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1.1.1.9 ! root 1: This is Info file gcc.info, produced by Makeinfo version 1.67 from the ! 2: input file gcc.texi. 1.1 root 3: 4: This file documents the use and the internals of the GNU compiler. 5: 1.1.1.8 root 6: Published by the Free Software Foundation 59 Temple Place - Suite 330 7: Boston, MA 02111-1307 USA 1.1.1.5 root 8: 1.1.1.8 root 9: Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995 Free Software 10: Foundation, Inc. 1.1 root 11: 1.1.1.3 root 12: Permission is granted to make and distribute verbatim copies of this 13: manual provided the copyright notice and this permission notice are 14: preserved on all copies. 1.1 root 15: 16: Permission is granted to copy and distribute modified versions of 17: this manual under the conditions for verbatim copying, provided also 1.1.1.7 root 18: that the sections entitled "GNU General Public License," "Funding for 19: Free Software," and "Protect Your Freedom--Fight `Look And Feel'" are 20: included exactly as in the original, and provided that the entire 21: resulting derived work is distributed under the terms of a permission 22: notice identical to this one. 1.1 root 23: 24: Permission is granted to copy and distribute translations of this 25: manual into another language, under the above conditions for modified 1.1.1.3 root 26: versions, except that the sections entitled "GNU General Public 1.1.1.7 root 27: License," "Funding for Free Software," and "Protect Your Freedom--Fight 28: `Look And Feel'", and this permission notice, may be included in 29: translations approved by the Free Software Foundation instead of in the 30: original English. 1.1.1.3 root 31: 32: 1.1.1.8 root 33: File: gcc.info, Node: Constructors, Next: Labeled Elements, Prev: Initializers, Up: C Extensions 1.1.1.6 root 34: 1.1.1.8 root 35: Constructor Expressions 36: ======================= 1.1.1.6 root 37: 1.1.1.8 root 38: GNU C supports constructor expressions. A constructor looks like a 39: cast containing an initializer. Its value is an object of the type 40: specified in the cast, containing the elements specified in the 41: initializer. 1.1.1.6 root 42: 1.1.1.8 root 43: Usually, the specified type is a structure. Assume that `struct 44: foo' and `structure' are declared as shown: 1.1.1.6 root 45: 1.1.1.8 root 46: struct foo {int a; char b[2];} structure; 1.1.1.6 root 47: 1.1.1.8 root 48: Here is an example of constructing a `struct foo' with a constructor: 1.1.1.6 root 49: 1.1.1.8 root 50: structure = ((struct foo) {x + y, 'a', 0}); 1.1.1.6 root 51: 1.1.1.8 root 52: This is equivalent to writing the following: 1.1.1.6 root 53: 54: { 1.1.1.8 root 55: struct foo temp = {x + y, 'a', 0}; 56: structure = temp; 57: } 58: 59: You can also construct an array. If all the elements of the 60: constructor are (made up of) simple constant expressions, suitable for 61: use in initializers, then the constructor is an lvalue and can be 62: coerced to a pointer to its first element, as shown here: 63: 64: char **foo = (char *[]) { "x", "y", "z" }; 65: 66: Array constructors whose elements are not simple constants are not 67: very useful, because the constructor is not an lvalue. There are only 68: two valid ways to use it: to subscript it, or initialize an array 69: variable with it. The former is probably slower than a `switch' 70: statement, while the latter does the same thing an ordinary C 71: initializer would do. Here is an example of subscripting an array 72: constructor: 1.1.1.3 root 73: 1.1.1.8 root 74: output = ((int[]) { 2, x, 28 }) [input]; 1.1.1.5 root 75: 1.1.1.8 root 76: Constructor expressions for scalar types and union types are is also 77: allowed, but then the constructor expression is equivalent to a cast. 1.1.1.3 root 78: 1.1.1.7 root 79: 1.1.1.8 root 80: File: gcc.info, Node: Labeled Elements, Next: Cast to Union, Prev: Constructors, Up: C Extensions 1.1.1.5 root 81: 1.1.1.8 root 82: Labeled Elements in Initializers 1.1.1.7 root 83: ================================ 1.1.1.5 root 84: 1.1.1.8 root 85: Standard C requires the elements of an initializer to appear in a 86: fixed order, the same as the order of the elements in the array or 87: structure being initialized. 1.1.1.5 root 88: 1.1.1.8 root 89: In GNU C you can give the elements in any order, specifying the array 90: indices or structure field names they apply to. This extension is not 91: implemented in GNU C++. 1.1.1.5 root 92: 1.1.1.8 root 93: To specify an array index, write `[INDEX]' or `[INDEX] =' before the 94: element value. For example, 1.1.1.7 root 95: 1.1.1.8 root 96: int a[6] = { [4] 29, [2] = 15 }; 1.1.1.7 root 97: 1.1.1.8 root 98: is equivalent to 1.1.1.7 root 99: 1.1.1.8 root 100: int a[6] = { 0, 0, 15, 0, 29, 0 }; 1.1.1.7 root 101: 1.1.1.8 root 102: The index values must be constant expressions, even if the array being 103: initialized is automatic. 1.1.1.7 root 104: 1.1.1.8 root 105: To initialize a range of elements to the same value, write `[FIRST 106: ... LAST] = VALUE'. For example, 1.1.1.7 root 107: 1.1.1.8 root 108: int widths[] = { [0 ... 9] = 1, [10 ... 99] = 2, [100] = 3 }; 1.1.1.7 root 109: 1.1.1.8 root 110: Note that the length of the array is the highest value specified plus 111: one. 1.1.1.7 root 112: 1.1.1.8 root 113: In a structure initializer, specify the name of a field to initialize 114: with `FIELDNAME:' before the element value. For example, given the 115: following structure, 1.1.1.7 root 116: 1.1.1.8 root 117: struct point { int x, y; }; 1.1.1.7 root 118: 1.1.1.8 root 119: the following initialization 1.1.1.7 root 120: 1.1.1.8 root 121: struct point p = { y: yvalue, x: xvalue }; 1.1.1.7 root 122: 1.1.1.8 root 123: is equivalent to 1.1.1.7 root 124: 1.1.1.8 root 125: struct point p = { xvalue, yvalue }; 1.1.1.7 root 126: 1.1.1.8 root 127: Another syntax which has the same meaning is `.FIELDNAME ='., as 128: shown here: 1.1.1.7 root 129: 1.1.1.8 root 130: struct point p = { .y = yvalue, .x = xvalue }; 1.1.1.7 root 131: 1.1.1.8 root 132: You can also use an element label (with either the colon syntax or 133: the period-equal syntax) when initializing a union, to specify which 134: element of the union should be used. For example, 1.1.1.7 root 135: 1.1.1.8 root 136: union foo { int i; double d; }; 137: 138: union foo f = { d: 4 }; 1.1.1.7 root 139: 1.1.1.8 root 140: will convert 4 to a `double' to store it in the union using the second 141: element. By contrast, casting 4 to type `union foo' would store it 142: into the union as the integer `i', since it is an integer. (*Note Cast 143: to Union::.) 