Annotation of gcc/tree.c, revision 1.1.1.5

1.1       root        1: /* Language-independent node constructors for parse phase of GNU compiler.
                      2:    Copyright (C) 1987, 1988, 1992 Free Software Foundation, Inc.
                      3: 
                      4: This file is part of GNU CC.
                      5: 
                      6: GNU CC is free software; you can redistribute it and/or modify
                      7: it under the terms of the GNU General Public License as published by
                      8: the Free Software Foundation; either version 2, or (at your option)
                      9: any later version.
                     10: 
                     11: GNU CC is distributed in the hope that it will be useful,
                     12: but WITHOUT ANY WARRANTY; without even the implied warranty of
                     13: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
                     14: GNU General Public License for more details.
                     15: 
                     16: You should have received a copy of the GNU General Public License
                     17: along with GNU CC; see the file COPYING.  If not, write to
                     18: the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
                     19: 
                     20: 
                     21: /* This file contains the low level primitives for operating on tree nodes,
                     22:    including allocation, list operations, interning of identifiers,
                     23:    construction of data type nodes and statement nodes,
                     24:    and construction of type conversion nodes.  It also contains
                     25:    tables index by tree code that describe how to take apart
                     26:    nodes of that code.
                     27: 
                     28:    It is intended to be language-independent, but occasionally
                     29:    calls language-dependent routines defined (for C) in typecheck.c.
                     30: 
                     31:    The low-level allocation routines oballoc and permalloc
                     32:    are used also for allocating many other kinds of objects
                     33:    by all passes of the compiler.  */
                     34: 
                     35: #include "config.h"
                     36: #include "flags.h"
                     37: #include "tree.h"
1.1.1.4   root       38: #include "function.h"
1.1       root       39: #include "obstack.h"
                     40: #include "gvarargs.h"
1.1.1.4   root       41: #include <stdio.h>
1.1       root       42: 
                     43: #define obstack_chunk_alloc xmalloc
                     44: #define obstack_chunk_free free
                     45: 
                     46: /* Tree nodes of permanent duration are allocated in this obstack.
                     47:    They are the identifier nodes, and everything outside of
                     48:    the bodies and parameters of function definitions.  */
                     49: 
                     50: struct obstack permanent_obstack;
                     51: 
                     52: /* The initial RTL, and all ..._TYPE nodes, in a function
                     53:    are allocated in this obstack.  Usually they are freed at the
                     54:    end of the function, but if the function is inline they are saved.
                     55:    For top-level functions, this is maybepermanent_obstack.
                     56:    Separate obstacks are made for nested functions.  */
                     57: 
                     58: struct obstack *function_maybepermanent_obstack;
                     59: 
                     60: /* This is the function_maybepermanent_obstack for top-level functions.  */
                     61: 
                     62: struct obstack maybepermanent_obstack;
                     63: 
                     64: /* The contents of the current function definition are allocated
                     65:    in this obstack, and all are freed at the end of the function.
                     66:    For top-level functions, this is temporary_obstack.
                     67:    Separate obstacks are made for nested functions.  */
                     68: 
                     69: struct obstack *function_obstack;
                     70: 
                     71: /* This is used for reading initializers of global variables.  */
                     72: 
                     73: struct obstack temporary_obstack;
                     74: 
                     75: /* The tree nodes of an expression are allocated
                     76:    in this obstack, and all are freed at the end of the expression.  */
                     77: 
                     78: struct obstack momentary_obstack;
                     79: 
                     80: /* The tree nodes of a declarator are allocated
                     81:    in this obstack, and all are freed when the declarator
                     82:    has been parsed.  */
                     83: 
                     84: static struct obstack temp_decl_obstack;
                     85: 
                     86: /* This points at either permanent_obstack
                     87:    or the current function_maybepermanent_obstack.  */
                     88: 
                     89: struct obstack *saveable_obstack;
                     90: 
                     91: /* This is same as saveable_obstack during parse and expansion phase;
                     92:    it points to the current function's obstack during optimization.
