--- gcc/gcc.info-20 2018/04/24 18:08:39 1.1 +++ gcc/gcc.info-20 2018/04/24 18:25:26 1.1.1.4 @@ -1,12 +1,13 @@ -This is Info file gcc.info, produced by Makeinfo-1.54 from the input +This is Info file gcc.info, produced by Makeinfo-1.55 from the input file gcc.texi. This file documents the use and the internals of the GNU compiler. - Published by the Free Software Foundation 675 Massachusetts Avenue -Cambridge, MA 02139 USA + Published by the Free Software Foundation 59 Temple Place - Suite 330 +Boston, MA 02111-1307 USA - Copyright (C) 1988, 1989, 1992, 1993 Free Software Foundation, Inc. + Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995 Free Software +Foundation, Inc. Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are @@ -14,1027 +15,967 @@ preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided also -that the sections entitled "GNU General Public License" and "Protect -Your Freedom--Fight `Look And Feel'" are included exactly as in the -original, and provided that the entire resulting derived work is -distributed under the terms of a permission notice identical to this -one. +that the sections entitled "GNU General Public License," "Funding for +Free Software," and "Protect Your Freedom--Fight `Look And Feel'" are +included exactly as in the original, and provided that the entire +resulting derived work is distributed under the terms of a permission +notice identical to this one. Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that the sections entitled "GNU General Public -License" and "Protect Your Freedom--Fight `Look And Feel'", and this -permission notice, may be included in translations approved by the Free -Software Foundation instead of in the original English. - - -File: gcc.info, Node: Instruction Output, Next: Dispatch Tables, Prev: Macros for Initialization, Up: Assembler Format - -Output of Assembler Instructions --------------------------------- - -`REGISTER_NAMES' - A C initializer containing the assembler's names for the machine - registers, each one as a C string constant. This is what - translates register numbers in the compiler into assembler - language. - -`ADDITIONAL_REGISTER_NAMES' - If defined, a C initializer for an array of structures containing - a name and a register number. This macro defines additional names - for hard registers, thus allowing the `asm' option in declarations - to refer to registers using alternate names. - -`ASM_OUTPUT_OPCODE (STREAM, PTR)' - Define this macro if you are using an unusual assembler that - requires different names for the machine instructions. - - The definition is a C statement or statements which output an - assembler instruction opcode to the stdio stream STREAM. The - macro-operand PTR is a variable of type `char *' which points to - the opcode name in its "internal" form--the form that is written - in the machine description. The definition should output the - opcode name to STREAM, performing any translation you desire, and - increment the variable PTR to point at the end of the opcode so - that it will not be output twice. - - In fact, your macro definition may process less than the entire - opcode name, or more than the opcode name; but if you want to - process text that includes `%'-sequences to substitute operands, - you must take care of the substitution yourself. Just be sure to - increment PTR over whatever text should not be output normally. - - If you need to look at the operand values, they can be found as the - elements of `recog_operand'. - - If the macro definition does nothing, the instruction is output in - the usual way. - -`FINAL_PRESCAN_INSN (INSN, OPVEC, NOPERANDS)' - If defined, a C statement to be executed just prior to the output - of assembler code for INSN, to modify the extracted operands so - they will be output differently. - - Here the argument OPVEC is the vector containing the operands - extracted from INSN, and NOPERANDS is the number of elements of - the vector which contain meaningful data for this insn. The - contents of this vector are what will be used to convert the insn - template into assembler code, so you can change the assembler - output by changing the contents of the vector. - - This macro is useful when various assembler syntaxes share a single - file of instruction patterns; by defining this macro differently, - you can cause a large class of instructions to be output - differently (such as with rearranged operands). Naturally, - variations in assembler syntax affecting individual insn patterns - ought to be handled by writing conditional output routines in - those patterns. - - If this macro is not defined, it is equivalent to a null statement. - -`PRINT_OPERAND (STREAM, X, CODE)' - A C compound statement to output to stdio stream STREAM the - assembler syntax for an instruction operand X. X is an RTL - expression. - - CODE is a value that can be used to specify one of several ways of - printing the operand. It is used when identical operands must be - printed differently depending on the context. CODE comes from the - `%' specification that was used to request printing of the - operand. If the specification was just `%DIGIT' then CODE is 0; - if the specification was `%LTR DIGIT' then CODE is the ASCII code - for LTR. - - If X is a register, this macro should print the register's name. - The names can be found in an array `reg_names' whose type is `char - *[]'. `reg_names' is initialized from `REGISTER_NAMES'. - - When the machine description has a specification `%PUNCT' (a `%' - followed by a punctuation character), this macro is called with a - null pointer for X and the punctuation character for CODE. - -`PRINT_OPERAND_PUNCT_VALID_P (CODE)' - A C expression which evaluates to true if CODE is a valid - punctuation character for use in the `PRINT_OPERAND' macro. If - `PRINT_OPERAND_PUNCT_VALID_P' is not defined, it means that no - punctuation characters (except for the standard one, `%') are used - in this way. - -`PRINT_OPERAND_ADDRESS (STREAM, X)' - A C compound statement to output to stdio stream STREAM the - assembler syntax for an instruction operand that is a memory - reference whose address is X. X is an RTL expression. - - On some machines, the syntax for a symbolic address depends on the - section that the address refers to. On these machines, define the - macro `ENCODE_SECTION_INFO' to store the information into the - `symbol_ref', and then check for it here. *Note Assembler - Format::. - -`DBR_OUTPUT_SEQEND(FILE)' - A C statement, to be executed after all slot-filler instructions - have been output. If necessary, call `dbr_sequence_length' to - determine the number of slots filled in a sequence (zero if not - currently outputting a sequence), to decide how many no-ops to - output, or whatever. - - Don't define this macro if it has nothing to do, but it is helpful - in reading assembly output if the extent of the delay sequence is - made explicit (e.g. with white space). - - Note that output routines for instructions with delay slots must be - prepared to deal with not being output as part of a sequence (i.e. - when the scheduling pass is not run, or when no slot fillers could - be found.) The variable `final_sequence' is null when not - processing a sequence, otherwise it contains the `sequence' rtx - being output. - -`REGISTER_PREFIX' -`LOCAL_LABEL_PREFIX' -`USER_LABEL_PREFIX' -`IMMEDIATE_PREFIX' - If defined, C string expressions to be used for the `%R', `%L', - `%U', and `%I' options of `asm_fprintf' (see `final.c'). These - are useful when a single `md' file must support multiple assembler - formats. In that case, the various `tm.h' files can define these - macros differently. - -`ASM_OUTPUT_REG_PUSH (STREAM, REGNO)' - A C expression to output to STREAM some assembler code which will - push hard register number REGNO onto the stack. The code need not - be optimal, since this macro is used only when profiling. - -`ASM_OUTPUT_REG_POP (STREAM, REGNO)' - A C expression to output to STREAM some assembler code which will - pop hard register number REGNO off of the stack. The code need - not be optimal, since this macro is used only when profiling. - - -File: gcc.info, Node: Dispatch Tables, Next: Alignment Output, Prev: Instruction Output, Up: Assembler Format - -Output of Dispatch Tables -------------------------- - -`ASM_OUTPUT_ADDR_DIFF_ELT (STREAM, VALUE, REL)' - This macro should be provided on machines where the addresses in a - dispatch table are relative to the table's own address. - - The definition should be a C statement to output to the stdio - stream STREAM an assembler pseudo-instruction to generate a - difference between two labels. VALUE and REL are the numbers of - two internal labels. The definitions of these labels are output - using `ASM_OUTPUT_INTERNAL_LABEL', and they must be printed in the - same way here. For example, - - fprintf (STREAM, "\t.word L%d-L%d\n", - VALUE, REL) - -`ASM_OUTPUT_ADDR_VEC_ELT (STREAM, VALUE)' - This macro should be provided on machines where the addresses in a - dispatch table are absolute. - - The definition should be a C statement to output to the stdio - stream STREAM an assembler pseudo-instruction to generate a - reference to a label. VALUE is the number of an internal label - whose definition is output using `ASM_OUTPUT_INTERNAL_LABEL'. For - example, - - fprintf (STREAM, "\t.word L%d\n", VALUE) - -`ASM_OUTPUT_CASE_LABEL (STREAM, PREFIX, NUM, TABLE)' - Define this if the label before a jump-table needs to be output - specially. The first three arguments are the same as for - `ASM_OUTPUT_INTERNAL_LABEL'; the fourth argument is the jump-table - which follows (a `jump_insn' containing an `addr_vec' or - `addr_diff_vec'). - - This feature is used on system V to output a `swbeg' statement for - the table. - - If this macro is not defined, these labels are output with - `ASM_OUTPUT_INTERNAL_LABEL'. - -`ASM_OUTPUT_CASE_END (STREAM, NUM, TABLE)' - Define this if something special must be output at the end of a - jump-table. The definition should be a C statement to be executed - after the assembler code for the table is written. It should write - the appropriate code to stdio stream STREAM. The argument TABLE - is the jump-table insn, and NUM is the label-number of the - preceding label. +License," "Funding for Free Software," and "Protect Your Freedom--Fight +`Look And Feel'", and this permission notice, may be included in +translations approved by the Free Software Foundation instead of in the +original English. + + +File: gcc.info, Node: Leaf Functions, Next: Stack Registers, Prev: Values in Registers, Up: Registers + +Handling Leaf Functions +----------------------- + + On some machines, a leaf function (i.e., one which makes no calls) +can run more efficiently if it does not make its own register window. +Often this means it is required to receive its arguments in the +registers where