Annotation of gcc/tree.c, revision 1.1

1.1     ! root        1: /* Language-independent node constructors for parse phase of GNU compiler.
        !             2:    Copyright (C) 1987, 1988, 1992 Free Software Foundation, Inc.
        !             3: 
        !             4: This file is part of GNU CC.
        !             5: 
        !             6: GNU CC is free software; you can redistribute it and/or modify
        !             7: it under the terms of the GNU General Public License as published by
        !             8: the Free Software Foundation; either version 2, or (at your option)
        !             9: any later version.
        !            10: 
        !            11: GNU CC is distributed in the hope that it will be useful,
        !            12: but WITHOUT ANY WARRANTY; without even the implied warranty of
        !            13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        !            14: GNU General Public License for more details.
        !            15: 
        !            16: You should have received a copy of the GNU General Public License
        !            17: along with GNU CC; see the file COPYING.  If not, write to
        !            18: the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
        !            19: 
        !            20: 
        !            21: /* This file contains the low level primitives for operating on tree nodes,
        !            22:    including allocation, list operations, interning of identifiers,
        !            23:    construction of data type nodes and statement nodes,
        !            24:    and construction of type conversion nodes.  It also contains
        !            25:    tables index by tree code that describe how to take apart
        !            26:    nodes of that code.
        !            27: 
        !            28:    It is intended to be language-independent, but occasionally
        !            29:    calls language-dependent routines defined (for C) in typecheck.c.
        !            30: 
        !            31:    The low-level allocation routines oballoc and permalloc
        !            32:    are used also for allocating many other kinds of objects
        !            33:    by all passes of the compiler.  */
        !            34: 
        !            35: #include "config.h"
        !            36: #include <stdio.h>
        !            37: #include "flags.h"
        !            38: #include "function.h"
        !            39: #include "tree.h"
        !            40: #include "obstack.h"
        !            41: #include "gvarargs.h"
        !            42: 
        !            43: #define obstack_chunk_alloc xmalloc
        !            44: #define obstack_chunk_free free
        !            45: 
        !            46: extern int xmalloc ();
        !            47: extern void free ();
        !            48: 
        !            49: /* Tree nodes of permanent duration are allocated in this obstack.
        !            50:    They are the identifier nodes, and everything outside of
        !            51:    the bodies and parameters of function definitions.  */
        !            52: 
        !            53: struct obstack permanent_obstack;
        !            54: 
        !            55: /* The initial RTL, and all ..._TYPE nodes, in a function
        !            56:    are allocated in this obstack.  Usually they are freed at the
        !            57:    end of the function, but if the function is inline they are saved.
        !            58:    For top-level functions, this is maybepermanent_obstack.
        !            59:    Separate obstacks are made for nested functions.  */
        !            60: 
        !            61: struct obstack *function_maybepermanent_obstack;
        !            62: 
        !            63: /* This is the function_maybepermanent_obstack for top-level functions.  */
        !            64: 
        !            65: struct obstack maybepermanent_obstack;
        !            66: 
        !            67: /* The contents of the current function definition are allocated
        !            68:    in this obstack, and all are freed at the end of the function.
        !            69:    For top-level functions, this is temporary_obstack.
        !            70:    Separate obstacks are made for nested functions.  */
        !            71: 
        !            72: struct obstack *function_obstack;
        !            73: 
        !            74: /* This is used for reading initializers of global variables.  */
        !            75: 
        !            76: struct obstack temporary_obstack;
        !            77: 
        !            78: /* The tree nodes of an expression are allocated
        !            79:    in this obstack, and all are freed at the end of the expression.  */
        !            80: 
        !            81: struct obstack momentary_obstack;
        !            82: 
        !            83: /* The tree nodes of a declarator are allocated
        !            84:    in this obstack, and all are freed when the declarator
        !            85:    has been parsed.  */
        !            86: 
        !            87: static struct obstack temp_decl_obstack;
        !            88: 
        !            89: /* This points at either permanent_obstack
        !            90:    or the current function_maybepermanent_obstack.  */
        !            91: 
        !            92: struct obstack *saveable_obstack;
        !            93: 
        !            94: /* This is same as saveable_obstack during parse and expansion phase;
        !            95:    it points to the current function's obstack during optimization.
        !            96:    This is the obstack to be used for creating rtl objects.  */
        !            97: 
        !            98: struct obstack *rtl_obstack;
        !            99: 
        !           100: /* This points at either permanent_obstack or the current function_obstack.  */
        !           101: 
        !           102: struct obstack *current_obstack;
        !           103: 
        !           104: /* This points at either permanent_obstack or the current function_obstack
        !           105:    or momentary_obstack.  */
        !           106: 
        !           107: struct obstack *expression_obstack;
        !           108: 
        !           109: /* Stack of obstack selections for push_obstacks and pop_obstacks.  */
        !           110: 
        !           111: struct obstack_stack
        !           112: {
        !           113:   struct obstack_stack *next;
        !           114:   struct obstack *current;
        !           115:   struct obstack *saveable;
        !           116:   struct obstack *expression;
        !           117:   struct obstack *rtl;
        !           118: };
        !           119: 
        !           120: struct obstack_stack *obstack_stack;
        !           121: 
        !           122: /* Obstack for allocating struct obstack_stack entries.  */
        !           123: 
        !           124: static struct obstack obstack_stack_obstack;
        !           125: 
        !           126: /* Addresses of first objects in some obstacks.
        !           127:    This is for freeing their entire contents.  */
        !           128: char *maybepermanent_firstobj;
        !           129: char *temporary_firstobj;
        !           130: char *momentary_firstobj;
        !           131: char *temp_decl_firstobj;
        !           132: 
        !           133: /* Nonzero means all ..._TYPE nodes should be allocated permanently.  */
        !           134: 
        !           135: int all_types_permanent;
        !           136: 
        !           137: /* Stack of places to restore the momentary obstack back to.  */
        !           138:    
        !           139: struct momentary_level
        !           140: {
        !           141:   /* Pointer back to previous such level.  */
        !           142:   struct momentary_level *prev;
        !           143:   /* First object allocated within this level.  */
        !           144:   char *base;
        !           145:   /* Value of expression_obstack saved at entry to this level.  */
        !           146:   struct obstack *obstack;
        !           147: };
        !           148: 
        !           149: struct momentary_level *momentary_stack;
        !           150: 
        !           151: /* Table indexed by tree code giving a string containing a character
        !           152:    classifying the tree code.  Possibilities are
        !           153:    t, d, s, c, r, <, 1, 2 and e.  See tree.def for details.  */
        !           154: 
        !           155: #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
        !           156: 
        !           157: char *standard_tree_code_type[] = {
        !           158: #include "tree.def"
        !           159: };
        !           160: #undef DEFTREECODE
        !           161: 
        !           162: /* Table indexed by tree code giving number of expression
        !           163:    operands beyond the fixed part of the node structure.
        !           164:    Not used for types or decls.  */
        !           165: 
        !           166: #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
        !           167: 
        !           168: int standard_tree_code_length[] = {
        !           169: #include "tree.def"
        !           170: };
        !           171: #undef DEFTREECODE
        !           172: 
        !           173: /* Names of tree components.
        !           174:    Used for printing out the tree and error messages.  */
        !           175: #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
        !           176: 
        !           177: char *standard_tree_code_name[] = {
        !           178: #include "tree.def"
        !           179: };
        !           180: #undef DEFTREECODE
        !           181: 
        !           182: /* Table indexed by tree code giving a string containing a character
        !           183:    classifying the tree code.  Possibilities are
        !           184:    t, d, s, c, r, e, <, 1 and 2.  See tree.def for details.  */
        !           185: 
        !           186: char **tree_code_type;
        !           187: 
        !           188: /* Table indexed by tree code giving number of expression
        !           189:    operands beyond the fixed part of the node structure.
        !           190:    Not used for types or decls.  */
        !           191: 
        !           192: int *tree_code_length;
        !           193: 
        !           194: /* Table indexed by tree code giving name of tree code, as a string.  */
        !           195: 
        !           196: char **tree_code_name;
        !           197: 
        !           198: /* Statistics-gathering stuff.  */
        !           199: typedef enum
        !           200: {
        !           201:   d_kind, t_kind, s_kind, r_kind, e_kind, c_kind,
        !           202:   id_kind, op_id_kind, perm_list_kind, temp_list_kind,
        !           203:   vec_kind, x_kind, lang_decl, lang_type, all_kinds
        !           204: } tree_node_kind;
        !           205: int tree_node_counts[(int)all_kinds];
        !           206: int tree_node_sizes[(int)all_kinds];
        !           207: int id_string_size = 0;
        !           208: char *tree_node_kind_names[] = { "decls", "types", "stmts", "refs", "exprs", "constants",
        !           209:                                 "identifiers", "op_identifiers", "perm_tree_lists", "temp_tree_lists",
        !           210:                                 "vecs", "random kinds", "lang_decl kinds", "lang_type kinds" };
        !           211: 
        !           212: /* Hash table for uniquizing IDENTIFIER_NODEs by name.  */
        !           213: 
        !           214: #define MAX_HASH_TABLE 1009
        !           215: static tree hash_table[MAX_HASH_TABLE];        /* id hash buckets */
        !           216: 
        !           217: /* 0 while creating built-in identifiers.  */
        !           218: static int do_identifier_warnings;
        !           219: 
        !           220: extern char *mode_name[];
        !           221: 
        !           222: void gcc_obstack_init ();
        !           223: static tree stabilize_reference_1 ();
        !           224: 
        !           225: /* Init the principal obstacks.  */
        !           226: 
        !           227: void
        !           228: init_obstacks ()
        !           229: {
        !           230:   gcc_obstack_init (&obstack_stack_obstack);
        !           231:   gcc_obstack_init (&permanent_obstack);
        !           232: 
        !           233:   gcc_obstack_init (&temporary_obstack);
        !           234:   temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
        !           235:   gcc_obstack_init (&momentary_obstack);
        !           236:   momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
        !           237:   gcc_obstack_init (&maybepermanent_obstack);
        !           238:   maybepermanent_firstobj
        !           239:     = (char *) obstack_alloc (&maybepermanent_obstack, 0);
        !           240:   gcc_obstack_init (&temp_decl_obstack);
        !           241:   temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
        !           242: 
        !           243:   function_obstack = &temporary_obstack;
        !           244:   function_maybepermanent_obstack = &maybepermanent_obstack;
        !           245:   current_obstack = &permanent_obstack;
        !           246:   expression_obstack = &permanent_obstack;
        !           247:   rtl_obstack = saveable_obstack = &permanent_obstack;
        !           248: 
        !           249:   /* Init the hash table of identifiers.  */
        !           250:   bzero (hash_table, sizeof hash_table);
        !           251: }
        !           252: 
        !           253: void
        !           254: gcc_obstack_init (obstack)
        !           255:      struct obstack *obstack;
        !           256: {
        !           257:   /* Let particular systems override the size of a chunk.  */
        !           258: #ifndef OBSTACK_CHUNK_SIZE
        !           259: #define OBSTACK_CHUNK_SIZE 0
        !           260: #endif
        !           261:   /* Let them override the alloc and free routines too.  */
        !           262: #ifndef OBSTACK_CHUNK_ALLOC
        !           263: #define OBSTACK_CHUNK_ALLOC xmalloc
        !           264: #endif
        !           265: #ifndef OBSTACK_CHUNK_FREE
        !           266: #define OBSTACK_CHUNK_FREE free
        !           267: #endif
        !           268:   _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
        !           269:                  (void *(*) ()) OBSTACK_CHUNK_ALLOC,
        !           270:                  (void (*) ()) OBSTACK_CHUNK_FREE);
        !           271: }
        !           272: 
        !           273: /* Save all variables describing the current status into the structure *P.
        !           274:    This is used before starting a nested function.  */
        !           275: 
        !           276: void
        !           277: save_tree_status (p)
        !           278:      struct function *p;
        !           279: {
        !           280:   p->all_types_permanent = all_types_permanent;
        !           281:   p->momentary_stack = momentary_stack;
        !           282:   p->maybepermanent_firstobj = maybepermanent_firstobj;
        !           283:   p->momentary_firstobj = momentary_firstobj;
        !           284:   p->function_obstack = function_obstack;
        !           285:   p->function_maybepermanent_obstack = function_maybepermanent_obstack;
        !           286:   p->current_obstack = current_obstack;
        !           287:   p->expression_obstack = expression_obstack;
        !           288:   p->saveable_obstack = saveable_obstack;
        !           289:   p->rtl_obstack = rtl_obstack;
        !           290: 
        !           291:   function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
        !           292:   gcc_obstack_init (function_obstack);
        !           293: 
        !           294:   function_maybepermanent_obstack
        !           295:     = (struct obstack *) xmalloc (sizeof (struct obstack));
        !           296:   gcc_obstack_init (function_maybepermanent_obstack);
        !           297: 
        !           298:   current_obstack = &permanent_obstack;
        !           299:   expression_obstack = &permanent_obstack;
        !           300:   rtl_obstack = saveable_obstack = &permanent_obstack;
        !           301: 
        !           302:   momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
        !           303:   maybepermanent_firstobj
        !           304:     = (char *) obstack_finish (function_maybepermanent_obstack);
        !           305: }
        !           306: 
        !           307: /* Restore all variables describing the current status from the structure *P.
        !           308:    This is used after a nested function.  */
        !           309: 
        !           310: void
        !           311: restore_tree_status (p)
        !           312:      struct function *p;
        !           313: {
        !           314:   all_types_permanent = p->all_types_permanent;
        !           315:   momentary_stack = p->momentary_stack;
        !           316: 
        !           317:   obstack_free (&momentary_obstack, momentary_firstobj);
        !           318:   obstack_free (function_obstack, 0);
        !           319:   obstack_free (function_maybepermanent_obstack, 0);
        !           320:   free (function_obstack);
        !           321: 
        !           322:   momentary_firstobj = p->momentary_firstobj;
        !           323:   maybepermanent_firstobj = p->maybepermanent_firstobj;
        !           324:   function_obstack = p->function_obstack;
        !           325:   function_maybepermanent_obstack = p->function_maybepermanent_obstack;
        !           326:   current_obstack = p->current_obstack;
        !           327:   expression_obstack = p->expression_obstack;
        !           328:   saveable_obstack = p->saveable_obstack;
        !           329:   rtl_obstack = p->rtl_obstack;
        !           330: }
        !           331: 
        !           332: /* Start allocating on the temporary (per function) obstack.
        !           333:    This is done in start_function before parsing the function body,
        !           334:    and before each initialization at top level, and to go back
        !           335:    to temporary allocation after doing end_temporary_allocation.  */
        !           336: 
        !           337: void
        !           338: temporary_allocation ()
        !           339: {
        !           340:   /* Note that function_obstack at top level points to temporary_obstack.
        !           341:      But within a nested function context, it is a separate obstack.  */
        !           342:   current_obstack = function_obstack;
        !           343:   expression_obstack = function_obstack;
        !           344:   rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
        !           345:   momentary_stack = 0;
        !           346: }
        !           347: 
        !           348: /* Start allocating on the permanent obstack but don't
        !           349:    free the temporary data.  After calling this, call
        !           350:    `permanent_allocation' to fully resume permanent allocation status.  */
        !           351: 
        !           352: void
        !           353: end_temporary_allocation ()
        !           354: {
        !           355:   current_obstack = &permanent_obstack;
        !           356:   expression_obstack = &permanent_obstack;
        !           357:   rtl_obstack = saveable_obstack = &permanent_obstack;
        !           358: }
        !           359: 
        !           360: /* Resume allocating on the temporary obstack, undoing
        !           361:    effects of `end_temporary_allocation'.  */
        !           362: 
        !           363: void
        !           364: resume_temporary_allocation ()
        !           365: {
        !           366:   current_obstack = function_obstack;
        !           367:   expression_obstack = function_obstack;
        !           368:   rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
        !           369: }
        !           370: 
        !           371: /* While doing temporary allocation, switch to allocating in such a
        !           372:    way as to save all nodes if the function is inlined.  Call
        !           373:    resume_temporary_allocation to go back to ordinary temporary
        !           374:    allocation.  */
        !           375: 
        !           376: void
        !           377: saveable_allocation ()
        !           378: {
        !           379:   /* Note that function_obstack at top level points to temporary_obstack.
