Annotation of gcc/tree.c, revision 1.1.1.4

1.1       root        1: /* Language-independent node constructors for parse phase of GNU compiler.
                      2:    Copyright (C) 1987, 1988, 1992 Free Software Foundation, Inc.
                      3: 
                      4: This file is part of GNU CC.
                      5: 
                      6: GNU CC is free software; you can redistribute it and/or modify
                      7: it under the terms of the GNU General Public License as published by
                      8: the Free Software Foundation; either version 2, or (at your option)
                      9: any later version.
                     10: 
                     11: GNU CC is distributed in the hope that it will be useful,
                     12: but WITHOUT ANY WARRANTY; without even the implied warranty of
                     13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
                     14: GNU General Public License for more details.
                     15: 
                     16: You should have received a copy of the GNU General Public License
                     17: along with GNU CC; see the file COPYING.  If not, write to
                     18: the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
                     19: 
                     20: 
                     21: /* This file contains the low level primitives for operating on tree nodes,
                     22:    including allocation, list operations, interning of identifiers,
                     23:    construction of data type nodes and statement nodes,
                     24:    and construction of type conversion nodes.  It also contains
                     25:    tables index by tree code that describe how to take apart
                     26:    nodes of that code.
                     27: 
                     28:    It is intended to be language-independent, but occasionally
                     29:    calls language-dependent routines defined (for C) in typecheck.c.
                     30: 
                     31:    The low-level allocation routines oballoc and permalloc
                     32:    are used also for allocating many other kinds of objects
                     33:    by all passes of the compiler.  */
                     34: 
                     35: #include "config.h"
                     36: #include "flags.h"
                     37: #include "tree.h"
1.1.1.4 ! root       38: #include "function.h"
1.1       root       39: #include "obstack.h"
                     40: #include "gvarargs.h"
1.1.1.4 ! root       41: #include <stdio.h>
1.1       root       42: 
                     43: #define obstack_chunk_alloc xmalloc
                     44: #define obstack_chunk_free free
                     45: 
                     46: /* Tree nodes of permanent duration are allocated in this obstack.
                     47:    They are the identifier nodes, and everything outside of
                     48:    the bodies and parameters of function definitions.  */
                     49: 
                     50: struct obstack permanent_obstack;
                     51: 
                     52: /* The initial RTL, and all ..._TYPE nodes, in a function
                     53:    are allocated in this obstack.  Usually they are freed at the
                     54:    end of the function, but if the function is inline they are saved.
                     55:    For top-level functions, this is maybepermanent_obstack.
                     56:    Separate obstacks are made for nested functions.  */
                     57: 
                     58: struct obstack *function_maybepermanent_obstack;
                     59: 
                     60: /* This is the function_maybepermanent_obstack for top-level functions.  */
                     61: 
                     62: struct obstack maybepermanent_obstack;
                     63: 
                     64: /* The contents of the current function definition are allocated
                     65:    in this obstack, and all are freed at the end of the function.
                     66:    For top-level functions, this is temporary_obstack.
                     67:    Separate obstacks are made for nested functions.  */
                     68: 
                     69: struct obstack *function_obstack;
                     70: 
                     71: /* This is used for reading initializers of global variables.  */
                     72: 
                     73: struct obstack temporary_obstack;
                     74: 
                     75: /* The tree nodes of an expression are allocated
                     76:    in this obstack, and all are freed at the end of the expression.  */
                     77: 
                     78: struct obstack momentary_obstack;
                     79: 
                     80: /* The tree nodes of a declarator are allocated
                     81:    in this obstack, and all are freed when the declarator
                     82:    has been parsed.  */
                     83: 
                     84: static struct obstack temp_decl_obstack;
                     85: 
                     86: /* This points at either permanent_obstack
                     87:    or the current function_maybepermanent_obstack.  */
                     88: 
                     89: struct obstack *saveable_obstack;
                     90: 
                     91: /* This is same as saveable_obstack during parse and expansion phase;
                     92:    it points to the current function's obstack during optimization.
                     93:    This is the obstack to be used for creating rtl objects.  */
                     94: 
                     95: struct obstack *rtl_obstack;
                     96: 
                     97: /* This points at either permanent_obstack or the current function_obstack.  */
                     98: 
                     99: struct obstack *current_obstack;
                    100: 
                    101: /* This points at either permanent_obstack or the current function_obstack
                    102:    or momentary_obstack.  */
                    103: 
                    104: struct obstack *expression_obstack;
                    105: 
                    106: /* Stack of obstack selections for push_obstacks and pop_obstacks.  */
                    107: 
                    108: struct obstack_stack
                    109: {
                    110:   struct obstack_stack *next;
                    111:   struct obstack *current;
                    112:   struct obstack *saveable;
                    113:   struct obstack *expression;
                    114:   struct obstack *rtl;
                    115: };
                    116: 
                    117: struct obstack_stack *obstack_stack;
                    118: 
                    119: /* Obstack for allocating struct obstack_stack entries.  */
                    120: 
                    121: static struct obstack obstack_stack_obstack;
                    122: 
                    123: /* Addresses of first objects in some obstacks.
                    124:    This is for freeing their entire contents.  */
                    125: char *maybepermanent_firstobj;
                    126: char *temporary_firstobj;
                    127: char *momentary_firstobj;
                    128: char *temp_decl_firstobj;
                    129: 
                    130: /* Nonzero means all ..._TYPE nodes should be allocated permanently.  */
                    131: 
                    132: int all_types_permanent;
                    133: 
                    134: /* Stack of places to restore the momentary obstack back to.  */
                    135:    
                    136: struct momentary_level
                    137: {
                    138:   /* Pointer back to previous such level.  */
                    139:   struct momentary_level *prev;
                    140:   /* First object allocated within this level.  */
                    141:   char *base;
                    142:   /* Value of expression_obstack saved at entry to this level.  */
                    143:   struct obstack *obstack;
                    144: };
                    145: 
                    146: struct momentary_level *momentary_stack;
                    147: 
                    148: /* Table indexed by tree code giving a string containing a character
                    149:    classifying the tree code.  Possibilities are
                    150:    t, d, s, c, r, <, 1, 2 and e.  See tree.def for details.  */
                    151: 
                    152: #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
                    153: 
                    154: char *standard_tree_code_type[] = {
                    155: #include "tree.def"
                    156: };
                    157: #undef DEFTREECODE
                    158: 
                    159: /* Table indexed by tree code giving number of expression
                    160:    operands beyond the fixed part of the node structure.
                    161:    Not used for types or decls.  */
                    162: 
                    163: #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
                    164: 
                    165: int standard_tree_code_length[] = {
                    166: #include "tree.def"
                    167: };
                    168: #undef DEFTREECODE
                    169: 
                    170: /* Names of tree components.
                    171:    Used for printing out the tree and error messages.  */
                    172: #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
                    173: 
                    174: char *standard_tree_code_name[] = {
                    175: #include "tree.def"
                    176: };
                    177: #undef DEFTREECODE
                    178: 
                    179: /* Table indexed by tree code giving a string containing a character
                    180:    classifying the tree code.  Possibilities are
                    181:    t, d, s, c, r, e, <, 1 and 2.  See tree.def for details.  */
                    182: 
                    183: char **tree_code_type;
                    184: 
                    185: /* Table indexed by tree code giving number of expression
                    186:    operands beyond the fixed part of the node structure.
                    187:    Not used for types or decls.  */
                    188: 
                    189: int *tree_code_length;
                    190: 
                    191: /* Table indexed by tree code giving name of tree code, as a string.  */
                    192: 
                    193: char **tree_code_name;
                    194: 
                    195: /* Statistics-gathering stuff.  */
                    196: typedef enum
                    197: {
1.1.1.4 ! root      198:   d_kind,
        !           199:   t_kind,
        !           200:   b_kind,
        !           201:   s_kind,
        !           202:   r_kind,
        !           203:   e_kind,
        !           204:   c_kind,
        !           205:   id_kind,
        !           206:   op_id_kind,
        !           207:   perm_list_kind,
        !           208:   temp_list_kind,
        !           209:   vec_kind,
        !           210:   x_kind,
        !           211:   lang_decl,
        !           212:   lang_type,
        !           213:   all_kinds
1.1       root      214: } tree_node_kind;
1.1.1.4 ! root      215: 
1.1       root      216: int tree_node_counts[(int)all_kinds];
                    217: int tree_node_sizes[(int)all_kinds];
                    218: int id_string_size = 0;
1.1.1.4 ! root      219: 
        !           220: char *tree_node_kind_names[] = {
        !           221:   "decls",
        !           222:   "types",
        !           223:   "blocks",
        !           224:   "stmts",
        !           225:   "refs",
        !           226:   "exprs",
        !           227:   "constants",
        !           228:   "identifiers",
        !           229:   "op_identifiers",
        !           230:   "perm_tree_lists",
        !           231:   "temp_tree_lists",
        !           232:   "vecs",
        !           233:   "random kinds",
        !           234:   "lang_decl kinds",
        !           235:   "lang_type kinds"
        !           236: };
1.1       root      237: 
                    238: /* Hash table for uniquizing IDENTIFIER_NODEs by name.  */
                    239: 
                    240: #define MAX_HASH_TABLE 1009
                    241: static tree hash_table[MAX_HASH_TABLE];        /* id hash buckets */
                    242: 
                    243: /* 0 while creating built-in identifiers.  */
                    244: static int do_identifier_warnings;
                    245: 
1.1.1.4 ! root      246: /* Unique id for next decl created.  */
        !           247: static int next_decl_uid;
        !           248: 
1.1       root      249: extern char *mode_name[];
                    250: 
                    251: void gcc_obstack_init ();
                    252: static tree stabilize_reference_1 ();
                    253: 
                    254: /* Init the principal obstacks.  */
                    255: 
                    256: void
                    257: init_obstacks ()
                    258: {
                    259:   gcc_obstack_init (&obstack_stack_obstack);
                    260:   gcc_obstack_init (&permanent_obstack);
                    261: 
                    262:   gcc_obstack_init (&temporary_obstack);
                    263:   temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
                    264:   gcc_obstack_init (&momentary_obstack);
                    265:   momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
                    266:   gcc_obstack_init (&maybepermanent_obstack);
                    267:   maybepermanent_firstobj
                    268:     = (char *) obstack_alloc (&maybepermanent_obstack, 0);
                    269:   gcc_obstack_init (&temp_decl_obstack);
                    270:   temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
                    271: 
                    272:   function_obstack = &temporary_obstack;
                    273:   function_maybepermanent_obstack = &maybepermanent_obstack;
                    274:   current_obstack = &permanent_obstack;
                    275:   expression_obstack = &permanent_obstack;
                    276:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    277: 
                    278:   /* Init the hash table of identifiers.  */
                    279:   bzero (hash_table, sizeof hash_table);
                    280: }
                    281: 
                    282: void
                    283: gcc_obstack_init (obstack)
                    284:      struct obstack *obstack;
                    285: {
                    286:   /* Let particular systems override the size of a chunk.  */
                    287: #ifndef OBSTACK_CHUNK_SIZE
                    288: #define OBSTACK_CHUNK_SIZE 0
                    289: #endif
                    290:   /* Let them override the alloc and free routines too.  */
                    291: #ifndef OBSTACK_CHUNK_ALLOC
                    292: #define OBSTACK_CHUNK_ALLOC xmalloc
                    293: #endif
                    294: #ifndef OBSTACK_CHUNK_FREE
                    295: #define OBSTACK_CHUNK_FREE free
                    296: #endif
                    297:   _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
                    298:                  (void *(*) ()) OBSTACK_CHUNK_ALLOC,
                    299:                  (void (*) ()) OBSTACK_CHUNK_FREE);
                    300: }
                    301: 
                    302: /* Save all variables describing the current status into the structure *P.
                    303:    This is used before starting a nested function.  */
                    304: 
                    305: void
                    306: save_tree_status (p)
                    307:      struct function *p;
                    308: {
                    309:   p->all_types_permanent = all_types_permanent;
                    310:   p->momentary_stack = momentary_stack;
                    311:   p->maybepermanent_firstobj = maybepermanent_firstobj;
                    312:   p->momentary_firstobj = momentary_firstobj;
                    313:   p->function_obstack = function_obstack;
                    314:   p->function_maybepermanent_obstack = function_maybepermanent_obstack;
                    315:   p->current_obstack = current_obstack;
                    316:   p->expression_obstack = expression_obstack;
                    317:   p->saveable_obstack = saveable_obstack;
                    318:   p->rtl_obstack = rtl_obstack;
                    319: 
                    320:   function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
                    321:   gcc_obstack_init (function_obstack);
                    322: 
                    323:   function_maybepermanent_obstack
                    324:     = (struct obstack *) xmalloc (sizeof (struct obstack));
                    325:   gcc_obstack_init (function_maybepermanent_obstack);
                    326: 
                    327:   current_obstack = &permanent_obstack;
                    328:   expression_obstack = &permanent_obstack;
                    329:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    330: 
                    331:   momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
                    332:   maybepermanent_firstobj
                    333:     = (char *) obstack_finish (function_maybepermanent_obstack);
                    334: }
                    335: 
                    336: /* Restore all variables describing the current status from the structure *P.
                    337:    This is used after a nested function.  */
                    338: 
                    339: void
                    340: restore_tree_status (p)
                    341:      struct function *p;
                    342: {
                    343:   all_types_permanent = p->all_types_permanent;
                    344:   momentary_stack = p->momentary_stack;
                    345: 
                    346:   obstack_free (&momentary_obstack, momentary_firstobj);
                    347:   obstack_free (function_obstack, 0);
                    348:   obstack_free (function_maybepermanent_obstack, 0);
                    349:   free (function_obstack);
                    350: 
                    351:   momentary_firstobj = p->momentary_firstobj;
                    352:   maybepermanent_firstobj = p->maybepermanent_firstobj;
                    353:   function_obstack = p->function_obstack;
                    354:   function_maybepermanent_obstack = p->function_maybepermanent_obstack;
                    355:   current_obstack = p->current_obstack;
                    356:   expression_obstack = p->expression_obstack;
                    357:   saveable_obstack = p->saveable_obstack;
                    358:   rtl_obstack = p->rtl_obstack;
                    359: }
                    360: 
                    361: /* Start allocating on the temporary (per function) obstack.
                    362:    This is done in start_function before parsing the function body,
                    363:    and before each initialization at top level, and to go back
                    364:    to temporary allocation after doing end_temporary_allocation.  */
                    365: 
                    366: void
                    367: temporary_allocation ()
                    368: {
                    369:   /* Note that function_obstack at top level points to temporary_obstack.
                    370:      But within a nested function context, it is a separate obstack.  */
                    371:   current_obstack = function_obstack;
                    372:   expression_obstack = function_obstack;
                    373:   rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
                    374:   momentary_stack = 0;
                    375: }
                    376: 
                    377: /* Start allocating on the permanent obstack but don't
                    378:    free the temporary data.  After calling this, call
                    379:    `permanent_allocation' to fully resume permanent allocation status.  */
                    380: 
                    381: void
                    382: end_temporary_allocation ()
                    383: {
                    384:   current_obstack = &permanent_obstack;
                    385:   expression_obstack = &permanent_obstack;
                    386:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    387: }
                    388: 
                    389: /* Resume allocating on the temporary obstack, undoing
                    390:    effects of `end_temporary_allocation'.  */
                    391: 
                    392: void
                    393: resume_temporary_allocation ()
                    394: {
                    395:   current_obstack = function_obstack;
                    396:   expression_obstack = function_obstack;
                    397:   rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
                    398: }
                    399: 
                    400: /* While doing temporary allocation, switch to allocating in such a
                    401:    way as to save all nodes if the function is inlined.  Call
                    402:    resume_temporary_allocation to go back to ordinary temporary
                    403:    allocation.  */
                    404: 
                    405: void
                    406: saveable_allocation ()
                    407: {
                    408:   /* Note that function_obstack at top level points to temporary_obstack.