they are passed by the caller, instead of the registers +where they would normally arrive. + + The special treatment for leaf functions generally applies only when +other conditions are met; for example, often they may use only those +registers for its own variables and temporaries. We use the term "leaf +function" to mean a function that is suitable for this special +handling, so that functions with no calls are not necessarily "leaf +functions". + + GNU CC assigns register numbers before it knows whether the function +is suitable for leaf function treatment. So it needs to renumber the +registers in order to output a leaf function. The following macros +accomplish this. + +`LEAF_REGISTERS' + A C initializer for a vector, indexed by hard register number, + which contains 1 for a register that is allowable in a candidate + for leaf function treatment. + + If leaf function treatment involves renumbering the registers, + then the registers marked here should be the ones before + renumbering--those that GNU CC would ordinarily allocate. The + registers which will actually be used in the assembler code, after + renumbering, should not be marked with 1 in this vector. + + Define this macro only if the target machine offers a way to + optimize the treatment of leaf functions. + +`LEAF_REG_REMAP (REGNO)' + A C expression whose value is the register number to which REGNO + should be renumbered, when a function is treated as a leaf + function. + + If REGNO is a register number which should not appear in a leaf + function before renumbering, then the expression should yield -1, + which will cause the compiler to abort. + + Define this macro only if the target machine offers a way to + optimize the treatment of leaf functions, and registers need to be + renumbered to do this. + + Normally, `FUNCTION_PROLOGUE' and `FUNCTION_EPILOGUE' must treat +leaf functions specially. It can test the C variable `leaf_function' +which is nonzero for leaf functions. (The variable `leaf_function' is +defined only if `LEAF_REGISTERS' is defined.) + + +File: gcc.info, Node: Stack Registers, Next: Obsolete Register Macros, Prev: Leaf Functions, Up: Registers + +Registers That Form a Stack +--------------------------- + + There are special features to handle computers where some of the +"registers" form a stack, as in the 80387 coprocessor for the 80386. +Stack registers are normally written by pushing onto the stack, and are +numbered relative to the top of the stack. + + Currently, GNU CC can only handle one group of stack-like registers, +and they must be consecutively numbered. + +`STACK_REGS' + Define this if the machine has any stack-like registers. + +`FIRST_STACK_REG' + The number of the first stack-like register. This one is the top + of the stack. + +`LAST_STACK_REG' + The number of the last stack-like register. This one is the + bottom of the stack. + + +File: gcc.info, Node: Obsolete Register Macros, Prev: Stack Registers, Up: Registers + +Obsolete Macros for Controlling Register Usage +---------------------------------------------- + + These features do not work very well. They exist because they used +to be required to generate correct code for the 80387 coprocessor of the +80386. They are no longer used by that machine description and may be +removed in a later version of the compiler. Don't use them! + +`OVERLAPPING_REGNO_P (REGNO)' + If defined, this is a C expression whose value is nonzero if hard + register number REGNO is an overlapping register. This means a + hard register which overlaps a hard register with a different + number. (Such overlap is undesirable, but occasionally it allows + a machine to be supported which otherwise could not be.) This + macro must return nonzero for *all* the registers which overlap + each other. GNU CC can use an overlapping register only in + certain limited ways. It can be used for allocation within a + basic block, and may be spilled for reloading; that is all. + + If this macro is not defined, it means that none of the hard + registers overlap each other. This is the usual situation. + +`INSN_CLOBBERS_REGNO_P (INSN, REGNO)' + If defined, this is a C expression whose value should be nonzero if + the insn INSN has the effect of mysteriously clobbering the + contents of hard register number REGNO. By "mysterious" we mean + that the insn's RTL expression doesn't describe such an effect. + + If this macro is not defined, it means that no insn clobbers + registers mysteriously. This is the usual situation; all else + being equal, it is best for the RTL expression to show all the + activity. + +`PRESERVE_DEATH_INFO_REGNO_P (REGNO)' + If defined, this is a C expression whose value is nonzero if + accurate `REG_DEAD' notes are needed for hard register number REGNO + at the time of outputting the assembler code. When this is so, a + few optimizations that take place after register allocation and + could invalidate the death notes are not done when this register is + involved. + + You would arrange to preserve death info for a register when some + of the code in the machine description which is executed to write + the assembler code looks at the death notes. This is necessary + only when the actual hardware feature which GNU CC thinks of as a + register is not actually a register of the usual sort. (It might, + for example, be a hardware stack.) + + If this macro is not defined, it means that no death notes need to + be preserved. This is the usual situation. + + +File: gcc.info, Node: Register Classes, Next: Stack and Calling, Prev: Registers, Up: Target Macros + +Register Classes +================ + + On many machines, the numbered registers are not all equivalent. +For example, certain registers may not be allowed for indexed +addressing; certain registers may not be allowed in some instructions. +These machine restrictions are described to the compiler using +"register classes". + + You define a number of register classes, giving each one a name and +saying which of the registers belong to it. Then you can specify +register classes that are allowed as operands to particular instruction +patterns. + + In general, each register will belong to several classes. In fact, +one class must be named `ALL_REGS' and contain all the registers. +Another class must be named `NO_REGS' and contain no registers. Often +the union of two classes will be another class; however, this is not +required. + + One of the classes must be named `GENERAL_REGS'. There is nothing +terribly special about the name, but the operand constraint letters `r' +and `g' specify this class. If `GENERAL_REGS' is the same as +`ALL_REGS', just define it as a macro which expands to `ALL_REGS'. + + Order the classes so that if class X is contained in class Y then X +has a lower class number than Y. + + The way classes other than `GENERAL_REGS' are specified in operand +constraints is through machine-dependent operand constraint letters. +You can define such letters to correspond to various classes, then use +them in operand constraints. + + You should define a class for the union of two classes whenever some +instruction allows both classes. For example, if an instruction allows +either a floating point (coprocessor) register or a general register +for a certain operand, you should define a class `FLOAT_OR_GENERAL_REGS' +which includes both of them. Otherwise you will get suboptimal code. + + You must also specify certain redundant information about the +register classes: for each class, which classes contain it and which +ones are contained in it; for each pair of classes, the largest class +contained in their union. + + When a value occupying several consecutive registers is expected in a +certain class, all the registers used must belong to that class. +Therefore, register classes cannot be used to enforce a requirement for +a register pair to start with an even-numbered register. The way to +specify this requirement is with `HARD_REGNO_MODE_OK'. + + Register classes used for input-operands of bitwise-and or shift +instructions have a special requirement: each such class must have, for +each fixed-point machine mode, a subclass whose registers can transfer +that mode to or from memory. For example, on some machines, the +operations for single-byte values (`QImode') are limited to certain +registers. When this is so, each register class that is used in a +bitwise-and or shift instruction must have a subclass consisting of +registers from which single-byte values can be loaded or stored. This +is so that `PREFERRED_RELOAD_CLASS' can always have a possible value to +return. + +`enum reg_class' + An enumeral type that must be defined with all the register class + names as enumeral values. `NO_REGS' must be first. `ALL_REGS' + must be the last register class, followed by one more enumeral + value, `LIM_REG_CLASSES', which is not a register class but rather + tells how many classes there are. + + Each register class has a number, which is the value of casting + the class name to type `int'. The number serves as an index in + many of the tables described below. + +`N_REG_CLASSES' + The number of distinct register classes, defined as follows: + + #define N_REG_CLASSES (int) LIM_REG_CLASSES + +`REG_CLASS_NAMES' + An initializer containing the names of the register classes as C + string constants. These names are used in writing some of the + debugging dumps. + +`REG_CLASS_CONTENTS' + An initializer containing the contents of the register classes, as + integers which are bit masks. The Nth integer specifies the + contents of class N. The way the integer MASK is interpreted is + that register R is in the class if `MASK & (1 << R)' is 1. + + When the machine has more than 32 registers, an integer does not + suffice. Then the integers are replaced by sub-initializers, + braced groupings containing several integers. Each + sub-initializer must be suitable as an initializer for the type + `HARD_REG_SET' which is defined in `hard-reg-set.h'. + +`REGNO_REG_CLASS (REGNO)' + A C expression whose value is a register class containing hard + register REGNO. In general there is more than one such class; + choose a class which is "minimal", meaning that no smaller class + also contains the register. + +`BASE_REG_CLASS' + A macro whose definition is the name of the class to which a valid + base register must belong. A base register is one used in an + address which is the register value plus a displacement. + +`INDEX_REG_CLASS' + A macro whose definition is the name of the class to which a valid + index register must belong. An index register is one used in an + address where its value is either multiplied by a scale factor or + added to another register (as well as added to a displacement). + +`REG_CLASS_FROM_LETTER (CHAR)' + A C expression which defines the machine-dependent operand + constraint letters for register classes. If