        !           380:      But within a nested function context, it is a separate obstack.  */
        !           381:   expression_obstack = current_obstack = saveable_obstack;
        !           382: }
        !           383: 
        !           384: /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
        !           385:    recording the previously current obstacks on a stack.
        !           386:    This does not free any storage in any obstack.  */
        !           387: 
        !           388: void
        !           389: push_obstacks (current, saveable)
        !           390:      struct obstack *current, *saveable;
        !           391: {
        !           392:   struct obstack_stack *p
        !           393:     = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
        !           394:                                              (sizeof (struct obstack_stack)));
        !           395: 
        !           396:   p->current = current_obstack;
        !           397:   p->saveable = saveable_obstack;
        !           398:   p->expression = expression_obstack;
        !           399:   p->rtl = rtl_obstack;
        !           400:   p->next = obstack_stack;
        !           401:   obstack_stack = p;
        !           402: 
        !           403:   current_obstack = current;
        !           404:   expression_obstack = current;
        !           405:   rtl_obstack = saveable_obstack = saveable;
        !           406: }
        !           407: 
        !           408: /* Save the current set of obstacks, but don't change them.  */
        !           409: 
        !           410: void
        !           411: push_obstacks_nochange ()
        !           412: {
        !           413:   struct obstack_stack *p
        !           414:     = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
        !           415:                                              (sizeof (struct obstack_stack)));
        !           416: 
        !           417:   p->current = current_obstack;
        !           418:   p->saveable = saveable_obstack;
        !           419:   p->expression = expression_obstack;
        !           420:   p->rtl = rtl_obstack;
        !           421:   p->next = obstack_stack;
        !           422:   obstack_stack = p;
        !           423: }
        !           424: 
        !           425: /* Pop the obstack selection stack.  */
        !           426: 
        !           427: void
        !           428: pop_obstacks ()
        !           429: {
        !           430:   struct obstack_stack *p = obstack_stack;
        !           431:   obstack_stack = p->next;
        !           432: 
        !           433:   current_obstack = p->current;
        !           434:   saveable_obstack = p->saveable;
        !           435:   expression_obstack = p->expression;
        !           436:   rtl_obstack = p->rtl;
        !           437: 
        !           438:   obstack_free (&obstack_stack_obstack, p);
        !           439: }
        !           440: 
        !           441: /* Nonzero if temporary allocation is currently in effect.
        !           442:    Zero if currently doing permanent allocation.  */
        !           443: 
        !           444: int
        !           445: allocation_temporary_p ()
        !           446: {
        !           447:   return current_obstack != &permanent_obstack;
        !           448: }
        !           449: 
        !           450: /* Go back to allocating on the permanent obstack
        !           451:    and free everything in the temporary obstack.
        !           452:    This is done in finish_function after fully compiling a function.  */
        !           453: 
        !           454: void
        !           455: permanent_allocation ()
        !           456: {
        !           457:   /* Free up previous temporary obstack data */
        !           458:   obstack_free (&temporary_obstack, temporary_firstobj);
        !           459:   obstack_free (&momentary_obstack, momentary_firstobj);
        !           460:   obstack_free (&maybepermanent_obstack, maybepermanent_firstobj);
        !           461:   obstack_free (&temp_decl_obstack, temp_decl_firstobj);
        !           462: 
        !           463:   current_obstack = &permanent_obstack;
        !           464:   expression_obstack = &permanent_obstack;
        !           465:   rtl_obstack = saveable_obstack = &permanent_obstack;
        !           466: }
        !           467: 
        !           468: /* Save permanently everything on the maybepermanent_obstack.  */
        !           469: 
        !           470: void
        !           471: preserve_data ()
        !           472: {
        !           473:   maybepermanent_firstobj
        !           474:     = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
        !           475: }
        !           476: 
        !           477: void
        !           478: preserve_initializer ()
        !           479: {
        !           480:   temporary_firstobj
        !           481:     = (char *) obstack_alloc (&temporary_obstack, 0);
        !           482:   momentary_firstobj
        !           483:     = (char *) obstack_alloc (&momentary_obstack, 0);
        !           484:   maybepermanent_firstobj
        !           485:     = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
        !           486: }
        !           487: 
        !           488: /* Start allocating new rtl in current_obstack.
        !           489:    Use resume_temporary_allocation
        !           490:    to go back to allocating rtl in saveable_obstack.  */
        !           491: 
        !           492: void
        !           493: rtl_in_current_obstack ()
        !           494: {
        !           495:   rtl_obstack = current_obstack;
        !           496: }
        !           497: 
        !           498: /* Temporarily allocate rtl from saveable_obstack.  Return 1 if we were
        !           499:    previously allocating it from current_obstack.  */
        !           500: 
        !           501: int
        !           502: rtl_in_saveable_obstack ()
        !           503: {
        !           504:   if (rtl_obstack == current_obstack)
        !           505:     {
        !           506:       rtl_obstack = saveable_obstack;
        !           507:       return 1;
        !           508:     }
        !           509:   else
        !           510:     return 0;
        !           511: }
        !           512: 
        !           513: /* Allocate SIZE bytes in the current obstack
        !           514:    and return a pointer to them.
        !           515:    In practice the current obstack is always the temporary one.  */
        !           516: 
        !           517: char *
        !           518: oballoc (size)
        !           519:      int size;
        !           520: {
        !           521:   return (char *) obstack_alloc (current_obstack, size);
        !           522: }
        !           523: 
        !           524: /* Free the object PTR in the current obstack
        !           525:    as well as everything allocated since PTR.
        !           526:    In practice the current obstack is always the temporary one.  */
        !           527: 
        !           528: void
        !           529: obfree (ptr)
        !           530:      char *ptr;
        !           531: {
        !           532:   obstack_free (current_obstack, ptr);
        !           533: }
        !           534: 
        !           535: /* Allocate SIZE bytes in the permanent obstack
        !           536:    and return a pointer to them.  */
        !           537: 
        !           538: char *
        !           539: permalloc (size)
        !           540:      long size;
        !           541: {
        !           542:   return (char *) obstack_alloc (&permanent_obstack, size);
        !           543: }
        !           544: 
        !           545: /* Allocate NELEM items of SIZE bytes in the permanent obstack
        !           546:    and return a pointer to them.  The storage is cleared before
        !           547:    returning the value.  */
        !           548: 
        !           549: char *
        !           550: perm_calloc (nelem, size)
        !           551:      int nelem;
        !           552:      long size;
        !           553: {
        !           554:   char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
        !           555:   bzero (rval, nelem * size);
        !           556:   return rval;
        !           557: }
        !           558: 
        !           559: /* Allocate SIZE bytes in the saveable obstack
        !           560:    and return a pointer to them.  */
        !           561: 
        !           562: char *
        !           563: savealloc (size)
        !           564:      int size;
        !           565: {
        !           566:   return (char *) obstack_alloc (saveable_obstack, size);
        !           567: }
        !           568: 
        !           569: /* Print out which obstack an object is in.  */
        !           570: 
        !           571: void
        !           572: debug_obstack (object)
        !           573:      char *object;
        !           574: {
        !           575:   struct obstack *obstack = NULL;
        !           576:   char *obstack_name = NULL;
        !           577:   struct function *p;
        !           578: 
        !           579:   for (p = outer_function_chain; p; p = p->next)
        !           580:     {
        !           581:       if (_obstack_allocated_p (p->function_obstack, object))
        !           582:        {
        !           583:          obstack = p->function_obstack;
        !           584:          obstack_name = "containing function obstack";
        !           585:        }
        !           586:       if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
        !           587:        {
        !           588:          obstack = p->function_maybepermanent_obstack;
        !           589:          obstack_name = "containing function maybepermanent obstack";
        !           590:        }
        !           591:     }
        !           592: 
        !           593:   if (_obstack_allocated_p (&obstack_stack_obstack, object))
        !           594:     {
        !           595:       obstack = &obstack_stack_obstack;
        !           596:       obstack_name = "obstack_stack_obstack";
        !           597:     }
        !           598:   else if (_obstack_allocated_p (function_obstack, object))
        !           599:     {
        !           600:       obstack = function_obstack;
        !           601:       obstack_name = "function obstack";
        !           602:     }
        !           603:   else if (_obstack_allocated_p (&permanent_obstack, object))
        !           604:     {
        !           605:       obstack = &permanent_obstack;
        !           606:       obstack_name = "permanent_obstack";
        !           607:     }
        !           608:   else if (_obstack_allocated_p (&momentary_obstack, object))
        !           609:     {
        !           610:       obstack = &momentary_obstack;
        !           611:       obstack_name = "momentary_obstack";
        !           612:     }
        !           613:   else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
        !           614:     {
        !           615:       obstack = function_maybepermanent_obstack;
        !           616:       obstack_name = "function maybepermanent obstack";
        !           617:     }
        !           618:   else if (_obstack_allocated_p (&temp_decl_obstack, object))
        !           619:     {
        !           620:       obstack = &temp_decl_obstack;
        !           621:       obstack_name = "temp_decl_obstack";
        !           622:     }
        !           623: 
        !           624:   /* Check to see if the object is in the free area of the obstack. */
        !           625:   if (obstack != NULL)
        !           626:     {
        !           627:       if (object >= obstack->next_free
        !           628:          && object < obstack->chunk_limit)
        !           629:        fprintf (stderr, "object in free portion of obstack %s.\n",
        !           630:                 obstack_name);
        !           631:       else
        !           632:        fprintf (stderr, "object allocated from %s.\n", obstack_name);
        !           633:     }
        !           634:   else
        !           635:     fprintf (stderr, "object not allocated from any obstack.\n");
        !           636: }
        !           637: 
        !           638: /* Return 1 if OBJ is in the permanent obstack.
        !           639:    This is slow, and should be used only for debugging.
        !           640:    Use TREE_PERMANENT for other purposes.  */
        !           641: 
        !           642: int
        !           643: object_permanent_p (obj)
        !           644:      tree obj;
        !           645: {
        !           646:   return _obstack_allocated_p (&permanent_obstack, obj);
        !           647: }
        !           648: 
        !           649: /* Start a level of momentary allocation.
        !           650:    In C, each compound statement has its own level
        !           651:    and that level is freed at the end of each statement.
        !           652:    All expression nodes are allocated in the momentary allocation level.  */
        !           653: 
        !           654: void
        !           655: push_momentary ()
        !           656: {
        !           657:   struct momentary_level *tem
        !           658:     = (struct momentary_level *) obstack_alloc (&momentary_obstack,
        !           659:                                                sizeof (struct momentary_level));
        !           660:   tem->prev = momentary_stack;
        !           661:   tem->base = (char *) obstack_base (&momentary_obstack);
        !           662:   tem->obstack = expression_obstack;
        !           663:   momentary_stack = tem;
        !           664:   expression_obstack = &momentary_obstack;
        !           665: }
        !           666: 
        !           667: /* Free all the storage in the current momentary-allocation level.
        !           668:    In C, this happens at the end of each statement.  */
        !           669: 
        !           670: void
        !           671: clear_momentary ()
        !           672: {
        !           673:   obstack_free (&momentary_obstack, momentary_stack->base);
        !           674: }
        !           675: 
        !           676: /* Discard a level of momentary allocation.
        !           677:    In C, this happens at the end of each compound statement.
        !           678:    Restore the status of expression node allocation
        !           679:    that was in effect before this level was created.  */
        !           680: 
        !           681: void
        !           682: pop_momentary ()
        !           683: {
        !           684:   struct momentary_level *tem = momentary_stack;
        !           685:   momentary_stack = tem->prev;
        !           686:   expression_obstack = tem->obstack;
        !           687:   obstack_free (&momentary_obstack, tem);
        !           688: }
        !           689: 
        !           690: /* Call when starting to parse a declaration:
        !           691:    make expressions in the declaration last the length of the function.
        !           692:    Returns an argument that should be passed to resume_momentary later.  */
        !           693: 
        !           694: int
        !           695: suspend_momentary ()
        !           696: {
        !           697:   register int tem = expression_obstack == &momentary_obstack;
        !           698:   expression_obstack = saveable_obstack;
        !           699:   return tem;
        !           700: }
        !           701: 
        !           702: /* Call when finished parsing a declaration:
        !           703:    restore the treatment of node-allocation that was
        !           704:    in effect before the suspension.
        !           705:    YES should be the value previously returned by suspend_momentary.  */
        !           706: 
        !           707: void
        !           708: resume_momentary (yes)
        !           709:      int yes;
        !           710: {
        !           711:   if (yes)
        !           712:     expression_obstack = &momentary_obstack;
        !           713: }
        !           714: 
        !           715: /* Init the tables indexed by tree code.
        !           716:    Note that languages can add to these tables to define their own codes.  */
        !           717: 
        !           718: void
        !           719: init_tree_codes ()
        !           720: {
        !           721:   tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
        !           722:   tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
        !           723:   tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
        !           724:   bcopy (standard_tree_code_type, tree_code_type,
        !           725:         sizeof (standard_tree_code_type));
        !           726:   bcopy (standard_tree_code_length, tree_code_length,
        !           727:         sizeof (standard_tree_code_length));
        !           728:   bcopy (standard_tree_code_name, tree_code_name,
        !           729:         sizeof (standard_tree_code_name));
        !           730: }
        !           731: 
        !           732: /* Return a newly allocated node of code CODE.
        !           733:    Initialize the node's unique id and its TREE_PERMANENT flag.
        !           734:    For decl and type nodes, some other fields are initialized.
        !           735:    The rest of the node is initialized to zero.
        !           736: 
        !           737:    Achoo!  I got a code in the node.  */
        !           738: 
        !           739: tree
        !           740: make_node (code)
        !           741:      enum tree_code code;
        !           742: {
        !           743:   register tree t;
        !           744:   register int type = TREE_CODE_CLASS (code);
        !           745:   register int length;
        !           746:   register struct obstack *obstack = current_obstack;
        !           747:   register int i;
        !           748:   register tree_node_kind kind;
        !           749: 
        !           750:   switch (type)
        !           751:     {
        !           752:     case 'd':  /* A decl node */
        !           753: #ifdef GATHER_STATISTICS
        !           754:       kind = d_kind;
        !           755: #endif
        !           756:       length = sizeof (struct tree_decl);
        !           757:       /* All decls in an inline function need to be saved.  */
        !           758:       if (obstack != &permanent_obstack)
        !           759:        obstack = saveable_obstack;
        !           760:       /* PARM_DECLs always go on saveable_obstack, not permanent,
        !           761:         even though we may make them before the function turns
        !           762:         on temporary allocation.  */
        !           763:       else if (code == PARM_DECL)
        !           764:        obstack = function_maybepermanent_obstack;
        !           765:       break;
        !           766: 
        !           767:     case 't':  /* a type node */
        !           768: #ifdef GATHER_STATISTICS
        !           769:       kind = t_kind;
        !           770: #endif
        !           771:       length = sizeof (struct tree_type);
        !           772:       /* All data types are put where we can preserve them if nec.  */
        !           773:       if (obstack != &permanent_obstack)
        !           774:        obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
        !           775:       break;
        !           776: 
        !           777:     case 's':  /* an expression with side effects */
        !           778: #ifdef GATHER_STATISTICS
        !           779:       kind = s_kind;
        !           780:       goto usual_kind;
        !           781: #endif
        !           782:     case 'r':  /* a reference */
        !           783: #ifdef GATHER_STATISTICS
        !           784:       kind = r_kind;
        !           785:       goto usual_kind;
        !           786: #endif
        !           787:     case 'e':  /* an expression */
        !           788:     case '<':  /* a comparison expression */
        !           789:     case '1':  /* a unary arithmetic expression */
        !           790:     case '2':  /* a binary arithmetic expression */
        !           791: #ifdef GATHER_STATISTICS
        !           792:       kind = e_kind;
        !           793:     usual_kind:
        !           794: #endif
        !           795:       obstack = expression_obstack;
        !           796:       /* All BLOCK nodes are put where we can preserve them if nec.
