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1.1 ! root 1: 0. Improved efficiency. ! 2: ! 3: * Parse and output array initializers an element at a time, freeing ! 4: storage after each, instead of parsing the whole initializer first and ! 5: then outputting. This would reduce memory usage for large ! 6: initializers. ! 7: ! 8: * See if the techniques describe in Oct 1991 SIGPLAN Notices ! 9: (Frazer and Hanson) are applicable to GCC. ! 10: ! 11: 1. Better optimization. ! 12: ! 13: * Constants in unused inline functions ! 14: ! 15: It would be nice to delay output of string constants so that string ! 16: constants mentioned in unused inline functions are never generated. ! 17: Perhaps this would also take care of string constants in dead code. ! 18: ! 19: The difficulty is in finding a clean way for the RTL which refers ! 20: to the constant (currently, only by an assembler symbol name) ! 21: to point to the constant and cause it to be output. ! 22: ! 23: * More cse ! 24: ! 25: The techniques for doing full global cse are described in the red ! 26: dragon book, or (a different version) in Frederick Chow's thesis from ! 27: Stanford. It is likely to be slow and use a lot of memory, but it ! 28: might be worth offering as an additional option. ! 29: ! 30: It is probably possible to extend cse to a few very frequent cases ! 31: without so much expense. ! 32: ! 33: For example, it is not very hard to handle cse through if-then ! 34: statements with no else clauses. Here's how to do it. On reaching a ! 35: label, notice that the label's use-count is 1 and that the last ! 36: preceding jump jumps conditionally to this label. Now you know it ! 37: is a simple if-then statement. Remove from the hash table ! 38: all the expressions that were entered since that jump insn ! 39: and you can continue with cse. ! 40: ! 41: It is probably not hard to handle cse from the end of a loop ! 42: around to the beginning, and a few loops would be greatly sped ! 43: up by this. ! 44: ! 45: * Optimize a sequence of if statements whose conditions are exclusive. ! 46: ! 47: It is possible to optimize ! 48: ! 49: if (x == 1) ...; ! 50: if (x == 2) ...; ! 51: if (x == 3) ...; ! 52: ! 53: into ! 54: ! 55: if (x == 1) ...; ! 56: else if (x == 2) ...; ! 57: else if (x == 3) ...; ! 58: ! 59: provided that x is not altered by the contents of the if statements. ! 60: ! 61: It's not certain whether this is worth doing. Perhaps programmers ! 62: nearly always write the else's themselves, leaving few opportunities ! 63: to improve anything. ! 64: ! 65: * Un-cse. ! 66: ! 67: Perhaps we should have an un-cse step right after cse, which tries to ! 68: replace a reg with its value if the value can be substituted for the ! 69: reg everywhere, if that looks like an improvement. Which is if the ! 70: reg is used only a few times. Use rtx_cost to determine if the ! 71: change is really an improvement. ! 72: ! 73: * Support more general tail-recursion among different functions. ! 74: ! 75: This might be possible under certain circumstances, such as when ! 76: the argument lists of the functions have the same lengths. ! 77: Perhaps it could be done with a special declaration. ! 78: ! 79: You would need to verify in the calling function that it does not ! 80: use the addresses of any local variables and does not use setjmp. ! 81: ! 82: * Put short statics vars at low addresses and use short addressing mode? ! 83: ! 84: Useful on the 68000/68020 and perhaps on the 32000 series, ! 85: provided one has a linker that works with the feature. ! 86: This is said to make a 15% speedup on the 68000. ! 87: ! 88: * Keep global variables in registers. ! 89: ! 90: Here is a scheme for doing this. A global variable, or a local variable ! 91: whose address is taken, can be kept in a register for an entire function ! 92: if it does not use non-constant memory addresses and (for globals only) ! 93: does not call other functions. If the entire function does not meet ! 94: this criterion, a loop may. ! 95: ! 96: The VAR_DECL for such a variable would have to have two RTL expressions: ! 97: the true home in memory, and the pseudo-register used temporarily. ! 98: It is necessary to emit insns to copy the memory location into the ! 99: pseudo-register at the beginning of the function or loop, and perhaps ! 100: back out at the end. These insns should have REG_EQUIV notes so that, ! 101: if the pseudo-register does not get a hard register, it is spilled into ! 102: the memory location which exists in any case. ! 103: ! 104: The easiest way to set up these insns is to modify the routine ! 105: put_var_into_stack so that it does not apply to the entire function ! 