747                                                     P_ZMovement: void (mobj_t *mo), <p_mobj.c 246>
  748                                                         P_AproxDistance: 738
  749                                                         S_StartSound: 432
  750                                                         P_ExplodeMissile: 742
  751                                                     P_SetMobjState: 569
  752                                                     P_Random: 526
  753                                                     P_NightmareRespawn: void (mobj_t *mobj), <p_mobj.c 357>
  754                                                         P_CheckPosition: 528
  755                                                         P_SpawnMobj: 576
  756                                                         S_StartSound: 432
  757                                                         R_PointInSubsector: 529
  758                                                         P_RemoveMobj: 570
  759                                                 P_AddThinker: 595
  760                                         P_SetMobjState: 569
  761                                     P_SetMobjState: 569
  762                                     P_TouchSpecialThing: void (mobj_t *special,mobj_t *toucher), <p_inter.c 340>
  763                                         P_GiveArmor: boolean (player_t *player,int armortype), <p_inter.c 253>
  764                                         P_GiveCard: void (player_t *player,card_t card), <p_inter.c 275>
  765                                         P_GiveBody: 566
  766                                         P_GivePower: 565
  767                                         P_GiveAmmo: boolean (player_t *player,ammotype_t ammo,int num), <p_inter.c 75>
  768                                             I_Error: 18
  769                                         P_GiveWeapon: boolean (player_t *player,weapontype_t weapon,boolean dropped), <p_inter.c 169>
  770                                             P_GiveAmmo: 767
  771                                             S_StartSound: 432
  772                                         I_Error: 18
  773                                         P_RemoveMobj: 570
  774                                         S_StartSound: 432
  775                                 P_BlockLinesIterator: 714
  776                                 PIT_CheckLine: boolean (line_t *ld), <p_map.c 189>
  777                                     P_BoxOnLineSide: int (fixed_t *tmbox,line_t *ld), <p_maputl.c 111>
  778                                         P_PointOnLineSide: 589
  779                                     P_LineOpening: 732
  780                             P_RemoveMobj: 570
  781                             R_PointInSubsector: 529
  782                             P_SpawnMobj: 576
  783                             S_StartSound: 432
  784                         P_SpawnPlayer: void (mapthing_t *mthing), <p_mobj.c 642>
  785                             G_PlayerReborn: void (int player), <g_game.c 800>
  786                                 memcpy: <>
  787                                 memset: <>
  788                             P_SpawnMobj: 576
  789                             P_SetupPsprites: void (player_t *player), <p_pspr.c 831>
  790                                 P_BringUpWeapon: void (player_t *player), <p_pspr.c 138>
  791                                     S_StartSound: 432
  792                                     P_SetPsprite: 544
  793                             ST_Start: void (void), <st_stuff.c 1444>
  794                                 ST_Stop: void (void), <st_stuff.c 1456>
  795                                     I_SetPalette: 516
  796                                     W_CacheLumpNum: 159
  797                                 ST_initData: void (void), <st_stuff.c 1249>
  798                                     STlib_init: void (void), <st_lib.c 58>
  799                                         W_CacheLumpName: 158
  800                                 ST_createWidgets: void (void), <st_stuff.c 1282>
  801                                     STlib_initNum: void (st_number_t *n,int x,int y,patch_t **pl,int *num,boolean *on,int width), <st_lib.c 67>
  802                                     STlib_initPercent: void (st_percent_t *p,int x,int y,patch_t **pl,int *num,boolean *on,patch_t *percent), <st_lib.c 164>
  803                                         STlib_initNum: void (st_number_t *n,int x,int y,patch_t **pl,int *num,boolean *on,int width), <st_lib.c 67>
  804                                     STlib_initBinIcon: void (st_binicon_t *b,int x,int y,patch_t *i,boolean *val,boolean *on), <st_lib.c 246>
  805                                     STlib_initMultIcon: void (st_multicon_t *i,int x,int y,patch_t **il,int *inum,boolean *on), <st_lib.c 194>
  806                             HU_Start: void (void), <hu_stuff.c 419>
  807                                 HU_Stop: void (void), <hu_stuff.c 414>
  808                                 HUlib_initSText: void (hu_stext_t *s,int x,int y,int h,patch_t **font,int startchar,boolean *on), <hu_lib.c 178>
  809                                     HUlib_initTextLine: void (hu_textline_t *t,int x,int y,patch_t **f,int sc), <hu_lib.c 55>
  810                                         HUlib_clearTextLine: void (hu_textline_t *t), <hu_lib.c 46>
  811                                     SHORT: <>
  812                                 HUlib_initTextLine: 809
  813                                 HUlib_addCharToTextLine: boolean (hu_textline_t *t,char ch), <hu_lib.c 70>
  814                                 HUlib_initIText: void (hu_itext_t *it,int x,int y,patch_t **font,int startchar,boolean *on), <hu_lib.c 271>
  815                                     HUlib_initTextLine: 809
  816                     HU_Responder: boolean (event_t *ev), <hu_stuff.c 617>
  817                         HUlib_resetIText: void (hu_itext_t *it), <hu_lib.c 299>
  818                             HUlib_clearTextLine: 810
  819                         HU_queueChatChar: void (char c), <hu_stuff.c 587>
  820                         strcpy: <>
  821                         ForeignTranslation: char (unsigned char ch), <hu_stuff.c 387>
  822                         HUlib_keyInIText: boolean (hu_itext_t *it,unsigned char ch), <hu_lib.c 319>
  823                             HUlib_addCharToTextLine: 813
  824                             HUlib_delCharFromIText: void (hu_itext_t *it), <hu_lib.c 286>
  825                                 HUlib_delCharFromTextLine: boolean (hu_textline_t *t), <hu_lib.c 86>
  826                     ST_Responder: 549
  827                     AM_Responder: boolean (event_t *ev), <am_map.c 615>
  828                         AM_Start: void (void), <am_map.c 573>
  829                             AM_Stop: 546
  830                             AM_LevelInit: void (void), <am_map.c 537>