CHAR is such a + letter, the value should be the register class corresponding to + it. Otherwise, the value should be `NO_REGS'. The register + letter `r', corresponding to class `GENERAL_REGS', will not be + passed to this macro; you do not need to handle it. + +`REGNO_OK_FOR_BASE_P (NUM)' + A C expression which is nonzero if register number NUM is suitable + for use as a base register in operand addresses. It may be either + a suitable hard register or a pseudo register that has been + allocated such a hard register. + +`REGNO_OK_FOR_INDEX_P (NUM)' + A C expression which is nonzero if register number NUM is suitable + for use as an index register in operand addresses. It may be + either a suitable hard register or a pseudo register that has been + allocated such a hard register. + + The difference between an index register and a base register is + that the index register may be scaled. If an address involves the + sum of two registers, neither one of them scaled, then either one + may be labeled the "base" and the other the "index"; but whichever + labeling is used must fit the machine's constraints of which + registers may serve in each capacity. The compiler will try both + labelings, looking for one that is valid, and will reload one or + both registers only if neither labeling works. + +`PREFERRED_RELOAD_CLASS (X, CLASS)' + A C expression that places additional restrictions on the register + class to use when it is necessary to copy value X into a register + in class CLASS. The value is a register class; perhaps CLASS, or + perhaps another, smaller class. On many machines, the following + definition is safe: + + #define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS + + Sometimes returning a more restrictive class makes better code. + For example, on the 68000, when X is an integer constant that is + in range for a `moveq' instruction, the value of this macro is + always `DATA_REGS' as long as CLASS includes the data registers. + Requiring a data register guarantees that a `moveq' will be used. + + If X is a `const_double', by returning `NO_REGS' you can force X + into a memory constant. This is useful on certain machines where + immediate floating values cannot be loaded into certain kinds of + registers. + +`PREFERRED_OUTPUT_RELOAD_CLASS (X, CLASS)' + Like `PREFERRED_RELOAD_CLASS', but for output reloads instead of + input reloads. If you don't define this macro, the default is to + use CLASS, unchanged. + +`LIMIT_RELOAD_CLASS (MODE, CLASS)' + A C expression that places additional restrictions on the register + class to use when it is necessary to be able to hold a value of + mode MODE in a reload register for which class CLASS would + ordinarily be used. + + Unlike `PREFERRED_RELOAD_CLASS', this macro should be used when + there are certain modes that simply can't go in certain reload + classes. + + The value is a register class; perhaps CLASS, or perhaps another, + smaller class. + + Don't define this macro unless the target machine has limitations + which require the macro to do something nontrivial. + +`SECONDARY_RELOAD_CLASS (CLASS, MODE, X)' +`SECONDARY_INPUT_RELOAD_CLASS (CLASS, MODE, X)' +`SECONDARY_OUTPUT_RELOAD_CLASS (CLASS, MODE, X)' + Many machines have some registers that cannot be copied directly + to or from memory or even from other types of registers. An + example is the `MQ' register, which on most machines, can only be + copied to or from general registers, but not memory. Some + machines allow copying all registers to and from memory, but + require a scratch register for stores to some memory locations + (e.g., those with symbolic address on the RT, and those with + certain symbolic address on the Sparc when compiling PIC). In + some cases, both an intermediate and a scratch register are + required. - If this macro is not defined, nothing special is output at the end - of the jump-table. + You should define these macros to indicate to the reload phase + that it may need to allocate at least one register for a reload in + addition to the register to contain the data. Specifically, if + copying X to a register CLASS in MODE requires an intermediate + register, you should define `SECONDARY_INPUT_RELOAD_CLASS' to + return the largest register class all of whose registers can be + used as intermediate registers or scratch registers. + + If copying a register CLASS in MODE to X requires an intermediate + or scratch register, `SECONDARY_OUTPUT_RELOAD_CLASS' should be + defined to return the largest register class required. If the + requirements for input and output reloads are the same, the macro + `SECONDARY_RELOAD_CLASS' should be used instead of defining both + macros identically. + + The values returned by these macros are often `GENERAL_REGS'. + Return `NO_REGS' if no spare register is needed; i.e., if X can be + directly copied to or from a register of CLASS in MODE without + requiring a scratch register. Do not define this macro if it + would always return `NO_REGS'. + + If a scratch register is required (either with or without an + intermediate register), you should define patterns for + `reload_inM' or `reload_outM', as required (*note Standard + Names::.. These patterns, which will normally be implemented with + a `define_expand', should be similar to the `movM' patterns, + except that operand 2 is the scratch register. + + Define constraints for the reload register and scratch register + that contain a single register class. If the original reload + register (whose class is CLASS) can meet the constraint given in + the pattern, the value returned by these macros is used for the + class of the scratch register. Otherwise, two additional reload + registers are required. Their classes are obtained from the + constraints in the insn pattern. + + X might be a pseudo-register or a `subreg' of a pseudo-register, + which could either be in a hard register or in memory. Use + `true_regnum' to find out; it will return -1 if the pseudo is in + memory and the hard register number if it is in a register. + + These macros should not be used in the case where a particular + class of registers can only be copied to memory and not to another + class of registers. In that case, secondary reload registers are + not needed and would not be helpful. Instead, a stack location + must be used to perform the copy and the `movM' pattern should use + memory as a intermediate storage. This case often occurs between + floating-point and general registers. + +`SECONDARY_MEMORY_NEEDED (CLASS1, CLASS2, M)' + Certain machines have the property that some registers cannot be + copied to some other registers without using memory. Define this + macro on those machines to be a C expression that is non-zero if + objects of mode M in registers of CLASS1 can only be copied to + registers of class CLASS2 by storing a register of CLASS1 into + memory and loading that memory location into a register of CLASS2. + + Do not define this macro if its value would always be zero. + +`SECONDARY_MEMORY_NEEDED_RTX (MODE)' + Normally when `SECONDARY_MEMORY_NEEDED' is defined, the compiler + allocates a stack slot for a memory location needed for register + copies. If this macro is defined, the compiler instead uses the + memory location defined by this macro. + + Do not define this macro if you do not define + `SECONDARY_MEMORY_NEEDED'. + +`SECONDARY_MEMORY_NEEDED_MODE (MODE)' + When the compiler needs a secondary memory location to copy + between two registers of mode MODE, it normally allocates + sufficient memory to hold a quantity of `BITS_PER_WORD' bits and + performs the store and load operations in a mode that many bits + wide and whose class is the same as that of MODE. + + This is right thing to do on most machines because it ensures that + all bits of the register are copied and prevents accesses to the + registers in a narrower mode, which some machines prohibit for + floating-point registers. + + However, this default behavior is not correct on some machines, + such as the DEC Alpha, that store short integers in floating-point + registers differently than in integer registers. On those + machines, the default widening will not work correctly and you + must define this macro to suppress that widening in some cases. + See the file `alpha.h' for details. + + Do not define this macro if you do not define + `SECONDARY_MEMORY_NEEDED' or if widening MODE to a mode that is + `BITS_PER_WORD' bits wide is correct for your machine. + +`SMALL_REGISTER_CLASSES' + Normally the compiler avoids choosing registers that have been + explicitly mentioned in the rtl as spill registers (these + registers are normally those used to pass parameters and return + values). However, some machines have so few registers of certain + classes that there would not be enough registers to use as spill + registers if this were done. + + Define `SMALL_REGISTER_CLASSES' on these machines. When it is + defined, the compiler allows registers explicitly used in the rtl + to be used as spill registers but avoids extending the lifetime of + these registers. + + It is always safe to define this macro, but if you unnecessarily + define it, you will reduce the amount of optimizations that can be + performed in some cases. If you do not define this macro when it + is required, the compiler will run out of spill registers and + print a fatal error message. For most machines, you should not + define this macro. + +`CLASS_LIKELY_SPILLED_P (CLASS)' + A C expression whose value is nonzero if pseudos that have been + assigned to registers of class CLASS would likely be spilled + because registers of CLASS are needed for spill registers. + + The default value of this macro returns 1 if CLASS has exactly one + register and zero otherwise. On most machines, this default + should be used. Only define this macro to some other expression + if pseudo allocated by `local-alloc.c' end up in memory because + their hard registers were needed for spill registers. If this + macro returns nonzero for those classes, those pseudos will only + be allocated by `global.c', which knows how to reallocate the + pseudo to another register. If there would not be another + register available for reallocation, you should not change the + definition of this macro since the only effect of such a + definition would be to slow down register allocation. + +`CLASS_MAX_NREGS (CLASS, MODE)' + A C expression for the maximum number of consecutive registers of + class CLASS needed to hold a value of mode MODE. + + This is closely related to the macro `HARD_REGNO_NREGS'. In fact, + the value of the macro `CLASS_MAX_NREGS (CLASS, MODE)' should be + the maximum value of `HARD_REGNO_NREGS (REGNO, MODE)' for all + REGNO values in the class CLASS. + + This macro helps control the handling of multiple-word values in + the reload pass. + +`CLASS_CANNOT_CHANGE_SIZE' + If defined, a C