                    409:      But within a nested function context, it is a separate obstack.  */
                    410:   expression_obstack = current_obstack = saveable_obstack;
                    411: }
                    412: 
                    413: /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
                    414:    recording the previously current obstacks on a stack.
                    415:    This does not free any storage in any obstack.  */
                    416: 
                    417: void
                    418: push_obstacks (current, saveable)
                    419:      struct obstack *current, *saveable;
                    420: {
                    421:   struct obstack_stack *p
                    422:     = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
                    423:                                              (sizeof (struct obstack_stack)));
                    424: 
                    425:   p->current = current_obstack;
                    426:   p->saveable = saveable_obstack;
                    427:   p->expression = expression_obstack;
                    428:   p->rtl = rtl_obstack;
                    429:   p->next = obstack_stack;
                    430:   obstack_stack = p;
                    431: 
                    432:   current_obstack = current;
                    433:   expression_obstack = current;
                    434:   rtl_obstack = saveable_obstack = saveable;
                    435: }
                    436: 
                    437: /* Save the current set of obstacks, but don't change them.  */
                    438: 
                    439: void
                    440: push_obstacks_nochange ()
                    441: {
                    442:   struct obstack_stack *p
                    443:     = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
                    444:                                              (sizeof (struct obstack_stack)));
                    445: 
                    446:   p->current = current_obstack;
                    447:   p->saveable = saveable_obstack;
                    448:   p->expression = expression_obstack;
                    449:   p->rtl = rtl_obstack;
                    450:   p->next = obstack_stack;
                    451:   obstack_stack = p;
                    452: }
                    453: 
                    454: /* Pop the obstack selection stack.  */
                    455: 
                    456: void
                    457: pop_obstacks ()
                    458: {
                    459:   struct obstack_stack *p = obstack_stack;
                    460:   obstack_stack = p->next;
                    461: 
                    462:   current_obstack = p->current;
                    463:   saveable_obstack = p->saveable;
                    464:   expression_obstack = p->expression;
                    465:   rtl_obstack = p->rtl;
                    466: 
                    467:   obstack_free (&obstack_stack_obstack, p);
                    468: }
                    469: 
                    470: /* Nonzero if temporary allocation is currently in effect.
                    471:    Zero if currently doing permanent allocation.  */
                    472: 
                    473: int
                    474: allocation_temporary_p ()
                    475: {
                    476:   return current_obstack != &permanent_obstack;
                    477: }
                    478: 
                    479: /* Go back to allocating on the permanent obstack
                    480:    and free everything in the temporary obstack.
                    481:    This is done in finish_function after fully compiling a function.  */
                    482: 
                    483: void
                    484: permanent_allocation ()
                    485: {
                    486:   /* Free up previous temporary obstack data */
                    487:   obstack_free (&temporary_obstack, temporary_firstobj);
                    488:   obstack_free (&momentary_obstack, momentary_firstobj);
                    489:   obstack_free (&maybepermanent_obstack, maybepermanent_firstobj);
                    490:   obstack_free (&temp_decl_obstack, temp_decl_firstobj);
                    491: 
                    492:   current_obstack = &permanent_obstack;
                    493:   expression_obstack = &permanent_obstack;
                    494:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    495: }
                    496: 
                    497: /* Save permanently everything on the maybepermanent_obstack.  */
                    498: 
                    499: void
                    500: preserve_data ()
                    501: {
                    502:   maybepermanent_firstobj
                    503:     = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
                    504: }
                    505: 
                    506: void
                    507: preserve_initializer ()
                    508: {
                    509:   temporary_firstobj
                    510:     = (char *) obstack_alloc (&temporary_obstack, 0);
                    511:   momentary_firstobj
                    512:     = (char *) obstack_alloc (&momentary_obstack, 0);
                    513:   maybepermanent_firstobj
                    514:     = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
                    515: }
                    516: 
                    517: /* Start allocating new rtl in current_obstack.
                    518:    Use resume_temporary_allocation
                    519:    to go back to allocating rtl in saveable_obstack.  */
                    520: 
                    521: void
                    522: rtl_in_current_obstack ()
                    523: {
                    524:   rtl_obstack = current_obstack;
                    525: }
                    526: 
                    527: /* Temporarily allocate rtl from saveable_obstack.  Return 1 if we were
                    528:    previously allocating it from current_obstack.  */
                    529: 
                    530: int
                    531: rtl_in_saveable_obstack ()
                    532: {
                    533:   if (rtl_obstack == current_obstack)
                    534:     {
                    535:       rtl_obstack = saveable_obstack;
                    536:       return 1;
                    537:     }
                    538:   else
                    539:     return 0;
                    540: }
                    541: 
                    542: /* Allocate SIZE bytes in the current obstack
                    543:    and return a pointer to them.
                    544:    In practice the current obstack is always the temporary one.  */
                    545: 
                    546: char *
                    547: oballoc (size)
                    548:      int size;
                    549: {
                    550:   return (char *) obstack_alloc (current_obstack, size);
                    551: }
                    552: 
                    553: /* Free the object PTR in the current obstack
                    554:    as well as everything allocated since PTR.
                    555:    In practice the current obstack is always the temporary one.  */
                    556: 
                    557: void
                    558: obfree (ptr)
                    559:      char *ptr;
                    560: {
                    561:   obstack_free (current_obstack, ptr);
                    562: }
                    563: 
                    564: /* Allocate SIZE bytes in the permanent obstack
                    565:    and return a pointer to them.  */
                    566: 
                    567: char *
                    568: permalloc (size)
1.1.1.4 ! root      569:      int size;
1.1       root      570: {
                    571:   return (char *) obstack_alloc (&permanent_obstack, size);
                    572: }
                    573: 
                    574: /* Allocate NELEM items of SIZE bytes in the permanent obstack
                    575:    and return a pointer to them.  The storage is cleared before
                    576:    returning the value.  */
                    577: 
                    578: char *
                    579: perm_calloc (nelem, size)
                    580:      int nelem;
                    581:      long size;
                    582: {
                    583:   char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
                    584:   bzero (rval, nelem * size);
                    585:   return rval;
                    586: }
                    587: 
                    588: /* Allocate SIZE bytes in the saveable obstack
                    589:    and return a pointer to them.  */
                    590: 
                    591: char *
                    592: savealloc (size)
                    593:      int size;
                    594: {
                    595:   return (char *) obstack_alloc (saveable_obstack, size);
                    596: }
                    597: 
                    598: /* Print out which obstack an object is in.  */
                    599: 
                    600: void
                    601: debug_obstack (object)
                    602:      char *object;
                    603: {
                    604:   struct obstack *obstack = NULL;
                    605:   char *obstack_name = NULL;
                    606:   struct function *p;
                    607: 
                    608:   for (p = outer_function_chain; p; p = p->next)
                    609:     {
                    610:       if (_obstack_allocated_p (p->function_obstack, object))
                    611:        {
                    612:          obstack = p->function_obstack;
                    613:          obstack_name = "containing function obstack";
                    614:        }
                    615:       if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
                    616:        {
                    617:          obstack = p->function_maybepermanent_obstack;
                    618:          obstack_name = "containing function maybepermanent obstack";
                    619:        }
                    620:     }
                    621: 
                    622:   if (_obstack_allocated_p (&obstack_stack_obstack, object))
                    623:     {
                    624:       obstack = &obstack_stack_obstack;
                    625:       obstack_name = "obstack_stack_obstack";
                    626:     }
                    627:   else if (_obstack_allocated_p (function_obstack, object))
                    628:     {
                    629:       obstack = function_obstack;
                    630:       obstack_name = "function obstack";
                    631:     }
                    632:   else if (_obstack_allocated_p (&permanent_obstack, object))
                    633:     {
                    634:       obstack = &permanent_obstack;
                    635:       obstack_name = "permanent_obstack";
                    636:     }
                    637:   else if (_obstack_allocated_p (&momentary_obstack, object))
                    638:     {
                    639:       obstack = &momentary_obstack;
                    640:       obstack_name = "momentary_obstack";
                    641:     }
                    642:   else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
                    643:     {
                    644:       obstack = function_maybepermanent_obstack;
                    645:       obstack_name = "function maybepermanent obstack";
                    646:     }
                    647:   else if (_obstack_allocated_p (&temp_decl_obstack, object))
                    648:     {
                    649:       obstack = &temp_decl_obstack;
                    650:       obstack_name = "temp_decl_obstack";
                    651:     }
                    652: 
                    653:   /* Check to see if the object is in the free area of the obstack. */
                    654:   if (obstack != NULL)
                    655:     {
                    656:       if (object >= obstack->next_free
                    657:          && object < obstack->chunk_limit)
                    658:        fprintf (stderr, "object in free portion of obstack %s.\n",
                    659:                 obstack_name);
                    660:       else
                    661:        fprintf (stderr, "object allocated from %s.\n", obstack_name);
                    662:     }
                    663:   else
                    664:     fprintf (stderr, "object not allocated from any obstack.\n");
                    665: }
                    666: 
                    667: /* Return 1 if OBJ is in the permanent obstack.
                    668:    This is slow, and should be used only for debugging.
                    669:    Use TREE_PERMANENT for other purposes.  */
                    670: 
                    671: int
                    672: object_permanent_p (obj)
                    673:      tree obj;
                    674: {
                    675:   return _obstack_allocated_p (&permanent_obstack, obj);
                    676: }
                    677: 
                    678: /* Start a level of momentary allocation.
                    679:    In C, each compound statement has its own level
                    680:    and that level is freed at the end of each statement.
                    681:    All expression nodes are allocated in the momentary allocation level.  */
                    682: 
                    683: void
                    684: push_momentary ()
                    685: {
                    686:   struct momentary_level *tem
                    687:     = (struct momentary_level *) obstack_alloc (&momentary_obstack,
                    688:                                                sizeof (struct momentary_level));
                    689:   tem->prev = momentary_stack;
                    690:   tem->base = (char *) obstack_base (&momentary_obstack);
                    691:   tem->obstack = expression_obstack;
                    692:   momentary_stack = tem;
                    693:   expression_obstack = &momentary_obstack;
                    694: }
                    695: 
                    696: /* Free all the storage in the current momentary-allocation level.
                    697:    In C, this happens at the end of each statement.  */
                    698: 
                    699: void
                    700: clear_momentary ()
                    701: {
                    702:   obstack_free (&momentary_obstack, momentary_stack->base);
                    703: }
                    704: 
                    705: /* Discard a level of momentary allocation.
                    706:    In C, this happens at the end of each compound statement.
                    707:    Restore the status of expression node allocation
                    708:    that was in effect before this level was created.  */
                    709: 
                    710: void
                    711: pop_momentary ()
                    712: {
                    713:   struct momentary_level *tem = momentary_stack;
                    714:   momentary_stack = tem->prev;
                    715:   expression_obstack = tem->obstack;
                    716:   obstack_free (&momentary_obstack, tem);
                    717: }
                    718: 
                    719: /* Call when starting to parse a declaration:
                    720:    make expressions in the declaration last the length of the function.
                    721:    Returns an argument that should be passed to resume_momentary later.  */
                    722: 
                    723: int
                    724: suspend_momentary ()
                    725: {
                    726:   register int tem = expression_obstack == &momentary_obstack;
                    727:   expression_obstack = saveable_obstack;
                    728:   return tem;
                    729: }
                    730: 
                    731: /* Call when finished parsing a declaration:
                    732:    restore the treatment of node-allocation that was
                    733:    in effect before the suspension.
                    734:    YES should be the value previously returned by suspend_momentary.  */
                    735: 
                    736: void
                    737: resume_momentary (yes)
                    738:      int yes;
                    739: {
                    740:   if (yes)
                    741:     expression_obstack = &momentary_obstack;
                    742: }
                    743: 
                    744: /* Init the tables indexed by tree code.
                    745:    Note that languages can add to these tables to define their own codes.  */
                    746: 
                    747: void
                    748: init_tree_codes ()
                    749: {
                    750:   tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
                    751:   tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
                    752:   tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
                    753:   bcopy (standard_tree_code_type, tree_code_type,
                    754:         sizeof (standard_tree_code_type));
                    755:   bcopy (standard_tree_code_length, tree_code_length,
                    756:         sizeof (standard_tree_code_length));
                    757:   bcopy (standard_tree_code_name, tree_code_name,
                    758:         sizeof (standard_tree_code_name));
                    759: }
                    760: 
                    761: /* Return a newly allocated node of code CODE.
                    762:    Initialize the node's unique id and its TREE_PERMANENT flag.
                    763:    For decl and type nodes, some other fields are initialized.
                    764:    The rest of the node is initialized to zero.
