Annotation of doom/r_things.h, revision 1.1.1.2

1.1       root        1: // Emacs style mode select   -*- C++ -*- 
                      2: //-----------------------------------------------------------------------------
                      3: //
                      4: // $Id:$
                      5: //
                      6: // Copyright (C) 1993-1996 by id Software, Inc.
                      7: //
1.1.1.2 ! root        8: // This program is free software; you can redistribute it and/or
        !             9: // modify it under the terms of the GNU General Public License
        !            10: // as published by the Free Software Foundation; either version 2
        !            11: // of the License, or (at your option) any later version.
1.1       root       12: //
1.1.1.2 ! root       13: // This program is distributed in the hope that it will be useful,
1.1       root       14: // but WITHOUT ANY WARRANTY; without even the implied warranty of
1.1.1.2 ! root       15: // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        !            16: // GNU General Public License for more details.
1.1       root       17: //
                     18: // DESCRIPTION:
                     19: //     Rendering of moving objects, sprites.
                     20: //
                     21: //-----------------------------------------------------------------------------
                     22: 
                     23: 
                     24: #ifndef __R_THINGS__
                     25: #define __R_THINGS__
                     26: 
                     27: 
                     28: #ifdef __GNUG__
                     29: #pragma interface
                     30: #endif
                     31: 
                     32: #define MAXVISSPRITES          128
                     33: 
                     34: extern vissprite_t     vissprites[MAXVISSPRITES];
                     35: extern vissprite_t*    vissprite_p;
                     36: extern vissprite_t     vsprsortedhead;
                     37: 
                     38: // Constant arrays used for psprite clipping
                     39: //  and initializing clipping.
                     40: extern short           negonearray[SCREENWIDTH];
                     41: extern short           screenheightarray[SCREENWIDTH];
                     42: 
                     43: // vars for R_DrawMaskedColumn
                     44: extern short*          mfloorclip;
                     45: extern short*          mceilingclip;
                     46: extern fixed_t         spryscale;
                     47: extern fixed_t         sprtopscreen;
                     48: 
                     49: extern fixed_t         pspritescale;
                     50: extern fixed_t         pspriteiscale;
                     51: 
                     52: 
                     53: void R_DrawMaskedColumn (column_t* column);
                     54: 
                     55: 
                     56: void R_SortVisSprites (void);
                     57: 
                     58: void R_AddSprites (sector_t* sec);
                     59: void R_AddPSprites (void);
                     60: void R_DrawSprites (void);
                     61: void R_InitSprites (char** namelist);
                     62: void R_ClearSprites (void);
                     63: void R_DrawMasked (void);
                     64: 
                     65: void
                     66: R_ClipVisSprite
                     67: ( vissprite_t*         vis,
                     68:   int                  xl,
                     69:   int                  xh );
                     70: 
                     71: 
                     72: #endif
                     73: //-----------------------------------------------------------------------------
                     74: //
                     75: // $Log:$
                     76: //
                     77: //-----------------------------------------------------------------------------

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