expression for a class that contains registers + which the compiler must always access in a mode that is the same + size as the mode in which it loaded the register. + + For the example, loading 32-bit integer or floating-point objects + into floating-point registers on the Alpha extends them to 64-bits. + Therefore loading a 64-bit object and then storing it as a 32-bit + object does not store the low-order 32-bits, as would be the case + for a normal register. Therefore, `alpha.h' defines this macro as + `FLOAT_REGS'. + + Three other special macros describe which operands fit which +constraint letters. + +`CONST_OK_FOR_LETTER_P (VALUE, C)' + A C expression that defines the machine-dependent operand + constraint letters that specify particular ranges of integer + values. If C is one of those letters, the expression should check + that VALUE, an integer, is in the appropriate range and return 1 + if so, 0 otherwise. If C is not one of those letters, the value + should be 0 regardless of VALUE. + +`CONST_DOUBLE_OK_FOR_LETTER_P (VALUE, C)' + A C expression that defines the machine-dependent operand + constraint letters that specify particular ranges of + `const_double' values. + + If C is one of those letters, the expression should check that + VALUE, an RTX of code `const_double', is in the appropriate range + and return 1 if so, 0 otherwise. If C is not one of those + letters, the value should be 0 regardless of VALUE. + + `const_double' is used for all floating-point constants and for + `DImode' fixed-point constants. A given letter can accept either + or both kinds of values. It can use `GET_MODE' to distinguish + between these kinds. + +`EXTRA_CONSTRAINT (VALUE, C)' + A C expression that defines the optional machine-dependent + constraint letters that can be used to segregate specific types of + operands, usually memory references, for the target machine. + Normally this macro will not be defined. If it is required for a + particular target machine, it should return 1 if VALUE corresponds + to the operand type represented by the constraint letter C. If C + is not defined as an extra constraint, the value returned should + be 0 regardless of VALUE. + + For example, on the ROMP, load instructions cannot have their + output in r0 if the memory reference contains a symbolic address. + Constraint letter `Q' is defined as representing a memory address + that does *not* contain a symbolic address. An alternative is + specified with a `Q' constraint on the input and `r' on the + output. The next alternative specifies `m' on the input and a + register class that does not include r0 on the output.  -File: gcc.info, Node: Alignment Output, Prev: Dispatch Tables, Up: Assembler Format - -Assembler Commands for Alignment --------------------------------- - -`ASM_OUTPUT_ALIGN_CODE (FILE)' - A C expression to output text to align the location counter in the - way that is desirable at a point in the code that is reached only - by jumping. - - This macro need not be defined if you don't want any special - alignment to be done at such a time. Most machine descriptions do - not currently define the macro. - -`ASM_OUTPUT_LOOP_ALIGN (FILE)' - A C expression to output text to align the location counter in the - way that is desirable at the beginning of a loop. - - This macro need not be defined if you don't want any special - alignment to be done at such a time. Most machine descriptions do - not currently define the macro. - -`ASM_OUTPUT_SKIP (STREAM, NBYTES)' - A C statement to output to the stdio stream STREAM an assembler - instruction to advance the location counter by NBYTES bytes. - Those bytes should be zero when loaded. NBYTES will be a C - expression of type `int'. - -`ASM_NO_SKIP_IN_TEXT' - Define this macro if `ASM_OUTPUT_SKIP' should not be used in the - text section because it fails put zeros in the bytes that are - skipped. This is true on many Unix systems, where the pseudo-op - to skip bytes produces no-op instructions rather than zeros when - used in the text section. - -`ASM_OUTPUT_ALIGN (STREAM, POWER)' - A C statement to output to the stdio stream STREAM an assembler - command to advance the location counter to a multiple of 2 to the - POWER bytes. POWER will be a C expression of type `int'. +File: gcc.info, Node: Stack and Calling, Next: Varargs, Prev: Register Classes, Up: Target Macros - -File: gcc.info, Node: Debugging Info, Next: Cross-compilation, Prev: Assembler Format, Up: Target Macros +Stack Layout and Calling Conventions +==================================== -Controlling Debugging Information Format -======================================== + This describes the stack layout and calling conventions. * Menu: -* All Debuggers:: Macros that affect all debugging formats uniformly. -* DBX Options:: Macros enabling specific options in DBX format. -* DBX Hooks:: Hook macros for varying DBX format. -* File Names and DBX:: Macros controlling output of file names in DBX format. -* SDB and DWARF:: Macros for SDB (COFF) and DWARF formats. - - -File: gcc.info, Node: All Debuggers, Next: DBX Options, Up: Debugging Info - -Macros Affecting All Debugging Formats --------------------------------------- - -`DBX_REGISTER_NUMBER (REGNO)' - A C expression that returns the DBX register number for the - compiler register number REGNO. In simple cases, the value of this - expression may be REGNO itself. But sometimes there are some - registers that the compiler knows about and DBX does not, or vice - versa. In such cases, some register may need to have one number in - the compiler and another for DBX. - - If two registers have consecutive numbers inside GNU CC, and they - can be used as a pair to hold a multiword value, then they *must* - have consecutive numbers after renumbering with - `DBX_REGISTER_NUMBER'. Otherwise, debuggers will be unable to - access such a pair, because they expect register pairs to be - consecutive in their own numbering scheme. - - If you find yourself defining `DBX_REGISTER_NUMBER' in way that - does not preserve register pairs, then what you must do instead is - redefine the actual register numbering scheme. - -`DEBUGGER_AUTO_OFFSET (X)' - A C expression that returns the integer offset value for an - automatic variable having address X (an RTL expression). The - default computation assumes that X is based on the frame-pointer - and gives the offset from the frame-pointer. This is required for - targets that produce debugging output for DBX or COFF-style - debugging output for SDB and allow the frame-pointer to be - eliminated when the `-g' options is used. - -`DEBUGGER_ARG_OFFSET (OFFSET, X)' - A C expression that returns the integer offset value for an - argument having address X (an RTL expression). The nominal offset - is OFFSET. - - -File: gcc.info, Node: DBX Options, Next: DBX Hooks, Prev: All Debuggers, Up: Debugging Info - -Specific Options for DBX Output -------------------------------- - -`DBX_DEBUGGING_INFO' - Define this macro if GNU CC should produce debugging output for DBX - in response to the `-g' option. - -`XCOFF_DEBUGGING_INFO' - Define this macro if GNU CC should produce XCOFF format debugging - output in response to the `-g' option. This is a variant of DBX - format. - -`DEFAULT_GDB_EXTENSIONS' - Define this macro to control whether GNU CC should by default - generate GDB's extended version of DBX debugging information - (assuming DBX-format debugging information is enabled at all). If - you don't define the macro, the default is 1: always generate the - extended information if there is any occasion to. - -`DEBUG_SYMS_TEXT' - Define this macro if all `.stabs' commands should be output while - in the text section. - -`ASM_STABS_OP' - A C string constant naming the assembler pseudo op to use instead - of `.stabs' to define an ordinary debugging symbol. If you don't - define this macro, `.stabs' is used. This macro applies only to - DBX debugging information format. - -`ASM_STABD_OP' - A C string constant naming the assembler pseudo op to use instead - of `.stabd' to define a debugging symbol whose value is the current - location. If you don't define this macro, `.stabd' is used. This - macro applies only to DBX debugging information format. - -`ASM_STABN_OP' - A C string constant naming the assembler pseudo op to use instead - of `.stabn' to define a debugging symbol with no name. If you - don't define this macro, `.stabn' is used. This macro applies - only to DBX debugging information format. - -`DBX_NO_XREFS' - Define this macro if DBX on your system does not support the - construct `xsTAGNAME'. On some systems, this construct is used to - describe a forward reference to a structure named TAGNAME. On - other systems, this construct is not supported at all. - -`DBX_CONTIN_LENGTH' - A symbol name in DBX-format debugging information is normally - continued (split into two separate `.stabs' directives) when it - exceeds a certain length (by default, 80 characters). On some - operating systems, DBX requires this splitting; on others, - splitting must not be done. You can inhibit splitting by defining - this macro with the value zero. You can override the default - splitting-length by defining this macro as an expression for the - length you desire. - -`DBX_CONTIN_CHAR' - Normally continuation is indicated by adding a `\' character to - the end of a `.stabs' string when a continuation follows. To use - a different character instead, define this macro as a character - constant for the character you want to use. Do not define this - macro if backslash is correct for your system. - -`DBX_STATIC_STAB_DATA_SECTION' - Define this macro if it is necessary to go to the data section - before outputting the `.stabs' pseudo-op for a non-global static - variable. - -`DBX_TYPE_DECL_STABS_CODE' - The value to use in the "code" field of the `.stabs' directive for - a typedef. The default is `N_LSYM'. - -`DBX_STATIC_CONST_VAR_CODE' - The value to use in the "code" field of the `.stabs' directive for - a static variable located in the text section. DBX format does not - provide any "right" way to do this. The default is `N_FUN'. - -`DBX_REGPARM_STABS_CODE' - The value to use in the "code" field of the `.stabs' directive for - a parameter passed in registers. DBX format does not provide any - "right" way to do this. The default is `N_RSYM'. - -`DBX_REGPARM_STABS_LETTER' - The letter to use in DBX symbol data to identify a symbol as a - parameter passed in registers. DBX format does not customarily - provide any way to do this. The default is `'P''. - -`DBX_MEMPARM_STABS_LETTER' - The letter to use in DBX symbol data to identify a symbol as a - stack parameter. The default is `'p''. - -`DBX_FUNCTION_FIRST' - Define this macro if the DBX information for a function and its - arguments should precede the assembler code for the function. - Normally, in DBX format, the debugging