                     93:    This is the obstack to be used for creating rtl objects.  */
                     94: 
                     95: struct obstack *rtl_obstack;
                     96: 
                     97: /* This points at either permanent_obstack or the current function_obstack.  */
                     98: 
                     99: struct obstack *current_obstack;
                    100: 
                    101: /* This points at either permanent_obstack or the current function_obstack
                    102:    or momentary_obstack.  */
                    103: 
                    104: struct obstack *expression_obstack;
                    105: 
                    106: /* Stack of obstack selections for push_obstacks and pop_obstacks.  */
                    107: 
                    108: struct obstack_stack
                    109: {
                    110:   struct obstack_stack *next;
                    111:   struct obstack *current;
                    112:   struct obstack *saveable;
                    113:   struct obstack *expression;
                    114:   struct obstack *rtl;
                    115: };
                    116: 
                    117: struct obstack_stack *obstack_stack;
                    118: 
                    119: /* Obstack for allocating struct obstack_stack entries.  */
                    120: 
                    121: static struct obstack obstack_stack_obstack;
                    122: 
                    123: /* Addresses of first objects in some obstacks.
                    124:    This is for freeing their entire contents.  */
                    125: char *maybepermanent_firstobj;
                    126: char *temporary_firstobj;
                    127: char *momentary_firstobj;
                    128: char *temp_decl_firstobj;
                    129: 
                    130: /* Nonzero means all ..._TYPE nodes should be allocated permanently.  */
                    131: 
                    132: int all_types_permanent;
                    133: 
                    134: /* Stack of places to restore the momentary obstack back to.  */
                    135:    
                    136: struct momentary_level
                    137: {
                    138:   /* Pointer back to previous such level.  */
                    139:   struct momentary_level *prev;
                    140:   /* First object allocated within this level.  */
                    141:   char *base;
                    142:   /* Value of expression_obstack saved at entry to this level.  */
                    143:   struct obstack *obstack;
                    144: };
                    145: 
                    146: struct momentary_level *momentary_stack;
                    147: 
                    148: /* Table indexed by tree code giving a string containing a character
                    149:    classifying the tree code.  Possibilities are
                    150:    t, d, s, c, r, <, 1, 2 and e.  See tree.def for details.  */
                    151: 
                    152: #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
                    153: 
                    154: char *standard_tree_code_type[] = {
                    155: #include "tree.def"
                    156: };
                    157: #undef DEFTREECODE
                    158: 
                    159: /* Table indexed by tree code giving number of expression
                    160:    operands beyond the fixed part of the node structure.
                    161:    Not used for types or decls.  */
                    162: 
                    163: #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
                    164: 
                    165: int standard_tree_code_length[] = {
                    166: #include "tree.def"
                    167: };
                    168: #undef DEFTREECODE
                    169: 
                    170: /* Names of tree components.
                    171:    Used for printing out the tree and error messages.  */
                    172: #define DEFTREECODE(SYM, NAME, TYPE, LEN) NAME,
                    173: 
                    174: char *standard_tree_code_name[] = {
                    175: #include "tree.def"
                    176: };
                    177: #undef DEFTREECODE
                    178: 
                    179: /* Table indexed by tree code giving a string containing a character
                    180:    classifying the tree code.  Possibilities are
                    181:    t, d, s, c, r, e, <, 1 and 2.  See tree.def for details.  */
                    182: 
                    183: char **tree_code_type;
                    184: 
                    185: /* Table indexed by tree code giving number of expression
                    186:    operands beyond the fixed part of the node structure.
