Annotation of gcc/loop.c, revision 1.1

1.1     ! root        1: /* Move constant computations out of loops.
        !             2:    Copyright (C) 1987 Free Software Foundation, Inc.
        !             3: 
        !             4: This file is part of GNU CC.
        !             5: 
        !             6: GNU CC is distributed in the hope that it will be useful,
        !             7: but WITHOUT ANY WARRANTY.  No author or distributor
        !             8: accepts responsibility to anyone for the consequences of using it
        !             9: or for whether it serves any particular purpose or works at all,
        !            10: unless he says so in writing.  Refer to the GNU CC General Public
        !            11: License for full details.
        !            12: 
        !            13: Everyone is granted permission to copy, modify and redistribute
        !            14: GNU CC, but only under the conditions described in the
        !            15: GNU CC General Public License.   A copy of this license is
        !            16: supposed to have been given to you along with GNU CC so you
        !            17: can know your rights and responsibilities.  It should be in a
        !            18: file named COPYING.  Among other things, the copyright notice
        !            19: and this notice must be preserved on all copies.  */
        !            20: 
        !            21: 
        !            22: /* This is the loop optimization pass of the compiler.
        !            23:    It finds invariant computations within loops and moves them
        !            24:    to the beginning of the loop.
        !            25: 
        !            26:    It also finds cases where
        !            27:    a register is set within the loop by zero-extending a narrower value
        !            28:    and changes these to zero the entire register once before the loop
        !            29:    and merely copy the low part within the loop.
        !            30: 
        !            31:    Most of the complexity is in heuristics to decide when it is worth
        !            32:    while to do these things.  */
        !            33: 
        !            34: /* ??? verify_loop would run faster if we made one table
        !            35:    of the minimum and maximum luids from which each label is reached.
        !            36:    Also, it would be faster if loop_store_addrs were a hash table.  */
        !            37: 
        !            38: #include "config.h"
        !            39: #include "rtl.h"
        !            40: #include "insn-config.h"
        !            41: #include "regs.h"
        !            42: #include "recog.h"
        !            43: 
        !            44: /* Vector mapping INSN_UIDs to luids.
        !            45:    The luids are like uids but increase monononically always.
        !            46:    We use them to see whether a jump comes from outside a given loop.  */
        !            47: 
        !            48: static short *uid_luid;
        !            49: 
        !            50: /* Get the luid of an insn.  */
        !            51: 
        !            52: #define INSN_LUID(INSN) (uid_luid[INSN_UID (INSN)])
        !            53: 
        !            54: /* 1 + largest uid of any insn.  */
        !            55: 
        !            56: static int max_uid;
        !            57: 
        !            58: /* 1 + luid of last insn.  */
        !            59: 
        !            60: static int max_luid;
        !            61: 
        !            62: /* Nonzero if somewhere in the current loop
        !            63:    there is either a subroutine call,
        !            64:    or a store into a memory address that is not fixed,
        !            65:    or a store in a BLKmode memory operand,
        !            66:    or too many different fixed addresses stored in
        !            67:    to record them all in `loop_store_addrs'.
        !            68: 
        !            69:    In any of these cases, no memory location can be regarded
        !            70:    as invariant.  */
        !            71: 
        !            72: static int unknown_address_altered;
        !            73: 
        !            74: /* Nonzero if somewhere in the current loop there is a store
        !            75:    into a memory address that is not fixed but is known to be
        !            76:    part of an aggregate.
        !            77: 
        !            78:    In this case, no memory reference in an aggregate may be
        !            79:    considered invariant.  */
        !            80: 
        !            81: static int unknown_aggregate_altered;
        !            82: 
        !            83: /* Nonzero if somewhere in the current loop there is a store
        !            84:    into a memory address other than a fixed address not in an aggregate.
        !            85: 
        !            86:    In this case, no memory reference in an aggregate at a varying address
        !            87:    may be considered invariant.  */
        !            88: 
        !            89: static int fixed_aggregate_altered;
        !            90: 
        !            91: /* Nonzero if there is a subroutine call in the current loop.
        !            92:    (unknown_address_altered is also nonzero in this case.)  */
        !            93: 
        !            94: static int loop_has_call;
        !            95: 
        !            96: /* Array of fixed memory addresses that are stored in this loop.
        !            97:    If there are too many to fit here,
        !            98:    we just turn on unknown_address_altered.  */
        !            99: 
        !           100: #define NUM_STORES 10
        !           101: static rtx loop_store_addrs[NUM_STORES];
        !           102: static int loop_store_widths[NUM_STORES];
        !           103: 
        !           104: /* Index of first available slot in above array.  */
        !           105: static int loop_store_addrs_idx;
        !           106: 
        !           107: /* During the analysis of a loop, a chain of `struct movable's
        !           108:    is made to record all the movable insns found.
        !           109:    Then the entire chain can be scanned to decide which to move.  */
        !           110: 
        !           111: struct movable
        !           112: {
        !           113:   rtx insn;                    /* A movable insn */
        !           114:   int regno;                   /* The register it sets */
        !           115:   short lifetime;              /* lifetime of that register;
        !           116:                                   may be adjusted when matching movables
        !           117:                                   that load the same value are found.  */
        !           118:   unsigned int cond : 1;       /* 1 if only conditionally movable */
        !           119:   unsigned int force : 1;      /* 1 means MUST move this insn */
        !           120:   unsigned int global : 1;     /* 1 means reg is live outside this loop */
        !           121:   unsigned int dont : 1;       /* 1 inhibits further processing of this */
        !           122:   struct movable *match;       /* First entry for same value */
        !           123:   struct movable *forces;      /* An insn that must be moved if this is */
        !           124:   struct movable *next;
        !           125: };
        !           126: 
        !           127: static rtx verify_loop ();
        !           128: static int invariant_p ();
        !           129: static int can_jump_into_range_p ();
        !           130: static void count_loop_regs_set ();
        !           131: static void note_addr_stored ();
        !           132: static int loop_reg_used_before_p ();
        !           133: static void constant_high_bytes ();
        !           134: static void scan_loop ();
        !           135: static rtx replace_regs ();
        !           136: 
        !           137: /* Entry point of this file.  Perform loop optimization
        !           138:    on the current function.  F is the first insn of the function
        !           139:    and NREGS is the number of register numbers used.  */
        !           140: 
        !           141: int
        !           142: loop_optimize (f, nregs)
        !           143:      /* f is the first instruction of a chain of insns for one function */
        !           144:      rtx f;
        !           145:      /* nregs is the total number of registers used in it */
        !           146:      int nregs;
        !           147: {
        !           148:   register rtx insn;
        !           149:   register int i;
        !           150:   rtx end;
        !           151:   rtx last_insn;
        !           152: 
        !           153:   init_recog ();
        !           154: 
        !           155:   /* First find the last real insn, and count the number of insns,
        !           156:      and assign insns their suids.  */
        !           157: 
        !           158:   for (insn = f, i = 0; insn; insn = NEXT_INSN (insn))
        !           159:     if (INSN_UID (insn) > i)
        !           160:       i = INSN_UID (insn);
        !           161: 
        !           162:   max_uid = i + 1;
        !           163:   uid_luid = (short *) alloca ((i + 1) * sizeof (short));
        !           164:   bzero (uid_luid, (i + 1) * sizeof (short));
        !           165: 
        !           166:   /* Compute the mapping from uids to luids.