                    765: 
                    766:    Achoo!  I got a code in the node.  */
                    767: 
                    768: tree
                    769: make_node (code)
                    770:      enum tree_code code;
                    771: {
                    772:   register tree t;
                    773:   register int type = TREE_CODE_CLASS (code);
                    774:   register int length;
                    775:   register struct obstack *obstack = current_obstack;
                    776:   register int i;
                    777:   register tree_node_kind kind;
                    778: 
                    779:   switch (type)
                    780:     {
                    781:     case 'd':  /* A decl node */
                    782: #ifdef GATHER_STATISTICS
                    783:       kind = d_kind;
                    784: #endif
                    785:       length = sizeof (struct tree_decl);
                    786:       /* All decls in an inline function need to be saved.  */
                    787:       if (obstack != &permanent_obstack)
                    788:        obstack = saveable_obstack;
                    789:       /* PARM_DECLs always go on saveable_obstack, not permanent,
                    790:         even though we may make them before the function turns
                    791:         on temporary allocation.  */
                    792:       else if (code == PARM_DECL)
                    793:        obstack = function_maybepermanent_obstack;
                    794:       break;
                    795: 
                    796:     case 't':  /* a type node */
                    797: #ifdef GATHER_STATISTICS
                    798:       kind = t_kind;
                    799: #endif
                    800:       length = sizeof (struct tree_type);
                    801:       /* All data types are put where we can preserve them if nec.  */
                    802:       if (obstack != &permanent_obstack)
                    803:        obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
                    804:       break;
                    805: 
1.1.1.4 ! root      806:     case 'b':  /* a lexical block */
        !           807: #ifdef GATHER_STATISTICS
        !           808:       kind = b_kind;
        !           809: #endif
        !           810:       length = sizeof (struct tree_block);
        !           811:       /* All BLOCK nodes are put where we can preserve them if nec.  */
        !           812:       if (obstack != &permanent_obstack)
        !           813:        obstack = saveable_obstack;
        !           814:       break;
        !           815: 
1.1       root      816:     case 's':  /* an expression with side effects */
                    817: #ifdef GATHER_STATISTICS
                    818:       kind = s_kind;
                    819:       goto usual_kind;
                    820: #endif
                    821:     case 'r':  /* a reference */
                    822: #ifdef GATHER_STATISTICS
                    823:       kind = r_kind;
                    824:       goto usual_kind;
                    825: #endif
                    826:     case 'e':  /* an expression */
                    827:     case '<':  /* a comparison expression */
                    828:     case '1':  /* a unary arithmetic expression */
                    829:     case '2':  /* a binary arithmetic expression */
                    830: #ifdef GATHER_STATISTICS
                    831:       kind = e_kind;
                    832:     usual_kind:
                    833: #endif
                    834:       obstack = expression_obstack;
1.1.1.4 ! root      835:       /* All BIND_EXPR nodes are put where we can preserve them if nec.  */
        !           836:       if (code == BIND_EXPR && obstack != &permanent_obstack)
1.1       root      837:        obstack = saveable_obstack;
                    838:       length = sizeof (struct tree_exp)
                    839:        + (tree_code_length[(int) code] - 1) * sizeof (char *);
                    840:       break;
                    841: 
                    842:     case 'c':  /* a constant */
                    843: #ifdef GATHER_STATISTICS
                    844:       kind = c_kind;
                    845: #endif
                    846:       obstack = expression_obstack;
                    847:       /* We can't use tree_code_length for this, since the number of words
                    848:         is machine-dependent due to varying alignment of `double'.  */
                    849:       if (code == REAL_CST)
                    850:        {
                    851:          length = sizeof (struct tree_real_cst);
                    852:          break;
                    853:        }
                    854: 
                    855:     case 'x':  /* something random, like an identifier.  */
                    856: #ifdef GATHER_STATISTICS
                    857:       if (code == IDENTIFIER_NODE)
                    858:        kind = id_kind;
                    859:       else if (code == OP_IDENTIFIER)
                    860:        kind = op_id_kind;
                    861:       else if (code == TREE_VEC)
                    862:        kind = vec_kind;
                    863:       else
                    864:        kind = x_kind;
                    865: #endif
                    866:       length = sizeof (struct tree_common)
                    867:        + tree_code_length[(int) code] * sizeof (char *);
                    868:       /* Identifier nodes are always permanent since they are
                    869:         unique in a compiler run.  */
                    870:       if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
                    871:     }
                    872: 
                    873:   t = (tree) obstack_alloc (obstack, length);
                    874: 
                    875: #ifdef GATHER_STATISTICS
                    876:   tree_node_counts[(int)kind]++;
                    877:   tree_node_sizes[(int)kind] += length;
                    878: #endif
                    879: 
1.1.1.4 ! root      880:   /* Clear a word at a time.  */
        !           881:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1.1       root      882:     ((int *) t)[i] = 0;
1.1.1.4 ! root      883:   /* Clear any extra bytes.  */
        !           884:   for (i = length / sizeof (int) * sizeof (int); i < length; i++)
        !           885:     ((char *) t)[i] = 0;
1.1       root      886: 
                    887:   TREE_SET_CODE (t, code);
                    888:   if (obstack == &permanent_obstack)
                    889:     TREE_PERMANENT (t) = 1;
                    890: 
                    891:   switch (type)
                    892:     {
                    893:     case 's':
                    894:       TREE_SIDE_EFFECTS (t) = 1;
                    895:       TREE_TYPE (t) = void_type_node;
                    896:       break;
                    897: 
                    898:     case 'd':
1.1.1.3   root      899:       if (code != FUNCTION_DECL)
                    900:        DECL_ALIGN (t) = 1;
1.1.1.4 ! root      901:       DECL_IN_SYSTEM_HEADER (t)
        !           902:        = in_system_header && (obstack == &permanent_obstack);
1.1       root      903:       DECL_SOURCE_LINE (t) = lineno;
                    904:       DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1.1.1.4 ! root      905:       DECL_UID (t) = next_decl_uid++;
1.1       root      906:       break;
                    907: 
                    908:     case 't':
                    909:       {
                    910:        static unsigned next_type_uid = 1;
                    911: 
                    912:        TYPE_UID (t) = next_type_uid++;
                    913:       }
                    914:       TYPE_ALIGN (t) = 1;
                    915:       TYPE_MAIN_VARIANT (t) = t;
                    916:       break;
                    917: 
                    918:     case 'c':
                    919:       TREE_CONSTANT (t) = 1;
                    920:       break;
                    921:     }
                    922: 
                    923:   return t;
                    924: }
                    925: 
                    926: /* Return a new node with the same contents as NODE
                    927:    except that its TREE_CHAIN is zero and it has a fresh uid.  */
                    928: 
                    929: tree
                    930: copy_node (node)
                    931:      tree node;
                    932: {
                    933:   register tree t;
                    934:   register enum tree_code code = TREE_CODE (node);
                    935:   register int length;
                    936:   register int i;
                    937: 
                    938:   switch (TREE_CODE_CLASS (code))
                    939:     {
                    940:     case 'd':  /* A decl node */
                    941:       length = sizeof (struct tree_decl);
                    942:       break;
                    943: 
                    944:     case 't':  /* a type node */
                    945:       length = sizeof (struct tree_type);
                    946:       break;
                    947: 
1.1.1.4 ! root      948:     case 'b':  /* a lexical block node */
        !           949:       length = sizeof (struct tree_block);
        !           950:       break;
        !           951: 
1.1       root      952:     case 'r':  /* a reference */
1.1.1.4 ! root      953:     case 'e':  /* an expression */
1.1       root      954:     case 's':  /* an expression with side effects */
                    955:     case '<':  /* a comparison expression */
                    956:     case '1':  /* a unary arithmetic expression */
                    957:     case '2':  /* a binary arithmetic expression */
                    958:       length = sizeof (struct tree_exp)
                    959:        + (tree_code_length[(int) code] - 1) * sizeof (char *);
                    960:       break;
                    961: 
                    962:     case 'c':  /* a constant */
                    963:       /* We can't use tree_code_length for this, since the number of words
                    964:         is machine-dependent due to varying alignment of `double'.  */
                    965:       if (code == REAL_CST)
                    966:        {
                    967:          length = sizeof (struct tree_real_cst);
                    968:          break;
                    969:        }
                    970: 
                    971:     case 'x':  /* something random, like an identifier.  */
                    972:       length = sizeof (struct tree_common)
                    973:        + tree_code_length[(int) code] * sizeof (char *);
                    974:       if (code == TREE_VEC)
                    975:        length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
                    976:     }
                    977: 
                    978:   t = (tree) obstack_alloc (current_obstack, length);
                    979: 
1.1.1.4 ! root      980:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1.1       root      981:     ((int *) t)[i] = ((int *) node)[i];
1.1.1.4 ! root      982:   /* Clear any extra bytes.  */
        !           983:   for (i = length / sizeof (int) * sizeof (int); i < length; i++)
        !           984:     ((char *) t)[i] = ((char *) node)[i];
1.1       root      985: 
                    986:   TREE_CHAIN (t) = 0;
                    987: 
                    988:   TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
                    989: 
                    990:   return t;
                    991: }
                    992: 
                    993: /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
                    994:    For example, this can copy a list made of TREE_LIST nodes.  */
                    995: 
                    996: tree
                    997: copy_list (list)
                    998:      tree list;
                    999: {
                   1000:   tree head;
                   1001:   register tree prev, next;
                   1002: 
                   1003:   if (list == 0)
                   1004:     return 0;
                   1005: 
                   1006:   head = prev = copy_node (list);
                   1007:   next = TREE_CHAIN (list);
                   1008:   while (next)
                   1009:     {
                   1010:       TREE_CHAIN (prev) = copy_node (next);
                   1011:       prev = TREE_CHAIN (prev);
                   1012:       next = TREE_CHAIN (next);
                   1013:     }
                   1014:   return head;
                   1015: }
                   1016: 
                   1017: #define HASHBITS 30
                   1018: 
                   1019: /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
                   1020:    If an identifier with that name has previously been referred to,
                   1021:    the same node is returned this time.  */
                   1022: 
                   1023: tree
                   1024: get_identifier (text)
                   1025:      register char *text;
                   1026: {
                   1027:   register int hi;
                   1028:   register int i;
                   1029:   register tree idp;
                   1030:   register int len, hash_len;
                   1031: 
                   1032:   /* Compute length of text in len.  */
                   1033:   for (len = 0; text[len]; len++);
                   1034: 
                   1035:   /* Decide how much of that length to hash on */
                   1036:   hash_len = len;
                   1037:   if (warn_id_clash && len > id_clash_len)
                   1038:     hash_len = id_clash_len;
                   1039: 
                   1040:   /* Compute hash code */
                   1041:   hi = hash_len * 613 + (unsigned)text[0];
                   1042:   for (i = 1; i < hash_len; i += 2)
                   1043:     hi = ((hi * 613) + (unsigned)(text[i]));
                   1044: 
                   1045:   hi &= (1 << HASHBITS) - 1;
                   1046:   hi %= MAX_HASH_TABLE;
                   1047:   
                   1048:   /* Search table for identifier */
                   1049:   for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
                   1050:     if (IDENTIFIER_LENGTH (idp) == len
                   1051:        && IDENTIFIER_POINTER (idp)[0] == text[0]
                   1052:        && !bcmp (IDENTIFIER_POINTER (idp), text, len))
                   1053:       return idp;              /* <-- return if found */
                   1054: 
                   1055:   /* Not found; optionally warn about a similar identifier */
                   1056:   if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
                   1057:     for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
                   1058:       if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
                   1059:        {
                   1060:          warning ("`%s' and `%s' identical in first %d characters",
                   1061:                   IDENTIFIER_POINTER (idp), text, id_clash_len);
                   1062:          break;
                   1063:        }
                   1064: 
                   1065:   if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
                   1066:     abort ();                  /* set_identifier_size hasn't been called.  */
                   1067: 
                   1068:   /* Not found, create one, add to chain */
                   1069:   idp = make_node (IDENTIFIER_NODE);
                   1070:   IDENTIFIER_LENGTH (idp) = len;
                   1071: #ifdef GATHER_STATISTICS
                   1072:   id_string_size += len;
                   1073: #endif
                   1074: 
                   1075:   IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
                   1076: 
                   1077:   TREE_CHAIN (idp) = hash_table[hi];
                   1078:   hash_table[hi] = idp;
                   1079:   return idp;                  /* <-- return if created */
                   1080: }
                   1081: 
                   1082: /* Enable warnings on similar identifiers (if requested).
                   1083:    Done after the built-in identifiers are created.  */
                   1084: 
                   1085: void
                   1086: start_identifier_warnings ()
                   1087: {
                   1088:   do_identifier_warnings = 1;
                   1089: }
                   1090: 
                   1091: /* Record the size of an identifier node for the language in use.
                   1092:    SIZE is the total size in bytes.
                   1093:    This is called by the language-specific files.  This must be
                   1094:    called before allocating any identifiers.  */
                   1095: 
                   1096: void
                   1097: set_identifier_size (size)
                   1098:      int size;
                   1099: {
                   1100:   tree_code_length[(int) IDENTIFIER_NODE]
                   1101:     = (size - sizeof (struct tree_common)) / sizeof (tree);
                   1102: }
                   1103: 
                   1104: /* Return a newly constructed INTEGER_CST node whose constant value
                   1105:    is specified by the two ints LOW and HI.
1.1.1.4 ! root     1106:    The TREE_TYPE is set to `int'. 
        !          1107: 
        !          1108:    This function should be used via the `build_int_2' macro.  */
1.1       root     1109: 
                   1110: tree
1.1.1.4 ! root     1111: build_int_2_wide (low, hi)
        !          1112:      HOST_WIDE_INT low, hi;
1.1       root     1113: {
                   1114:   register tree t = make_node (INTEGER_CST);
                   1115:   TREE_INT_CST_LOW (t) = low;
                   1116:   TREE_INT_CST_HIGH (t) = hi;
                   1117:   TREE_TYPE (t) = integer_type_node;
                   1118:   return t;
                   1119: }
                   1120: 
                   1121: /* Return a new REAL_CST node whose type is TYPE and value is D.  */
                   1122: 
                   1123: tree
                   1124: build_real (type, d)
                   1125:      tree type;
                   1126:      REAL_VALUE_TYPE d;
                   1127: {
                   1128:   tree v;
                   1129: 
                   1130:   /* Check for valid float value for this type on this target machine;
                   1131:      if not, can print error message and store a valid value in D.  */
                   1132: #ifdef CHECK_FLOAT_VALUE
                   1133:   CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
                   1134: #endif
                   1135: 
                   1136:   v = make_node (REAL_CST);
                   1137:   TREE_TYPE (v) = type;
                   1138:   TREE_REAL_CST (v) = d;
                   1139:   return v;
                   1140: }
                   1141: 
                   1142: /* Return a new REAL_CST node whose type is TYPE
                   1143:    and whose value is the integer value of the INTEGER_CST node I.  */
                   1144: 
                   1145: #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
                   1146: 
                   1147: REAL_VALUE_TYPE
                   1148: real_value_from_int_cst (i)
                   1149:      tree i;
                   1150: {
                   1151:   REAL_VALUE_TYPE d;
                   1152: #ifdef REAL_ARITHMETIC
                   1153:   REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
                   1154: #else /* not REAL_ARITHMETIC */
1.1.1.4 ! root     1155:   if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1.1       root     1156:     {
                   1157:       d = (double) (~ TREE_INT_CST_HIGH (i));
1.1.1.4 ! root     1158:       d *= ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
        !          1159:            * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
        !          1160:       d += (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
1.1       root     1161:       d = (- d - 1.0);
                   1162:     }
                   1163:   else
                   1164:     {
1.1.1.4 ! root     1165:       d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
        !          1166:       d *= ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
        !          1167:            * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
        !          1168:       d += (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
1.1       root     1169:     }
                   1170: #endif /* not REAL_ARITHMETIC */
                   1171:   return d;
                   1172: }
                   1173: 
                   1174: /* This function can't be implemented if we can't do arithmetic
                   1175:    on the float representation.  */
                   1176: 
                   1177: tree
                   1178: build_real_from_int_cst (type, i)
                   1179:      tree type;
                   1180:      tree i;
                   1181: {
                   1182:   tree v;
                   1183:   REAL_VALUE_TYPE d;
                   1184: 
                   1185:   v = make_node (REAL_CST);
                   1186:   TREE_TYPE (v) = type;
                   1187: 
1.1.1.4 ! root     1188:   d = REAL_VALUE_TRUNCATE (TYPE_MODE (type), real_value_from_int_cst (i));
1.1       root     1189:   /* Check for valid float value for this type on this target machine;
                   1190:      if not, can print error message and store a valid value in D.  */
                   1191: #ifdef CHECK_FLOAT_VALUE
                   1192:   CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
                   1193: #endif
                   1194: 
                   1195:   TREE_REAL_CST (v) = d;
                   1196:   return v;
                   1197: }
                   1198: 
                   1199: #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
                   1200: 
                   1201: /* Return a newly constructed STRING_CST node whose value is
                   1202:    the LEN characters at STR.
                   1203:    The TREE_TYPE is not initialized.  */
                   1204: 
                   1205: tree
                   1206: build_string (len, str)
                   1207:      int len;
                   1208:      char *str;
                   1209: {
                   1210:   register tree s = make_node (STRING_CST);
                   1211:   TREE_STRING_LENGTH (s) = len;
                   1212:   TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
                   1213:   return s;
                   1214: }
                   1215: 
                   1216: /* Return a newly constructed COMPLEX_CST node whose value is
                   1217:    specified by the real and imaginary parts REAL and IMAG.
                   1218:    Both REAL and IMAG should be constant nodes.