1.1.1.7 root 144: 1.1.1.8 root 145: You can combine this technique of naming elements with ordinary C 146: initialization of successive elements. Each initializer element that 147: does not have a label applies to the next consecutive element of the 148: array or structure. For example, 1.1.1.7 root 149: 1.1.1.8 root 150: int a[6] = { [1] = v1, v2, [4] = v4 }; 1.1.1.7 root 151: 1.1.1.8 root 152: is equivalent to 1.1.1.7 root 153: 1.1.1.8 root 154: int a[6] = { 0, v1, v2, 0, v4, 0 }; 1.1.1.7 root 155: 1.1.1.8 root 156: Labeling the elements of an array initializer is especially useful 157: when the indices are characters or belong to an `enum' type. For 158: example: 1.1.1.7 root 159: 1.1.1.8 root 160: int whitespace[256] 161: = { [' '] = 1, ['\t'] = 1, ['\h'] = 1, 162: ['\f'] = 1, ['\n'] = 1, ['\r'] = 1 }; 1.1.1.7 root 163: 1.1.1.8 root 164: 165: File: gcc.info, Node: Case Ranges, Next: Function Attributes, Prev: Cast to Union, Up: C Extensions 1.1.1.7 root 166: 1.1.1.8 root 167: Case Ranges 168: =========== 1.1.1.7 root 169: 1.1.1.8 root 170: You can specify a range of consecutive values in a single `case' 171: label, like this: 1.1.1.7 root 172: 1.1.1.8 root 173: case LOW ... HIGH: 1.1.1.7 root 174: 1.1.1.8 root 175: This has the same effect as the proper number of individual `case' 176: labels, one for each integer value from LOW to HIGH, inclusive. 1.1.1.7 root 177: 1.1.1.8 root 178: This feature is especially useful for ranges of ASCII character 179: codes: 1.1.1.7 root 180: 1.1.1.8 root 181: case 'A' ... 'Z': 1.1.1.7 root 182: 1.1.1.8 root 183: *Be careful:* Write spaces around the `...', for otherwise it may be 184: parsed wrong when you use it with integer values. For example, write 185: this: 1.1.1.7 root 186: 1.1.1.8 root 187: case 1 ... 5: 1.1.1.7 root 188: 1.1.1.8 root 189: rather than this: 1.1.1.7 root 190: 1.1.1.8 root 191: case 1...5: 1.1.1.7 root 192: 1.1.1.8 root 193: 194: File: gcc.info, Node: Cast to Union, Next: Case Ranges, Prev: Labeled Elements, Up: C Extensions 1.1.1.7 root 195: 1.1.1.8 root 196: Cast to a Union Type 197: ==================== 1.1.1.7 root 198: 1.1.1.8 root 199: A cast to union type is similar to other casts, except that the type 200: specified is a union type. You can specify the type either with `union 201: TAG' or with a typedef name. A cast to union is actually a constructor 202: though, not a cast, and hence does not yield an lvalue like normal 203: casts. (*Note Constructors::.) 1.1.1.7 root 204: 1.1.1.8 root 205: The types that may be cast to the union type are those of the members 206: of the union. Thus, given the following union and variables: 1.1.1.7 root 207: 1.1.1.8 root 208: union foo { int i; double d; }; 209: int x; 210: double y; 1.1.1.7 root 211: 1.1.1.8 root 212: both `x' and `y' can be cast to type `union' foo. 1.1.1.7 root 213: 1.1.1.8 root 214: Using the cast as the right-hand side of an assignment to a variable 215: of union type is equivalent to storing in a member of the union: 1.1.1.7 root 216: 1.1.1.8 root 217: union foo u; 218: ... 219: u = (union foo) x == u.i = x 220: u = (union foo) y == u.d = y 1.1.1.7 root 221: 1.1.1.8 root 222: You can also use the union cast as a function argument: 1.1.1.7 root 223: 1.1.1.8 root 224: void hack (union foo); 225: ... 226: hack ((union foo) x); 1.1.1.7 root 227: 1.1.1.8 root 228: 229: File: gcc.info, Node: Function Attributes, Next: Function Prototypes, Prev: Case Ranges, Up: C Extensions 1.1.1.7 root 230: 1.1.1.8 root 231: Declaring Attributes of Functions 232: ================================= 1.1.1.7 root 233: 1.1.1.8 root 234: In GNU C, you declare certain things about functions called in your 235: program which help the compiler optimize function calls and check your 236: code more carefully. 237: 238: The keyword `__attribute__' allows you to specify special attributes 239: when making a declaration. This keyword is followed by an attribute 240: specification inside double parentheses. Eight attributes, `noreturn', 241: `const', `format', `section', `constructor', `destructor', `unused' and 242: `weak' are currently defined for functions. Other attributes, including 243: `section' are supported for variables declarations (*note Variable 244: Attributes::.) and for types (*note Type Attributes::.). 245: 246: You may also specify attributes with `__' preceding and following 247: each keyword. This allows you to use them in header files without 248: being concerned about a possible macro of the same name. For example, 249: you may use `__noreturn__' instead of `noreturn'. 250: 251: `noreturn' 252: A few standard library functions, such as `abort' and `exit', 253: cannot return. GNU CC knows this automatically. Some programs 254: define their own functions that never return. You can declare them 255: `noreturn' to tell the compiler this fact. For example, 1.1.1.7 root 256: 1.1.1.8 root 257: void fatal () __attribute__ ((noreturn)); 258: 259: void 260: fatal (...) 261: { 262: ... /* Print error message. */ ... 263: exit (1); 264: } 1.1.1.7 root 265: 1.1.1.8 root 266: The `noreturn' keyword tells the compiler to assume that `fatal' 267: cannot return. It can then optimize without regard to what would 268: happen if `fatal' ever did return. This makes slightly better 269: code. More importantly, it helps avoid spurious warnings of 270: uninitialized variables. 271: 272: Do not assume that registers saved by the calling function are 273: restored before calling the `noreturn' function. 274: 275: It does not make sense for a `noreturn' function to have a return 276: type other than `void'. 277: 278: The attribute `noreturn' is not implemented in GNU C versions 279: earlier than 2.5. An alternative way to declare that a function 280: does not return, which works in the current version and in some 281: older versions, is as follows: 1.1.1.7 root 282: 1.1.1.8 root 283: typedef void voidfn (); 284: 285: volatile voidfn fatal; 1.1.1.7 root 286: 1.1.1.8 root 287: `const' 288: Many functions do not examine any values except their arguments, 289: and have no effects except the return value. Such a function can 290: be subject to common subexpression elimination and loop 291: optimization just as an arithmetic operator would be. These 292: functions should be declared with the attribute `const'. For 293: example, 294: 295: int square (int) __attribute__ ((const)); 296: 297: says that the hypothetical function `square' is safe to call fewer 298: times than the program says. 299: 300: The attribute `const' is not implemented in GNU C versions earlier 301: than 2.5. An alternative way to declare that a function has no 302: side effects, which works in the current version and in some older 303: versions, is as follows: 1.1.1.7 root 304: 1.1.1.8 root 305: typedef int intfn (); 306: 307: extern const intfn square; 1.1.1.7 root 308: 1.1.1.8 root 309: This approach does not work in GNU C++ from 2.6.0 on, since the 310: language specifies that the `const' must be attached to the return 311: value. 312: 313: Note that a function that has pointer arguments and examines the 314: data pointed to must *not* be declared `const'. Likewise, a 315: function that calls a non-`const' function usually must not be 316: `const'. It does not make sense for a `const' function to return 317: `void'. 