106: (sparing any loops which contain nothing dangerous) and to call it at ! 107: the end of the function regardless of where in the function the ! 108: address of a local variable is taken. It would be called ! 109: unconditionally at the end of the function for all relevant global ! 110: variables. ! 111: ! 112: For debugger output, the thing to do is to invent a new binding level ! 113: around the appropriate loop and define the variable name as a register ! 114: variable with that scope. ! 115: ! 116: * Live-range splitting. ! 117: ! 118: Currently a variable is allocated a hard register either for the full ! 119: extent of its use or not at all. Sometimes it would be good to ! 120: allocate a variable a hard register for just part of a function; for ! 121: example, through a particular loop where the variable is mostly used, ! 122: or outside of a particular loop where the variable is not used. (The ! 123: latter is nice because it might let the variable be in a register most ! 124: of the time even though the loop needs all the registers.) ! 125: ! 126: It might not be very hard to do this in global-alloc.c when a variable ! 127: fails to get a hard register for its entire life span. ! 128: ! 129: The first step is to find a loop in which the variable is live, but ! 130: which is not the whole life span or nearly so. It's probably best to ! 131: use a loop in which the variable is heavily used. ! 132: ! 133: Then create a new pseudo-register to represent the variable in that loop. ! 134: Substitute this for the old pseudo-register there, and insert move insns ! 135: to copy between the two at the loop entry and all exits. (When several ! 136: such moves are inserted at the same place, some new feature should be ! 137: added to say that none of those registers conflict merely because of ! 138: overlap between the new moves. And the reload pass should reorder them ! 139: so that a store precedes a load, for any given hard register.) ! 140: ! 141: After doing this for all the reasonable candidates, run global-alloc ! 142: over again. With luck, one of the two pseudo-registers will be fit ! 143: somewhere. It may even have a much higher priority due to its reduced ! 144: life span. ! 145: ! 146: There will be no room in general for the new pseudo-registers in ! 147: basic_block_live_at_start, so there will need to be a second such ! 148: matrix exclusively for the new ones. Various other vectors indexed by ! 149: register number will have to be made bigger, or there will have to be ! 150: secondary extender vectors just for global-alloc. ! 151: ! 152: A simple new feature could arrange that both pseudo-registers get the ! 153: same stack slot if they both fail to get hard registers. ! 154: ! 155: Other compilers split live ranges when they are not connected, or ! 156: try to split off pieces `at the edge'. I think splitting around loops ! 157: will provide more speedup. ! 158: ! 159: Creating a fake binding block and a new like-named variable with ! 160: shorter life span and different address might succeed in describing ! 161: this technique for the debugger. ! 162: ! 163: * Detect dead stores into memory? ! 164: ! 165: A store into memory is dead if it is followed by another store into ! 166: the same location; and, in between, there is no reference to anything ! 167: that might be that location (including no reference to a variable ! 168: address). ! 169: ! 170: * Loop optimization. ! 171: ! 172: Strength reduction and iteration variable elimination could be ! 173: smarter. They should know how to decide which iteration variables are ! 174: not worth making explicit because they can be computed as part of an ! 175: address calculation. Based on this information, they should decide ! 176: when it is desirable to eliminate one iteration variable and create ! 177: another in its place. ! 178: ! 179: It should be possible to compute what the value of an iteration ! 180: variable will be at the end of the loop, and eliminate the variable ! 181: within the loop by computing that value at the loop end. ! 182: ! 183: When a loop has a simple increment that adds 1, ! 184: instead of jumping in after the increment, ! 185: decrement the loop count and jump to the increment. ! 186: This allows aob insns to be used. ! 187: ! 188: * Using constraints on values. ! 189: ! 190: Many operations could be simplified based on knowledge of the ! 191: minimum and maximum possible values of a register at any particular time. ! 192: These limits could come from the data types in the tree, via rtl generation, ! 193: or they can be deduced from operations that are performed. For example, ! 