        !           167:      LUIDs are numbers assigned to insns, like uids,
        !           168:      except that luids increase monotonically through the code.  */
        !           169: 
        !           170:   for (insn = f, i = 0; insn; insn = NEXT_INSN (insn))
        !           171:     {
        !           172:       last_insn = insn;
        !           173:       INSN_LUID (insn) = ++i;
        !           174:     }
        !           175: 
        !           176:   max_luid = i;
        !           177: 
        !           178:   /* Don't leave gaps in uid_luid for insns that have been
        !           179:      deleted.  It is possible that the first or last insn
        !           180:      using some register has been deleted by cross-jumping.
        !           181:      Make sure that uid_luid for that former insn's uid
        !           182:      points to the general area where that insn used to be.  */
        !           183:   for (i = 0; i < max_uid; i++)
        !           184:     if (uid_luid[i] == 0)
        !           185:       uid_luid[i] = uid_luid[i - 1];
        !           186: 
        !           187:   /* Find and process each loop.
        !           188:      We scan from the end, and process each loop when its start is seen,
        !           189:      so we process innermost loops first.  */
        !           190: 
        !           191:   for (insn = last_insn; insn; insn = PREV_INSN (insn))
        !           192:     if (GET_CODE (insn) == NOTE
        !           193:        && NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG
        !           194:        /* Make sure it really is a loop -- no jumps in from outside.  */
        !           195:        && (end = verify_loop (f, insn)))
        !           196:       scan_loop (insn, end, nregs);
        !           197: }
        !           198: 
        !           199: /* Optimize one loop whose start is LOOP_START and end is END.
        !           200:    LOOP_START is the NOTE_INSN_LOOP_BEG and END is the matching
        !           201:    NOTE_INSN_LOOP_END.  */
        !           202: 
        !           203: static void
        !           204: scan_loop (loop_start, end, nregs)
        !           205:      rtx loop_start, end;
        !           206:      int nregs;
        !           207: {
        !           208:   register int i;
        !           209:   register rtx p = NEXT_INSN (loop_start);
        !           210:   /* 1 if we are scanning insns that could be executed zero times.  */
        !           211:   int maybe_never = 0;
        !           212:   /* For a rotated loop that is entered near the bottom,
        !           213:      this is the label at the top.  Otherwise it is zero.  */
        !           214:   rtx loop_top = 0;
        !           215:   /* Jump insn that enters the loop, or 0 if control drops in.  */
        !           216:   rtx loop_entry_jump = 0;
        !           217:   /* Place in the loop where control enters.  */
        !           218:   rtx scan_start;
        !           219:   /* Number of insns in the loop.  */
        !           220:   int insn_count;
        !           221:   int tem;
        !           222:   /* Indexed by register number, contains the number of times the reg
        !           223:      is set during the loop being scanned, or -1 if the insns that set it
        !           224:      have all been scanned as candidates for being moved out of the loop.
        !           225:      0 indicates an invariant register; -1 a conditionally invariant one.  */
        !           226:   short *n_times_set;
        !           227:   /* Indexed by register number, contains the number of times the reg
        !           228:      was set during the loop being scanned, not counting changes due
        !           229:      to moving these insns out of the loop.  */
        !           230:   short *n_times_used;
        !           231:   /* Indexed by register number, contains 1 for a register whose
        !           232:      assignments may not be moved out of the loop.  */
        !           233:   char *may_not_move;
        !           234:   /* Chain describing insns movable in current loop.  */
        !           235:   struct movable *movables = 0;
        !           236:   /* Last element in `movables' -- so we can add elements at the end.  */
        !           237:   struct movable *last_movable = 0;
        !           238:   /* Ratio of extra register life span we can justify
        !           239:      for saving an instruction.  More if loop doesn't call subroutines
        !           240:      since in that case saving an insn makes more difference
        !           241:      and more registers are available.  */
        !           242:   int threshold = loop_has_call ? 15 : 30;
        !           243: 
        !           244:   n_times_set = (short *) alloca (nregs * sizeof (short));
        !           245:   n_times_used = (short *) alloca (nregs * sizeof (short));
        !           246:   may_not_move = (char *) alloca (nregs);
        !           247: 
        !           248:   /* Determine whether this loop starts with a jump down
        !           249:      to a test at the end.  */
        !           250:   while (p != end
        !           251:         && GET_CODE (p) != CODE_LABEL && GET_CODE (p) != JUMP_INSN)
        !           252:     p = NEXT_INSN (p);
        !           253: 
        !           254:   /* "Loop" contains neither jumps nor labels;
        !           255:      it must have been a dummy.  Think no more about it.  */
        !           256:   if (p == end)
        !           257:     return;
        !           258: 
        !           259:   /* If loop has a jump before the first label,
        !           260:      the true entry is the target of that jump.
        !           261:      Start scan from there.
        !           262:      But record in LOOP_TOP the place where the end-test jumps
        !           263:      back to so we can scan that after the end of the loop.  */
        !           264:   if (GET_CODE (p) == JUMP_INSN)
        !           265:     {
        !           266:       loop_entry_jump = p;
        !           267:       loop_top = NEXT_INSN (p);
        !           268:       /* Loop entry will never be a conditional jump.
        !           269:         If we see one, this must not be a real loop.  */
        !           270:       if (GET_CODE (loop_top) != BARRIER)
        !           271:        return;
        !           272:       while (GET_CODE (loop_top) != CODE_LABEL)
        !           273:        loop_top = NEXT_INSN (loop_top);
        !           274:       p = JUMP_LABEL (p);
        !           275:       /* Check to see whether the jump actually
        !           276:         jumps out of the loop (meaning it's no loop).