318: 319: `format (ARCHETYPE, STRING-INDEX, FIRST-TO-CHECK)' 320: The `format' attribute specifies that a function takes `printf' or 321: `scanf' style arguments which should be type-checked against a 322: format string. For example, the declaration: 323: 324: extern int 325: my_printf (void *my_object, const char *my_format, ...) 326: __attribute__ ((format (printf, 2, 3))); 327: 328: causes the compiler to check the arguments in calls to `my_printf' 329: for consistency with the `printf' style format string argument 330: `my_format'. 331: 332: The parameter ARCHETYPE determines how the format string is 333: interpreted, and should be either `printf' or `scanf'. The 334: parameter STRING-INDEX specifies which argument is the format 335: string argument (starting from 1), while FIRST-TO-CHECK is the 336: number of the first argument to check against the format string. 337: For functions where the arguments are not available to be checked 338: (such as `vprintf'), specify the third parameter as zero. In this 339: case the compiler only checks the format string for consistency. 340: 341: In the example above, the format string (`my_format') is the second 342: argument of the function `my_print', and the arguments to check 343: start with the third argument, so the correct parameters for the 344: format attribute are 2 and 3. 345: 346: The `format' attribute allows you to identify your own functions 347: which take format strings as arguments, so that GNU CC can check 348: the calls to these functions for errors. The compiler always 349: checks formats for the ANSI library functions `printf', `fprintf', 350: `sprintf', `scanf', `fscanf', `sscanf', `vprintf', `vfprintf' and 351: `vsprintf' whenever such warnings are requested (using 352: `-Wformat'), so there is no need to modify the header file 353: `stdio.h'. 354: 355: `section ("section-name")' 356: Normally, the compiler places the code it generates in the `text' 357: section. Sometimes, however, you need additional sections, or you 358: need certain particular functions to appear in special sections. 359: The `section' attribute specifies that a function lives in a 360: particular section. For example, the declaration: 361: 362: extern void foobar (void) __attribute__ ((section ("bar"))); 363: 364: puts the function `foobar' in the `bar' section. 365: 366: Some file formats do not support arbitrary sections so the 367: `section' attribute is not available on all platforms. If you 368: need to map the entire contents of a module to a particular 369: section, consider using the facilities of the linker instead. 370: 371: `constructor' 372: `destructor' 373: The `constructor' attribute causes the function to be called 374: automatically before execution enters `main ()'. Similarly, the 375: `destructor' attribute causes the function to be called 376: automatically after `main ()' has completed or `exit ()' has been 377: called. Functions with these attributes are useful for 378: initializing data that will be used implicitly during the 379: execution of the program. 380: 381: These attributes are not currently implemented for Objective C. 382: 383: `unused' 384: This attribute, attached to a function, means that the function is 385: meant to be possibly unused. GNU CC will not produce a warning 386: for this function. 387: 388: `weak' 389: The `weak' attribute causes the declaration to be emitted as a weak 390: symbol rather than a global. This is primarily useful in defining 391: library functions which can be overridden in user code, though it 392: can also be used with non-function declarations. Weak symbols are 393: supported for ELF targets, and also for a.out targets when using 394: the GNU assembler and linker. 395: 396: `alias ("target")' 397: The `alias' attribute causes the declaration to be emitted as an 398: alias for another symbol, which must be specified. For instance, 399: 400: void __f () { /* do something */; } 401: void f () __attribute__ ((weak, alias ("__f"))); 402: 403: declares `f' to be a weak alias for `__f'. In C++, the mangled 404: name for the target must be used. 405: 406: `regparm (NUMBER)' 407: On the Intel 386, the `regparm' attribute causes the compiler to 408: pass up to NUMBER integer arguments in registers EAX, EDX, and ECX 409: instead of on the stack. Functions that take a variable number of 410: arguments will continue to be passed all of their arguments on the 411: stack. 412: 413: `stdcall' 414: On the Intel 386, the `stdcall' attribute causes the compiler to 415: assume that the called function will pop off the stack space used 416: to pass arguments, unless it takes a variable number of arguments. 417: 418: `cdecl' 419: On the Intel 386, the `cdecl' attribute causes the compiler to 420: assume that the called function will pop off the stack space used 421: to pass arguments, unless it takes a variable number of arguments. 422: This is useful to override the effects of the `-mrtd' switch. 423: 424: You can specify multiple attributes in a declaration by separating 425: them by commas within the double parentheses or by immediately 426: following an attribute declaration with another attribute declaration. 427: 428: Some people object to the `__attribute__' feature, suggesting that 429: ANSI C's `#pragma' should be used instead. There are two reasons for 430: not doing this. 431: 432: 1. It is impossible to generate `#pragma' commands from a macro. 433: 434: 2. There is no telling what the same `#pragma' might mean in another 435: compiler. 436: 437: These two reasons apply to almost any application that might be 438: proposed for `#pragma'. It is basically a mistake to use `#pragma' for 439: *anything*. 1.1.1.7 root 440: 1.1.1.8 root 441: 442: File: gcc.info, Node: Function Prototypes, Next: C++ Comments, Prev: Function Attributes, Up: C Extensions 1.1.1.7 root 443: 1.1.1.8 root 444: Prototypes and Old-Style Function Definitions 445: ============================================= 1.1.1.7 root 446: 1.1.1.8 root 447: GNU C extends ANSI C to allow a function prototype to override a 448: later old-style non-prototype definition. Consider the following 449: example: 450: 451: /* Use prototypes unless the compiler is old-fashioned. */ 452: #if __STDC__ 453: #define P(x) x 454: #else 455: #define P(x) () 456: #endif 457: 458: /* Prototype function declaration. */ 459: int isroot P((uid_t)); 460: 461: /* Old-style function definition. */ 462: int 463: isroot (x) /* ??? lossage here ??? */ 464: uid_t x; 465: { 466: return x == 0; 467: } 1.1.1.7 root 468: 1.1.1.8 root 469: Suppose the type `uid_t' happens to be `short'. ANSI C does not 470: allow this example, because subword arguments in old-style 471: non-prototype definitions are promoted. Therefore in this example the 472: function definition's argument is really an `int', which does not match 473: the prototype argument type of `short'. 