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LinuxDoom
1 main: int (int argc,char **argv), <i_main.c 36>
2 D_DoomMain: void (void), <d_main.c 796>
3 FindResponseFile: void (void), <d_main.c 722>
4 fopen: <>
5 printf: <>
6 exit: <>
7 fseek: <>
8 ftell: <>
9 malloc: <>
10 fread: <>
11 fclose: <>
12 memset: <>
13 IdentifyVersion: void (void), <d_main.c 563>
14 getenv: <>
15 malloc: <>
16 strlen: <>
17 sprintf: <>
18 I_Error: void (char *error,...), <i_system.c 162>
19 va_start: <>
20 fprintf: <>
21 vfprintf: <>
22 va_end: <>
23 fflush: <>
24 G_CheckDemoStatus: boolean (void), <g_game.c 1647>
25 I_GetTime: int (void), <i_system.c 88>
26 gettimeofday: <>
27 I_Error: 18
28 I_Quit: void (void), <i_system.c 116>
29 D_QuitNetGame: void (void), <d_net.c 602>
30 fclose: <>
31 HSendPacket: void (int node,int flags), <d_net.c 144>
32 NetbufferChecksum: unsigned (void), <d_net.c 98>
33 NetbufferSize: int (void), <d_net.c 90>
34 I_Error: 18
35 NetbufferSize: 33
36 ExpandTics: int (int low), <d_net.c 120>
37 I_Error: 18
38 fprintf: <>
39 I_NetCmd: void (void), <i_net.c 335>
40 netsend: void (*)(void), <i_net.c 84>
41 netget: void (*)(void), <i_net.c 83>
42 I_Error: 18
43 I_WaitVBL: void (int count), <i_system.c 126>
44 sginap: <>
45 sleep: <>
46 usleep: <>
47 I_ShutdownSound: void (void), <i_sound.c 693>
48 fprintf: <>
49 fflush: <>
50 I_SoundDelTimer: void (), <i_sound.c 980>
51 I_SoundSetTimer: int (int duration_of_tick), <i_sound.c 941>
52 I_HandleSoundTimer: void (int ignore), <i_sound.c 917>
53 write: <>
54 sigaction: <>
55 setitimer: <>
56 fprintf: <>
57 fprintf: <>
58 close: <>
59 I_ShutdownMusic: void (void), <i_sound.c 836>
60 M_SaveDefaults: void (void), <m_misc.c 308>
61 fopen: <>
62 fprintf: <>
63 fclose: <>
64 I_ShutdownGraphics: void (void), <i_video.c 164>
65 XShmDetach: <>
66 I_Error: 18
67 shmdt: <>
68 shmctl: <>
69 exit: <>
70 Z_ChangeTag: <>
71 D_AdvanceDemo: void (void), <d_main.c 444>
72 M_WriteFile: boolean (char const *name,void *source,int length), <m_misc.c 114>
73 open: <>
74 write: <>
75 close: <>
76 Z_Free: void (void *ptr), <z_zone.c 122>
77 I_Error: 18
78 D_QuitNetGame: 29
79 I_ShutdownGraphics: 64
80 exit: <>
81 M_CheckParm: int (char *check), <m_argv.c 41>
82 strcasecmp: <>
83 D_AddFile: void (char *file), <d_main.c 543>
84 malloc: <>
85 strlen: <>
86 strcpy: <>
87 strcpy: <>
88 access: <>
89 printf: <>
90 setbuf: <>
91 M_CheckParm: 81
92 sprintf: <>
93 printf: <>
94 mkdir: <>
95 strcpy: <>
96 atoi: <>
97 D_AddFile: 83
98 V_Init: void (void), <v_video.c 482>
99 I_AllocLow: byte * (int length), <i_system.c 147>
100 malloc: <>
101 memset: <>
102 M_LoadDefaults: void (void), <m_misc.c 340>
103 M_CheckParm: 81
104 printf: <>
105 fopen: <>
106 feof: <>
107 fscanf: <>
108 strlen: <>
109 malloc: <>
110 strcpy: <>
111 sscanf: <>
112 strcmp: <>
113 fclose: <>
114 Z_Init: void (void), <z_zone.c 93>
115 I_ZoneBase: byte * (int *size), <i_system.c 76>
116 malloc: <>
117 W_InitMultipleFiles: void (char **filenames), <w_wad.c 292>
118 malloc: <>
119 W_AddFile: void (char *filename), <w_wad.c 141>
120 open: <>
121 printf: <>
122 strcmpi: <>
123 strlen: <>
124 LONG: <>
125 filelength: int (int handle), <w_wad.c 74>
126 fstat: <>
127 I_Error: 18
128 ExtractFileBase: void (char *path,char *dest), <w_wad.c 87>
129 strlen: <>
130 memset: <>
131 I_Error: 18
132 toupper: <>
133 read: <>
134 strncmp: <>
135 I_Error: 18
136 alloca: <>
137 lseek: <>
138 realloc: <>
139 strncpy: <>
140 close: <>
141 I_Error: 18
142 memset: <>
143 I_Error: 18
144 W_CheckNumForName: int (char *name), <w_wad.c 351>
145 strncpy: <>
146 strupr: void (char *s), <w_wad.c 69>
147 toupper: <>
148 getchar: <>
149 M_Init: void (void), <m_menu.c 1847>
150 M_DrawReadThis1: void (void), <m_menu.c 752>
151 V_DrawPatchDirect: void (int x,int y,int scrn,patch_t *patch), <v_video.c 338>
152 V_DrawPatch: void (int x,int y,int scrn,patch_t *patch), <v_video.c 205>
153 SHORT: <>
154 fprintf: <>
155 V_MarkRect: void (int x,int y,int width,int height), <v_video.c 144>
156 M_AddToBox: void (fixed_t *box,fixed_t x,fixed_t y), <m_bbox.c 47>
157 LONG: <>
158 W_CacheLumpName: void * (char *name,int tag), <w_wad.c 509>
159 W_CacheLumpNum: void * (int lump,int tag), <w_wad.c 477>
160 I_Error: 18
161 Z_Malloc: void * (int size,int tag,void *user), <z_zone.c 185>
162 I_Error: 18
163 Z_Free: 76
164 W_LumpLength: int (int lump), <w_wad.c 416>
165 I_Error: 18
166 W_ReadLump: void (int lump,void *dest), <w_wad.c 433>
167 I_Error: 18
168 open: <>
169 lseek: <>
170 read: <>
171 close: <>
172 Z_ChangeTag: <>
173 W_GetNumForName: int (char *name), <w_wad.c 399>
174 W_CheckNumForName: 144
175 I_Error: 18
176 routine: <>
177 M_FinishReadThis: void (int choice), <m_menu.c 1042>
178 M_SetupNextMenu: void (menu_t *menudef), <m_menu.c 1824>
179 R_Init: void (void), <r_main.c 773>
180 R_InitData: void (void), <r_data.c 654>
181 R_InitTextures: void (void), <r_data.c 411>
182 W_CacheLumpName: 158
183 LONG: <>
184 alloca: <>
185 strncpy: <>
186 W_CheckNumForName: 144
187 Z_Free: 76
188 W_LumpLength: 164
189 W_GetNumForName: 173
190 Z_Malloc: 161
191 printf: <>
192 I_Error: 18
193 SHORT: <>
194 memcpy: <>
195 R_GenerateLookup: void (int texnum), <r_data.c 296>
196 alloca: <>
197 memset: <>
198 W_CacheLumpNum: 159
199 SHORT: <>
200 LONG: <>
201 printf: <>
202 I_Error: 18
203 printf: <>
204 R_InitFlats: void (void), <r_data.c 581>
205 W_GetNumForName: 173
206 Z_Malloc: 161
207 R_InitSpriteLumps: void (void), <r_data.c 603>
208 W_GetNumForName: 173
209 Z_Malloc: 161
210 printf: <>
211 W_CacheLumpNum: 159
212 SHORT: <>
213 R_InitColormaps: void (void), <r_data.c 633>
214 W_GetNumForName: 173
215 W_LumpLength: 164
216 Z_Malloc: 161
217 W_ReadLump: 166
218 printf: <>
219 R_InitPointToAngle: void (void), <r_main.c 426>
220 atan: <>
221 R_InitTables: void (void), <r_main.c 509>
222 tan: <>
223 sin: <>
224 R_SetViewSize: void (int blocks,int detail), <r_main.c 659>
225 R_InitPlanes: void (void), <r_plane.c 101>
226 R_InitLightTables: void (void), <r_main.c 614>
227 FixedDiv: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 59>
228 abs: <>
229 FixedDiv2: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 71>
230 I_Error: 18
231 R_InitSkyMap: void (void), <r_sky.c 57>
232 R_InitTranslationTables: void (void), <r_draw.c 459>
233 Z_Malloc: 161
234 P_Init: void (void), <p_setup.c 700>
235 P_InitSwitchList: void (void), <p_switch.c 107>
236 R_CheckTextureNumForName: int (char *name), <r_data.c 696>
237 strncasecmp: <>
238 I_Error: 18
239 R_TextureNumForName: int (char *name), <r_data.c 718>
240 R_CheckTextureNumForName: 236
241 I_Error: 18
242 P_InitPicAnims: void (void), <p_spec.c 148>
243 R_CheckTextureNumForName: 236
244 R_TextureNumForName: 239
245 W_CheckNumForName: 144
246 R_FlatNumForName: int (char *name), <r_data.c 672>
247 W_CheckNumForName: 144
248 memcpy: <>
249 I_Error: 18
250 I_Error: 18
251 R_InitSprites: void (char **namelist), <r_things.c 299>
