Annotation of doom/r_things.h, revision 1.1.1.1

1.1       root        1: // Emacs style mode select   -*- C++ -*- 
                      2: //-----------------------------------------------------------------------------
                      3: //
                      4: // $Id:$
                      5: //
                      6: // Copyright (C) 1993-1996 by id Software, Inc.
                      7: //
                      8: // This source is available for distribution and/or modification
                      9: // only under the terms of the DOOM Source Code License as
                     10: // published by id Software. All rights reserved.
                     11: //
                     12: // The source is distributed in the hope that it will be useful,
                     13: // but WITHOUT ANY WARRANTY; without even the implied warranty of
                     14: // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
                     15: // for more details.
                     16: //
                     17: // DESCRIPTION:
                     18: //     Rendering of moving objects, sprites.
                     19: //
                     20: //-----------------------------------------------------------------------------
                     21: 
                     22: 
                     23: #ifndef __R_THINGS__
                     24: #define __R_THINGS__
                     25: 
                     26: 
                     27: #ifdef __GNUG__
                     28: #pragma interface
                     29: #endif
                     30: 
                     31: #define MAXVISSPRITES          128
                     32: 
                     33: extern vissprite_t     vissprites[MAXVISSPRITES];
                     34: extern vissprite_t*    vissprite_p;
                     35: extern vissprite_t     vsprsortedhead;
                     36: 
                     37: // Constant arrays used for psprite clipping
                     38: //  and initializing clipping.
                     39: extern short           negonearray[SCREENWIDTH];
                     40: extern short           screenheightarray[SCREENWIDTH];
                     41: 
                     42: // vars for R_DrawMaskedColumn
                     43: extern short*          mfloorclip;
                     44: extern short*          mceilingclip;
                     45: extern fixed_t         spryscale;
                     46: extern fixed_t         sprtopscreen;
                     47: 
                     48: extern fixed_t         pspritescale;
                     49: extern fixed_t         pspriteiscale;
                     50: 
                     51: 
                     52: void R_DrawMaskedColumn (column_t* column);
                     53: 
                     54: 
                     55: void R_SortVisSprites (void);
                     56: 
                     57: void R_AddSprites (sector_t* sec);
                     58: void R_AddPSprites (void);
                     59: void R_DrawSprites (void);
                     60: void R_InitSprites (char** namelist);
                     61: void R_ClearSprites (void);
                     62: void R_DrawMasked (void);
                     63: 
                     64: void
                     65: R_ClipVisSprite
                     66: ( vissprite_t*         vis,
                     67:   int                  xl,
                     68:   int                  xh );
                     69: 
                     70: 
                     71: #endif
                     72: //-----------------------------------------------------------------------------
                     73: //
                     74: // $Log:$
                     75: //
                     76: //-----------------------------------------------------------------------------

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