  831                                 AM_clearMarks: void (void), <am_map.c 524>
  832                                 AM_findMinMaxBoundaries: void (void), <am_map.c 389>
  833                                     FixedDiv: 227
  834                                 FixedDiv: 227
  835                             AM_initVariables: void (void), <am_map.c 458>
  836                                 FTOM: <>
  837                                 AM_changeWindowLoc: void (void), <am_map.c 429>
  838                                 ST_Responder: 549
  839                             AM_loadPics: void (void), <am_map.c 502>
  840                                 sprintf: <>
  841                                 W_CacheLumpName: 158
  842                         FTOM: <>
  843                         AM_Stop: 546
  844                         AM_saveScaleAndLoc: void (void), <am_map.c 342>
  845                         AM_minOutWindowScale: void (void), <am_map.c 592>
  846                             FixedDiv: 227
  847                             AM_activateNewScale: void (void), <am_map.c 327>
  848                                 FTOM: <>
  849                         AM_restoreScaleAndLoc: void (void), <am_map.c 353>
  850                             FixedDiv: 227
  851                         sprintf: <>
  852                         AM_addMark: void (void), <am_map.c 377>
  853                         AM_clearMarks: 831
  854                         cht_CheckCheat: 550
  855                     F_Responder: boolean (event_t *event), <f_finale.c 195>
  856                         F_CastResponder: boolean (event_t *ev), <f_finale.c 502>
  857                             S_StartSound: 432
  858             G_BuildTiccmd: void (ticcmd_t *cmd), <g_game.c 237>
  859                 I_BaseTiccmd: ticcmd_t * (void), <i_system.c 65>
  860                 memcpy: <>
  861                 HU_dequeueChatChar: char (void), <hu_stuff.c 600>
  862             D_DoAdvanceDemo: void (void), <d_main.c 454>
  863                 S_StartMusic: void (int m_id), <s_sound.c 644>
  864                     S_ChangeMusic: 553
  865                 G_DeferedPlayDemo: 367
  866             M_Ticker: void (void), <m_menu.c 1834>
  867             G_Ticker: void (void), <g_game.c 605>
  868                 G_DoReborn: void (int playernum), <g_game.c 924>
  869                     G_DeathMatchSpawnPlayer: 524
  870                     G_CheckSpot: 527
  871                     P_SpawnPlayer: 784
  872                 G_DoLoadLevel: void (void), <g_game.c 445>
  873                     R_FlatNumForName: 246
  874                     R_TextureNumForName: 239
  875                     memset: <>
  876                     P_SetupLevel: void (int episode,int map,int playermask,skill_t skill), <p_setup.c 585>
  877                         S_Start: void (void), <s_sound.c 202>
  878                             S_StopChannel: 443
  879                             S_ChangeMusic: 553
  880                         Z_FreeTags: void (int lowtag,int hightag), <z_zone.c 298>
  881                             Z_Free: 76
  882                         Z_FileDumpHeap: void (FILE *f), <z_zone.c 366>
  883                             fprintf: <>
  884                         P_InitThinkers: void (void), <p_tick.c 53>
  885                         W_Reload: void (void), <w_wad.c 236>
  886                             open: <>
  887                             I_Error: 18
  888                             read: <>
  889                             LONG: <>
  890                             alloca: <>
  891                             lseek: <>
  892                             Z_Free: 76
  893                             close: <>
  894                         sprintf: <>
  895                         W_GetNumForName: 173
  896                         P_LoadBlockMap: void (int lump), <p_setup.c 469>
  897                             W_CacheLumpNum: 159
  898                             W_LumpLength: 164
  899                             SHORT: <>
  900                             Z_Malloc: 161
  901                             memset: <>
  902                         P_LoadVertexes: void (int lump), <p_setup.c 122>
  903                             W_LumpLength: 164
  904                             Z_Malloc: 161
  905                             W_CacheLumpNum: 159
  906                             SHORT: <>
  907                             Z_Free: 76
  908                         P_LoadSectors: void (int lump), <p_setup.c 231>
  909                             W_LumpLength: 164
  910                             Z_Malloc: 161
  911                             memset: <>
  912                             W_CacheLumpNum: 159
  913                             SHORT: <>
  914                             R_FlatNumForName: 246
  915                             Z_Free: 76
  916                         P_LoadSideDefs: void (int lump), <p_setup.c 438>
  917                             W_LumpLength: 164
  918                             Z_Malloc: 161
  919                             memset: <>
  920                             W_CacheLumpNum: 159
  921                             SHORT: <>
  922                             R_TextureNumForName: 239
  923                             Z_Free: 76
  924                         P_LoadLineDefs: void (int lump), <p_setup.c 357>
  925                             W_LumpLength: 164
  926                             Z_Malloc: 161
  927                             memset: <>
  928                             W_CacheLumpNum: 159
  929                             SHORT: <>
  930                             FixedDiv: 227
  931                             Z_Free: 76
  932                         P_LoadSubsectors: void (int lump), <p_setup.c 202>
  933                             W_LumpLength: 164
  934                             Z_Malloc: 161
  935                             W_CacheLumpNum: 159
  936                             memset: <>
  937                             SHORT: <>
  938                             Z_Free: 76
  939                         P_LoadNodes: void (int lump), <p_setup.c 264>
  940                             W_LumpLength: 164
  941                             Z_Malloc: 161
  942                             W_CacheLumpNum: 159
  943                             SHORT: <>
  944                             Z_Free: 76
  945                         P_LoadSegs: void (int lump), <p_setup.c 159>
  946                             W_LumpLength: 164
  947                             Z_Malloc: 161
  948                             memset: <>
  949                             W_CacheLumpNum: 159
  950                             SHORT: <>
  951                             Z_Free: 76
  952                         W_CacheLumpNum: 159
  953                         P_GroupLines: void (void), <p_setup.c 499>
  954                             Z_Malloc: 161
  955                             M_ClearBox: void (fixed_t *box), <m_bbox.c 39>
  956                             M_AddToBox: 156