252 R_InitSpriteDefs: void (char **namelist), <r_things.c 177>
253 Z_Malloc: 161
254 memset: <>
255 W_GetNumForName: 173
256 R_InstallSpriteLump: void (int lump,unsigned frame,unsigned rotation,boolean flipped), <r_things.c 107>
257 I_Error: 18
258 I_Error: 18
259 memcpy: <>
260 I_Init: void (void), <i_system.c 107>
261 I_InitSound: void (), <i_sound.c 738>
262 getenv: <>
263 sprintf: <>
264 access: <>
265 strcat: <>
266 popen: <>
267 fprintf: <>
268 I_SoundSetTimer: 51
269 open: <>
270 myioctl: void (int fd,int command,int *arg), <i_sound.c 161>
271 ioctl: <>
272 fprintf: <>
273 exit: <>
274 getsfx: void * (char *sfxname,int *len), <i_sound.c 187>
275 sprintf: <>
276 W_CheckNumForName: 144
277 W_GetNumForName: 173
278 W_LumpLength: 164
279 W_CacheLumpNum: 159
280 Z_Malloc: 161
281 memcpy: <>
282 Z_Free: 76
283 D_CheckNetGame: void (void), <d_net.c 555>
284 I_InitNetwork: void (void), <i_net.c 244>
285 malloc: <>
286 memset: <>
287 M_CheckParm: 81
288 atoi: <>
289 printf: <>
290 netsend: void (*)(void), <i_net.c 84>
291 PacketSend: void (void), <i_net.c 127>
292 htonl: <>
293 htons: <>
294 sendto: <>
295 netget: void (*)(void), <i_net.c 83>
296 PacketGet: void (void), <i_net.c 161>
297 recvfrom: <>
298 I_Error: 18
299 strerror: <>
300 printf: <>
301 ntohl: <>
302 ntohs: <>
303 htons: <>
304 inet_addr: <>
305 gethostbyname: <>
306 I_Error: 18
307 UDPsocket: int (void), <i_net.c 90>
308 socket: <>
309 I_Error: 18
310 strerror: <>
311 BindToLocalPort: void (int s,int port), <i_net.c 107>
312 memset: <>
313 bind: <>
314 I_Error: 18
315 strerror: <>
316 ioctl: <>
317 I_Error: 18
318 D_ArbitrateNetStart: void (void), <d_net.c 476>
319 memset: <>
320 printf: <>
321 CheckAbort: void (void), <d_net.c 453>
322 I_GetTime: 25
323 I_StartTic: void (void), <i_video.c 309>
324 XPending: <>
325 I_GetEvent: void (void), <i_video.c 194>
326 XNextEvent: <>
327 xlatekey: int (void), <i_video.c 97>
328 XKeycodeToKeysym: <>
329 D_PostEvent: void (event_t *ev), <d_main.c 150>
330 XWarpPointer: <>
331 I_Error: 18
332 HGetPacket: boolean (void), <d_net.c 192>
333 I_NetCmd: 39
334 NetbufferSize: 33
335 fprintf: <>
336 NetbufferChecksum: 32
337 ExpandTics: 36
338 I_Error: 18
339 HSendPacket: 31
340 printf: <>
341 S_Init: void (int sfxVolume,int musicVolume), <s_sound.c 162>
342 fprintf: <>
343 I_SetChannels: void (), <i_sound.c 396>
344 pow: <>
345 S_SetSfxVolume: void (int volume), <s_sound.c 631>
346 I_Error: 18
347 S_SetMusicVolume: void (int volume), <s_sound.c 616>
348 I_Error: 18
349 I_SetMusicVolume: void (int volume), <i_sound.c 438>
350 Z_Malloc: 161
351 HU_Init: void (void), <hu_stuff.c 392>
352 sprintf: <>
353 W_CacheLumpName: 158
354 ST_Init: void (void), <st_stuff.c 1466>
355 ST_loadData: void (void), <st_stuff.c 1201>
356 W_GetNumForName: 173
357 ST_loadGraphics: void (void), <st_stuff.c 1124>
358 sprintf: <>
359 W_CacheLumpName: 158
360 Z_Malloc: 161
361 G_RecordDemo: void (char *name), <g_game.c 1530>
362 strcpy: <>
363 strcat: <>
364 M_CheckParm: 81
365 atoi: <>
366 Z_Malloc: 161
367 G_DeferedPlayDemo: void (char *name), <g_game.c 1576>
368 D_DoomLoop: void (void), <d_main.c 354>
369 G_BeginRecording: void (void), <g_game.c 1549>
370 M_CheckParm: 81
371 sprintf: <>
372 printf: <>
373 fopen: <>
374 I_InitGraphics: void (void), <i_video.c 692>
375 signal: <>
376 I_Quit: 28
377 M_CheckParm: 81
378 sscanf: <>
379 I_Error: 18
380 XOpenDisplay: <>
381 getenv: <>
382 DefaultScreen: <>
383 XMatchVisualInfo: <>
384 XShmQueryExtension: <>
385 strcasecmp: <>
386 fprintf: <>
387 XCreateColormap: <>
388 RootWindow: <>
389 XCreateWindow: <>
390 XDefineCursor: <>
391 createnullcursor: Cursor (Display *display,Window root), <i_video.c 283>
392 XCreatePixmap: <>
393 XCreateGC: <>
394 XFillRectangle: <>
395 XCreatePixmapCursor: <>
396 XFreePixmap: <>
397 XFreeGC: <>
398 XCreateGC: <>
399 XMapWindow: <>
400 XNextEvent: <>
401 XGrabPointer: <>
402 XShmGetEventBase: <>
403 XShmCreateImage: <>
404 grabsharedmemory: void (int size), <i_video.c 595>
405 shmget: <>
406 shmctl: <>
407 fprintf: <>
408 getuid: <>
409 I_Error: 18
410 shmat: <>
411 perror: <>
412 XShmAttach: <>
413 XCreateImage: <>
414 malloc: <>
415 I_StartFrame: void (void), <i_video.c 183>
416 I_StartTic: 323
417 D_ProcessEvents: void (void), <d_main.c 161>
418 W_CheckNumForName: 144
419 M_Responder: boolean (event_t *ev), <m_menu.c 1349>
420 I_GetTime: 25
421 strcpy: <>
422 M_DoSave: void (int slot), <m_menu.c 631>
423 G_SaveGame: void (int slot,char *description), <g_game.c 1262>
424 strcpy: <>
425 M_ClearMenus: void (void), <m_menu.c 1811>
426 toupper: <>
427 M_StringWidth: int (char *string), <m_menu.c 1255>
428 strlen: <>
429 toupper: <>
430 SHORT: <>
431 messageRoutine: void (*)(int response), <m_menu.c 105>
432 S_StartSound: void (void *origin,int sfx_id), <s_sound.c 399>
433 S_StartSoundAtVolume: void (void *origin_p,int sfx_id,int volume), <s_sound.c 256>
434 I_Error: 18
435 S_AdjustSoundParams: int (mobj_t *listener,mobj_t *source,int *vol,int *sep,int *pitch), <s_sound.c 754>
436 abs: <>
437 R_PointToAngle2: angle_t (fixed_t x1,fixed_t y1,fixed_t x2,fixed_t y2), <r_main.c 379>
438 R_PointToAngle: angle_t (fixed_t x,fixed_t y), <r_main.c 293>
439 SlopeDiv: int (unsigned num,unsigned den), <tables.c 51>
440 FixedMul: fixed_t (fixed_t a,fixed_t b), <m_fixed.c 45>
441 M_Random: int (void), <m_random.c 63>
442 S_StopSound: void (void *origin), <s_sound.c 471>
443 S_StopChannel: void (int cnum), <s_sound.c 708>
444 I_SoundIsPlaying: int (int handle), <i_sound.c 517>
445 fprintf: <>
446 I_StopSound: void (int handle), <i_sound.c 505>
447 S_getChannel: int (void *origin,sfxinfo_t *sfxinfo), <s_sound.c 829>
448 S_StopChannel: 443
449 I_GetSfxLumpNum: int (sfxinfo_t *sfx), <i_sound.c 451>
450 sprintf: <>
451 W_GetNumForName: 173
452 fprintf: <>
453 I_StartSound: int (int id,int vol,int sep,int pitch,int priority), <i_sound.c 472>
454 fprintf: <>
455 fflush: <>
456 addsfx: int (int sfxid,int volume,int step,int seperation), <i_sound.c 266>
457 I_Error: 18
458 fprintf: <>
459 G_ScreenShot: void (void), <g_game.c 970>
460 M_SizeDisplay: void (int choice), <m_menu.c 1152>
461 R_SetViewSize: 224
462 M_StartControlPanel: void (void), <m_menu.c 1723>
463 M_SaveGame: void (int choice), <m_menu.c 659>
464 M_StartMessage: void (char *string,void *routine,boolean input), <m_menu.c 1229>
465 messageRoutine: void (*)(int response), <m_menu.c 105>
466 M_SetupNextMenu: 178
467 M_ReadSaveStrings: void (void), <m_menu.c 511>
468 M_CheckParm: 81
469 sprintf: <>
470 open: <>
471 strcpy: <>
472 read: <>
473 close: <>
474 M_LoadGame: void (int choice), <m_menu.c 594>
475 M_StartMessage: 464
476 M_SetupNextMenu: 178
477 M_ReadSaveStrings: 467
478 M_ChangeDetail: void (int choice), <m_menu.c 1131>
479 fprintf: <>
480 M_QuickSave: void (void), <m_menu.c 690>
481 S_StartSound: 432
482 M_StartControlPanel: 462
483 M_ReadSaveStrings: 467
484 M_SetupNextMenu: 178
485 sprintf: <>
486 M_StartMessage: 464
