--- gcc/gcc.info-15 2018/04/24 18:02:41 1.1.1.4 +++ gcc/gcc.info-15 2018/04/24 18:19:23 1.1.1.7 @@ -1,9 +1,13 @@ -This is Info file gcc.info, produced by Makeinfo-1.49 from the input +This is Info file gcc.info, produced by Makeinfo-1.55 from the input file gcc.texi. This file documents the use and the internals of the GNU compiler. - Copyright (C) 1988, 1989, 1992 Free Software Foundation, Inc. + Published by the Free Software Foundation 675 Massachusetts Avenue +Cambridge, MA 02139 USA + + Copyright (C) 1988, 1989, 1992, 1993, 1994 Free Software Foundation, +Inc. Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are @@ -11,1062 +15,973 @@ preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided also -that the sections entitled "GNU General Public License" and "Protect -Your Freedom--Fight `Look And Feel'" are included exactly as in the -original, and provided that the entire resulting derived work is -distributed under the terms of a permission notice identical to this -one. +that the sections entitled "GNU General Public License," "Funding for +Free Software," and "Protect Your Freedom--Fight `Look And Feel'" are +included exactly as in the original, and provided that the entire +resulting derived work is distributed under the terms of a permission +notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that the sections entitled "GNU General Public -License" and "Protect Your Freedom--Fight `Look And Feel'", and this -permission notice, may be included in translations approved by the Free -Software Foundation instead of in the original English. +License," "Funding for Free Software," and "Protect Your Freedom--Fight +`Look And Feel'", and this permission notice, may be included in +translations approved by the Free Software Foundation instead of in the +original English.  -File: gcc.info, Node: Register Classes, Next: Stack and Calling, Prev: Registers, Up: Target Macros - -Register Classes -================ +File: gcc.info, Node: Output Statement, Next: Constraints, Prev: Output Template, Up: Machine Desc - On many machines, the numbered registers are not all equivalent. For -example, certain registers may not be allowed for indexed addressing; -certain registers may not be allowed in some instructions. These -machine restrictions are described to the compiler using "register -classes". - - You define a number of register classes, giving each one a name and -saying which of the registers belong to it. Then you can specify -register classes that are allowed as operands to particular instruction -patterns. - - In general, each register will belong to several classes. In fact, -one class must be named `ALL_REGS' and contain all the registers. -Another class must be named `NO_REGS' and contain no registers. Often -the union of two classes will be another class; however, this is not -required. - - One of the classes must be named `GENERAL_REGS'. There is nothing -terribly special about the name, but the operand constraint letters `r' -and `g' specify this class. If `GENERAL_REGS' is the same as -`ALL_REGS', just define it as a macro which expands to `ALL_REGS'. - - Order the classes so that if class X is contained in class Y then X -has a lower class number than Y. - - The way classes other than `GENERAL_REGS' are specified in operand -constraints is through machine-dependent operand constraint letters. -You can define such letters to correspond to various classes, then use -them in operand constraints. - - You should define a class for the union of two classes whenever some -instruction allows both classes. For example, if an instruction allows -either a floating point (coprocessor) register or a general register -for a certain operand, you should define a class `FLOAT_OR_GENERAL_REGS' -which includes both of them. Otherwise you will get suboptimal code. - - You must also specify certain redundant information about the -register classes: for each class, which classes contain it and which -ones are contained in it; for each pair of classes, the largest class -contained in their union. - - When a value occupying several consecutive registers is expected in a -certain class, all the registers used must belong to that class. -Therefore, register classes cannot be used to enforce a requirement for -a register pair to start with an even-numbered register. The way to -specify this requirement is with `HARD_REGNO_MODE_OK'. - - Register classes used for input-operands of bitwise-and or shift -instructions have a special requirement: each such class must have, for -each fixed-point machine mode, a subclass whose registers can transfer -that mode to or from memory. For example, on some machines, the -operations for single-byte values (`QImode') are limited to certain -registers. When this is so, each register class that is used in a -bitwise-and or shift instruction must have a subclass consisting of -registers from which single-byte values can be loaded or stored. This -is so that `PREFERRED_RELOAD_CLASS' can always have a possible value to -return. - -`enum reg_class' - An enumeral type that must be defined with all the register class - names as enumeral values. `NO_REGS' must be first. `ALL_REGS' - must be the last register class, followed by one more enumeral - value, `LIM_REG_CLASSES', which is not a register class but rather - tells how many classes there are. - - Each register class has a number, which is the value of casting - the class name to type `int'. The number serves as an index in - many of the tables described below. - -`N_REG_CLASSES' - The number of distinct register classes, defined as follows: - - #define N_REG_CLASSES (int) LIM_REG_CLASSES - -`REG_CLASS_NAMES' - An initializer containing the names of the register classes as C - string constants. These names are used in writing some of the - debugging dumps. - -`REG_CLASS_CONTENTS' - An initializer containing the contents of the register classes, as - integers which are bit masks. The Nth integer specifies the - contents of class N. The way the integer MASK is interpreted is - that register R is in the class if `MASK & (1 << R)' is 1. - - When the machine has more than 32 registers, an integer does not - suffice. Then the integers are replaced by sub-initializers, - braced groupings containing several integers. Each - sub-initializer must be suitable as an initializer for the type - `HARD_REG_SET' which is defined in `hard-reg-set.h'. - -`REGNO_REG_CLASS (REGNO)' - A C expression whose value is a register class containing hard - register REGNO. In general there is more than one such class; - choose a class which is "minimal", meaning that no smaller class - also contains the register. - -`BASE_REG_CLASS' - A macro whose definition is the name of the class to which a valid - base register must belong. A base register is one used in an - address which is the register value plus a displacement. - -`INDEX_REG_CLASS' - A macro whose definition is the name of the class to which a valid - index register must belong. An index register is one used in an - address where its value is either multiplied by a scale factor or - added to another register (as well as added to a displacement). - -`REG_CLASS_FROM_LETTER (CHAR)' - A C expression which defines the machine-dependent operand - constraint letters for register classes. If CHAR is such a - letter, the value should be the register class corresponding to - it. Otherwise, the value should be `NO_REGS'. The register - letter `r', corresponding to class `GENERAL_REGS', will not be - passed to this macro; you do not need to handle it. - -`REGNO_OK_FOR_BASE_P (NUM)' - A C expression which is nonzero if register number NUM is suitable - for use as a base register in operand addresses. It may be either - a suitable hard register or a pseudo register that has been - allocated such a hard register. - -`REGNO_OK_FOR_INDEX_P (NUM)' - A C expression which is nonzero if register number NUM is suitable - for use as an index register in operand addresses. It may be - either a suitable hard register or a pseudo register that has been - allocated such a hard register. - - The difference between an index register and a base register is - that the index register may be scaled. If an address involves the - sum of two registers, neither one of them scaled, then either one - may be labeled the "base" and the other the "index"; but whichever - labeling is used must fit the machine's constraints of which - registers may serve in each capacity. The compiler will try both - labelings, looking for one that is valid, and will reload one or - both registers only if neither labeling works. - -`PREFERRED_RELOAD_CLASS (X, CLASS)' - A C expression that places additional restrictions on the register - class to use when it is necessary to copy value X into a register - in class CLASS. The value is a register class; perhaps CLASS, or - perhaps another, smaller class. On many machines, the definition - - #define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS - - is safe. - - Sometimes returning a more restrictive class makes better code. - For example, on the 68000, when X is an integer constant that is - in range for a `moveq' instruction, the value of this macro is - always `DATA_REGS' as long as CLASS includes the data registers. - Requiring a data register guarantees that a `moveq' will be used. - - If X is a `const_double', by returning `NO_REGS' you can force X - into a memory constant. This is useful on certain machines where - immediate floating values cannot be loaded into certain kinds of - registers. +C Statements for Assembler Output +================================= -`PREFERRED_OUTPUT_RELOAD_CLASS (X, CLASS)' - Like `PREFERRED_RELOAD_CLASS', but for output reloads instead of - input reloads. If you don't define this macro, the default is to - use CLASS, unchanged. - -`LIMIT_RELOAD_CLASS (MODE, CLASS)' - A C