  957                             I_Error: 18
  958                         P_LoadThings: void (int lump), <p_setup.c 301>
  959                             W_CacheLumpNum: 159
  960                             W_LumpLength: 164
  961                             SHORT: <>
  962                             P_SpawnMapThing: void (mapthing_t *mthing), <p_mobj.c 708>
  963                                 memcpy: <>
  964                                 P_SpawnPlayer: 784
  965                                 I_Error: 18
  966                                 P_SpawnMobj: 576
  967                                 P_Random: 526
  968                             Z_Free: 76
  969                         G_DeathMatchSpawnPlayer: 524
  970                         P_SpawnSpecials: void (void), <p_spec.c 1239>
  971                             W_CheckNumForName: 144
  972                             M_CheckParm: 81
  973                             atoi: <>
  974                             P_SpawnLightFlash: void (sector_t *sector), <p_lights.c 124>
  975                                 Z_Malloc: 161
  976                                 P_AddThinker: 595
  977                                 T_LightFlash: void (lightflash_t *flash), <p_lights.c 98>
  978                                     P_Random: 526
  979                                 P_FindMinSurroundingLight: 686
  980                                 P_Random: 526
  981                             P_SpawnStrobeFlash: 682
  982                             P_SpawnGlowingLight: void (sector_t *sector), <p_lights.c 341>
  983                                 Z_Malloc: 161
  984                                 P_AddThinker: 595
  985                                 P_FindMinSurroundingLight: 686
  986                                 T_Glow: void (glow_t *g), <p_lights.c 314>
  987                             P_SpawnDoorCloseIn30: void (sector_t *sec), <p_doors.c 505>
  988                                 Z_Malloc: 161
  989                                 P_AddThinker: 595
  990                                 T_VerticalDoor: 596
  991                             P_SpawnDoorRaiseIn5Mins: void (sector_t *sec,int secnum), <p_doors.c 529>
  992                                 Z_Malloc: 161
  993                                 P_AddThinker: 595
  994                                 T_VerticalDoor: 596
  995                                 P_FindLowestCeilingSurrounding: 612
  996                             P_SpawnFireFlicker: void (sector_t *sector), <p_lights.c 68>
  997                                 Z_Malloc: 161
  998                                 P_AddThinker: 595
  999                                 T_FireFlicker: void (fireflicker_t *flick), <p_lights.c 46>
 1000                                     P_Random: 526
 1001                                 P_FindMinSurroundingLight: 686
 1002                             memset: <>
 1003                         R_PrecacheLevel: void (void), <r_data.c 743>
 1004                             alloca: <>
 1005                             memset: <>
 1006                             W_CacheLumpNum: 159
 1007                             acp1: <>
 1008                             P_MobjThinker: 582
 1009                     I_GetTime: 25
 1010                     Z_CheckHeap: void (void), <z_zone.c 399>
 1011                         I_Error: 18
 1012                 G_DoNewGame: void (void), <g_game.c 1345>
 1013                     G_InitNew: void (skill_t skill,int episode,int map), <g_game.c 1366>
 1014                         S_ResumeSound: void (void), <s_sound.c 506>
 1015                             I_ResumeSong: void (int handle), <i_sound.c 854>
 1016                         M_ClearRandom: void (void), <m_random.c 69>
 1017                         R_TextureNumForName: 239
 1018                         G_DoLoadLevel: 872
 1019                 G_DoLoadGame: void (void), <g_game.c 1201>
 1020                     M_ReadFile: int (char const *name,byte **buffer), <m_misc.c 141>
 1021                         open: <>
 1022                         I_Error: 18
 1023                         fstat: <>
 1024                         Z_Malloc: 161
 1025                         read: <>
 1026                         close: <>
 1027                     memset: <>
 1028                     sprintf: <>
 1029                     strcmp: <>
 1030                     G_InitNew: 1013
 1031                     P_UnArchivePlayers: void (void), <p_saveg.c 79>
 1032                         PADSAVEP: <>
 1033                         memcpy: <>
 1034                     P_UnArchiveWorld: void (void), <p_saveg.c 167>
 1035                     P_UnArchiveThinkers: void (void), <p_saveg.c 266>
 1036                         acp1: <>
 1037                         P_MobjThinker: 582
 1038                         P_RemoveMobj: 570
 1039                         Z_Free: 76
 1040                         P_InitThinkers: 884
 1041                         PADSAVEP: <>
 1042                         Z_Malloc: 161
 1043                         memcpy: <>
 1044                         P_SetThingPosition: 580
 1045                         P_AddThinker: 595
 1046                         I_Error: 18
 1047                     P_UnArchiveSpecials: void (void), <p_saveg.c 475>
 1048                         PADSAVEP: <>
 1049                         Z_Malloc: 161
 1050                         memcpy: <>
 1051                         T_MoveCeiling: 641
 1052                         P_AddThinker: 595
 1053                         P_AddActiveCeiling: 652
 1054                         T_VerticalDoor: 596
 1055                         T_MoveFloor: 623
 1056                         T_PlatRaise: 661
 1057                         P_AddActivePlat: 676
 1058                         T_LightFlash: 977
 1059                         T_StrobeFlash: 685
 1060                         T_Glow: 986
 1061                         I_Error: 18
 1062                     I_Error: 18
 1063                     Z_Free: 76
 1064                     R_ExecuteSetViewSize: void (void), <r_main.c 671>
 1065                         colfunc: void (*)(void), <r_main.c 125>
 1066                         R_DrawColumn: void (void), <r_draw.c 155>
 1067                             I_Error: 18
 1068                         R_DrawFuzzColumn: void (void), <r_draw.c 285>
 1069                             I_Error: 18
 1070                         R_DrawTranslatedColumn: void (void), <r_draw.c 385>
 1071                             I_Error: 18
 1072                         spanfunc: void (*)(void), <r_main.c 129>
 1073                         R_DrawSpan: void (void), <r_draw.c 570>
 1074                             I_Error: 18
 1075                         R_DrawColumnLow: void (void), <r_draw.c 211>
 1076                             I_Error: 18
 1077                         R_DrawSpanLow: void (void), <r_draw.c 643>
 1078                             I_Error: 18
 1079                         R_InitBuffer: void (int width,int height), <r_draw.c 697>