487 M_QuickSaveResponse: void (int ch), <m_menu.c 681>
488 M_DoSave: 422
489 S_StartSound: 432
490 M_EndGame: void (int choice), <m_menu.c 1006>
491 S_StartSound: 432
492 M_StartMessage: 464
493 M_EndGameResponse: void (int ch), <m_menu.c 996>
494 M_ClearMenus: 425
495 D_StartTitle: void (void), <d_main.c 525>
496 D_AdvanceDemo: 71
497 M_ChangeMessages: void (int choice), <m_menu.c 978>
498 M_QuickLoad: void (void), <m_menu.c 728>
499 M_StartMessage: 464
500 sprintf: <>
501 M_QuickLoadResponse: void (int ch), <m_menu.c 718>
502 M_LoadSelect: void (int choice), <m_menu.c 579>
503 M_CheckParm: 81
504 sprintf: <>
505 G_LoadGame: void (char *name), <g_game.c 1192>
506 strcpy: <>
507 M_ClearMenus: 425
508 S_StartSound: 432
509 M_QuitDOOM: void (int choice), <m_menu.c 1098>
510 sprintf: <>
511 M_StartMessage: 464
512 M_QuitResponse: void (int ch), <m_menu.c 1080>
513 S_StartSound: 432
514 I_WaitVBL: 43
515 I_Quit: 28
516 I_SetPalette: void (byte *palette), <i_video.c 582>
517 UploadNewPalette: void (Colormap cmap,byte *palette), <i_video.c 538>
518 XStoreColors: <>
519 W_CacheLumpName: 158
520 routine: <>
521 M_ClearMenus: 425
522 G_Responder: boolean (event_t *ev), <g_game.c 504>
523 M_StartControlPanel: 462
524 G_DeathMatchSpawnPlayer: void (int playernum), <g_game.c 897>
525 I_Error: 18
526 P_Random: int (void), <m_random.c 57>
527 G_CheckSpot: boolean (int playernum,mapthing_t *mthing), <g_game.c 845>
528 P_CheckPosition: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 376>
529 R_PointInSubsector: subsector_t * (fixed_t x,fixed_t y), <r_main.c 802>
530 R_PointOnSide: int (fixed_t x,fixed_t y,node_t *node), <r_main.c 163>
531 FixedMul: 440
532 P_BlockThingsIterator: boolean (int x,int y,boolean (*func)(mobj_t *)), <p_maputl.c 514>
533 func: <>
534 PIT_CheckThing: boolean (mobj_t *thing), <p_map.c 252>
535 abs: <>
536 P_Random: 526
537 P_DamageMobj: void (mobj_t *target,mobj_t *inflictor,mobj_t *source,int damage), <p_inter.c 776>
538 R_PointToAngle2: 437
539 P_Random: 526
540 FixedMul: 440
541 I_Tactile: void (int on,int off,int total), <i_system.c 56>
542 P_KillMobj: void (mobj_t *source,mobj_t *target), <p_inter.c 669>
543 P_DropWeapon: void (player_t *player), <p_pspr.c 265>
544 P_SetPsprite: void (player_t *player,int position,statenum_t stnum), <p_pspr.c 60>
545 acp2: <>
546 AM_Stop: void (void), <am_map.c 560>
547 AM_unloadPics: void (void), <am_map.c 515>
548 Z_ChangeTag: <>
549 ST_Responder: boolean (event_t *ev), <st_stuff.c 518>
550 cht_CheckCheat: int (cheatseq_t *cht,char key), <m_cheat.c 44>
551 SCRAMBLE: <>
552 cht_GetParam: void (cheatseq_t *cht,char *buffer), <m_cheat.c 79>
553 S_ChangeMusic: void (int musicnum,int looping), <s_sound.c 651>
554 I_Error: 18
555 S_StopMusic: void (void), <s_sound.c 689>
556 I_ResumeSong: void (int handle), <i_sound.c 854>
557 I_StopSong: void (int handle), <i_sound.c 860>
558 I_UnRegisterSong: void (int handle), <i_sound.c 869>
559 Z_ChangeTag: <>
560 sprintf: <>
561 W_GetNumForName: 173
562 W_CacheLumpNum: 159
563 I_RegisterSong: int (void *data), <i_sound.c 875>
564 I_PlaySong: void (int handle,int looping), <i_sound.c 841>
565 P_GivePower: boolean (player_t *player,int power), <p_inter.c 291>
566 P_GiveBody: boolean (player_t *player,int num), <p_inter.c 230>
567 sprintf: <>
568 G_DeferedInitNew: void (skill_t skill,int episode,int map), <g_game.c 1334>
569 P_SetMobjState: boolean (mobj_t *mobj,statenum_t state), <p_mobj.c 55>
570 P_RemoveMobj: void (mobj_t *mobj), <p_mobj.c 546>
571 P_UnsetThingPosition: void (mobj_t *thing), <p_maputl.c 347>
572 S_StopSound: 442
573 P_RemoveThinker: void (thinker_t *thinker), <p_tick.c 80>
574 acp1: <>
575 P_Random: 526
576 P_SpawnMobj: mobj_t * (fixed_t x,fixed_t y,fixed_t z,mobjtype_t type), <p_mobj.c 481>
577 Z_Malloc: 161
578 memset: <>
579 P_Random: 526
580 P_SetThingPosition: void (mobj_t *thing), <p_maputl.c 396>
581 R_PointInSubsector: 529
582 P_MobjThinker: void (mobj_t *mobj), <p_mobj.c 415>
583 P_XYMovement: void (mobj_t *mo), <p_mobj.c 114>
584 P_SetMobjState: 569
585 P_TryMove: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 452>
586 P_CheckPosition: 528
587 P_UnsetThingPosition: 571
588 P_SetThingPosition: 580
589 P_PointOnLineSide: int (fixed_t x,fixed_t y,line_t *line), <p_maputl.c 67>
590 FixedMul: 440
591 P_CrossSpecialLine: void (int linenum,int side,mobj_t *thing), <p_spec.c 493>
592 EV_DoDoor: int (line_t *line,vldoor_e type), <p_doors.c 265>
593 P_FindSectorFromLineTag: int (line_t *line,int start), <p_spec.c 435>
594 Z_Malloc: 161
595 P_AddThinker: void (thinker_t *thinker), <p_tick.c 65>
596 T_VerticalDoor: void (vldoor_t *door), <p_doors.c 63>
597 S_StartSound: 432
598 T_MovePlane: result_e (sector_t *sector,fixed_t speed,fixed_t dest,boolean crush,int floorOrCeiling,int direction), <p_floor.c 50>
599 P_ChangeSector: boolean (sector_t *sector,boolean crunch), <p_map.c 1322>
600 P_BlockThingsIterator: 532
601 PIT_ChangeSector: boolean (mobj_t *thing), <p_map.c 1257>
602 P_ThingHeightClip: boolean (mobj_t *thing), <p_map.c 530>
603 P_CheckPosition: 528
604 P_SetMobjState: 569
605 P_RemoveMobj: 570
606 P_DamageMobj: 537
607 P_SpawnMobj: 576
608 P_Random: 526
609 P_RemoveThinker: 573
610 close: <>
611 open: <>
612 P_FindLowestCeilingSurrounding: fixed_t (sector_t *sec), <p_spec.c 382>
613 getNextSector: sector_t * (line_t *line,sector_t *sec), <p_spec.c 252>
614 S_StartSound: 432
615 close: <>
616 open: <>
617 open: <>
618 close: <>
619 EV_DoFloor: int (line_t *line,floor_e floortype), <p_floor.c 261>
620 P_FindSectorFromLineTag: 593
621 Z_Malloc: 161
622 P_AddThinker: 595
623 T_MoveFloor: void (floormove_t *floor), <p_floor.c 209>
624 T_MovePlane: 598
625 S_StartSound: 432
626 P_RemoveThinker: 573
627 P_FindHighestFloorSurrounding: fixed_t (sector_t *sec), <p_spec.c 297>
628 getNextSector: 613
629 P_FindLowestFloorSurrounding: fixed_t (sector_t *sec), <p_spec.c 270>
630 getNextSector: 613
631 P_FindLowestCeilingSurrounding: 612
632 P_FindNextHighestFloor: fixed_t (sector_t *sec,int currentheight), <p_spec.c 330>
633 getNextSector: 613
634 fprintf: <>
635 twoSided: int (int sector,int line), <p_spec.c 236>
636 getSide: side_t * (int currentSector,int line,int side), <p_spec.c 205>
637 getSector: sector_t * (int currentSector,int line,int side), <p_spec.c 221>
638 EV_DoCeiling: int (line_t *line,ceiling_e type), <p_ceilng.c 173>
639 P_ActivateInStasisCeiling: void (line_t *line), <p_ceilng.c 291>
640 acp1: <>
641 T_MoveCeiling: void (ceiling_t *ceiling), <p_ceilng.c 52>
642 T_MovePlane: 598
643 S_StartSound: 432
644 P_RemoveActiveCeiling: void (ceiling_t *c), <p_ceilng.c 270>
645 P_RemoveThinker: 573
646 P_FindSectorFromLineTag: 593
647 Z_Malloc: 161
648 P_AddThinker: 595
649 T_MoveCeiling: 641
650 P_FindHighestCeilingSurrounding: fixed_t (sector_t *sec), <p_spec.c 407>
651 getNextSector: 613
652 P_AddActiveCeiling: void (ceiling_t *c), <p_ceilng.c 251>
653 EV_BuildStairs: int (line_t *line,stair_e type), <p_floor.c 454>
