Annotation of gcc/PROJECTS, revision 1.1.1.1

1.1       root        1: 0. Improved efficiency.
                      2: 
                      3: * Parse and output array initializers an element at a time, freeing
                      4: storage after each, instead of parsing the whole initializer first and
                      5: then outputting.  This would reduce memory usage for large
                      6: initializers.
                      7: 
                      8: * See if the techniques describe in Oct 1991 SIGPLAN Notices
                      9: (Frazer and Hanson) are applicable to GCC.
                     10: 
                     11: 1. Better optimization.
                     12: 
                     13: * Constants in unused inline functions
                     14: 
                     15: It would be nice to delay output of string constants so that string
                     16: constants mentioned in unused inline functions are never generated.
                     17: Perhaps this would also take care of string constants in dead code.
                     18: 
                     19: The difficulty is in finding a clean way for the RTL which refers
                     20: to the constant (currently, only by an assembler symbol name)
                     21: to point to the constant and cause it to be output.
                     22: 
                     23: * More cse
                     24: 
                     25: The techniques for doing full global cse are described in the red
                     26: dragon book, or (a different version) in Frederick Chow's thesis from
                     27: Stanford.  It is likely to be slow and use a lot of memory, but it
                     28: might be worth offering as an additional option.
                     29: 
                     30: It is probably possible to extend cse to a few very frequent cases
                     31: without so much expense.
                     32: 
                     33: For example, it is not very hard to handle cse through if-then
                     34: statements with no else clauses.  Here's how to do it.  On reaching a
                     35: label, notice that the label's use-count is 1 and that the last
                     36: preceding jump jumps conditionally to this label.  Now you know it
                     37: is a simple if-then statement.  Remove from the hash table
                     38: all the expressions that were entered since that jump insn
                     39: and you can continue with cse.
                     40: 
                     41: It is probably not hard to handle cse from the end of a loop
                     42: around to the beginning, and a few loops would be greatly sped
                     43: up by this.
                     44: 
                     45: * Optimize a sequence of if statements whose conditions are exclusive.
                     46: 
                     47: It is possible to optimize 
                     48: 
                     49:     if (x == 1) ...;
                     50:     if (x == 2) ...;
                     51:     if (x == 3) ...;
                     52: 
                     53: into
                     54: 
                     55:     if (x == 1) ...;
                     56:     else if (x == 2) ...;
                     57:     else if (x == 3) ...;
                     58: 
                     59: provided that x is not altered by the contents of the if statements.
                     60: 
                     61: It's not certain whether this is worth doing.  Perhaps programmers
                     62: nearly always write the else's themselves, leaving few opportunities
                     63: to improve anything.
                     64: 
                     65: * Un-cse.
                     66: 
                     67: Perhaps we should have an un-cse step right after cse, which tries to
                     68: replace a reg with its value if the value can be substituted for the
                     69: reg everywhere, if that looks like an improvement.  Which is if the
                     70: reg is used only a few times.  Use rtx_cost to determine if the
                     71: change is really an improvement.
                     72: 
                     73: * Support more general tail-recursion among different functions.
                     74: 
                     75: This might be possible under certain circumstances, such as when
                     76: the argument lists of the functions have the same lengths.
                     77: Perhaps it could be done with a special declaration.
                     78: 
                     79: You would need to verify in the calling function that it does not
                     80: use the addresses of any local variables and does not use setjmp.
                     81: 
                     82: * Put short statics vars at low addresses and use short addressing mode?
                     83: 
                     84: Useful on the 68000/68020 and perhaps on the 32000 series,
                     85: provided one has a linker that works with the feature.
                     86: This is said to make a 15% speedup on the 68000.
                     87: 
                     88: * Keep global variables in registers.
                     89: 
                     90: Here is a scheme for doing this.  A global variable, or a local variable
                     91: whose address is taken, can be kept in a register for an entire function
                     92: if it does not use non-constant memory addresses and (for globals only)
                     93: does not call other functions.  If the entire function does not meet
                     94: this criterion, a loop may.
                     95: 
                     96: The VAR_DECL for such a variable would have to have two RTL expressions:
                     97: the true home in memory, and the pseudo-register used temporarily. 
                     98: It is necessary to emit insns to copy the memory location into the
                     99: pseudo-register at the beginning of the function or loop, and perhaps
                    100: back out at the end.  These insns should have REG_EQUIV notes so that,
                    101: if the pseudo-register does not get a hard register, it is spilled into
                    102: the memory location which exists in any case.