                    187:    Not used for types or decls.  */
                    188: 
                    189: int *tree_code_length;
                    190: 
                    191: /* Table indexed by tree code giving name of tree code, as a string.  */
                    192: 
                    193: char **tree_code_name;
                    194: 
                    195: /* Statistics-gathering stuff.  */
                    196: typedef enum
                    197: {
1.1.1.4   root      198:   d_kind,
                    199:   t_kind,
                    200:   b_kind,
                    201:   s_kind,
                    202:   r_kind,
                    203:   e_kind,
                    204:   c_kind,
                    205:   id_kind,
                    206:   op_id_kind,
                    207:   perm_list_kind,
                    208:   temp_list_kind,
                    209:   vec_kind,
                    210:   x_kind,
                    211:   lang_decl,
                    212:   lang_type,
                    213:   all_kinds
1.1       root      214: } tree_node_kind;
1.1.1.4   root      215: 
1.1       root      216: int tree_node_counts[(int)all_kinds];
                    217: int tree_node_sizes[(int)all_kinds];
                    218: int id_string_size = 0;
1.1.1.4   root      219: 
                    220: char *tree_node_kind_names[] = {
                    221:   "decls",
                    222:   "types",
                    223:   "blocks",
                    224:   "stmts",
                    225:   "refs",
                    226:   "exprs",
                    227:   "constants",
                    228:   "identifiers",
                    229:   "op_identifiers",
                    230:   "perm_tree_lists",
                    231:   "temp_tree_lists",
                    232:   "vecs",
                    233:   "random kinds",
                    234:   "lang_decl kinds",
                    235:   "lang_type kinds"
                    236: };
1.1       root      237: 
                    238: /* Hash table for uniquizing IDENTIFIER_NODEs by name.  */
                    239: 
                    240: #define MAX_HASH_TABLE 1009
                    241: static tree hash_table[MAX_HASH_TABLE];        /* id hash buckets */
                    242: 
                    243: /* 0 while creating built-in identifiers.  */
                    244: static int do_identifier_warnings;
                    245: 
1.1.1.4   root      246: /* Unique id for next decl created.  */
                    247: static int next_decl_uid;
1.1.1.5 ! root      248: /* Unique id for next type created.  */
        !           249: static int next_type_uid = 1;
1.1.1.4   root      250: 
1.1       root      251: extern char *mode_name[];
                    252: 
                    253: void gcc_obstack_init ();
                    254: static tree stabilize_reference_1 ();
                    255: 
                    256: /* Init the principal obstacks.  */
                    257: 
                    258: void
                    259: init_obstacks ()
                    260: {
                    261:   gcc_obstack_init (&obstack_stack_obstack);
                    262:   gcc_obstack_init (&permanent_obstack);
                    263: 
                    264:   gcc_obstack_init (&temporary_obstack);
                    265:   temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
                    266:   gcc_obstack_init (&momentary_obstack);
                    267:   momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
                    268:   gcc_obstack_init (&maybepermanent_obstack);
                    269:   maybepermanent_firstobj
                    270:     = (char *) obstack_alloc (&maybepermanent_obstack, 0);
                    271:   gcc_obstack_init (&temp_decl_obstack);
                    272:   temp_decl_firstobj = (char *) obstack_alloc (&temp_decl_obstack, 0);
                    273: 
                    274:   function_obstack = &temporary_obstack;
                    275:   function_maybepermanent_obstack = &maybepermanent_obstack;
                    276:   current_obstack = &permanent_obstack;
                    277:   expression_obstack = &permanent_obstack;
                    278:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    279: 
                    280:   /* Init the hash table of identifiers.  */
                    281:   bzero (hash_table, sizeof hash_table);
                    282: }
                    283: 
                    284: void
                    285: gcc_obstack_init (obstack)
                    286:      struct obstack *obstack;
                    287: {
                    288:   /* Let particular systems override the size of a chunk.  */
                    289: #ifndef OBSTACK_CHUNK_SIZE
                    290: #define OBSTACK_CHUNK_SIZE 0
                    291: #endif
                    292:   /* Let them override the alloc and free routines too.  */
                    293: #ifndef OBSTACK_CHUNK_ALLOC
                    294: #define OBSTACK_CHUNK_ALLOC xmalloc
                    295: #endif
                    296: #ifndef OBSTACK_CHUNK_FREE
                    297: #define OBSTACK_CHUNK_FREE free
                    298: #endif
                    299:   _obstack_begin (obstack, OBSTACK_CHUNK_SIZE, 0,
                    300:                  (void *(*) ()) OBSTACK_CHUNK_ALLOC,
                    301:                  (void (*) ()) OBSTACK_CHUNK_FREE);
                    302: }
                    303: 
                    304: /* Save all variables describing the current status into the structure *P.