654 P_FindSectorFromLineTag: 593
655 Z_Malloc: 161
656 P_AddThinker: 595
657 T_MoveFloor: 623
658 EV_DoPlat: int (line_t *line,plattype_e type,int amount), <p_plats.c 140>
659 P_ActivateInStasis: void (int tag), <p_plats.c 258>
660 acp1: <>
661 T_PlatRaise: void (plat_t *plat), <p_plats.c 52>
662 T_MovePlane: 598
663 S_StartSound: 432
664 P_RemoveActivePlat: void (plat_t *plat), <p_plats.c 301>
665 P_RemoveThinker: 573
666 I_Error: 18
667 P_FindSectorFromLineTag: 593
668 Z_Malloc: 161
669 P_AddThinker: 595
670 T_PlatRaise: 661
671 P_FindNextHighestFloor: 632
672 S_StartSound: 432
673 P_FindLowestFloorSurrounding: 629
674 P_FindHighestFloorSurrounding: 627
675 P_Random: 526
676 P_AddActivePlat: void (plat_t *plat), <p_plats.c 288>
677 I_Error: 18
678 EV_LightTurnOn: void (line_t *line,int bright), <p_lights.c 272>
679 getNextSector: 613
680 EV_StartLightStrobing: void (line_t *line), <p_lights.c 215>
681 P_FindSectorFromLineTag: 593
682 P_SpawnStrobeFlash: void (sector_t *sector,int fastOrSlow,int inSync), <p_lights.c 182>
683 Z_Malloc: 161
684 P_AddThinker: 595
685 T_StrobeFlash: void (strobe_t *flash), <p_lights.c 155>
686 P_FindMinSurroundingLight: int (sector_t *sector,int max), <p_spec.c 455>
687 getNextSector: 613
688 P_Random: 526
689 EV_Teleport: int (line_t *line,int side,mobj_t *thing), <p_telept.c 49>
690 acp1: <>
691 P_MobjThinker: 582
692 P_TeleportMove: boolean (mobj_t *thing,fixed_t x,fixed_t y), <p_map.c 116>
693 R_PointInSubsector: 529
694 P_BlockThingsIterator: 532
695 PIT_StompThing: boolean (mobj_t *thing), <p_map.c 81>
696 abs: <>
697 P_DamageMobj: 537
698 P_UnsetThingPosition: 571
699 P_SetThingPosition: 580
700 P_SpawnMobj: 576
701 S_StartSound: 432
702 G_ExitLevel: void (void), <g_game.c 1002>
703 EV_StopPlat: void (line_t *line), <p_plats.c 273>
704 EV_CeilingCrushStop: int (line_t *line), <p_ceilng.c 314>
705 EV_TurnTagLightsOff: void (line_t *line), <p_lights.c 236>
706 getNextSector: 613
707 G_SecretExitLevel: void (void), <g_game.c 1009>
708 W_CheckNumForName: 144
709 P_SlideMove: void (mobj_t *mo), <p_map.c 695>
710 P_PathTraverse: boolean (fixed_t x1,fixed_t y1,fixed_t x2,fixed_t y2,int flags,boolean (*trav)(intercept_t *)), <p_maputl.c 744>
711 FixedDiv: 227
712 abs: <>
713 FixedMul: 440
714 P_BlockLinesIterator: boolean (int x,int y,boolean (*func)(line_t *)), <p_maputl.c 473>
715 func: <>
716 PIT_AddLineIntercepts: boolean (line_t *ld), <p_maputl.c 562>
717 P_PointOnDivlineSide: int (fixed_t x,fixed_t y,divline_t *line), <p_maputl.c 162>
718 FixedMul: 440
719 P_PointOnLineSide: 589
720 P_MakeDivline: void (line_t *li,divline_t *dl), <p_maputl.c 212>
721 P_InterceptVector: fixed_t (divline_t *v2,divline_t *v1), <p_maputl.c 232>
722 FixedMul: 440
723 FixedDiv: 227
724 P_BlockThingsIterator: 532
725 PIT_AddThingIntercepts: boolean (mobj_t *thing), <p_maputl.c 616>
726 P_PointOnDivlineSide: 717
727 P_InterceptVector: 721
728 P_TraverseIntercepts: boolean (traverser_t func,fixed_t maxfrac), <p_maputl.c 684>
729 PTR_SlideTraverse: boolean (intercept_t *in), <p_map.c 636>
730 I_Error: 18
731 P_PointOnLineSide: 589
732 P_LineOpening: void (line_t *linedef), <p_maputl.c 300>
733 P_TryMove: 585
734 FixedMul: 440
735 P_HitSlideLine: void (line_t *ld), <p_map.c 584>
736 P_PointOnLineSide: 589
737 R_PointToAngle2: 437
738 P_AproxDistance: fixed_t (fixed_t dx,fixed_t dy), <p_maputl.c 50>
739 abs: <>
740 FixedMul: 440
741 P_RemoveMobj: 570
742 P_ExplodeMissile: void (mobj_t *mo), <p_mobj.c 90>
743 P_SetMobjState: 569
744 P_Random: 526
745 S_StartSound: 432
746 FixedMul: 440
747 P_ZMovement: void (mobj_t *mo), <p_mobj.c 246>
748 P_AproxDistance: 738
749 S_StartSound: 432
750 P_ExplodeMissile: 742
751 P_SetMobjState: 569
752 P_Random: 526
753 P_NightmareRespawn: void (mobj_t *mobj), <p_mobj.c 357>
754 P_CheckPosition: 528
755 P_SpawnMobj: 576
756 S_StartSound: 432
757 R_PointInSubsector: 529
758 P_RemoveMobj: 570
759 P_AddThinker: 595
760 P_SetMobjState: 569
761 P_SetMobjState: 569
762 P_TouchSpecialThing: void (mobj_t *special,mobj_t *toucher), <p_inter.c 340>
763 P_GiveArmor: boolean (player_t *player,int armortype), <p_inter.c 253>
764 P_GiveCard: void (player_t *player,card_t card), <p_inter.c 275>
765 P_GiveBody: 566
766 P_GivePower: 565
767 P_GiveAmmo: boolean (player_t *player,ammotype_t ammo,int num), <p_inter.c 75>
768 I_Error: 18
769 P_GiveWeapon: boolean (player_t *player,weapontype_t weapon,boolean dropped), <p_inter.c 169>
770 P_GiveAmmo: 767
771 S_StartSound: 432
772 I_Error: 18
773 P_RemoveMobj: 570
774 S_StartSound: 432
775 P_BlockLinesIterator: 714
776 PIT_CheckLine: boolean (line_t *ld), <p_map.c 189>
777 P_BoxOnLineSide: int (fixed_t *tmbox,line_t *ld), <p_maputl.c 111>
778 P_PointOnLineSide: 589
779 P_LineOpening: 732
780 P_RemoveMobj: 570
781 R_PointInSubsector: 529
782 P_SpawnMobj: 576
783 S_StartSound: 432
784 P_SpawnPlayer: void (mapthing_t *mthing), <p_mobj.c 642>
785 G_PlayerReborn: void (int player), <g_game.c 800>
786 memcpy: <>
787 memset: <>
788 P_SpawnMobj: 576
789 P_SetupPsprites: void (player_t *player), <p_pspr.c 831>
790 P_BringUpWeapon: void (player_t *player), <p_pspr.c 138>
791 S_StartSound: 432
792 P_SetPsprite: 544
793 ST_Start: void (void), <st_stuff.c 1444>
794 ST_Stop: void (void), <st_stuff.c 1456>
795 I_SetPalette: 516
796 W_CacheLumpNum: 159
797 ST_initData: void (void), <st_stuff.c 1249>
798 STlib_init: void (void), <st_lib.c 58>
799 W_CacheLumpName: 158
800 ST_createWidgets: void (void), <st_stuff.c 1282>
801 STlib_initNum: void (st_number_t *n,int x,int y,patch_t **pl,int *num,boolean *on,int width), <st_lib.c 67>
802 STlib_initPercent: void (st_percent_t *p,int x,int y,patch_t **pl,int *num,boolean *on,patch_t *percent), <st_lib.c 164>
803 STlib_initNum: void (st_number_t *n,int x,int y,patch_t **pl,int *num,boolean *on,int width), <st_lib.c 67>
804 STlib_initBinIcon: void (st_binicon_t *b,int x,int y,patch_t *i,boolean *val,boolean *on), <st_lib.c 246>
805 STlib_initMultIcon: void (st_multicon_t *i,int x,int y,patch_t **il,int *inum,boolean *on), <st_lib.c 194>
806 HU_Start: void (void), <hu_stuff.c 419>
807 HU_Stop: void (void), <hu_stuff.c 414>
808 HUlib_initSText: void (hu_stext_t *s,int x,int y,int h,patch_t **font,int startchar,boolean *on), <hu_lib.c 178>
809 HUlib_initTextLine: void (hu_textline_t *t,int x,int y,patch_t **f,int sc), <hu_lib.c 55>
810 HUlib_clearTextLine: void (hu_textline_t *t), <hu_lib.c 46>
811 SHORT: <>
812 HUlib_initTextLine: 809
813 HUlib_addCharToTextLine: boolean (hu_textline_t *t,char ch), <hu_lib.c 70>
814 HUlib_initIText: void (hu_itext_t *it,int x,int y,patch_t **font,int startchar,boolean *on), <hu_lib.c 271>
815 HUlib_initTextLine: 809
816 HU_Responder: boolean (event_t *ev), <hu_stuff.c 617>
817 HUlib_resetIText: void (hu_itext_t *it), <hu_lib.c 299>
818 HUlib_clearTextLine: 810
819 HU_queueChatChar: void (char c), <hu_stuff.c 587>
820 strcpy: <>
821 ForeignTranslation: char (unsigned char ch), <hu_stuff.c 387>