                    103: 
                    104: The easiest way to set up these insns is to modify the routine
                    105: put_var_into_stack so that it does not apply to the entire function
                    106: (sparing any loops which contain nothing dangerous) and to call it at
                    107: the end of the function regardless of where in the function the
                    108: address of a local variable is taken.  It would be called
                    109: unconditionally at the end of the function for all relevant global
                    110: variables.
                    111: 
                    112: For debugger output, the thing to do is to invent a new binding level
                    113: around the appropriate loop and define the variable name as a register
                    114: variable with that scope.
                    115: 
                    116: * Live-range splitting.
                    117: 
                    118: Currently a variable is allocated a hard register either for the full
                    119: extent of its use or not at all.  Sometimes it would be good to
                    120: allocate a variable a hard register for just part of a function; for
                    121: example, through a particular loop where the variable is mostly used,
                    122: or outside of a particular loop where the variable is not used.  (The
                    123: latter is nice because it might let the variable be in a register most
                    124: of the time even though the loop needs all the registers.)
                    125: 
                    126: It might not be very hard to do this in global-alloc.c when a variable
                    127: fails to get a hard register for its entire life span.
                    128: 
                    129: The first step is to find a loop in which the variable is live, but
                    130: which is not the whole life span or nearly so.  It's probably best to
                    131: use a loop in which the variable is heavily used.
                    132: 
                    133: Then create a new pseudo-register to represent the variable in that loop.
                    134: Substitute this for the old pseudo-register there, and insert move insns
                    135: to copy between the two at the loop entry and all exits.  (When several
                    136: such moves are inserted at the same place, some new feature should be
                    137: added to say that none of those registers conflict merely because of
                    138: overlap between the new moves.  And the reload pass should reorder them
                    139: so that a store precedes a load, for any given hard register.)
                    140: 
                    141: After doing this for all the reasonable candidates, run global-alloc
                    142: over again.  With luck, one of the two pseudo-registers will be fit
                    143: somewhere.  It may even have a much higher priority due to its reduced
                    144: life span.
                    145: 
                    146: There will be no room in general for the new pseudo-registers in
                    147: basic_block_live_at_start, so there will need to be a second such
                    148: matrix exclusively for the new ones.  Various other vectors indexed by
                    149: register number will have to be made bigger, or there will have to be
                    150: secondary extender vectors just for global-alloc.
                    151: 
                    152: A simple new feature could arrange that both pseudo-registers get the
                    153: same stack slot if they both fail to get hard registers.
                    154: 
                    155: Other compilers split live ranges when they are not connected, or
                    156: try to split off pieces `at the edge'.  I think splitting around loops
                    157: will provide more speedup.
                    158: 
                    159: Creating a fake binding block and a new like-named variable with
                    160: shorter life span and different address might succeed in describing
                    161: this technique for the debugger.
                    162: 
                    163: * Detect dead stores into memory?
                    164: 
                    165: A store into memory is dead if it is followed by another store into
                    166: the same location; and, in between, there is no reference to anything
                    167: that might be that location (including no reference to a variable
                    168: address).
                    169: 
                    170: * Loop optimization.
                    171: 
                    172: Strength reduction and iteration variable elimination could be
                    173: smarter.  They should know how to decide which iteration variables are
                    174: not worth making explicit because they can be computed as part of an
                    175: address calculation.  Based on this information, they should decide
                    176: when it is desirable to eliminate one iteration variable and create
                    177: another in its place.
                    178: 
                    179: It should be possible to compute what the value of an iteration
                    180: variable will be at the end of the loop, and eliminate the variable
                    181: within the loop by computing that value at the loop end.
                    182: 
                    183: When a loop has a simple increment that adds 1,
                    184: instead of jumping in after the increment,
                    185: decrement the loop count and jump to the increment.
                    186: This allows aob insns to be used.
                    187: 
                    188: * Using constraints on values.
                    189: 
                    190: Many operations could be simplified based on knowledge of the
                    191: minimum and maximum possible values of a register at any particular time.
                    192: These limits could come from the data types in the tree, via rtl generation,
                    193: or they can be deduced from operations that are performed.  For example,
                    194: the result of an `and' operation one of whose operands is 7 must be in
                    195: the range 0 to 7.  Compare instructions also tell something about the
                    196: possible values of the operand, in the code beyond the test.