        !           797:         Also their potential controllers.  */
        !           798:       if ((code == BLOCK || code == BIND_EXPR)
        !           799:          && obstack != &permanent_obstack)
        !           800:        obstack = saveable_obstack;
        !           801:       length = sizeof (struct tree_exp)
        !           802:        + (tree_code_length[(int) code] - 1) * sizeof (char *);
        !           803:       break;
        !           804: 
        !           805:     case 'c':  /* a constant */
        !           806: #ifdef GATHER_STATISTICS
        !           807:       kind = c_kind;
        !           808: #endif
        !           809:       obstack = expression_obstack;
        !           810:       /* We can't use tree_code_length for this, since the number of words
        !           811:         is machine-dependent due to varying alignment of `double'.  */
        !           812:       if (code == REAL_CST)
        !           813:        {
        !           814:          length = sizeof (struct tree_real_cst);
        !           815:          break;
        !           816:        }
        !           817: 
        !           818:     case 'x':  /* something random, like an identifier.  */
        !           819: #ifdef GATHER_STATISTICS
        !           820:       if (code == IDENTIFIER_NODE)
        !           821:        kind = id_kind;
        !           822:       else if (code == OP_IDENTIFIER)
        !           823:        kind = op_id_kind;
        !           824:       else if (code == TREE_VEC)
        !           825:        kind = vec_kind;
        !           826:       else
        !           827:        kind = x_kind;
        !           828: #endif
        !           829:       length = sizeof (struct tree_common)
        !           830:        + tree_code_length[(int) code] * sizeof (char *);
        !           831:       /* Identifier nodes are always permanent since they are
        !           832:         unique in a compiler run.  */
        !           833:       if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
        !           834:     }
        !           835: 
        !           836:   t = (tree) obstack_alloc (obstack, length);
        !           837: 
        !           838: #ifdef GATHER_STATISTICS
        !           839:   tree_node_counts[(int)kind]++;
        !           840:   tree_node_sizes[(int)kind] += length;
        !           841: #endif
        !           842: 
        !           843:   TREE_TYPE (t) = 0;
        !           844:   TREE_CHAIN (t) = 0;
        !           845:   for (i = (length / sizeof (int)) - 1;
        !           846:        i >= sizeof (struct tree_common) / sizeof (int) - 1;
        !           847:        i--)
        !           848:     ((int *) t)[i] = 0;
        !           849: 
        !           850:   TREE_SET_CODE (t, code);
        !           851:   if (obstack == &permanent_obstack)
        !           852:     TREE_PERMANENT (t) = 1;
        !           853: 
        !           854:   switch (type)
        !           855:     {
        !           856:     case 's':
        !           857:       TREE_SIDE_EFFECTS (t) = 1;
        !           858:       TREE_TYPE (t) = void_type_node;
        !           859:       break;
        !           860: 
        !           861:     case 'd':
        !           862:       DECL_ALIGN (t) = 1;
        !           863:       DECL_SOURCE_LINE (t) = lineno;
        !           864:       DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
        !           865:       break;
        !           866: 
        !           867:     case 't':
        !           868:       {
        !           869:        static unsigned next_type_uid = 1;
        !           870: 
        !           871:        TYPE_UID (t) = next_type_uid++;
        !           872:       }
        !           873:       TYPE_ALIGN (t) = 1;
        !           874:       TYPE_MAIN_VARIANT (t) = t;
        !           875:       break;
        !           876: 
        !           877:     case 'c':
        !           878:       TREE_CONSTANT (t) = 1;
        !           879:       break;
        !           880:     }
        !           881: 
        !           882:   return t;
        !           883: }
        !           884: 
        !           885: /* Return a new node with the same contents as NODE
        !           886:    except that its TREE_CHAIN is zero and it has a fresh uid.  */
        !           887: 
        !           888: tree
        !           889: copy_node (node)
        !           890:      tree node;
        !           891: {
        !           892:   register tree t;
        !           893:   register enum tree_code code = TREE_CODE (node);
        !           894:   register int length;
        !           895:   register int i;
        !           896: 
        !           897:   switch (TREE_CODE_CLASS (code))
        !           898:     {
        !           899:     case 'd':  /* A decl node */
        !           900:       length = sizeof (struct tree_decl);
        !           901:       break;
        !           902: 
        !           903:     case 't':  /* a type node */
        !           904:       length = sizeof (struct tree_type);
        !           905:       break;
        !           906: 
        !           907:     case 'r':  /* a reference */
        !           908:     case 'e':  /* a expression */
        !           909:     case 's':  /* an expression with side effects */
        !           910:     case '<':  /* a comparison expression */
        !           911:     case '1':  /* a unary arithmetic expression */
        !           912:     case '2':  /* a binary arithmetic expression */
        !           913:       length = sizeof (struct tree_exp)
        !           914:        + (tree_code_length[(int) code] - 1) * sizeof (char *);
        !           915:       break;
        !           916: 
        !           917:     case 'c':  /* a constant */
        !           918:       /* We can't use tree_code_length for this, since the number of words
        !           919:         is machine-dependent due to varying alignment of `double'.  */
        !           920:       if (code == REAL_CST)
        !           921:        {
        !           922:          length = sizeof (struct tree_real_cst);
        !           923:          break;
        !           924:        }
        !           925: 
        !           926:     case 'x':  /* something random, like an identifier.  */
        !           927:       length = sizeof (struct tree_common)
        !           928:        + tree_code_length[(int) code] * sizeof (char *);
        !           929:       if (code == TREE_VEC)
        !           930:        length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
        !           931:     }
        !           932: 
        !           933:   t = (tree) obstack_alloc (current_obstack, length);
        !           934: 
        !           935:   for (i = ((length + sizeof (int) - 1) / sizeof (int)) - 1;
        !           936:        i >= 0;
        !           937:        i--)
        !           938:     ((int *) t)[i] = ((int *) node)[i];
        !           939: 
        !           940:   TREE_CHAIN (t) = 0;
        !           941: 
        !           942:   TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
        !           943: 
        !           944:   return t;
        !           945: }
        !           946: 
        !           947: /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
        !           948:    For example, this can copy a list made of TREE_LIST nodes.  */
        !           949: 
        !           950: tree
        !           951: copy_list (list)
        !           952:      tree list;
        !           953: {
        !           954:   tree head;
        !           955:   register tree prev, next;
        !           956: 
        !           957:   if (list == 0)
        !           958:     return 0;
        !           959: 
        !           960:   head = prev = copy_node (list);
        !           961:   next = TREE_CHAIN (list);
        !           962:   while (next)
        !           963:     {
        !           964:       TREE_CHAIN (prev) = copy_node (next);
        !           965:       prev = TREE_CHAIN (prev);
        !           966:       next = TREE_CHAIN (next);
        !           967:     }
        !           968:   return head;
        !           969: }
        !           970: 
        !           971: #define HASHBITS 30
        !           972: 
        !           973: /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
        !           974:    If an identifier with that name has previously been referred to,
        !           975:    the same node is returned this time.  */
        !           976: 
        !           977: tree
        !           978: get_identifier (text)
        !           979:      register char *text;
        !           980: {
        !           981:   register int hi;
        !           982:   register int i;
        !           983:   register tree idp;
        !           984:   register int len, hash_len;
        !           985: 
        !           986:   /* Compute length of text in len.  */
        !           987:   for (len = 0; text[len]; len++);
        !           988: 
        !           989:   /* Decide how much of that length to hash on */
        !           990:   hash_len = len;
        !           991:   if (warn_id_clash && len > id_clash_len)
        !           992:     hash_len = id_clash_len;
        !           993: 
        !           994:   /* Compute hash code */
        !           995:   hi = hash_len * 613 + (unsigned)text[0];
        !           996:   for (i = 1; i < hash_len; i += 2)
        !           997:     hi = ((hi * 613) + (unsigned)(text[i]));
        !           998: 
        !           999:   hi &= (1 << HASHBITS) - 1;
        !          1000:   hi %= MAX_HASH_TABLE;
        !          1001:   
        !          1002:   /* Search table for identifier */
        !          1003:   for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
        !          1004:     if (IDENTIFIER_LENGTH (idp) == len
        !          1005:        && IDENTIFIER_POINTER (idp)[0] == text[0]
        !          1006:        && !bcmp (IDENTIFIER_POINTER (idp), text, len))
        !          1007:       return idp;              /* <-- return if found */
        !          1008: 
        !          1009:   /* Not found; optionally warn about a similar identifier */
        !          1010:   if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
        !          1011:     for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
        !          1012:       if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
        !          1013:        {
        !          1014:          warning ("`%s' and `%s' identical in first %d characters",
        !          1015:                   IDENTIFIER_POINTER (idp), text, id_clash_len);
        !          1016:          break;
        !          1017:        }
        !          1018: 
        !          1019:   if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
        !          1020:     abort ();                  /* set_identifier_size hasn't been called.  */
        !          1021: 
        !          1022:   /* Not found, create one, add to chain */
        !          1023:   idp = make_node (IDENTIFIER_NODE);
        !          1024:   IDENTIFIER_LENGTH (idp) = len;
        !          1025: #ifdef GATHER_STATISTICS
        !          1026:   id_string_size += len;
        !          1027: #endif
        !          1028: 
        !          1029:   IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
        !          1030: 
        !          1031:   TREE_CHAIN (idp) = hash_table[hi];
        !          1032:   hash_table[hi] = idp;
        !          1033:   return idp;                  /* <-- return if created */
        !          1034: }
        !          1035: 
        !          1036: /* Enable warnings on similar identifiers (if requested).
        !          1037:    Done after the built-in identifiers are created.  */
        !          1038: 
        !          1039: void
        !          1040: start_identifier_warnings ()
        !          1041: {
        !          1042:   do_identifier_warnings = 1;
        !          1043: }
        !          1044: 
        !          1045: /* Record the size of an identifier node for the language in use.
        !          1046:    SIZE is the total size in bytes.
        !          1047:    This is called by the language-specific files.  This must be
        !          1048:    called before allocating any identifiers.  */
        !          1049: 
        !          1050: void
        !          1051: set_identifier_size (size)
        !          1052:      int size;
        !          1053: {
        !          1054:   tree_code_length[(int) IDENTIFIER_NODE]
        !          1055:     = (size - sizeof (struct tree_common)) / sizeof (tree);
        !          1056: }
        !          1057: 
        !          1058: /* Return a newly constructed INTEGER_CST node whose constant value
        !          1059:    is specified by the two ints LOW and HI.
        !          1060:    The TREE_TYPE is set to `int'.  */
        !          1061: 
        !          1062: tree
        !          1063: build_int_2 (low, hi)
        !          1064:      int low, hi;
        !          1065: {
        !          1066:   register tree t = make_node (INTEGER_CST);
        !          1067:   TREE_INT_CST_LOW (t) = low;
        !          1068:   TREE_INT_CST_HIGH (t) = hi;
        !          1069:   TREE_TYPE (t) = integer_type_node;
        !          1070:   return t;
        !          1071: }
        !          1072: 
        !          1073: /* Return a new REAL_CST node whose type is TYPE and value is D.  */
        !          1074: 
        !          1075: tree
        !          1076: build_real (type, d)
        !          1077:      tree type;
        !          1078:      REAL_VALUE_TYPE d;
        !          1079: {
        !          1080:   tree v;
        !          1081: 
        !          1082:   /* Check for valid float value for this type on this target machine;
        !          1083:      if not, can print error message and store a valid value in D.  */
        !          1084: #ifdef CHECK_FLOAT_VALUE
        !          1085:   CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
        !          1086: #endif
        !          1087: 
        !          1088:   v = make_node (REAL_CST);
        !          1089:   TREE_TYPE (v) = type;
        !          1090:   TREE_REAL_CST (v) = d;
        !          1091:   return v;
        !          1092: }
        !          1093: 
        !          1094: /* Return a new REAL_CST node whose type is TYPE
        !          1095:    and whose value is the integer value of the INTEGER_CST node I.  */
        !          1096: 
        !          1097: #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
        !          1098: 
        !          1099: REAL_VALUE_TYPE
        !          1100: real_value_from_int_cst (i)
        !          1101:      tree i;
        !          1102: {
        !          1103:   REAL_VALUE_TYPE d;
        !          1104: #ifdef REAL_ARITHMETIC
        !          1105:   REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
        !          1106: #else /* not REAL_ARITHMETIC */
        !          1107:   if (TREE_INT_CST_HIGH (i) < 0)
        !          1108:     {
        !          1109:       d = (double) (~ TREE_INT_CST_HIGH (i));
        !          1110:       d *= ((double) (1 << (HOST_BITS_PER_INT / 2))
        !          1111:            * (double) (1 << (HOST_BITS_PER_INT / 2)));
        !          1112:       d += (double) (unsigned) (~ TREE_INT_CST_LOW (i));
        !          1113:       d = (- d - 1.0);
        !          1114:     }
        !          1115:   else
        !          1116:     {
        !          1117:       d = (double) TREE_INT_CST_HIGH (i);
        !          1118:       d *= ((double) (1 << (HOST_BITS_PER_INT / 2))
        !          1119:            * (double) (1 << (HOST_BITS_PER_INT / 2)));
        !          1120:       d += (double) (unsigned) TREE_INT_CST_LOW (i);
        !          1121:     }
        !          1122: #endif /* not REAL_ARITHMETIC */
        !          1123:   return d;
        !          1124: }
        !          1125: 
        !          1126: /* This function can't be implemented if we can't do arithmetic
        !          1127:    on the float representation.  */
        !          1128: 
        !          1129: tree
        !          1130: build_real_from_int_cst (type, i)
        !          1131:      tree type;
        !          1132:      tree i;
        !          1133: {
        !          1134:   tree v;
        !          1135:   REAL_VALUE_TYPE d;
        !          1136: 
        !          1137:   v = make_node (REAL_CST);
        !          1138:   TREE_TYPE (v) = type;
        !          1139: 
        !          1140:   d = real_value_from_int_cst (i);
        !          1141:   /* Check for valid float value for this type on this target machine;
        !          1142:      if not, can print error message and store a valid value in D.  */
        !          1143: #ifdef CHECK_FLOAT_VALUE
        !          1144:   CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
        !          1145: #endif
        !          1146: 
        !          1147:   TREE_REAL_CST (v) = d;
        !          1148:   return v;
        !          1149: }
        !          1150: 
        !          1151: #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
        !          1152: 
        !          1153: /* Return a newly constructed STRING_CST node whose value is
        !          1154:    the LEN characters at STR.
        !          1155:    The TREE_TYPE is not initialized.  */
        !          1156: 
        !          1157: tree
        !          1158: build_string (len, str)
        !          1159:      int len;
        !          1160:      char *str;
        !          1161: {
        !          1162:   register tree s = make_node (STRING_CST);
        !          1163:   TREE_STRING_LENGTH (s) = len;
        !          1164:   TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
        !          1165:   return s;
        !          1166: }
        !          1167: 
        !          1168: /* Return a newly constructed COMPLEX_CST node whose value is
        !          1169:    specified by the real and imaginary parts REAL and IMAG.
        !          1170:    Both REAL and IMAG should be constant nodes.