                   1219:    The TREE_TYPE is not initialized.  */
                   1220: 
                   1221: tree
                   1222: build_complex (real, imag)
                   1223:      tree real, imag;
                   1224: {
                   1225:   register tree t = make_node (COMPLEX_CST);
                   1226:   TREE_REALPART (t) = real;
                   1227:   TREE_IMAGPART (t) = imag;
                   1228:   return t;
                   1229: }
                   1230: 
                   1231: /* Build a newly constructed TREE_VEC node of length LEN.  */
                   1232: tree
                   1233: make_tree_vec (len)
                   1234:      int len;
                   1235: {
                   1236:   register tree t;
                   1237:   register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
                   1238:   register struct obstack *obstack = current_obstack;
                   1239:   register int i;
                   1240: 
                   1241: #ifdef GATHER_STATISTICS
                   1242:   tree_node_counts[(int)vec_kind]++;
                   1243:   tree_node_sizes[(int)vec_kind] += length;
                   1244: #endif
                   1245: 
                   1246:   t = (tree) obstack_alloc (obstack, length);
                   1247: 
1.1.1.4 ! root     1248:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1.1       root     1249:     ((int *) t)[i] = 0;
1.1.1.4 ! root     1250: 
1.1       root     1251:   TREE_SET_CODE (t, TREE_VEC);
                   1252:   TREE_VEC_LENGTH (t) = len;
                   1253:   if (obstack == &permanent_obstack)
                   1254:     TREE_PERMANENT (t) = 1;
                   1255: 
                   1256:   return t;
                   1257: }
                   1258: 
                   1259: /* Return 1 if EXPR is the integer constant zero.  */
                   1260: 
                   1261: int
                   1262: integer_zerop (expr)
                   1263:      tree expr;
                   1264: {
1.1.1.4 ! root     1265:   STRIP_NOPS (expr);
1.1       root     1266: 
                   1267:   return (TREE_CODE (expr) == INTEGER_CST
                   1268:          && TREE_INT_CST_LOW (expr) == 0
                   1269:          && TREE_INT_CST_HIGH (expr) == 0);
                   1270: }
                   1271: 
                   1272: /* Return 1 if EXPR is the integer constant one.  */
                   1273: 
                   1274: int
                   1275: integer_onep (expr)
                   1276:      tree expr;
                   1277: {
1.1.1.4 ! root     1278:   STRIP_NOPS (expr);
1.1       root     1279: 
                   1280:   return (TREE_CODE (expr) == INTEGER_CST
                   1281:          && TREE_INT_CST_LOW (expr) == 1
                   1282:          && TREE_INT_CST_HIGH (expr) == 0);
                   1283: }
                   1284: 
                   1285: /* Return 1 if EXPR is an integer containing all 1's
                   1286:    in as much precision as it contains.  */
                   1287: 
                   1288: int
                   1289: integer_all_onesp (expr)
                   1290:      tree expr;
                   1291: {
                   1292:   register int prec;
                   1293:   register int uns;
                   1294: 
1.1.1.4 ! root     1295:   STRIP_NOPS (expr);
1.1       root     1296: 
                   1297:   if (TREE_CODE (expr) != INTEGER_CST)
                   1298:     return 0;
                   1299: 
                   1300:   uns = TREE_UNSIGNED (TREE_TYPE (expr));
                   1301:   if (!uns)
                   1302:     return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
                   1303: 
                   1304:   prec = TYPE_PRECISION (TREE_TYPE (expr));
1.1.1.4 ! root     1305:   if (prec >= HOST_BITS_PER_WIDE_INT)
1.1       root     1306:     {
                   1307:       int high_value, shift_amount;
                   1308: 
1.1.1.4 ! root     1309:       shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1.1       root     1310: 
1.1.1.4 ! root     1311:       if (shift_amount > HOST_BITS_PER_WIDE_INT)
1.1       root     1312:        /* Can not handle precisions greater than twice the host int size.  */
                   1313:        abort ();
1.1.1.4 ! root     1314:       else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1.1       root     1315:        /* Shifting by the host word size is undefined according to the ANSI
                   1316:           standard, so we must handle this as a special case.  */
                   1317:        high_value = -1;
                   1318:       else
1.1.1.4 ! root     1319:        high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1.1       root     1320: 
                   1321:       return TREE_INT_CST_LOW (expr) == -1
                   1322:        && TREE_INT_CST_HIGH (expr) == high_value;
                   1323:     }
                   1324:   else
1.1.1.4 ! root     1325:     return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1.1       root     1326: }
                   1327: 
                   1328: /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
                   1329:    one bit on).  */
                   1330: 
                   1331: int
                   1332: integer_pow2p (expr)
                   1333:      tree expr;
                   1334: {
1.1.1.4 ! root     1335:   HOST_WIDE_INT high, low;
1.1       root     1336: 
1.1.1.4 ! root     1337:   STRIP_NOPS (expr);
1.1       root     1338: 
                   1339:   if (TREE_CODE (expr) != INTEGER_CST)
                   1340:     return 0;
                   1341: 
                   1342:   high = TREE_INT_CST_HIGH (expr);
                   1343:   low = TREE_INT_CST_LOW (expr);
                   1344: 
                   1345:   if (high == 0 && low == 0)
                   1346:     return 0;
                   1347: 
                   1348:   return ((high == 0 && (low & (low - 1)) == 0)
                   1349:          || (low == 0 && (high & (high - 1)) == 0));
                   1350: }
                   1351: 
                   1352: /* Return 1 if EXPR is the real constant zero.  */
                   1353: 
                   1354: int
                   1355: real_zerop (expr)
                   1356:      tree expr;
                   1357: {
1.1.1.4 ! root     1358:   STRIP_NOPS (expr);
1.1       root     1359: 
                   1360:   return (TREE_CODE (expr) == REAL_CST
                   1361:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0));
                   1362: }
                   1363: 
                   1364: /* Return 1 if EXPR is the real constant one.  */
                   1365: 
                   1366: int
                   1367: real_onep (expr)
                   1368:      tree expr;
                   1369: {
1.1.1.4 ! root     1370:   STRIP_NOPS (expr);
1.1       root     1371: 
                   1372:   return (TREE_CODE (expr) == REAL_CST
                   1373:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1));
                   1374: }
                   1375: 
                   1376: /* Return 1 if EXPR is the real constant two.  */
                   1377: 
                   1378: int
                   1379: real_twop (expr)
                   1380:      tree expr;
                   1381: {
1.1.1.4 ! root     1382:   STRIP_NOPS (expr);
1.1       root     1383: 
                   1384:   return (TREE_CODE (expr) == REAL_CST
                   1385:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2));
                   1386: }
                   1387: 
                   1388: /* Nonzero if EXP is a constant or a cast of a constant.  */
                   1389:  
                   1390: int
                   1391: really_constant_p (exp)
                   1392:      tree exp;
                   1393: {
1.1.1.4 ! root     1394:   /* This is not quite the same as STRIP_NOPS.  It does more.  */
1.1       root     1395:   while (TREE_CODE (exp) == NOP_EXPR
                   1396:         || TREE_CODE (exp) == CONVERT_EXPR
                   1397:         || TREE_CODE (exp) == NON_LVALUE_EXPR)
                   1398:     exp = TREE_OPERAND (exp, 0);
                   1399:   return TREE_CONSTANT (exp);
                   1400: }
                   1401: 
                   1402: /* Return first list element whose TREE_VALUE is ELEM.
                   1403:    Return 0 if ELEM is not it LIST.  */
                   1404: 
                   1405: tree
                   1406: value_member (elem, list)
                   1407:      tree elem, list;
                   1408: {
                   1409:   while (list)
                   1410:     {
                   1411:       if (elem == TREE_VALUE (list))
                   1412:        return list;
                   1413:       list = TREE_CHAIN (list);
                   1414:     }
                   1415:   return NULL_TREE;
                   1416: }
                   1417: 
                   1418: /* Return first list element whose TREE_PURPOSE is ELEM.
                   1419:    Return 0 if ELEM is not it LIST.  */
                   1420: 
                   1421: tree
                   1422: purpose_member (elem, list)
                   1423:      tree elem, list;
                   1424: {
                   1425:   while (list)
                   1426:     {
                   1427:       if (elem == TREE_PURPOSE (list))
                   1428:        return list;
                   1429:       list = TREE_CHAIN (list);
                   1430:     }
                   1431:   return NULL_TREE;
                   1432: }
                   1433: 
                   1434: /* Return first list element whose BINFO_TYPE is ELEM.
                   1435:    Return 0 if ELEM is not it LIST.  */
                   1436: 
                   1437: tree
                   1438: binfo_member (elem, list)
                   1439:      tree elem, list;
                   1440: {
                   1441:   while (list)
                   1442:     {
                   1443:       if (elem == BINFO_TYPE (list))
                   1444:        return list;
                   1445:       list = TREE_CHAIN (list);
                   1446:     }
                   1447:   return NULL_TREE;
                   1448: }
                   1449: 
                   1450: /* Return nonzero if ELEM is part of the chain CHAIN.  */
                   1451: 
                   1452: int
                   1453: chain_member (elem, chain)
                   1454:      tree elem, chain;
                   1455: {
                   1456:   while (chain)
                   1457:     {
                   1458:       if (elem == chain)
                   1459:        return 1;
                   1460:       chain = TREE_CHAIN (chain);
                   1461:     }
                   1462: 
                   1463:   return 0;
                   1464: }
                   1465: 
                   1466: /* Return the length of a chain of nodes chained through TREE_CHAIN.
                   1467:    We expect a null pointer to mark the end of the chain.
                   1468:    This is the Lisp primitive `length'.  */
                   1469: 
                   1470: int
                   1471: list_length (t)
                   1472:      tree t;
                   1473: {
                   1474:   register tree tail;
                   1475:   register int len = 0;
                   1476: 
                   1477:   for (tail = t; tail; tail = TREE_CHAIN (tail))
                   1478:     len++;
                   1479: 
                   1480:   return len;
                   1481: }
                   1482: 
                   1483: /* Concatenate two chains of nodes (chained through TREE_CHAIN)
                   1484:    by modifying the last node in chain 1 to point to chain 2.
                   1485:    This is the Lisp primitive `nconc'.  */
                   1486: 
                   1487: tree
                   1488: chainon (op1, op2)
                   1489:      tree op1, op2;
                   1490: {
                   1491:   tree t;
                   1492: 
                   1493:   if (op1)
                   1494:     {
                   1495:       for (t = op1; TREE_CHAIN (t); t = TREE_CHAIN (t))
                   1496:        if (t == op2) abort (); /* Circularity being created */
1.1.1.4 ! root     1497:       if (t == op2) abort ();  /* Circularity being created */
1.1       root     1498:       TREE_CHAIN (t) = op2;
                   1499:       return op1;
                   1500:     }
                   1501:   else return op2;
                   1502: }
                   1503: 
                   1504: /* Return the last node in a chain of nodes (chained through TREE_CHAIN).  */
                   1505: 
                   1506: tree
                   1507: tree_last (chain)
                   1508:      register tree chain;
                   1509: {
                   1510:   register tree next;
                   1511:   if (chain)
                   1512:     while (next = TREE_CHAIN (chain))
                   1513:       chain = next;
                   1514:   return chain;
                   1515: }
                   1516: 
                   1517: /* Reverse the order of elements in the chain T,
                   1518:    and return the new head of the chain (old last element).  */
                   1519: 
                   1520: tree
                   1521: nreverse (t)
                   1522:      tree t;
                   1523: {
                   1524:   register tree prev = 0, decl, next;
                   1525:   for (decl = t; decl; decl = next)
                   1526:     {
                   1527:       next = TREE_CHAIN (decl);
                   1528:       TREE_CHAIN (decl) = prev;
                   1529:       prev = decl;
                   1530:     }
                   1531:   return prev;
                   1532: }
                   1533: 
                   1534: /* Given a chain CHAIN of tree nodes,
                   1535:    construct and return a list of those nodes.  */
                   1536: 
                   1537: tree
                   1538: listify (chain)
                   1539:      tree chain;
                   1540: {
                   1541:   tree result = NULL_TREE;
                   1542:   tree in_tail = chain;
                   1543:   tree out_tail = NULL_TREE;
                   1544: 
                   1545:   while (in_tail)
                   1546:     {
                   1547:       tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
                   1548:       if (out_tail)
                   1549:        TREE_CHAIN (out_tail) = next;
                   1550:       else
                   1551:        result = next;
                   1552:       out_tail = next;
                   1553:       in_tail = TREE_CHAIN (in_tail);
                   1554:     }
                   1555: 
                   1556:   return result;
                   1557: }
                   1558: 
                   1559: /* Return a newly created TREE_LIST node whose
                   1560:    purpose and value fields are PARM and VALUE.  */
                   1561: 
                   1562: tree
                   1563: build_tree_list (parm, value)
                   1564:      tree parm, value;
                   1565: {
                   1566:   register tree t = make_node (TREE_LIST);
                   1567:   TREE_PURPOSE (t) = parm;
                   1568:   TREE_VALUE (t) = value;
                   1569:   return t;
                   1570: }
                   1571: 
                   1572: /* Similar, but build on the temp_decl_obstack.  */
                   1573: 
                   1574: tree
                   1575: build_decl_list (parm, value)
                   1576:      tree parm, value;
                   1577: {
                   1578:   register tree node;
                   1579:   register struct obstack *ambient_obstack = current_obstack;
                   1580:   current_obstack = &temp_decl_obstack;
                   1581:   node = build_tree_list (parm, value);
                   1582:   current_obstack = ambient_obstack;
                   1583:   return node;
                   1584: }
                   1585: 
                   1586: /* Return a newly created TREE_LIST node whose
                   1587:    purpose and value fields are PARM and VALUE
                   1588:    and whose TREE_CHAIN is CHAIN.  */
                   1589: 
                   1590: tree
                   1591: tree_cons (purpose, value, chain)
                   1592:      tree purpose, value, chain;
                   1593: {
                   1594: #if 0
                   1595:   register tree node = make_node (TREE_LIST);
                   1596: #else
                   1597:   register int i;
                   1598:   register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
                   1599: #ifdef GATHER_STATISTICS
                   1600:   tree_node_counts[(int)x_kind]++;
                   1601:   tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
                   1602: #endif
                   1603: 
1.1.1.4 ! root     1604:   for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
        !          1605:     ((int *) node)[i] = 0;
        !          1606: 
1.1       root     1607:   TREE_SET_CODE (node, TREE_LIST);
                   1608:   if (current_obstack == &permanent_obstack)
                   1609:     TREE_PERMANENT (node) = 1;
                   1610: #endif
                   1611: 
                   1612:   TREE_CHAIN (node) = chain;
                   1613:   TREE_PURPOSE (node) = purpose;
                   1614:   TREE_VALUE (node) = value;
                   1615:   return node;
                   1616: }
                   1617: 
                   1618: /* Similar, but build on the temp_decl_obstack.  */
                   1619: 
                   1620: tree
                   1621: decl_tree_cons (purpose, value, chain)
                   1622:      tree purpose, value, chain;
                   1623: {
                   1624:   register tree node;
                   1625:   register struct obstack *ambient_obstack = current_obstack;
                   1626:   current_obstack = &temp_decl_obstack;
                   1627:   node = tree_cons (purpose, value, chain);
                   1628:   current_obstack = ambient_obstack;
                   1629:   return node;
                   1630: }
                   1631: 
                   1632: /* Same as `tree_cons' but make a permanent object.  */
                   1633: 
                   1634: tree
                   1635: perm_tree_cons (purpose, value, chain)
                   1636:      tree purpose, value, chain;
                   1637: {
                   1638:   register tree node;
                   1639:   register struct obstack *ambient_obstack = current_obstack;
                   1640:   current_obstack = &permanent_obstack;
                   1641: 
                   1642:   node = tree_cons (purpose, value, chain);
                   1643:   current_obstack = ambient_obstack;
                   1644:   return node;
                   1645: }
                   1646: 
                   1647: /* Same as `tree_cons', but make this node temporary, regardless.  */
                   1648: 
                   1649: tree
                   1650: temp_tree_cons (purpose, value, chain)
                   1651:      tree purpose, value, chain;
                   1652: {
                   1653:   register tree node;
                   1654:   register struct obstack *ambient_obstack = current_obstack;
                   1655:   current_obstack = &temporary_obstack;
                   1656: 
                   1657:   node = tree_cons (purpose, value, chain);
                   1658:   current_obstack = ambient_obstack;
                   1659:   return node;
                   1660: }
                   1661: 
                   1662: /* Same as `tree_cons', but save this node if the function's RTL is saved.  */
                   1663: 
                   1664: tree
                   1665: saveable_tree_cons (purpose, value, chain)
                   1666:      tree purpose, value, chain;
                   1667: {
                   1668:   register tree node;
                   1669:   register struct obstack *ambient_obstack = current_obstack;
                   1670:   current_obstack = saveable_obstack;
                   1671: 
                   1672:   node = tree_cons (purpose, value, chain);
                   1673:   current_obstack = ambient_obstack;
                   1674:   return node;
                   1675: }
                   1676: 
                   1677: /* Return the size nominally occupied by an object of type TYPE
                   1678:    when it resides in memory.  The value is measured in units of bytes,
                   1679:    and its data type is that normally used for type sizes
                   1680:    (which is the first type created by make_signed_type or
                   1681:    make_unsigned_type).  */
                   1682: 
                   1683: tree
                   1684: size_in_bytes (type)
                   1685:      tree type;
                   1686: {
                   1687:   if (type == error_mark_node)
                   1688:     return integer_zero_node;
                   1689:   type = TYPE_MAIN_VARIANT (type);
                   1690:   if (TYPE_SIZE (type) == 0)
                   1691:     {
1.1.1.4 ! root     1692:       incomplete_type_error (NULL_TREE, type);
1.1       root     1693:       return integer_zero_node;
                   1694:     }
                   1695:   return size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
                   1696:                     size_int (BITS_PER_UNIT));
                   1697: }
                   1698: 
                   1699: /* Return the size of TYPE (in bytes) as an integer,
                   1700:    or return -1 if the size can vary.  */
                   1701: 
                   1702: int
                   1703: int_size_in_bytes (type)
                   1704:      tree type;
                   1705: {
                   1706:   int size;
                   1707:   if (type == error_mark_node)
                   1708:     return 0;
                   1709:   type = TYPE_MAIN_VARIANT (type);
                   1710:   if (TYPE_SIZE (type) == 0)
                   1711:     return -1;
                   1712:   if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
                   1713:     return -1;
                   1714:   size = TREE_INT_CST_LOW (TYPE_SIZE (type));
                   1715:   return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
                   1716: }
                   1717: 
                   1718: /* Return, as an INTEGER_CST node, the number of elements for
1.1.1.2   root     1719:    TYPE (which is an ARRAY_TYPE) minus one. 