                    305:    This is used before starting a nested function.  */
                    306: 
                    307: void
                    308: save_tree_status (p)
                    309:      struct function *p;
                    310: {
                    311:   p->all_types_permanent = all_types_permanent;
                    312:   p->momentary_stack = momentary_stack;
                    313:   p->maybepermanent_firstobj = maybepermanent_firstobj;
                    314:   p->momentary_firstobj = momentary_firstobj;
                    315:   p->function_obstack = function_obstack;
                    316:   p->function_maybepermanent_obstack = function_maybepermanent_obstack;
                    317:   p->current_obstack = current_obstack;
                    318:   p->expression_obstack = expression_obstack;
                    319:   p->saveable_obstack = saveable_obstack;
                    320:   p->rtl_obstack = rtl_obstack;
                    321: 
                    322:   function_obstack = (struct obstack *) xmalloc (sizeof (struct obstack));
                    323:   gcc_obstack_init (function_obstack);
                    324: 
                    325:   function_maybepermanent_obstack
                    326:     = (struct obstack *) xmalloc (sizeof (struct obstack));
                    327:   gcc_obstack_init (function_maybepermanent_obstack);
                    328: 
                    329:   current_obstack = &permanent_obstack;
                    330:   expression_obstack = &permanent_obstack;
                    331:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    332: 
                    333:   momentary_firstobj = (char *) obstack_finish (&momentary_obstack);
                    334:   maybepermanent_firstobj
                    335:     = (char *) obstack_finish (function_maybepermanent_obstack);
                    336: }
                    337: 
                    338: /* Restore all variables describing the current status from the structure *P.
                    339:    This is used after a nested function.  */
                    340: 
                    341: void
                    342: restore_tree_status (p)
                    343:      struct function *p;
                    344: {
                    345:   all_types_permanent = p->all_types_permanent;
                    346:   momentary_stack = p->momentary_stack;
                    347: 
                    348:   obstack_free (&momentary_obstack, momentary_firstobj);
                    349:   obstack_free (function_obstack, 0);
                    350:   obstack_free (function_maybepermanent_obstack, 0);
                    351:   free (function_obstack);
                    352: 
                    353:   momentary_firstobj = p->momentary_firstobj;
                    354:   maybepermanent_firstobj = p->maybepermanent_firstobj;
                    355:   function_obstack = p->function_obstack;
                    356:   function_maybepermanent_obstack = p->function_maybepermanent_obstack;
                    357:   current_obstack = p->current_obstack;
                    358:   expression_obstack = p->expression_obstack;
                    359:   saveable_obstack = p->saveable_obstack;
                    360:   rtl_obstack = p->rtl_obstack;
                    361: }
                    362: 
                    363: /* Start allocating on the temporary (per function) obstack.
                    364:    This is done in start_function before parsing the function body,
                    365:    and before each initialization at top level, and to go back
                    366:    to temporary allocation after doing end_temporary_allocation.  */
                    367: 
                    368: void
                    369: temporary_allocation ()
                    370: {
                    371:   /* Note that function_obstack at top level points to temporary_obstack.