information entirely - follows the assembler code. - -`DBX_LBRAC_FIRST' - Define this macro if the `N_LBRAC' symbol for a block should - precede the debugging information for variables and functions - defined in that block. Normally, in DBX format, the `N_LBRAC' - symbol comes first. - - -File: gcc.info, Node: DBX Hooks, Next: File Names and DBX, Prev: DBX Options, Up: Debugging Info - -Open-Ended Hooks for DBX Format -------------------------------- - -`DBX_OUTPUT_LBRAC (STREAM, NAME)' - Define this macro to say how to output to STREAM the debugging - information for the start of a scope level for variable names. The - argument NAME is the name of an assembler symbol (for use with - `assemble_name') whose value is the address where the scope begins. - -`DBX_OUTPUT_RBRAC (STREAM, NAME)' - Like `DBX_OUTPUT_LBRAC', but for the end of a scope level. - -`DBX_OUTPUT_ENUM (STREAM, TYPE)' - Define this macro if the target machine requires special handling - to output an enumeration type. The definition should be a C - statement (sans semicolon) to output the appropriate information - to STREAM for the type TYPE. - -`DBX_OUTPUT_FUNCTION_END (STREAM, FUNCTION)' - Define this macro if the target machine requires special output at - the end of the debugging information for a function. The - definition should be a C statement (sans semicolon) to output the - appropriate information to STREAM. FUNCTION is the - `FUNCTION_DECL' node for the function. - -`DBX_OUTPUT_STANDARD_TYPES (SYMS)' - Define this macro if you need to control the order of output of the - standard data types at the beginning of compilation. The argument - SYMS is a `tree' which is a chain of all the predefined global - symbols, including names of data types. - - Normally, DBX output starts with definitions of the types for - integers and characters, followed by all the other predefined - types of the particular language in no particular order. - - On some machines, it is necessary to output different particular - types first. To do this, define `DBX_OUTPUT_STANDARD_TYPES' to - output those symbols in the necessary order. Any predefined types - that you don't explicitly output will be output afterward in no - particular order. - - Be careful not to define this macro so that it works only for C. - There are no global variables to access most of the built-in - types, because another language may have another set of types. - The way to output a particular type is to look through SYMS to see - if you can find it. Here is an example: - - { - tree decl; - for (decl = syms; decl; decl = TREE_CHAIN (decl)) - if (!strcmp (IDENTIFIER_POINTER (DECL_NAME (decl)), - "long int")) - dbxout_symbol (decl); - ... - } - - This does nothing if the expected type does not exist. - - See the function `init_decl_processing' in `c-decl.c' to find the - names to use for all the built-in C types. - - Here is another way of finding a particular type: - - { - tree decl; - for (decl = syms; decl; decl = TREE_CHAIN (decl)) - if (TREE_CODE (decl) == TYPE_DECL - && (TREE_CODE (TREE_TYPE (decl)) - == INTEGER_CST) - && TYPE_PRECISION (TREE_TYPE (decl)) == 16 - && TYPE_UNSIGNED (TREE_TYPE (decl))) - /* This must be `unsigned short'. */ - dbxout_symbol (decl); - ... - } - - -File: gcc.info, Node: File Names and DBX, Next: SDB and DWARF, Prev: DBX Hooks, Up: Debugging Info - -File Names in DBX Format ------------------------- - -`DBX_WORKING_DIRECTORY' - Define this if DBX wants to have the current directory recorded in - each object file. - - Note that the working directory is always recorded if GDB - extensions are enabled. - -`DBX_OUTPUT_MAIN_SOURCE_FILENAME (STREAM, NAME)' - A C statement to output DBX debugging information to the stdio - stream STREAM which indicates that file NAME is the main source - file--the file specified as the input file for compilation. This - macro is called only once, at the beginning of compilation. - - This macro need not be defined if the standard form of output for - DBX debugging information is appropriate. - -`DBX_OUTPUT_MAIN_SOURCE_DIRECTORY (STREAM, NAME)' - A C statement to output DBX debugging information to the stdio - stream STREAM which indicates that the current directory during - compilation is named NAME. - - This macro need not be defined if the standard form of output for - DBX debugging information is appropriate. - -`DBX_OUTPUT_MAIN_SOURCE_FILE_END (STREAM, NAME)' - A C statement to output DBX debugging information at the end of - compilation of the main source file NAME. - - If you don't define this macro, nothing special is output at the - end of compilation, which is correct for most machines. - -`DBX_OUTPUT_SOURCE_FILENAME (STREAM, NAME)' - A C statement to output DBX debugging information to the stdio - stream STREAM which indicates that file NAME is the current source - file. This output is generated each time input shifts to a - different source file as a result of `#include', the end of an - included file, or a `#line' command. - - This macro need not be defined if the standard form of output for - DBX debugging information is appropriate. - - -File: gcc.info, Node: SDB and DWARF, Prev: File Names and DBX, Up: Debugging Info - -Macros for SDB and DWARF Output -------------------------------- - -`SDB_DEBUGGING_INFO' - Define this macro if GNU CC should produce COFF-style debugging - output for SDB in response to the `-g' option. - -`DWARF_DEBUGGING_INFO' - Define this macro if GNU CC should produce dwarf format debugging - output in response to the `-g' option. - -`PUT_SDB_...' - Define these macros to override the assembler syntax for the - special SDB assembler directives. See `sdbout.c' for a list of - these macros and their arguments. If the standard syntax is used, - you need not define them yourself. - -`SDB_DELIM' - Some assemblers do not support a semicolon as a delimiter, even - between SDB assembler directives. In that case, define this macro - to be the delimiter to use (usually `\n'). It is not necessary to - define a new set of `PUT_SDB_OP' macros if this is the only change - required. - -`SDB_GENERATE_FAKE' - Define this macro to override the usual method of constructing a - dummy name for anonymous structure and union types. See - `sdbout.c' for more information. - -`SDB_ALLOW_UNKNOWN_REFERENCES' - Define this macro to allow references to unknown structure, union, - or enumeration tags to be emitted. Standard COFF does not allow - handling of unknown references, MIPS ECOFF has support for it. - -`SDB_ALLOW_FORWARD_REFERENCES' - Define this macro to allow references to structure, union, or - enumeration tags that have not yet been seen to be handled. Some - assemblers choke if forward tags are used, while some require it. - - -File: gcc.info, Node: Cross-compilation, Next: Misc, Prev: Debugging Info, Up: Target Macros +* Frame Layout:: +* Frame Registers:: +* Elimination:: +* Stack Arguments:: +* Register Arguments:: +* Scalar Return:: +* Aggregate Return:: +* Caller Saves:: +* Function Entry:: +* Profiling:: + + +File: gcc.info, Node: Frame Layout, Next: Frame Registers, Up: Stack and Calling + +Basic Stack Layout +------------------ + + Here is the basic stack layout. + +`STACK_GROWS_DOWNWARD' + Define this macro if pushing a word onto the stack moves the stack + pointer to a smaller address. + + When we say, "define this macro if ...," it means that the + compiler checks this macro only with `#ifdef' so the precise + definition used does not matter. + +`FRAME_GROWS_DOWNWARD' + Define this macro if the addresses of local variable slots are at + negative offsets from the frame pointer. + +`ARGS_GROW_DOWNWARD' + Define this macro if successive arguments to a function occupy + decreasing addresses on the stack. + +`STARTING_FRAME_OFFSET' + Offset from the frame pointer to the first local variable slot to + be allocated. + + If `FRAME_GROWS_DOWNWARD', find the next slot's offset by + subtracting the first slot's length from `STARTING_FRAME_OFFSET'. + Otherwise, it is found by adding the length of the first slot to + the value `STARTING_FRAME_OFFSET'. + +`STACK_POINTER_OFFSET' + Offset from the stack pointer register to the first location at + which outgoing arguments are placed. If not specified, the + default value of zero is used. This is the proper value for most + machines. -Cross Compilation and Floating Point -==================================== + If `ARGS_GROW_DOWNWARD', this is the offset to the location above + the first location at which outgoing arguments are placed. - While all modern machines use 2's complement representation for -integers, there are a variety of representations for floating point -numbers. This means that in a cross-compiler the representation of -floating point numbers in the compiled program may be different from -that used in the machine doing the compilation. - - Because different representation systems may offer different amounts -of range and precision, the cross compiler cannot safely use the host -machine's floating point arithmetic. Therefore, floating point -constants must be represented in the target machine's format. This -means that the cross compiler cannot use `atof' to parse a floating -point constant; it must have its own special routine to use instead. -Also, constant folding must emulate the target machine's arithmetic (or -must not be done at all). - - The macros in the following table should be defined only if you are -cross compiling between different floating point formats. - - Otherwise, don't define them. Then default definitions will be set -up which use `double' as the data type, `==' to test for equality, etc. - - You don't need to worry about how many times you use an operand of -any of these macros. The compiler never uses operands which have side -effects. - -`REAL_VALUE_TYPE' - A macro for the C data type to be used to hold a floating point - value in the target machine's format. Typically this would be a - `struct' containing an array of `int'. - -`REAL_VALUES_EQUAL (X, Y)' - A macro for a C expression which compares for equality the two - values, X and Y, both of type `REAL_VALUE_TYPE'. - -`REAL_VALUES_LESS (X, Y)' - A macro for a C expression which tests whether X is less than Y, - both values being of type `REAL_VALUE_TYPE' and interpreted as - floating point numbers in the target machine's representation. - -`REAL_VALUE_LDEXP (X, SCALE)' - A macro for a C expression which performs the standard library - function `ldexp', but using the target machine's floating point - representation. Both X and the value of the expression have type - `REAL_VALUE_TYPE'. The second argument, SCALE, is an integer. - -`REAL_VALUE_FIX (X)' - A macro whose definition is a C expression to convert the - target-machine floating point value X to a signed integer. X has - type `REAL_VALUE_TYPE'. - -`REAL_VALUE_UNSIGNED_FIX (X)' - A macro whose definition