 1080                         R_InitTextureMapping: void (void), <r_main.c 544>
 1081                             FixedDiv: 227
 1082                             FixedMul: 440
 1083                         abs: <>
 1084                         FixedDiv: 227
 1085                     R_FillBackScreen: void (void), <r_draw.c 731>
 1086                         W_CacheLumpName: 158
 1087                         memcpy: <>
 1088                         V_DrawPatch: 152
 1089                 G_DoSaveGame: void (void), <g_game.c 1270>
 1090                     M_CheckParm: 81
 1091                     sprintf: <>
 1092                     memcpy: <>
 1093                     memset: <>
 1094                     P_ArchivePlayers: void (void), <p_saveg.c 47>
 1095                         PADSAVEP: <>
 1096                         memcpy: <>
 1097                     P_ArchiveWorld: void (void), <p_saveg.c 114>
 1098                     P_ArchiveThinkers: void (void), <p_saveg.c 232>
 1099                         acp1: <>
 1100                         P_MobjThinker: 582
 1101                         PADSAVEP: <>
 1102                         memcpy: <>
 1103                     P_ArchiveSpecials: void (void), <p_saveg.c 355>
 1104                         PADSAVEP: <>
 1105                         memcpy: <>
 1106                         acp1: <>
 1107                         T_MoveCeiling: 641
 1108                         T_VerticalDoor: 596
 1109                         T_MoveFloor: 623
 1110                         T_PlatRaise: 661
 1111                         T_LightFlash: 977
 1112                         T_StrobeFlash: 685
 1113                         T_Glow: 986
 1114                     I_Error: 18
 1115                     M_WriteFile: 72
 1116                     R_FillBackScreen: 1085
 1117                 G_DoPlayDemo: void (void), <g_game.c 1582>
 1118                     W_CacheLumpName: 158
 1119                     fprintf: <>
 1120                     G_InitNew: 1013
 1121                 G_DoCompleted: void (void), <g_game.c 1020>
 1122                     G_PlayerFinishLevel: void (int player), <g_game.c 779>
 1123                         memset: <>
 1124                     AM_Stop: 546
 1125                     memcpy: <>
 1126                     WI_Start: void (wbstartstruct_t *wbstartstruct), <wi_stuff.c 1838>
 1127                         WI_initVariables: void (wbstartstruct_t *wbstartstruct), <wi_stuff.c 1796>
 1128                             RNGCHECK: <>
 1129                         WI_loadData: void (void), <wi_stuff.c 1538>
 1130                             strcpy: <>
 1131                             sprintf: <>
 1132                             W_CacheLumpName: 158
 1133                             V_DrawPatch: 152
 1134                             Z_Malloc: 161
 1135                         WI_initDeathmatchStats: void (void), <wi_stuff.c 849>
 1136                             WI_initAnimatedBack: void (void), <wi_stuff.c 503>
 1137                                 M_Random: 441
 1138                         WI_initNetgameStats: void (void), <wi_stuff.c 1078>
 1139                             WI_fragSum: int (int playernum), <wi_stuff.c 818>
 1140                             WI_initAnimatedBack: 1136
 1141                         WI_initStats: void (void), <wi_stuff.c 1318>
 1142                             WI_initAnimatedBack: 1136
 1143                 F_StartFinale: void (void), <f_finale.c 96>
 1144                     S_ChangeMusic: 553
 1145                 G_DoWorldDone: void (void), <g_game.c 1172>
 1146                     G_DoLoadLevel: 872
 1147                 M_ScreenShot: void (void), <m_misc.c 503>
 1148                     I_ReadScreen: void (byte *scr), <i_video.c 527>
 1149                         memcpy: <>
 1150                     strcpy: <>
 1151                     access: <>
 1152                     I_Error: 18
 1153                     WritePCXfile: void (char *filename,byte *data,int width,int height,byte *palette), <m_misc.c 443>
 1154                         Z_Malloc: 161
 1155                         SHORT: <>
 1156                         memset: <>
 1157                         M_WriteFile: 72
 1158                         Z_Free: 76
 1159                     W_CacheLumpName: 158
 1160                 memcpy: <>
 1161                 G_ReadDemoTiccmd: void (ticcmd_t *cmd), <g_game.c 1491>
 1162                     G_CheckDemoStatus: 24
 1163                 G_WriteDemoTiccmd: void (ticcmd_t *cmd), <g_game.c 1506>
 1164                     G_CheckDemoStatus: 24
 1165                     G_ReadDemoTiccmd: 1161
 1166                 sprintf: <>
 1167                 I_Error: 18
 1168                 S_PauseSound: void (void), <s_sound.c 497>
 1169                     I_PauseSong: void (int handle), <i_sound.c 848>
 1170                 S_ResumeSound: 1014
 1171                 strcpy: <>
 1172                 P_Ticker: void (void), <p_tick.c 130>
 1173                     P_PlayerThink: void (player_t *player), <p_user.c 236>
 1174                         P_DeathThink: void (player_t *player), <p_user.c 182>
 1175                             P_MovePsprites: void (player_t *player), <p_pspr.c 851>
 1176                                 P_SetPsprite: 544
 1177                             P_CalcHeight: void (player_t *player), <p_user.c 77>
 1178                                 FixedMul: 440
 1179                             R_PointToAngle2: 437
 1180                         P_MovePlayer: void (player_t *player), <p_user.c 148>
 1181                             P_Thrust: void (player_t *player,angle_t angle,fixed_t move), <p_user.c 60>
 1182                                 FixedMul: 440
 1183                             P_SetMobjState: 569
 1184                         P_CalcHeight: 1177
 1185                         P_PlayerInSpecialSector: void (player_t *player), <p_spec.c 1009>
 1186                             P_DamageMobj: 537
 1187                             P_Random: 526
 1188                             G_ExitLevel: 702
 1189                             I_Error: 18
 1190                         P_UseLines: void (player_t *player), <p_map.c 1130>
 1191                             P_PathTraverse: 710
 1192                             PTR_UseTraverse: boolean (intercept_t *in), <p_map.c 1095>
 1193                                 P_LineOpening: 732
 1194                                 S_StartSound: 432
 1195                                 P_PointOnLineSide: 589
 1196                                 P_UseSpecialLine: boolean (mobj_t *thing,line_t *line,int side), <p_switch.c 277>
 1197                                     EV_VerticalDoor: void (line_t *line,mobj_t *thing), <p_doors.c 355>
 1198                                         S_StartSound: 432
 1199                                         Z_Malloc: 161
 1200                                         P_AddThinker: 595
 1201                                         T_VerticalDoor: 596