                   1720:    This counts only elements of the top array.  */
1.1       root     1721: 
                   1722: tree
                   1723: array_type_nelts (type)
                   1724:      tree type;
                   1725: {
                   1726:   tree index_type = TYPE_DOMAIN (type);
                   1727:   return (tree_int_cst_equal (TYPE_MIN_VALUE (index_type), integer_zero_node)
                   1728:          ? TYPE_MAX_VALUE (index_type)
                   1729:          : fold (build (MINUS_EXPR, integer_type_node,
                   1730:                         TYPE_MAX_VALUE (index_type),
                   1731:                         TYPE_MIN_VALUE (index_type))));
                   1732: }
                   1733: 
                   1734: /* Return nonzero if arg is static -- a reference to an object in
                   1735:    static storage.  This is not the same as the C meaning of `static'.  */
                   1736: 
                   1737: int
                   1738: staticp (arg)
                   1739:      tree arg;
                   1740: {
                   1741:   switch (TREE_CODE (arg))
                   1742:     {
                   1743:     case VAR_DECL:
                   1744:     case FUNCTION_DECL:
                   1745:     case CONSTRUCTOR:
1.1.1.4 ! root     1746:       return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
1.1       root     1747: 
                   1748:     case STRING_CST:
                   1749:       return 1;
                   1750: 
                   1751:     case COMPONENT_REF:
                   1752:     case BIT_FIELD_REF:
                   1753:       return staticp (TREE_OPERAND (arg, 0));
                   1754: 
                   1755:     case INDIRECT_REF:
                   1756:       return TREE_CONSTANT (TREE_OPERAND (arg, 0));
                   1757: 
                   1758:     case ARRAY_REF:
                   1759:       if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
                   1760:          && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
                   1761:        return staticp (TREE_OPERAND (arg, 0));
                   1762:     }
                   1763: 
                   1764:   return 0;
                   1765: }
                   1766: 
                   1767: /* This should be applied to any node which may be used in more than one place,
                   1768:    but must be evaluated only once.  Normally, the code generator would
                   1769:    reevaluate the node each time; this forces it to compute it once and save
                   1770:    the result.  This is done by encapsulating the node in a SAVE_EXPR.  */
                   1771: 
                   1772: tree
                   1773: save_expr (expr)
                   1774:      tree expr;
                   1775: {
                   1776:   register tree t = fold (expr);
                   1777: 
                   1778:   /* We don't care about whether this can be used as an lvalue in this
                   1779:      context.  */
                   1780:   while (TREE_CODE (t) == NON_LVALUE_EXPR)
                   1781:     t = TREE_OPERAND (t, 0);
                   1782: 
                   1783:   /* If the tree evaluates to a constant, then we don't want to hide that
                   1784:      fact (i.e. this allows further folding, and direct checks for constants).
1.1.1.3   root     1785:      However, a read-only object that has side effects cannot be bypassed.
1.1       root     1786:      Since it is no problem to reevaluate literals, we just return the 
                   1787:      literal node. */
                   1788: 
1.1.1.3   root     1789:   if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
                   1790:       || TREE_CODE (t) == SAVE_EXPR)
1.1       root     1791:     return t;
                   1792: 
1.1.1.4 ! root     1793:   t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
1.1       root     1794: 
                   1795:   /* This expression might be placed ahead of a jump to ensure that the
                   1796:      value was computed on both sides of the jump.  So make sure it isn't
                   1797:      eliminated as dead.  */
                   1798:   TREE_SIDE_EFFECTS (t) = 1;
                   1799:   return t;
                   1800: }
                   1801: 
                   1802: /* Stabilize a reference so that we can use it any number of times
                   1803:    without causing its operands to be evaluated more than once.
                   1804:    Returns the stabilized reference.
                   1805: 
                   1806:    Also allows conversion expressions whose operands are references.
                   1807:    Any other kind of expression is returned unchanged.  */
                   1808: 
                   1809: tree
                   1810: stabilize_reference (ref)
                   1811:      tree ref;
                   1812: {
                   1813:   register tree result;
                   1814:   register enum tree_code code = TREE_CODE (ref);
                   1815: 
                   1816:   switch (code)
                   1817:     {
                   1818:     case VAR_DECL:
                   1819:     case PARM_DECL:
                   1820:     case RESULT_DECL:
                   1821:       /* No action is needed in this case.  */
                   1822:       return ref;
                   1823: 
                   1824:     case NOP_EXPR:
                   1825:     case CONVERT_EXPR:
                   1826:     case FLOAT_EXPR:
                   1827:     case FIX_TRUNC_EXPR:
                   1828:     case FIX_FLOOR_EXPR:
                   1829:     case FIX_ROUND_EXPR:
                   1830:     case FIX_CEIL_EXPR:
                   1831:       result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
                   1832:       break;
                   1833: 
                   1834:     case INDIRECT_REF:
                   1835:       result = build_nt (INDIRECT_REF,
                   1836:                         stabilize_reference_1 (TREE_OPERAND (ref, 0)));
                   1837:       break;
                   1838: 
                   1839:     case COMPONENT_REF:
                   1840:       result = build_nt (COMPONENT_REF,
                   1841:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   1842:                         TREE_OPERAND (ref, 1));
                   1843:       break;
                   1844: 
                   1845:     case BIT_FIELD_REF:
                   1846:       result = build_nt (BIT_FIELD_REF,
                   1847:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   1848:                         stabilize_reference_1 (TREE_OPERAND (ref, 1)),
                   1849:                         stabilize_reference_1 (TREE_OPERAND (ref, 2)));
                   1850:       break;
                   1851: 
                   1852:     case ARRAY_REF:
                   1853:       result = build_nt (ARRAY_REF,
                   1854:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   1855:                         stabilize_reference_1 (TREE_OPERAND (ref, 1)));
                   1856:       break;
                   1857: 
                   1858:       /* If arg isn't a kind of lvalue we recognize, make no change.
                   1859:         Caller should recognize the error for an invalid lvalue.  */
                   1860:     default:
                   1861:       return ref;
                   1862: 
                   1863:     case ERROR_MARK:
                   1864:       return error_mark_node;
                   1865:     }
                   1866: 
                   1867:   TREE_TYPE (result) = TREE_TYPE (ref);
                   1868:   TREE_READONLY (result) = TREE_READONLY (ref);
                   1869:   TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
                   1870:   TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
                   1871:   TREE_RAISES (result) = TREE_RAISES (ref);
                   1872: 
                   1873:   return result;
                   1874: }
                   1875: 
                   1876: /* Subroutine of stabilize_reference; this is called for subtrees of
                   1877:    references.  Any expression with side-effects must be put in a SAVE_EXPR
                   1878:    to ensure that it is only evaluated once.
                   1879: 
                   1880:    We don't put SAVE_EXPR nodes around everything, because assigning very
                   1881:    simple expressions to temporaries causes us to miss good opportunities
                   1882:    for optimizations.  Among other things, the opportunity to fold in the
                   1883:    addition of a constant into an addressing mode often gets lost, e.g.
                   1884:    "y[i+1] += x;".  In general, we take the approach that we should not make
                   1885:    an assignment unless we are forced into it - i.e., that any non-side effect
                   1886:    operator should be allowed, and that cse should take care of coalescing
                   1887:    multiple utterances of the same expression should that prove fruitful.  */
                   1888: 
                   1889: static tree
                   1890: stabilize_reference_1 (e)
                   1891:      tree e;
                   1892: {
                   1893:   register tree result;
                   1894:   register int length;
                   1895:   register enum tree_code code = TREE_CODE (e);
                   1896: 
1.1.1.3   root     1897:   /* We cannot ignore const expressions because it might be a reference
                   1898:      to a const array but whose index contains side-effects.  But we can
                   1899:      ignore things that are actual constant or that already have been
                   1900:      handled by this function.  */
                   1901: 
                   1902:   if (TREE_CONSTANT (e) || code == SAVE_EXPR)
1.1       root     1903:     return e;
                   1904: 
                   1905:   switch (TREE_CODE_CLASS (code))
                   1906:     {
                   1907:     case 'x':
                   1908:     case 't':
                   1909:     case 'd':
1.1.1.4 ! root     1910:     case 'b':
1.1       root     1911:     case '<':
                   1912:     case 's':
                   1913:     case 'e':
                   1914:     case 'r':
                   1915:       /* If the expression has side-effects, then encase it in a SAVE_EXPR
                   1916:         so that it will only be evaluated once.  */
                   1917:       /* The reference (r) and comparison (<) classes could be handled as
                   1918:         below, but it is generally faster to only evaluate them once.  */
                   1919:       if (TREE_SIDE_EFFECTS (e))
                   1920:        return save_expr (e);
                   1921:       return e;
                   1922: 
                   1923:     case 'c':
                   1924:       /* Constants need no processing.  In fact, we should never reach
                   1925:         here.  */
                   1926:       return e;
                   1927:       
                   1928:     case '2':
                   1929:       /* Recursively stabilize each operand.  */
                   1930:       result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
                   1931:                         stabilize_reference_1 (TREE_OPERAND (e, 1)));
                   1932:       break;
                   1933: 
                   1934:     case '1':
                   1935:       /* Recursively stabilize each operand.  */
                   1936:       result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
                   1937:       break;
                   1938:     }
                   1939:   
                   1940:   TREE_TYPE (result) = TREE_TYPE (e);
                   1941:   TREE_READONLY (result) = TREE_READONLY (e);
                   1942:   TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
                   1943:   TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
                   1944:   TREE_RAISES (result) = TREE_RAISES (e);
                   1945: 
                   1946:   return result;
                   1947: }
                   1948: 
                   1949: /* Low-level constructors for expressions.  */
                   1950: 
                   1951: /* Build an expression of code CODE, data type TYPE,
                   1952:    and operands as specified by the arguments ARG1 and following arguments.
                   1953:    Expressions and reference nodes can be created this way.
                   1954:    Constants, decls, types and misc nodes cannot be.  */
                   1955: 
                   1956: tree
                   1957: build (va_alist)
                   1958:      va_dcl
                   1959: {
                   1960:   va_list p;
                   1961:   enum tree_code code;
                   1962:   register tree t;
                   1963:   register int length;
                   1964:   register int i;
                   1965: 
                   1966:   va_start (p);
                   1967: 
                   1968:   code = va_arg (p, enum tree_code);
                   1969:   t = make_node (code);
                   1970:   length = tree_code_length[(int) code];
                   1971:   TREE_TYPE (t) = va_arg (p, tree);
                   1972: 
                   1973:   if (length == 2)
                   1974:     {
                   1975:       /* This is equivalent to the loop below, but faster.  */
                   1976:       register tree arg0 = va_arg (p, tree);
                   1977:       register tree arg1 = va_arg (p, tree);
                   1978:       TREE_OPERAND (t, 0) = arg0;
                   1979:       TREE_OPERAND (t, 1) = arg1;
                   1980:       if ((arg0 && TREE_SIDE_EFFECTS (arg0))
                   1981:          || (arg1 && TREE_SIDE_EFFECTS (arg1)))
                   1982:        TREE_SIDE_EFFECTS (t) = 1;
                   1983:       TREE_RAISES (t)
                   1984:        = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
                   1985:     }
                   1986:   else if (length == 1)
                   1987:     {
                   1988:       register tree arg0 = va_arg (p, tree);
                   1989: 
                   1990:       /* Call build1 for this!  */
                   1991:       if (TREE_CODE_CLASS (code) != 's')
                   1992:        abort ();
                   1993:       TREE_OPERAND (t, 0) = arg0;
                   1994:       if (arg0 && TREE_SIDE_EFFECTS (arg0))
                   1995:        TREE_SIDE_EFFECTS (t) = 1;
                   1996:       TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
                   1997:     }
                   1998:   else
                   1999:     {
                   2000:       for (i = 0; i < length; i++)
                   2001:        {
                   2002:          register tree operand = va_arg (p, tree);
                   2003:          TREE_OPERAND (t, i) = operand;
                   2004:          if (operand)
                   2005:            {
                   2006:              if (TREE_SIDE_EFFECTS (operand))
                   2007:                TREE_SIDE_EFFECTS (t) = 1;
                   2008:              if (TREE_RAISES (operand))
                   2009:                TREE_RAISES (t) = 1;
                   2010:            }
                   2011:        }
                   2012:     }
                   2013:   va_end (p);
                   2014:   return t;
                   2015: }
                   2016: 
                   2017: /* Same as above, but only builds for unary operators.
                   2018:    Saves lions share of calls to `build'; cuts down use
                   2019:    of varargs, which is expensive for RISC machines.  */
                   2020: tree
                   2021: build1 (code, type, node)
                   2022:      enum tree_code code;
                   2023:      tree type;
                   2024:      tree node;
                   2025: {
                   2026:   register struct obstack *obstack = current_obstack;
                   2027:   register int i, length;
                   2028:   register tree_node_kind kind;
                   2029:   register tree t;
                   2030: 
                   2031: #ifdef GATHER_STATISTICS
                   2032:   if (TREE_CODE_CLASS (code) == 'r')
                   2033:     kind = r_kind;
                   2034:   else
                   2035:     kind = e_kind;
                   2036: #endif
                   2037: 
                   2038:   obstack = expression_obstack;
                   2039:   length = sizeof (struct tree_exp);
                   2040: 
                   2041:   t = (tree) obstack_alloc (obstack, length);
                   2042: 
                   2043: #ifdef GATHER_STATISTICS
                   2044:   tree_node_counts[(int)kind]++;
                   2045:   tree_node_sizes[(int)kind] += length;
                   2046: #endif
                   2047: 
1.1.1.4 ! root     2048:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1.1       root     2049:     ((int *) t)[i] = 0;
1.1.1.4 ! root     2050: 
        !          2051:   TREE_TYPE (t) = type;
1.1       root     2052:   TREE_SET_CODE (t, code);
                   2053: 
                   2054:   if (obstack == &permanent_obstack)
                   2055:     TREE_PERMANENT (t) = 1;
                   2056: 
                   2057:   TREE_OPERAND (t, 0) = node;
                   2058:   if (node)
                   2059:     {
                   2060:       if (TREE_SIDE_EFFECTS (node))
                   2061:        TREE_SIDE_EFFECTS (t) = 1;
                   2062:       if (TREE_RAISES (node))
                   2063:        TREE_RAISES (t) = 1;
                   2064:     }
                   2065: 
                   2066:   return t;
                   2067: }
                   2068: 
                   2069: /* Similar except don't specify the TREE_TYPE
                   2070:    and leave the TREE_SIDE_EFFECTS as 0.