        !           277:         This case can happen for things like
        !           278:         do {..} while (0).  */
        !           279:       if (INSN_LUID (p) < INSN_LUID (loop_start)
        !           280:          || INSN_LUID (p) >= INSN_LUID (end))
        !           281:        return;
        !           282:     }
        !           283: 
        !           284:   /* Count number of times each reg is set during this loop.
        !           285:      Set MAY_NOT_MOVE[I] if it is not safe to move out
        !           286:      the setting of register I.  */
        !           287: 
        !           288:   bzero (n_times_set, nregs * sizeof (short));
        !           289:   bzero (may_not_move, nregs);
        !           290:   count_loop_regs_set (loop_start, end, n_times_set, may_not_move, 
        !           291:                       &insn_count, nregs);
        !           292:   for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
        !           293:     may_not_move[i] = 1, n_times_set[i] = 1;
        !           294:   bcopy (n_times_set, n_times_used, nregs * sizeof (short));
        !           295: 
        !           296:   /* Scan through the loop finding insns that are safe to move.
        !           297:      In each such insn, store QImode as the mode, to mark it.
        !           298:      Then set n_times_set to -1 for the reg being set, so that
        !           299:      this reg will be considered invariant for subsequent insns.
        !           300:      We consider whether subsequent insns use the reg
        !           301:      in deciding whether it is worth actually moving.
        !           302: 
        !           303:      MAYBE_NEVER is nonzero if we have passed a conditional jump insn
        !           304:      and therefore it is possible that the insns we are scanning
        !           305:      would never be executed.  At such times, we must make sure
        !           306:      that it is safe to execute the insn once instead of zero times.
        !           307:      When MAYBE_NEVER is 0, all insns will be executed at least once
        !           308:      so that is not a problem.  */
        !           309: 
        !           310:   scan_start = p;
        !           311:   while (1)
        !           312:     {
        !           313:       p = NEXT_INSN (p);
        !           314:       /* At end of a straight-in loop, we are done.
        !           315:         At end of a loop entered at the bottom, scan the top.  */
        !           316:       if (p == scan_start)
        !           317:        break;
        !           318:       if (p == end)
        !           319:        {
        !           320:          if (loop_top != 0)
        !           321:            p = NEXT_INSN (loop_top);
        !           322:          else
        !           323:            break;
        !           324:          if (p == scan_start)
        !           325:            break;
        !           326:        }
        !           327:       if (GET_CODE (p) == INSN
        !           328:          && GET_CODE (PATTERN (p)) == SET
        !           329:          && GET_CODE (SET_DEST (PATTERN (p))) == REG
        !           330:          && ! may_not_move[REGNO (SET_DEST (PATTERN (p)))])
        !           331:        {
        !           332:          /* If this register is used or set outside the loop,
        !           333:             then we can move it only if we know this insn is
        !           334:             executed exactly once per iteration,
        !           335:             and we can check all the insns executed before it
        !           336:             to make sure none of them used the value that
        !           337:             was lying around at entry to the loop.  */
        !           338:          if ((uid_luid[regno_last_uid[REGNO (SET_DEST (PATTERN (p)))]] > INSN_LUID (end)
        !           339:               || uid_luid[regno_first_uid[REGNO (SET_DEST (PATTERN (p)))]] < INSN_LUID (loop_start))
        !           340:              && (maybe_never
        !           341:                  || loop_reg_used_before_p (p, loop_start, scan_start, end)))
        !           342:            ;
        !           343:          else if ((tem = invariant_p (SET_SRC (PATTERN (p)), n_times_set))
        !           344:                   && (n_times_set[REGNO (SET_DEST (PATTERN (p)))] == 1
        !           345:                       || all_sets_invariant_p (SET_DEST (PATTERN (p)),
        !           346:                                                p, n_times_set)))
        !           347:            {
        !           348:              register struct movable *m;
        !           349:              register int regno = REGNO (SET_DEST (PATTERN (p)));
        !           350:              m = (struct movable *) alloca (sizeof (struct movable));
        !           351:              m->next = 0;
        !           352:              m->insn = p;
        !           353:              m->force = 0;
        !           354:              m->dont = 0;
        !           355:              m->forces = 0;
        !           356:              m->regno = regno;
        !           357:              m->cond = (tem > 1);
        !           358:              m->global = (uid_luid[regno_last_uid[regno]] > INSN_LUID (end)
        !           359:                           || uid_luid[regno_first_uid[regno]] < INSN_LUID (loop_start));
        !           360:              m->match = 0;
        !           361:              m->lifetime = (uid_luid[regno_last_uid[regno]]
        !           362:                             - uid_luid[regno_first_uid[regno]]);
        !           363:              n_times_set[regno] = -1;
        !           364:              /* Add M to the end of the chain MOVABLES.  */
        !           365:              if (movables == 0)
        !           366:                movables = m;
        !           367:              else
        !           368:                last_movable->next = m;
        !           369:              last_movable = m;
        !           370:            }
        !           371: #ifdef SLOW_ZERO_EXTEND
        !           372:          /* If this register is set only once, and by zero-extending,
        !           373:             that means its high bytes are constant.
        !           374:             So clear them outside the loop and within the loop
        !           375:             just load the low bytes.
        !           376:             We must check that the machine has an instruction to do so.
        !           377:             Also, if the value loaded into the register
        !           378:             depends on the same register, this cannot be done.  */
        !           379: 
        !           380:          else if (GET_CODE (SET_SRC (PATTERN (p))) == ZERO_EXTEND
        !           381:                   && !reg_mentioned_p (SET_DEST (PATTERN (p)),
        !           382:                                        SET_SRC (PATTERN (p))))
        !           383:            {
        !           384:              register int regno = REGNO (SET_DEST (PATTERN (p)));
        !           385:              if ((threshold
        !           386:                   * (uid_luid[regno_last_uid[regno]]
        !           387:                      - uid_luid[regno_first_uid[regno]]))
        !           388:                  >= insn_count)
        !           389:                constant_high_bytes (p, loop_start);
        !           390:            }
        !           391: #endif /* SLOW_ZERO_EXTEND */
        !           392:        }
        !           393:       /* Past a label or a jump, we get to insns for which we
        !           394:         can't count on whether or how many times they will be
        !           395:         executed during each iteration.  Therefore, we can
        !           396:         only move out sets of trivial variables
        !           397:         (those not used after the loop).  */
        !           398:       else if (GET_CODE (p) == CODE_LABEL || GET_CODE (p) == JUMP_INSN)
        !           399:        maybe_never = 1;
        !           400:     }
        !           401: 
        !           402:   /* For each movable insn, see if the reg that it loads
        !           403:      leads when it dies right into another conditionally movable insn.  */
        !           404:   {
        !           405:     register struct movable *m, *m1;
        !           406:     for (m1 = movables; m1; m1 = m1->next)
        !           407:       {
        !           408:        int regno = m1->regno;
        !           409:        for (m = m1->next; m; m = m->next)
        !           410:          if (INSN_UID (m->insn) == regno_last_uid[regno])
        !           411:            break;
        !           412:        if (m != 0 && SET_SRC (PATTERN (m->insn)) == SET_DEST (PATTERN (m1->insn)))
        !           413:          m = 0;
        !           414:        m1->forces = m;
        !           415:       }
        !           416:   }
        !           417: 
        !           418:   /* See if there are multiple movable insns that load the same value.
