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1.1 root 1: // Emacs style mode select -*- C++ -*-
2: //-----------------------------------------------------------------------------
3: //
4: // $Id:$
5: //
6: // Copyright (C) 1993-1996 by id Software, Inc.
7: //
8: // This source is available for distribution and/or modification
9: // only under the terms of the DOOM Source Code License as
10: // published by id Software. All rights reserved.
11: //
12: // The source is distributed in the hope that it will be useful,
13: // but WITHOUT ANY WARRANTY; without even the implied warranty of
14: // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
15: // for more details.
16: //
17: // DESCRIPTION:
18: // Rendering of moving objects, sprites.
19: //
20: //-----------------------------------------------------------------------------
21:
22:
23: #ifndef __R_THINGS__
24: #define __R_THINGS__
25:
26:
27: #ifdef __GNUG__
28: #pragma interface
29: #endif
30:
31: #define MAXVISSPRITES 128
32:
33: extern vissprite_t vissprites[MAXVISSPRITES];
34: extern vissprite_t* vissprite_p;
35: extern vissprite_t vsprsortedhead;
36:
37: // Constant arrays used for psprite clipping
38: // and initializing clipping.
39: extern short negonearray[SCREENWIDTH];
40: extern short screenheightarray[SCREENWIDTH];
41:
42: // vars for R_DrawMaskedColumn
43: extern short* mfloorclip;
44: extern short* mceilingclip;
45: extern fixed_t spryscale;
46: extern fixed_t sprtopscreen;
47:
48: extern fixed_t pspritescale;
49: extern fixed_t pspriteiscale;
50:
51:
52: void R_DrawMaskedColumn (column_t* column);
53:
54:
55: void R_SortVisSprites (void);
56:
57: void R_AddSprites (sector_t* sec);
58: void R_AddPSprites (void);
59: void R_DrawSprites (void);
60: void R_InitSprites (char** namelist);
61: void R_ClearSprites (void);
62: void R_DrawMasked (void);
63:
64: void
65: R_ClipVisSprite
66: ( vissprite_t* vis,
67: int xl,
68: int xh );
69:
70:
71: #endif
72: //-----------------------------------------------------------------------------
73: //
74: // $Log:$
75: //
76: //-----------------------------------------------------------------------------
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