Annotation of doom/wadlink.wl, revision 1.1

1.1     ! root        1: 
        !             2: 
        !             3:  
        !             4:  
        !             5:  
        !             6:  
        !             7:  
        !             8: 
        !             9: ; WAD NAME
        !            10: 
        !            11:      
        !            12:  ; Extended version
        !            13:  $WADNAME extended/heretic
        !            14:      
        !            15: 
        !            16:      
        !            17: \data\extended.txt
        !            18:    
        !            19: 
        !            20: ; PALETTES AND COLOR MAPS
        !            21: 
        !            22: \art\palette\playpal.lmp
        !            23: \art\palette\colormap.lmp
        !            24: \art\palette\tinttab.lmp
        !            25: 
        !            26: ; DEMOS AND DOS SCREENS
        !            27: 
        !            28: \data\txtscr_s\loading.bin
        !            29: 
        !            30:      
        !            31:  ; Extended version
        !            32:  $shootwad \art\screens\scrn_e.wad
        !            33:  \data\txtscr_e\endtext.bin
        !            34:  \data\demos_r\demo1.lmp
        !            35:  \data\demos_r\demo2.lmp
        !            36:  \data\demos_r\demo3.lmp
        !            37:      
        !            38: 
        !            39: ; LEVEL MAPS
        !            40: 
        !            41: $shootwad \data\e1m1
        !            42: $shootwad \data\e1m2
        !            43: $shootwad \data\e1m3
        !            44: $shootwad \data\e1m4
        !            45: $shootwad \data\e1m5
        !            46: $shootwad \data\e1m6
        !            47: $shootwad \data\e1m7
        !            48: $shootwad \data\e1m8
        !            49: $shootwad \data\e1m9
        !            50:      
        !            51:  $shootwad \data\e2m1
        !            52:  $shootwad \data\e2m2
        !            53:  $shootwad \data\e2m3
        !            54:  $shootwad \data\e2m4
        !            55:  $shootwad \data\e2m5
        !            56:  $shootwad \data\e2m6
        !            57:  $shootwad \data\e2m7
        !            58:  $shootwad \data\e2m8
        !            59:  $shootwad \data\e2m9
        !            60:  $shootwad \data\e3m1
        !            61:  $shootwad \data\e3m2
        !            62:  $shootwad \data\e3m3
        !            63:  $shootwad \data\e3m4
        !            64:  $shootwad \data\e3m5
        !            65:  $shootwad \data\e3m6
        !            66:  $shootwad \data\e3m7
        !            67:  $shootwad \data\e3m8
        !            68:  $shootwad \data\e3m9
        !            69:       
        !            70:   $shootwad \data\e4m1
        !            71:   $shootwad \data\e4m2
        !            72:   $shootwad \data\e4m3
        !            73:   $shootwad \data\e4m4
        !            74:   $shootwad \data\e4m5
        !            75:   $shootwad \data\e4m6
        !            76:   $shootwad \data\e4m7
        !            77:   $shootwad \data\e4m8
        !            78:   $shootwad \data\e4m9
        !            79:   $shootwad \data\e5m1
        !            80:   $shootwad \data\e5m2
        !            81:   $shootwad \data\e5m3
        !            82:   $shootwad \data\e5m4
        !            83:   $shootwad \data\e5m5
        !            84:   $shootwad \data\e5m6
        !            85:   $shootwad \data\e5m7
        !            86:   $shootwad \data\e5m8
        !            87:   $shootwad \data\e5m9
        !            88:   $shootwad \data\e6m1
        !            89:   $shootwad \data\e6m2
        !            90:   $shootwad \data\e6m3
        !            91:     
        !            92:    
        !            93: 
        !            94: ; TEXTURE INFO AND PATCH NAMES
        !            95: 
        !            96: \data\texture1.lmp
        !            97:      
        !            98:  \data\texture2.lmp
        !            99:    
        !           100: \data\pnames.lmp
        !           101: 
        !           102: ; AUTOMAP
        !           103: 
        !           104: $shootwad \art\automap\automap
        !           105: 
        !           106: ; SOUND
        !           107: 
        !           108: \data\genmidi.op2
        !           109: ; \data\dmxgus.ini  ;included in wavwad.wads...