        !           419:      If there are, make all but the first point at the first one
        !           420:      through the `match' field, and add the priorities of them
        !           421:      all together as the priority of the first.  */
        !           422:   {
        !           423:     register struct movable *m;
        !           424:     rtx *reg_map = (rtx *) alloca (nregs * sizeof (rtx));
        !           425:     char *matched_regs = (char *) alloca (nregs);
        !           426: 
        !           427:     bzero (reg_map, nregs * sizeof (rtx));
        !           428: 
        !           429:     for (m = movables; m; m = m->next)
        !           430:       if (m->match == 0 && n_times_used[m->regno] == 1 && !m->global
        !           431:          && (! movables->cond
        !           432:              || 1 == invariant_p (SET_SRC (PATTERN (movables->insn)), n_times_set)))
        !           433:        {
        !           434:          register struct movable *m1;
        !           435:          int matched = 0;
        !           436:          int lifetime = m->lifetime;
        !           437:          int times_used = n_times_used[m->regno];
        !           438: 
        !           439:          if (m->forces != 0) times_used++;
        !           440: 
        !           441:          bzero (matched_regs, nregs);
        !           442:          matched_regs[m->regno] = 1;
        !           443: 
        !           444:          for (m1 = m->next; m1; m1 = m1->next)
        !           445:            {
        !           446:              if (m1->match == 0 && n_times_used[m1->regno] == 1
        !           447:                  && !m1->global
        !           448:                  /* Perform already-scheduled replacements
        !           449:                     on M1's insn before comparing them!  */
        !           450:                  && (replace_regs (PATTERN (m1->insn), reg_map),
        !           451:                      ((GET_CODE (SET_SRC (PATTERN (m1->insn))) == REG
        !           452:                        && matched_regs[REGNO (SET_SRC (PATTERN (m1->insn)))])
        !           453:                       || rtx_equal_p (SET_SRC (PATTERN (m->insn)),
        !           454:                                       SET_SRC (PATTERN (m1->insn))))))
        !           455:                {
        !           456:                  lifetime += m1->lifetime;
        !           457:                  times_used += n_times_used[m1->regno];
        !           458:                  if (m1->forces != 0) times_used++;
        !           459:                  m1->match = m;
        !           460:                  matched_regs[m1->regno] = 1;
        !           461:                  matched = 1;
        !           462:                }
        !           463:            }
        !           464:          
        !           465:          /* If the movable insn M has others that match it
        !           466:             and all together they merit being moved,
        !           467:             go through the others now and replace their registers
        !           468:             with M's register.  Mark the others with the `dont' field
        !           469:             and do all processing on them now.  */
        !           470:          if (matched
        !           471:              && ((threshold * times_used * lifetime) >= insn_count
        !           472:                  || m->force
        !           473:                  || n_times_set[m->regno] == 0))
        !           474:            {
        !           475:              m->force = 1;
        !           476:              m->lifetime = lifetime;
        !           477: 
        !           478:              for (m1 = m->next; m1; m1 = m1->next)
        !           479:                if (m1->match == m)
        !           480:                  {
        !           481:                    /* Schedule the reg loaded by M1
        !           482:                       for replacement so that shares the reg of M.  */
        !           483:                    reg_map[m1->regno] = SET_DEST (PATTERN (m->insn));
        !           484:                    /* Get rid of the replaced reg
        !           485:                       and prevent further processing of it.  */
        !           486:                    m1->dont = 1;
        !           487:                    delete_insn (m1->insn);
        !           488:                  }
        !           489:            }
        !           490:        }
        !           491:     /* Go through all the instructions in the loop, making
        !           492:        all the register substitutions scheduled above.  */
        !           493:     for (p = loop_start; p != end; p = NEXT_INSN (p))
        !           494:       if (GET_CODE (p) == INSN || GET_CODE (p) == JUMP_INSN
        !           495:          || GET_CODE (p) == CALL_INSN)
        !           496:        replace_regs (PATTERN (p), reg_map);
        !           497:   }
        !           498:        
        !           499:   /* Now consider each movable insn to decide whether it is worth moving.  */
        !           500: 
        !           501:   {
        !           502:     register struct movable *m;
        !           503:     for (m = movables; m; m = m->next)
        !           504:       if (!m->dont
        !           505:          && (! m->cond
        !           506:              || 1 == invariant_p (SET_SRC (PATTERN (m->insn)), n_times_set)))
        !           507:        /* We have an insn that is safe to move.  */
        !           508:        {
        !           509:          register int regno;
        !           510: 
        !           511:          p = m->insn;
        !           512:          regno = m->regno;
        !           513:          if (m->forces != 0)
        !           514:            n_times_used[regno]++;
        !           515: 
        !           516:          /* Don't move something out of the loop
        !           517:             if that would cause it to be live over a range
        !           518:             THRESHOLD times as long.  That means the loop is so big
        !           519:             that moving won't speed things up much,
        !           520:             and it is liable to make register usage worse.  */
        !           521:          if (m->force
        !           522:              || (threshold * n_times_used[regno] * m->lifetime) >= insn_count
        !           523:              || n_times_set[regno] == 0)
        !           524:            {
        !           525:              rtx i1 = emit_insn_before (PATTERN (p), loop_start);
        !           526:              if (CONSTANT_ADDRESS_P (SET_SRC (PATTERN (p))))
        !           527:                REG_NOTES (i1)
        !           528:                  = gen_rtx (EXPR_LIST, REG_CONST,
        !           529:                             SET_DEST (PATTERN (p)), REG_NOTES (i1));
        !           530:              delete_insn (p);
        !           531:              n_times_set[regno] = 0;
        !           532:              /* Signal any other movables that match this one
        !           533:                 that they should be moved too.  */
        !           534:              m->force = 1;
        !           535:              /* Signal any conditionally movable computation 
        !           536:                 that uses this one that it should be moved too.  */
        !           537:              if (m->forces != 0)