822 HUlib_keyInIText: boolean (hu_itext_t *it,unsigned char ch), <hu_lib.c 319>
823 HUlib_addCharToTextLine: 813
824 HUlib_delCharFromIText: void (hu_itext_t *it), <hu_lib.c 286>
825 HUlib_delCharFromTextLine: boolean (hu_textline_t *t), <hu_lib.c 86>
826 ST_Responder: 549
827 AM_Responder: boolean (event_t *ev), <am_map.c 615>
828 AM_Start: void (void), <am_map.c 573>
829 AM_Stop: 546
830 AM_LevelInit: void (void), <am_map.c 537>
831 AM_clearMarks: void (void), <am_map.c 524>
832 AM_findMinMaxBoundaries: void (void), <am_map.c 389>
833 FixedDiv: 227
834 FixedDiv: 227
835 AM_initVariables: void (void), <am_map.c 458>
836 FTOM: <>
837 AM_changeWindowLoc: void (void), <am_map.c 429>
838 ST_Responder: 549
839 AM_loadPics: void (void), <am_map.c 502>
840 sprintf: <>
841 W_CacheLumpName: 158
842 FTOM: <>
843 AM_Stop: 546
844 AM_saveScaleAndLoc: void (void), <am_map.c 342>
845 AM_minOutWindowScale: void (void), <am_map.c 592>
846 FixedDiv: 227
847 AM_activateNewScale: void (void), <am_map.c 327>
848 FTOM: <>
849 AM_restoreScaleAndLoc: void (void), <am_map.c 353>
850 FixedDiv: 227
851 sprintf: <>
852 AM_addMark: void (void), <am_map.c 377>
853 AM_clearMarks: 831
854 cht_CheckCheat: 550
855 F_Responder: boolean (event_t *event), <f_finale.c 195>
856 F_CastResponder: boolean (event_t *ev), <f_finale.c 502>
857 S_StartSound: 432
858 G_BuildTiccmd: void (ticcmd_t *cmd), <g_game.c 237>
859 I_BaseTiccmd: ticcmd_t * (void), <i_system.c 65>
860 memcpy: <>
861 HU_dequeueChatChar: char (void), <hu_stuff.c 600>
862 D_DoAdvanceDemo: void (void), <d_main.c 454>
863 S_StartMusic: void (int m_id), <s_sound.c 644>
864 S_ChangeMusic: 553
865 G_DeferedPlayDemo: 367
866 M_Ticker: void (void), <m_menu.c 1834>
867 G_Ticker: void (void), <g_game.c 605>
868 G_DoReborn: void (int playernum), <g_game.c 924>
869 G_DeathMatchSpawnPlayer: 524
870 G_CheckSpot: 527
871 P_SpawnPlayer: 784
872 G_DoLoadLevel: void (void), <g_game.c 445>
873 R_FlatNumForName: 246
874 R_TextureNumForName: 239
875 memset: <>
876 P_SetupLevel: void (int episode,int map,int playermask,skill_t skill), <p_setup.c 585>
877 S_Start: void (void), <s_sound.c 202>
878 S_StopChannel: 443
879 S_ChangeMusic: 553
880 Z_FreeTags: void (int lowtag,int hightag), <z_zone.c 298>
881 Z_Free: 76
882 Z_FileDumpHeap: void (FILE *f), <z_zone.c 366>
883 fprintf: <>
884 P_InitThinkers: void (void), <p_tick.c 53>
885 W_Reload: void (void), <w_wad.c 236>
886 open: <>
887 I_Error: 18
888 read: <>
889 LONG: <>
890 alloca: <>
891 lseek: <>
892 Z_Free: 76
893 close: <>
894 sprintf: <>
895 W_GetNumForName: 173
896 P_LoadBlockMap: void (int lump), <p_setup.c 469>
897 W_CacheLumpNum: 159
898 W_LumpLength: 164
899 SHORT: <>
900 Z_Malloc: 161
901 memset: <>
902 P_LoadVertexes: void (int lump), <p_setup.c 122>
903 W_LumpLength: 164
904 Z_Malloc: 161
905 W_CacheLumpNum: 159
906 SHORT: <>
907 Z_Free: 76
908 P_LoadSectors: void (int lump), <p_setup.c 231>
909 W_LumpLength: 164
910 Z_Malloc: 161
911 memset: <>
912 W_CacheLumpNum: 159
913 SHORT: <>
914 R_FlatNumForName: 246
915 Z_Free: 76
916 P_LoadSideDefs: void (int lump), <p_setup.c 438>
917 W_LumpLength: 164
918 Z_Malloc: 161
919 memset: <>
920 W_CacheLumpNum: 159
921 SHORT: <>
922 R_TextureNumForName: 239
923 Z_Free: 76
924 P_LoadLineDefs: void (int lump), <p_setup.c 357>
925 W_LumpLength: 164
926 Z_Malloc: 161
927 memset: <>
928 W_CacheLumpNum: 159
929 SHORT: <>
930 FixedDiv: 227
931 Z_Free: 76
932 P_LoadSubsectors: void (int lump), <p_setup.c 202>
933 W_LumpLength: 164
934 Z_Malloc: 161
935 W_CacheLumpNum: 159
936 memset: <>
937 SHORT: <>
938 Z_Free: 76
939 P_LoadNodes: void (int lump), <p_setup.c 264>
940 W_LumpLength: 164
941 Z_Malloc: 161
942 W_CacheLumpNum: 159
943 SHORT: <>
944 Z_Free: 76
945 P_LoadSegs: void (int lump), <p_setup.c 159>
946 W_LumpLength: 164
947 Z_Malloc: 161
948 memset: <>
949 W_CacheLumpNum: 159
950 SHORT: <>
951 Z_Free: 76
952 W_CacheLumpNum: 159
953 P_GroupLines: void (void), <p_setup.c 499>
954 Z_Malloc: 161
955 M_ClearBox: void (fixed_t *box), <m_bbox.c 39>
956 M_AddToBox: 156
957 I_Error: 18
958 P_LoadThings: void (int lump), <p_setup.c 301>
959 W_CacheLumpNum: 159
960 W_LumpLength: 164
961 SHORT: <>
962 P_SpawnMapThing: void (mapthing_t *mthing), <p_mobj.c 708>
963 memcpy: <>
964 P_SpawnPlayer: 784
965 I_Error: 18
966 P_SpawnMobj: 576
967 P_Random: 526
968 Z_Free: 76
969 G_DeathMatchSpawnPlayer: 524
970 P_SpawnSpecials: void (void), <p_spec.c 1239>
971 W_CheckNumForName: 144
972 M_CheckParm: 81
973 atoi: <>
974 P_SpawnLightFlash: void (sector_t *sector), <p_lights.c 124>
975 Z_Malloc: 161
976 P_AddThinker: 595
977 T_LightFlash: void (lightflash_t *flash), <p_lights.c 98>
978 P_Random: 526
979 P_FindMinSurroundingLight: 686
980 P_Random: 526
981 P_SpawnStrobeFlash: 682
982 P_SpawnGlowingLight: void (sector_t *sector), <p_lights.c 341>
983 Z_Malloc: 161
984 P_AddThinker: 595
985 P_FindMinSurroundingLight: 686
986 T_Glow: void (glow_t *g), <p_lights.c 314>
987 P_SpawnDoorCloseIn30: void (sector_t *sec), <p_doors.c 505>
988 Z_Malloc: 161
989 P_AddThinker: 595
990 T_VerticalDoor: 596
991 P_SpawnDoorRaiseIn5Mins: void (sector_t *sec,int secnum), <p_doors.c 529>
992 Z_Malloc: 161
993 P_AddThinker: 595
994 T_VerticalDoor: 596
995 P_FindLowestCeilingSurrounding: 612
996 P_SpawnFireFlicker: void (sector_t *sector), <p_lights.c 68>
997 Z_Malloc: 161
998 P_AddThinker: 595
999 T_FireFlicker: void (fireflicker_t *flick), <p_lights.c 46>
1000 P_Random: 526
1001 P_FindMinSurroundingLight: 686
1002 memset: <>
1003 R_PrecacheLevel: void (void), <r_data.c 743>
1004 alloca: <>
1005 memset: <>
1006 W_CacheLumpNum: 159
1007 acp1: <>
1008 P_MobjThinker: 582
1009 I_GetTime: 25
1010 Z_CheckHeap: void (void), <z_zone.c 399>
1011 I_Error: 18
1012 G_DoNewGame: void (void), <g_game.c 1345>
1013 G_InitNew: void (skill_t skill,int episode,int map), <g_game.c 1366>
1014 S_ResumeSound: void (void), <s_sound.c 506>
1015 I_ResumeSong: void (int handle), <i_sound.c 854>
1016 M_ClearRandom: void (void), <m_random.c 69>
1017 R_TextureNumForName: 239
1018 G_DoLoadLevel: 872
1019 G_DoLoadGame: void (void), <g_game.c 1201>
1020 M_ReadFile: int (char const *name,byte **buffer), <m_misc.c 141>
1021 open: <>
1022 I_Error: 18
1023 fstat: <>
1024 Z_Malloc: 161
1025 read: <>
1026 close: <>
1027 memset: <>
1028 sprintf: <>
1029 strcmp: <>
1030 G_InitNew: 1013
1031 P_UnArchivePlayers: void (void), <p_saveg.c 79>
1032 PADSAVEP: <>
1033 memcpy: <>
1034 P_UnArchiveWorld: void (void), <p_saveg.c 167>
1035 P_UnArchiveThinkers: void (void), <p_saveg.c 266>
1036 acp1: <>
1037 P_MobjThinker: 582
1038 P_RemoveMobj: 570
1039 Z_Free: 76
1040 P_InitThinkers: 884
1041 PADSAVEP: <>
1042 Z_Malloc: 161
1043 memcpy: <>
1044 P_SetThingPosition: 580
1045 P_AddThinker: 595
1046 I_Error: 18
1047 P_UnArchiveSpecials: void (void), <p_saveg.c 475>
1048 PADSAVEP: <>
1049 Z_Malloc: 161
1050 memcpy: <>
1051 T_MoveCeiling: 641
1052 P_AddThinker: 595
1053 P_AddActiveCeiling: 652