194: the result of an `and' operation one of whose operands is 7 must be in ! 195: the range 0 to 7. Compare instructions also tell something about the ! 196: possible values of the operand, in the code beyond the test. ! 197: ! 198: Value constraints can be used to determine the results of a further ! 199: comparison. They can also indicate that certain `and' operations are ! 200: redundant. Constraints might permit a decrement and branch ! 201: instruction that checks zeroness to be used when the user has ! 202: specified to exit if negative. ! 203: ! 204: * Smarter reload pass. ! 205: ! 206: The reload pass as currently written can reload values only into registers ! 207: that are reserved for reloading. This means that in order to use a ! 208: register for reloading it must spill everything out of that register. ! 209: ! 210: It would be straightforward, though complicated, for reload1.c to keep ! 211: track, during its scan, of which hard registers were available at each ! 212: point in the function, and use for reloading even registers that were ! 213: free only at the point they were needed. This would avoid much spilling ! 214: and make better code. ! 215: ! 216: * Change the type of a variable. ! 217: ! 218: Sometimes a variable is declared as `int', it is assigned only once ! 219: from a value of type `char', and then it is used only by comparison ! 220: against constants. On many machines, better code would result if ! 221: the variable had type `char'. If the compiler could detect this ! 222: case, it could change the declaration of the variable and change ! 223: all the places that use it. ! 224: ! 225: * Better handling for very sparse switches. ! 226: ! 227: There may be cases where it would be better to compile a switch ! 228: statement to use a fixed hash table rather than the current ! 229: combination of jump tables and binary search. ! 230: ! 231: * Order of subexpressions. ! 232: ! 233: It might be possible to make better code by paying attention ! 234: to the order in which to generate code for subexpressions of an expression. ! 235: ! 236: * More code motion. ! 237: ! 238: Consider hoisting common code up past conditional branches or ! 239: tablejumps. ! 240: ! 241: * Trace scheduling. ! 242: ! 243: This technique is said to be able to figure out which way a jump ! 244: will usually go, and rearrange the code to make that path the ! 245: faster one. ! 246: ! 247: * Distributive law. ! 248: ! 249: The C expression *(X + 4 * (Y + C)) compiles better on certain ! 250: machines if rewritten as *(X + 4*C + 4*Y) because of known addressing ! 251: modes. It may be tricky to determine when, and for which machines, to ! 252: use each alternative. ! 253: ! 254: Some work has been done on this, in combine.c. ! 255: ! 256: * Can optimize by changing if (x) y; else z; into z; if (x) y; ! 257: if z and x do not interfere and z has no effects not undone by y. ! 258: This is desirable if z is faster than jumping. ! 259: ! 260: * For a two-insn loop on the 68020, such as ! 261: foo: movb a2@+,a3@+ ! 262: jne foo ! 263: it is better to insert dbeq d0,foo before the jne. ! 264: d0 can be a junk register. The challenge is to fit this into ! 265: a portable framework: when can you detect this situation and ! 266: still be able to allocate a junk register? ! 267: ! 268: 2. Simpler porting. ! 269: ! 270: Right now, describing the target machine's instructions is done ! 271: cleanly, but describing its addressing mode is done with several ! 272: ad-hoc macro definitions. Porting would be much easier if there were ! 273: an RTL description for addressing modes like that for instructions. ! 274: Tools analogous to genflags and genrecog would generate macros from ! 275: this description. ! 276: ! 277: There would be one pattern in the address-description file for each ! 278: kind of addressing, and this pattern would have: ! 279: ! 280: * the RTL expression for the address ! 281: * C code to verify its validity (since that may depend on ! 282: the exact data). ! 283: * C code to print the address in assembler language. ! 284: * C code to convert the address into a valid one, if it is not valid. ! 285: (This would replace LEGITIMIZE_ADDRESS). ! 286: * Register constraints for all indeterminates that appear ! 287: in the RTL expression. ! 288: ! 289: 3. Other languages. ! 290: ! 291: Front ends for Pascal, Fortran, Algol, Cobol, Modula-2 and Ada are ! 292: desirable. ! 293: ! 294: Pascal, Modula-2 and Ada require the implementation of functions ! 295: within functions. Some of the mechanisms for this already exist. ! 296: ! 297: 4. More extensions. ! 