        !           110: \sound\samples\sndcurve.lmp
        !           111: 
        !           112:      
        !           113:  $shootwad \sound\samples\wavwad
        !           114:    
        !           115: 
        !           116: ; SCREENS
        !           117: 
        !           118: ;$shootwad \gfx\screens\help
        !           119: ;$shootwad \gfx\screens\credits
        !           120:      
        !           121:  ;$shootwad \gfx\screens\victory2
        !           122:  ;$shootwad \gfx\screens\title
        !           123:  ;$shootwad \gfx\screens\pfub
        !           124:  ;$shootwad \gfx\screens\end
        !           125:    
        !           126: 
        !           127: ; INTERMISSION
        !           128: 
        !           129:      
        !           130:  $shootwad \art\intermsn\intermsn.wad
        !           131:    
        !           132: 
        !           133: ; STATUS BAR
        !           134: 
        !           135:      
        !           136:  $shootwad \art\statbar\statbar
        !           137:    
        !           138: 
        !           139: ; MENU
        !           140: 
        !           141: $shootwad \art\menu\menu
        !           142: 
        !           143: ; FONTS
        !           144: 
        !           145: $label fonta_s
        !           146: $shootwad \art\fonts\fonta
        !           147: $label fonta_e
        !           148: $label fontb_s
        !           149: $shootwad \art\fonts\fontb
        !           150: $label fontb_e
        !           151: 
        !           152: ; START SPRITES
        !           153: 
        !           154: $label s_start
        !           155: 
        !           156: ; EPISODE 1 WINDOW WEAPONS
        !           157: 
        !           158: $shootwad \art\weapons\staff\staff.wad
        !           159: $shootwad \art\weapons\goldwand\goldwand.wad
        !           160: $shootwad \art\weapons\crossbow\crossbow.wad
        !           161: $shootwad \art\weapons\blaster\blaster
        !           162: $shootwad \art\weapons\gauntlet\gauntlet.wad
        !           163: $shootwad \art\weapons\beak\beak.wad
        !           164: 
        !           165:      
        !           166: 
        !           167:  ; EPISODE 2 AND 3 WINDOW WEAPONS
        !           168: 
        !           169:  ; Fire mace
        !           170:  $shootwad \art\weapons\mace\mace.wad
        !           171:  ; Hellstaff
        !           172:  $shootwad \art\weapons\hornrod\hornrod.wad
        !           173:  ; Phoenix rod
        !           174:  $shootwad \art\weapons\phoenix\phoenix.wad
        !           175: 
        !           176:    
        !           177: 
        !           178: ; PLAYER
        !           179: 
        !           180: $shootwad \art\player\player
        !           181: $shootwad \art\player\player2
        !           182: 
        !           183: ; EPISODE 1 MONSTERS
        !           184: 
        !           185: ; Chicken
        !           186: $shootwad \art\monsters\chicken\chicken
        !           187: ; Imp (Gargoyle)
        !           188: $shootwad \art\monsters\imp\imp
        !           189: ; Mummy (Golem)
        !           190: $shootwad \art\monsters\mummy\mummy
        !           191: ; Knight (Undead warrior)
        !           192: $shootwad \art\monsters\knight\knight
        !           193: ; Wizard (Disciple of D'Sparil)
        !           194: 
        !           195: $shootwad \art\monsters\wizard\wizard
        !           196: ; Head (Ironlich)
        !           197: $shootwad \art\monsters\head\head
        !           198: 
        !           199:      
        !           200: 
        !           201:  ; EPISODE 2 AND 3 MONSTERS
        !           202: 
        !           203:  ; Clink (Sabreclaw)
        !           204:  $shootwad \art\monsters\clink\clink
        !           205:  ; Beast (Weredragon)
        !           206:  $shootwad \art\monsters\beast\beast
        !           207:  ; Snake (Ophidian)
        !           208:  $shootwad \art\monsters\snake\snake
        !           209:  ; Minotaur (Maulotaur)
        !           210:  $shootwad \art\monsters\minotaur\walk
        !           211:  $shootwad \art\monsters\minotaur\pain
        !           212:  $shootwad \art\monsters\minotaur\death
        !           213:  $shootwad \art\monsters\minotaur\attack
        !           214:  $shootwad \art\monsters\minotaur\fx
        !           215:  ; Sorcerer (D'Sparil)
        !           216: 
        !           217:  $shootwad \art\monsters\sorcerer\d1
        !           218:  $shootwad \art\monsters\sorcerer\d2
        !           219:  $shootwad \art\monsters\sorcerer\s1
        !           220:  $shootwad \art\monsters\sorcerer\s2
        !           221: 
        !           222:    
        !           223: 
        !           224: ; STATIC SPRITES
        !           225: 
        !           226: $shootwad \art\sprites\e1spr
        !           227:      
        !           228:  $shootwad \art\weapons\images\images
        !           229:  $shootwad \art\artifcts\artifcts
        !           230:  $shootwad \art\items\items
        !           231:  $shootwad \art\ammo\ammo
        !           232:    
        !           233: 
        !           234: 
        !           235:      
        !           236:  $shootwad \art\sprites\e23spr
        !           237:    
        !           238: 
        !           239: ; END SPRITES
        !           240: 
        !           241: $label s_end
        !           242: 
        !           243: ; START PATCHES
        !           244: 
        !           245: $label p_start
        !           246: 
        !           247: ; EPSIDOE 1 PATCHES
        !           248: 
        !           249: $label p1_start
        !           250: $shootwad \art\walls\e1\e1walls
        !           251: $shootwad \art\backdrop\e1sky
        !           252: $label p1_end
        !           253: 
        !           254: ; EPISODE 2 AND 3 PATCHES
        !           255: 
        !           256:      
        !           257:  $label p2_start
        !           258:  $shootwad \art\walls\e23\e23walls
        !           259:  $shootwad \art\backdrop\e23sky
        !           260:  $label p2_end
        !           261:    
        !           262: 
        !           263: ; END PATCHES
        !           264: 
        !           265: $label p_end
        !           266: 
        !           267: ; START FLATS
        !           268: 
        !           269: $label f_start
        !           270: 
        !           271: ; EPISODE 1 FLATS
        !           272: 
        !           273: $label f1_start
        !           274: $shootwad \art\flats\e1\e1flats
        !           275: $label f1_end
        !           276: 
        !           277: ; EPISODE 2 AND 3 FLATS
        !           278: 
        !           279:      
        !           280:  $label f2_start
        !           281:  $shootwad \art\flats\e23\e23flats
        !           282:  $label f2_end
        !           283:    
        !           284: 
        !           285: ; END FLATS
        !           286: 
        !           287: $label f_end

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