        !           538:                m->forces->force = 1;
        !           539:            }
        !           540:        }
        !           541:   }
        !           542: 
        !           543:   /* Now maybe duplicate the end-test before the loop.  */
        !           544:   if (loop_entry_jump != 0)
        !           545:     {
        !           546:       rtx endtestjump;
        !           547:       p = scan_start;
        !           548:       while (GET_CODE (p) != INSN && GET_CODE (p) != JUMP_INSN
        !           549:             && GET_CODE (p) != CALL_INSN)
        !           550:        p = NEXT_INSN (p);
        !           551:       endtestjump = next_real_insn (p);
        !           552:       /* Check that we (1) enter at a compare insn and (2)
        !           553:         the insn (presumably a jump) following that compare
        !           554:         is the last in the loop and jumps back to the loop beginning.  */
        !           555:       if (GET_CODE (PATTERN (p)) == SET
        !           556:          && SET_DEST (PATTERN (p)) == cc0_rtx
        !           557:          && endtestjump == prev_real_insn (end)
        !           558:          && prev_real_insn (JUMP_LABEL (endtestjump)) == loop_entry_jump)
        !           559:        {
        !           560:          rtx newlab;
        !           561: 
        !           562:          /* Ok, duplicate that test before loop entry.  */
        !           563:          emit_insn_before (copy_rtx (PATTERN (p)), loop_entry_jump);
        !           564:          /* Make a new entry-jump (before the original)
        !           565:             that uses the opposite condition and jumps in
        !           566:             after this conitional jump.  */
        !           567:          newlab = gen_label_rtx ();
        !           568:          emit_label_after (newlab, endtestjump);
        !           569:          emit_jump_insn_before (copy_rtx (PATTERN (endtestjump)), loop_entry_jump);
        !           570:          JUMP_LABEL (PREV_INSN (loop_entry_jump)) = JUMP_LABEL (endtestjump);
        !           571:          LABEL_NUSES (JUMP_LABEL (endtestjump))++;
        !           572:          invert_jump (PREV_INSN (loop_entry_jump), newlab);
        !           573:          /* Delete the original entry-jump.  */
        !           574:          delete_insn (loop_entry_jump);
        !           575:        }
        !           576:     }
        !           577: }
        !           578: 
        !           579: /* Throughout the rtx X, replace many registers according to REG_MAP.
        !           580:    Return the replacement for X (which may be X with altered contents).
        !           581:    REG_MAP[R] is the replacement for register R, or 0 for don't replace.  */
        !           582: 
        !           583: static rtx
        !           584: replace_regs (x, reg_map)
        !           585:      rtx x;
        !           586:      rtx *reg_map;
        !           587: {
        !           588:   register RTX_CODE code = GET_CODE (x);
        !           589:   register int i;
        !           590:   register char *fmt;
        !           591: 
        !           592:   switch (code)
        !           593:     {
        !           594:     case PC:
        !           595:     case CC0:
        !           596:     case CONST_INT:
        !           597:     case CONST_DOUBLE:
        !           598:     case CONST:
        !           599:     case SYMBOL_REF:
        !           600:     case LABEL_REF:
        !           601:       return x;
        !           602: 
        !           603:     case REG:
        !           604:       if (reg_map[REGNO (x)] != 0)
        !           605:        return reg_map[REGNO (x)];
        !           606:       return x;
        !           607:     }
        !           608: 
        !           609:   fmt = GET_RTX_FORMAT (code);
        !           610:   for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
        !           611:     {
        !           612:       if (fmt[i] == 'e')
        !           613:        XEXP (x, i) = replace_regs (XEXP (x, i), reg_map);
        !           614:       if (fmt[i] == 'E')
        !           615:        {
        !           616:          register int j;
        !           617:          for (j = 0; j < XVECLEN (x, i); j++)
        !           618:            XVECEXP (x, i, j) = replace_regs (XVECEXP (x, i, j), reg_map);
        !           619:        }
        !           620:     }
        !           621:   return x;
        !           622: }
        !           623: 
        !           624: /* P is an instruction that sets a register to the result of a ZERO_EXTEND.
        !           625:    Replace it with an instruction to load just the low bytes
        !           626:    if the machine supports such an instruction,
        !           627:    and insert above LOOP_START an instruction to clear the register.  */
        !           628: 
        !           629: static void
        !           630: constant_high_bytes (p, loop_start)
        !           631:      rtx p, loop_start;
        !           632: {
        !           633:   register rtx new;
        !           634:   register int insn_code_number;
        !           635: 
        !           636:   /* Try to change (SET (REG ...) (ZERO_EXTEND (..:B ...)))
        !           637:      to (SET (STRICT_LOW_PART (SUBREG:B (REG...))) ...).  */
        !           638: 
        !           639:   new = gen_rtx (SET, VOIDmode,
        !           640:                 gen_rtx (STRICT_LOW_PART, VOIDmode,
        !           641:                          gen_rtx (SUBREG, GET_MODE (XEXP (SET_SRC (PATTERN (p)), 0)),
        !           642:                                   SET_DEST (PATTERN (p)),
        !           643:                                   0)),
        !           644:                 XEXP (SET_SRC (PATTERN (p)), 0));
        !           645:   insn_code_number = recog (new, p);
        !           646: 
        !           647:   if (insn_code_number)
        !           648:     {
        !           649:       register int i;
        !           650: 
        !           651:       /* Clear destination register before the loop.  */
        !           652:       emit_insn_before (gen_rtx (SET, VOIDmode,
        !           653:                                 SET_DEST (PATTERN (p)),
        !           654:                                 const0_rtx),
        !           655:                        loop_start);
        !           656: 
        !           657:       /* Inside the loop, just load the low part.  */
        !           658:       PATTERN (p) = new;
        !           659:     }
        !           660: }
        !           661: 
        !           662: /* Verify that the ostensible loop starting at START
        !           663:    really is a loop: nothing jumps into it from outside.
        !           664:    Return the marker for the end of the loop, or zero if not a real loop.
        !           665: 
        !           666:    Also set the variables `unknown_*_altered' and `loop_has_call',
        !           667:    and fill in the array `loop_store_addrs'.  */
        !           668: 
        !           669: static rtx
        !           670: verify_loop (f, start)
        !           671:      rtx f, start;
        !           672: {
        !           673:   register int level = 1;
        !           674:   register rtx insn, end;
        !           675: 
        !           676:   /* First find the LOOP_END that matches.