 1202                                         open: <>
 1203                                         P_FindLowestCeilingSurrounding: 612
 1204                                     EV_BuildStairs: 653
 1205                                     P_ChangeSwitchTexture: void (line_t *line,int useAgain), <p_switch.c 202>
 1206                                         S_StartSound: 432
 1207                                         P_StartButton: void (line_t *line,bwhere_e w,int texture,int time), <p_switch.c 156>
 1208                                             I_Error: 18
 1209                                     EV_DoDonut: int (line_t *line), <p_spec.c 1163>
 1210                                         P_FindSectorFromLineTag: 593
 1211                                         getNextSector: 613
 1212                                         Z_Malloc: 161
 1213                                         P_AddThinker: 595
 1214                                         T_MoveFloor: 623
 1215                                     G_ExitLevel: 702
 1216                                     EV_DoPlat: 658
 1217                                     EV_DoFloor: 619
 1218                                     EV_DoDoor: 592
 1219                                     EV_DoCeiling: 638
 1220                                     close: <>
 1221                                     G_SecretExitLevel: 707
 1222                                     open: <>
 1223                                     EV_DoLockedDoor: int (line_t *line,vldoor_e type,mobj_t *thing), <p_doors.c 208>
 1224                                         S_StartSound: 432
 1225                                         EV_DoDoor: 592
 1226                                     EV_LightTurnOn: 678
 1227                         P_MovePsprites: 1175
 1228                     P_RunThinkers: void (void), <p_tick.c 101>
 1229                         Z_Free: 76
 1230                         acp1: <>
 1231                     P_UpdateSpecials: void (void), <p_spec.c 1083>
 1232                         G_ExitLevel: 702
 1233                         S_StartSound: 432
 1234                         memset: <>
 1235                     P_RespawnSpecials: void (void), <p_mobj.c 578>
 1236                         R_PointInSubsector: 529
 1237                         P_SpawnMobj: 576
 1238                         S_StartSound: 432
 1239                 ST_Ticker: void (void), <st_stuff.c 988>
 1240                     M_Random: 441
 1241                     ST_updateWidgets: void (void), <st_stuff.c 924>
 1242                         ST_updateFaceWidget: void (void), <st_stuff.c 752>
 1243                             ST_calcPainOffset: int (void), <st_stuff.c 729>
 1244                             R_PointToAngle2: 437
 1245                 AM_Ticker: void (void), <am_map.c 805>
 1246                     AM_doFollowPlayer: void (void), <am_map.c 760>
 1247                         FTOM: <>
 1248                         MTOF: <>
 1249                     AM_changeWindowScale: void (void), <am_map.c 741>
 1250                         FixedMul: 440
 1251                         FixedDiv: 227
 1252                         AM_minOutWindowScale: 845
 1253                         AM_maxOutWindowScale: void (void), <am_map.c 602>
 1254                             FixedDiv: 227
 1255                             AM_activateNewScale: 847
 1256                         AM_activateNewScale: 847
 1257                     AM_changeWindowLoc: 837
 1258                 HU_Ticker: void (void), <hu_stuff.c 505>
 1259                     HUlib_addMessageToSText: void (hu_stext_t *s,char *prefix,char *msg), <hu_lib.c 218>
 1260                         HUlib_addLineToSText: void (hu_stext_t *s), <hu_lib.c 200>
 1261                             HUlib_clearTextLine: 810
 1262                         HUlib_addCharToTextLine: 813
 1263                     HUlib_keyInIText: 822
 1264                     S_StartSound: 432
 1265                     HUlib_resetIText: 817
 1266                 WI_Ticker: void (void), <wi_stuff.c 1503>
 1267                     S_ChangeMusic: 553
 1268                     WI_checkForAccelerate: void (void), <wi_stuff.c 1470>
 1269                     WI_updateDeathmatchStats: void (void), <wi_stuff.c 878>
 1270                         WI_updateAnimatedBack: void (void), <wi_stuff.c 532>
 1271                             M_Random: 441
 1272                         WI_fragSum: 1139
 1273                         S_StartSound: 432
 1274                         WI_initNoState: void (void), <wi_stuff.c 730>
 1275                         WI_initShowNextLoc: void (void), <wi_stuff.c 752>
 1276                             WI_initAnimatedBack: 1136
 1277                     WI_updateNetgameStats: void (void), <wi_stuff.c 1106>
 1278                         WI_updateAnimatedBack: 1270
 1279                         WI_fragSum: 1139
 1280                         S_StartSound: 432
 1281                         WI_initNoState: 1274
 1282                         WI_initShowNextLoc: 1275
 1283                     WI_updateStats: void (void), <wi_stuff.c 1330>
 1284                         WI_updateAnimatedBack: 1270
 1285                         S_StartSound: 432
 1286                         WI_initNoState: 1274
 1287                         WI_initShowNextLoc: 1275
 1288                     WI_updateShowNextLoc: void (void), <wi_stuff.c 761>
 1289                         WI_updateAnimatedBack: 1270
 1290                         WI_initNoState: 1274
 1291                     WI_updateNoState: void (void), <wi_stuff.c 737>
 1292                         WI_updateAnimatedBack: 1270
 1293                         WI_End: void (void), <wi_stuff.c 724>
 1294                         G_WorldDone: void (void), <g_game.c 1147>
 1295                             F_StartFinale: 1143
 1296                 F_Ticker: void (void), <f_finale.c 207>
 1297                     F_StartCast: void (void), <f_finale.c 377>
 1298                         S_ChangeMusic: 553
 1299                     F_CastTicker: void (void), <f_finale.c 395>
 1300                         S_StartSound: 432
 1301                     strlen: <>
 1302                     S_StartMusic: 863
 1303                 D_PageTicker: void (void), <d_main.c 423>
 1304                     D_AdvanceDemo: 71
 1305             TryRunTics: void (void), <d_net.c 636>
 1306                 I_GetTime: 25
 1307                 NetUpdate: void (void), <d_net.c 368>
 1308                     I_GetTime: 25
 1309                     I_StartTic: 323
 1310                     D_ProcessEvents: 417
 1311                     G_BuildTiccmd: 858
 1312                     I_Error: 18
 1313                     HSendPacket: 31
 1314                     GetPackets: void (void), <d_net.c 261>
 1315                         HGetPacket: 332
 1316                         ExpandTics: 36
 1317                         strcpy: <>
 1318                         G_CheckDemoStatus: 24
 1319                         I_Error: 18