                    372:      But within a nested function context, it is a separate obstack.  */
                    373:   current_obstack = function_obstack;
                    374:   expression_obstack = function_obstack;
                    375:   rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
                    376:   momentary_stack = 0;
                    377: }
                    378: 
                    379: /* Start allocating on the permanent obstack but don't
                    380:    free the temporary data.  After calling this, call
                    381:    `permanent_allocation' to fully resume permanent allocation status.  */
                    382: 
                    383: void
                    384: end_temporary_allocation ()
                    385: {
                    386:   current_obstack = &permanent_obstack;
                    387:   expression_obstack = &permanent_obstack;
                    388:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    389: }
                    390: 
                    391: /* Resume allocating on the temporary obstack, undoing
                    392:    effects of `end_temporary_allocation'.  */
                    393: 
                    394: void
                    395: resume_temporary_allocation ()
                    396: {
                    397:   current_obstack = function_obstack;
                    398:   expression_obstack = function_obstack;
                    399:   rtl_obstack = saveable_obstack = function_maybepermanent_obstack;
                    400: }
                    401: 
                    402: /* While doing temporary allocation, switch to allocating in such a
                    403:    way as to save all nodes if the function is inlined.  Call
                    404:    resume_temporary_allocation to go back to ordinary temporary
                    405:    allocation.  */
                    406: 
                    407: void
                    408: saveable_allocation ()
                    409: {
                    410:   /* Note that function_obstack at top level points to temporary_obstack.
                    411:      But within a nested function context, it is a separate obstack.  */
                    412:   expression_obstack = current_obstack = saveable_obstack;
                    413: }
                    414: 
                    415: /* Switch to current obstack CURRENT and maybepermanent obstack SAVEABLE,
                    416:    recording the previously current obstacks on a stack.
                    417:    This does not free any storage in any obstack.  */
                    418: 
                    419: void
                    420: push_obstacks (current, saveable)
                    421:      struct obstack *current, *saveable;
                    422: {
                    423:   struct obstack_stack *p
                    424:     = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
                    425:                                              (sizeof (struct obstack_stack)));
                    426: 
                    427:   p->current = current_obstack;
                    428:   p->saveable = saveable_obstack;
                    429:   p->expression = expression_obstack;
                    430:   p->rtl = rtl_obstack;
                    431:   p->next = obstack_stack;
                    432:   obstack_stack = p;
                    433: 
                    434:   current_obstack = current;
                    435:   expression_obstack = current;
                    436:   rtl_obstack = saveable_obstack = saveable;
                    437: }
                    438: 
                    439: /* Save the current set of obstacks, but don't change them.  */
                    440: 
                    441: void
                    442: push_obstacks_nochange ()
                    443: {
                    444:   struct obstack_stack *p
                    445:     = (struct obstack_stack *) obstack_alloc (&obstack_stack_obstack,
                    446:                                              (sizeof (struct obstack_stack)));
                    447: 
                    448:   p->current = current_obstack;
                    449:   p->saveable = saveable_obstack;
                    450:   p->expression = expression_obstack;
                    451:   p->rtl = rtl_obstack;
                    452:   p->next = obstack_stack;
                    453:   obstack_stack = p;
                    454: }
                    455: 
                    456: /* Pop the obstack selection stack.  */
                    457: 
                    458: void
                    459: pop_obstacks ()
                    460: {
                    461:   struct obstack_stack *p = obstack_stack;
                    462:   obstack_stack = p->next;
                    463: 
                    464:   current_obstack = p->current;
                    465:   saveable_obstack = p->saveable;
                    466:   expression_obstack = p->expression;
                    467:   rtl_obstack = p->rtl;
                    468: 
                    469:   obstack_free (&obstack_stack_obstack, p);
                    470: }
                    471: 
                    472: /* Nonzero if temporary allocation is currently in effect.
                    473:    Zero if currently doing permanent allocation.  */
                    474: 
                    475: int
                    476: allocation_temporary_p ()
                    477: {
                    478:   return current_obstack != &permanent_obstack;
                    479: }
                    480: 
                    481: /* Go back to allocating on the permanent obstack
                    482:    and free everything in the temporary obstack.