474: 475: This restriction of ANSI C makes it hard to write code that is 476: portable to traditional C compilers, because the programmer does not 477: know whether the `uid_t' type is `short', `int', or `long'. Therefore, 478: in cases like these GNU C allows a prototype to override a later 479: old-style definition. More precisely, in GNU C, a function prototype 480: argument type overrides the argument type specified by a later 481: old-style definition if the former type is the same as the latter type 482: before promotion. Thus in GNU C the above example is equivalent to the 483: following: 484: 485: int isroot (uid_t); 486: 487: int 488: isroot (uid_t x) 489: { 490: return x == 0; 491: } 1.1.1.7 root 492: 1.1.1.8 root 493: GNU C++ does not support old-style function definitions, so this 494: extension is irrelevant. 1.1.1.7 root 495: 1.1.1.8 root 496: 497: File: gcc.info, Node: C++ Comments, Next: Dollar Signs, Prev: Function Prototypes, Up: C Extensions 1.1.1.7 root 498: 1.1.1.8 root 499: C++ Style Comments 500: ================== 1.1.1.7 root 501: 1.1.1.8 root 502: In GNU C, you may use C++ style comments, which start with `//' and 503: continue until the end of the line. Many other C implementations allow 504: such comments, and they are likely to be in a future C standard. 505: However, C++ style comments are not recognized if you specify `-ansi' 506: or `-traditional', since they are incompatible with traditional 507: constructs like `dividend//*comment*/divisor'. 1.1.1.5 root 508: 1.1.1.8 root 509: 510: File: gcc.info, Node: Dollar Signs, Next: Character Escapes, Prev: C++ Comments, Up: C Extensions 1.1.1.5 root 511: 1.1.1.8 root 512: Dollar Signs in Identifier Names 513: ================================ 1.1.1.5 root 514: 1.1.1.8 root 515: In GNU C, you may use dollar signs in identifier names. This is 516: because many traditional C implementations allow such identifiers. 1.1.1.5 root 517: 1.1.1.8 root 518: On some machines, dollar signs are allowed in identifiers if you 519: specify `-traditional'. On a few systems they are allowed by default, 520: even if you do not use `-traditional'. But they are never allowed if 521: you specify `-ansi'. 522: 523: There are certain ANSI C programs (obscure, to be sure) that would 524: compile incorrectly if dollar signs were permitted in identifiers. For 525: example: 526: 527: #define foo(a) #a 528: #define lose(b) foo (b) 529: #define test$ 530: lose (test) 1.1.1.5 root 531: 1.1.1.8 root 532: 533: File: gcc.info, Node: Character Escapes, Next: Variable Attributes, Prev: Dollar Signs, Up: C Extensions 1.1.1.5 root 534: 1.1.1.9 ! root 535: The Character <ESC> in Constants ! 536: ================================ 1.1.1.5 root 537: 1.1.1.8 root 538: You can use the sequence `\e' in a string or character constant to 1.1.1.9 ! root 539: stand for the ASCII character <ESC>. 1.1.1.3 root 540: 1.1.1.8 root 541: 542: File: gcc.info, Node: Alignment, Next: Inline, Prev: Type Attributes, Up: C Extensions 1.1.1.5 root 543: 1.1.1.8 root 544: Inquiring on Alignment of Types or Variables 545: ============================================ 1.1.1.3 root 546: 1.1.1.8 root 547: The keyword `__alignof__' allows you to inquire about how an object 548: is aligned, or the minimum alignment usually required by a type. Its 549: syntax is just like `sizeof'. 550: 551: For example, if the target machine requires a `double' value to be 552: aligned on an 8-byte boundary, then `__alignof__ (double)' is 8. This 553: is true on many RISC machines. On more traditional machine designs, 554: `__alignof__ (double)' is 4 or even 2. 555: 556: Some machines never actually require alignment; they allow reference 557: to any data type even at an odd addresses. For these machines, 558: `__alignof__' reports the *recommended* alignment of a type. 559: 560: When the operand of `__alignof__' is an lvalue rather than a type, 561: the value is the largest alignment that the lvalue is known to have. 562: It may have this alignment as a result of its data type, or because it 563: is part of a structure and inherits alignment from that structure. For 564: example, after this declaration: 565: 566: struct foo { int x; char y; } foo1; 567: 568: the value of `__alignof__ (foo1.y)' is probably 2 or 4, the same as 569: `__alignof__ (int)', even though the data type of `foo1.y' does not 570: itself demand any alignment. 1.1.1.3 root 571: 1.1.1.8 root 572: A related feature which lets you specify the alignment of an object 573: is `__attribute__ ((aligned (ALIGNMENT)))'; see the following section. 1.1.1.6 root 574: 1.1.1.8 root 575: 576: File: gcc.info, Node: Variable Attributes, Next: Type Attributes, Prev: Character Escapes, Up: C Extensions 1.1.1.5 root 577: 1.1.1.8 root 578: Specifying Attributes of Variables 579: ================================== 1.1.1.5 root 580: 1.1.1.8 root 581: The keyword `__attribute__' allows you to specify special attributes 582: of variables or structure fields. This keyword is followed by an 583: attribute specification inside double parentheses. Eight attributes 584: are currently defined for variables: `aligned', `mode', `nocommon', 585: `packed', `section', `transparent_union', `unused', and `weak'. Other 586: attributes are available for functions (*note Function Attributes::.) 587: and for types (*note Type Attributes::.). 588: 589: You may also specify attributes with `__' preceding and following 590: each keyword. This allows you to use them in header files without 591: being concerned about a possible macro of the same name. For example, 592: you may use `__aligned__' instead of `aligned'. 593: 594: `aligned (ALIGNMENT)' 595: This attribute specifies a minimum alignment for the variable or 596: structure field, measured in bytes. For example, the declaration: 597: 598: int x __attribute__ ((aligned (16))) = 0; 599: 600: causes the compiler to allocate the global variable `x' on a 601: 16-byte boundary. On a 68040, this could be used in conjunction 602: with an `asm' expression to access the `move16' instruction which 603: requires 16-byte aligned operands. 604: 605: You can also specify the alignment of structure fields. For 606: example, to create a double-word aligned `int' pair, you could 607: write: 608: 609: struct foo { int x[2] __attribute__ ((aligned (8))); }; 610: 611: This is an alternative to creating a union with a `double' member 612: that forces the union to be double-word aligned. 613: 614: It is not possible to specify the alignment of functions; the 615: alignment of functions is determined by the machine's requirements 616: and cannot be changed. You cannot specify alignment for a typedef 617: name because such a name is just an alias, not a distinct type. 618: 619: As in the preceding examples, you can explicitly specify the 620: alignment (in bytes) that you wish the compiler to use for a given 621: variable or structure field. Alternatively, you can leave out the 622: alignment factor and just ask the compiler to align a variable or 623: field to the maximum useful alignment for the target machine you 624: are compiling for. For example, you could write: 625: 626: short array[3] __attribute__ ((aligned)); 627: 628: Whenever you leave out the alignment factor in an `aligned' 629: attribute specification, the compiler automatically sets the 630: alignment for the declared variable or field to the largest 631: alignment which is ever used for any data type on the target 632: machine you are compiling for. Doing this can often make copy 633: operations more efficient, because the compiler can use whatever 634: instructions copy the biggest chunks of memory when performing 635: copies to or from the variables or fields that you have aligned 636: this way. 637: 638: The `aligned' attribute can only increase the alignment; but you 639: can decrease it by specifying `packed' as well. See below. 