        !           677:      Also check each insn for storing in memory and record where.  */
        !           678: 
        !           679:   unknown_address_altered = 0;
        !           680:   unknown_aggregate_altered = 0;
        !           681:   fixed_aggregate_altered = 0;
        !           682:   loop_has_call = 0;
        !           683:   loop_store_addrs_idx = 0;
        !           684: 
        !           685:   for (insn = NEXT_INSN (start); level > 0; insn = NEXT_INSN (insn))
        !           686:     {
        !           687:       if (insn == 0)
        !           688:        abort ();
        !           689:       if (GET_CODE (insn) == NOTE)
        !           690:        {
        !           691:          if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG)
        !           692:            ++level;
        !           693:          else if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_END)
        !           694:            --level;
        !           695:        }
        !           696:       else if (GET_CODE (insn) == CALL_INSN)
        !           697:        {
        !           698:          unknown_address_altered = 1;
        !           699:          loop_has_call = 1;
        !           700:        }
        !           701:       else if (! unknown_address_altered)
        !           702:        {
        !           703:          if (GET_CODE (insn) == INSN || GET_CODE (insn) == JUMP_INSN)
        !           704:            note_stores (PATTERN (insn), note_addr_stored);
        !           705:        }
        !           706:     }
        !           707: 
        !           708:   end = insn;
        !           709: 
        !           710:   /* Now scan all jumps in the function and see if any of them can
        !           711:      reach a label within the range of the loop.  */
        !           712: 
        !           713:   for (insn = f; insn; insn = NEXT_INSN (insn))
        !           714:     if (GET_CODE (insn) == JUMP_INSN
        !           715:        /* Don't get fooled by jumps inserted by loop-optimize.
        !           716:           They don't have valid LUIDs, and they never jump into loops.  */
        !           717:        && INSN_UID (insn) < max_uid
        !           718:        && (INSN_LUID (insn) < INSN_LUID (start)
        !           719:            || INSN_LUID (insn) > INSN_LUID (end))
        !           720:        /* We have a jump that is outside the loop.
        !           721:           Does it jump into the loop?  */
        !           722:        && can_jump_into_range_p (PATTERN (insn),
        !           723:                                  INSN_LUID (start), INSN_LUID (end)))
        !           724:       return 0;
        !           725: 
        !           726: #if 0      
        !           727:   /* Now scan all labels between them and check for any jumps from outside.
        !           728:      This uses the ref-chains set up by find_basic_blocks.
        !           729:      This code is not used because it's more convenient for other reasons
        !           730:      to do the loop optimization before find_basic_blocks.  */
        !           731: 
        !           732:   for (insn = start; insn != end; insn = NEXT_INSN (insn))
        !           733:     if (GET_CODE (insn) == CODE_LABEL)
        !           734:       {
        !           735:        register rtx y;
        !           736:        for (y = LABEL_REFS (insn); y != insn; y = LABEL_NEXTREF (y))
        !           737:          if (INSN_LUID (CONTAINING_INSN (y)) < INSN_LUID (start)
        !           738:              || INSN_LUID (CONTAINING_INSN (y)) > INSN_LUID (end))
        !           739:            return 0;
        !           740:       }
        !           741: #endif
        !           742: 
        !           743:   return end;
        !           744: }
        !           745: 
        !           746: /* Return 1 if somewhere in X is a LABEL_REF to a label
        !           747:    located between BEG and END.  */
        !           748: 
        !           749: static int
        !           750: can_jump_into_range_p (x, beg, end)
        !           751:      rtx x;
        !           752:      int beg, end;
        !           753: {
        !           754:   register RTX_CODE code = GET_CODE (x);
        !           755:   register int i;
        !           756:   register char *fmt;
        !           757: 
        !           758:   if (code == LABEL_REF)
        !           759:     {
        !           760:       register int luid = INSN_LUID (XEXP (x, 0));
        !           761:       return luid > beg && luid < end;
        !           762:     }
        !           763: 
        !           764:   fmt = GET_RTX_FORMAT (code);
        !           765:   for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
        !           766:     {
        !           767:       if (fmt[i] == 'e')
        !           768:        {
        !           769:          if (can_jump_into_range_p (XEXP (x, i), beg, end))
        !           770:            return 1;
        !           771:        }
        !           772:       else if (fmt[i] == 'E')
        !           773:        {
        !           774:          register int j;
        !           775:          for (j = 0; j < XVECLEN (x, i); j++)
        !           776:            if (can_jump_into_range_p (XVECEXP (x, i, j), beg, end))
        !           777:              return 1;
        !           778:        }
        !           779:     }
        !           780: 
        !           781:   return 0;
        !           782: }
        !           783: 
        !           784: /* Record that a memory reference X is being set.  */
        !           785: 
        !           786: static void
        !           787: note_addr_stored (x)
        !           788:      rtx x;
        !           789: {
        !           790:   rtx addr;
        !           791:   if (x == 0 || GET_CODE (x) != MEM)
        !           792:     return;
        !           793:   if (rtx_addr_varies_p (x))
        !           794:     {
        !           795:       if (GET_CODE (XEXP (x, 0)) == PLUS)
        !           796:        unknown_aggregate_altered = 1;
        !           797:       else
        !           798:        unknown_address_altered = 1;
        !           799:     }
        !           800:   else if (GET_MODE (x) == BLKmode)
        !           801:     unknown_address_altered = 1;
        !           802:   else
        !           803:     {
        !           804:       register int i;
        !           805:       register rtx addr = XEXP (x, 0);
        !           806: 
        !           807:       if (x->in_struct)
        !           808:        fixed_aggregate_altered = 1;
        !           809:       for (i = 0; i < loop_store_addrs_idx; i++)
        !           810:        if (rtx_equal_p (loop_store_addrs[i], addr))
        !           811:          {
        !           812:            if (loop_store_widths[i] < GET_MODE_SIZE (GET_MODE (x)))
        !           813:              loop_store_widths[i] = GET_MODE_SIZE (GET_MODE (x));
        !           814:            break;
        !           815:          }
        !           816:       if (i == NUM_STORES)
        !           817:        unknown_address_altered = 1;
        !           818:       else if (i == loop_store_addrs_idx)
        !           819:        {
        !           820:          loop_store_widths[i] == GET_MODE_SIZE (GET_MODE (x));
        !           821:          loop_store_addrs[loop_store_addrs_idx++] = addr;
        !           822:        }
        !           823:     }
        !           824: }
        !           825: 
        !           826: /* Return nonzero if the rtx X is invariant over the current loop.