                   2071:    It is permissible for arguments to be null,
                   2072:    or even garbage if their values do not matter.  */
                   2073: 
                   2074: tree
                   2075: build_nt (va_alist)
                   2076:      va_dcl
                   2077: {
                   2078:   va_list p;
                   2079:   register enum tree_code code;
                   2080:   register tree t;
                   2081:   register int length;
                   2082:   register int i;
                   2083: 
                   2084:   va_start (p);
                   2085: 
                   2086:   code = va_arg (p, enum tree_code);
                   2087:   t = make_node (code);
                   2088:   length = tree_code_length[(int) code];
                   2089: 
                   2090:   for (i = 0; i < length; i++)
                   2091:     TREE_OPERAND (t, i) = va_arg (p, tree);
                   2092: 
                   2093:   va_end (p);
                   2094:   return t;
                   2095: }
                   2096: 
                   2097: /* Similar to `build_nt', except we build
                   2098:    on the temp_decl_obstack, regardless.  */
                   2099: 
                   2100: tree
                   2101: build_parse_node (va_alist)
                   2102:      va_dcl
                   2103: {
                   2104:   register struct obstack *ambient_obstack = expression_obstack;
                   2105:   va_list p;
                   2106:   register enum tree_code code;
                   2107:   register tree t;
                   2108:   register int length;
                   2109:   register int i;
                   2110: 
                   2111:   expression_obstack = &temp_decl_obstack;
                   2112: 
                   2113:   va_start (p);
                   2114: 
                   2115:   code = va_arg (p, enum tree_code);
                   2116:   t = make_node (code);
                   2117:   length = tree_code_length[(int) code];
                   2118: 
                   2119:   for (i = 0; i < length; i++)
                   2120:     TREE_OPERAND (t, i) = va_arg (p, tree);
                   2121: 
                   2122:   va_end (p);
                   2123:   expression_obstack = ambient_obstack;
                   2124:   return t;
                   2125: }
                   2126: 
                   2127: #if 0
                   2128: /* Commented out because this wants to be done very
                   2129:    differently.  See cp-lex.c.  */
                   2130: tree
                   2131: build_op_identifier (op1, op2)
                   2132:      tree op1, op2;
                   2133: {
                   2134:   register tree t = make_node (OP_IDENTIFIER);
                   2135:   TREE_PURPOSE (t) = op1;
                   2136:   TREE_VALUE (t) = op2;
                   2137:   return t;
                   2138: }
                   2139: #endif
                   2140: 
                   2141: /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
                   2142:    We do NOT enter this node in any sort of symbol table.
                   2143: 
                   2144:    layout_decl is used to set up the decl's storage layout.
                   2145:    Other slots are initialized to 0 or null pointers.  */
                   2146: 
                   2147: tree
                   2148: build_decl (code, name, type)
                   2149:      enum tree_code code;
                   2150:      tree name, type;
                   2151: {
                   2152:   register tree t;
                   2153: 
                   2154:   t = make_node (code);
                   2155: 
                   2156: /*  if (type == error_mark_node)
                   2157:     type = integer_type_node; */
                   2158: /* That is not done, deliberately, so that having error_mark_node
                   2159:    as the type can suppress useless errors in the use of this variable.  */
                   2160: 
                   2161:   DECL_NAME (t) = name;
                   2162:   DECL_ASSEMBLER_NAME (t) = name;
                   2163:   TREE_TYPE (t) = type;
                   2164: 
                   2165:   if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
                   2166:     layout_decl (t, 0);
                   2167:   else if (code == FUNCTION_DECL)
                   2168:     DECL_MODE (t) = FUNCTION_MODE;
                   2169: 
                   2170:   return t;
                   2171: }
                   2172: 
                   2173: /* BLOCK nodes are used to represent the structure of binding contours
                   2174:    and declarations, once those contours have been exited and their contents
1.1.1.4 ! root     2175:    compiled.  This information is used for outputting debugging info.  */
1.1       root     2176: 
                   2177: tree
                   2178: build_block (vars, tags, subblocks, supercontext, chain)
                   2179:      tree vars, tags, subblocks, supercontext, chain;
                   2180: {
                   2181:   register tree block = make_node (BLOCK);
                   2182:   BLOCK_VARS (block) = vars;
                   2183:   BLOCK_TYPE_TAGS (block) = tags;
                   2184:   BLOCK_SUBBLOCKS (block) = subblocks;
                   2185:   BLOCK_SUPERCONTEXT (block) = supercontext;
                   2186:   BLOCK_CHAIN (block) = chain;
                   2187:   return block;
                   2188: }
                   2189: 
                   2190: /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
                   2191:    and its TYPE_VOLATILE is VOLATILEP.
                   2192: 
                   2193:    Such variant types already made are recorded so that duplicates
                   2194:    are not made.
                   2195: 
                   2196:    A variant types should never be used as the type of an expression.
                   2197:    Always copy the variant information into the TREE_READONLY
                   2198:    and TREE_THIS_VOLATILE of the expression, and then give the expression
                   2199:    as its type the "main variant", the variant whose TYPE_READONLY
                   2200:    and TYPE_VOLATILE are zero.  Use TYPE_MAIN_VARIANT to find the
                   2201:    main variant.  */
                   2202: 
                   2203: tree
                   2204: build_type_variant (type, constp, volatilep)
                   2205:      tree type;
                   2206:      int constp, volatilep;
                   2207: {
                   2208:   register tree t, m = TYPE_MAIN_VARIANT (type);
                   2209:   register struct obstack *ambient_obstack = current_obstack;
                   2210: 
                   2211:   /* Treat any nonzero argument as 1.  */
                   2212:   constp = !!constp;
                   2213:   volatilep = !!volatilep;
                   2214: 
1.1.1.2   root     2215:   /* If not generating auxiliary info, search the chain of variants to see
1.1       root     2216:      if there is already one there just like the one we need to have.  If so,
                   2217:      use that existing one.
                   2218: 
                   2219:      We don't do this in the case where we are generating aux info because
                   2220:      in that case we want each typedef names to get it's own distinct type
                   2221:      node, even if the type of this new typedef is the same as some other
                   2222:      (existing) type.  */
                   2223: 
                   2224:   if (!flag_gen_aux_info)
                   2225:     for (t = m; t; t = TYPE_NEXT_VARIANT (t))
                   2226:       if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t))
                   2227:         return t;
                   2228: 
                   2229:   /* We need a new one.  */
                   2230:   current_obstack
                   2231:     = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
                   2232: 
                   2233:   t = copy_node (type);
                   2234:   TYPE_READONLY (t) = constp;
                   2235:   TYPE_VOLATILE (t) = volatilep;
                   2236:   TYPE_POINTER_TO (t) = 0;
                   2237:   TYPE_REFERENCE_TO (t) = 0;
                   2238: 
                   2239:   /* Add this type to the chain of variants of TYPE.  */
                   2240:   TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
                   2241:   TYPE_NEXT_VARIANT (m) = t;
                   2242: 
                   2243:   current_obstack = ambient_obstack;
                   2244:   return t;
                   2245: }
1.1.1.2   root     2246: 
                   2247: /* Create a new variant of TYPE, equivalent but distinct.
                   2248:    This is so the caller can modify it.  */
                   2249: 
                   2250: tree
                   2251: build_type_copy (type)
                   2252:      tree type;
                   2253: {
                   2254:   register tree t, m = TYPE_MAIN_VARIANT (type);
                   2255:   register struct obstack *ambient_obstack = current_obstack;
                   2256: 
                   2257:   current_obstack
                   2258:     = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
                   2259: 
                   2260:   t = copy_node (type);
                   2261:   TYPE_POINTER_TO (t) = 0;
                   2262:   TYPE_REFERENCE_TO (t) = 0;
                   2263: 
                   2264:   /* Add this type to the chain of variants of TYPE.  */
                   2265:   TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
                   2266:   TYPE_NEXT_VARIANT (m) = t;
                   2267: 
                   2268:   current_obstack = ambient_obstack;
                   2269:   return t;
                   2270: }
1.1       root     2271: 
                   2272: /* Hashing of types so that we don't make duplicates.
                   2273:    The entry point is `type_hash_canon'.  */
                   2274: 
                   2275: /* Each hash table slot is a bucket containing a chain
                   2276:    of these structures.  */
                   2277: 
                   2278: struct type_hash
                   2279: {
                   2280:   struct type_hash *next;      /* Next structure in the bucket.  */
                   2281:   int hashcode;                        /* Hash code of this type.  */
                   2282:   tree type;                   /* The type recorded here.  */
                   2283: };
                   2284: 
                   2285: /* Now here is the hash table.  When recording a type, it is added
                   2286:    to the slot whose index is the hash code mod the table size.
                   2287:    Note that the hash table is used for several kinds of types
                   2288:    (function types, array types and array index range types, for now).
                   2289:    While all these live in the same table, they are completely independent,
                   2290:    and the hash code is computed differently for each of these.  */
                   2291: 
                   2292: #define TYPE_HASH_SIZE 59
                   2293: struct type_hash *type_hash_table[TYPE_HASH_SIZE];
                   2294: 
                   2295: /* Here is how primitive or already-canonicalized types' hash
                   2296:    codes are made.  */
1.1.1.4 ! root     2297: #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
1.1       root     2298: 
                   2299: /* Compute a hash code for a list of types (chain of TREE_LIST nodes
                   2300:    with types in the TREE_VALUE slots), by adding the hash codes
                   2301:    of the individual types.  */
                   2302: 
                   2303: int
                   2304: type_hash_list (list)
                   2305:      tree list;
                   2306: {
                   2307:   register int hashcode;
                   2308:   register tree tail;
                   2309:   for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
                   2310:     hashcode += TYPE_HASH (TREE_VALUE (tail));
                   2311:   return hashcode;
                   2312: }
                   2313: 
                   2314: /* Look in the type hash table for a type isomorphic to TYPE.
                   2315:    If one is found, return it.  Otherwise return 0.  */
                   2316: 
                   2317: tree
                   2318: type_hash_lookup (hashcode, type)
                   2319:      int hashcode;
                   2320:      tree type;
                   2321: {
                   2322:   register struct type_hash *h;
                   2323:   for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
                   2324:     if (h->hashcode == hashcode
                   2325:        && TREE_CODE (h->type) == TREE_CODE (type)
                   2326:        && TREE_TYPE (h->type) == TREE_TYPE (type)
                   2327:        && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
                   2328:            || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
                   2329:                                   TYPE_MAX_VALUE (type)))
                   2330:        && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
                   2331:            || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
                   2332:                                   TYPE_MIN_VALUE (type)))
                   2333:        && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
                   2334:            || (TYPE_DOMAIN (h->type)
                   2335:                && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
                   2336:                && TYPE_DOMAIN (type)
                   2337:                && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
                   2338:                && type_list_equal (TYPE_DOMAIN (h->type), TYPE_DOMAIN (type)))))
                   2339:       return h->type;
                   2340:   return 0;
                   2341: }
                   2342: 
                   2343: /* Add an entry to the type-hash-table
                   2344:    for a type TYPE whose hash code is HASHCODE.  */
                   2345: 
                   2346: void
                   2347: type_hash_add (hashcode, type)
                   2348:      int hashcode;
                   2349:      tree type;
                   2350: {
                   2351:   register struct type_hash *h;
                   2352: 
                   2353:   h = (struct type_hash *) oballoc (sizeof (struct type_hash));
                   2354:   h->hashcode = hashcode;
                   2355:   h->type = type;
                   2356:   h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
                   2357:   type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
                   2358: }
                   2359: 
                   2360: /* Given TYPE, and HASHCODE its hash code, return the canonical
                   2361:    object for an identical type if one already exists.
                   2362:    Otherwise, return TYPE, and record it as the canonical object
                   2363:    if it is a permanent object.
                   2364: 
                   2365:    To use this function, first create a type of the sort you want.
                   2366:    Then compute its hash code from the fields of the type that
                   2367:    make it different from other similar types.
                   2368:    Then call this function and use the value.
                   2369:    This function frees the type you pass in if it is a duplicate.  */
                   2370: 
                   2371: /* Set to 1 to debug without canonicalization.  Never set by program.  */
                   2372: int debug_no_type_hash = 0;
                   2373: 
                   2374: tree
                   2375: type_hash_canon (hashcode, type)
                   2376:      int hashcode;
                   2377:      tree type;
                   2378: {
                   2379:   tree t1;
                   2380: 
                   2381:   if (debug_no_type_hash)
                   2382:     return type;
                   2383: 
                   2384:   t1 = type_hash_lookup (hashcode, type);
                   2385:   if (t1 != 0)
                   2386:     {
                   2387:       struct obstack *o
                   2388:        = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
                   2389:       obstack_free (o, type);
                   2390: #ifdef GATHER_STATISTICS
                   2391:       tree_node_counts[(int)t_kind]--;
                   2392:       tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
                   2393: #endif
                   2394:       return t1;
                   2395:     }
                   2396: 
                   2397:   /* If this is a new type, record it for later reuse.  */
                   2398:   if (current_obstack == &permanent_obstack)
                   2399:     type_hash_add (hashcode, type);
                   2400: 
                   2401:   return type;
                   2402: }
                   2403: 
                   2404: /* Given two lists of types
                   2405:    (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
                   2406:    return 1 if the lists contain the same types in the same order.
                   2407:    Also, the TREE_PURPOSEs must match.  */
                   2408: 
                   2409: int
                   2410: type_list_equal (l1, l2)
                   2411:      tree l1, l2;
                   2412: {
                   2413:   register tree t1, t2;
                   2414:   for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
                   2415:     {
                   2416:       if (TREE_VALUE (t1) != TREE_VALUE (t2))
                   2417:        return 0;
                   2418:       if (TREE_PURPOSE (t1) != TREE_PURPOSE (t2))
                   2419:        {
                   2420:          int cmp = simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2));
                   2421:          if (cmp < 0)
                   2422:            abort ();
                   2423:          if (cmp == 0)
                   2424:            return 0;
                   2425:        }
                   2426:     }
                   2427: 
                   2428:   return t1 == t2;
                   2429: }
                   2430: 
                   2431: /* Nonzero if integer constants T1 and T2
                   2432:    represent the same constant value.  */
                   2433: 
                   2434: int
                   2435: tree_int_cst_equal (t1, t2)
                   2436:      tree t1, t2;
                   2437: {
                   2438:   if (t1 == t2)
                   2439:     return 1;
                   2440:   if (t1 == 0 || t2 == 0)
                   2441:     return 0;
                   2442:   if (TREE_CODE (t1) == INTEGER_CST
                   2443:       && TREE_CODE (t2) == INTEGER_CST
                   2444:       && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
                   2445:       && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
                   2446:     return 1;
                   2447:   return 0;
                   2448: }
                   2449: 
                   2450: /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
                   2451:    The precise way of comparison depends on their data type.  */
                   2452: 
                   2453: int
                   2454: tree_int_cst_lt (t1, t2)
                   2455:      tree t1, t2;
                   2456: {
                   2457:   if (t1 == t2)
                   2458:     return 0;
                   2459: 
                   2460:   if (!TREE_UNSIGNED (TREE_TYPE (t1)))
                   2461:     return INT_CST_LT (t1, t2);
                   2462:   return INT_CST_LT_UNSIGNED (t1, t2);
                   2463: }
                   2464: 
                   2465: /* Compare two constructor-element-type constants.  */
                   2466: int
                   2467: simple_cst_list_equal (l1, l2)
                   2468:      tree l1, l2;
                   2469: {
                   2470:   while (l1 != NULL_TREE && l2 != NULL_TREE)
                   2471:     {
                   2472:       int cmp = simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2));
                   2473:       if (cmp < 0)
                   2474:        abort ();
                   2475:       if (cmp == 0)
                   2476:        return 0;
                   2477:       l1 = TREE_CHAIN (l1);
                   2478:       l2 = TREE_CHAIN (l2);
                   2479:     }
                   2480:   return (l1 == l2);
                   2481: }
                   2482: 
                   2483: /* Return truthvalue of whether T1 is the same tree structure as T2.