640: 641: Note that the effectiveness of `aligned' attributes may be limited 642: by inherent limitations in your linker. On many systems, the 643: linker is only able to arrange for variables to be aligned up to a 644: certain maximum alignment. (For some linkers, the maximum 645: supported alignment may be very very small.) If your linker is 646: only able to align variables up to a maximum of 8 byte alignment, 647: then specifying `aligned(16)' in an `__attribute__' will still 648: only provide you with 8 byte alignment. See your linker 649: documentation for further information. 650: 651: `mode (MODE)' 652: This attribute specifies the data type for the 653: declaration--whichever type corresponds to the mode MODE. This in 654: effect lets you request an integer or floating point type 655: according to its width. 656: 657: You may also specify a mode of `byte' or `__byte__' to indicate 658: the mode corresponding to a one-byte integer, `word' or `__word__' 659: for the mode of a one-word integer, and `pointer' or `__pointer__' 660: for the mode used to represent pointers. 661: 662: `nocommon' 663: This attribute specifies requests GNU CC not to place a variable 664: "common" but instead to allocate space for it directly. If you 665: specify the `-fno-common' flag, GNU CC will do this for all 666: variables. 667: 668: Specifying the `nocommon' attribute for a variable provides an 669: initialization of zeros. A variable may only be initialized in one 670: source file. 671: 672: `packed' 673: The `packed' attribute specifies that a variable or structure field 674: should have the smallest possible alignment--one byte for a 675: variable, and one bit for a field, unless you specify a larger 676: value with the `aligned' attribute. 1.1 root 677: 1.1.1.8 root 678: Here is a structure in which the field `x' is packed, so that it 679: immediately follows `a': 1.1.1.2 root 680: 1.1.1.8 root 681: struct foo 682: { 683: char a; 684: int x[2] __attribute__ ((packed)); 685: }; 686: 687: `section ("section-name")' 688: Normally, the compiler places the objects it generates in sections 689: like `data' and `bss'. Sometimes, however, you need additional 690: sections, or you need certain particular variables to appear in 691: special sections, for example to map to special hardware. The 692: `section' attribute specifies that a variable (or function) lives 693: in a particular section. For example, this small program uses 694: several specific section names: 695: 696: struct duart a __attribute__ ((section ("DUART_A"))) = { 0 }; 697: struct duart b __attribute__ ((section ("DUART_B"))) = { 0 }; 698: char stack[10000] __attribute__ ((section ("STACK"))) = { 0 }; 699: int init_data_copy __attribute__ ((section ("INITDATACOPY"))) = 0; 700: 701: main() 702: { 703: /* Initialize stack pointer */ 704: init_sp (stack + sizeof (stack)); 705: 706: /* Initialize initialized data */ 707: memcpy (&init_data_copy, &data, &edata - &data); 708: 709: /* Turn on the serial ports */ 710: init_duart (&a); 711: init_duart (&b); 712: } 1.1.1.2 root 713: 1.1.1.8 root 714: Use the `section' attribute with an *initialized* definition of a 715: *global* variable, as shown in the example. GNU CC issues a 716: warning and otherwise ignores the `section' attribute in 717: uninitialized variable declarations. 718: 719: You may only use the `section' attribute with a fully initialized 720: global definition because of the way linkers work. The linker 721: requires each object be defined once, with the exception that 722: uninitialized variables tentatively go in the `common' (or `bss') 723: section and can be multiply "defined". You can force a variable 724: to be initialized with the `-fno-common' flag or the `nocommon' 725: attribute. 726: 727: Some file formats do not support arbitrary sections so the 728: `section' attribute is not available on all platforms. If you 729: need to map the entire contents of a module to a particular 730: section, consider using the facilities of the linker instead. 731: 732: `transparent_union' 733: This attribute, attached to a function argument variable which is a 734: union, means to pass the argument in the same way that the first 735: union member would be passed. You can also use this attribute on a 736: `typedef' for a union data type; then it applies to all function 737: arguments with that type. 738: 739: `unused' 740: This attribute, attached to a variable, means that the variable is 741: meant to be possibly unused. GNU CC will not produce a warning 742: for this variable. 743: 744: `weak' 745: The `weak' attribute is described in *Note Function Attributes::. 746: 747: To specify multiple attributes, separate them by commas within the 748: double parentheses: for example, `__attribute__ ((aligned (16), 749: packed))'. 1.1.1.2 root 750: 1.1.1.7 root 751: 1.1.1.8 root 752: File: gcc.info, Node: Type Attributes, Next: Alignment, Prev: Variable Attributes, Up: C Extensions 1.1.1.2 root 753: 1.1.1.8 root 754: Specifying Attributes of Types 755: ============================== 1.1.1.2 root 756: 1.1.1.8 root 757: The keyword `__attribute__' allows you to specify special attributes 758: of `struct' and `union' types when you define such types. This keyword 759: is followed by an attribute specification inside double parentheses. 760: Three attributes are currently defined for types: `aligned', `packed', 761: and `transparent_union'. Other attributes are defined for functions 762: (*note Function Attributes::.) and for variables (*note Variable 763: Attributes::.). 764: 765: You may also specify any one of these attributes with `__' preceding 766: and following its keyword. This allows you to use these attributes in 767: header files without being concerned about a possible macro of the same 768: name. For example, you may use `__aligned__' instead of `aligned'. 769: 770: You may specify the `aligned' and `transparent_union' attributes 771: either in a `typedef' declaration or just past the closing curly brace 772: of a complete enum, struct or union type *definition* and the `packed' 773: attribute only past the closing brace of a definition. 