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1.1 ! root 1: // Emacs style mode select -*- C++ -*- ! 2: //----------------------------------------------------------------------------- ! 3: // ! 4: // $Id:$ ! 5: // ! 6: // Copyright (C) 1993-1996 by id Software, Inc. ! 7: // ! 8: // This source is available for distribution and/or modification ! 9: // only under the terms of the DOOM Source Code License as ! 10: // published by id Software. All rights reserved. ! 11: // ! 12: // The source is distributed in the hope that it will be useful, ! 13: // but WITHOUT ANY WARRANTY; without even the implied warranty of ! 14: // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License ! 15: // for more details. ! 16: // ! 17: // DESCRIPTION: ! 18: // ! 19: // ! 20: //----------------------------------------------------------------------------- ! 21: ! 22: ! 23: #ifndef __M_RANDOM__ ! 24: #define __M_RANDOM__ ! 25: ! 26: ! 27: #include "doomtype.h" ! 28: ! 29: ! 30: ! 31: // Returns a number from 0 to 255, ! 32: // from a lookup table. ! 33: int M_Random (void); ! 34: ! 35: // As M_Random, but used only by the play simulation. ! 36: int P_Random (void); ! 37: ! 38: // Fix randoms for demos. ! 39: void M_ClearRandom (void); ! 40: ! 41: ! 42: #endif ! 43: //----------------------------------------------------------------------------- ! 44: // ! 45: // $Log:$ ! 46: // ! 47: //-----------------------------------------------------------------------------
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