is a C expression to convert the - target-machine floating point value X to an unsigned integer. X - has type `REAL_VALUE_TYPE'. - -`REAL_VALUE_RNDZINT (X)' - A macro whose definition is a C expression to round the - target-machine floating point value X towards zero to an integer - value (but still as a floating point number). X has type - `REAL_VALUE_TYPE', and so does the value. - -`REAL_VALUE_UNSIGNED_RNDZINT (X)' - A macro whose definition is a C expression to round the - target-machine floating point value X towards zero to an unsigned - integer value (but still represented as a floating point number). - x has type `REAL_VALUE_TYPE', and so does the value. - -`REAL_VALUE_ATOF (STRING, MODE)' - A macro for a C expression which converts STRING, an expression of - type `char *', into a floating point number in the target machine's - representation for mode MODE. The value has type - `REAL_VALUE_TYPE'. - -`REAL_INFINITY' - Define this macro if infinity is a possible floating point value, - and therefore division by 0 is legitimate. - -`REAL_VALUE_ISINF (X)' - A macro for a C expression which determines whether X, a floating - point value, is infinity. The value has type `int'. By default, - this is defined to call `isinf'. - -`REAL_VALUE_ISNAN (X)' - A macro for a C expression which determines whether X, a floating - point value, is a "nan" (not-a-number). The value has type `int'. - By default, this is defined to call `isnan'. - - Define the following additional macros if you want to make floating -point constant folding work while cross compiling. If you don't define -them, cross compilation is still possible, but constant folding will -not happen for floating point values. - -`REAL_ARITHMETIC (OUTPUT, CODE, X, Y)' - A macro for a C statement which calculates an arithmetic operation - of the two floating point values X and Y, both of type - `REAL_VALUE_TYPE' in the target machine's representation, to - produce a result of the same type and representation which is - stored in OUTPUT (which will be a variable). - - The operation to be performed is specified by CODE, a tree code - which will always be one of the following: `PLUS_EXPR', - `MINUS_EXPR', `MULT_EXPR', `RDIV_EXPR', `MAX_EXPR', `MIN_EXPR'. - - The expansion of this macro is responsible for checking for - overflow. If overflow happens, the macro expansion should execute - the statement `return 0;', which indicates the inability to - perform the arithmetic operation requested. - -`REAL_VALUE_NEGATE (X)' - A macro for a C expression which returns the negative of the - floating point value X. Both X and the value of the expression - have type `REAL_VALUE_TYPE' and are in the target machine's - floating point representation. - - There is no way for this macro to report overflow, since overflow - can't happen in the negation operation. - -`REAL_VALUE_TRUNCATE (MODE, X)' - A macro for a C expression which converts the floating point value - X to mode MODE. - - Both X and the value of the expression are in the target machine's - floating point representation and have type `REAL_VALUE_TYPE'. - However, the value should have an appropriate bit pattern to be - output properly as a floating constant whose precision accords - with mode MODE. - - There is no way for this macro to report overflow. - -`REAL_VALUE_TO_INT (LOW, HIGH, X)' - A macro for a C expression which converts a floating point value X - into a double-precision integer which is then stored into LOW and - HIGH, two variables of type INT. - -`REAL_VALUE_FROM_INT (X, LOW, HIGH)' - A macro for a C expression which converts a double-precision - integer found in LOW and HIGH, two variables of type INT, into a - floating point value which is then stored into X. +`FIRST_PARM_OFFSET (FUNDECL)' + Offset from the argument pointer register to the first argument's + address. On some machines it may depend on the data type of the + function. + + If `ARGS_GROW_DOWNWARD', this is the offset to the location above + the first argument's address. + +`STACK_DYNAMIC_OFFSET (FUNDECL)' + Offset from the stack pointer register to an item dynamically + allocated on the stack, e.g., by `alloca'. + + The default value for this macro is `STACK_POINTER_OFFSET' plus the + length of the outgoing arguments. The default is correct for most + machines. See `function.c' for details. + +`DYNAMIC_CHAIN_ADDRESS (FRAMEADDR)' + A C expression whose value is RTL representing the address in a + stack frame where the pointer to the caller's frame is stored. + Assume that FRAMEADDR is an RTL expression for the address of the + stack frame itself. + + If you don't define this macro, the default is to return the value + of FRAMEADDR--that is, the stack frame address is also the address + of the stack word that points to the previous frame. + +`SETUP_FRAME_ADDRESSES ()' + If defined, a C expression that produces the machine-specific code + to setup the stack so that arbitrary frames can be accessed. For + example, on the Sparc, we must flush all of the register windows + to the stack before we can access arbitrary stack frames. This + macro will seldom need to be defined. + +`RETURN_ADDR_RTX (COUNT, FRAMEADDR)' + A C expression whose value is RTL representing the value of the + return address for the frame COUNT steps up from the current frame. + fRAMEADDR is the frame pointer of the COUNT frame, or the frame + pointer of the COUNT - 1 frame if `RETURN_ADDR_IN_PREVIOUS_FRAME' + is defined. + +`RETURN_ADDR_IN_PREVIOUS_FRAME' + Define this if the return address of a particular stack frame is + accessed from the frame pointer of the previous stack frame.  -File: gcc.info, Node: Misc, Prev: Cross-compilation, Up: Target Macros - -Miscellaneous Parameters -======================== +File: gcc.info, Node: Frame Registers, Next: Elimination, Prev: Frame Layout, Up: Stack and Calling -`PREDICATE_CODES' - Define this if you have defined special-purpose predicates in the - file `MACHINE.c'. This macro is called within an initializer of an - array of structures. The first field in the structure is the name - of a predicate and the second field is an array of rtl codes. For - each predicate, list all rtl codes that can be in expressions - matched by the predicate. The list should have a trailing comma. - Here is an example of two entries in the list for a typical RISC - machine: - - #define PREDICATE_CODES \ - {"gen_reg_rtx_operand", {SUBREG, REG}}, \ - {"reg_or_short_cint_operand", {SUBREG, REG, CONST_INT}}, - - Defining this macro does not affect the generated code (however, - incorrect definitions that omit an rtl code that may be matched by - the predicate can cause the compiler to malfunction). Instead, it - allows the table built by `genrecog' to be more compact and - efficient, thus speeding up the compiler. The most important - predicates to include in the list specified by this macro are - thoses used in the most insn patterns. - -`CASE_VECTOR_MODE' - An alias for a machine mode name. This is the machine mode that - elements of a jump-table should have. - -`CASE_VECTOR_PC_RELATIVE' - Define this macro if jump-tables should contain relative addresses. - -`CASE_DROPS_THROUGH' - Define this if control falls through a `case' insn when the index - value is out of range. This means the specified default-label is - actually ignored by the `case' insn proper. - -`CASE_VALUES_THRESHOLD' - Define this to be the smallest number of different values for - which it is best to use a jump-table instead of a tree of - conditional branches. The default is four for machines with a - `casesi' instruction and five otherwise. This is best for most - machines. +Registers That Address the Stack Frame +-------------------------------------- -`BYTE_LOADS_ZERO_EXTEND' - Define this macro if an instruction to load a value narrower than a - word from memory into a register also zero-extends the value to - the whole register. - -`BYTE_LOADS_SIGN_EXTEND' - Define this macro if an instruction to load a value narrower than a - word from memory into a register also sign-extends the value to - the whole register. - -`IMPLICIT_FIX_EXPR' - An alias for a tree code that should be used by default for - conversion of floating point values to fixed point. Normally, - `FIX_ROUND_EXPR' is used. - -`FIXUNS_TRUNC_LIKE_FIX_TRUNC' - Define this macro if the same instructions that convert a floating - point number to a signed fixed point number also convert validly - to an unsigned one. - -`EASY_DIV_EXPR' - An alias for a tree code that is the easiest kind of division to - compile code for in the general case. It may be `TRUNC_DIV_EXPR', - `FLOOR_DIV_EXPR', `CEIL_DIV_EXPR' or `ROUND_DIV_EXPR'. These four - division operators differ in how they round the result to an - integer. `EASY_DIV_EXPR' is used when it is permissible to use - any of those kinds of division and the choice should be made on - the basis of efficiency. - -`MOVE_MAX' - The maximum number of bytes that a single instruction can move - quickly from memory to memory. - -`SHIFT_COUNT_TRUNCATED' - Defining this macro causes the compiler to omit a sign-extend, - zero-extend, or bitwise `and' instruction that truncates the count - of a shift operation to a width equal to the number of bits needed - to represent the size of the object being shifted. On machines - that have instructions that act on bitfields at variable - positions, which may include `bit test' instructions, defining - `SHIFT_COUNT_TRUNCATED' also enables deletion of truncations of - the values that serve as arguments to bitfield instructions. - - If both types of instructions truncate the count (for shifts) and - position (for bitfield operations), or if no variable-position - bitfield instructions exist, you should define this macro. - - However, on some machines, such as the 80386 and the 680x0, - truncation only applies to shift operations and not the (real or - pretended) bitfield operations. Do not define - `SHIFT_COUNT_TRUNCATED' on such machines. Instead, add patterns - to the `md' file that include the implied truncation of the shift - instructions. - -`TRULY_NOOP_TRUNCATION (OUTPREC, INPREC)' - A C expression which is nonzero if on this machine it is safe to - "convert" an integer of INPREC bits to one of OUTPREC bits (where - OUTPREC is smaller than INPREC) by merely operating on it as if it - had only OUTPREC bits. - - On many machines, this expression can be 1. - - When `TRULY_NOOP_TRUNCATION' returns 1 for a pair of sizes for - modes for which `MODES_TIEABLE_P' is 0, suboptimal code can result. - If this is the case, making `TRULY_NOOP_TRUNCATION' return 0 in - such cases may improve things. - -`STORE_FLAG_VALUE' - A C expression describing the value returned by a comparison - operator with an integral mode and stored by a store-flag - instruction (`sCOND') when the condition is true. This - description must apply to *all* the `sCOND' patterns and all the - comparison operators whose results have a `MODE_INT' mode. - - A value of 1 or -1 means that the instruction implementing the - comparison operator returns exactly 1 or -1 when the comparison is - true and 0 when the comparison is false. Otherwise, the value - indicates which bits of the result are guaranteed to be 1 when the - comparison is true. This value is interpreted in the mode of the - comparison operation, which is given by the mode of the first - operand in the `sCOND' pattern. Either the low bit or the sign - bit of `STORE_FLAG_VALUE' be on. Presently, only those bits are - used by the compiler. - - If `STORE_FLAG_VALUE' is neither 1 or -1, the compiler will - generate code that depends only on the specified bits. It can also - replace comparison operators with equivalent operations if they - cause the required bits to be set, even if the remaining bits are - undefined. For example, on a machine whose comparison operators - return an `SImode' value and where `STORE_FLAG_VALUE' is defined as - `0x80000000', saying that just the sign bit is relevant, the - expression - - (ne:SI (and:SI X (const_int POWER-OF-2)) (const_int 0)) - - can be converted to - - (ashift:SI X (const_int N)) - - where N is the appropriate shift count to move the bit being - tested into the sign bit. - - There is no way to describe a machine that always sets the - low-order bit for a true value, but does not guarantee the value - of any other bits, but we do not know of any machine that has such - an instruction. If you are trying to port GNU CC to such a - machine, include an instruction to perform a logical-and of the - result with 1 in the pattern for the comparison operators and let - us know (*note How to Report Bugs: Bug Reporting.). - - Often, a machine will have multiple instructions that obtain a - value from a comparison (or the condition codes). Here are rules - to guide the choice of value for `STORE_FLAG_VALUE', and hence the - instructions to be used: - - * Use the shortest sequence that yields a valid definition for - `STORE_FLAG_VALUE'. It is more efficient for the compiler to - "normalize" the value (convert it to, e.g., 1 or 0) than for - the comparison operators to do so because there may be - opportunities to combine the normalization with other - operations. - - * For equal-length sequences, use a value of 1 or -1, with -1 - being slightly preferred on machines with expensive jumps and - 1 preferred on other machines. - - * As a second choice, choose a value of `0x80000001' if - instructions exist that set both the sign and low-order bits - but do not define the others. - - * Otherwise, use a value of `0x80000000'. - - Many machines can produce both the value chosen for - `STORE_FLAG_VALUE' and its negation in the same number of - instructions. On those machines, you should also define a pattern - for those cases, e.g., one matching - - (set A (neg:M (ne:M B C))) - - Some machines can also perform `and' or `plus' operations on - condition code values with less instructions than the corresponding - `sCOND' insn followed by `and' or `plus'. On those machines, - define the appropriate patterns. Use the names `incscc' and - `decscc', respectively, for the the patterns which perform `plus' - or `minus' operations on condition code values. See `rs6000.md' - for some examples. The GNU Superoptizer can be used to find such - instruction sequences on other machines. - - You need not define `STORE_FLAG_VALUE' if the machine has no - store-flag instructions. - -`FLOAT_STORE_FLAG_VALUE' - A C expression that gives a non-zero floating point value that is - returned when comparison operators with floating-point results are - true. Define this macro on machine that have comparison - operations that return floating-point values. If there are no - such operations, do not define this macro. - -`Pmode' - An alias for the machine mode for pointers. Normally the - definition can be - - #define Pmode SImode - -`FUNCTION_MODE' - An alias for the machine mode used for memory references to - functions being called, in `call' RTL expressions. On most - machines this should be `QImode'. - -`INTEGRATE_THRESHOLD (DECL)' - A C expression for the maximum number of instructions above which - the function DECL should not be inlined. DECL is a - `FUNCTION_DECL' node. - - The default definition of this macro is 64 plus 8 times the number - of arguments that the function accepts. Some people think a larger - threshold should be used on RISC machines. - -`SCCS_DIRECTIVE' - Define this if the preprocessor should ignore `#sccs' directives - and print no error message. - -`HANDLE_PRAGMA (STREAM)' - Define this macro if you want to implement any pragmas. If - defined, it should be a C statement to be executed when `#pragma' - is seen. The argument STREAM is the stdio input stream from which - the source text can be read. - - It is generally a bad idea to implement new uses of `#pragma'. The - only reason to define this macro is for compatibility with other - compilers that do support `#pragma' for the sake of any user - programs which already use it. - -`DOLLARS_IN_IDENTIFIERS' - Define this macro to control use of the character `$' in identifier - names. The value should be 0, 1, or 2. 0 means `$' is not allowed - by default; 1 means it is allowed by default if `-traditional' is - used; 2 means it is allowed by default provided `-ansi' is not - used. 1 is the default; there is no need to define this macro in - that case. - -`NO_DOLLAR_IN_LABEL' - Define this macro if the assembler does not accept the character - `$' in label names. By default constructors and destructors in - G++ have `$' in the identifiers. If this macro is defined, `.' is - used instead. - -`DEFAULT_MAIN_RETURN' - Define this macro if the target system expects every program's - `main' function to return a standard "success" value by default - (if no other value is explicitly returned). - - The definition should be a C statement (sans semicolon) to - generate the appropriate rtl instructions. It is used only when - compiling the end of `main'. - -`HAVE_ATEXIT' - Define this if the target system supports the function `atexit' - from the ANSI C standard. If this is not defined, and - `INIT_SECTION_ASM_OP' is not defined, a default `exit' function - will be provided to support C++. - -`EXIT_BODY' - Define this if your `exit' function needs to do something besides - calling an external function `_cleanup' before terminating with - `_exit'. The `EXIT_BODY' macro is only needed if netiher - `HAVE_ATEXIT' nor `INIT_SECTION_ASM_OP' are defined. - -`INSN_SETS_ARE_DELAYED (INSN)' - Define this macro as a C expression that is nonzero if it is safe - for the delay slot scheduler to place instructions in the delay - slot of INSN, even if they appear to use a resource set or - clobbered in INSN. INSN is always a `jump_insn' or an `insn'; GNU - CC knows that every `call_insn' has this behavior. On machines - where some `insn' or `jump_insn' is really a function call and - hence has this behavior, you should define this macro. - - You need not define this macro if it would always return zero. - -`INSN_REFERENCES_ARE_DELAYED (INSN)' - Define this macro as a C expression that is nonzero if it is safe - for the delay slot scheduler to place instructions in the delay - slot of INSN, even if they appear to set or clobber a resource - referenced in INSN. INSN is always a `jump_insn' or an `insn'. - On machines where some `insn' or `jump_insn' is really a function - call and its operands are registers whose use is actually in the - subroutine it calls, you should define this macro. Doing so - allows the delay slot scheduler to move instructions which copy - arguments into the argument registers into the delay slot of INSN. + This discusses registers that address the stack frame. - You need not define this macro if it would always return zero. +`STACK_POINTER_REGNUM' + The register number of the stack pointer register, which must also + be a fixed register according to `FIXED_REGISTERS'. On most + machines, the hardware determines which register this is. + +`FRAME_POINTER_REGNUM' + The register number of the frame pointer register, which is used to + access automatic variables in the stack frame. On some machines, + the hardware determines which register this is. On other + machines, you can choose any register you wish for this purpose. + +`HARD_FRAME_POINTER_REGNUM' + On some machines the offset between the frame pointer and starting + offset of the automatic variables is not known until after register + allocation has been done (for example, because the saved registers + are between these two locations). On those machines, define + `FRAME_POINTER_REGNUM' the number of a special, fixed register to + be used internally until the offset is known, and define + `HARD_FRAME_POINTER_REGNUM' to be actual the hard register number + used for the frame pointer. + + You should define this macro only in the very rare circumstances + when it is not possible to calculate the offset between the frame + pointer and the automatic variables until after register + allocation has been completed. When this macro is defined, you + must also indicate in your definition of `ELIMINABLE_REGS' how to + eliminate `FRAME_POINTER_REGNUM' into either + `HARD_FRAME_POINTER_REGNUM' or `STACK_POINTER_REGNUM'. + + Do not define this macro if it would be the same as + `FRAME_POINTER_REGNUM'. + +`ARG_POINTER_REGNUM' + The register number of the arg pointer register, which is used to + access the function's argument list. On some machines, this is + the same as the frame pointer register. On some machines, the + hardware determines which register this is. On other machines, + you can choose any register you wish for this purpose. If this is + not the same register as the frame pointer register, then you must + mark it as a fixed register according to `FIXED_REGISTERS', or + arrange to be able to eliminate it (*note Elimination::.). + +`STATIC_CHAIN_REGNUM' +`STATIC_CHAIN_INCOMING_REGNUM' + Register numbers used for passing a function's static chain + pointer. If register windows are used, the register number as + seen by the called function is `STATIC_CHAIN_INCOMING_REGNUM', + while the register number as seen by the calling function is + `STATIC_CHAIN_REGNUM'. If these registers are the same, + `STATIC_CHAIN_INCOMING_REGNUM' need not be defined. + + The static chain register need not be a fixed register. + + If the static chain is passed in memory, these macros should not be + defined; instead, the next two macros should be defined. + +`STATIC_CHAIN' +`STATIC_CHAIN_INCOMING' + If the static chain is passed in memory, these macros provide rtx + giving `mem' expressions that denote where they are stored. + `STATIC_CHAIN' and `STATIC_CHAIN_INCOMING' give the locations as + seen by