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1.1 root 1: #ifndef AUDIO_H
2: #define AUDIO_H
3:
4: #include <SDL_types.h>
5:
6: extern BOOL bDisableSound;
7:
8: extern void Call_PlaySFX ();
9: extern void Call_PlayMusic ();
10: extern void Call_StopMusic ();
11: extern void Call_IsMusicPlaying ();
12: extern void Audio_Init(void);
13: extern void Audio_UnInit(void);
14: extern void Audio_EnableAudio(BOOL bEnable);
15:
16: #endif /* AUDIO_H */
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