                    197: 
                    198: Value constraints can be used to determine the results of a further
                    199: comparison.  They can also indicate that certain `and' operations are
                    200: redundant.  Constraints might permit a decrement and branch
                    201: instruction that checks zeroness to be used when the user has
                    202: specified to exit if negative.
                    203: 
                    204: * Smarter reload pass.
                    205: 
                    206: The reload pass as currently written can reload values only into registers
                    207: that are reserved for reloading.  This means that in order to use a
                    208: register for reloading it must spill everything out of that register.
                    209: 
                    210: It would be straightforward, though complicated, for reload1.c to keep
                    211: track, during its scan, of which hard registers were available at each
                    212: point in the function, and use for reloading even registers that were
                    213: free only at the point they were needed.  This would avoid much spilling
                    214: and make better code.
                    215: 
                    216: * Change the type of a variable.
                    217: 
                    218: Sometimes a variable is declared as `int', it is assigned only once
                    219: from a value of type `char', and then it is used only by comparison
                    220: against constants.  On many machines, better code would result if
                    221: the variable had type `char'.  If the compiler could detect this
                    222: case, it could change the declaration of the variable and change
                    223: all the places that use it.
                    224: 
                    225: * Better handling for very sparse switches.
                    226: 
                    227: There may be cases where it would be better to compile a switch
                    228: statement to use a fixed hash table rather than the current
                    229: combination of jump tables and binary search.
                    230: 
                    231: * Order of subexpressions.
                    232: 
                    233: It might be possible to make better code by paying attention
                    234: to the order in which to generate code for subexpressions of an expression.
                    235: 
                    236: * More code motion.
                    237: 
                    238: Consider hoisting common code up past conditional branches or
                    239: tablejumps.
                    240: 
                    241: * Trace scheduling.
                    242: 
                    243: This technique is said to be able to figure out which way a jump
                    244: will usually go, and rearrange the code to make that path the
                    245: faster one.
                    246: 
                    247: * Distributive law.
                    248: 
                    249: The C expression *(X + 4 * (Y + C)) compiles better on certain
                    250: machines if rewritten as *(X + 4*C + 4*Y) because of known addressing
                    251: modes.  It may be tricky to determine when, and for which machines, to
                    252: use each alternative.
                    253: 
                    254: Some work has been done on this, in combine.c.
                    255: 
                    256: * Can optimize by changing if (x) y; else z; into z; if (x) y;
                    257: if z and x do not interfere and z has no effects not undone by y.
                    258: This is desirable if z is faster than jumping.
                    259: 
                    260: * For a two-insn loop on the 68020, such as
                    261:   foo: movb    a2@+,a3@+
                    262:        jne     foo
                    263: it is better to insert dbeq d0,foo before the jne.
                    264: d0 can be a junk register.  The challenge is to fit this into
                    265: a portable framework: when can you detect this situation and
                    266: still be able to allocate a junk register?
                    267: 
                    268: 2. Simpler porting.
                    269: 
                    270: Right now, describing the target machine's instructions is done
                    271: cleanly, but describing its addressing mode is done with several
                    272: ad-hoc macro definitions.  Porting would be much easier if there were
                    273: an RTL description for addressing modes like that for instructions.
                    274: Tools analogous to genflags and genrecog would generate macros from
                    275: this description.
                    276: 
                    277: There would be one pattern in the address-description file for each
                    278: kind of addressing, and this pattern would have:
                    279: 
                    280:   * the RTL expression for the address
                    281:   * C code to verify its validity (since that may depend on
                    282:     the exact data).
                    283:   * C code to print the address in assembler language.
                    284:   * C code to convert the address into a valid one, if it is not valid.
                    285:     (This would replace LEGITIMIZE_ADDRESS).
                    286:   * Register constraints for all indeterminates that appear
                    287:     in the RTL expression.
                    288: 
                    289: 3. Other languages.
                    290: 
                    291: Front ends for Pascal, Fortran, Algol, Cobol, Modula-2 and Ada are
                    292: desirable.
                    293: 
                    294: Pascal, Modula-2 and Ada require the implementation of functions
                    295: within functions.  Some of the mechanisms for this already exist.
                    296: 
                    297: 4. More extensions.
                    298: 
                    299: * Generated unique labels.  Have some way of generating distinct labels
                    300: for use in extended asm statements.  I don't know what a good syntax would
                    301: be.