        !          1171:    The TREE_TYPE is not initialized.  */
        !          1172: 
        !          1173: tree
        !          1174: build_complex (real, imag)
        !          1175:      tree real, imag;
        !          1176: {
        !          1177:   register tree t = make_node (COMPLEX_CST);
        !          1178:   TREE_REALPART (t) = real;
        !          1179:   TREE_IMAGPART (t) = imag;
        !          1180:   return t;
        !          1181: }
        !          1182: 
        !          1183: /* Build a newly constructed TREE_VEC node of length LEN.  */
        !          1184: tree
        !          1185: make_tree_vec (len)
        !          1186:      int len;
        !          1187: {
        !          1188:   register tree t;
        !          1189:   register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
        !          1190:   register struct obstack *obstack = current_obstack;
        !          1191:   register int i;
        !          1192: 
        !          1193: #ifdef GATHER_STATISTICS
        !          1194:   tree_node_counts[(int)vec_kind]++;
        !          1195:   tree_node_sizes[(int)vec_kind] += length;
        !          1196: #endif
        !          1197: 
        !          1198:   t = (tree) obstack_alloc (obstack, length);
        !          1199: 
        !          1200:   TREE_TYPE (t) = 0;
        !          1201:   TREE_CHAIN (t) = 0;
        !          1202:   for (i = (length / sizeof (int)) - 1;
        !          1203:        i >= sizeof (struct tree_common) / sizeof (int) - 1;
        !          1204:        i--)
        !          1205:     ((int *) t)[i] = 0;
        !          1206:   TREE_SET_CODE (t, TREE_VEC);
        !          1207:   TREE_VEC_LENGTH (t) = len;
        !          1208:   if (obstack == &permanent_obstack)
        !          1209:     TREE_PERMANENT (t) = 1;
        !          1210: 
        !          1211:   return t;
        !          1212: }
        !          1213: 
        !          1214: /* Return 1 if EXPR is the integer constant zero.  */
        !          1215: 
        !          1216: int
        !          1217: integer_zerop (expr)
        !          1218:      tree expr;
        !          1219: {
        !          1220:   while (TREE_CODE (expr) == NON_LVALUE_EXPR)
        !          1221:     expr = TREE_OPERAND (expr, 0);
        !          1222: 
        !          1223:   return (TREE_CODE (expr) == INTEGER_CST
        !          1224:          && TREE_INT_CST_LOW (expr) == 0
        !          1225:          && TREE_INT_CST_HIGH (expr) == 0);
        !          1226: }
        !          1227: 
        !          1228: /* Return 1 if EXPR is the integer constant one.  */
        !          1229: 
        !          1230: int
        !          1231: integer_onep (expr)
        !          1232:      tree expr;
        !          1233: {
        !          1234:   while (TREE_CODE (expr) == NON_LVALUE_EXPR)
        !          1235:     expr = TREE_OPERAND (expr, 0);
        !          1236: 
        !          1237:   return (TREE_CODE (expr) == INTEGER_CST
        !          1238:          && TREE_INT_CST_LOW (expr) == 1
        !          1239:          && TREE_INT_CST_HIGH (expr) == 0);
        !          1240: }
        !          1241: 
        !          1242: /* Return 1 if EXPR is an integer containing all 1's
        !          1243:    in as much precision as it contains.  */
        !          1244: 
        !          1245: int
        !          1246: integer_all_onesp (expr)
        !          1247:      tree expr;
        !          1248: {
        !          1249:   register int prec;
        !          1250:   register int uns;
        !          1251: 
        !          1252:   while (TREE_CODE (expr) == NON_LVALUE_EXPR)
        !          1253:     expr = TREE_OPERAND (expr, 0);
        !          1254: 
        !          1255:   if (TREE_CODE (expr) != INTEGER_CST)
        !          1256:     return 0;
        !          1257: 
        !          1258:   uns = TREE_UNSIGNED (TREE_TYPE (expr));
        !          1259:   if (!uns)
        !          1260:     return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
        !          1261: 
        !          1262:   prec = TYPE_PRECISION (TREE_TYPE (expr));
        !          1263:   if (prec >= HOST_BITS_PER_INT)
        !          1264:     {
        !          1265:       int high_value, shift_amount;
        !          1266: 
        !          1267:       shift_amount = prec - HOST_BITS_PER_INT;
        !          1268: 
        !          1269:       if (shift_amount > HOST_BITS_PER_INT)
        !          1270:        /* Can not handle precisions greater than twice the host int size.  */
        !          1271:        abort ();
        !          1272:       else if (shift_amount == HOST_BITS_PER_INT)
        !          1273:        /* Shifting by the host word size is undefined according to the ANSI
        !          1274:           standard, so we must handle this as a special case.  */
        !          1275:        high_value = -1;
        !          1276:       else
        !          1277:        high_value = (1 << shift_amount) - 1;
        !          1278: 
        !          1279:       return TREE_INT_CST_LOW (expr) == -1
        !          1280:        && TREE_INT_CST_HIGH (expr) == high_value;
        !          1281:     }
        !          1282:   else
        !          1283:     return TREE_INT_CST_LOW (expr) == (1 << prec) - 1;
        !          1284: }
        !          1285: 
        !          1286: /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
        !          1287:    one bit on).  */
        !          1288: 
        !          1289: int
        !          1290: integer_pow2p (expr)
        !          1291:      tree expr;
        !          1292: {
        !          1293:   int high, low;
        !          1294: 
        !          1295:   while (TREE_CODE (expr) == NON_LVALUE_EXPR)
        !          1296:     expr = TREE_OPERAND (expr, 0);
        !          1297: 
        !          1298:   if (TREE_CODE (expr) != INTEGER_CST)
        !          1299:     return 0;
        !          1300: 
        !          1301:   high = TREE_INT_CST_HIGH (expr);
        !          1302:   low = TREE_INT_CST_LOW (expr);
        !          1303: 
        !          1304:   if (high == 0 && low == 0)
        !          1305:     return 0;
        !          1306: 
        !          1307:   return ((high == 0 && (low & (low - 1)) == 0)
        !          1308:          || (low == 0 && (high & (high - 1)) == 0));
        !          1309: }
        !          1310: 
        !          1311: /* Return 1 if EXPR is the real constant zero.  */
        !          1312: 
        !          1313: int
        !          1314: real_zerop (expr)
        !          1315:      tree expr;
        !          1316: {
        !          1317:   while (TREE_CODE (expr) == NON_LVALUE_EXPR)
        !          1318:     expr = TREE_OPERAND (expr, 0);
        !          1319: 
        !          1320:   return (TREE_CODE (expr) == REAL_CST
        !          1321:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0));
        !          1322: }
        !          1323: 
        !          1324: /* Return 1 if EXPR is the real constant one.  */
        !          1325: 
        !          1326: int
        !          1327: real_onep (expr)
        !          1328:      tree expr;
        !          1329: {
        !          1330:   while (TREE_CODE (expr) == NON_LVALUE_EXPR)
        !          1331:     expr = TREE_OPERAND (expr, 0);
        !          1332: 
        !          1333:   return (TREE_CODE (expr) == REAL_CST
        !          1334:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1));
        !          1335: }
        !          1336: 
        !          1337: /* Return 1 if EXPR is the real constant two.  */
        !          1338: 
        !          1339: int
        !          1340: real_twop (expr)
        !          1341:      tree expr;
        !          1342: {
        !          1343:   while (TREE_CODE (expr) == NON_LVALUE_EXPR)
        !          1344:     expr = TREE_OPERAND (expr, 0);
        !          1345: 
        !          1346:   return (TREE_CODE (expr) == REAL_CST
        !          1347:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2));
        !          1348: }
        !          1349: 
        !          1350: /* Nonzero if EXP is a constant or a cast of a constant.  */
        !          1351:  
        !          1352: int
        !          1353: really_constant_p (exp)
        !          1354:      tree exp;
        !          1355: {
        !          1356:   while (TREE_CODE (exp) == NOP_EXPR
        !          1357:         || TREE_CODE (exp) == CONVERT_EXPR
        !          1358:         || TREE_CODE (exp) == NON_LVALUE_EXPR)
        !          1359:     exp = TREE_OPERAND (exp, 0);
        !          1360:   return TREE_CONSTANT (exp);
        !          1361: }
        !          1362: 
        !          1363: /* Return first list element whose TREE_VALUE is ELEM.
        !          1364:    Return 0 if ELEM is not it LIST.  */
        !          1365: 
        !          1366: tree
        !          1367: value_member (elem, list)
        !          1368:      tree elem, list;
        !          1369: {
        !          1370:   while (list)
        !          1371:     {
        !          1372:       if (elem == TREE_VALUE (list))
        !          1373:        return list;
        !          1374:       list = TREE_CHAIN (list);
        !          1375:     }
        !          1376:   return NULL_TREE;
        !          1377: }
        !          1378: 
        !          1379: /* Return first list element whose TREE_PURPOSE is ELEM.
        !          1380:    Return 0 if ELEM is not it LIST.  */
        !          1381: 
        !          1382: tree
        !          1383: purpose_member (elem, list)
        !          1384:      tree elem, list;
        !          1385: {
        !          1386:   while (list)
        !          1387:     {
        !          1388:       if (elem == TREE_PURPOSE (list))
        !          1389:        return list;
        !          1390:       list = TREE_CHAIN (list);
        !          1391:     }
        !          1392:   return NULL_TREE;
        !          1393: }
        !          1394: 
        !          1395: /* Return first list element whose BINFO_TYPE is ELEM.
        !          1396:    Return 0 if ELEM is not it LIST.  */
        !          1397: 
        !          1398: tree
        !          1399: binfo_member (elem, list)
        !          1400:      tree elem, list;
        !          1401: {
        !          1402:   while (list)
        !          1403:     {
        !          1404:       if (elem == BINFO_TYPE (list))
        !          1405:        return list;
        !          1406:       list = TREE_CHAIN (list);
        !          1407:     }
        !          1408:   return NULL_TREE;
        !          1409: }
        !          1410: 
        !          1411: /* Return nonzero if ELEM is part of the chain CHAIN.  */
        !          1412: 
        !          1413: int
        !          1414: chain_member (elem, chain)
        !          1415:      tree elem, chain;
        !          1416: {
        !          1417:   while (chain)
        !          1418:     {
        !          1419:       if (elem == chain)
        !          1420:        return 1;
        !          1421:       chain = TREE_CHAIN (chain);
        !          1422:     }
        !          1423: 
        !          1424:   return 0;
        !          1425: }
        !          1426: 
        !          1427: /* Return the length of a chain of nodes chained through TREE_CHAIN.
        !          1428:    We expect a null pointer to mark the end of the chain.
        !          1429:    This is the Lisp primitive `length'.  */
        !          1430: 
        !          1431: int
        !          1432: list_length (t)
        !          1433:      tree t;
        !          1434: {
        !          1435:   register tree tail;
        !          1436:   register int len = 0;
        !          1437: 
        !          1438:   for (tail = t; tail; tail = TREE_CHAIN (tail))
        !          1439:     len++;
        !          1440: 
        !          1441:   return len;
        !          1442: }
        !          1443: 
        !          1444: /* Concatenate two chains of nodes (chained through TREE_CHAIN)
        !          1445:    by modifying the last node in chain 1 to point to chain 2.
        !          1446:    This is the Lisp primitive `nconc'.  */
        !          1447: 
        !          1448: tree
        !          1449: chainon (op1, op2)
        !          1450:      tree op1, op2;
        !          1451: {
        !          1452:   tree t;
        !          1453: 
        !          1454:   if (op1)
        !          1455:     {
        !          1456:       for (t = op1; TREE_CHAIN (t); t = TREE_CHAIN (t))
        !          1457:        if (t == op2) abort (); /* Circularity being created */
        !          1458:       TREE_CHAIN (t) = op2;
        !          1459:       return op1;
        !          1460:     }
        !          1461:   else return op2;
        !          1462: }
        !          1463: 
        !          1464: /* Return the last node in a chain of nodes (chained through TREE_CHAIN).  */
        !          1465: 
        !          1466: tree
        !          1467: tree_last (chain)
        !          1468:      register tree chain;
        !          1469: {
        !          1470:   register tree next;
        !          1471:   if (chain)
        !          1472:     while (next = TREE_CHAIN (chain))
        !          1473:       chain = next;
        !          1474:   return chain;
        !          1475: }
        !          1476: 
        !          1477: /* Reverse the order of elements in the chain T,
        !          1478:    and return the new head of the chain (old last element).  */
        !          1479: 
        !          1480: tree
        !          1481: nreverse (t)
        !          1482:      tree t;
        !          1483: {
        !          1484:   register tree prev = 0, decl, next;
        !          1485:   for (decl = t; decl; decl = next)
        !          1486:     {
        !          1487:       next = TREE_CHAIN (decl);
        !          1488:       TREE_CHAIN (decl) = prev;
        !          1489:       prev = decl;
        !          1490:     }
        !          1491:   return prev;
        !          1492: }
        !          1493: 
        !          1494: /* Given a chain CHAIN of tree nodes,
        !          1495:    construct and return a list of those nodes.  */
        !          1496: 
        !          1497: tree
        !          1498: listify (chain)
        !          1499:      tree chain;
        !          1500: {
        !          1501:   tree result = NULL_TREE;
        !          1502:   tree in_tail = chain;
        !          1503:   tree out_tail = NULL_TREE;
        !          1504: 
        !          1505:   while (in_tail)
        !          1506:     {
        !          1507:       tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
        !          1508:       if (out_tail)
        !          1509:        TREE_CHAIN (out_tail) = next;
        !          1510:       else
        !          1511:        result = next;
        !          1512:       out_tail = next;
        !          1513:       in_tail = TREE_CHAIN (in_tail);
        !          1514:     }
        !          1515: 
        !          1516:   return result;
        !          1517: }
        !          1518: 
        !          1519: /* Return a newly created TREE_LIST node whose
        !          1520:    purpose and value fields are PARM and VALUE.  */
        !          1521: 
        !          1522: tree
        !          1523: build_tree_list (parm, value)
        !          1524:      tree parm, value;
        !          1525: {
        !          1526:   register tree t = make_node (TREE_LIST);
        !          1527:   TREE_PURPOSE (t) = parm;
        !          1528:   TREE_VALUE (t) = value;
        !          1529:   return t;
        !          1530: }
        !          1531: 
        !          1532: /* Similar, but build on the temp_decl_obstack.  */
        !          1533: 
        !          1534: tree
        !          1535: build_decl_list (parm, value)
        !          1536:      tree parm, value;
        !          1537: {
        !          1538:   register tree node;
        !          1539:   register struct obstack *ambient_obstack = current_obstack;
        !          1540:   current_obstack = &temp_decl_obstack;
        !          1541:   node = build_tree_list (parm, value);
        !          1542:   current_obstack = ambient_obstack;
        !          1543:   return node;
        !          1544: }
        !          1545: 
        !          1546: /* Return a newly created TREE_LIST node whose
        !          1547:    purpose and value fields are PARM and VALUE
        !          1548:    and whose TREE_CHAIN is CHAIN.  */
        !          1549: 
        !          1550: tree
        !          1551: tree_cons (purpose, value, chain)
        !          1552:      tree purpose, value, chain;
        !          1553: {
        !          1554: #if 0
        !          1555:   register tree node = make_node (TREE_LIST);
        !          1556: #else
        !          1557:   register int i;
        !          1558:   register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
        !          1559: #ifdef GATHER_STATISTICS
        !          1560:   tree_node_counts[(int)x_kind]++;
        !          1561:   tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
        !          1562: #endif
        !          1563: 
        !          1564:   ((int *)node)[(sizeof (struct tree_common)/sizeof (int)) - 1] = 0;
        !          1565:   TREE_SET_CODE (node, TREE_LIST);
        !          1566:   if (current_obstack == &permanent_obstack)
        !          1567:     TREE_PERMANENT (node) = 1;
        !          1568:   TREE_TYPE (node) = 0;
        !          1569: #endif
        !          1570: 
        !          1571:   TREE_CHAIN (node) = chain;
        !          1572:   TREE_PURPOSE (node) = purpose;
        !          1573:   TREE_VALUE (node) = value;
        !          1574:   return node;
        !          1575: }
        !          1576: 
        !          1577: /* Similar, but build on the temp_decl_obstack.  */
        !          1578: 
        !          1579: tree
        !          1580: decl_tree_cons (purpose, value, chain)
        !          1581:      tree purpose, value, chain;
        !          1582: {
        !          1583:   register tree node;
        !          1584:   register struct obstack *ambient_obstack = current_obstack;
        !          1585:   current_obstack = &temp_decl_obstack;
        !          1586:   node = tree_cons (purpose, value, chain);
        !          1587:   current_obstack = ambient_obstack;
        !          1588:   return node;
        !          1589: }
        !          1590: 
        !          1591: /* Same as `tree_cons' but make a permanent object.  */
        !          1592: 
        !          1593: tree
        !          1594: perm_tree_cons (purpose, value, chain)
        !          1595:      tree purpose, value, chain;
        !          1596: {
        !          1597:   register tree node;
        !          1598:   register struct obstack *ambient_obstack = current_obstack;
        !          1599:   current_obstack = &permanent_obstack;
        !          1600: 
        !          1601:   node = tree_cons (purpose, value, chain);
        !          1602:   current_obstack = ambient_obstack;
        !          1603:   return node;
        !          1604: }
        !          1605: 
        !          1606: /* Same as `tree_cons', but make this node temporary, regardless.  */
        !          1607: 
        !          1608: tree
        !          1609: temp_tree_cons (purpose, value, chain)
        !          1610:      tree purpose, value, chain;
        !          1611: {
        !          1612:   register tree node;
        !          1613:   register struct obstack *ambient_obstack = current_obstack;
        !          1614:   current_obstack = &temporary_obstack;
        !          1615: 
        !          1616:   node = tree_cons (purpose, value, chain);
        !          1617:   current_obstack = ambient_obstack;
        !          1618:   return node;
        !          1619: }
        !          1620: 
        !          1621: /* Same as `tree_cons', but save this node if the function's RTL is saved.  */
        !          1622: 
        !          1623: tree
        !          1624: saveable_tree_cons (purpose, value, chain)