expression that places additional restrictions on the register - class to use when it is necessary to be able to hold a value of - mode MODE in a reload register for which class CLASS would - ordinarily be used. - - Unlike `PREFERRED_RELOAD_CLASS', this macro should be used when - there are certain modes that simply can't go in certain reload - classes. - - The value is a register class; perhaps CLASS, or perhaps another, - smaller class. - - Don't define this macro unless the target machine has limitations - which require the macro to do something nontrivial. - -`SECONDARY_RELOAD_CLASS (CLASS, MODE, X)' -`SECONDARY_INPUT_RELOAD_CLASS (CLASS, MODE, X)' -`SECONDARY_OUTPUT_RELOAD_CLASS (CLASS, MODE, X)' - Many machines have some registers that cannot be copied directly - to or from memory or even from other types of registers. An - example is the `MQ' register, which on most machines, can only be - copied to or from general registers, but not memory. Some - machines allow copying all registers to and from memory, but - require a scratch register for stores to some memory locations - (e.g., those with symbolic address on the RT, and those with - certain symbolic address on the Sparc when compiling PIC). In - some cases, both an intermediate and a scratch register are - required. - - You should define these macros to indicate to the reload phase - that it may need to allocate at least one register for a reload in - addition to the register to contain the data. Specifically, if - copying X to a register CLASS in MODE requires an intermediate - register, you should define `SECONDARY_INPUT_RELOAD_CLASS' to - return the largest register class all of whose registers can be - used as intermediate registers or scratch registers. - - If copying a register CLASS in MODE to X requires an intermediate - or scratch register, you should define - `SECONDARY_OUTPUT_RELOAD_CLASS' to return the largest register - class required. If the requirements for input and output reloads - are the same, the macro `SECONDARY_RELOAD_CLASS' should be used - instead of defining both macros identically. - - The values returned by these macros are often `GENERAL_REGS'. - Return `NO_REGS' if no spare register is needed; i.e., if X can be - directly copied to or from a register of CLASS in MODE without - requiring a scratch register. Do not define this macro if it - would always return `NO_REGS'. - - If a scratch register is required (either with or without an - intermediate register), you should define patterns for - `reload_inM' or `reload_outM', as required (*note Standard - Names::.. These patterns, which will normally be implemented with - a `define_expand', should be similar to the `movM' patterns, - except that operand 2 is the scratch register. - - Define constraints for the reload register and scratch register - that contain a single register class. If the original reload - register (whose class is CLASS) can meet the constraint given in - the pattern, the value returned by these macros is used for the - class of the scratch register. Otherwise, two additional reload - registers are required. Their classes are obtained from the - constraints in the insn pattern. - - X might be a pseudo-register or a `subreg' of a pseudo-register, - which could either be in a hard register or in memory. Use - `true_regnum' to find out; it will return -1 if the pseudo is in - memory and the hard register number if it is in a register. - - These macros should not be used in the case where a particular - class of registers can only be copied to memory and not to another - class of registers. In that case, secondary reload registers are - not needed and would not be helpful. Instead, a stack location - must be used to perform the copy and the `movM' pattern should use - memory as a intermediate storage. This case often occurs between - floating-point and general registers. - -`SECONDARY_MEMORY_NEEDED (CLASS1, CLASS2, M)' - Certain machines have the property that some registers cannot be - copied to some other registers without using memory. Define this - macro on those machines to be a C expression that is non-zero if - objects of mode M in registers of CLASS1 can only be copied to - registers of class CLASS2 by storing a register of CLASS1 into - memory and loading that memory location into a register of CLASS2. - - Do not define this macro if its value would always be zero. - -`SMALL_REGISTER_CLASSES' - Normally the compiler will avoid choosing spill registers from - registers that have been explicitly mentioned in the rtl (these - registers are normally those used to pass parameters and return - values). However, some machines have so few registers of certain - classes that there would not be enough registers to use as spill - registers if this were done. - - On those machines, you should define `SMALL_REGISTER_CLASSES'. - When it is defined, the compiler allows registers explicitly used - in the rtl to be used as spill registers but prevents the compiler - from extending the lifetime of these registers. - - Defining this macro is always safe, but unnecessarily defining - this macro will reduce the amount of optimizations that can be - performed in some cases. If this macro is not defined but needs - to be, the compiler will run out of reload registers and print a - fatal error message. - - For most machines, this macro should not be defined. - -`CLASS_MAX_NREGS (CLASS, MODE)' - A C expression for the maximum number of consecutive registers of - class CLASS needed to hold a value of mode MODE. - - This is closely related to the macro `HARD_REGNO_NREGS'. In fact, - the value of the macro `CLASS_MAX_NREGS (CLASS, MODE)' should be - the maximum value of `HARD_REGNO_NREGS (REGNO, MODE)' for all - REGNO values in the class CLASS. - - This macro helps control the handling of multiple-word values in - the reload pass. - - Three other special macros describe which operands fit which -constraint letters. - -`CONST_OK_FOR_LETTER_P (VALUE, C)' - A C expression that defines the machine-dependent operand - constraint letters that specify particular ranges of integer - values. If C is one of those letters, the expression should check - that VALUE, an integer, is in the appropriate range and return 1 - if so, 0 otherwise. If C is not one of those letters, the value - should be 0 regardless of VALUE. - -`CONST_DOUBLE_OK_FOR_LETTER_P (VALUE, C)' - A C expression that defines the machine-dependent operand - constraint letters that specify particular ranges of - `const_double' values. - - If C is one of those letters, the expression should check that - VALUE, an RTX of code `const_double', is in the appropriate range - and return 1 if so, 0 otherwise. If C is not one of those - letters, the value should be 0 regardless of VALUE. - - `const_double' is used for all floating-point constants and for - `DImode' fixed-point constants. A given letter can accept either - or both kinds of values. It can use `GET_MODE' to distinguish - between these kinds. - -`EXTRA_CONSTRAINT (VALUE, C)' - A C expression that defines the optional machine-dependent - constraint letters that can be used to segregate specific types of - operands, usually memory references, for the target machine. - Normally this macro will not be defined. If it is required for a - particular target machine, it should return 1 if VALUE corresponds - to the operand type represented by the constraint letter C. If C - is not defined as an extra constraint, the value returned should - be 0 regardless of VALUE. - - For example, on the ROMP, load instructions cannot have their - output in r0 if the memory reference contains a symbolic address. - Constraint letter `Q' is defined as representing a memory address - that does *not* contain a symbolic address. An alternative is - specified with a `Q' constraint on the input and `r' on the - output. The next alternative specifies `m' on the input and a - register class that does not include r0 on the output. + Often a single fixed template string cannot produce correct and +efficient assembler code for all the cases that are recognized by a +single instruction pattern. For example, the opcodes may depend on the +kinds of operands; or some unfortunate combinations of operands may +require extra machine instructions. + + If the output control string starts with a `@', then it is actually +a series of templates, each on a separate line. (Blank lines and +leading spaces and tabs are ignored.) The templates correspond to the +pattern's constraint alternatives (*note Multi-Alternative::.). For +example, if a target machine has a two-address add instruction `addr' +to add into a register and another `addm' to add a register to memory, +you might write this pattern: + + (define_insn "addsi3" + [(set (match_operand:SI 0 "general_operand" "=r,m") + (plus:SI (match_operand:SI 1 "general_operand" "0,0") + (match_operand:SI 2 "general_operand" "g,r")))] + "" + "@ + addr %2,%0 + addm %2,%0") + + If the output control string starts with a `*', then it is not an +output template but rather a piece of C program that should compute a +template. It should execute a `return' statement to return the +template-string you want. Most such templates use C string literals, +which require doublequote characters to delimit them. To include these +doublequote characters in the string, prefix each one with `\'. + + The operands may be found in the array `operands', whose C data type +is `rtx []'. + + It is very common to select different ways of generating assembler +code based on whether an immediate operand is within a certain range. +Be careful when doing this, because the result of `INTVAL' is an +integer on the host machine. If the host machine has more bits in an +`int' than the target machine has in the mode in which the constant +will be used, then some of the bits you get from `INTVAL' will be +superfluous. For proper results, you must carefully disregard the +values of those bits. + + It is possible to output an assembler instruction and then go on to +output or compute more of them, using the subroutine `output_asm_insn'. +This receives two arguments: a template-string and a vector of +operands. The vector may be `operands', or it may be another array of +`rtx' that you declare locally and initialize yourself. + + When an insn pattern has multiple alternatives in its constraints, +often the appearance of the assembler code is determined mostly by +which alternative was matched. When this is so, the C code can test +the variable `which_alternative', which is the ordinal number of the +alternative that was actually satisfied (0 for the first, 1 for the +second alternative, etc.). + + For example, suppose there are two opcodes for storing zero, `clrreg' +for registers and `clrmem' for memory locations. Here is how a pattern +could use `which_alternative' to choose between them: + + (define_insn "" + [(set (match_operand:SI 0 "general_operand" "=r,m") + (const_int 0))] + "" + "* + return (which_alternative == 0 + ? \"clrreg %0\" : \"clrmem %0\"); + ") + + The example above, where the assembler code to generate was *solely* +determined by the alternative, could also have been specified as +follows, having the output control string start with a `@': + + (define_insn "" + [(set (match_operand:SI 0 "general_operand" "=r,m") + (const_int 0))] + "" + "@ + clrreg %0 + clrmem %0")  -File: gcc.info, Node: Stack and Calling, Next: Varargs, Prev: Register Classes, Up: Target Macros +File: gcc.info, Node: Constraints, Next: Standard Names, Prev: Output Statement, Up: Machine Desc + +Operand Constraints +=================== -Describing Stack Layout and Calling Conventions -=============================================== + Each `match_operand' in an instruction pattern can specify a +constraint for the type of operands allowed. Constraints can say +whether an operand may be in a register, and which kinds of register; +whether the operand can be a memory reference, and which kinds of +address; whether the operand may be an immediate constant, and which +possible values it may have. Constraints can also require two operands +to match. * Menu: -* Frame Layout:: -* Frame Registers:: -* Elimination:: -* Stack Arguments:: -* Register Arguments:: -* Scalar Return:: -* Aggregate Return:: -* Caller Saves:: -* Function Entry:: -* Profiling:: +* Simple Constraints:: Basic use of constraints. +* Multi-Alternative:: When an insn has two alternative constraint-patterns. +* Class Preferences:: Constraints guide which hard register to put things in. +* Modifiers:: More precise control over effects of constraints. +* Machine Constraints:: Existing constraints for some particular machines. +* No Constraints:: Describing a clean machine without constraints.  -File: gcc.info, Node: Frame Layout, Next: Frame Registers, Up: Stack and Calling +File: gcc.info, Node: Simple Constraints, Next: Multi-Alternative, Up: Constraints -Basic Stack Layout +Simple Constraints ------------------ -`STACK_GROWS_DOWNWARD' - Define this macro if pushing a word onto the stack moves the stack - pointer to a smaller address. - - When we say, "define this macro if ...," it means that the - compiler checks this macro only with `#ifdef' so the precise - definition used does not matter. - -`FRAME_GROWS_DOWNWARD' - Define this macro if the addresses of local variable slots are at - negative offsets from the frame pointer. - -`ARGS_GROW_DOWNWARD' - Define this macro if successive arguments to a function occupy - decreasing addresses on the stack. - -`STARTING_FRAME_OFFSET' - Offset from the frame pointer to the first local variable slot to - be allocated. - - If `FRAME_GROWS_DOWNWARD', the next slot's offset is found by - subtracting the length of the first slot from - `STARTING_FRAME_OFFSET'. Otherwise, it is found by adding the - length of the first slot to the value `STARTING_FRAME_OFFSET'. - -`STACK_POINTER_OFFSET' - Offset from the stack pointer register to the first location at - which outgoing arguments are placed. If not specified, the - default value of zero is used. This is the proper value for most - machines. - - If `ARGS_GROW_DOWNWARD', this is the offset to the location above - the first location at which outgoing arguments are placed. - -`FIRST_PARM_OFFSET (FUNDECL)' - Offset from the argument pointer register to the first argument's - address. On some machines it may depend on the data type of the - function. - - If `ARGS_GROW_DOWNWARD', this is the offset to the location above - the first argument's address. - -`STACK_DYNAMIC_OFFSET (FUNDECL)' - Offset from the stack pointer register to an item dynamically - allocated on the stack, e.g., by `alloca'. - - The default value for this macro is `STACK_POINTER_OFFSET' plus the - length of the outgoing arguments. The default is correct for most - machines. See `function.c' for details. - -`DYNAMIC_CHAIN_ADDRESS (FRAMEADDR)' - A C expression whose value is RTL representing the address in a - stack frame where the pointer to the caller's frame is stored. - Assume that FRAMEADDR is an RTL expression for the address of the - stack frame itself. - - If you don't define this macro, the default is to return the value - of FRAMEADDR--that is, the stack frame address is also the address - of the stack word that points to the previous frame. + The simplest kind of constraint is a string full of letters, each of +which describes one kind of operand that is permitted. Here are the +letters that are allowed: + +`m' + A memory operand is allowed, with any kind of address that the + machine supports in general. + +`o' + A memory operand is allowed, but only if the address is + "offsettable". This means that adding a small integer (actually, + the width in bytes of the operand, as determined by its machine + mode) may be added to the address and the result is also a valid + memory address. + + For example, an address which is constant is offsettable; so is an + address that is the sum of a register and a constant (as long as a + slightly larger constant is also within the range of + address-offsets supported by the machine); but an autoincrement or + autodecrement address is not offsettable. More complicated + indirect/indexed addresses may or may not be offsettable depending + on the other addressing modes that the machine supports. + + Note that in an output operand which can be matched by another + operand, the constraint letter `o' is valid only when accompanied + by both `<' (if the target machine has predecrement addressing) + and `>' (if the target machine has preincrement addressing). + +`V' + A memory operand that is not offsettable. In other words, + anything that would fit the `m' constraint but not the `o' + constraint. + +`<' + A memory operand with autodecrement addressing (either + predecrement or postdecrement) is allowed. + +`>' + A memory operand with autoincrement addressing (either + preincrement or postincrement) is allowed. + +`r' + A register operand is allowed provided that it is in a general + register. + +`d', `a', `f', ... + Other letters can be defined in machine-dependent fashion to stand + for particular classes of registers. `d', `a' and `f' are defined + on the 68000/68020 to stand for data, address and floating point + registers. + +`i' + An immediate integer operand (one with constant value) is allowed. + This includes symbolic constants whose values will be known only at + assembly time. + +`n' + An immediate integer operand with a known numeric value is allowed. + Many systems cannot support assembly-time constants for operands + less than a word wide. Constraints for these operands should use + `n' rather than `i'. + +`I', `J', `K', ... `P' + Other letters in the range `I' through `P' may be defined in a + machine-dependent fashion to permit immediate integer operands with + explicit integer values in specified ranges. For example, on the + 68000, `I' is defined to stand for the range of values 1 to 8. + This is the range permitted as a shift count in the shift + instructions. + +`E' + An immediate floating operand (expression code `const_double') is + allowed, but only if the target floating point format is the same + as that of the host machine (on which the compiler is running). + +`F' + An immediate floating operand (expression code `const_double') is + allowed. + +`G', `H' + `G' and `H' may be defined in a machine-dependent fashion to + permit immediate floating operands in particular ranges of values. + +`s' + An immediate integer operand whose value is not an explicit + integer is allowed. + + This might appear strange; if an insn allows a constant operand + with a value not known at compile time, it certainly must allow + any known value. So why use `s' instead of `i'? Sometimes it + allows better code to be generated. + + For example, on the 68000 in a fullword instruction it is possible + to use an immediate operand; but if the immediate value is between + -128 and 127, better code results from loading the value into a + register and using the register. This is because the load into + the register can be done with a `moveq' instruction. We arrange + for this to happen by defining the letter `K' to mean "any integer + outside the range -128 to 127", and then specifying `Ks' in the + operand constraints. + +`g' + Any register, memory or immediate integer operand is allowed, + except for registers that are not general registers. + +`X' + Any operand whatsoever is allowed, even if it does not satisfy + `general_operand'. This is normally used in the constraint of a + `match_scratch' when certain alternatives will not actually + require a scratch register. + +`0', `1', `2', ... `9' + An operand that matches the specified operand number is allowed. + If a digit is used