        !           827:    N_TIMES_SET is a vector whose element I is nonzero if register I
        !           828:    is set during the loop.
        !           829: 
        !           830:    The value is 2 if we refer to something only conditionally invariant.
        !           831: 
        !           832:    If `unknown_address_altered' is nonzero, no memory ref is invariant.
        !           833:    Otherwise if `unknown_aggregate_altered' is nonzero,
        !           834:    a memory ref is invariant if it is not part of an aggregate
        !           835:    and its address is fixed and not in `loop_store_addrs'.
        !           836:    Otherwise if `fixed_aggregate_altered' is nonzero,
        !           837:    a memory ref is invariant
        !           838:    if its address is fixed and not in `loop_store_addrs'.
        !           839:    Otherwise, a memory ref is invariant if its address is fixed and not in
        !           840:    `loop_store_addrs' or if it is not an aggregate.  */
        !           841: 
        !           842: static int
        !           843: invariant_p (x, n_times_set)
        !           844:      register rtx x;
        !           845:      short *n_times_set;
        !           846: {
        !           847:   register int i;
        !           848:   register RTX_CODE code = GET_CODE (x);
        !           849:   register char *fmt;
        !           850:   int conditional = 0;
        !           851: 
        !           852:   switch (code)
        !           853:     {
        !           854:     case CONST_INT:
        !           855:     case CONST_DOUBLE:
        !           856:     case SYMBOL_REF:
        !           857:     case LABEL_REF:
        !           858:     case CONST:
        !           859:     case UNCHANGING:
        !           860:       return 1;
        !           861: 
        !           862:     case PC:
        !           863:     case VOLATILE:
        !           864:     case CC0:
        !           865:       return 0;
        !           866: 
        !           867:     case REG:
        !           868:       if (n_times_set[REGNO (x)] == -1)
        !           869:        return 2;
        !           870:       return n_times_set[REGNO (x)] == 0;
        !           871: 
        !           872:     case MEM:
        !           873:       /* A store in a varying-address scalar (or a subroutine call)
        !           874:         could clobber anything in memory.  */
        !           875:       if (unknown_address_altered)
        !           876:        return 0;
        !           877:       /* A store in a varying-address aggregate component
        !           878:         could clobber anything except a scalar with a fixed address.  */
        !           879:       if (unknown_aggregate_altered
        !           880:          && ((x->in_struct || GET_CODE (XEXP (x, 0)) == PLUS)
        !           881:              || rtx_addr_varies_p (x)))
        !           882:        return 0;
        !           883:       /* A store in a fixed-address aggregate component
        !           884:         could clobber anything whose address is not fixed,
        !           885:         even an aggregate component.  */
        !           886:       if (fixed_aggregate_altered
        !           887:          && rtx_addr_varies_p (x))
        !           888:        return 0;
        !           889:       /* Any store could clobber a varying-address scalar.  */
        !           890:       if (loop_store_addrs_idx
        !           891:          && !(x->in_struct || GET_CODE (XEXP (x, 0)) == PLUS)
        !           892:          && rtx_addr_varies_p (x))
        !           893:        return 0;
        !           894:       /* A store in a fixed address clobbers overlapping references.  */
        !           895:       for (i = loop_store_addrs_idx - 1; i >= 0; i--)
        !           896:        if (addr_overlap_p (XEXP (x, 0), loop_store_addrs[i],
        !           897:                            loop_store_widths[i]))
        !           898:          return 0;
        !           899:       /* It's not invalidated by a store in memory
        !           900:         but we must still verify the address is invariant.  */
        !           901:     }
        !           902: 
        !           903:   fmt = GET_RTX_FORMAT (code);
        !           904:   for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
        !           905:     {
        !           906:       if (fmt[i] == 'E')
        !           907:        abort ();
        !           908:       if (fmt[i] == 'e')
        !           909:        {
        !           910:          int tem = invariant_p (XEXP (x, i), n_times_set);
        !           911:          if (tem == 0)
        !           912:            return 0;
        !           913:          if (tem == 2)
        !           914:            conditional = 1;
        !           915:        }
        !           916:     }
        !           917: 
        !           918:   return 1 + conditional;
        !           919: }
        !           920: 
        !           921: /* Return 1 if OTHER (a mem ref) overlaps the area of memory
        !           922:    which is SIZE bytes starting at BASE.  */
        !           923: 
        !           924: int
        !           925: addr_overlap_p (other, base, size)
        !           926:      rtx other;
        !           927:      rtx base;
        !           928:      int size;
        !           929: {
        !           930:   int start = 0, end;
        !           931: 
        !           932:   if (GET_CODE (base) == CONST)
        !           933:     base = XEXP (base, 0);
        !           934:   if (GET_CODE (base) == PLUS
        !           935:       && GET_CODE (XEXP (base, 1)) == CONST_INT)
        !           936:     {
        !           937:       start = INTVAL (XEXP (base, 1));
        !           938:       base = XEXP (base, 0);
        !           939:     }
        !           940: 
        !           941:   end = start + size;
        !           942:   return refers_to_mem_p (other, base, start, end);
        !           943: }
        !           944: 
        !           945: /* Return 1 if all insns in the basic block of INSN and following INSN
        !           946:    that set REG are invariant according to TABLE.  */
        !           947: 
        !           948: static int
        !           949: all_sets_invariant_p (reg, insn, table)
        !           950:      rtx reg, insn;
        !           951:      char *table;
        !           952: {
        !           953:   register rtx p = insn;
        !           954:   register int regno = REGNO (reg);
        !           955: 
        !           956:   while (1)
        !           957:     {
        !           958:       register enum rtx_code code;
        !           959:       p = NEXT_INSN (p);
        !           960:       code = GET_CODE (p);
        !           961:       if (code == CODE_LABEL || code == JUMP_INSN)
        !           962:        return 1;
        !           963:       if (code == INSN && GET_CODE (PATTERN (p)) == SET
        !           964:          && GET_CODE (SET_DEST (PATTERN (p))) == REG
        !           965:          && REGNO (SET_DEST (PATTERN (p))) == regno)
        !           966:        {
        !           967:          if (!invariant_p (SET_SRC (PATTERN (p)), table))
        !           968:            return 0;
        !           969:        }
        !           970:     }
        !           971: }
        !           972: 
        !           973: /* Increment N_TIMES_SET at the index of each register
        !           974:    that is modified by an insn between FROM and TO.