774: 775: `aligned (ALIGNMENT)' 776: This attribute specifies a minimum alignment (in bytes) for 777: variables of the specified type. For example, the declarations: 778: 779: struct S { short f[3]; } __attribute__ ((aligned (8)); 780: typedef int more_aligned_int __attribute__ ((aligned (8)); 781: 782: force the compiler to insure (as fas as it can) that each variable 783: whose type is `struct S' or `more_aligned_int' will be allocated 784: and aligned *at least* on a 8-byte boundary. On a Sparc, having 785: all variables of type `struct S' aligned to 8-byte boundaries 786: allows the compiler to use the `ldd' and `std' (doubleword load and 787: store) instructions when copying one variable of type `struct S' to 788: another, thus improving run-time efficiency. 789: 790: Note that the alignment of any given `struct' or `union' type is 791: required by the ANSI C standard to be at least a perfect multiple 792: of the lowest common multiple of the alignments of all of the 793: members of the `struct' or `union' in question. This means that 794: you *can* effectively adjust the alignment of a `struct' or `union' 795: type by attaching an `aligned' attribute to any one of the members 796: of such a type, but the notation illustrated in the example above 797: is a more obvious, intuitive, and readable way to request the 798: compiler to adjust the alignment of an entire `struct' or `union' 799: type. 800: 801: As in the preceding example, you can explicitly specify the 802: alignment (in bytes) that you wish the compiler to use for a given 803: `struct' or `union' type. Alternatively, you can leave out the 804: alignment factor and just ask the compiler to align a type to the 805: maximum useful alignment for the target machine you are compiling 806: for. For example, you could write: 807: 808: struct S { short f[3]; } __attribute__ ((aligned)); 809: 810: Whenever you leave out the alignment factor in an `aligned' 811: attribute specification, the compiler automatically sets the 812: alignment for the type to the largest alignment which is ever used 813: for any data type on the target machine you are compiling for. 814: Doing this can often make copy operations more efficient, because 815: the compiler can use whatever instructions copy the biggest chunks 816: of memory when performing copies to or from the variables which 817: have types that you have aligned this way. 818: 819: In the example above, if the size of each `short' is 2 bytes, then 820: the size of the entire `struct S' type is 6 bytes. The smallest 821: power of two which is greater than or equal to that is 8, so the 822: compiler sets the alignment for the entire `struct S' type to 8 823: bytes. 824: 825: Note that although you can ask the compiler to select a 826: time-efficient alignment for a given type and then declare only 827: individual stand-alone objects of that type, the compiler's 828: ability to select a time-efficient alignment is primarily useful 829: only when you plan to create arrays of variables having the 830: relevant (efficiently aligned) type. If you declare or use arrays 831: of variables of an efficiently-aligned type, then it is likely 832: that your program will also be doing pointer arithmetic (or 833: subscripting, which amounts to the same thing) on pointers to the 834: relevant type, and the code that the compiler generates for these 835: pointer arithmetic operations will often be more efficient for 836: efficiently-aligned types than for other types. 837: 838: The `aligned' attribute can only increase the alignment; but you 839: can decrease it by specifying `packed' as well. See below. 840: 841: Note that the effectiveness of `aligned' attributes may be limited 842: by inherent limitations in your linker. On many systems, the 843: linker is only able to arrange for variables to be aligned up to a 844: certain maximum alignment. (For some linkers, the maximum 845: supported alignment may be very very small.) If your linker is 846: only able to align variables up to a maximum of 8 byte alignment, 847: then specifying `aligned(16)' in an `__attribute__' will still 848: only provide you with 8 byte alignment. See your linker 849: documentation for further information. 850: 851: `packed' 852: This attribute, attached to an `enum', `struct', or `union' type 853: definition, specified that the minimum required memory be used to 854: represent the type. 855: 856: Specifying this attribute for `struct' and `union' types is 857: equivalent to specifying the `packed' attribute on each of the 858: structure or union members. Specifying the `-fshort-enums' flag 859: on the line is equivalent to specifying the `packed' attribute on 860: all `enum' definitions. 861: 862: You may only specify this attribute after a closing curly brace on 863: an `enum' definition, not in a `typedef' declaration. 864: 865: `transparent_union' 866: This attribute, attached to a `union' type definition, indicates 867: that any variable having that union type should, if passed to a 868: function, be passed in the same way that the first union member 869: would be passed. For example: 1.1.1.2 root 870: 1.1.1.8 root 871: union foo 872: { 873: char a; 874: int x[2]; 875: } __attribute__ ((transparent_union)); 876: 877: To specify multiple attributes, separate them by commas within the 878: double parentheses: for example, `__attribute__ ((aligned (16), 879: packed))'. 1.1.1.2 root 880: 1.1.1.7 root 881: 1.1.1.8 root 882: File: gcc.info, Node: Inline, Next: Extended Asm, Prev: Alignment, Up: C Extensions 1.1.1.5 root 883: 1.1.1.8 root 884: An Inline Function is As Fast As a Macro 885: ======================================== 1.1.1.2 root 886: 1.1.1.8 root 887: By declaring a function `inline', you can direct GNU CC to integrate 888: that function's code into the code for its callers. This makes 889: execution faster by eliminating the function-call overhead; in 890: addition, if any of the actual argument values are constant, their known 891: values may permit simplifications at compile time so that not all of the 892: inline function's code needs to be included. The effect on code size is 893: less predictable; object code may be larger or smaller with function 894: inlining, depending on the particular case. Inlining of functions is an 895: optimization and it really "works" only in optimizing compilation. If 896: you don't use `-O', no function is really inline. 1.1.1.5 root 897: 1.1.1.8 root 898: To declare a function inline, use the `inline' keyword in its 899: declaration, like this: 1.1.1.5 root 900: 1.1.1.8 root 901: inline int 902: inc (int *a) 903: { 904: (*a)++; 905: } 1.1.1.5 root 906: 1.1.1.8 root 907: (If you are writing a header file to be included in ANSI C programs, 908: write `__inline__' instead of `inline'. *Note Alternate Keywords::.) 1.1.1.5 root 909: 1.1.1.8 root 910: You can also make all "simple enough" functions inline with the 911: option `-finline-functions'. Note that certain usages in a function 912: definition can make it unsuitable for inline substitution. 913: 914: Note that in C and Objective C, unlike C++, the `inline' keyword 915: does not affect the linkage of the function. 