                    483:    This is done in finish_function after fully compiling a function.  */
                    484: 
                    485: void
                    486: permanent_allocation ()
                    487: {
                    488:   /* Free up previous temporary obstack data */
                    489:   obstack_free (&temporary_obstack, temporary_firstobj);
                    490:   obstack_free (&momentary_obstack, momentary_firstobj);
                    491:   obstack_free (&maybepermanent_obstack, maybepermanent_firstobj);
                    492:   obstack_free (&temp_decl_obstack, temp_decl_firstobj);
                    493: 
                    494:   current_obstack = &permanent_obstack;
                    495:   expression_obstack = &permanent_obstack;
                    496:   rtl_obstack = saveable_obstack = &permanent_obstack;
                    497: }
                    498: 
                    499: /* Save permanently everything on the maybepermanent_obstack.  */
                    500: 
                    501: void
                    502: preserve_data ()
                    503: {
                    504:   maybepermanent_firstobj
                    505:     = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
                    506: }
                    507: 
                    508: void
                    509: preserve_initializer ()
                    510: {
                    511:   temporary_firstobj
                    512:     = (char *) obstack_alloc (&temporary_obstack, 0);
                    513:   momentary_firstobj
                    514:     = (char *) obstack_alloc (&momentary_obstack, 0);
                    515:   maybepermanent_firstobj
                    516:     = (char *) obstack_alloc (function_maybepermanent_obstack, 0);
                    517: }
                    518: 
                    519: /* Start allocating new rtl in current_obstack.
                    520:    Use resume_temporary_allocation
                    521:    to go back to allocating rtl in saveable_obstack.  */
                    522: 
                    523: void
                    524: rtl_in_current_obstack ()
                    525: {
                    526:   rtl_obstack = current_obstack;
                    527: }
                    528: 
1.1.1.5 ! root      529: /* Start allocating rtl from saveable_obstack.  Intended to be used after
        !           530:    a call to push_obstacks_nochange.  */
1.1       root      531: 
1.1.1.5 ! root      532: void
1.1       root      533: rtl_in_saveable_obstack ()
                    534: {
1.1.1.5 ! root      535:   rtl_obstack = saveable_obstack;
1.1       root      536: }
                    537: 
                    538: /* Allocate SIZE bytes in the current obstack
                    539:    and return a pointer to them.
                    540:    In practice the current obstack is always the temporary one.  */
                    541: 
                    542: char *
                    543: oballoc (size)
                    544:      int size;
                    545: {
                    546:   return (char *) obstack_alloc (current_obstack, size);
                    547: }
                    548: 
                    549: /* Free the object PTR in the current obstack
                    550:    as well as everything allocated since PTR.
                    551:    In practice the current obstack is always the temporary one.  */
                    552: 
                    553: void
                    554: obfree (ptr)
                    555:      char *ptr;
                    556: {
                    557:   obstack_free (current_obstack, ptr);
                    558: }
                    559: 
                    560: /* Allocate SIZE bytes in the permanent obstack
                    561:    and return a pointer to them.  */
                    562: 
                    563: char *
                    564: permalloc (size)
1.1.1.4   root      565:      int size;
1.1       root      566: {
                    567:   return (char *) obstack_alloc (&permanent_obstack, size);
                    568: }
                    569: 
                    570: /* Allocate NELEM items of SIZE bytes in the permanent obstack
                    571:    and return a pointer to them.  The storage is cleared before
                    572:    returning the value.  */
                    573: 
                    574: char *
                    575: perm_calloc (nelem, size)
                    576:      int nelem;
                    577:      long size;
                    578: {
                    579:   char *rval = (char *) obstack_alloc (&permanent_obstack, nelem * size);
                    580:   bzero (rval, nelem * size);
                    581:   return rval;
                    582: }
                    583: 
                    584: /* Allocate SIZE bytes in the saveable obstack
                    585:    and return a pointer to them.  */
                    586: 
                    587: char *
                    588: savealloc (size)
                    589:      int size;
                    590: {
                    591:   return (char *) obstack_alloc (saveable_obstack, size);
                    592: }
                    593: 
                    594: /* Print out which obstack an object is in.  */
                    595: 
                    596: void
                    597: debug_obstack (object)
                    598:      char *object;
                    599: {