298: ! 299: * Generated unique labels. Have some way of generating distinct labels ! 300: for use in extended asm statements. I don't know what a good syntax would ! 301: be. ! 302: ! 303: * A way of defining a structure containing a union, in which the choice of ! 304: union alternative is controlled by a previous structure component. ! 305: ! 306: Here is a possible syntax for this. ! 307: ! 308: struct foo { ! 309: enum { INT, DOUBLE } code; ! 310: auto union { case INT: int i; case DOUBLE: double d;} value : code; ! 311: }; ! 312: ! 313: * Allow constructor expressions as lvalues, like this: ! 314: ! 315: (struct foo) {a, b, c} = foo(); ! 316: ! 317: This would call foo, which returns a structure, and then store the ! 318: several components of the structure into the variables a, b, and c. ! 319: ! 320: 5. Generalize the machine model. ! 321: ! 322: * Some new compiler features may be needed to do a good job on machines ! 323: where static data needs to be addressed using base registers. ! 324: ! 325: * Some machines have two stacks in different areas of memory, one used ! 326: for scalars and another for large objects. The compiler does not ! 327: now have a way to understand this. ! 328: ! 329: 6. Useful warnings. ! 330: ! 331: * Warn about statements that are undefined because the order of ! 332: evaluation of increment operators makes a big difference. Here is an ! 333: example: ! 334: ! 335: *foo++ = hack (*foo); ! 336: ! 337: 7. Better documentation of how GCC works and how to port it. ! 338: ! 339: Here is an outline proposed by Allan Adler. ! 340: ! 341: I. Overview of this document ! 342: II. The machines on which GCC is implemented ! 343: A. Prose description of those characteristics of target machines and ! 344: their operating systems which are pertinent to the implementation ! 345: of GCC. ! 346: i. target machine characteristics ! 347: ii. comparison of this system of machine characteristics with ! 348: other systems of machine specification currently in use ! 349: B. Tables of the characteristics of the target machines on which ! 350: GCC is implemented. ! 351: C. A priori restrictions on the values of characteristics of target ! 352: machines, with special reference to those parts of the source code ! 353: which entail those restrictions ! 354: i. restrictions on individual characteristics ! 355: ii. restrictions involving relations between various characteristics ! 356: D. The use of GCC as a cross-compiler ! 357: i. cross-compilation to existing machines ! 358: ii. cross-compilation to non-existent machines ! 359: E. Assumptions which are made regarding the target machine ! 360: i. assumptions regarding the architecture of the target machine ! 361: ii. assumptions regarding the operating system of the target machine ! 362: iii. assumptions regarding software resident on the target machine ! 363: iv. where in the source code these assumptions are in effect made ! 364: III. A systematic approach to writing the files tm.h and xm.h ! 365: A. Macros which require special care or skill ! 366: B. Examples, with special reference to the underlying reasoning ! 367: IV. A systematic approach to writing the machine description file md ! 368: A. Minimal viable sets of insn descriptions ! 369: B. Examples, with special reference to the underlying reasoning ! 370: V. Uses of the file aux-output.c ! 371: VI. Specification of what constitutes correct performance of an ! 372: implementation of GCC ! 373: A. The components of GCC ! 374: B. The itinerary of a C program through GCC ! 375: C. A system of benchmark programs ! 376: D. What your RTL and assembler should look like with these benchmarks ! 377: E. Fine tuning for speed and size of compiled code ! 378: VII. A systematic procedure for debugging an implementation of GCC ! 379: A. Use of GDB ! 380: i. the macros in the file .gdbinit for GCC ! 381: ii. obstacles to the use of GDB ! 382: a. functions implemented as macros can't be called in GDB ! 383: B. Debugging without GDB ! 384: i. How to turn off the normal operation of GCC and access specific ! 385: parts of GCC ! 386: C. Debugging tools ! 387: D. Debugging the parser ! 388: i. how machine macros and insn definitions affect the parser ! 389: E. Debugging the recognizer ! 390: i. how machine macros and insn definitions affect the recognizer ! 391: ! 392: ditto for other components ! 393: ! 394: VIII. Data types used by GCC, with special reference to restrictions not ! 395: specified in the formal definition of the data type ! 396: IX. References to the literature for the algorithms used in GCC ! 397:
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