together with letters within the same + alternative, the digit should come last. + + This is called a "matching constraint" and what it really means is + that the assembler has only a single operand that fills two roles + considered separate in the RTL insn. For example, an add insn has + two input operands and one output operand in the RTL, but on most + CISC machines an add instruction really has only two operands, one + of them an input-output operand: + + addl #35,r12 + + Matching constraints are used in these circumstances. More + precisely, the two operands that match must include one input-only + operand and one output-only operand. Moreover, the digit must be a + smaller number than the number of the operand that uses it in the + constraint. + + For operands to match in a particular case usually means that they + are identical-looking RTL expressions. But in a few special cases + specific kinds of dissimilarity are allowed. For example, `*x' as + an input operand will match `*x++' as an output operand. For + proper results in such cases, the output template should always + use the output-operand's number when printing the operand. + +`p' + An operand that is a valid memory address is allowed. This is for + "load address" and "push address" instructions. + + `p' in the constraint must be accompanied by `address_operand' as + the predicate in the `match_operand'. This predicate interprets + the mode specified in the `match_operand' as the mode of the memory + reference for which the address would be valid. + +`Q', `R', `S', ... `U' + Letters in the range `Q' through `U' may be defined in a + machine-dependent fashion to stand for arbitrary operand types. + The machine description macro `EXTRA_CONSTRAINT' is passed the + operand as its first argument and the constraint letter as its + second operand. + + A typical use for this would be to distinguish certain types of + memory references that affect other insn operands. + + Do not define these constraint letters to accept register + references (`reg'); the reload pass does not expect this and would + not handle it properly. + + In order to have valid assembler code, each operand must satisfy its +constraint. But a failure to do so does not prevent the pattern from +applying to an insn. Instead, it directs the compiler to modify the +code so that the constraint will be satisfied. Usually this is done by +copying an operand into a register. + + Contrast, therefore, the two instruction patterns that follow: + + (define_insn "" + [(set (match_operand:SI 0 "general_operand" "=r") + (plus:SI (match_dup 0) + (match_operand:SI 1 "general_operand" "r")))] + "" + "...") + +which has two operands, one of which must appear in two places, and + + (define_insn "" + [(set (match_operand:SI 0 "general_operand" "=r") + (plus:SI (match_operand:SI 1 "general_operand" "0") + (match_operand:SI 2 "general_operand" "r")))] + "" + "...") + +which has three operands, two of which are required by a constraint to +be identical. If we are considering an insn of the form + + (insn N PREV NEXT + (set (reg:SI 3) + (plus:SI (reg:SI 6) (reg:SI 109))) + ...) + +the first pattern would not apply at all, because this insn does not +contain two identical subexpressions in the right place. The pattern +would say, "That does not look like an add instruction; try other +patterns." The second pattern would say, "Yes, that's an add +instruction, but there is something wrong with it." It would direct +the reload pass of the compiler to generate additional insns to make +the constraint true. The results might look like this: + + (insn N2 PREV N + (set (reg:SI 3) (reg:SI 6)) + ...) + + (insn N N2 NEXT + (set (reg:SI 3) + (plus:SI (reg:SI 3) (reg:SI 109))) + ...) + + It is up to you to make sure that each operand, in each pattern, has +constraints that can handle any RTL expression that could be present for +that operand. (When multiple alternatives are in use, each pattern +must, for each possible combination of operand expressions, have at +least one alternative which can handle that combination of operands.) +The constraints don't need to *allow* any possible operand--when this is +the case, they do not constrain--but they must at least point the way to +reloading any possible operand so that it will fit. + + * If the constraint accepts whatever operands the predicate permits, + there is no problem: reloading is never necessary for this operand. + + For example, an operand whose constraints permit everything except + registers is safe provided its predicate rejects registers. + + An operand whose predicate accepts only constant values is safe + provided its constraints include the letter `i'. If any possible + constant value is accepted, then nothing less than `i' will do; if + the predicate is more selective, then the constraints may also be + more selective. + + * Any operand expression can be reloaded by copying it into a + register. So if an operand's constraints allow some kind of + register, it is certain to be safe. It need not permit all + classes of registers; the compiler knows how to copy a register + into another register of the proper class in order to make an + instruction valid. + + * A nonoffsettable memory reference can be reloaded by copying the + address into a register. So if the constraint uses the letter + `o', all memory references are taken care of. + + * A constant operand can be reloaded by allocating space in memory to + hold it as preinitialized data. Then the memory reference can be + used in place of the constant. So if the constraint uses the + letters `o' or `m', constant operands are not a problem. + + * If the constraint permits a constant and a pseudo register used in + an insn was not allocated to a hard register and is equivalent to + a constant, the register will be replaced with the constant. If + the predicate does not permit a constant and the insn is + re-recognized for some reason, the compiler will crash. Thus the + predicate must always recognize any objects allowed by the + constraint. + + If the operand's predicate can recognize registers, but the +constraint does not permit them, it can make the compiler crash. When +this operand happens to be a register, the reload pass will be stymied, +because it does not know how to copy a register temporarily into memory.  -File: gcc.info, Node: Frame Registers, Next: Elimination, Prev: Frame Layout, Up: Stack and Calling +File: gcc.info, Node: Multi-Alternative, Next: Class Preferences, Prev: Simple Constraints, Up: Constraints -Registers That Address the Stack Frame --------------------------------------- +Multiple Alternative Constraints +-------------------------------- -`STACK_POINTER_REGNUM' - The register number of the stack pointer register, which must also - be a fixed register according to `FIXED_REGISTERS'. On most - machines, the hardware determines which register this is. - -`FRAME_POINTER_REGNUM' - The register number of the frame pointer register, which is used to - access automatic variables in the stack frame. On some machines, - the hardware determines which register this is. On other - machines, you can choose any register you wish for this purpose. - -`ARG_POINTER_REGNUM' - The register number of the arg pointer register, which is used to - access the function's argument list. On some machines, this is - the same as the frame pointer register. On some machines, the - hardware determines which register this is. On other machines, - you can choose any register you wish for this purpose. If this is - not the same register as the frame pointer register, then you must - mark it as a fixed register according to `FIXED_REGISTERS', or - arrange to be able to eliminate it (*note Elimination::.). - -`STATIC_CHAIN_REGNUM' -`STATIC_CHAIN_INCOMING_REGNUM' - Register numbers used for passing a function's static chain - pointer. If register windows are used, - `STATIC_CHAIN_INCOMING_REGNUM' is the register number as seen by - the called function, while `STATIC_CHAIN_REGNUM' is the register - number as seen by the calling function. If these registers are - the same, `STATIC_CHAIN_INCOMING_REGNUM' need not be defined. - - The static chain register need not be a fixed register. - - If the static chain is passed in memory, these macros should not be - defined; instead, the next two macros should be defined. - -`STATIC_CHAIN' -`STATIC_CHAIN_INCOMING' - If the static chain is passed in memory, these macros provide rtx - giving `mem' expressions that denote where they are stored. - `STATIC_CHAIN' and `STATIC_CHAIN_INCOMING' give the locations as - seen by the calling and called functions, respectively. Often the - former will be at an offset from the stack pointer and the latter - at an offset from the frame pointer. - - The variables `stack_pointer_rtx', `frame_pointer_rtx', and - `arg_pointer_rtx' will have been initialized prior to the use of - these macros and should be used to refer to those items. + Sometimes a single instruction has multiple alternative sets of +possible operands. For example, on the 68000, a logical-or instruction +can combine register or an immediate value into memory, or it can +combine any kind of operand into a register; but it cannot combine one +memory location into another. + + These constraints are represented as multiple alternatives. An +alternative can be described by a series of letters for each operand. +The overall constraint for an operand is made from the letters for this +operand from the first alternative, a comma, the letters for this +operand from the second alternative, a comma, and so on until the last +alternative. Here is how it is done for fullword logical-or on the +68000: + + (define_insn "iorsi3" + [(set (match_operand:SI 0 "general_operand" "=m,d") + (ior:SI (match_operand:SI 1 "general_operand" "%0,0") + (match_operand:SI 2 "general_operand" "dKs,dmKs")))] + ...) + + The