                    600:   struct obstack *obstack = NULL;
                    601:   char *obstack_name = NULL;
                    602:   struct function *p;
                    603: 
                    604:   for (p = outer_function_chain; p; p = p->next)
                    605:     {
                    606:       if (_obstack_allocated_p (p->function_obstack, object))
                    607:        {
                    608:          obstack = p->function_obstack;
                    609:          obstack_name = "containing function obstack";
                    610:        }
                    611:       if (_obstack_allocated_p (p->function_maybepermanent_obstack, object))
                    612:        {
                    613:          obstack = p->function_maybepermanent_obstack;
                    614:          obstack_name = "containing function maybepermanent obstack";
                    615:        }
                    616:     }
                    617: 
                    618:   if (_obstack_allocated_p (&obstack_stack_obstack, object))
                    619:     {
                    620:       obstack = &obstack_stack_obstack;
                    621:       obstack_name = "obstack_stack_obstack";
                    622:     }
                    623:   else if (_obstack_allocated_p (function_obstack, object))
                    624:     {
                    625:       obstack = function_obstack;
                    626:       obstack_name = "function obstack";
                    627:     }
                    628:   else if (_obstack_allocated_p (&permanent_obstack, object))
                    629:     {
                    630:       obstack = &permanent_obstack;
                    631:       obstack_name = "permanent_obstack";
                    632:     }
                    633:   else if (_obstack_allocated_p (&momentary_obstack, object))
                    634:     {
                    635:       obstack = &momentary_obstack;
                    636:       obstack_name = "momentary_obstack";
                    637:     }
                    638:   else if (_obstack_allocated_p (function_maybepermanent_obstack, object))
                    639:     {
                    640:       obstack = function_maybepermanent_obstack;
                    641:       obstack_name = "function maybepermanent obstack";
                    642:     }
                    643:   else if (_obstack_allocated_p (&temp_decl_obstack, object))
                    644:     {
                    645:       obstack = &temp_decl_obstack;
                    646:       obstack_name = "temp_decl_obstack";
                    647:     }
                    648: 
                    649:   /* Check to see if the object is in the free area of the obstack. */
                    650:   if (obstack != NULL)
                    651:     {
                    652:       if (object >= obstack->next_free
                    653:          && object < obstack->chunk_limit)
                    654:        fprintf (stderr, "object in free portion of obstack %s.\n",
                    655:                 obstack_name);
                    656:       else
                    657:        fprintf (stderr, "object allocated from %s.\n", obstack_name);
                    658:     }
                    659:   else
                    660:     fprintf (stderr, "object not allocated from any obstack.\n");
                    661: }
                    662: 
                    663: /* Return 1 if OBJ is in the permanent obstack.
                    664:    This is slow, and should be used only for debugging.
                    665:    Use TREE_PERMANENT for other purposes.  */
                    666: 
                    667: int
                    668: object_permanent_p (obj)
                    669:      tree obj;
                    670: {
                    671:   return _obstack_allocated_p (&permanent_obstack, obj);
                    672: }
                    673: 
                    674: /* Start a level of momentary allocation.
                    675:    In C, each compound statement has its own level
                    676:    and that level is freed at the end of each statement.
                    677:    All expression nodes are allocated in the momentary allocation level.  */
                    678: 
                    679: void
                    680: push_momentary ()
                    681: {
                    682:   struct momentary_level *tem
                    683:     = (struct momentary_level *) obstack_alloc (&momentary_obstack,
                    684:                                                sizeof (struct momentary_level));
                    685:   tem->prev = momentary_stack;
                    686:   tem->base = (char *) obstack_base (&momentary_obstack);
                    687:   tem->obstack = expression_obstack;
                    688:   momentary_stack = tem;
                    689:   expression_obstack = &momentary_obstack;
                    690: }
                    691: 
                    692: /* Free all the storage in the current momentary-allocation level.
                    693:    In C, this happens at the end of each statement.  */
                    694: 
                    695: void
                    696: clear_momentary ()
                    697: {
                    698:   obstack_free (&momentary_obstack, momentary_stack->base);
                    699: }
                    700: 
                    701: /* Discard a level of momentary allocation.