        !           975:    If the value of an element of N_TIMES_SET becomes 2 or more,
        !           976:    do not keep incrementing it; all values >= 2 would be
        !           977:    equivalent anyway, and this way we avoid danger of overflow.
        !           978: 
        !           979:    Store in *COUNT_PTR the number of actual instruction
        !           980:    in the loop.  We use this to decide what is worth moving out.  */
        !           981: 
        !           982: /* last_set[n] is nonzero iff reg n has been set in the current basic block.
        !           983:    In that case, it is the insn that last set reg n.  */
        !           984: 
        !           985: static void
        !           986: count_loop_regs_set (from, to, n_times_set, may_not_move, count_ptr, nregs)
        !           987:      register rtx from, to;
        !           988:      short *n_times_set;
        !           989:      char *may_not_move;
        !           990:      int *count_ptr;
        !           991:      int nregs;
        !           992: {
        !           993:   register rtx *last_set = (rtx *) alloca (nregs * sizeof (rtx));
        !           994:   register rtx insn;
        !           995:   register int count = 0;
        !           996:   register rtx dest;
        !           997: 
        !           998:   bzero (last_set, nregs * sizeof (rtx));
        !           999:   for (insn = from; insn != to; insn = NEXT_INSN (insn))
        !          1000:     {
        !          1001:       if (GET_CODE (insn) == INSN || GET_CODE (insn) == JUMP_INSN
        !          1002:          || GET_CODE (insn) == CALL_INSN)
        !          1003:        {
        !          1004:          ++count;
        !          1005:          if (GET_CODE (PATTERN (insn)) == SET)
        !          1006:            {
        !          1007:              dest = SET_DEST (PATTERN (insn));
        !          1008:              while (GET_CODE (dest) == SUBREG
        !          1009:                     || GET_CODE (dest) == ZERO_EXTRACT
        !          1010:                     || GET_CODE (dest) == SIGN_EXTRACT
        !          1011:                     || GET_CODE (dest) == STRICT_LOW_PART)
        !          1012:                dest = XEXP (dest, 0);
        !          1013:              if (GET_CODE (dest) == REG)
        !          1014:                {
        !          1015:                  register int regno = REGNO (dest);
        !          1016:                  /* If this is the first setting of this reg
        !          1017:                     in current basic block, and it was set before,
        !          1018:                     it must be set in two basic blocks, so it cannot
        !          1019:                     be moved out of the loop.  */
        !          1020:                  if (n_times_set[regno] > 0 && last_set[regno] == 0)
        !          1021:                    may_not_move[regno] = 1;
        !          1022:                  /* If this is not first setting in current basic block,
        !          1023:                     see if reg was used in between previous one and this.
        !          1024:                     If so, neither one can be moved.  */
        !          1025:                  if (last_set[regno] != 0
        !          1026:                      && reg_used_between_p (dest, last_set[regno], insn))
        !          1027:                    may_not_move[regno] = 1;
        !          1028:                  ++n_times_set[regno];
        !          1029:                  last_set[regno] = insn;
        !          1030:                }
        !          1031:            }
        !          1032:          else if (GET_CODE (PATTERN (insn)) == PARALLEL)
        !          1033:            {
        !          1034:              register int i;
        !          1035:              for (i = XVECLEN (PATTERN (insn), 0) - 1; i >= 0; i--)
        !          1036:                {
        !          1037:                  register rtx x = XVECEXP (PATTERN (insn), 0, i);
        !          1038:                  if (GET_CODE (x) == SET)
        !          1039:                    {
        !          1040:                      dest = SET_DEST (x);
        !          1041:                      while (GET_CODE (dest) == SUBREG
        !          1042:                             || GET_CODE (dest) == ZERO_EXTRACT
        !          1043:                             || GET_CODE (dest) == SIGN_EXTRACT
        !          1044:                             || GET_CODE (dest) == STRICT_LOW_PART)
        !          1045:                        dest = XEXP (dest, 0);
        !          1046:                      if (GET_CODE (dest) == REG)
        !          1047:                        {
        !          1048:                          register int regno = REGNO (dest);
        !          1049:                          ++n_times_set[regno];
        !          1050:                          may_not_move[regno] = 1;
        !          1051:                          last_set[regno] = insn;
        !          1052:                        }
        !          1053:                    }
        !          1054:                }
        !          1055:            }
        !          1056:          /* If a register is used as a subroutine address,
        !          1057:             don't allow this register's setting to be moved out of the loop.
        !          1058:             This condition is not at all logically correct
        !          1059:             but it averts a very common lossage pattern
        !          1060:             and creates lossage much less often.  */
        !          1061:          else if (GET_CODE (PATTERN (insn)) == CALL
        !          1062:                   && GET_CODE (XEXP (PATTERN (insn), 0)) == MEM
        !          1063:                   && GET_CODE (XEXP (XEXP (PATTERN (insn), 0), 0)) == REG)
        !          1064:            {
        !          1065:              register int regno
        !          1066:                = REGNO (XEXP (XEXP (PATTERN (insn), 0), 0));
        !          1067:              may_not_move[regno] = 1;
        !          1068:            }
        !          1069:        }
        !          1070:       if (GET_CODE (insn) == CODE_LABEL || GET_CODE (insn) == JUMP_INSN)
        !          1071:        bzero (last_set, nregs * sizeof (rtx));
        !          1072:     }
        !          1073:   *count_ptr = count;
        !          1074: }
        !          1075: 
        !          1076: /* Given a loop that is bounded by LOOP_START and LOOP_END
        !          1077:    and that is entered at SCAN_START,
        !          1078:    return 1 if the register set by insn INSN is used by
        !          1079:    any insn that precedes INSN in cyclic order starting
        !          1080:    from the loop entry point.  */
        !          1081: 
        !          1082: static int
        !          1083: loop_reg_used_before_p (insn, loop_start, scan_start, loop_end)
        !          1084:      rtx insn, loop_start, scan_start, loop_end;
        !          1085: {
        !          1086:   rtx reg = SET_DEST (PATTERN (insn));
        !          1087:   if (INSN_LUID (scan_start) > INSN_LUID (insn))
        !          1088:     return (reg_used_between_p (reg, scan_start, loop_end)
        !          1089:            || reg_used_between_p (reg, loop_start, insn));
        !          1090:   else
        !          1091:     return reg_used_between_p (reg, scan_start, insn);
        !          1092: }

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