 1320                         fprintf: <>
 1321                 fprintf: <>
 1322                 I_Error: 18
 1323                 M_Ticker: 866
 1324                 D_DoAdvanceDemo: 862
 1325                 G_Ticker: 867
 1326             S_UpdateSounds: void (void *listener_p), <s_sound.c 519>
 1327                 I_SoundIsPlaying: 444
 1328                 S_StopChannel: 443
 1329                 S_AdjustSoundParams: 435
 1330                 I_UpdateSoundParams: void (int handle,int vol,int sep,int pitch), <i_sound.c 676>
 1331             D_Display: void (void), <d_main.c 193>
 1332                 R_ExecuteSetViewSize: 1064
 1333                 wipe_StartScreen: int (int x,int y,int width,int height), <f_wipe.c 238>
 1334                     I_ReadScreen: 1148
 1335                 HU_Erase: void (void), <hu_stuff.c 496>
 1336                     HUlib_eraseSText: void (hu_stext_t *s), <hu_lib.c 254>
 1337                         HUlib_eraseTextLine: void (hu_textline_t *l), <hu_lib.c 143>
 1338                             SHORT: <>
 1339                             R_VideoErase: void (unsigned ofs,int count), <r_draw.c 819>
 1340                                 memcpy: <>
 1341                     HUlib_eraseIText: void (hu_itext_t *it), <hu_lib.c 347>
 1342                         HUlib_eraseTextLine: 1337
 1343                     HUlib_eraseTextLine: 1337
 1344                 AM_Drawer: void (void), <am_map.c 1332>
 1345                     AM_clearFB: void (int color), <am_map.c 833>
 1346                         memset: <>
 1347                     AM_drawGrid: void (int color), <am_map.c 1071>
 1348                         AM_drawMline: void (mline_t *ml,int color), <am_map.c 1057>
 1349                             AM_clipMline: boolean (mline_t *ml,fline_t *fl), <am_map.c 848>
 1350                                 CXMTOF: <>
 1351                                 CYMTOF: <>
 1352                                 DOOUTCODE: <>
 1353                             AM_drawFline: void (fline_t *fl,int color), <am_map.c 979>
 1354                                 fprintf: <>
 1355                                 PUTDOT: <>
 1356                     AM_drawWalls: void (void), <am_map.c 1117>
 1357                         AM_drawMline: 1348
 1358                     AM_drawPlayers: void (void), <am_map.c 1240>
 1359                         AM_drawLineCharacter: void (mline_t *lineguy,int lineguylines,fixed_t scale,angle_t angle,int color,fixed_t x,fixed_t y), <am_map.c 1193>
 1360                             FixedMul: 440
 1361                             AM_rotate: void (fixed_t *x,fixed_t *y,angle_t a), <am_map.c 1174>
 1362                                 FixedMul: 440
 1363                             AM_drawMline: 1348
 1364                     AM_drawThings: void (int colors,int colorrange), <am_map.c 1286>
 1365                         AM_drawLineCharacter: 1359
 1366                     AM_drawCrosshair: void (int color), <am_map.c 1326>
 1367                     AM_drawMarks: void (void), <am_map.c 1305>
 1368                         CXMTOF: <>
 1369                         CYMTOF: <>
 1370                         V_DrawPatch: 152
 1371                     V_MarkRect: 155
 1372                 ST_Drawer: void (boolean fullscreen,boolean refresh), <st_stuff.c 1108>
 1373                     ST_doPaletteStuff: void (void), <st_stuff.c 1000>
 1374                         W_CacheLumpNum: 159
 1375                         I_SetPalette: 516
 1376                     ST_doRefresh: void (void), <st_stuff.c 1089>
 1377                         ST_refreshBackground: void (void), <st_stuff.c 499>
 1378                             V_DrawPatch: 152
 1379                             V_CopyRect: void (int srcx,int srcy,int srcscrn,int width,int height,int destx,int desty,int destscrn), <v_video.c 159>
 1380                                 I_Error: 18
 1381                                 V_MarkRect: 155
 1382                                 memcpy: <>
 1383                         ST_drawWidgets: void (boolean refresh), <st_stuff.c 1054>
 1384                             STlib_updateNum: void (st_number_t *n,boolean refresh), <st_lib.c 154>
 1385                                 STlib_drawNum: void (st_number_t *n,boolean refresh), <st_lib.c 92>
 1386                                     SHORT: <>
 1387                                     I_Error: 18
 1388                                     V_CopyRect: 1379
 1389                                     V_DrawPatch: 152
 1390                             STlib_updatePercent: void (st_percent_t *per,int refresh), <st_lib.c 181>
 1391                                 V_DrawPatch: 152
 1392                                 STlib_updateNum: 1384
 1393                             STlib_updateBinIcon: void (st_binicon_t *bi,boolean refresh), <st_lib.c 265>
 1394                                 SHORT: <>
 1395                                 I_Error: 18
 1396                                 V_DrawPatch: 152
 1397                                 V_CopyRect: 1379
 1398                             STlib_updateMultIcon: void (st_multicon_t *mi,boolean refresh), <st_lib.c 213>
 1399                                 SHORT: <>
 1400                                 I_Error: 18
 1401                                 V_CopyRect: 1379
 1402                                 V_DrawPatch: 152
 1403                     ST_diffDraw: void (void), <st_stuff.c 1102>
 1404                         ST_drawWidgets: 1383
 1405                 WI_Drawer: void (void), <wi_stuff.c 1772>
 1406                     WI_drawDeathmatchStats: void (void), <wi_stuff.c 981>
 1407                         WI_slamBackground: void (void), <wi_stuff.c 406>
 1408                             memcpy: <>
 1409                             V_MarkRect: 155
 1410                         WI_drawAnimatedBack: void (void), <wi_stuff.c 583>
 1411                             V_DrawPatch: 152
 1412                         WI_drawLF: void (void), <wi_stuff.c 421>
 1413                             V_DrawPatch: 152
 1414                             SHORT: <>
 1415                         V_DrawPatch: 152
 1416                         SHORT: <>
 1417                         WI_drawNum: int (int x,int y,int n,int digits), <wi_stuff.c 613>
 1418                             SHORT: <>
 1419                             V_DrawPatch: 152
 1420                     WI_drawNetgameStats: void (void), <wi_stuff.c 1261>
 1421                         SHORT: <>
 1422                         WI_slamBackground: 1407
 1423                         WI_drawAnimatedBack: 1410
 1424                         WI_drawLF: 1412
 1425                         V_DrawPatch: 152
 1426                         WI_drawPercent: void (int x,int y,int p), <wi_stuff.c 670>
 1427                             V_DrawPatch: 152
 1428                             WI_drawNum: 1417
 1429                         WI_drawNum: 1417
 1430                     WI_drawStats: void (void), <wi_stuff.c 1436>
