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Tom Morton
#ifndef AUDIO_H #define AUDIO_H #include <SDL_types.h> extern BOOL bDisableSound; extern void Call_PlaySFX (); extern void Call_PlayMusic (); extern void Call_StopMusic (); extern void Call_IsMusicPlaying (); extern void Audio_Init(void); extern void Audio_UnInit(void); extern void Audio_EnableAudio(BOOL bEnable); #endif /* AUDIO_H */
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