916: 917: GNU CC automatically inlines member functions defined within the 918: class body of C++ programs even if they are not explicitly declared 919: `inline'. (You can override this with `-fno-default-inline'; *note 920: Options Controlling C++ Dialect: C++ Dialect Options..) 921: 922: When a function is both inline and `static', if all calls to the 923: function are integrated into the caller, and the function's address is 924: never used, then the function's own assembler code is never referenced. 925: In this case, GNU CC does not actually output assembler code for the 926: function, unless you specify the option `-fkeep-inline-functions'. 927: Some calls cannot be integrated for various reasons (in particular, 928: calls that precede the function's definition cannot be integrated, and 929: neither can recursive calls within the definition). If there is a 930: nonintegrated call, then the function is compiled to assembler code as 931: usual. The function must also be compiled as usual if the program 932: refers to its address, because that can't be inlined. 933: 934: When an inline function is not `static', then the compiler must 935: assume that there may be calls from other source files; since a global 936: symbol can be defined only once in any program, the function must not 937: be defined in the other source files, so the calls therein cannot be 938: integrated. Therefore, a non-`static' inline function is always 939: compiled on its own in the usual fashion. 940: 941: If you specify both `inline' and `extern' in the function 942: definition, then the definition is used only for inlining. In no case 943: is the function compiled on its own, not even if you refer to its 944: address explicitly. Such an address becomes an external reference, as 945: if you had only declared the function, and had not defined it. 946: 947: This combination of `inline' and `extern' has almost the effect of a 948: macro. The way to use it is to put a function definition in a header 949: file with these keywords, and put another copy of the definition 950: (lacking `inline' and `extern') in a library file. The definition in 951: the header file will cause most calls to the function to be inlined. 952: If any uses of the function remain, they will refer to the single copy 953: in the library. 954: 955: GNU C does not inline any functions when not optimizing. It is not 956: clear whether it is better to inline or not, in this case, but we found 957: that a correct implementation when not optimizing was difficult. So we 958: did the easy thing, and turned it off. 1.1.1.5 root 959: 1.1.1.8 root 960: 961: File: gcc.info, Node: Extended Asm, Next: Asm Labels, Prev: Inline, Up: C Extensions 962: 963: Assembler Instructions with C Expression Operands 964: ================================================= 965: 966: In an assembler instruction using `asm', you can now specify the 967: operands of the instruction using C expressions. This means no more 968: guessing which registers or memory locations will contain the data you 969: want to use. 970: 971: You must specify an assembler instruction template much like what 972: appears in a machine description, plus an operand constraint string for 973: each operand. 974: 975: For example, here is how to use the 68881's `fsinx' instruction: 976: 977: asm ("fsinx %1,%0" : "=f" (result) : "f" (angle)); 978: 979: Here `angle' is the C expression for the input operand while `result' 980: is that of the output operand. Each has `"f"' as its operand 981: constraint, saying that a floating point register is required. The `=' 982: in `=f' indicates that the operand is an output; all output operands' 983: constraints must use `='. The constraints use the same language used 984: in the machine description (*note Constraints::.). 985: 986: Each operand is described by an operand-constraint string followed 987: by the C expression in parentheses. A colon separates the assembler 988: template from the first output operand, and another separates the last 989: output operand from the first input, if any. Commas separate output 990: operands and separate inputs. The total number of operands is limited 991: to ten or to the maximum number of operands in any instruction pattern 992: in the machine description, whichever is greater. 993: 994: If there are no output operands, and there are input operands, then 995: there must be two consecutive colons surrounding the place where the 996: output operands would go. 997: 998: Output operand expressions must be lvalues; the compiler can check 999: this. The input operands need not be lvalues. The compiler cannot 1000: check whether the operands have data types that are reasonable for the 1001: instruction being executed. It does not parse the assembler 1002: instruction template and does not know what it means, or whether it is 1003: valid assembler input. The extended `asm' feature is most often used 1004: for machine instructions that the compiler itself does not know exist. 1005: If the output expression cannot be directly addressed (for example, it 1006: is a bit field), your constraint must allow a register. In that case, 1007: GNU CC will use the register as the output of the `asm', and then store 1008: that register into the output. 1009: 1010: The output operands must be write-only; GNU CC will assume that the 1011: values in these operands before the instruction are dead and need not be 1012: generated. Extended asm does not support input-output or read-write 1013: operands. For this reason, the constraint character `+', which 1014: indicates such an operand, may not be used. 1015: 1016: When the assembler instruction has a read-write operand, or an 1017: operand in which only some of the bits are to be changed, you must 1018: logically split its function into two separate operands, one input 1019: operand and one write-only output operand. The connection between them 1020: is expressed by constraints which say they need to be in the same 1021: location when the instruction executes. You can use the same C 1022: expression for both operands, or different expressions. For example, 1023: here we write the (fictitious) `combine' instruction with `bar' as its 1024: read-only source operand and `foo' as its read-write destination: 1025: 1026: asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar)); 1027: 1028: The constraint `"0"' for operand 1 says that it must occupy the same 1029: location as operand 0. A digit in constraint is allowed only in an 1030: input operand, and it must refer to an output operand. 