 1431                         SHORT: <>
 1432                         WI_slamBackground: 1407
 1433                         WI_drawAnimatedBack: 1410
 1434                         WI_drawLF: 1412
 1435                         V_DrawPatch: 152
 1436                         WI_drawPercent: 1426
 1437                         WI_drawTime: void (int x,int y,int t), <wi_stuff.c 689>
 1438                             WI_drawNum: 1417
 1439                             SHORT: <>
 1440                             V_DrawPatch: 152
 1441                     WI_drawShowNextLoc: void (void), <wi_stuff.c 771>
 1442                         WI_slamBackground: 1407
 1443                         WI_drawAnimatedBack: 1410
 1444                         WI_drawEL: void (void), <wi_stuff.c 439>
 1445                             V_DrawPatch: 152
 1446                             SHORT: <>
 1447                         WI_drawOnLnode: void (int n,patch_t *c[]), <wi_stuff.c 457>
 1448                             SHORT: <>
 1449                             V_DrawPatch: 152
 1450                             printf: <>
 1451                     WI_drawNoState: void (void), <wi_stuff.c 812>
 1452                         WI_drawShowNextLoc: 1441
 1453                 F_Drawer: void (void), <f_finale.c 700>
 1454                     F_CastDrawer: void (void), <f_finale.c 579>
 1455                         V_DrawPatch: 152
 1456                         W_CacheLumpName: 158
 1457                         F_CastPrint: void (char *text), <f_finale.c 523>
 1458                             toupper: <>
 1459                             SHORT: <>
 1460                             V_DrawPatch: 152
 1461                         W_CacheLumpNum: 159
 1462                         V_DrawPatchFlipped: void (int x,int y,int scrn,patch_t *patch), <v_video.c 272>
 1463                             SHORT: <>
 1464                             fprintf: <>
 1465                             I_Error: 18
 1466                             V_MarkRect: 155
 1467                             LONG: <>
 1468                     F_TextWrite: void (void), <f_finale.c 261>
 1469                         W_CacheLumpName: 158
 1470                         memcpy: <>
 1471                         V_MarkRect: 155
 1472                         toupper: <>
 1473                         SHORT: <>
 1474                         V_DrawPatch: 152
 1475                     V_DrawPatch: 152
 1476                     W_CacheLumpName: 158
 1477                     F_BunnyScroll: void (void), <f_finale.c 644>
 1478                         W_CacheLumpName: 158
 1479                         V_MarkRect: 155
 1480                         F_DrawPatchCol: void (int x,patch_t *patch,int col), <f_finale.c 611>
 1481                             LONG: <>
 1482                         V_DrawPatch: 152
 1483                         S_StartSound: 432
 1484                         sprintf: <>
 1485                 D_PageDrawer: void (void), <d_main.c 434>
 1486                     V_DrawPatch: 152
 1487                     W_CacheLumpName: 158
 1488                 I_UpdateNoBlit: void (void), <i_video.c 344>
 1489                 R_RenderPlayerView: void (player_t *player), <r_main.c 870>
 1490                     R_SetupFrame: void (player_t *player), <r_main.c 830>
 1491                     R_ClearClipSegs: void (void), <r_bsp.c 245>
 1492                     R_ClearDrawSegs: void (void), <r_bsp.c 68>
 1493                     R_ClearPlanes: void (void), <r_plane.c 185>
 1494                         memset: <>
 1495                         FixedDiv: 227
 1496                     R_ClearSprites: void (void), <r_things.c 317>
 1497                     NetUpdate: 1307
 1498                     R_RenderBSPNode: void (int bspnum), <r_bsp.c 552>
 1499                         R_Subsector: void (int num), <r_bsp.c 497>
 1500                             I_Error: 18
 1501                             R_FindPlane: visplane_t * (fixed_t height,int picnum,int lightlevel), <r_plane.c 219>
 1502                                 I_Error: 18
 1503                                 memset: <>
 1504                             R_AddSprites: void (sector_t *sec), <r_things.c 613>
 1505                                 R_ProjectSprite: void (mobj_t *thing), <r_things.c 452>
 1506                                     FixedMul: 440
 1507                                     FixedDiv: 227
 1508                                     abs: <>
 1509                                     I_Error: 18
 1510                                     R_PointToAngle: 438
 1511                                     R_NewVisSprite: vissprite_t * (void), <r_things.c 328>
 1512                             R_AddLine: void (seg_t *line), <r_bsp.c 259>
 1513                                 R_PointToAngle: 438
 1514                                 R_ClipPassWallSegment: void (int first,int last), <r_bsp.c 198>
 1515                                     R_StoreWallRange: void (int start,int stop), <r_segs.c 376>
 1516                                         I_Error: 18
 1517                                         abs: <>
 1518                                         R_PointToDist: fixed_t (fixed_t x,fixed_t y), <r_main.c 393>
 1519                                             abs: <>
 1520                                             FixedDiv: 227
 1521                                         FixedMul: 440
 1522                                         R_ScaleFromGlobalAngle: fixed_t (angle_t visangle), <r_main.c 453>
 1523                                             FixedDiv: 227
 1524                                             abs: <>
 1525                                             FixedMul: 440
 1526                                         FixedDiv: 227
 1527                                         R_CheckPlane: visplane_t * (visplane_t *pl,int start,int stop), <r_plane.c 267>
 1528                                             memset: <>
 1529                                         R_RenderSegLoop: void (void), <r_segs.c 206>
 1530                                             FixedMul: 440
 1531                                             R_GetColumn: byte * (int tex,int col), <r_data.c 384>
 1532                                                 W_CacheLumpNum: 159
 1533                                                 R_GenerateComposite: void (int texnum), <r_data.c 228>
 1534                                                     Z_Malloc: 161
 1535                                                     W_CacheLumpNum: 159
 1536                                                     SHORT: <>
 1537                                                     LONG: <>
 1538                                                     R_DrawColumnInCache: void (column_t *patch,byte *cache,int originy,int cacheheight), <r_data.c 186>
 1539                                                         memcpy: <>
 1540                                                     Z_ChangeTag: <>
 1541                                             colfunc: void (*)(void), <r_main.c 125>