        !          1625:      tree purpose, value, chain;
        !          1626: {
        !          1627:   register tree node;
        !          1628:   register struct obstack *ambient_obstack = current_obstack;
        !          1629:   current_obstack = saveable_obstack;
        !          1630: 
        !          1631:   node = tree_cons (purpose, value, chain);
        !          1632:   current_obstack = ambient_obstack;
        !          1633:   return node;
        !          1634: }
        !          1635: 
        !          1636: /* Return the size nominally occupied by an object of type TYPE
        !          1637:    when it resides in memory.  The value is measured in units of bytes,
        !          1638:    and its data type is that normally used for type sizes
        !          1639:    (which is the first type created by make_signed_type or
        !          1640:    make_unsigned_type).  */
        !          1641: 
        !          1642: tree
        !          1643: size_in_bytes (type)
        !          1644:      tree type;
        !          1645: {
        !          1646:   if (type == error_mark_node)
        !          1647:     return integer_zero_node;
        !          1648:   type = TYPE_MAIN_VARIANT (type);
        !          1649:   if (TYPE_SIZE (type) == 0)
        !          1650:     {
        !          1651:       incomplete_type_error (0, type);
        !          1652:       return integer_zero_node;
        !          1653:     }
        !          1654:   return size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
        !          1655:                     size_int (BITS_PER_UNIT));
        !          1656: }
        !          1657: 
        !          1658: /* Return the size of TYPE (in bytes) as an integer,
        !          1659:    or return -1 if the size can vary.  */
        !          1660: 
        !          1661: int
        !          1662: int_size_in_bytes (type)
        !          1663:      tree type;
        !          1664: {
        !          1665:   int size;
        !          1666:   if (type == error_mark_node)
        !          1667:     return 0;
        !          1668:   type = TYPE_MAIN_VARIANT (type);
        !          1669:   if (TYPE_SIZE (type) == 0)
        !          1670:     return -1;
        !          1671:   if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
        !          1672:     return -1;
        !          1673:   size = TREE_INT_CST_LOW (TYPE_SIZE (type));
        !          1674:   return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
        !          1675: }
        !          1676: 
        !          1677: /* Return, as an INTEGER_CST node, the number of elements for
        !          1678:    TYPE (which is an ARRAY_TYPE).  */
        !          1679: 
        !          1680: tree
        !          1681: array_type_nelts (type)
        !          1682:      tree type;
        !          1683: {
        !          1684:   tree index_type = TYPE_DOMAIN (type);
        !          1685:   return (tree_int_cst_equal (TYPE_MIN_VALUE (index_type), integer_zero_node)
        !          1686:          ? TYPE_MAX_VALUE (index_type)
        !          1687:          : fold (build (MINUS_EXPR, integer_type_node,
        !          1688:                         TYPE_MAX_VALUE (index_type),
        !          1689:                         TYPE_MIN_VALUE (index_type))));
        !          1690: }
        !          1691: 
        !          1692: /* Return nonzero if arg is static -- a reference to an object in
        !          1693:    static storage.  This is not the same as the C meaning of `static'.  */
        !          1694: 
        !          1695: int
        !          1696: staticp (arg)
        !          1697:      tree arg;
        !          1698: {
        !          1699:   switch (TREE_CODE (arg))
        !          1700:     {
        !          1701:     case VAR_DECL:
        !          1702:     case FUNCTION_DECL:
        !          1703:     case CONSTRUCTOR:
        !          1704:       return TREE_STATIC (arg) || TREE_EXTERNAL (arg);
        !          1705: 
        !          1706:     case STRING_CST:
        !          1707:       return 1;
        !          1708: 
        !          1709:     case COMPONENT_REF:
        !          1710:     case BIT_FIELD_REF:
        !          1711:       return staticp (TREE_OPERAND (arg, 0));
        !          1712: 
        !          1713:     case INDIRECT_REF:
        !          1714:       return TREE_CONSTANT (TREE_OPERAND (arg, 0));
        !          1715: 
        !          1716:     case ARRAY_REF:
        !          1717:       if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
        !          1718:          && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
        !          1719:        return staticp (TREE_OPERAND (arg, 0));
        !          1720:     }
        !          1721: 
        !          1722:   return 0;
        !          1723: }
        !          1724: 
        !          1725: /* This should be applied to any node which may be used in more than one place,
        !          1726:    but must be evaluated only once.  Normally, the code generator would
        !          1727:    reevaluate the node each time; this forces it to compute it once and save
        !          1728:    the result.  This is done by encapsulating the node in a SAVE_EXPR.  */
        !          1729: 
        !          1730: tree
        !          1731: save_expr (expr)
        !          1732:      tree expr;
        !          1733: {
        !          1734:   register tree t = fold (expr);
        !          1735: 
        !          1736:   /* We don't care about whether this can be used as an lvalue in this
        !          1737:      context.  */
        !          1738:   while (TREE_CODE (t) == NON_LVALUE_EXPR)
        !          1739:     t = TREE_OPERAND (t, 0);
        !          1740: 
        !          1741:   /* If the tree evaluates to a constant, then we don't want to hide that
        !          1742:      fact (i.e. this allows further folding, and direct checks for constants).
        !          1743:      Since it is no problem to reevaluate literals, we just return the 
        !          1744:      literal node. */
        !          1745: 
        !          1746:   if (TREE_CONSTANT (t) || TREE_READONLY (t) || TREE_CODE (t) == SAVE_EXPR)
        !          1747:     return t;
        !          1748: 
        !          1749:   t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL);
        !          1750: 
        !          1751:   /* This expression might be placed ahead of a jump to ensure that the
        !          1752:      value was computed on both sides of the jump.  So make sure it isn't
        !          1753:      eliminated as dead.  */
        !          1754:   TREE_SIDE_EFFECTS (t) = 1;
        !          1755:   return t;
        !          1756: }
        !          1757: 
        !          1758: /* Stabilize a reference so that we can use it any number of times
        !          1759:    without causing its operands to be evaluated more than once.
        !          1760:    Returns the stabilized reference.
        !          1761: 
        !          1762:    Also allows conversion expressions whose operands are references.
        !          1763:    Any other kind of expression is returned unchanged.  */
        !          1764: 
        !          1765: tree
        !          1766: stabilize_reference (ref)
        !          1767:      tree ref;
        !          1768: {
        !          1769:   register tree result;
        !          1770:   register enum tree_code code = TREE_CODE (ref);
        !          1771: 
        !          1772:   switch (code)
        !          1773:     {
        !          1774:     case VAR_DECL:
        !          1775:     case PARM_DECL:
        !          1776:     case RESULT_DECL:
        !          1777:       /* No action is needed in this case.  */
        !          1778:       return ref;
        !          1779: 
        !          1780:     case NOP_EXPR:
        !          1781:     case CONVERT_EXPR:
        !          1782:     case FLOAT_EXPR:
        !          1783:     case FIX_TRUNC_EXPR:
        !          1784:     case FIX_FLOOR_EXPR:
        !          1785:     case FIX_ROUND_EXPR:
        !          1786:     case FIX_CEIL_EXPR:
        !          1787:       result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
        !          1788:       break;
        !          1789: 
        !          1790:     case INDIRECT_REF:
        !          1791:       result = build_nt (INDIRECT_REF,
        !          1792:                         stabilize_reference_1 (TREE_OPERAND (ref, 0)));
        !          1793:       break;
        !          1794: 
        !          1795:     case COMPONENT_REF:
        !          1796:       result = build_nt (COMPONENT_REF,
        !          1797:                         stabilize_reference (TREE_OPERAND (ref, 0)),
        !          1798:                         TREE_OPERAND (ref, 1));
        !          1799:       break;
        !          1800: 
        !          1801:     case BIT_FIELD_REF:
        !          1802:       result = build_nt (BIT_FIELD_REF,
        !          1803:                         stabilize_reference (TREE_OPERAND (ref, 0)),
        !          1804:                         stabilize_reference_1 (TREE_OPERAND (ref, 1)),
        !          1805:                         stabilize_reference_1 (TREE_OPERAND (ref, 2)));
        !          1806:       break;
        !          1807: 
        !          1808:     case ARRAY_REF:
        !          1809:       result = build_nt (ARRAY_REF,
        !          1810:                         stabilize_reference (TREE_OPERAND (ref, 0)),
        !          1811:                         stabilize_reference_1 (TREE_OPERAND (ref, 1)));
        !          1812:       break;
        !          1813: 
        !          1814:       /* If arg isn't a kind of lvalue we recognize, make no change.
        !          1815:         Caller should recognize the error for an invalid lvalue.  */
        !          1816:     default:
        !          1817:       return ref;
        !          1818: 
        !          1819:     case ERROR_MARK:
        !          1820:       return error_mark_node;
        !          1821:     }
        !          1822: 
        !          1823:   TREE_TYPE (result) = TREE_TYPE (ref);
        !          1824:   TREE_READONLY (result) = TREE_READONLY (ref);
        !          1825:   TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
        !          1826:   TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
        !          1827:   TREE_RAISES (result) = TREE_RAISES (ref);
        !          1828: 
        !          1829:   return result;
        !          1830: }
        !          1831: 
        !          1832: /* Subroutine of stabilize_reference; this is called for subtrees of
        !          1833:    references.  Any expression with side-effects must be put in a SAVE_EXPR
        !          1834:    to ensure that it is only evaluated once.
        !          1835: 
        !          1836:    We don't put SAVE_EXPR nodes around everything, because assigning very
        !          1837:    simple expressions to temporaries causes us to miss good opportunities
        !          1838:    for optimizations.  Among other things, the opportunity to fold in the
        !          1839:    addition of a constant into an addressing mode often gets lost, e.g.
        !          1840:    "y[i+1] += x;".  In general, we take the approach that we should not make
        !          1841:    an assignment unless we are forced into it - i.e., that any non-side effect
        !          1842:    operator should be allowed, and that cse should take care of coalescing
        !          1843:    multiple utterances of the same expression should that prove fruitful.  */
        !          1844: 
        !          1845: static tree
        !          1846: stabilize_reference_1 (e)
        !          1847:      tree e;
        !          1848: {
        !          1849:   register tree result;
        !          1850:   register int length;
        !          1851:   register enum tree_code code = TREE_CODE (e);
        !          1852: 
        !          1853:   if (TREE_CONSTANT (e) || TREE_READONLY (e) || code == SAVE_EXPR)
        !          1854:     return e;
        !          1855: 
        !          1856:   switch (TREE_CODE_CLASS (code))
        !          1857:     {
        !          1858:     case 'x':
        !          1859:     case 't':
        !          1860:     case 'd':
        !          1861:     case '<':
        !          1862:     case 's':
        !          1863:     case 'e':
        !          1864:     case 'r':
        !          1865:       /* If the expression has side-effects, then encase it in a SAVE_EXPR
        !          1866:         so that it will only be evaluated once.  */
        !          1867:       /* The reference (r) and comparison (<) classes could be handled as
        !          1868:         below, but it is generally faster to only evaluate them once.  */
        !          1869:       if (TREE_SIDE_EFFECTS (e))
        !          1870:        return save_expr (e);
        !          1871:       return e;
        !          1872: 
        !          1873:     case 'c':
        !          1874:       /* Constants need no processing.  In fact, we should never reach
        !          1875:         here.  */
        !          1876:       return e;
        !          1877:       
        !          1878:     case '2':
        !          1879:       /* Recursively stabilize each operand.  */
        !          1880:       result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
        !          1881:                         stabilize_reference_1 (TREE_OPERAND (e, 1)));
        !          1882:       break;
        !          1883: 
        !          1884:     case '1':
        !          1885:       /* Recursively stabilize each operand.  */
        !          1886:       result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
        !          1887:       break;
        !          1888:     }
        !          1889:   
        !          1890:   TREE_TYPE (result) = TREE_TYPE (e);
        !          1891:   TREE_READONLY (result) = TREE_READONLY (e);
        !          1892:   TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
        !          1893:   TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
        !          1894:   TREE_RAISES (result) = TREE_RAISES (e);
        !          1895: 
        !          1896:   return result;
        !          1897: }
        !          1898: 
        !          1899: /* Low-level constructors for expressions.  */
        !          1900: 
        !          1901: /* Build an expression of code CODE, data type TYPE,
        !          1902:    and operands as specified by the arguments ARG1 and following arguments.
        !          1903:    Expressions and reference nodes can be created this way.
        !          1904:    Constants, decls, types and misc nodes cannot be.  */
        !          1905: 
        !          1906: tree
        !          1907: build (va_alist)
        !          1908:      va_dcl
        !          1909: {
        !          1910:   va_list p;
        !          1911:   enum tree_code code;
        !          1912:   register tree t;
        !          1913:   register int length;
        !          1914:   register int i;
        !          1915: 
        !          1916:   va_start (p);
        !          1917: 
        !          1918:   code = va_arg (p, enum tree_code);
        !          1919:   t = make_node (code);
        !          1920:   length = tree_code_length[(int) code];
        !          1921:   TREE_TYPE (t) = va_arg (p, tree);
        !          1922: 
        !          1923:   if (length == 2)
        !          1924:     {
        !          1925:       /* This is equivalent to the loop below, but faster.  */
        !          1926:       register tree arg0 = va_arg (p, tree);
        !          1927:       register tree arg1 = va_arg (p, tree);
        !          1928:       TREE_OPERAND (t, 0) = arg0;
        !          1929:       TREE_OPERAND (t, 1) = arg1;
        !          1930:       if ((arg0 && TREE_SIDE_EFFECTS (arg0))
        !          1931:          || (arg1 && TREE_SIDE_EFFECTS (arg1)))
        !          1932:        TREE_SIDE_EFFECTS (t) = 1;
        !          1933:       TREE_RAISES (t)
        !          1934:        = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
        !          1935:     }
        !          1936:   else if (length == 1)
        !          1937:     {
        !          1938:       register tree arg0 = va_arg (p, tree);
        !          1939: 
        !          1940:       /* Call build1 for this!  */
        !          1941:       if (TREE_CODE_CLASS (code) != 's')
        !          1942:        abort ();
        !          1943:       TREE_OPERAND (t, 0) = arg0;
        !          1944:       if (arg0 && TREE_SIDE_EFFECTS (arg0))
        !          1945:        TREE_SIDE_EFFECTS (t) = 1;
        !          1946:       TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
        !          1947:     }
        !          1948:   else
        !          1949:     {
        !          1950:       for (i = 0; i < length; i++)
        !          1951:        {
        !          1952:          register tree operand = va_arg (p, tree);
        !          1953:          TREE_OPERAND (t, i) = operand;
        !          1954:          if (operand)
        !          1955:            {
        !          1956:              if (TREE_SIDE_EFFECTS (operand))
        !          1957:                TREE_SIDE_EFFECTS (t) = 1;
        !          1958:              if (TREE_RAISES (operand))
        !          1959:                TREE_RAISES (t) = 1;
        !          1960:            }
        !          1961:        }
        !          1962:     }
        !          1963:   va_end (p);
        !          1964:   return t;
        !          1965: }
        !          1966: 
        !          1967: /* Same as above, but only builds for unary operators.
        !          1968:    Saves lions share of calls to `build'; cuts down use
        !          1969:    of varargs, which is expensive for RISC machines.  */
        !          1970: tree
        !          1971: build1 (code, type, node)
        !          1972:      enum tree_code code;
        !          1973:      tree type;
        !          1974:      tree node;
        !          1975: {
        !          1976:   register struct obstack *obstack = current_obstack;
        !          1977:   register int i, length;
        !          1978:   register tree_node_kind kind;
        !          1979:   register tree t;
        !          1980: 
        !          1981: #ifdef GATHER_STATISTICS
        !          1982:   if (TREE_CODE_CLASS (code) == 'r')
        !          1983:     kind = r_kind;
        !          1984:   else
        !          1985:     kind = e_kind;
        !          1986: #endif
        !          1987: 
        !          1988:   obstack = expression_obstack;
        !          1989:   length = sizeof (struct tree_exp);
        !          1990: 
        !          1991:   t = (tree) obstack_alloc (obstack, length);
        !          1992: 
        !          1993: #ifdef GATHER_STATISTICS
        !          1994:   tree_node_counts[(int)kind]++;
        !          1995:   tree_node_sizes[(int)kind] += length;
        !          1996: #endif
        !          1997: 
        !          1998:   TREE_TYPE (t) = type;
        !          1999:   TREE_CHAIN (t) = 0;
        !          2000: 
        !          2001:   for (i = (length / sizeof (int)) - 2;
        !          2002:        i >= sizeof (struct tree_common) / sizeof (int) - 1;
        !          2003:        i--)
        !          2004:     ((int *) t)[i] = 0;
        !          2005:   TREE_SET_CODE (t, code);
        !          2006: 
        !          2007:   if (obstack == &permanent_obstack)
        !          2008:     TREE_PERMANENT (t) = 1;
        !          2009: 
        !          2010:   TREE_OPERAND (t, 0) = node;
        !          2011:   if (node)
        !          2012:     {
        !          2013:       if (TREE_SIDE_EFFECTS (node))
        !          2014:        TREE_SIDE_EFFECTS (t) = 1;
        !          2015:       if (TREE_RAISES (node))
        !          2016:        TREE_RAISES (t) = 1;
        !          2017:     }
        !          2018: 
        !          2019:   return t;
        !          2020: }
        !          2021: 
        !          2022: /* Similar except don't specify the TREE_TYPE
        !          2023:    and leave the TREE_SIDE_EFFECTS as 0.