the calling and called functions, respectively. Often the + former will be at an offset from the stack pointer and the latter + at an offset from the frame pointer. + + The variables `stack_pointer_rtx', `frame_pointer_rtx', and + `arg_pointer_rtx' will have been initialized prior to the use of + these macros and should be used to refer to those items. + + If the static chain is passed in a register, the two previous + macros should be defined instead. + + +File: gcc.info, Node: Elimination, Next: Stack Arguments, Prev: Frame Registers, Up: Stack and Calling + +Eliminating Frame Pointer and Arg Pointer +----------------------------------------- + + This is about eliminating the frame pointer and arg pointer. + +`FRAME_POINTER_REQUIRED' + A C expression which is nonzero if a function must have and use a + frame pointer. This expression is evaluated in the reload pass. + If its value is nonzero the function will have a frame pointer. + + The expression can in principle examine the current function and + decide according to the facts, but on most machines the constant 0 + or the constant 1 suffices. Use 0 when the machine allows code to + be generated with no frame pointer, and doing so saves some time + or space. Use 1 when there is no possible advantage to avoiding a + frame pointer. + + In certain cases, the compiler does not know how to produce valid + code without a frame pointer. The compiler recognizes those cases + and automatically gives the function a frame pointer regardless of + what `FRAME_POINTER_REQUIRED' says. You don't need to worry about + them. + + In a function that does not require a frame pointer, the frame + pointer register can be allocated for ordinary usage, unless you + mark it as a fixed register. See `FIXED_REGISTERS' for more + information. + +`INITIAL_FRAME_POINTER_OFFSET (DEPTH-VAR)' + A C statement to store in the variable DEPTH-VAR the difference + between the frame pointer and the stack pointer values immediately + after the function prologue. The value would be computed from + information such as the result of `get_frame_size ()' and the + tables of registers `regs_ever_live' and `call_used_regs'. + + If `ELIMINABLE_REGS' is defined, this macro will be not be used and + need not be defined. Otherwise, it must be defined even if + `FRAME_POINTER_REQUIRED' is defined to always be true; in that + case, you may set DEPTH-VAR to anything. + +`ELIMINABLE_REGS' + If defined, this macro specifies a table of register pairs used to + eliminate unneeded registers that point into the stack frame. If + it is not defined, the only elimination attempted by the compiler + is to replace references to the frame pointer with references to + the stack pointer. + + The definition of this macro is a list of structure + initializations, each of which specifies an original and + replacement register. + + On some machines, the position of the argument pointer is not + known until the compilation is completed. In such a case, a + separate hard register must be used for the argument pointer. + This register can be eliminated by replacing it with either the + frame pointer or the argument pointer, depending on whether or not + the frame pointer has been eliminated. + + In this case, you might specify: + #define ELIMINABLE_REGS \ + {{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \ + {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \ + {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}} + + Note that the elimination of the argument pointer with the stack + pointer is specified first since that is the preferred elimination. + +`CAN_ELIMINATE (FROM-REG, TO-REG)' + A C expression that returns non-zero if the compiler is allowed to + try to replace register number FROM-REG with register number + TO-REG. This macro need only be defined if `ELIMINABLE_REGS' is + defined, and will usually be the constant 1, since most of the + cases preventing register elimination are things that the compiler + already knows about. + +`INITIAL_ELIMINATION_OFFSET (FROM-REG, TO-REG, OFFSET-VAR)' + This macro is similar to `INITIAL_FRAME_POINTER_OFFSET'. It + specifies the initial difference between the specified pair of + registers. This macro must be defined if `ELIMINABLE_REGS' is + defined. + +`LONGJMP_RESTORE_FROM_STACK' + Define this macro if the `longjmp' function restores registers from + the stack frames, rather than from those saved specifically by + `setjmp'. Certain quantities must not be kept in registers across + a call to `setjmp' on such machines. + + +File: gcc.info, Node: Stack Arguments, Next: Register Arguments, Prev: Elimination, Up: Stack and Calling + +Passing Function Arguments on the Stack +--------------------------------------- + + The macros in this section control how arguments are passed on the +stack. See the following section for other macros that control passing +certain arguments in registers. + +`PROMOTE_PROTOTYPES' + Define this macro if an argument declared in a prototype as an + integral type smaller than `int' should actually be passed as an + `int'. In addition to avoiding errors in certain cases of + mismatch, it also makes for better code on certain machines. + +`PUSH_ROUNDING (NPUSHED)' + A C expression that is the number of bytes actually pushed onto the + stack when an instruction attempts to push NPUSHED bytes. + + If the target machine does not have a push instruction, do not + define this macro. That directs GNU CC to use an alternate + strategy: to allocate the entire argument block and then store the + arguments into it. + + On some machines, the definition + + #define PUSH_ROUNDING(BYTES) (BYTES) + + will suffice. But on other machines, instructions that appear to + push one byte actually push two bytes in an attempt to maintain + alignment. Then the definition should be + + #define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1) + +`ACCUMULATE_OUTGOING_ARGS' + If defined, the maximum amount of space required for outgoing + arguments will be computed and placed into the variable + `current_function_outgoing_args_size'. No space will be pushed + onto the stack for each call; instead, the function prologue should + increase the stack frame size by this amount. + + Defining both `PUSH_ROUNDING' and `ACCUMULATE_OUTGOING_ARGS' is + not proper. + +`REG_PARM_STACK_SPACE (FNDECL)' + Define this macro if functions should assume that stack space has + been allocated for arguments even when their values are passed in + registers. + + The value of this macro is the size, in bytes, of the area + reserved for arguments passed in registers for the function + represented by FNDECL. + + This space can be allocated by the caller, or be a part of the + machine-dependent stack frame: `OUTGOING_REG_PARM_STACK_SPACE' says + which. + +`MAYBE_REG_PARM_STACK_SPACE' +`FINAL_REG_PARM_STACK_SPACE (CONST_SIZE, VAR_SIZE)' + Define these macros in addition to the one above if functions might + allocate stack space for arguments even when their values are + passed in registers. These should be used when the stack space + allocated for arguments in registers is not a simple constant + independent of the function declaration. + + The value of the first macro is the size, in bytes, of the area + that we should initially assume would be reserved for arguments + passed in registers. + + The value of the second macro is the actual size, in bytes, of the + area that will be reserved for arguments passed in registers. + This takes two arguments: an integer representing the number of + bytes of fixed sized arguments on the stack, and a tree + representing the number of bytes of variable sized arguments on + the stack. + + When these macros are defined, `REG_PARM_STACK_SPACE' will only be + called for libcall functions, the current function, or for a + function being called when it is known that such stack space must + be allocated. In each case this value can be easily computed. + + When deciding whether a called function needs such stack space, + and how much space to reserve, GNU CC uses these two macros + instead of `REG_PARM_STACK_SPACE'. + +`OUTGOING_REG_PARM_STACK_SPACE' + Define this if it is the responsibility of the caller to allocate + the area reserved for arguments passed in registers. + + If `ACCUMULATE_OUTGOING_ARGS' is defined, this macro controls + whether the space for these arguments counts in the value of + `current_function_outgoing_args_size'. + +`STACK_PARMS_IN_REG_PARM_AREA' + Define this macro if `REG_PARM_STACK_SPACE' is defined, but the + stack parameters don't skip the area specified by it. + + Normally, when a parameter is not passed in registers, it is + placed on the stack beyond the `REG_PARM_STACK_SPACE' area. + Defining this macro suppresses this behavior and causes the + parameter to be passed on the stack in its natural location. + +`RETURN_POPS_ARGS (FUNDECL, FUNTYPE, STACK-SIZE)' + A C expression that should indicate the number of bytes of its own + arguments that a function pops on returning, or 0 if the function + pops no arguments and the caller must therefore pop them all after + the function returns. + + FUNDECL is a C variable whose value is a tree node that describes + the function in question. Normally it is a node of type + `FUNCTION_DECL' that describes the declaration of the function. + From this it is possible to obtain the DECL_MACHINE_ATTRIBUTES of + the function. + + FUNTYPE is a C variable whose value is a tree node that describes + the function in question. Normally it is a node of type + `FUNCTION_TYPE' that describes the data type of the function. + From this it is possible to obtain the data types of the value and + arguments (if known). + + When a call to a library function is being considered, FUNTYPE + will contain an identifier node for the library function. Thus, if + you need to distinguish among various library functions, you can + do so by their names. Note that "library function" in this + context means a function used to perform arithmetic, whose name is + known specially in the compiler and was not mentioned in the C + code being compiled. + + STACK-SIZE is the number of bytes of arguments passed on the + stack. If a variable number of bytes is passed, it is zero, and + argument popping will always be the responsibility of the calling + function. + + On the Vax, all functions always pop their arguments, so the + definition of this macro is STACK-SIZE. On the 68000, using the + standard calling convention, no functions pop their arguments, so + the value of the macro is always 0 in this case. But an + alternative calling convention is available in which functions + that take a fixed number of arguments pop them but other functions + (such as `printf') pop nothing (the caller pops all). When this + convention is in use, FUNTYPE is examined to determine whether a + function takes a fixed number of arguments.