first alternative has `m' (memory) for operand 0, `0' for +operand 1 (meaning it must match operand 0), and `dKs' for operand 2. +The second alternative has `d' (data register) for operand 0, `0' for +operand 1, and `dmKs' for operand 2. The `=' and `%' in the +constraints apply to all the alternatives; their meaning is explained +in the next section (*note Class Preferences::.). + + If all the operands fit any one alternative, the instruction is +valid. Otherwise, for each alternative, the compiler counts how many +instructions must be added to copy the operands so that that +alternative applies. The alternative requiring the least copying is +chosen. If two alternatives need the same amount of copying, the one +that comes first is chosen. These choices can be altered with the `?' +and `!' characters: + +`?' + Disparage slightly the alternative that the `?' appears in, as a + choice when no alternative applies exactly. The compiler regards + this alternative as one unit more costly for each `?' that appears + in it. + +`!' + Disparage severely the alternative that the `!' appears in. This + alternative can still be used if it fits without reloading, but if + reloading is needed, some other alternative will be used. + + When an insn pattern has multiple alternatives in its constraints, +often the appearance of the assembler code is determined mostly by which +alternative was matched. When this is so, the C code for writing the +assembler code can use the variable `which_alternative', which is the +ordinal number of the alternative that was actually satisfied (0 for +the first, 1 for the second alternative, etc.). *Note Output +Statement::. - If the static chain is passed in a register, the two previous - macros should be defined instead. + +File: gcc.info, Node: Class Preferences, Next: Modifiers, Prev: Multi-Alternative, Up: Constraints + +Register Class Preferences +-------------------------- + + The operand constraints have another function: they enable the +compiler to decide which kind of hardware register a pseudo register is +best allocated to. The compiler examines the constraints that apply to +the insns that use the pseudo register, looking for the +machine-dependent letters such as `d' and `a' that specify classes of +registers. The pseudo register is put in whichever class gets the most +"votes". The constraint letters `g' and `r' also vote: they vote in +favor of a general register. The machine description says which +registers are considered general. + + Of course, on some machines all registers are equivalent, and no +register classes are defined. Then none of this complexity is relevant.  -File: gcc.info, Node: Elimination, Next: Stack Arguments, Prev: Frame Registers, Up: Stack and Calling +File: gcc.info, Node: Modifiers, Next: Machine Constraints, Prev: Class Preferences, Up: Constraints -Eliminating Frame Pointer and Arg Pointer ------------------------------------------ +Constraint Modifier Characters +------------------------------ -`FRAME_POINTER_REQUIRED' - A C expression which is nonzero if a function must have and use a - frame pointer. This expression is evaluated in the reload pass. - If its value is nonzero the function will have a frame pointer. - - The expression can in principle examine the current function and - decide according to the facts, but on most machines the constant 0 - or the constant 1 suffices. Use 0 when the machine allows code to - be generated with no frame pointer, and doing so saves some time - or space. Use 1 when there is no possible advantage to avoiding a - frame pointer. - - In certain cases, the compiler does not know how to produce valid - code without a frame pointer. The compiler recognizes those cases - and automatically gives the function a frame pointer regardless of - what `FRAME_POINTER_REQUIRED' says. You don't need to worry about - them. - - In a function that does not require a frame pointer, the frame - pointer register can be allocated for ordinary usage, unless you - mark it as a fixed register. See `FIXED_REGISTERS' for more - information. - - This macro is ignored and need not be defined if `ELIMINABLE_REGS' - is defined. - -`INITIAL_FRAME_POINTER_OFFSET (DEPTH-VAR)' - A C statement to store in the variable DEPTH-VAR the difference - between the frame pointer and the stack pointer values immediately - after the function prologue. The value would be computed from - information such as the result of `get_frame_size ()' and the - tables of registers `regs_ever_live' and `call_used_regs'. - - If `ELIMINABLE_REGS' is defined, this macro will be not be used and - need not be defined. Otherwise, it must be defined even if - `FRAME_POINTER_REQUIRED' is defined to always be true; in that - case, you may set DEPTH-VAR to anything. - -`ELIMINABLE_REGS' - If defined, this macro specifies a table of register pairs used to - eliminate unneeded registers that point into the stack frame. If - it is not defined, the only elimination attempted by the compiler - is to replace references to the frame pointer with references to - the stack pointer. - - The definition of this macro is a list of structure - initializations, each of which specifies an original and - replacement register. - - On some machines, the position of the argument pointer is not - known until the compilation is completed. In such a case, a - separate hard register must be used for the argument pointer. - This register can be eliminated by replacing it with either the - frame pointer or the argument pointer, depending on whether or not - the frame pointer has been eliminated. - - In this case, you might specify: - #define ELIMINABLE_REGS \ - {{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \ - {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \ - {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}} - - Note that the elimination of the argument pointer with the stack - pointer is specified first since that is the preferred elimination. - -`CAN_ELIMINATE (FROM-REG, TO-REG)' - A C expression that returns non-zero if the compiler is allowed to - try to replace register number FROM-REG with register number - TO-REG. This macro need only be defined if `ELIMINABLE_REGS' is - defined, and will usually be the constant 1, since most of the - cases preventing register elimination are things that the compiler - already knows about. - -`INITIAL_ELIMINATION_OFFSET (FROM-REG, TO-REG, OFFSET-VAR)' - This macro is similar to `INITIAL_FRAME_POINTER_OFFSET'. It - specifies the initial difference between the specified pair of - registers. This macro must be defined if `ELIMINABLE_REGS' is - defined. - -`LONGJMP_RESTORE_FROM_STACK' - Define this macro if the `longjmp' function restores registers from - the stack frames, rather than from those saved specifically by - `setjmp'. Certain quantities must not be kept in registers across - a call to `setjmp' on such machines. + Here are constraint modifier characters. + +`=' + Means that this operand is write-only for this instruction: the + previous value is discarded and replaced by output data. + +`+' + Means that this operand is both read and written by the + instruction. + + When the compiler fixes up the operands to satisfy the constraints, + it needs to know which operands are inputs to the instruction and + which are outputs from it. `=' identifies an output; `+' + identifies an operand that is both input and output; all other + operands are assumed to be input only. + +`&' + Means (in a particular alternative) that this operand is written + before the instruction is finished using the input operands. + Therefore, this operand may not lie in a register that is used as + an input operand or as part of any memory address. + + `&' applies only to the alternative in which it is written. In + constraints with multiple alternatives, sometimes one alternative + requires `&' while others do not. See, for example, the `movdf' + insn of the 68000. + + `&' does not obviate the need to write `='. + +`%' + Declares the instruction to be commutative for this operand and the + following operand. This means that the compiler may interchange + the two operands if that is the cheapest way to make all operands + fit the constraints. This is often used in patterns for addition + instructions that really have only two operands: the result must + go in one of the arguments. Here for example, is how the 68000 + halfword-add instruction is defined: + + (define_insn "addhi3" + [(set (match_operand:HI 0 "general_operand" "=m,r") + (plus:HI (match_operand:HI 1 "general_operand" "%0,0") + (match_operand:HI 2 "general_operand" "di,g")))] + ...) + +`#' + Says that all following characters, up to the next comma, are to be + ignored as a constraint. They are significant only for choosing + register preferences. + +`*' + Says that the following character should be ignored when choosing + register preferences. `*' has no effect on the meaning of the + constraint as a constraint, and no effect on reloading. + + Here is an example: the 68000 has an instruction to sign-extend a + halfword in a data register, and can also sign-extend a value by + copying it into an address register. While either kind of + register is acceptable, the constraints on an address-register + destination are less strict, so it is best if register allocation + makes an address register its goal. Therefore, `*' is used so + that the `d' constraint letter (for data register) is ignored when + computing register preferences. + + (define_insn "extendhisi2" + [(set (match_operand:SI 0 "general_operand" "=*d,a") + (sign_extend:SI + (match_operand:HI 1 "general_operand" "0,g")))] + ...)  -File: gcc.info, Node: Stack Arguments, Next: Register Arguments, Prev: Elimination, Up: Stack and Calling +File: gcc.info, Node: Machine Constraints, Next: No Constraints, Prev: Modifiers, Up: Constraints -Passing Function Arguments on the Stack ---------------------------------------- +Constraints for Particular Machines +----------------------------------- - The macros in this section control how arguments are passed on the -stack. See the following section for other macros that control passing -certain arguments in registers. + Whenever possible, you should use the general-purpose constraint +letters in `asm' arguments, since they will convey meaning more readily +to people reading your code. Failing that, use the constraint letters +that usually have very similar meanings across architectures. The most +commonly used constraints are `m' and `r' (for memory and +general-purpose registers respectively; *note Simple Constraints::.), +and `I', usually the letter indicating the most common +immediate-constant format. -`PROMOTE_PROTOTYPES' - Define this macro if an argument declared as `char' or `short' in - a prototype should actually be passed as an `int'. In addition to - avoiding errors in certain cases of mismatch, it also makes for - better code on certain machines. + For each machine architecture, the `config/MACHINE.h' file defines +additional constraints. These constraints are used by the compiler +itself for instruction generation, as well as for `asm' statements; +therefore, some of the constraints are not particularly interesting for +`asm'. The constraints are defined through these macros: -`PUSH_ROUNDING (NPUSHED)' - A C expression that is the number of bytes actually pushed onto the - stack when an instruction attempts to push NPUSHED bytes. +`REG_CLASS_FROM_LETTER' + Register class constraints (usually lower case). - If the target machine does not have a push instruction, do not - define this macro. That directs GNU CC to use an alternate - strategy: to allocate the entire argument block and then store the - arguments into it. +`CONST_OK_FOR_LETTER_P' + Immediate constant constraints, for non-floating point constants of + word size or smaller precision (usually upper case). - On some machines, the definition +`CONST_DOUBLE_OK_FOR_LETTER_P' + Immediate constant constraints, for all floating point constants + and for constants of greater than word size precision (usually + upper case). - #define PUSH_ROUNDING(BYTES) (BYTES) +`EXTRA_CONSTRAINT' + Special cases of registers or memory. This macro is not required, + and is only defined for some machines. - will suffice. But on other machines, instructions that appear to - push one byte actually push two bytes in an attempt to maintain - alignment. Then the definition should be + Inspecting these macro definitions in the compiler source for your +machine is the best way to be certain you have the right constraints. +However, here is a summary of the machine-dependent constraints +available on some particular machines. - #define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1) +*ARM family--`arm.h'* + `f' + Floating-point register -`ACCUMULATE_OUTGOING_ARGS' - If defined, the maximum amount of space required for outgoing - arguments will be computed and placed into the variable - `current_function_outgoing_args_size'. No space will be pushed - onto the stack for each call; instead, the function prologue should - increase the stack frame size by this amount. + `F' + One of the floating-point constants 0.0, 0.5, 1.0, 2.0, 3.0, + 4.0, 5.0 or 10.0 - It is not proper to define both `PUSH_ROUNDING' and - `ACCUMULATE_OUTGOING_ARGS'. + `G' + Floating-point constant that would satisfy the constraint `F' + if it were negated -`REG_PARM_STACK_SPACE (FNDECL)' - Define this macro if functions should assume that stack space has - been allocated for arguments even when their values are passed in - registers. + `I' + Integer that is valid as an immediate operand in a data + processing instruction. That is, an integer in the range 0 + to 255 rotated by a multiple of 2 - The value of this macro is the size, in bytes, of the area - reserved for arguments passed in registers for the function - represented by FNDECL. - - This space can either be allocated by the caller or be a part of - the machine-dependent stack frame: `OUTGOING_REG_PARM_STACK_SPACE' - says which. - -`MAYBE_REG_PARM_STACK_SPACE' -`FINAL_REG_PARM_STACK_SPACE (CONST_SIZE, VAR_SIZE)' - Define these macros in addition to the one above if functions might - allocate stack space for arguments even when their values are - passed in registers. These should be used when the stack space - allocated for arguments in registers is not a simple constant - independent of the function declaration. - - The value of the first macro is the size, in bytes, of the area - that we should initially assume would be reserved for arguments - passed in registers. - - The value of the second macro is the actual size, in bytes, of the - area that will be reserved for arguments passed in registers. - This takes two arguments: an integer representing the number of - bytes of fixed sized arguments on the stack, and a tree - representing the number of bytes of variable sized arguments on - the stack. - - When these macros are defined, `REG_PARM_STACK_SPACE' will only be - called for libcall functions, the current function, or for a - function being called when it is known that such stack space must - be allocated. In each case this value can be easily computed. - - When deciding whether a called function needs such stack space, - and how much space to reserve, GNU CC uses these two macros - instead of `REG_PARM_STACK_SPACE'. - -`OUTGOING_REG_PARM_STACK_SPACE' - Define this if it is the responsibility of the caller to allocate - the area reserved for arguments passed in registers. - - If `ACCUMULATE_OUTGOING_ARGS' is defined, this macro controls - whether the space for these arguments counts in the value of - `current_function_outgoing_args_size'. - -`STACK_PARMS_IN_REG_PARM_AREA' - Define this macro if `REG_PARM_STACK_SPACE' is defined but stack - parameters don't skip the area specified by `REG_PARM_STACK_SPACE'. - - Normally, when a parameter is not passed in registers, it is - placed on the stack beyond the `REG_PARM_STACK_SPACE' area. - Defining this macro suppresses this behavior and causes the - parameter to be passed on the stack in its natural location. - -`RETURN_POPS_ARGS (FUNTYPE, STACK-SIZE)' - A C expression that should indicate the number of bytes of its own - arguments that a function pops on returning, or 0 if the function - pops no arguments and the caller must therefore pop them all after - the function returns. - - FUNTYPE is a C variable whose value is a tree node that describes - the function in question. Normally it is a node of type - `FUNCTION_TYPE' that describes the data type of the function. From - this it is possible to obtain the data types of the value and - arguments (if known). - - When a call to a library function is being considered, FUNTYPE - will contain an identifier node for the library function. Thus, if - you need to distinguish among various library functions, you can - do so by their names. Note that "library function" in this - context means a function used to perform arithmetic, whose name is - known specially in the compiler and was not mentioned in the C - code being compiled. - - STACK-SIZE is the number of bytes of arguments passed on the - stack. If a variable number of bytes is passed, it is zero, and - argument popping will always be the responsibility of the calling - function. - - On the Vax, all functions always pop their arguments, so the - definition of this macro is STACK-SIZE. On the 68000, using the - standard calling convention, no functions pop their arguments, so - the value of the macro is always 0 in this case. But an - alternative calling convention is available in which functions - that take a fixed number of arguments pop them but other functions - (such as `printf') pop nothing (the caller pops all). When this - convention is in use, FUNTYPE is examined to determine whether a - function takes a fixed number of arguments. + `J' + Integer in the range -4095 to 4095 - -File: gcc.info, Node: Register Arguments, Next: Scalar Return, Prev: Stack Arguments, Up: Stack and Calling + `K' + Integer that satisfies constraint `I' when inverted (ones + complement) -Passing Arguments in Registers ------------------------------- + `L' + Integer that satisfies constraint `I' when negated (twos + complement) - This section describes the macros which let you control how various -types of arguments are passed in registers or how they are arranged in -the stack. - -`FUNCTION_ARG (CUM, MODE, TYPE, NAMED)' - A C expression that controls whether a function argument is passed - in a register, and which register. - - The arguments are CUM, which summarizes all the previous - arguments; MODE, the machine mode of the argument; TYPE, the data - type of the argument as a tree node or 0 if that is not known - (which happens for C support library functions); and NAMED, which - is 1 for an ordinary argument and 0 for nameless arguments that - correspond to `...' in the called function's prototype. - - The value of the expression should either be a `reg' RTX for the - hard register in which to pass the argument, or zero to pass the - argument on the stack. - - For machines like the Vax and 68000, where normally all arguments - are pushed, zero suffices as a definition. - - The usual way to make the ANSI library `stdarg.h' work on a machine - where some arguments are usually passed in registers, is to cause - nameless arguments to be passed on the stack instead. This is done - by making `FUNCTION_ARG' return 0 whenever NAMED is 0. - - You may use the macro `MUST_PASS_IN_STACK (MODE, TYPE)' in the - definition of this macro to determine if this argument is of a - type that must be passed in the stack. If `REG_PARM_STACK_SPACE' - is not defined and `FUNCTION_ARG' returns non-zero for such an - argument, the compiler will abort. If `REG_PARM_STACK_SPACE' is - defined, the argument will be computed in the stack and then - loaded into a register. - -`FUNCTION_INCOMING_ARG (CUM, MODE, TYPE, NAMED)' - Define this macro if the target machine has "register windows", so - that the register in which a function sees an arguments is not - necessarily the same as the one in which the caller passed the - argument. - - For such machines, `FUNCTION_ARG' computes the register in which - the caller passes the value, and `FUNCTION_INCOMING_ARG' should be - defined in a similar fashion to tell the function being called - where the arguments will arrive. - - If `FUNCTION_INCOMING_ARG' is not defined, `FUNCTION_ARG' serves - both purposes. - -`FUNCTION_ARG_PARTIAL_NREGS (CUM, MODE, TYPE, NAMED)' - A C expression for the number of words, at the beginning of an - argument, must be put in registers. The value must be zero for - arguments that are passed entirely in registers or that are - entirely pushed on the stack. - - On some machines, certain arguments must be passed partially in - registers and partially in memory. On these machines, typically - the first N words of arguments are passed in registers, and the - rest on the stack. If a multi-word argument (a `double' or a - structure) crosses that boundary, its first few words must be - passed in registers and the rest must be pushed. This macro tells - the compiler when this occurs, and how many of the words should go - in registers. - - `FUNCTION_ARG' for these arguments should return the first - register to be used by the caller for this argument; likewise - `FUNCTION_INCOMING_ARG', for the called function. - -`FUNCTION_ARG_PASS_BY_REFERENCE (CUM, MODE, TYPE, NAMED)' - A C expression that indicates when an argument must be passed by - reference. If nonzero for an argument, a copy of that argument is - made in memory and a pointer to the argument is passed instead of - the argument itself. The pointer is passed in whatever way is - appropriate for passing a pointer to that type. - - On machines where `REG_PARM_STACK_SPACE' is not defined, a suitable - definition of this macro might be - #define FUNCTION_ARG_PASS_BY_REFERENCE(CUM, MODE, TYPE, NAMED) \ - MUST_PASS_IN_STACK (MODE, TYPE) - -`CUMULATIVE_ARGS' - A C type for declaring a variable that is used as the first - argument of `FUNCTION_ARG' and other related values. For some - target machines, the type `int' suffices and can hold the number - of bytes of argument so far. - - There is no need to record in `CUMULATIVE_ARGS' anything about the - arguments that have been passed on the stack. The compiler has - other variables to keep track of that. For target machines on - which all arguments are passed on the stack, there is no need to - store anything in `CUMULATIVE_ARGS'; however, the data structure - must exist and should not be empty, so use `int'. - -`INIT_CUMULATIVE_ARGS (CUM, FNTYPE, LIBNAME)' - A C statement (sans semicolon) for initializing the variable CUM - for the state at the beginning of the argument list. The variable - has type `CUMULATIVE_ARGS'. The value of FNTYPE is the tree node - for the data type of the function which will receive the args, or 0 - if the args are to a compiler support library function. - - When processing a call to a compiler support library function, - LIBNAME identifies which one. It is a `symbol_ref' rtx which - contains the name of the function, as a string. LIBNAME is 0 when - an ordinary C function call is being processed. Thus, each time - this macro is called, either LIBNAME or FNTYPE is nonzero, but - never both of them at once. - -`INIT_CUMULATIVE_INCOMING_ARGS (CUM, FNTYPE, LIBNAME)' - Like `INIT_CUMULATIVE_ARGS' but overrides it for the purposes of - finding the arguments for the function being compiled. If this - macro is undefined, `INIT_CUMULATIVE_ARGS' is used instead. - - The argument LIBNAME exists for symmetry with - `INIT_CUMULATIVE_ARGS'. The value passed for LIBNAME is always 0, - since library routines with special calling conventions are never - compiled with GNU CC. - -`FUNCTION_ARG_ADVANCE (CUM, MODE, TYPE, NAMED)' - A C statement (sans semicolon) to update the summarizer variable - CUM to advance past an argument in the argument list. The values - MODE, TYPE and NAMED describe that argument. Once this is done, - the variable CUM is suitable for analyzing the *following* - argument with `FUNCTION_ARG', etc. - - This macro need not do anything if the argument in question was - passed on the stack. The compiler knows how to track the amount - of stack space used for arguments without any special help. - -`FUNCTION_ARG_PADDING (MODE, TYPE)' - If defined, a C expression which determines whether, and in which - direction, to pad out an argument with extra space. The value - should be of type `enum direction': either `upward' to pad above - the argument, `downward' to pad below, or `none' to inhibit - padding. - - This macro does not control the *amount* of padding; that is - always just enough to reach the next multiple of - `FUNCTION_ARG_BOUNDARY'. - - This macro has a default definition which is right for most - systems. For little-endian machines, the default is to pad upward. - For big-endian machines, the default is to pad downward for an - argument of constant size shorter than an `int', and upward - otherwise. - -`FUNCTION_ARG_BOUNDARY (MODE, TYPE)' - If defined, a C expression that gives the alignment boundary, in - bits, of an argument with the specified mode and type. If it is - not defined, `PARM_BOUNDARY' is used for all arguments. - -`FUNCTION_ARG_REGNO_P (REGNO)' - A C expression that is nonzero if REGNO is the number of a hard - register in which function arguments are sometimes passed. This - does *not* include implicit arguments such as the static chain and - the structure-value address. On many machines, no registers can be - used for this purpose since all function arguments are pushed on - the stack. + `M' + Integer in the range 0 to 32 - -File: gcc.info, Node: Scalar Return, Next: Aggregate Return, Prev: Register Arguments, Up: Stack and Calling + `Q' + A memory reference where the exact address is in a single + register (``m'' is preferable for `asm' statements) -How Scalar Function Values Are Returned ---------------------------------------- + `R' + An item in the constant pool - This section discusses the macros that control returning scalars as -values--values that can fit in registers. + `S' + A symbol in the text segment of the current file -`TRADITIONAL_RETURN_FLOAT' - Define this macro if `-traditional' should not cause functions - declared to return `float' to convert the value to `double'. - -`FUNCTION_VALUE (VALTYPE, FUNC)' - A C expression to create an RTX representing the place where a - function returns a value of data type VALTYPE. VALTYPE is a tree - node representing a data type. Write `TYPE_MODE (VALTYPE)' to get - the machine mode used to represent that type. On many machines, - only the mode is relevant. (Actually, on most machines, scalar - values are returned in the same place regardless of mode). - - If `PROMOTE_FUNCTION_RETURN' is defined, you must apply the same - promotion rules specified in `PROMOTE_MODE' if VALTYPE is a scalar - type. - - If the precise function being called is known, FUNC is a tree node - (`FUNCTION_DECL') for it; otherwise, FUNC is a null pointer. This - makes it possible to use a different value-returning convention - for specific functions when all their calls are known. - - `FUNCTION_VALUE' is not used for return vales with aggregate data - types, because these are returned in another way. See - `STRUCT_VALUE_REGNUM' and related macros, below. - -`FUNCTION_OUTGOING_VALUE (VALTYPE, FUNC)' - Define this macro if the target machine has "register windows" so - that the register in which a function returns its value is not the - same as the one in which the caller sees the value. - - For such machines, `FUNCTION_VALUE' computes the register in which - the caller will see the value, and `FUNCTION_OUTGOING_VALUE' - should be defined in a similar fashion to tell the function where - to put the value. - - If `FUNCTION_OUTGOING_VALUE' is not defined, `FUNCTION_VALUE' - serves both purposes. - - `FUNCTION_OUTGOING_VALUE' is not used for return vales with - aggregate data types, because these are returned in another way. - See `STRUCT_VALUE_REGNUM' and related macros, below. - -`LIBCALL_VALUE (MODE)' - A C expression to create an RTX representing the place where a - library function returns a value of mode MODE. If the precise - function being called is known, FUNC is a tree node - (`FUNCTION_DECL') for it; otherwise, FUNC is a null pointer. This - makes it possible to use a different value-returning convention - for specific functions when all their calls are known. - - Note that "library function" in this context means a compiler - support routine, used to perform arithmetic, whose name is known - specially by the compiler and was not mentioned in the C code being - compiled. - - The definition of `LIBRARY_VALUE' need not be concerned aggregate - data types, because none of the library functions returns such - types. - -`FUNCTION_VALUE_REGNO_P (REGNO)' - A C expression that is nonzero if REGNO is the number of a hard - register in which the values of called function may come back. - - A register whose use for returning values is limited to serving as - the second of a pair (for a value of type `double', say) need not - be recognized by this macro. So for most machines, this definition - suffices: - - #define FUNCTION_VALUE_REGNO_P(N) ((N) == 0) - - If the machine has register windows, so that the caller and the - called function use different registers for the return value, this - macro should recognize only the caller's register numbers. +*AMD 29000 family--`a29k.h'* + `l' + Local register 