                   2484:    Return 1 if they are the same.
                   2485:    Return 0 if they are understandably different.
                   2486:    Return -1 if either contains tree structure not understood by
                   2487:    this function.  */
                   2488: 
                   2489: int
                   2490: simple_cst_equal (t1, t2)
                   2491:      tree t1, t2;
                   2492: {
                   2493:   register enum tree_code code1, code2;
                   2494:   int cmp;
                   2495: 
                   2496:   if (t1 == t2)
                   2497:     return 1;
                   2498:   if (t1 == 0 || t2 == 0)
                   2499:     return 0;
                   2500: 
                   2501:   code1 = TREE_CODE (t1);
                   2502:   code2 = TREE_CODE (t2);
                   2503: 
                   2504:   if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
                   2505:     if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
                   2506:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2507:     else
                   2508:       return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
                   2509:   else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
                   2510:           || code2 == NON_LVALUE_EXPR)
                   2511:     return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
                   2512: 
                   2513:   if (code1 != code2)
                   2514:     return 0;
                   2515: 
                   2516:   switch (code1)
                   2517:     {
                   2518:     case INTEGER_CST:
                   2519:       return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
                   2520:        && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
                   2521: 
                   2522:     case REAL_CST:
                   2523:       return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
                   2524: 
                   2525:     case STRING_CST:
                   2526:       return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
                   2527:        && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
                   2528:                  TREE_STRING_LENGTH (t1));
                   2529: 
                   2530:     case CONSTRUCTOR:
                   2531:       abort ();
                   2532: 
                   2533:     case SAVE_EXPR:
                   2534:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2535: 
                   2536:     case CALL_EXPR:
                   2537:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2538:       if (cmp <= 0)
                   2539:        return cmp;
                   2540:       return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
                   2541: 
                   2542:     case TARGET_EXPR:
                   2543:       /* Special case: if either target is an unallocated VAR_DECL,
                   2544:         it means that it's going to be unified with whatever the
                   2545:         TARGET_EXPR is really supposed to initialize, so treat it
                   2546:         as being equivalent to anything.  */
                   2547:       if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
                   2548:           && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
                   2549:           && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
                   2550:          || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
                   2551:              && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
                   2552:              && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
                   2553:        cmp = 1;
                   2554:       else
                   2555:        cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2556:       if (cmp <= 0)
                   2557:        return cmp;
                   2558:       return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
                   2559: 
                   2560:     case WITH_CLEANUP_EXPR:
                   2561:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2562:       if (cmp <= 0)
                   2563:        return cmp;
                   2564:       return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
                   2565: 
                   2566:     case COMPONENT_REF:
                   2567:       if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
                   2568:        return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2569:       return 0;
                   2570: 
                   2571:     case BIT_FIELD_REF:
                   2572:       return (simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0))
                   2573:              && simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1))
                   2574:              && simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t2, 2)));
                   2575: 
                   2576:     case VAR_DECL:
                   2577:     case PARM_DECL:
                   2578:     case CONST_DECL:
                   2579:     case FUNCTION_DECL:
                   2580:       return 0;
                   2581: 
                   2582:     case PLUS_EXPR:
                   2583:     case MINUS_EXPR:
                   2584:     case MULT_EXPR:
                   2585:     case TRUNC_DIV_EXPR:
                   2586:     case TRUNC_MOD_EXPR:
                   2587:     case LSHIFT_EXPR:
                   2588:     case RSHIFT_EXPR:
                   2589:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2590:       if (cmp <= 0)
                   2591:        return cmp;
                   2592:       return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
                   2593: 
                   2594:     case NEGATE_EXPR:
                   2595:     case ADDR_EXPR:
                   2596:     case REFERENCE_EXPR:
                   2597:     case INDIRECT_REF:
                   2598:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2599: 
                   2600:     default:
                   2601: #if 0
                   2602:       return lang_simple_cst_equal (t1, t2);
                   2603: #else
                   2604:       return -1;
                   2605: #endif
                   2606:     }
                   2607: }
                   2608: 
                   2609: /* Constructors for pointer, array and function types.
                   2610:    (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
                   2611:    constructed by language-dependent code, not here.)  */
                   2612: 
                   2613: /* Construct, lay out and return the type of pointers to TO_TYPE.
                   2614:    If such a type has already been constructed, reuse it.  */
                   2615: 
                   2616: tree
                   2617: build_pointer_type (to_type)
                   2618:      tree to_type;
                   2619: {
                   2620:   register tree t = TYPE_POINTER_TO (to_type);
                   2621:   register struct obstack *ambient_obstack = current_obstack;
                   2622:   register struct obstack *ambient_saveable_obstack = saveable_obstack;
                   2623: 
                   2624:   /* First, if we already have a type for pointers to TO_TYPE, use it.  */
                   2625: 
                   2626:   if (t)
                   2627:     return t;
                   2628: 
                   2629:   /* We need a new one.  If TO_TYPE is permanent, make this permanent too.  */
                   2630:   if (TREE_PERMANENT (to_type))
                   2631:     {
                   2632:       current_obstack = &permanent_obstack;
                   2633:       saveable_obstack = &permanent_obstack;
                   2634:     }
                   2635: 
                   2636:   t = make_node (POINTER_TYPE);
                   2637:   TREE_TYPE (t) = to_type;
                   2638: 
                   2639:   /* Record this type as the pointer to TO_TYPE.  */
                   2640:   TYPE_POINTER_TO (to_type) = t;
                   2641: 
                   2642:   /* Lay out the type.  This function has many callers that are concerned
                   2643:      with expression-construction, and this simplifies them all.
                   2644:      Also, it guarantees the TYPE_SIZE is permanent if the type is.  */
                   2645:   layout_type (t);
                   2646: 
                   2647:   current_obstack = ambient_obstack;
                   2648:   saveable_obstack = ambient_saveable_obstack;
                   2649:   return t;
                   2650: }
                   2651: 
                   2652: /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
                   2653:    MAXVAL should be the maximum value in the domain
                   2654:    (one less than the length of the array).  */
                   2655: 
                   2656: tree
                   2657: build_index_type (maxval)
                   2658:      tree maxval;
                   2659: {
                   2660:   register tree itype = make_node (INTEGER_TYPE);
                   2661:   TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
                   2662:   TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
                   2663:   TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
                   2664:   TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
                   2665:   TYPE_MODE (itype) = TYPE_MODE (sizetype);
                   2666:   TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
                   2667:   TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
                   2668:   if (TREE_CODE (maxval) == INTEGER_CST)
                   2669:     {
1.1.1.4 ! root     2670:       int maxint = (int) TREE_INT_CST_LOW (maxval);
        !          2671:       return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
1.1       root     2672:     }
                   2673:   else
                   2674:     return itype;
                   2675: }
                   2676: 
                   2677: /* Just like build_index_type, but takes lowval and highval instead
                   2678:    of just highval (maxval). */
                   2679: 
                   2680: tree
                   2681: build_index_2_type (lowval,highval)
                   2682:      tree lowval, highval;
                   2683: {
                   2684:   register tree itype = make_node (INTEGER_TYPE);
                   2685:   TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
                   2686:   TYPE_MIN_VALUE (itype) = convert (sizetype, lowval);
                   2687:   TYPE_MAX_VALUE (itype) = convert (sizetype, highval);
                   2688:   TYPE_MODE (itype) = TYPE_MODE (sizetype);
                   2689:   TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
                   2690:   TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
                   2691:   if ((TREE_CODE (lowval) == INTEGER_CST)
                   2692:       && (TREE_CODE (highval) == INTEGER_CST))
                   2693:     {
1.1.1.4 ! root     2694:       HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
        !          2695:       HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
        !          2696:       int maxint = (int) (highint - lowint);
        !          2697:       return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
1.1       root     2698:     }
                   2699:   else
                   2700:     return itype;
                   2701: }
                   2702: 
                   2703: /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
                   2704:    Needed because when index types are not hashed, equal index types
                   2705:    built at different times appear distinct, even though structurally,
                   2706:    they are not.  */
                   2707: 
                   2708: int
                   2709: index_type_equal (itype1, itype2)
                   2710:      tree itype1, itype2;
                   2711: {
                   2712:   if (TREE_CODE (itype1) != TREE_CODE (itype2))
                   2713:     return 0;
                   2714:   if (TREE_CODE (itype1) == INTEGER_TYPE)
                   2715:     {
                   2716:       if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
                   2717:          || TYPE_MODE (itype1) != TYPE_MODE (itype2)
                   2718:          || ! simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2))
                   2719:          || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
                   2720:        return 0;
                   2721:       if (simple_cst_equal (TYPE_MIN_VALUE (itype1), TYPE_MIN_VALUE (itype2))
                   2722:          && simple_cst_equal (TYPE_MAX_VALUE (itype1), TYPE_MAX_VALUE (itype2)))
                   2723:        return 1;
                   2724:     }
                   2725:   return 0;
                   2726: }
                   2727: 
                   2728: /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
                   2729:    and number of elements specified by the range of values of INDEX_TYPE.
                   2730:    If such a type has already been constructed, reuse it.  */
                   2731: 
                   2732: tree
                   2733: build_array_type (elt_type, index_type)
                   2734:      tree elt_type, index_type;
                   2735: {
                   2736:   register tree t;
                   2737:   int hashcode;
                   2738: 
                   2739:   if (TREE_CODE (elt_type) == FUNCTION_TYPE)
                   2740:     {
                   2741:       error ("arrays of functions are not meaningful");
                   2742:       elt_type = integer_type_node;
                   2743:     }
                   2744: 
                   2745:   /* Make sure TYPE_POINTER_TO (elt_type) is filled in.  */
                   2746:   build_pointer_type (elt_type);
                   2747: 
                   2748:   /* Allocate the array after the pointer type,
                   2749:      in case we free it in type_hash_canon.  */
                   2750:   t = make_node (ARRAY_TYPE);
                   2751:   TREE_TYPE (t) = elt_type;
                   2752:   TYPE_DOMAIN (t) = index_type;
                   2753: 
                   2754:   if (index_type == 0)
                   2755:     return t;
                   2756: 
                   2757:   hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
                   2758:   t = type_hash_canon (hashcode, t);
                   2759: 
                   2760:   if (TYPE_SIZE (t) == 0)
                   2761:     layout_type (t);
                   2762:   return t;
                   2763: }
                   2764: 
                   2765: /* Construct, lay out and return
                   2766:    the type of functions returning type VALUE_TYPE
                   2767:    given arguments of types ARG_TYPES.
                   2768:    ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
                   2769:    are data type nodes for the arguments of the function.
                   2770:    If such a type has already been constructed, reuse it.  */
                   2771: 
                   2772: tree
                   2773: build_function_type (value_type, arg_types)
                   2774:      tree value_type, arg_types;
                   2775: {
                   2776:   register tree t;
                   2777:   int hashcode;
                   2778: 
                   2779:   if (TREE_CODE (value_type) == FUNCTION_TYPE
                   2780:       || TREE_CODE (value_type) == ARRAY_TYPE)
                   2781:     {
                   2782:       error ("function return type cannot be function or array");
                   2783:       value_type = integer_type_node;
                   2784:     }
                   2785: 
                   2786:   /* Make a node of the sort we want.  */
                   2787:   t = make_node (FUNCTION_TYPE);
                   2788:   TREE_TYPE (t) = value_type;
                   2789:   TYPE_ARG_TYPES (t) = arg_types;
                   2790: 
                   2791:   /* If we already have such a type, use the old one and free this one.  */
                   2792:   hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
                   2793:   t = type_hash_canon (hashcode, t);
                   2794: 
                   2795:   if (TYPE_SIZE (t) == 0)
                   2796:     layout_type (t);
                   2797:   return t;
                   2798: }
                   2799: 
                   2800: /* Build the node for the type of references-to-TO_TYPE.  */
                   2801: 
                   2802: tree
                   2803: build_reference_type (to_type)
                   2804:      tree to_type;
                   2805: {
                   2806:   register tree t = TYPE_REFERENCE_TO (to_type);
                   2807:   register struct obstack *ambient_obstack = current_obstack;
                   2808:   register struct obstack *ambient_saveable_obstack = saveable_obstack;
                   2809: 
                   2810:   /* First, if we already have a type for pointers to TO_TYPE, use it.  */
                   2811: 
                   2812:   if (t)
                   2813:     return t;
                   2814: 
                   2815:   /* We need a new one.  If TO_TYPE is permanent, make this permanent too.  */
                   2816:   if (TREE_PERMANENT (to_type))
                   2817:     {
                   2818:       current_obstack = &permanent_obstack;
                   2819:       saveable_obstack = &permanent_obstack;
                   2820:     }
                   2821: 
                   2822:   t = make_node (REFERENCE_TYPE);
                   2823:   TREE_TYPE (t) = to_type;
                   2824: 
                   2825:   /* Record this type as the pointer to TO_TYPE.  */
                   2826:   TYPE_REFERENCE_TO (to_type) = t;
                   2827: 
                   2828:   layout_type (t);
                   2829: 
                   2830:   current_obstack = ambient_obstack;
                   2831:   saveable_obstack = ambient_saveable_obstack;
                   2832:   return t;
                   2833: }
                   2834: 
                   2835: /* Construct, lay out and return the type of methods belonging to class
                   2836:    BASETYPE and whose arguments and values are described by TYPE.
                   2837:    If that type exists already, reuse it.
                   2838:    TYPE must be a FUNCTION_TYPE node.  */
                   2839: 
                   2840: tree
                   2841: build_method_type (basetype, type)
                   2842:      tree basetype, type;
                   2843: {
                   2844:   register tree t;
                   2845:   int hashcode;
                   2846: 
                   2847:   /* Make a node of the sort we want.  */
                   2848:   t = make_node (METHOD_TYPE);
                   2849: 
                   2850:   if (TREE_CODE (type) != FUNCTION_TYPE)
                   2851:     abort ();
                   2852: 
                   2853:   TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
                   2854:   TREE_TYPE (t) = TREE_TYPE (type);
                   2855: 
                   2856:   /* The actual arglist for this function includes a "hidden" argument
                   2857:      which is "this".  Put it into the list of argument types.  */
                   2858: 
                   2859:   TYPE_ARG_TYPES (t)
1.1.1.4 ! root     2860:     = tree_cons (NULL_TREE,
        !          2861:                 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
1.1       root     2862: 
                   2863:   /* If we already have such a type, use the old one and free this one.  */
                   2864:   hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
                   2865:   t = type_hash_canon (hashcode, t);
                   2866: 
                   2867:   if (TYPE_SIZE (t) == 0)
                   2868:     layout_type (t);
                   2869: 
                   2870:   return t;
                   2871: }
                   2872: 
                   2873: /* Construct, lay out and return the type of methods belonging to class
                   2874:    BASETYPE and whose arguments and values are described by TYPE.