1031: 1032: Only a digit in the constraint can guarantee that one operand will 1033: be in the same place as another. The mere fact that `foo' is the value 1034: of both operands is not enough to guarantee that they will be in the 1035: same place in the generated assembler code. The following would not 1036: work: 1037: 1038: asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar)); 1039: 1040: Various optimizations or reloading could cause operands 0 and 1 to 1041: be in different registers; GNU CC knows no reason not to do so. For 1042: example, the compiler might find a copy of the value of `foo' in one 1043: register and use it for operand 1, but generate the output operand 0 in 1044: a different register (copying it afterward to `foo''s own address). Of 1045: course, since the register for operand 1 is not even mentioned in the 1046: assembler code, the result will not work, but GNU CC can't tell that. 1047: 1048: Some instructions clobber specific hard registers. To describe 1049: this, write a third colon after the input operands, followed by the 1050: names of the clobbered hard registers (given as strings). Here is a 1051: realistic example for the Vax: 1052: 1053: asm volatile ("movc3 %0,%1,%2" 1054: : /* no outputs */ 1055: : "g" (from), "g" (to), "g" (count) 1056: : "r0", "r1", "r2", "r3", "r4", "r5"); 1057: 1058: If you refer to a particular hardware register from the assembler 1059: code, then you will probably have to list the register after the third 1060: colon to tell the compiler that the register's value is modified. In 1061: many assemblers, the register names begin with `%'; to produce one `%' 1062: in the assembler code, you must write `%%' in the input. 1063: 1064: If your assembler instruction can alter the condition code register, 1065: add `cc' to the list of clobbered registers. GNU CC on some machines 1066: represents the condition codes as a specific hardware register; `cc' 1067: serves to name this register. On other machines, the condition code is 1068: handled differently, and specifying `cc' has no effect. But it is 1069: valid no matter what the machine. 1070: 1071: If your assembler instruction modifies memory in an unpredictable 1072: fashion, add `memory' to the list of clobbered registers. This will 1073: cause GNU CC to not keep memory values cached in registers across the 1074: assembler instruction. 1075: 1076: You can put multiple assembler instructions together in a single 1077: `asm' template, separated either with newlines (written as `\n') or with 1078: semicolons if the assembler allows such semicolons. The GNU assembler 1079: allows semicolons and all Unix assemblers seem to do so. The input 1080: operands are guaranteed not to use any of the clobbered registers, and 1081: neither will the output operands' addresses, so you can read and write 1082: the clobbered registers as many times as you like. Here is an example 1083: of multiple instructions in a template; it assumes that the subroutine 1084: `_foo' accepts arguments in registers 9 and 10: 1085: 1086: asm ("movl %0,r9;movl %1,r10;call _foo" 1087: : /* no outputs */ 1088: : "g" (from), "g" (to) 1089: : "r9", "r10"); 1090: 1091: Unless an output operand has the `&' constraint modifier, GNU CC may 1092: allocate it in the same register as an unrelated input operand, on the 1093: assumption that the inputs are consumed before the outputs are produced. 1094: This assumption may be false if the assembler code actually consists of 1095: more than one instruction. In such a case, use `&' for each output 1096: operand that may not overlap an input. *Note Modifiers::. 1097: 1098: If you want to test the condition code produced by an assembler 1099: instruction, you must include a branch and a label in the `asm' 1100: construct, as follows: 1101: 1102: asm ("clr %0;frob %1;beq 0f;mov #1,%0;0:" 1103: : "g" (result) 1104: : "g" (input)); 1105: 1106: This assumes your assembler supports local labels, as the GNU assembler 1107: and most Unix assemblers do. 1108: 1109: Speaking of labels, jumps from one `asm' to another are not 1110: supported. The compiler's optimizers do not know about these jumps, 1111: and therefore they cannot take account of them when deciding how to 1112: optimize. 1113: 1114: Usually the most convenient way to use these `asm' instructions is to 1115: encapsulate them in macros that look like functions. For example, 1116: 1117: #define sin(x) \ 1118: ({ double __value, __arg = (x); \ 1119: asm ("fsinx %1,%0": "=f" (__value): "f" (__arg)); \ 1120: __value; }) 1121: 1122: Here the variable `__arg' is used to make sure that the instruction 1123: operates on a proper `double' value, and to accept only those arguments 1124: `x' which can convert automatically to a `double'. 1125: 1126: Another way to make sure the instruction operates on the correct 1127: data type is to use a cast in the `asm'. This is different from using a 1128: variable `__arg' in that it converts more different types. For 1129: example, if the desired type were `int', casting the argument to `int' 1130: would accept a pointer with no complaint, while assigning the argument 1131: to an `int' variable named `__arg' would warn about using a pointer 1132: unless the caller explicitly casts it. 1133: 1134: If an `asm' has output operands, GNU CC assumes for optimization 1135: purposes that the instruction has no side effects except to change the 1136: output operands. This does not mean that instructions with a side 1137: effect cannot be used, but you must be careful, because the compiler 1138: may eliminate them if the output operands aren't used, or move them out 1139: of loops, or replace two with one if they constitute a common 1140: subexpression. Also, if your instruction does have a side effect on a 1141: variable that otherwise appears not to change, the old value of the 1142: variable may be reused later if it happens to be found in a register. 1143: 1144: You can prevent an `asm' instruction from being deleted, moved 1145: significantly, or combined, by writing the keyword `volatile' after the 1146: `asm'. For example: 1147: 1148: #define set_priority(x) \ 1149: asm volatile ("set_priority %0": /* no outputs */ : "g" (x)) 1150: 1151: An instruction without output operands will not be deleted or moved 1152: significantly, regardless, unless it is unreachable. 1153: 1154: Note that even a volatile `asm' instruction can be moved in ways 1155: that appear insignificant to the compiler, such as across jump 1156: instructions. You can't expect a sequence of volatile `asm' 1157: instructions to remain perfectly consecutive. If you want consecutive 1158: output, use a single `asm'. 1159: 1160: It is a natural idea to look for a way to give access to the 1161: condition code left by the assembler instruction. However, when we 1162: attempted to implement this, we found no way to make it work reliably. 1163: The problem is that output operands might need reloading, which would 1164: result in additional following "store" instructions. On most machines, 1165: these instructions would alter the condition code before there was time 1166: to test it. This problem doesn't arise for ordinary "test" and 1167: "compare" instructions because they don't have any output operands. 1.1.1.5 root 1168: 1.1.1.8 root 1169: If you are writing a header file that should be includable in ANSI C 1170: programs, write `__asm__' instead of `asm'. *Note Alternate Keywords::. 1.1.1.2 root 1171:
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