        !          2024:    It is permissible for arguments to be null,
        !          2025:    or even garbage if their values do not matter.  */
        !          2026: 
        !          2027: tree
        !          2028: build_nt (va_alist)
        !          2029:      va_dcl
        !          2030: {
        !          2031:   va_list p;
        !          2032:   register enum tree_code code;
        !          2033:   register tree t;
        !          2034:   register int length;
        !          2035:   register int i;
        !          2036: 
        !          2037:   va_start (p);
        !          2038: 
        !          2039:   code = va_arg (p, enum tree_code);
        !          2040:   t = make_node (code);
        !          2041:   length = tree_code_length[(int) code];
        !          2042: 
        !          2043:   for (i = 0; i < length; i++)
        !          2044:     TREE_OPERAND (t, i) = va_arg (p, tree);
        !          2045: 
        !          2046:   va_end (p);
        !          2047:   return t;
        !          2048: }
        !          2049: 
        !          2050: /* Similar to `build_nt', except we build
        !          2051:    on the temp_decl_obstack, regardless.  */
        !          2052: 
        !          2053: tree
        !          2054: build_parse_node (va_alist)
        !          2055:      va_dcl
        !          2056: {
        !          2057:   register struct obstack *ambient_obstack = expression_obstack;
        !          2058:   va_list p;
        !          2059:   register enum tree_code code;
        !          2060:   register tree t;
        !          2061:   register int length;
        !          2062:   register int i;
        !          2063: 
        !          2064:   expression_obstack = &temp_decl_obstack;
        !          2065: 
        !          2066:   va_start (p);
        !          2067: 
        !          2068:   code = va_arg (p, enum tree_code);
        !          2069:   t = make_node (code);
        !          2070:   length = tree_code_length[(int) code];
        !          2071: 
        !          2072:   for (i = 0; i < length; i++)
        !          2073:     TREE_OPERAND (t, i) = va_arg (p, tree);
        !          2074: 
        !          2075:   va_end (p);
        !          2076:   expression_obstack = ambient_obstack;
        !          2077:   return t;
        !          2078: }
        !          2079: 
        !          2080: #if 0
        !          2081: /* Commented out because this wants to be done very
        !          2082:    differently.  See cp-lex.c.  */
        !          2083: tree
        !          2084: build_op_identifier (op1, op2)
        !          2085:      tree op1, op2;
        !          2086: {
        !          2087:   register tree t = make_node (OP_IDENTIFIER);
        !          2088:   TREE_PURPOSE (t) = op1;
        !          2089:   TREE_VALUE (t) = op2;
        !          2090:   return t;
        !          2091: }
        !          2092: #endif
        !          2093: 
        !          2094: /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
        !          2095:    We do NOT enter this node in any sort of symbol table.
        !          2096: 
        !          2097:    layout_decl is used to set up the decl's storage layout.
        !          2098:    Other slots are initialized to 0 or null pointers.  */
        !          2099: 
        !          2100: tree
        !          2101: build_decl (code, name, type)
        !          2102:      enum tree_code code;
        !          2103:      tree name, type;
        !          2104: {
        !          2105:   register tree t;
        !          2106: 
        !          2107:   t = make_node (code);
        !          2108: 
        !          2109: /*  if (type == error_mark_node)
        !          2110:     type = integer_type_node; */
        !          2111: /* That is not done, deliberately, so that having error_mark_node
        !          2112:    as the type can suppress useless errors in the use of this variable.  */
        !          2113: 
        !          2114:   DECL_NAME (t) = name;
        !          2115:   DECL_ASSEMBLER_NAME (t) = name;
        !          2116:   TREE_TYPE (t) = type;
        !          2117: 
        !          2118:   if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
        !          2119:     layout_decl (t, 0);
        !          2120:   else if (code == FUNCTION_DECL)
        !          2121:     DECL_MODE (t) = FUNCTION_MODE;
        !          2122: 
        !          2123:   return t;
        !          2124: }
        !          2125: 
        !          2126: /* BLOCK nodes are used to represent the structure of binding contours
        !          2127:    and declarations, once those contours have been exited and their contents
        !          2128:    compiled.  This information is used for outputting debugging info.
        !          2129:    A BLOCK may have a "controller" which is a BIND_EXPR node.
        !          2130:    Then the BLOCK is ignored unless the controller has the TREE_USED flag.  */
        !          2131: 
        !          2132: tree
        !          2133: build_block (vars, tags, subblocks, supercontext, chain)
        !          2134:      tree vars, tags, subblocks, supercontext, chain;
        !          2135: {
        !          2136:   register tree block = make_node (BLOCK);
        !          2137:   BLOCK_VARS (block) = vars;
        !          2138:   BLOCK_TYPE_TAGS (block) = tags;
        !          2139:   BLOCK_SUBBLOCKS (block) = subblocks;
        !          2140:   BLOCK_SUPERCONTEXT (block) = supercontext;
        !          2141:   BLOCK_CHAIN (block) = chain;
        !          2142:   return block;
        !          2143: }
        !          2144: 
        !          2145: /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
        !          2146:    and its TYPE_VOLATILE is VOLATILEP.
        !          2147: 
        !          2148:    Such variant types already made are recorded so that duplicates
        !          2149:    are not made.
        !          2150: 
        !          2151:    A variant types should never be used as the type of an expression.
        !          2152:    Always copy the variant information into the TREE_READONLY
        !          2153:    and TREE_THIS_VOLATILE of the expression, and then give the expression
        !          2154:    as its type the "main variant", the variant whose TYPE_READONLY
        !          2155:    and TYPE_VOLATILE are zero.  Use TYPE_MAIN_VARIANT to find the
        !          2156:    main variant.  */
        !          2157: 
        !          2158: tree
        !          2159: build_type_variant (type, constp, volatilep)
        !          2160:      tree type;
        !          2161:      int constp, volatilep;
        !          2162: {
        !          2163:   register tree t, m = TYPE_MAIN_VARIANT (type);
        !          2164:   register struct obstack *ambient_obstack = current_obstack;
        !          2165: 
        !          2166:   /* Treat any nonzero argument as 1.  */
        !          2167:   constp = !!constp;
        !          2168:   volatilep = !!volatilep;
        !          2169: 
        !          2170:   /* If not generating auxilliary info, search the chain of variants to see
        !          2171:      if there is already one there just like the one we need to have.  If so,
        !          2172:      use that existing one.
        !          2173: 
        !          2174:      We don't do this in the case where we are generating aux info because
        !          2175:      in that case we want each typedef names to get it's own distinct type
        !          2176:      node, even if the type of this new typedef is the same as some other
        !          2177:      (existing) type.  */
        !          2178: 
        !          2179:   if (!flag_gen_aux_info)
        !          2180:     for (t = m; t; t = TYPE_NEXT_VARIANT (t))
        !          2181:       if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t))
        !          2182:         return t;
        !          2183: 
        !          2184:   /* We need a new one.  */
        !          2185:   current_obstack
        !          2186:     = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
        !          2187: 
        !          2188:   t = copy_node (type);
        !          2189:   TYPE_READONLY (t) = constp;
        !          2190:   TYPE_VOLATILE (t) = volatilep;
        !          2191:   TYPE_POINTER_TO (t) = 0;
        !          2192:   TYPE_REFERENCE_TO (t) = 0;
        !          2193: 
        !          2194:   /* Add this type to the chain of variants of TYPE.  */
        !          2195:   TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
        !          2196:   TYPE_NEXT_VARIANT (m) = t;
        !          2197: 
        !          2198:   current_obstack = ambient_obstack;
        !          2199:   return t;
        !          2200: }
        !          2201: 
        !          2202: /* Hashing of types so that we don't make duplicates.
        !          2203:    The entry point is `type_hash_canon'.  */
        !          2204: 
        !          2205: /* Each hash table slot is a bucket containing a chain
        !          2206:    of these structures.  */
        !          2207: 
        !          2208: struct type_hash
        !          2209: {
        !          2210:   struct type_hash *next;      /* Next structure in the bucket.  */
        !          2211:   int hashcode;                        /* Hash code of this type.  */
        !          2212:   tree type;                   /* The type recorded here.  */
        !          2213: };
        !          2214: 
        !          2215: /* Now here is the hash table.  When recording a type, it is added
        !          2216:    to the slot whose index is the hash code mod the table size.
        !          2217:    Note that the hash table is used for several kinds of types
        !          2218:    (function types, array types and array index range types, for now).
        !          2219:    While all these live in the same table, they are completely independent,
        !          2220:    and the hash code is computed differently for each of these.  */
        !          2221: 
        !          2222: #define TYPE_HASH_SIZE 59
        !          2223: struct type_hash *type_hash_table[TYPE_HASH_SIZE];
        !          2224: 
        !          2225: /* Here is how primitive or already-canonicalized types' hash
        !          2226:    codes are made.  */
        !          2227: #define TYPE_HASH(TYPE) ((int) (TYPE) & 0777777)
        !          2228: 
        !          2229: /* Compute a hash code for a list of types (chain of TREE_LIST nodes
        !          2230:    with types in the TREE_VALUE slots), by adding the hash codes
        !          2231:    of the individual types.  */
        !          2232: 
        !          2233: int
        !          2234: type_hash_list (list)
        !          2235:      tree list;
        !          2236: {
        !          2237:   register int hashcode;
        !          2238:   register tree tail;
        !          2239:   for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
        !          2240:     hashcode += TYPE_HASH (TREE_VALUE (tail));
        !          2241:   return hashcode;
        !          2242: }
        !          2243: 
        !          2244: /* Look in the type hash table for a type isomorphic to TYPE.
        !          2245:    If one is found, return it.  Otherwise return 0.  */
        !          2246: 
        !          2247: tree
        !          2248: type_hash_lookup (hashcode, type)
        !          2249:      int hashcode;
        !          2250:      tree type;
        !          2251: {
        !          2252:   register struct type_hash *h;
        !          2253:   for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
        !          2254:     if (h->hashcode == hashcode
        !          2255:        && TREE_CODE (h->type) == TREE_CODE (type)
        !          2256:        && TREE_TYPE (h->type) == TREE_TYPE (type)
        !          2257:        && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
        !          2258:            || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
        !          2259:                                   TYPE_MAX_VALUE (type)))
        !          2260:        && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
        !          2261:            || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
        !          2262:                                   TYPE_MIN_VALUE (type)))
        !          2263:        && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
        !          2264:            || (TYPE_DOMAIN (h->type)
        !          2265:                && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
        !          2266:                && TYPE_DOMAIN (type)
        !          2267:                && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
        !          2268:                && type_list_equal (TYPE_DOMAIN (h->type), TYPE_DOMAIN (type)))))
        !          2269:       return h->type;
        !          2270:   return 0;
        !          2271: }
        !          2272: 
        !          2273: /* Add an entry to the type-hash-table
        !          2274:    for a type TYPE whose hash code is HASHCODE.  */
        !          2275: 
        !          2276: void
        !          2277: type_hash_add (hashcode, type)
        !          2278:      int hashcode;
        !          2279:      tree type;
        !          2280: {
        !          2281:   register struct type_hash *h;
        !          2282: 
        !          2283:   h = (struct type_hash *) oballoc (sizeof (struct type_hash));
        !          2284:   h->hashcode = hashcode;
        !          2285:   h->type = type;
        !          2286:   h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
        !          2287:   type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
        !          2288: }
        !          2289: 
        !          2290: /* Given TYPE, and HASHCODE its hash code, return the canonical
        !          2291:    object for an identical type if one already exists.
        !          2292:    Otherwise, return TYPE, and record it as the canonical object
        !          2293:    if it is a permanent object.
        !          2294: 
        !          2295:    To use this function, first create a type of the sort you want.
        !          2296:    Then compute its hash code from the fields of the type that
        !          2297:    make it different from other similar types.
        !          2298:    Then call this function and use the value.
        !          2299:    This function frees the type you pass in if it is a duplicate.  */
        !          2300: 
        !          2301: /* Set to 1 to debug without canonicalization.  Never set by program.  */
        !          2302: int debug_no_type_hash = 0;
        !          2303: 
        !          2304: tree
        !          2305: type_hash_canon (hashcode, type)
        !          2306:      int hashcode;
        !          2307:      tree type;
        !          2308: {
        !          2309:   tree t1;
        !          2310: 
        !          2311:   if (debug_no_type_hash)
        !          2312:     return type;
        !          2313: 
        !          2314:   t1 = type_hash_lookup (hashcode, type);
        !          2315:   if (t1 != 0)
        !          2316:     {
        !          2317:       struct obstack *o
        !          2318:        = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
        !          2319:       obstack_free (o, type);
        !          2320: #ifdef GATHER_STATISTICS
        !          2321:       tree_node_counts[(int)t_kind]--;
        !          2322:       tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
        !          2323: #endif
        !          2324:       return t1;
        !          2325:     }
        !          2326: 
        !          2327:   /* If this is a new type, record it for later reuse.  */
        !          2328:   if (current_obstack == &permanent_obstack)
        !          2329:     type_hash_add (hashcode, type);
        !          2330: 
        !          2331:   return type;
        !          2332: }
        !          2333: 
        !          2334: /* Given two lists of types
        !          2335:    (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
        !          2336:    return 1 if the lists contain the same types in the same order.
        !          2337:    Also, the TREE_PURPOSEs must match.  */
        !          2338: 
        !          2339: int
        !          2340: type_list_equal (l1, l2)
        !          2341:      tree l1, l2;
        !          2342: {
        !          2343:   register tree t1, t2;
        !          2344:   for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
        !          2345:     {
        !          2346:       if (TREE_VALUE (t1) != TREE_VALUE (t2))
        !          2347:        return 0;
        !          2348:       if (TREE_PURPOSE (t1) != TREE_PURPOSE (t2))
        !          2349:        {
        !          2350:          int cmp = simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2));
        !          2351:          if (cmp < 0)
        !          2352:            abort ();
        !          2353:          if (cmp == 0)
        !          2354:            return 0;
        !          2355:        }
        !          2356:     }
        !          2357: 
        !          2358:   return t1 == t2;
        !          2359: }
        !          2360: 
        !          2361: /* Nonzero if integer constants T1 and T2
        !          2362:    represent the same constant value.  */
        !          2363: 
        !          2364: int
        !          2365: tree_int_cst_equal (t1, t2)
        !          2366:      tree t1, t2;
        !          2367: {
        !          2368:   if (t1 == t2)
        !          2369:     return 1;
        !          2370:   if (t1 == 0 || t2 == 0)
        !          2371:     return 0;
        !          2372:   if (TREE_CODE (t1) == INTEGER_CST
        !          2373:       && TREE_CODE (t2) == INTEGER_CST
        !          2374:       && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
        !          2375:       && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
        !          2376:     return 1;
        !          2377:   return 0;
        !          2378: }
        !          2379: 
        !          2380: /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
        !          2381:    The precise way of comparison depends on their data type.  */
        !          2382: 
        !          2383: int
        !          2384: tree_int_cst_lt (t1, t2)
        !          2385:      tree t1, t2;
        !          2386: {
        !          2387:   if (t1 == t2)
        !          2388:     return 0;
        !          2389: 
        !          2390:   if (!TREE_UNSIGNED (TREE_TYPE (t1)))
        !          2391:     return INT_CST_LT (t1, t2);
        !          2392:   return INT_CST_LT_UNSIGNED (t1, t2);
        !          2393: }
        !          2394: 
        !          2395: /* Compare two constructor-element-type constants.  */
        !          2396: int
        !          2397: simple_cst_list_equal (l1, l2)
        !          2398:      tree l1, l2;
        !          2399: {
        !          2400:   while (l1 != NULL_TREE && l2 != NULL_TREE)
        !          2401:     {
        !          2402:       int cmp = simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2));
        !          2403:       if (cmp < 0)
        !          2404:        abort ();
        !          2405:       if (cmp == 0)
        !          2406:        return 0;
        !          2407:       l1 = TREE_CHAIN (l1);
        !          2408:       l2 = TREE_CHAIN (l2);
        !          2409:     }
        !          2410:   return (l1 == l2);
        !          2411: }
        !          2412: 
        !          2413: /* Return truthvalue of whether T1 is the same tree structure as T2.