1054 T_VerticalDoor: 596
1055 T_MoveFloor: 623
1056 T_PlatRaise: 661
1057 P_AddActivePlat: 676
1058 T_LightFlash: 977
1059 T_StrobeFlash: 685
1060 T_Glow: 986
1061 I_Error: 18
1062 I_Error: 18
1063 Z_Free: 76
1064 R_ExecuteSetViewSize: void (void), <r_main.c 671>
1065 colfunc: void (*)(void), <r_main.c 125>
1066 R_DrawColumn: void (void), <r_draw.c 155>
1067 I_Error: 18
1068 R_DrawFuzzColumn: void (void), <r_draw.c 285>
1069 I_Error: 18
1070 R_DrawTranslatedColumn: void (void), <r_draw.c 385>
1071 I_Error: 18
1072 spanfunc: void (*)(void), <r_main.c 129>
1073 R_DrawSpan: void (void), <r_draw.c 570>
1074 I_Error: 18
1075 R_DrawColumnLow: void (void), <r_draw.c 211>
1076 I_Error: 18
1077 R_DrawSpanLow: void (void), <r_draw.c 643>
1078 I_Error: 18
1079 R_InitBuffer: void (int width,int height), <r_draw.c 697>
1080 R_InitTextureMapping: void (void), <r_main.c 544>
1081 FixedDiv: 227
1082 FixedMul: 440
1083 abs: <>
1084 FixedDiv: 227
1085 R_FillBackScreen: void (void), <r_draw.c 731>
1086 W_CacheLumpName: 158
1087 memcpy: <>
1088 V_DrawPatch: 152
1089 G_DoSaveGame: void (void), <g_game.c 1270>
1090 M_CheckParm: 81
1091 sprintf: <>
1092 memcpy: <>
1093 memset: <>
1094 P_ArchivePlayers: void (void), <p_saveg.c 47>
1095 PADSAVEP: <>
1096 memcpy: <>
1097 P_ArchiveWorld: void (void), <p_saveg.c 114>
1098 P_ArchiveThinkers: void (void), <p_saveg.c 232>
1099 acp1: <>
1100 P_MobjThinker: 582
1101 PADSAVEP: <>
1102 memcpy: <>
1103 P_ArchiveSpecials: void (void), <p_saveg.c 355>
1104 PADSAVEP: <>
1105 memcpy: <>
1106 acp1: <>
1107 T_MoveCeiling: 641
1108 T_VerticalDoor: 596
1109 T_MoveFloor: 623
1110 T_PlatRaise: 661
1111 T_LightFlash: 977
1112 T_StrobeFlash: 685
1113 T_Glow: 986
1114 I_Error: 18
1115 M_WriteFile: 72
1116 R_FillBackScreen: 1085
1117 G_DoPlayDemo: void (void), <g_game.c 1582>
1118 W_CacheLumpName: 158
1119 fprintf: <>
1120 G_InitNew: 1013
1121 G_DoCompleted: void (void), <g_game.c 1020>
1122 G_PlayerFinishLevel: void (int player), <g_game.c 779>
1123 memset: <>
1124 AM_Stop: 546
1125 memcpy: <>
1126 WI_Start: void (wbstartstruct_t *wbstartstruct), <wi_stuff.c 1838>
1127 WI_initVariables: void (wbstartstruct_t *wbstartstruct), <wi_stuff.c 1796>
1128 RNGCHECK: <>
1129 WI_loadData: void (void), <wi_stuff.c 1538>
1130 strcpy: <>
1131 sprintf: <>
1132 W_CacheLumpName: 158
1133 V_DrawPatch: 152
1134 Z_Malloc: 161
1135 WI_initDeathmatchStats: void (void), <wi_stuff.c 849>
1136 WI_initAnimatedBack: void (void), <wi_stuff.c 503>
1137 M_Random: 441
1138 WI_initNetgameStats: void (void), <wi_stuff.c 1078>
1139 WI_fragSum: int (int playernum), <wi_stuff.c 818>
1140 WI_initAnimatedBack: 1136
1141 WI_initStats: void (void), <wi_stuff.c 1318>
1142 WI_initAnimatedBack: 1136
1143 F_StartFinale: void (void), <f_finale.c 96>
1144 S_ChangeMusic: 553
1145 G_DoWorldDone: void (void), <g_game.c 1172>
1146 G_DoLoadLevel: 872
1147 M_ScreenShot: void (void), <m_misc.c 503>
1148 I_ReadScreen: void (byte *scr), <i_video.c 527>
1149 memcpy: <>
1150 strcpy: <>
1151 access: <>
1152 I_Error: 18
1153 WritePCXfile: void (char *filename,byte *data,int width,int height,byte *palette), <m_misc.c 443>
1154 Z_Malloc: 161
1155 SHORT: <>
1156 memset: <>
1157 M_WriteFile: 72
1158 Z_Free: 76
1159 W_CacheLumpName: 158
1160 memcpy: <>
1161 G_ReadDemoTiccmd: void (ticcmd_t *cmd), <g_game.c 1491>
1162 G_CheckDemoStatus: 24
1163 G_WriteDemoTiccmd: void (ticcmd_t *cmd), <g_game.c 1506>
1164 G_CheckDemoStatus: 24
1165 G_ReadDemoTiccmd: 1161
1166 sprintf: <>
1167 I_Error: 18
1168 S_PauseSound: void (void), <s_sound.c 497>
1169 I_PauseSong: void (int handle), <i_sound.c 848>
1170 S_ResumeSound: 1014
1171 strcpy: <>
1172 P_Ticker: void (void), <p_tick.c 130>
1173 P_PlayerThink: void (player_t *player), <p_user.c 236>
1174 P_DeathThink: void (player_t *player), <p_user.c 182>
1175 P_MovePsprites: void (player_t *player), <p_pspr.c 851>
1176 P_SetPsprite: 544
1177 P_CalcHeight: void (player_t *player), <p_user.c 77>
1178 FixedMul: 440
1179 R_PointToAngle2: 437
1180 P_MovePlayer: void (player_t *player), <p_user.c 148>
1181 P_Thrust: void (player_t *player,angle_t angle,fixed_t move), <p_user.c 60>
1182 FixedMul: 440
1183 P_SetMobjState: 569
1184 P_CalcHeight: 1177
1185 P_PlayerInSpecialSector: void (player_t *player), <p_spec.c 1009>
1186 P_DamageMobj: 537
1187 P_Random: 526
1188 G_ExitLevel: 702
1189 I_Error: 18
1190 P_UseLines: void (player_t *player), <p_map.c 1130>
1191 P_PathTraverse: 710
1192 PTR_UseTraverse: boolean (intercept_t *in), <p_map.c 1095>
1193 P_LineOpening: 732
1194 S_StartSound: 432
1195 P_PointOnLineSide: 589
1196 P_UseSpecialLine: boolean (mobj_t *thing,line_t *line,int side), <p_switch.c 277>
1197 EV_VerticalDoor: void (line_t *line,mobj_t *thing), <p_doors.c 355>
1198 S_StartSound: 432
1199 Z_Malloc: 161
1200 P_AddThinker: 595
1201 T_VerticalDoor: 596
1202 open: <>
1203 P_FindLowestCeilingSurrounding: 612
1204 EV_BuildStairs: 653
1205 P_ChangeSwitchTexture: void (line_t *line,int useAgain), <p_switch.c 202>
1206 S_StartSound: 432
1207 P_StartButton: void (line_t *line,bwhere_e w,int texture,int time), <p_switch.c 156>
1208 I_Error: 18
1209 EV_DoDonut: int (line_t *line), <p_spec.c 1163>
1210 P_FindSectorFromLineTag: 593
1211 getNextSector: 613
1212 Z_Malloc: 161
1213 P_AddThinker: 595
1214 T_MoveFloor: 623
1215 G_ExitLevel: 702
1216 EV_DoPlat: 658
1217 EV_DoFloor: 619
1218 EV_DoDoor: 592
1219 EV_DoCeiling: 638
1220 close: <>
1221 G_SecretExitLevel: 707
1222 open: <>
1223 EV_DoLockedDoor: int (line_t *line,vldoor_e type,mobj_t *thing), <p_doors.c 208>
1224 S_StartSound: 432
1225 EV_DoDoor: 592
1226 EV_LightTurnOn: 678
1227 P_MovePsprites: 1175
1228 P_RunThinkers: void (void), <p_tick.c 101>
1229 Z_Free: 76
1230 acp1: <>
1231 P_UpdateSpecials: void (void), <p_spec.c 1083>
1232 G_ExitLevel: 702
1233 S_StartSound: 432
1234 memset: <>
1235 P_RespawnSpecials: void (void), <p_mobj.c 578>
1236 R_PointInSubsector: 529
1237 P_SpawnMobj: 576
1238 S_StartSound: 432
1239 ST_Ticker: void (void), <st_stuff.c 988>
1240 M_Random: 441
1241 ST_updateWidgets: void (void), <st_stuff.c 924>
1242 ST_updateFaceWidget: void (void), <st_stuff.c 752>
1243 ST_calcPainOffset: int (void), <st_stuff.c 729>
1244 R_PointToAngle2: 437
1245 AM_Ticker: void (void), <am_map.c 805>
1246 AM_doFollowPlayer: void (void), <am_map.c 760>
1247 FTOM: <>
1248 MTOF: <>
1249 AM_changeWindowScale: void (void), <am_map.c 741>
1250 FixedMul: 440
1251 FixedDiv: 227
1252 AM_minOutWindowScale: 845
1253 AM_maxOutWindowScale: void (void), <am_map.c 602>
1254 FixedDiv: 227
1255 AM_activateNewScale: 847
1256 AM_activateNewScale: 847
1257 AM_changeWindowLoc: 837
1258 HU_Ticker: void (void), <hu_stuff.c 505>
1259 HUlib_addMessageToSText: void (hu_stext_t *s,char *prefix,char *msg), <hu_lib.c 218>
1260 HUlib_addLineToSText: void (hu_stext_t *s), <hu_lib.c 200>
1261 HUlib_clearTextLine: 810
1262 HUlib_addCharToTextLine: 813
1263 HUlib_keyInIText: 822
1264 S_StartSound: 432
1265 HUlib_resetIText: 817