                   2875:    If that type exists already, reuse it.
                   2876:    TYPE must be a FUNCTION_TYPE node.  */
                   2877: 
                   2878: tree
                   2879: build_offset_type (basetype, type)
                   2880:      tree basetype, type;
                   2881: {
                   2882:   register tree t;
                   2883:   int hashcode;
                   2884: 
                   2885:   /* Make a node of the sort we want.  */
                   2886:   t = make_node (OFFSET_TYPE);
                   2887: 
                   2888:   TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
                   2889:   TREE_TYPE (t) = type;
                   2890: 
                   2891:   /* If we already have such a type, use the old one and free this one.  */
                   2892:   hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
                   2893:   t = type_hash_canon (hashcode, t);
                   2894: 
                   2895:   if (TYPE_SIZE (t) == 0)
                   2896:     layout_type (t);
                   2897: 
                   2898:   return t;
                   2899: }
                   2900: 
                   2901: /* Create a complex type whose components are COMPONENT_TYPE.  */
                   2902: 
                   2903: tree
                   2904: build_complex_type (component_type)
                   2905:      tree component_type;
                   2906: {
                   2907:   register tree t;
                   2908:   int hashcode;
                   2909: 
                   2910:   /* Make a node of the sort we want.  */
                   2911:   t = make_node (COMPLEX_TYPE);
                   2912: 
                   2913:   TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
                   2914:   TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
                   2915:   TYPE_READONLY (t) = TYPE_READONLY (component_type);
                   2916: 
                   2917:   /* If we already have such a type, use the old one and free this one.  */
                   2918:   hashcode = TYPE_HASH (component_type);
                   2919:   t = type_hash_canon (hashcode, t);
                   2920: 
                   2921:   if (TYPE_SIZE (t) == 0)
                   2922:     layout_type (t);
                   2923: 
                   2924:   return t;
                   2925: }
                   2926: 
                   2927: /* Return OP, stripped of any conversions to wider types as much as is safe.
                   2928:    Converting the value back to OP's type makes a value equivalent to OP.
                   2929: 
                   2930:    If FOR_TYPE is nonzero, we return a value which, if converted to
                   2931:    type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
                   2932: 
                   2933:    If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
                   2934:    narrowest type that can hold the value, even if they don't exactly fit.
                   2935:    Otherwise, bit-field references are changed to a narrower type
                   2936:    only if they can be fetched directly from memory in that type.
                   2937: 
                   2938:    OP must have integer, real or enumeral type.  Pointers are not allowed!
                   2939: 
                   2940:    There are some cases where the obvious value we could return
                   2941:    would regenerate to OP if converted to OP's type, 
                   2942:    but would not extend like OP to wider types.
                   2943:    If FOR_TYPE indicates such extension is contemplated, we eschew such values.
                   2944:    For example, if OP is (unsigned short)(signed char)-1,
                   2945:    we avoid returning (signed char)-1 if FOR_TYPE is int,
                   2946:    even though extending that to an unsigned short would regenerate OP,
                   2947:    since the result of extending (signed char)-1 to (int)
                   2948:    is different from (int) OP.  */
                   2949: 
                   2950: tree
                   2951: get_unwidened (op, for_type)
                   2952:      register tree op;
                   2953:      tree for_type;
                   2954: {
                   2955:   /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension.  */
                   2956:   /* TYPE_PRECISION is safe in place of type_precision since
                   2957:      pointer types are not allowed.  */
                   2958:   register tree type = TREE_TYPE (op);
                   2959:   register unsigned final_prec
                   2960:     = TYPE_PRECISION (for_type != 0 ? for_type : type);
                   2961:   register int uns
                   2962:     = (for_type != 0 && for_type != type
                   2963:        && final_prec > TYPE_PRECISION (type)
                   2964:        && TREE_UNSIGNED (type));
                   2965:   register tree win = op;
                   2966: 
                   2967:   while (TREE_CODE (op) == NOP_EXPR)
                   2968:     {
                   2969:       register int bitschange
                   2970:        = TYPE_PRECISION (TREE_TYPE (op))
                   2971:          - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
                   2972: 
                   2973:       /* Truncations are many-one so cannot be removed.
                   2974:         Unless we are later going to truncate down even farther.  */
                   2975:       if (bitschange < 0
                   2976:          && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
                   2977:        break;
                   2978: 
                   2979:       /* See what's inside this conversion.  If we decide to strip it,
                   2980:         we will set WIN.  */
                   2981:       op = TREE_OPERAND (op, 0);
                   2982: 
                   2983:       /* If we have not stripped any zero-extensions (uns is 0),
                   2984:         we can strip any kind of extension.
                   2985:         If we have previously stripped a zero-extension,
                   2986:         only zero-extensions can safely be stripped.
                   2987:         Any extension can be stripped if the bits it would produce
                   2988:         are all going to be discarded later by truncating to FOR_TYPE.  */
                   2989: 
                   2990:       if (bitschange > 0)
                   2991:        {
                   2992:          if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
                   2993:            win = op;
                   2994:          /* TREE_UNSIGNED says whether this is a zero-extension.
                   2995:             Let's avoid computing it if it does not affect WIN
                   2996:             and if UNS will not be needed again.  */
                   2997:          if ((uns || TREE_CODE (op) == NOP_EXPR)
                   2998:              && TREE_UNSIGNED (TREE_TYPE (op)))
                   2999:            {
                   3000:              uns = 1;
                   3001:              win = op;
                   3002:            }
                   3003:        }
                   3004:     }
                   3005: 
                   3006:   if (TREE_CODE (op) == COMPONENT_REF
                   3007:       /* Since type_for_size always gives an integer type.  */
                   3008:       && TREE_CODE (type) != REAL_TYPE)
                   3009:     {
                   3010:       unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
                   3011:       type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
                   3012: 
                   3013:       /* We can get this structure field in the narrowest type it fits in.
                   3014:         If FOR_TYPE is 0, do this only for a field that matches the
                   3015:         narrower type exactly and is aligned for it
                   3016:         The resulting extension to its nominal type (a fullword type)
                   3017:         must fit the same conditions as for other extensions.  */
                   3018: 
                   3019:       if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
                   3020:          && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
                   3021:          && (! uns || final_prec <= innerprec
                   3022:              || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
                   3023:          && type != 0)
                   3024:        {
                   3025:          win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
                   3026:                       TREE_OPERAND (op, 1));
                   3027:          TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
                   3028:          TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
                   3029:          TREE_RAISES (win) = TREE_RAISES (op);
                   3030:        }
                   3031:     }
                   3032:   return win;
                   3033: }
                   3034: 
                   3035: /* Return OP or a simpler expression for a narrower value
                   3036:    which can be sign-extended or zero-extended to give back OP.
                   3037:    Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
                   3038:    or 0 if the value should be sign-extended.  */
                   3039: 
                   3040: tree
                   3041: get_narrower (op, unsignedp_ptr)
                   3042:      register tree op;
                   3043:      int *unsignedp_ptr;
                   3044: {
                   3045:   register int uns = 0;
                   3046:   int first = 1;
                   3047:   register tree win = op;
                   3048: 
                   3049:   while (TREE_CODE (op) == NOP_EXPR)
                   3050:     {
                   3051:       register int bitschange
                   3052:        = TYPE_PRECISION (TREE_TYPE (op))
                   3053:          - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
                   3054: 
                   3055:       /* Truncations are many-one so cannot be removed.  */
                   3056:       if (bitschange < 0)
                   3057:        break;
                   3058: 
                   3059:       /* See what's inside this conversion.  If we decide to strip it,
                   3060:         we will set WIN.  */
                   3061:       op = TREE_OPERAND (op, 0);
                   3062: 
                   3063:       if (bitschange > 0)
                   3064:        {
                   3065:          /* An extension: the outermost one can be stripped,
                   3066:             but remember whether it is zero or sign extension.  */
                   3067:          if (first)
                   3068:            uns = TREE_UNSIGNED (TREE_TYPE (op));
                   3069:          /* Otherwise, if a sign extension has been stripped,
                   3070:             only sign extensions can now be stripped;
                   3071:             if a zero extension has been stripped, only zero-extensions.  */
                   3072:          else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
                   3073:            break;
                   3074:          first = 0;
                   3075:        }
                   3076:       /* A change in nominal type can always be stripped.  */
                   3077: 
                   3078:       win = op;
                   3079:     }
                   3080: 
                   3081:   if (TREE_CODE (op) == COMPONENT_REF
                   3082:       /* Since type_for_size always gives an integer type.  */
                   3083:       && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
                   3084:     {
                   3085:       unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
                   3086:       tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
                   3087: 
                   3088:       /* We can get this structure field in a narrower type that fits it,
                   3089:         but the resulting extension to its nominal type (a fullword type)
                   3090:         must satisfy the same conditions as for other extensions.
                   3091: 
                   3092:         Do this only for fields that are aligned (not bit-fields),
                   3093:         because when bit-field insns will be used there is no
                   3094:         advantage in doing this.  */
                   3095: 
                   3096:       if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
                   3097:          && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
                   3098:          && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
                   3099:          && type != 0)
                   3100:        {
                   3101:          if (first)
                   3102:            uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
                   3103:          win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
                   3104:                       TREE_OPERAND (op, 1));
                   3105:          TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
                   3106:          TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
                   3107:          TREE_RAISES (win) = TREE_RAISES (op);
                   3108:        }
                   3109:     }
                   3110:   *unsignedp_ptr = uns;
                   3111:   return win;
                   3112: }
                   3113: 
                   3114: /* Return the precision of a type, for arithmetic purposes.
                   3115:    Supports all types on which arithmetic is possible
                   3116:    (including pointer types).
                   3117:    It's not clear yet what will be right for complex types.  */
                   3118: 
                   3119: int
                   3120: type_precision (type)
                   3121:      register tree type;
                   3122: {
                   3123:   return ((TREE_CODE (type) == INTEGER_TYPE
                   3124:           || TREE_CODE (type) == ENUMERAL_TYPE
                   3125:           || TREE_CODE (type) == REAL_TYPE)
                   3126:          ? TYPE_PRECISION (type) : POINTER_SIZE);
                   3127: }
                   3128: 
                   3129: /* Nonzero if integer constant C has a value that is permissible
                   3130:    for type TYPE (an INTEGER_TYPE).  */
                   3131: 
                   3132: int
                   3133: int_fits_type_p (c, type)
                   3134:      tree c, type;
                   3135: {
                   3136:   if (TREE_UNSIGNED (type))
                   3137:     return (!INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c)
1.1.1.4 ! root     3138:            && !INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))
        !          3139:            && (TREE_INT_CST_HIGH (c) >= 0 || TREE_UNSIGNED (TREE_TYPE (c))));
1.1       root     3140:   else
                   3141:     return (!INT_CST_LT (TYPE_MAX_VALUE (type), c)
1.1.1.4 ! root     3142:            && !INT_CST_LT (c, TYPE_MIN_VALUE (type))
        !          3143:            && (TREE_INT_CST_HIGH (c) >= 0 || !TREE_UNSIGNED (TREE_TYPE (c))));
1.1       root     3144: }
                   3145: 
1.1.1.3   root     3146: /* Return the innermost context enclosing DECL that is
1.1       root     3147:    a FUNCTION_DECL, or zero if none.  */
                   3148: 
                   3149: tree
1.1.1.3   root     3150: decl_function_context (decl)
                   3151:      tree decl;
1.1       root     3152: {
                   3153:   tree context;
                   3154: 
1.1.1.3   root     3155:   if (TREE_CODE (decl) == ERROR_MARK)
1.1       root     3156:     return 0;
                   3157: 
1.1.1.3   root     3158:   if (TREE_CODE (decl) == SAVE_EXPR)
                   3159:     context = SAVE_EXPR_CONTEXT (decl);
1.1       root     3160:   else
1.1.1.3   root     3161:     context = DECL_CONTEXT (decl);
1.1       root     3162: 
                   3163:   while (context && TREE_CODE (context) != FUNCTION_DECL)
                   3164:     {
                   3165:       if (TREE_CODE (context) == RECORD_TYPE
                   3166:          || TREE_CODE (context) == UNION_TYPE)
                   3167:        context = TYPE_CONTEXT (context);
                   3168:       else if (TREE_CODE (context) == TYPE_DECL)
                   3169:        context = DECL_CONTEXT (context);
                   3170:       else if (TREE_CODE (context) == BLOCK)
                   3171:        context = BLOCK_SUPERCONTEXT (context);
                   3172:       else
                   3173:        /* Unhandled CONTEXT !?  */
                   3174:        abort ();
                   3175:     }
                   3176: 
                   3177:   return context;
                   3178: }
                   3179: 
1.1.1.3   root     3180: /* Return the innermost context enclosing DECL that is
1.1       root     3181:    a RECORD_TYPE or UNION_TYPE, or zero if none.
                   3182:    TYPE_DECLs and FUNCTION_DECLs are transparent to this function.  */
                   3183: 
                   3184: tree
1.1.1.3   root     3185: decl_type_context (decl)
                   3186:      tree decl;
1.1       root     3187: {
1.1.1.3   root     3188:   tree context = DECL_CONTEXT (decl);
1.1       root     3189: 
                   3190:   while (context)
                   3191:     {
                   3192:       if (TREE_CODE (context) == RECORD_TYPE
                   3193:          || TREE_CODE (context) == UNION_TYPE)
                   3194:        return context;
                   3195:       if (TREE_CODE (context) == TYPE_DECL
                   3196:          || TREE_CODE (context) == FUNCTION_DECL)
                   3197:        context = DECL_CONTEXT (context);
                   3198:       else if (TREE_CODE (context) == BLOCK)
                   3199:        context = BLOCK_SUPERCONTEXT (context);
                   3200:       else
                   3201:        /* Unhandled CONTEXT!?  */
                   3202:        abort ();
                   3203:     }
                   3204:   return NULL_TREE;
                   3205: }
                   3206: 
                   3207: void
                   3208: print_obstack_statistics (str, o)
                   3209:      char *str;
                   3210:      struct obstack *o;
                   3211: {
                   3212:   struct _obstack_chunk *chunk = o->chunk;
                   3213:   int n_chunks = 0;
                   3214:   int n_alloc = 0;
                   3215: 
                   3216:   while (chunk)
                   3217:     {
                   3218:       n_chunks += 1;
                   3219:       n_alloc += chunk->limit - &chunk->contents[0];
                   3220:       chunk = chunk->prev;
                   3221:     }
                   3222:   fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
                   3223:           str, n_alloc, n_chunks);
                   3224: }
                   3225: void
                   3226: dump_tree_statistics ()
                   3227: {
                   3228:   int i;
                   3229:   int total_nodes, total_bytes;
                   3230: 
                   3231:   fprintf (stderr, "\n??? tree nodes created\n\n");
                   3232: #ifdef GATHER_STATISTICS
                   3233:   fprintf (stderr, "Kind                  Nodes     Bytes\n");
                   3234:   fprintf (stderr, "-------------------------------------\n");
                   3235:   total_nodes = total_bytes = 0;
                   3236:   for (i = 0; i < (int) all_kinds; i++)
                   3237:     {
                   3238:       fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
                   3239:               tree_node_counts[i], tree_node_sizes[i]);
                   3240:       total_nodes += tree_node_counts[i];
                   3241:       total_bytes += tree_node_sizes[i];
                   3242:     }
                   3243:   fprintf (stderr, "%-20s        %9d\n", "identifier names", id_string_size);
                   3244:   fprintf (stderr, "-------------------------------------\n");
                   3245:   fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
                   3246:   fprintf (stderr, "-------------------------------------\n");
                   3247: #else
                   3248:   fprintf (stderr, "(No per-node statistics)\n");
                   3249: #endif
                   3250:   print_lang_statistics ();
                   3251: }

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