        !          2414:    Return 1 if they are the same.
        !          2415:    Return 0 if they are understandably different.
        !          2416:    Return -1 if either contains tree structure not understood by
        !          2417:    this function.  */
        !          2418: 
        !          2419: int
        !          2420: simple_cst_equal (t1, t2)
        !          2421:      tree t1, t2;
        !          2422: {
        !          2423:   register enum tree_code code1, code2;
        !          2424:   int cmp;
        !          2425: 
        !          2426:   if (t1 == t2)
        !          2427:     return 1;
        !          2428:   if (t1 == 0 || t2 == 0)
        !          2429:     return 0;
        !          2430: 
        !          2431:   code1 = TREE_CODE (t1);
        !          2432:   code2 = TREE_CODE (t2);
        !          2433: 
        !          2434:   if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
        !          2435:     if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
        !          2436:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
        !          2437:     else
        !          2438:       return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
        !          2439:   else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
        !          2440:           || code2 == NON_LVALUE_EXPR)
        !          2441:     return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
        !          2442: 
        !          2443:   if (code1 != code2)
        !          2444:     return 0;
        !          2445: 
        !          2446:   switch (code1)
        !          2447:     {
        !          2448:     case INTEGER_CST:
        !          2449:       return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
        !          2450:        && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
        !          2451: 
        !          2452:     case REAL_CST:
        !          2453:       return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
        !          2454: 
        !          2455:     case STRING_CST:
        !          2456:       return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
        !          2457:        && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
        !          2458:                  TREE_STRING_LENGTH (t1));
        !          2459: 
        !          2460:     case CONSTRUCTOR:
        !          2461:       abort ();
        !          2462: 
        !          2463:     case SAVE_EXPR:
        !          2464:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
        !          2465: 
        !          2466:     case CALL_EXPR:
        !          2467:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
        !          2468:       if (cmp <= 0)
        !          2469:        return cmp;
        !          2470:       return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
        !          2471: 
        !          2472:     case TARGET_EXPR:
        !          2473:       /* Special case: if either target is an unallocated VAR_DECL,
        !          2474:         it means that it's going to be unified with whatever the
        !          2475:         TARGET_EXPR is really supposed to initialize, so treat it
        !          2476:         as being equivalent to anything.  */
        !          2477:       if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
        !          2478:           && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
        !          2479:           && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
        !          2480:          || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
        !          2481:              && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
        !          2482:              && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
        !          2483:        cmp = 1;
        !          2484:       else
        !          2485:        cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
        !          2486:       if (cmp <= 0)
        !          2487:        return cmp;
        !          2488:       return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
        !          2489: 
        !          2490:     case WITH_CLEANUP_EXPR:
        !          2491:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
        !          2492:       if (cmp <= 0)
        !          2493:        return cmp;
        !          2494:       return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
        !          2495: 
        !          2496:     case COMPONENT_REF:
        !          2497:       if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
        !          2498:        return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
        !          2499:       return 0;
        !          2500: 
        !          2501:     case BIT_FIELD_REF:
        !          2502:       return (simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0))
        !          2503:              && simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1))
        !          2504:              && simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t2, 2)));
        !          2505: 
        !          2506:     case VAR_DECL:
        !          2507:     case PARM_DECL:
        !          2508:     case CONST_DECL:
        !          2509:     case FUNCTION_DECL:
        !          2510:       return 0;
        !          2511: 
        !          2512:     case PLUS_EXPR:
        !          2513:     case MINUS_EXPR:
        !          2514:     case MULT_EXPR:
        !          2515:     case TRUNC_DIV_EXPR:
        !          2516:     case TRUNC_MOD_EXPR:
        !          2517:     case LSHIFT_EXPR:
        !          2518:     case RSHIFT_EXPR:
        !          2519:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
        !          2520:       if (cmp <= 0)
        !          2521:        return cmp;
        !          2522:       return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
        !          2523: 
        !          2524:     case NEGATE_EXPR:
        !          2525:     case ADDR_EXPR:
        !          2526:     case REFERENCE_EXPR:
        !          2527:     case INDIRECT_REF:
        !          2528:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
        !          2529: 
        !          2530:     default:
        !          2531: #if 0
        !          2532:       return lang_simple_cst_equal (t1, t2);
        !          2533: #else
        !          2534:       return -1;
        !          2535: #endif
        !          2536:     }
        !          2537: }
        !          2538: 
        !          2539: /* Constructors for pointer, array and function types.
        !          2540:    (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
        !          2541:    constructed by language-dependent code, not here.)  */
        !          2542: 
        !          2543: /* Construct, lay out and return the type of pointers to TO_TYPE.
        !          2544:    If such a type has already been constructed, reuse it.  */
        !          2545: 
        !          2546: tree
        !          2547: build_pointer_type (to_type)
        !          2548:      tree to_type;
        !          2549: {
        !          2550:   register tree t = TYPE_POINTER_TO (to_type);
        !          2551:   register struct obstack *ambient_obstack = current_obstack;
        !          2552:   register struct obstack *ambient_saveable_obstack = saveable_obstack;
        !          2553: 
        !          2554:   /* First, if we already have a type for pointers to TO_TYPE, use it.  */
        !          2555: 
        !          2556:   if (t)
        !          2557:     return t;
        !          2558: 
        !          2559:   /* We need a new one.  If TO_TYPE is permanent, make this permanent too.  */
        !          2560:   if (TREE_PERMANENT (to_type))
        !          2561:     {
        !          2562:       current_obstack = &permanent_obstack;
        !          2563:       saveable_obstack = &permanent_obstack;
        !          2564:     }
        !          2565: 
        !          2566:   t = make_node (POINTER_TYPE);
        !          2567:   TREE_TYPE (t) = to_type;
        !          2568: 
        !          2569:   /* Record this type as the pointer to TO_TYPE.  */
        !          2570:   TYPE_POINTER_TO (to_type) = t;
        !          2571: 
        !          2572:   /* Lay out the type.  This function has many callers that are concerned
        !          2573:      with expression-construction, and this simplifies them all.
        !          2574:      Also, it guarantees the TYPE_SIZE is permanent if the type is.  */
        !          2575:   layout_type (t);
        !          2576: 
        !          2577:   current_obstack = ambient_obstack;
        !          2578:   saveable_obstack = ambient_saveable_obstack;
        !          2579:   return t;
        !          2580: }
        !          2581: 
        !          2582: /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
        !          2583:    MAXVAL should be the maximum value in the domain
        !          2584:    (one less than the length of the array).  */
        !          2585: 
        !          2586: tree
        !          2587: build_index_type (maxval)
        !          2588:      tree maxval;
        !          2589: {
        !          2590:   register tree itype = make_node (INTEGER_TYPE);
        !          2591:   TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
        !          2592:   TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
        !          2593:   TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
        !          2594:   TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
        !          2595:   TYPE_MODE (itype) = TYPE_MODE (sizetype);
        !          2596:   TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
        !          2597:   TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
        !          2598:   if (TREE_CODE (maxval) == INTEGER_CST)
        !          2599:     {
        !          2600:       int maxint = TREE_INT_CST_LOW (maxval);
        !          2601:       return type_hash_canon (maxint > 0 ? maxint : - maxint, itype);
        !          2602:     }
        !          2603:   else
        !          2604:     return itype;
        !          2605: }
        !          2606: 
        !          2607: /* Just like build_index_type, but takes lowval and highval instead
        !          2608:    of just highval (maxval). */
        !          2609: 
        !          2610: tree
        !          2611: build_index_2_type (lowval,highval)
        !          2612:      tree lowval, highval;
        !          2613: {
        !          2614:   register tree itype = make_node (INTEGER_TYPE);
        !          2615:   TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
        !          2616:   TYPE_MIN_VALUE (itype) = convert (sizetype, lowval);
        !          2617:   TYPE_MAX_VALUE (itype) = convert (sizetype, highval);
        !          2618:   TYPE_MODE (itype) = TYPE_MODE (sizetype);
        !          2619:   TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
        !          2620:   TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
        !          2621:   if ((TREE_CODE (lowval) == INTEGER_CST)
        !          2622:       && (TREE_CODE (highval) == INTEGER_CST))
        !          2623:     {
        !          2624:       int highint = TREE_INT_CST_LOW (highval);
        !          2625:       int lowint = TREE_INT_CST_LOW (lowval);
        !          2626:       int maxint = highint - lowint;
        !          2627:       return type_hash_canon (maxint > 0 ? maxint : - maxint, itype);
        !          2628:     }
        !          2629:   else
        !          2630:     return itype;
        !          2631: }
        !          2632: 
        !          2633: /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
        !          2634:    Needed because when index types are not hashed, equal index types
        !          2635:    built at different times appear distinct, even though structurally,
        !          2636:    they are not.  */
        !          2637: 
        !          2638: int
        !          2639: index_type_equal (itype1, itype2)
        !          2640:      tree itype1, itype2;
        !          2641: {
        !          2642:   if (TREE_CODE (itype1) != TREE_CODE (itype2))
        !          2643:     return 0;
        !          2644:   if (TREE_CODE (itype1) == INTEGER_TYPE)
        !          2645:     {
        !          2646:       if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
        !          2647:          || TYPE_MODE (itype1) != TYPE_MODE (itype2)
        !          2648:          || ! simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2))
        !          2649:          || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
        !          2650:        return 0;
        !          2651:       if (simple_cst_equal (TYPE_MIN_VALUE (itype1), TYPE_MIN_VALUE (itype2))
        !          2652:          && simple_cst_equal (TYPE_MAX_VALUE (itype1), TYPE_MAX_VALUE (itype2)))
        !          2653:        return 1;
        !          2654:     }
        !          2655:   return 0;
        !          2656: }
        !          2657: 
        !          2658: /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
        !          2659:    and number of elements specified by the range of values of INDEX_TYPE.
        !          2660:    If such a type has already been constructed, reuse it.  */
        !          2661: 
        !          2662: tree
        !          2663: build_array_type (elt_type, index_type)
        !          2664:      tree elt_type, index_type;
        !          2665: {
        !          2666:   register tree t;
        !          2667:   int hashcode;
        !          2668: 
        !          2669:   if (TREE_CODE (elt_type) == FUNCTION_TYPE)
        !          2670:     {
        !          2671:       error ("arrays of functions are not meaningful");
        !          2672:       elt_type = integer_type_node;
        !          2673:     }
        !          2674: 
        !          2675:   /* Make sure TYPE_POINTER_TO (elt_type) is filled in.  */
        !          2676:   build_pointer_type (elt_type);
        !          2677: 
        !          2678:   /* Allocate the array after the pointer type,
        !          2679:      in case we free it in type_hash_canon.  */
        !          2680:   t = make_node (ARRAY_TYPE);
        !          2681:   TREE_TYPE (t) = elt_type;
        !          2682:   TYPE_DOMAIN (t) = index_type;
        !          2683: 
        !          2684:   if (index_type == 0)
        !          2685:     return t;
        !          2686: 
        !          2687:   hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
        !          2688:   t = type_hash_canon (hashcode, t);
        !          2689: 
        !          2690:   if (TYPE_SIZE (t) == 0)
        !          2691:     layout_type (t);
        !          2692:   return t;
        !          2693: }
        !          2694: 
        !          2695: /* Construct, lay out and return
        !          2696:    the type of functions returning type VALUE_TYPE
        !          2697:    given arguments of types ARG_TYPES.
        !          2698:    ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
        !          2699:    are data type nodes for the arguments of the function.
        !          2700:    If such a type has already been constructed, reuse it.  */
        !          2701: 
        !          2702: tree
        !          2703: build_function_type (value_type, arg_types)
        !          2704:      tree value_type, arg_types;
        !          2705: {
        !          2706:   register tree t;
        !          2707:   int hashcode;
        !          2708: 
        !          2709:   if (TREE_CODE (value_type) == FUNCTION_TYPE
        !          2710:       || TREE_CODE (value_type) == ARRAY_TYPE)
        !          2711:     {
        !          2712:       error ("function return type cannot be function or array");
        !          2713:       value_type = integer_type_node;
        !          2714:     }
        !          2715: 
        !          2716:   /* Make a node of the sort we want.  */
        !          2717:   t = make_node (FUNCTION_TYPE);
        !          2718:   TREE_TYPE (t) = value_type;
        !          2719:   TYPE_ARG_TYPES (t) = arg_types;
        !          2720: 
        !          2721:   /* If we already have such a type, use the old one and free this one.  */
        !          2722:   hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
        !          2723:   t = type_hash_canon (hashcode, t);
        !          2724: 
        !          2725:   if (TYPE_SIZE (t) == 0)
        !          2726:     layout_type (t);
        !          2727:   return t;
        !          2728: }
        !          2729: 
        !          2730: /* Build the node for the type of references-to-TO_TYPE.  */
        !          2731: 
        !          2732: tree
        !          2733: build_reference_type (to_type)
        !          2734:      tree to_type;
        !          2735: {
        !          2736:   register tree t = TYPE_REFERENCE_TO (to_type);
        !          2737:   register struct obstack *ambient_obstack = current_obstack;
        !          2738:   register struct obstack *ambient_saveable_obstack = saveable_obstack;
        !          2739: 
        !          2740:   /* First, if we already have a type for pointers to TO_TYPE, use it.  */
        !          2741: 
        !          2742:   if (t)
        !          2743:     return t;
        !          2744: 
        !          2745:   /* We need a new one.  If TO_TYPE is permanent, make this permanent too.  */
        !          2746:   if (TREE_PERMANENT (to_type))
        !          2747:     {
        !          2748:       current_obstack = &permanent_obstack;
        !          2749:       saveable_obstack = &permanent_obstack;
        !          2750:     }
        !          2751: 
        !          2752:   t = make_node (REFERENCE_TYPE);
        !          2753:   TREE_TYPE (t) = to_type;
        !          2754: 
        !          2755:   /* Record this type as the pointer to TO_TYPE.  */
        !          2756:   TYPE_REFERENCE_TO (to_type) = t;
        !          2757: 
        !          2758:   layout_type (t);
        !          2759: 
        !          2760:   current_obstack = ambient_obstack;
        !          2761:   saveable_obstack = ambient_saveable_obstack;
        !          2762:   return t;
        !          2763: }
        !          2764: 
        !          2765: /* Construct, lay out and return the type of methods belonging to class
        !          2766:    BASETYPE and whose arguments and values are described by TYPE.
        !          2767:    If that type exists already, reuse it.
        !          2768:    TYPE must be a FUNCTION_TYPE node.  */
        !          2769: 
        !          2770: tree
        !          2771: build_method_type (basetype, type)
        !          2772:      tree basetype, type;
        !          2773: {
        !          2774:   register tree t;
        !          2775:   int hashcode;
        !          2776: 
        !          2777:   /* Make a node of the sort we want.  */
        !          2778:   t = make_node (METHOD_TYPE);
        !          2779: 
        !          2780:   if (TREE_CODE (type) != FUNCTION_TYPE)
        !          2781:     abort ();
        !          2782: 
        !          2783:   TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
        !          2784:   TREE_TYPE (t) = TREE_TYPE (type);
        !          2785: 
        !          2786:   /* The actual arglist for this function includes a "hidden" argument
        !          2787:      which is "this".  Put it into the list of argument types.  */
        !          2788: 
        !          2789:   TYPE_ARG_TYPES (t)
        !          2790:     = tree_cons (NULL, build_pointer_type (basetype), TYPE_ARG_TYPES (type));
        !          2791: 
        !          2792:   /* If we already have such a type, use the old one and free this one.  */
        !          2793:   hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
        !          2794:   t = type_hash_canon (hashcode, t);
        !          2795: 
        !          2796:   if (TYPE_SIZE (t) == 0)
        !          2797:     layout_type (t);
        !          2798: 
        !          2799:   return t;
        !          2800: }
        !          2801: 
        !          2802: /* Construct, lay out and return the type of methods belonging to class
        !          2803:    BASETYPE and whose arguments and values are described by TYPE.