                    302: 
                    303: * A way of defining a structure containing a union, in which the choice of
                    304: union alternative is controlled by a previous structure component.
                    305: 
                    306: Here is a possible syntax for this.
                    307: 
                    308: struct foo {
                    309:   enum { INT, DOUBLE } code;
                    310:   auto union { case INT: int i; case DOUBLE: double d;} value : code;
                    311: };
                    312: 
                    313: * Allow constructor expressions as lvalues, like this:
                    314: 
                    315:        (struct foo) {a, b, c} = foo();
                    316: 
                    317: This would call foo, which returns a structure, and then store the
                    318: several components of the structure into the variables a, b, and c.
                    319: 
                    320: 5. Generalize the machine model.
                    321: 
                    322: * Some new compiler features may be needed to do a good job on machines
                    323: where static data needs to be addressed using base registers.
                    324: 
                    325: * Some machines have two stacks in different areas of memory, one used
                    326: for scalars and another for large objects.  The compiler does not
                    327: now have a way to understand this.
                    328: 
                    329: 6. Useful warnings.
                    330: 
                    331: * Warn about statements that are undefined because the order of
                    332: evaluation of increment operators makes a big difference.  Here is an
                    333: example:
                    334: 
                    335:     *foo++ = hack (*foo);
                    336: 
                    337: 7. Better documentation of how GCC works and how to port it.
                    338: 
                    339: Here is an outline proposed by Allan Adler.
                    340: 
                    341: I.    Overview of this document
                    342: II.   The machines on which GCC is implemented
                    343:     A. Prose description of those characteristics of target machines and
                    344:        their operating systems which are pertinent to the implementation
                    345:        of GCC.
                    346:        i. target machine characteristics
                    347:        ii. comparison of this system of machine characteristics with
                    348:            other systems of machine specification currently in use
                    349:     B. Tables of the characteristics of the target machines on which
                    350:        GCC is implemented.
                    351:     C. A priori restrictions on the values of characteristics of target 
                    352:        machines, with special reference to those parts of the source code
                    353:        which entail those restrictions
                    354:        i. restrictions on individual characteristics 
                    355:         ii. restrictions involving relations between various characteristics
                    356:     D. The use of GCC as a cross-compiler 
                    357:        i. cross-compilation to existing machines
                    358:        ii. cross-compilation to non-existent machines
                    359:     E. Assumptions which are made regarding the target machine
                    360:        i.  assumptions regarding the architecture of the target machine
                    361:        ii. assumptions regarding the operating system of the target machine
                    362:        iii. assumptions regarding software resident on the target machine
                    363:        iv. where in the source code these assumptions are in effect made
                    364: III.   A systematic approach to writing the files tm.h and xm.h
                    365:     A. Macros which require special care or skill
                    366:     B. Examples, with special reference to the underlying reasoning
                    367: IV.    A systematic approach to writing the machine description file md
                    368:     A. Minimal viable sets of insn descriptions
                    369:     B. Examples, with special reference to the underlying reasoning
                    370: V.     Uses of the file aux-output.c
                    371: VI.    Specification of what constitutes correct performance of an 
                    372:        implementation of GCC
                    373:     A. The components of GCC
                    374:     B. The itinerary of a C program through GCC
                    375:     C. A system of benchmark programs
                    376:     D. What your RTL and assembler should look like with these benchmarks
                    377:     E. Fine tuning for speed and size of compiled code
                    378: VII.   A systematic procedure for debugging an implementation of GCC
                    379:     A. Use of GDB
                    380:        i. the macros in the file .gdbinit for GCC
                    381:        ii. obstacles to the use of GDB
                    382:            a. functions implemented as macros can't be called in GDB
                    383:     B. Debugging without GDB
                    384:        i. How to turn off the normal operation of GCC and access specific
                    385:           parts of GCC
                    386:     C. Debugging tools
                    387:     D. Debugging the parser
                    388:        i. how machine macros and insn definitions affect the parser
                    389:     E. Debugging the recognizer
                    390:        i. how machine macros and insn definitions affect the recognizer
                    391: 
                    392: ditto for other components
                    393: 
                    394: VIII. Data types used by GCC, with special reference to restrictions not 
                    395:       specified in the formal definition of the data type
                    396: IX.   References to the literature for the algorithms used in GCC
                    397: 

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