 1542                                         memcpy: <>
 1543                                 R_ClipSolidWallSegment: void (int first,int last), <r_bsp.c 105>
 1544                                     R_StoreWallRange: 1515
 1545                         R_PointOnSide: 530
 1546                         R_RenderBSPNode: 1498
 1547                         R_CheckBBox: boolean (fixed_t *bspcoord), <r_bsp.c 381>
 1548                             R_PointToAngle: 438
 1549                     R_DrawPlanes: void (void), <r_plane.c 367>
 1550                         I_Error: 18
 1551                         R_GetColumn: 1531
 1552                         colfunc: void (*)(void), <r_main.c 125>
 1553                         W_CacheLumpNum: 159
 1554                         abs: <>
 1555                         R_MakeSpans: void (int x,int t1,int b1,int t2,int b2), <r_plane.c 332>
 1556                             R_MapPlane: void (int y,int x1,int x2), <r_plane.c 122>
 1557                                 I_Error: 18
 1558                                 FixedMul: 440
 1559                                 spanfunc: void (*)(void), <r_main.c 129>
 1560                         Z_ChangeTag: <>
 1561                     R_DrawMasked: void (void), <r_things.c 958>
 1562                         R_SortVisSprites: void (void), <r_things.c 787>
 1563                         R_DrawSprite: void (vissprite_t *spr), <r_things.c 842>
 1564                             R_PointOnSegSide: int (fixed_t x,fixed_t y,seg_t *line), <r_main.c 216>
 1565                                 FixedMul: 440
 1566                             R_RenderMaskedSegRange: void (drawseg_t *ds,int x1,int x2), <r_segs.c 104>
 1567                                 FixedMul: 440
 1568                                 R_GetColumn: 1531
 1569                                 R_DrawMaskedColumn: void (column_t *column), <r_things.c 351>
 1570                                     colfunc: void (*)(void), <r_main.c 125>
 1571                             R_DrawVisSprite: void (vissprite_t *vis,int x1,int x2), <r_things.c 398>
 1572                                 W_CacheLumpNum: 159
 1573                                 colfunc: void (*)(void), <r_main.c 125>
 1574                                 R_DrawTranslatedColumn: 1070
 1575                                 abs: <>
 1576                                 FixedMul: 440
 1577                                 SHORT: <>
 1578                                 I_Error: 18
 1579                                 LONG: <>
 1580                                 R_DrawMaskedColumn: 1569
 1581                         R_RenderMaskedSegRange: 1566
 1582                         R_DrawPlayerSprites: void (void), <r_things.c 746>
 1583                             R_DrawPSprite: void (pspdef_t *psp), <r_things.c 646>
 1584                                 I_Error: 18
 1585                                 FixedMul: 440
 1586                                 R_DrawVisSprite: 1571
 1587                 HU_Drawer: void (void), <hu_stuff.c 486>
 1588                     HUlib_drawSText: void (hu_stext_t *s), <hu_lib.c 231>
 1589                         HUlib_drawTextLine: void (hu_textline_t *l,boolean drawcursor), <hu_lib.c 101>
 1590                             toupper: <>
 1591                             SHORT: <>
 1592                             V_DrawPatchDirect: 151
 1593                     HUlib_drawIText: void (hu_itext_t *it), <hu_lib.c 336>
 1594                         HUlib_drawTextLine: 1589
 1595                     HUlib_drawTextLine: 1589
 1596                 I_SetPalette: 516
 1597                 W_CacheLumpName: 158
 1598                 R_FillBackScreen: 1085
 1599                 R_DrawViewBorder: void (void), <r_draw.c 843>
 1600                     R_VideoErase: 1339
 1601                     V_MarkRect: 155
 1602                 V_DrawPatchDirect: 151
 1603                 M_Drawer: void (void), <m_menu.c 1740>
 1604                     M_StringHeight: int (char *string), <m_menu.c 1278>
 1605                         SHORT: <>
 1606                         strlen: <>
 1607                     strlen: <>
 1608                     memset: <>
 1609                     strncpy: <>
 1610                     strcpy: <>
 1611                     M_StringWidth: 427
 1612                     M_WriteText: void (int x,int y,char *string), <m_menu.c 1298>
 1613                         toupper: <>
 1614                         SHORT: <>
 1615                         V_DrawPatchDirect: 151
 1616                     SHORT: <>
 1617                     V_DrawPatchDirect: 151
 1618                     W_CacheLumpName: 158
 1619                 NetUpdate: 1307
 1620                 I_FinishUpdate: void (void), <i_video.c 352>
 1621                     I_GetTime: 25
 1622                     XShmPutImage: <>
 1623                     I_Error: 18
 1624                     I_GetEvent: 325
 1625                     XPutImage: <>
 1626                     XSync: <>
 1627                 wipe_EndScreen: int (int x,int y,int width,int height), <f_wipe.c 250>
 1628                     I_ReadScreen: 1148
 1629                     V_DrawBlock: void (int x,int y,int scrn,int width,int height,byte *src), <v_video.c 406>
 1630                         I_Error: 18
 1631                         V_MarkRect: 155
 1632                         memcpy: <>
 1633                 I_GetTime: 25
 1634                 wipe_ScreenWipe: int (int wipeno,int x,int y,int width,int height,int ticks), <f_wipe.c 263>
 1635                     wipe_initColorXForm: int (int width,int height,int ticks), <f_wipe.c 74>
 1636                         memcpy: <>
 1637                     wipe_doColorXForm: int (int width,int height,int ticks), <f_wipe.c 84>
 1638                     wipe_exitColorXForm: int (int width,int height,int ticks), <f_wipe.c 130>
 1639                     wipe_initMelt: int (int width,int height,int ticks), <f_wipe.c 142>
 1640                         memcpy: <>
 1641                         wipe_shittyColMajorXform: void (short *array,int width,int height), <f_wipe.c 52>
 1642                             Z_Malloc: 161
 1643                             memcpy: <>
 1644                             Z_Free: 76
 1645                         Z_Malloc: 161
 1646                         M_Random: 441
 1647                     wipe_doMelt: int (int width,int height,int ticks), <f_wipe.c 173>
 1648                     wipe_exitMelt: int (int width,int height,int ticks), <f_wipe.c 228>
 1649                         Z_Free: 76
 1650             I_UpdateSound: void (void), <i_sound.c 539>
 1651                 fprintf: <>
 1652             I_SubmitSound: void (void), <i_sound.c 666>
 1653                 write: <>
 1654         G_TimeDemo: void (char *name), <g_game.c 1625>
 1655             M_CheckParm: 81
 1656         G_LoadGame: 505
 1657         G_InitNew: 1013
 1658         D_StartTitle: 495

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