0 - -File: gcc.info, Node: Aggregate Return, Next: Caller Saves, Prev: Scalar Return, Up: Stack and Calling + `b' + Byte Pointer (`BP') register -How Large Values Are Returned ------------------------------ + `q' + `Q' register - When a function value's mode is `BLKmode' (and in some other cases), -the value is not returned according to `FUNCTION_VALUE' (*note Scalar -Return::.). Instead, the caller passes the address of a block of -memory in which the value should be stored. This address is called the -"structure value address". - - This section describes how to control returning structure values in -memory. - -`RETURN_IN_MEMORY (TYPE)' - A C expression which can inhibit the returning of certain function - values in registers, based on the type of value. A nonzero value - says to return the function value in memory, just as large - structures are always returned. Here TYPE will be a C expression - of type `tree', representing the data type of the value. - - Note that values of mode `BLKmode' are returned in memory - regardless of this macro. Also, the option `-fpcc-struct-return' - takes effect regardless of this macro. On most systems, it is - possible to leave the macro undefined; this causes a default - definition to be used, whose value is the constant 0. - -`STRUCT_VALUE_REGNUM' - If the structure value address is passed in a register, then - `STRUCT_VALUE_REGNUM' should be the number of that register. - -`STRUCT_VALUE' - If the structure value address is not passed in a register, define - `STRUCT_VALUE' as an expression returning an RTX for the place - where the address is passed. If it returns 0, the address is - passed as an "invisible" first argument. - -`STRUCT_VALUE_INCOMING_REGNUM' - On some architectures the place where the structure value address - is found by the called function is not the same place that the - caller put it. This can be due to register windows, or it could - be because the function prologue moves it to a different place. - - If the incoming location of the structure value address is in a - register, define this macro as the register number. - -`STRUCT_VALUE_INCOMING' - If the incoming location is not a register, define - `STRUCT_VALUE_INCOMING' as an expression for an RTX for where the - called function should find the value. If it should find the - value on the stack, define this to create a `mem' which refers to - the frame pointer. A definition of 0 means that the address is - passed as an "invisible" first argument. - -`PCC_STATIC_STRUCT_RETURN' - Define this macro if the usual system convention on the target - machine for returning structures and unions is for the called - function to return the address of a static variable containing the - value. GNU CC does not normally use this convention, even if it - is the usual one, but does use it if `-fpcc-struct-return' is - specified. + `h' + Special purpose register - Do not define this if the usual system convention is for the - caller to pass an address to the subroutine. + `A' + First accumulator register - -File: gcc.info, Node: Caller Saves, Next: Function Entry, Prev: Aggregate Return, Up: Stack and Calling + `a' + Other accumulator register -Caller-Saves Register Allocation --------------------------------- + `f' + Floating point register + + `I' + Constant greater than 0, less than 0x100 + + `J' + Constant greater than 0, less than 0x10000 + + `K' + Constant whose high 24 bits are on (1) + + `L' + 16 bit constant whose high 8 bits are on (1) + + `M' + 32 bit constant whose high 16 bits are on (1) + + `N' + 32 bit negative constant that fits in 8 bits + + `O' + The constant 0x80000000 or, on the 29050, any 32 bit constant + whose low 16 bits are 0. + + `P' + 16 bit negative constant that fits in 8 bits + + `G' + `H' + A floating point constant (in `asm' statements, use the + machine independent `E' or `F' instead) + +*IBM RS6000--`rs6000.h'* + `b' + Address base register + + `f' + Floating point register + + `h' + `MQ', `CTR', or `LINK' register + + `q' + `MQ' register + + `c' + `CTR' register + + `l' + `LINK' register + + `x' + `CR' register (condition register) number 0 + + `y' + `CR' register (condition register) + + `I' + Signed 16 bit constant + + `J' + Constant whose low 16 bits are 0 + + `K' + Constant whose high 16 bits are 0 + + `L' + Constant suitable as a mask operand + + `M' + Constant larger than 31 + + `N' + Exact power of 2 + + `O' + Zero + + `P' + Constant whose negation is a signed 16 bit constant + + `G' + Floating point constant that can be loaded into a register + with one instruction per word + + `Q' + Memory operand that is an offset from a register (`m' is + preferable for `asm' statements) + +*Intel 386--`i386.h'* + `q' + `a', `b', `c', or `d' register + + `A' + `a', or `d' register (for 64-bit ints) + + `f' + Floating point register + + `t' + First (top of stack) floating point register + + `u' + Second floating point register + + `a' + `a' register + + `b' + `b' register + + `c' + `c' register + + `d' + `d' register + + `D' + `di' register + + `S' + `si' register + + `I' + Constant in range 0 to 31 (for 32 bit shifts) + + `J' + Constant in range 0 to 63 (for 64 bit shifts) + + `K' + `0xff' + + `L' + `0xffff' + + `M' + 0, 1, 2, or 3 (shifts for `lea' instruction) + + `G' + Standard 80387 floating point constant + +*Intel 960--`i960.h'* + `f' + Floating point register (`fp0' to `fp3') + + `l' + Local register (`r0' to `r15') + + `b' + Global register (`g0' to `g15') + + `d' + Any local or global register + + `I' + Integers from 0 to 31 + + `J' + 0 + + `K' + Integers from -31 to 0 + + `G' + Floating point 0 + + `H' + Floating point 1 + +*MIPS--`mips.h'* + `d' + General-purpose integer register + + `f' + Floating-point register (if available) + + `h' + `Hi' register + + `l' + `Lo' register + + `x' + `Hi' or `Lo' register + + `y' + General-purpose integer register + + `z' + Floating-point status register + + `I' + Signed 16 bit constant (for arithmetic instructions) + + `J' + Zero + + `K' + Zero-extended 16-bit constant (for logic instructions) + + `L' + Constant with low 16 bits zero (can be loaded with `lui') + + `M' + 32 bit constant which requires two instructions to load (a + constant which is not `I', `K', or `L') + + `N' + Negative 16 bit constant + + `O' + Exact power of two + + `P' + Positive 16 bit constant + + `G' + Floating point zero + + `Q' + Memory reference that can be loaded with more than one + instruction (`m' is preferable for `asm' statements) + + `R' + Memory reference that can be loaded with one instruction (`m' + is preferable for `asm' statements) + + `S' + Memory reference in external OSF/rose PIC format (`m' is + preferable for `asm' statements) + +*Motorola 680x0--`m68k.h'* + `a' + Address register + + `d' + Data register + + `f' + 68881 floating-point register, if available + + `x' + Sun FPA (floating-point) register, if available + + `y' + First 16 Sun FPA registers, if available + + `I' + Integer in the range 1 to 8 + + `J' + 16 bit signed number + + `K' + Signed number whose magnitude is greater than 0x80 + + `L' + Integer in the range -8 to -1 + + `G' + Floating point constant that is not a 68881 constant + + `H' + Floating point constant that can be used by Sun FPA + +*SPARC--`sparc.h'* + `f' + Floating-point register + + `I' + Signed 13 bit constant + + `J' + Zero + + `K' + 32 bit constant with the low 12 bits clear (a constant that + can be loaded with the `sethi' instruction) + + `G' + Floating-point zero + + `H' + Signed 13 bit constant, sign-extended to 32 or 64 bits + + `Q' + Memory reference that can be loaded with one instruction + (`m' is more appropriate for `asm' statements) + + `S' + Constant, or memory address + + `T' + Memory address aligned to an 8-byte boundary + + `U' + Even register + + +File: gcc.info, Node: No Constraints, Prev: Machine Constraints, Up: Constraints - If you enable it, GNU CC can save registers around function calls. -This makes it possible to use call-clobbered registers to hold -variables that must live across calls. - -`DEFAULT_CALLER_SAVES' - Define this macro if function calls on the target machine do not - preserve any registers; in other words, if `CALL_USED_REGISTERS' - has 1 for all registers. This macro enables `-fcaller-saves' by - default. Eventually that option will be enabled by default on all - machines and both the option and this macro will be eliminated. - -`CALLER_SAVE_PROFITABLE (REFS, CALLS)' - A C expression to determine whether it is worthwhile to consider - placing a pseudo-register in a call-clobbered hard register and - saving and restoring it around each function call. The expression - should be 1 when this is worth doing, and 0 otherwise. +Not Using Constraints +--------------------- - If you don't define this macro, a default is used which is good on - most machines: `4 * CALLS < REFS'. + Some machines are so clean that operand constraints are not +required. For example, on the Vax, an operand valid in one context is +valid in any other context. On such a machine, every operand +constraint would be `g', excepting only operands of "load address" +instructions which are written as if they referred to a memory +location's contents but actual refer to its address. They would have +constraint `p'. + + For such machines, instead of writing `g' and `p' for all the +constraints, you can choose to write a description with empty +constraints. Then you write `""' for the constraint in every +`match_operand'. Address operands are identified by writing an +`address' expression around the `match_operand', not by their +constraints. + + When the machine description has just empty constraints, certain +parts of compilation are skipped, making the compiler faster. However, +few machines actually do not need constraints; all machine descriptions +now in existence use constraints. - \ No newline at end of file