        !          2804:    If that type exists already, reuse it.
        !          2805:    TYPE must be a FUNCTION_TYPE node.  */
        !          2806: 
        !          2807: tree
        !          2808: build_offset_type (basetype, type)
        !          2809:      tree basetype, type;
        !          2810: {
        !          2811:   register tree t;
        !          2812:   int hashcode;
        !          2813: 
        !          2814:   /* Make a node of the sort we want.  */
        !          2815:   t = make_node (OFFSET_TYPE);
        !          2816: 
        !          2817:   TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
        !          2818:   TREE_TYPE (t) = type;
        !          2819: 
        !          2820:   /* If we already have such a type, use the old one and free this one.  */
        !          2821:   hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
        !          2822:   t = type_hash_canon (hashcode, t);
        !          2823: 
        !          2824:   if (TYPE_SIZE (t) == 0)
        !          2825:     layout_type (t);
        !          2826: 
        !          2827:   return t;
        !          2828: }
        !          2829: 
        !          2830: /* Create a complex type whose components are COMPONENT_TYPE.  */
        !          2831: 
        !          2832: tree
        !          2833: build_complex_type (component_type)
        !          2834:      tree component_type;
        !          2835: {
        !          2836:   register tree t;
        !          2837:   int hashcode;
        !          2838: 
        !          2839:   /* Make a node of the sort we want.  */
        !          2840:   t = make_node (COMPLEX_TYPE);
        !          2841: 
        !          2842:   TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
        !          2843:   TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
        !          2844:   TYPE_READONLY (t) = TYPE_READONLY (component_type);
        !          2845: 
        !          2846:   /* If we already have such a type, use the old one and free this one.  */
        !          2847:   hashcode = TYPE_HASH (component_type);
        !          2848:   t = type_hash_canon (hashcode, t);
        !          2849: 
        !          2850:   if (TYPE_SIZE (t) == 0)
        !          2851:     layout_type (t);
        !          2852: 
        !          2853:   return t;
        !          2854: }
        !          2855: 
        !          2856: /* Return OP, stripped of any conversions to wider types as much as is safe.
        !          2857:    Converting the value back to OP's type makes a value equivalent to OP.
        !          2858: 
        !          2859:    If FOR_TYPE is nonzero, we return a value which, if converted to
        !          2860:    type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
        !          2861: 
        !          2862:    If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
        !          2863:    narrowest type that can hold the value, even if they don't exactly fit.
        !          2864:    Otherwise, bit-field references are changed to a narrower type
        !          2865:    only if they can be fetched directly from memory in that type.
        !          2866: 
        !          2867:    OP must have integer, real or enumeral type.  Pointers are not allowed!
        !          2868: 
        !          2869:    There are some cases where the obvious value we could return
        !          2870:    would regenerate to OP if converted to OP's type, 
        !          2871:    but would not extend like OP to wider types.
        !          2872:    If FOR_TYPE indicates such extension is contemplated, we eschew such values.
        !          2873:    For example, if OP is (unsigned short)(signed char)-1,
        !          2874:    we avoid returning (signed char)-1 if FOR_TYPE is int,
        !          2875:    even though extending that to an unsigned short would regenerate OP,
        !          2876:    since the result of extending (signed char)-1 to (int)
        !          2877:    is different from (int) OP.  */
        !          2878: 
        !          2879: tree
        !          2880: get_unwidened (op, for_type)
        !          2881:      register tree op;
        !          2882:      tree for_type;
        !          2883: {
        !          2884:   /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension.  */
        !          2885:   /* TYPE_PRECISION is safe in place of type_precision since
        !          2886:      pointer types are not allowed.  */
        !          2887:   register tree type = TREE_TYPE (op);
        !          2888:   register unsigned final_prec
        !          2889:     = TYPE_PRECISION (for_type != 0 ? for_type : type);
        !          2890:   register int uns
        !          2891:     = (for_type != 0 && for_type != type
        !          2892:        && final_prec > TYPE_PRECISION (type)
        !          2893:        && TREE_UNSIGNED (type));
        !          2894:   register tree win = op;
        !          2895: 
        !          2896:   while (TREE_CODE (op) == NOP_EXPR)
        !          2897:     {
        !          2898:       register int bitschange
        !          2899:        = TYPE_PRECISION (TREE_TYPE (op))
        !          2900:          - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
        !          2901: 
        !          2902:       /* Truncations are many-one so cannot be removed.
        !          2903:         Unless we are later going to truncate down even farther.  */
        !          2904:       if (bitschange < 0
        !          2905:          && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
        !          2906:        break;
        !          2907: 
        !          2908:       /* See what's inside this conversion.  If we decide to strip it,
        !          2909:         we will set WIN.  */
        !          2910:       op = TREE_OPERAND (op, 0);
        !          2911: 
        !          2912:       /* If we have not stripped any zero-extensions (uns is 0),
        !          2913:         we can strip any kind of extension.
        !          2914:         If we have previously stripped a zero-extension,
        !          2915:         only zero-extensions can safely be stripped.
        !          2916:         Any extension can be stripped if the bits it would produce
        !          2917:         are all going to be discarded later by truncating to FOR_TYPE.  */
        !          2918: 
        !          2919:       if (bitschange > 0)
        !          2920:        {
        !          2921:          if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
        !          2922:            win = op;
        !          2923:          /* TREE_UNSIGNED says whether this is a zero-extension.
        !          2924:             Let's avoid computing it if it does not affect WIN
        !          2925:             and if UNS will not be needed again.  */
        !          2926:          if ((uns || TREE_CODE (op) == NOP_EXPR)
        !          2927:              && TREE_UNSIGNED (TREE_TYPE (op)))
        !          2928:            {
        !          2929:              uns = 1;
        !          2930:              win = op;
        !          2931:            }
        !          2932:        }
        !          2933:     }
        !          2934: 
        !          2935:   if (TREE_CODE (op) == COMPONENT_REF
        !          2936:       /* Since type_for_size always gives an integer type.  */
        !          2937:       && TREE_CODE (type) != REAL_TYPE)
        !          2938:     {
        !          2939:       unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
        !          2940:       type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
        !          2941: 
        !          2942:       /* We can get this structure field in the narrowest type it fits in.
        !          2943:         If FOR_TYPE is 0, do this only for a field that matches the
        !          2944:         narrower type exactly and is aligned for it
        !          2945:         The resulting extension to its nominal type (a fullword type)
        !          2946:         must fit the same conditions as for other extensions.  */
        !          2947: 
        !          2948:       if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
        !          2949:          && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
        !          2950:          && (! uns || final_prec <= innerprec
        !          2951:              || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
        !          2952:          && type != 0)
        !          2953:        {
        !          2954:          win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
        !          2955:                       TREE_OPERAND (op, 1));
        !          2956:          TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
        !          2957:          TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
        !          2958:          TREE_RAISES (win) = TREE_RAISES (op);
        !          2959:        }
        !          2960:     }
        !          2961:   return win;
        !          2962: }
        !          2963: 
        !          2964: /* Return OP or a simpler expression for a narrower value
        !          2965:    which can be sign-extended or zero-extended to give back OP.
        !          2966:    Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
        !          2967:    or 0 if the value should be sign-extended.  */
        !          2968: 
        !          2969: tree
        !          2970: get_narrower (op, unsignedp_ptr)
        !          2971:      register tree op;
        !          2972:      int *unsignedp_ptr;
        !          2973: {
        !          2974:   register int uns = 0;
        !          2975:   int first = 1;
        !          2976:   register tree win = op;
        !          2977: 
        !          2978:   while (TREE_CODE (op) == NOP_EXPR)
        !          2979:     {
        !          2980:       register int bitschange
        !          2981:        = TYPE_PRECISION (TREE_TYPE (op))
        !          2982:          - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
        !          2983: 
        !          2984:       /* Truncations are many-one so cannot be removed.  */
        !          2985:       if (bitschange < 0)
        !          2986:        break;
        !          2987: 
        !          2988:       /* See what's inside this conversion.  If we decide to strip it,
        !          2989:         we will set WIN.  */
        !          2990:       op = TREE_OPERAND (op, 0);
        !          2991: 
        !          2992:       if (bitschange > 0)
        !          2993:        {
        !          2994:          /* An extension: the outermost one can be stripped,
        !          2995:             but remember whether it is zero or sign extension.  */
        !          2996:          if (first)
        !          2997:            uns = TREE_UNSIGNED (TREE_TYPE (op));
        !          2998:          /* Otherwise, if a sign extension has been stripped,
        !          2999:             only sign extensions can now be stripped;
        !          3000:             if a zero extension has been stripped, only zero-extensions.  */
        !          3001:          else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
        !          3002:            break;
        !          3003:          first = 0;
        !          3004:        }
        !          3005:       /* A change in nominal type can always be stripped.  */
        !          3006: 
        !          3007:       win = op;
        !          3008:     }
        !          3009: 
        !          3010:   if (TREE_CODE (op) == COMPONENT_REF
        !          3011:       /* Since type_for_size always gives an integer type.  */
        !          3012:       && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
        !          3013:     {
        !          3014:       unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
        !          3015:       tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
        !          3016: 
        !          3017:       /* We can get this structure field in a narrower type that fits it,
        !          3018:         but the resulting extension to its nominal type (a fullword type)
        !          3019:         must satisfy the same conditions as for other extensions.
        !          3020: 
        !          3021:         Do this only for fields that are aligned (not bit-fields),
        !          3022:         because when bit-field insns will be used there is no
        !          3023:         advantage in doing this.  */
        !          3024: 
        !          3025:       if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
        !          3026:          && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
        !          3027:          && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
        !          3028:          && type != 0)
        !          3029:        {
        !          3030:          if (first)
        !          3031:            uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
        !          3032:          win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
        !          3033:                       TREE_OPERAND (op, 1));
        !          3034:          TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
        !          3035:          TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
        !          3036:          TREE_RAISES (win) = TREE_RAISES (op);
        !          3037:        }
        !          3038:     }
        !          3039:   *unsignedp_ptr = uns;
        !          3040:   return win;
        !          3041: }
        !          3042: 
        !          3043: /* Return the precision of a type, for arithmetic purposes.
        !          3044:    Supports all types on which arithmetic is possible
        !          3045:    (including pointer types).
        !          3046:    It's not clear yet what will be right for complex types.  */
        !          3047: 
        !          3048: int
        !          3049: type_precision (type)
        !          3050:      register tree type;
        !          3051: {
        !          3052:   return ((TREE_CODE (type) == INTEGER_TYPE
        !          3053:           || TREE_CODE (type) == ENUMERAL_TYPE
        !          3054:           || TREE_CODE (type) == REAL_TYPE)
        !          3055:          ? TYPE_PRECISION (type) : POINTER_SIZE);
        !          3056: }
        !          3057: 
        !          3058: /* Nonzero if integer constant C has a value that is permissible
        !          3059:    for type TYPE (an INTEGER_TYPE).  */
        !          3060: 
        !          3061: int
        !          3062: int_fits_type_p (c, type)
        !          3063:      tree c, type;
        !          3064: {
        !          3065:   if (TREE_UNSIGNED (type))
        !          3066:     return (!INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c)
        !          3067:            && !INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)));
        !          3068:   else
        !          3069:     return (!INT_CST_LT (TYPE_MAX_VALUE (type), c)
        !          3070:            && !INT_CST_LT (c, TYPE_MIN_VALUE (type)));
        !          3071: }
        !          3072: 
        !          3073: /* Return the innermost context enclosing FNDECL that is
        !          3074:    a FUNCTION_DECL, or zero if none.  */
        !          3075: 
        !          3076: tree
        !          3077: decl_function_context (fndecl)
        !          3078:      tree fndecl;
        !          3079: {
        !          3080:   tree context;
        !          3081: 
        !          3082:   if (TREE_CODE (fndecl) == ERROR_MARK)
        !          3083:     return 0;
        !          3084: 
        !          3085:   if (TREE_CODE (fndecl) == SAVE_EXPR)
        !          3086:     context = SAVE_EXPR_CONTEXT (fndecl);
        !          3087:   else
        !          3088:     context = DECL_CONTEXT (fndecl);
        !          3089: 
        !          3090:   while (context && TREE_CODE (context) != FUNCTION_DECL)
        !          3091:     {
        !          3092:       if (TREE_CODE (context) == RECORD_TYPE
        !          3093:          || TREE_CODE (context) == UNION_TYPE)
        !          3094:        context = TYPE_CONTEXT (context);
        !          3095:       else if (TREE_CODE (context) == TYPE_DECL)
        !          3096:        context = DECL_CONTEXT (context);
        !          3097:       else if (TREE_CODE (context) == BLOCK)
        !          3098:        context = BLOCK_SUPERCONTEXT (context);
        !          3099:       else
        !          3100:        /* Unhandled CONTEXT !?  */
        !          3101:        abort ();
        !          3102:     }
        !          3103: 
        !          3104:   return context;
        !          3105: }
        !          3106: 
        !          3107: /* Return the innermost context enclosing FNDECL that is
        !          3108:    a RECORD_TYPE or UNION_TYPE, or zero if none.
        !          3109:    TYPE_DECLs and FUNCTION_DECLs are transparent to this function.  */
        !          3110: 
        !          3111: tree
        !          3112: decl_type_context (fndecl)
        !          3113:      tree fndecl;
        !          3114: {
        !          3115:   tree context = DECL_CONTEXT (fndecl);
        !          3116: 
        !          3117:   while (context)
        !          3118:     {
        !          3119:       if (TREE_CODE (context) == RECORD_TYPE
        !          3120:          || TREE_CODE (context) == UNION_TYPE)
        !          3121:        return context;
        !          3122:       if (TREE_CODE (context) == TYPE_DECL
        !          3123:          || TREE_CODE (context) == FUNCTION_DECL)
        !          3124:        context = DECL_CONTEXT (context);
        !          3125:       else if (TREE_CODE (context) == BLOCK)
        !          3126:        context = BLOCK_SUPERCONTEXT (context);
        !          3127:       else
        !          3128:        /* Unhandled CONTEXT!?  */
        !          3129:        abort ();
        !          3130:     }
        !          3131:   return NULL_TREE;
        !          3132: }
        !          3133: 
        !          3134: void
        !          3135: print_obstack_statistics (str, o)
        !          3136:      char *str;
        !          3137:      struct obstack *o;
        !          3138: {
        !          3139:   struct _obstack_chunk *chunk = o->chunk;
        !          3140:   int n_chunks = 0;
        !          3141:   int n_alloc = 0;
        !          3142: 
        !          3143:   while (chunk)
        !          3144:     {
        !          3145:       n_chunks += 1;
        !          3146:       n_alloc += chunk->limit - &chunk->contents[0];
        !          3147:       chunk = chunk->prev;
        !          3148:     }
        !          3149:   fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
        !          3150:           str, n_alloc, n_chunks);
        !          3151: }
        !          3152: void
        !          3153: dump_tree_statistics ()
        !          3154: {
        !          3155:   int i;
        !          3156:   int total_nodes, total_bytes;
        !          3157: 
        !          3158:   fprintf (stderr, "\n??? tree nodes created\n\n");
        !          3159: #ifdef GATHER_STATISTICS
        !          3160:   fprintf (stderr, "Kind                  Nodes     Bytes\n");
        !          3161:   fprintf (stderr, "-------------------------------------\n");
        !          3162:   total_nodes = total_bytes = 0;
        !          3163:   for (i = 0; i < (int) all_kinds; i++)
        !          3164:     {
        !          3165:       fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
        !          3166:               tree_node_counts[i], tree_node_sizes[i]);
        !          3167:       total_nodes += tree_node_counts[i];
        !          3168:       total_bytes += tree_node_sizes[i];
        !          3169:     }
        !          3170:   fprintf (stderr, "%-20s        %9d\n", "identifier names", id_string_size);
        !          3171:   fprintf (stderr, "-------------------------------------\n");
        !          3172:   fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
        !          3173:   fprintf (stderr, "-------------------------------------\n");
        !          3174: #else
        !          3175:   fprintf (stderr, "(No per-node statistics)\n");
        !          3176: #endif
        !          3177:   print_lang_statistics ();
        !          3178: }

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