1266 WI_Ticker: void (void), <wi_stuff.c 1503>
1267 S_ChangeMusic: 553
1268 WI_checkForAccelerate: void (void), <wi_stuff.c 1470>
1269 WI_updateDeathmatchStats: void (void), <wi_stuff.c 878>
1270 WI_updateAnimatedBack: void (void), <wi_stuff.c 532>
1271 M_Random: 441
1272 WI_fragSum: 1139
1273 S_StartSound: 432
1274 WI_initNoState: void (void), <wi_stuff.c 730>
1275 WI_initShowNextLoc: void (void), <wi_stuff.c 752>
1276 WI_initAnimatedBack: 1136
1277 WI_updateNetgameStats: void (void), <wi_stuff.c 1106>
1278 WI_updateAnimatedBack: 1270
1279 WI_fragSum: 1139
1280 S_StartSound: 432
1281 WI_initNoState: 1274
1282 WI_initShowNextLoc: 1275
1283 WI_updateStats: void (void), <wi_stuff.c 1330>
1284 WI_updateAnimatedBack: 1270
1285 S_StartSound: 432
1286 WI_initNoState: 1274
1287 WI_initShowNextLoc: 1275
1288 WI_updateShowNextLoc: void (void), <wi_stuff.c 761>
1289 WI_updateAnimatedBack: 1270
1290 WI_initNoState: 1274
1291 WI_updateNoState: void (void), <wi_stuff.c 737>
1292 WI_updateAnimatedBack: 1270
1293 WI_End: void (void), <wi_stuff.c 724>
1294 G_WorldDone: void (void), <g_game.c 1147>
1295 F_StartFinale: 1143
1296 F_Ticker: void (void), <f_finale.c 207>
1297 F_StartCast: void (void), <f_finale.c 377>
1298 S_ChangeMusic: 553
1299 F_CastTicker: void (void), <f_finale.c 395>
1300 S_StartSound: 432
1301 strlen: <>
1302 S_StartMusic: 863
1303 D_PageTicker: void (void), <d_main.c 423>
1304 D_AdvanceDemo: 71
1305 TryRunTics: void (void), <d_net.c 636>
1306 I_GetTime: 25
1307 NetUpdate: void (void), <d_net.c 368>
1308 I_GetTime: 25
1309 I_StartTic: 323
1310 D_ProcessEvents: 417
1311 G_BuildTiccmd: 858
1312 I_Error: 18
1313 HSendPacket: 31
1314 GetPackets: void (void), <d_net.c 261>
1315 HGetPacket: 332
1316 ExpandTics: 36
1317 strcpy: <>
1318 G_CheckDemoStatus: 24
1319 I_Error: 18
1320 fprintf: <>
1321 fprintf: <>
1322 I_Error: 18
1323 M_Ticker: 866
1324 D_DoAdvanceDemo: 862
1325 G_Ticker: 867
1326 S_UpdateSounds: void (void *listener_p), <s_sound.c 519>
1327 I_SoundIsPlaying: 444
1328 S_StopChannel: 443
1329 S_AdjustSoundParams: 435
1330 I_UpdateSoundParams: void (int handle,int vol,int sep,int pitch), <i_sound.c 676>
1331 D_Display: void (void), <d_main.c 193>
1332 R_ExecuteSetViewSize: 1064
1333 wipe_StartScreen: int (int x,int y,int width,int height), <f_wipe.c 238>
1334 I_ReadScreen: 1148
1335 HU_Erase: void (void), <hu_stuff.c 496>
1336 HUlib_eraseSText: void (hu_stext_t *s), <hu_lib.c 254>
1337 HUlib_eraseTextLine: void (hu_textline_t *l), <hu_lib.c 143>
1338 SHORT: <>
1339 R_VideoErase: void (unsigned ofs,int count), <r_draw.c 819>
1340 memcpy: <>
1341 HUlib_eraseIText: void (hu_itext_t *it), <hu_lib.c 347>
1342 HUlib_eraseTextLine: 1337
1343 HUlib_eraseTextLine: 1337
1344 AM_Drawer: void (void), <am_map.c 1332>
1345 AM_clearFB: void (int color), <am_map.c 833>
1346 memset: <>
1347 AM_drawGrid: void (int color), <am_map.c 1071>
1348 AM_drawMline: void (mline_t *ml,int color), <am_map.c 1057>
1349 AM_clipMline: boolean (mline_t *ml,fline_t *fl), <am_map.c 848>
1350 CXMTOF: <>
1351 CYMTOF: <>
1352 DOOUTCODE: <>
1353 AM_drawFline: void (fline_t *fl,int color), <am_map.c 979>
1354 fprintf: <>
1355 PUTDOT: <>
1356 AM_drawWalls: void (void), <am_map.c 1117>
1357 AM_drawMline: 1348
1358 AM_drawPlayers: void (void), <am_map.c 1240>
1359 AM_drawLineCharacter: void (mline_t *lineguy,int lineguylines,fixed_t scale,angle_t angle,int color,fixed_t x,fixed_t y), <am_map.c 1193>
1360 FixedMul: 440
1361 AM_rotate: void (fixed_t *x,fixed_t *y,angle_t a), <am_map.c 1174>
1362 FixedMul: 440
1363 AM_drawMline: 1348
1364 AM_drawThings: void (int colors,int colorrange), <am_map.c 1286>
1365 AM_drawLineCharacter: 1359
1366 AM_drawCrosshair: void (int color), <am_map.c 1326>
1367 AM_drawMarks: void (void), <am_map.c 1305>
1368 CXMTOF: <>
1369 CYMTOF: <>
1370 V_DrawPatch: 152
1371 V_MarkRect: 155
1372 ST_Drawer: void (boolean fullscreen,boolean refresh), <st_stuff.c 1108>
1373 ST_doPaletteStuff: void (void), <st_stuff.c 1000>
1374 W_CacheLumpNum: 159
1375 I_SetPalette: 516
1376 ST_doRefresh: void (void), <st_stuff.c 1089>
1377 ST_refreshBackground: void (void), <st_stuff.c 499>
1378 V_DrawPatch: 152
1379 V_CopyRect: void (int srcx,int srcy,int srcscrn,int width,int height,int destx,int desty,int destscrn), <v_video.c 159>
1380 I_Error: 18
1381 V_MarkRect: 155
1382 memcpy: <>
1383 ST_drawWidgets: void (boolean refresh), <st_stuff.c 1054>
1384 STlib_updateNum: void (st_number_t *n,boolean refresh), <st_lib.c 154>
1385 STlib_drawNum: void (st_number_t *n,boolean refresh), <st_lib.c 92>
1386 SHORT: <>
1387 I_Error: 18
1388 V_CopyRect: 1379
1389 V_DrawPatch: 152
1390 STlib_updatePercent: void (st_percent_t *per,int refresh), <st_lib.c 181>
1391 V_DrawPatch: 152
1392 STlib_updateNum: 1384
1393 STlib_updateBinIcon: void (st_binicon_t *bi,boolean refresh), <st_lib.c 265>
1394 SHORT: <>
1395 I_Error: 18
1396 V_DrawPatch: 152
1397 V_CopyRect: 1379
1398 STlib_updateMultIcon: void (st_multicon_t *mi,boolean refresh), <st_lib.c 213>
1399 SHORT: <>
1400 I_Error: 18
1401 V_CopyRect: 1379
1402 V_DrawPatch: 152
1403 ST_diffDraw: void (void), <st_stuff.c 1102>
1404 ST_drawWidgets: 1383
1405 WI_Drawer: void (void), <wi_stuff.c 1772>
1406 WI_drawDeathmatchStats: void (void), <wi_stuff.c 981>
1407 WI_slamBackground: void (void), <wi_stuff.c 406>
1408 memcpy: <>
1409 V_MarkRect: 155
1410 WI_drawAnimatedBack: void (void), <wi_stuff.c 583>
1411 V_DrawPatch: 152
1412 WI_drawLF: void (void), <wi_stuff.c 421>
1413 V_DrawPatch: 152
1414 SHORT: <>
1415 V_DrawPatch: 152
1416 SHORT: <>
1417 WI_drawNum: int (int x,int y,int n,int digits), <wi_stuff.c 613>
1418 SHORT: <>
1419 V_DrawPatch: 152
1420 WI_drawNetgameStats: void (void), <wi_stuff.c 1261>
1421 SHORT: <>
1422 WI_slamBackground: 1407
1423 WI_drawAnimatedBack: 1410
1424 WI_drawLF: 1412
1425 V_DrawPatch: 152
1426 WI_drawPercent: void (int x,int y,int p), <wi_stuff.c 670>
1427 V_DrawPatch: 152
1428 WI_drawNum: 1417
1429 WI_drawNum: 1417
1430 WI_drawStats: void (void), <wi_stuff.c 1436>
1431 SHORT: <>
1432 WI_slamBackground: 1407
1433 WI_drawAnimatedBack: 1410
1434 WI_drawLF: 1412
1435 V_DrawPatch: 152
1436 WI_drawPercent: 1426
1437 WI_drawTime: void (int x,int y,int t), <wi_stuff.c 689>
1438 WI_drawNum: 1417
1439 SHORT: <>
1440 V_DrawPatch: 152
1441 WI_drawShowNextLoc: void (void), <wi_stuff.c 771>
1442 WI_slamBackground: 1407
1443 WI_drawAnimatedBack: 1410
1444 WI_drawEL: void (void), <wi_stuff.c 439>
1445 V_DrawPatch: 152
1446 SHORT: <>
1447 WI_drawOnLnode: void (int n,patch_t *c[]), <wi_stuff.c 457>
1448 SHORT: <>
1449 V_DrawPatch: 152
1450 printf: <>
1451 WI_drawNoState: void (void), <wi_stuff.c 812>
1452 WI_drawShowNextLoc: 1441
1453 F_Drawer: void (void), <f_finale.c 700>
1454 F_CastDrawer: void (void), <f_finale.c 579>
1455 V_DrawPatch: 152
1456 W_CacheLumpName: 158
1457 F_CastPrint: void (char *text), <f_finale.c 523>
1458 toupper: <>
1459 SHORT: <>
1460 V_DrawPatch: 152
1461 W_CacheLumpNum: 159
1462 V_DrawPatchFlipped: void (int x,int y,int scrn,patch_t *patch), <v_video.c 272>
1463 SHORT: <>
1464 fprintf: <>
1465 I_Error: 18
1466 V_MarkRect: 155
1467 LONG: <>
1468 F_TextWrite: void (void), <f_finale.c 261>
1469 W_CacheLumpName: 158
1470 memcpy: <>
1471 V_MarkRect: 155
1472 toupper: <>
1473 SHORT: <>
1474 V_DrawPatch: 152
1475 V_DrawPatch: 152
1476 W_CacheLumpName: 158
1477 F_BunnyScroll: void (void), <f_finale.c 644>
1478 W_CacheLumpName: 158
1479 V_MarkRect: 155
1480 F_DrawPatchCol: void (int x,patch_t *patch,int col), <f_finale.c 611>
1481 LONG: <>
1482 V_DrawPatch: 152
1483 S_StartSound: 432
1484 sprintf: <>
1485 D_PageDrawer: void (void), <d_main.c 434>
1486 V_DrawPatch: 152
1487 W_CacheLumpName: 158
1488 I_UpdateNoBlit: void (void), <i_video.c 344>
1489 R_RenderPlayerView: void (player_t *player), <r_main.c 870>
1490 R_SetupFrame: void (player_t *player), <r_main.c 830>
1491 R_ClearClipSegs: void (void), <r_bsp.c 245>
1492 R_ClearDrawSegs: void (void), <r_bsp.c 68>
1493 R_ClearPlanes: void (void), <r_plane.c 185>
1494 memset: <>
1495 FixedDiv: 227
1496 R_ClearSprites: void (void), <r_things.c 317>
1497 NetUpdate: 1307
1498 R_RenderBSPNode: void (int bspnum), <r_bsp.c 552>
1499 R_Subsector: void (int num), <r_bsp.c 497>
1500 I_Error: 18
1501 R_FindPlane: visplane_t * (fixed_t height,int picnum,int lightlevel), <r_plane.c 219>
1502 I_Error: 18
1503 memset: <>
1504 R_AddSprites: void (sector_t *sec), <r_things.c 613>
1505 R_ProjectSprite: void (mobj_t *thing), <r_things.c 452>
1506 FixedMul: 440
1507 FixedDiv: 227
1508 abs: <>
1509 I_Error: 18
1510 R_PointToAngle: 438
1511 R_NewVisSprite: vissprite_t * (void), <r_things.c 328>
1512 R_AddLine: void (seg_t *line), <r_bsp.c 259>
1513 R_PointToAngle: 438
1514 R_ClipPassWallSegment: void (int first,int last), <r_bsp.c 198>
1515 R_StoreWallRange: void (int start,int stop), <r_segs.c 376>
1516 I_Error: 18
1517 abs: <>
1518 R_PointToDist: fixed_t (fixed_t x,fixed_t y), <r_main.c 393>
1519 abs: <>
1520 FixedDiv: 227
1521 FixedMul: 440
1522 R_ScaleFromGlobalAngle: fixed_t (angle_t visangle), <r_main.c 453>
1523 FixedDiv: 227
1524 abs: <>
1525 FixedMul: 440
1526 FixedDiv: 227
1527 R_CheckPlane: visplane_t * (visplane_t *pl,int start,int stop), <r_plane.c 267>
1528 memset: <>
1529 R_RenderSegLoop: void (void), <r_segs.c 206>
1530 FixedMul: 440
1531 R_GetColumn: byte * (int tex,int col), <r_data.c 384>
1532 W_CacheLumpNum: 159
1533 R_GenerateComposite: void (int texnum), <r_data.c 228>
1534 Z_Malloc: 161
1535 W_CacheLumpNum: 159
1536 SHORT: <>
1537 LONG: <>
1538 R_DrawColumnInCache: void (column_t *patch,byte *cache,int originy,int cacheheight), <r_data.c 186>
1539 memcpy: <>
1540 Z_ChangeTag: <>
1541 colfunc: void (*)(void), <r_main.c 125>
1542 memcpy: <>
1543 R_ClipSolidWallSegment: void (int first,int last), <r_bsp.c 105>
1544 R_StoreWallRange: 1515
1545 R_PointOnSide: 530
1546 R_RenderBSPNode: 1498
1547 R_CheckBBox: boolean (fixed_t *bspcoord), <r_bsp.c 381>
1548 R_PointToAngle: 438
1549 R_DrawPlanes: void (void), <r_plane.c 367>
1550 I_Error: 18
1551 R_GetColumn: 1531
1552 colfunc: void (*)(void), <r_main.c 125>
1553 W_CacheLumpNum: 159
1554 abs: <>
1555 R_MakeSpans: void (int x,int t1,int b1,int t2,int b2), <r_plane.c 332>
1556 R_MapPlane: void (int y,int x1,int x2), <r_plane.c 122>
1557 I_Error: 18
1558 FixedMul: 440
1559 spanfunc: void (*)(void), <r_main.c 129>
1560 Z_ChangeTag: <>
1561 R_DrawMasked: void (void), <r_things.c 958>
1562 R_SortVisSprites: void (void), <r_things.c 787>
1563 R_DrawSprite: void (vissprite_t *spr), <r_things.c 842>
1564 R_PointOnSegSide: int (fixed_t x,fixed_t y,seg_t *line), <r_main.c 216>
1565 FixedMul: 440
1566 R_RenderMaskedSegRange: void (drawseg_t *ds,int x1,int x2), <r_segs.c 104>
1567 FixedMul: 440
1568 R_GetColumn: 1531
1569 R_DrawMaskedColumn: void (column_t *column), <r_things.c 351>
1570 colfunc: void (*)(void), <r_main.c 125>
1571 R_DrawVisSprite: void (vissprite_t *vis,int x1,int x2), <r_things.c 398>
1572 W_CacheLumpNum: 159
1573 colfunc: void (*)(void), <r_main.c 125>
1574 R_DrawTranslatedColumn: 1070
1575 abs: <>
1576 FixedMul: 440
1577 SHORT: <>
1578 I_Error: 18
1579 LONG: <>
1580 R_DrawMaskedColumn: 1569
1581 R_RenderMaskedSegRange: 1566
1582 R_DrawPlayerSprites: void (void), <r_things.c 746>
1583 R_DrawPSprite: void (pspdef_t *psp), <r_things.c 646>
1584 I_Error: 18
1585 FixedMul: 440
1586 R_DrawVisSprite: 1571
1587 HU_Drawer: void (void), <hu_stuff.c 486>
1588 HUlib_drawSText: void (hu_stext_t *s), <hu_lib.c 231>
1589 HUlib_drawTextLine: void (hu_textline_t *l,boolean drawcursor), <hu_lib.c 101>
1590 toupper: <>
1591 SHORT: <>
1592 V_DrawPatchDirect: 151
1593 HUlib_drawIText: void (hu_itext_t *it), <hu_lib.c 336>
1594 HUlib_drawTextLine: 1589
1595 HUlib_drawTextLine: 1589
1596 I_SetPalette: 516
1597 W_CacheLumpName: 158
1598 R_FillBackScreen: 1085
1599 R_DrawViewBorder: void (void), <r_draw.c 843>
1600 R_VideoErase: 1339
1601 V_MarkRect: 155
1602 V_DrawPatchDirect: 151
1603 M_Drawer: void (void), <m_menu.c 1740>
1604 M_StringHeight: int (char *string), <m_menu.c 1278>
1605 SHORT: <>
1606 strlen: <>
1607 strlen: <>
1608 memset: <>
1609 strncpy: <>
1610 strcpy: <>
1611 M_StringWidth: 427
1612 M_WriteText: void (int x,int y,char *string), <m_menu.c 1298>
1613 toupper: <>
1614 SHORT: <>
1615 V_DrawPatchDirect: 151
1616 SHORT: <>
1617 V_DrawPatchDirect: 151
1618 W_CacheLumpName: 158
1619 NetUpdate: 1307
1620 I_FinishUpdate: void (void), <i_video.c 352>
1621 I_GetTime: 25
1622 XShmPutImage: <>
1623 I_Error: 18
1624 I_GetEvent: 325
1625 XPutImage: <>
1626 XSync: <>
1627 wipe_EndScreen: int (int x,int y,int width,int height), <f_wipe.c 250>
1628 I_ReadScreen: 1148
1629 V_DrawBlock: void (int x,int y,int scrn,int width,int height,byte *src), <v_video.c 406>
1630 I_Error: 18
1631 V_MarkRect: 155
1632 memcpy: <>
1633 I_GetTime: 25
1634 wipe_ScreenWipe: int (int wipeno,int x,int y,int width,int height,int ticks), <f_wipe.c 263>
1635 wipe_initColorXForm: int (int width,int height,int ticks), <f_wipe.c 74>
1636 memcpy: <>
1637 wipe_doColorXForm: int (int width,int height,int ticks), <f_wipe.c 84>
1638 wipe_exitColorXForm: int (int width,int height,int ticks), <f_wipe.c 130>
1639 wipe_initMelt: int (int width,int height,int ticks), <f_wipe.c 142>
1640 memcpy: <>
1641 wipe_shittyColMajorXform: void (short *array,int width,int height), <f_wipe.c 52>
1642 Z_Malloc: 161
1643 memcpy: <>
1644 Z_Free: 76
1645 Z_Malloc: 161
1646 M_Random: 441
1647 wipe_doMelt: int (int width,int height,int ticks), <f_wipe.c 173>
1648 wipe_exitMelt: int (int width,int height,int ticks), <f_wipe.c 228>
1649 Z_Free: 76
1650 I_UpdateSound: void (void), <i_sound.c 539>
1651 fprintf: <>
1652 I_SubmitSound: void (void), <i_sound.c 666>
1653 write: <>
1654 G_TimeDemo: void (char *name), <g_game.c 1625>
1655 M_CheckParm: 81
1656 G_LoadGame: 505
1657 G_InitNew: 1013
1658 D_StartTitle: 495
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.