                    702:    In C, this happens at the end of each compound statement.
                    703:    Restore the status of expression node allocation
                    704:    that was in effect before this level was created.  */
                    705: 
                    706: void
                    707: pop_momentary ()
                    708: {
                    709:   struct momentary_level *tem = momentary_stack;
                    710:   momentary_stack = tem->prev;
                    711:   expression_obstack = tem->obstack;
                    712:   obstack_free (&momentary_obstack, tem);
                    713: }
                    714: 
                    715: /* Call when starting to parse a declaration:
                    716:    make expressions in the declaration last the length of the function.
                    717:    Returns an argument that should be passed to resume_momentary later.  */
                    718: 
                    719: int
                    720: suspend_momentary ()
                    721: {
                    722:   register int tem = expression_obstack == &momentary_obstack;
                    723:   expression_obstack = saveable_obstack;
                    724:   return tem;
                    725: }
                    726: 
                    727: /* Call when finished parsing a declaration:
                    728:    restore the treatment of node-allocation that was
                    729:    in effect before the suspension.
                    730:    YES should be the value previously returned by suspend_momentary.  */
                    731: 
                    732: void
                    733: resume_momentary (yes)
                    734:      int yes;
                    735: {
                    736:   if (yes)
                    737:     expression_obstack = &momentary_obstack;
                    738: }
                    739: 
                    740: /* Init the tables indexed by tree code.
                    741:    Note that languages can add to these tables to define their own codes.  */
                    742: 
                    743: void
                    744: init_tree_codes ()
                    745: {
                    746:   tree_code_type = (char **) xmalloc (sizeof (standard_tree_code_type));
                    747:   tree_code_length = (int *) xmalloc (sizeof (standard_tree_code_length));
                    748:   tree_code_name = (char **) xmalloc (sizeof (standard_tree_code_name));
                    749:   bcopy (standard_tree_code_type, tree_code_type,
                    750:         sizeof (standard_tree_code_type));
                    751:   bcopy (standard_tree_code_length, tree_code_length,
                    752:         sizeof (standard_tree_code_length));
                    753:   bcopy (standard_tree_code_name, tree_code_name,
                    754:         sizeof (standard_tree_code_name));
                    755: }
                    756: 
                    757: /* Return a newly allocated node of code CODE.
                    758:    Initialize the node's unique id and its TREE_PERMANENT flag.
                    759:    For decl and type nodes, some other fields are initialized.
                    760:    The rest of the node is initialized to zero.
                    761: 
                    762:    Achoo!  I got a code in the node.  */
                    763: 
                    764: tree
                    765: make_node (code)
                    766:      enum tree_code code;
                    767: {
                    768:   register tree t;
                    769:   register int type = TREE_CODE_CLASS (code);
                    770:   register int length;
                    771:   register struct obstack *obstack = current_obstack;
                    772:   register int i;
                    773:   register tree_node_kind kind;
                    774: 
                    775:   switch (type)
                    776:     {
                    777:     case 'd':  /* A decl node */
                    778: #ifdef GATHER_STATISTICS
                    779:       kind = d_kind;
                    780: #endif
                    781:       length = sizeof (struct tree_decl);
                    782:       /* All decls in an inline function need to be saved.  */
                    783:       if (obstack != &permanent_obstack)
                    784:        obstack = saveable_obstack;
                    785:       /* PARM_DECLs always go on saveable_obstack, not permanent,
                    786:         even though we may make them before the function turns
                    787:         on temporary allocation.  */
                    788:       else if (code == PARM_DECL)
                    789:        obstack = function_maybepermanent_obstack;
                    790:       break;
                    791: 
                    792:     case 't':  /* a type node */
                    793: #ifdef GATHER_STATISTICS
                    794:       kind = t_kind;
                    795: #endif
                    796:       length = sizeof (struct tree_type);
                    797:       /* All data types are put where we can preserve them if nec.  */
                    798:       if (obstack != &permanent_obstack)
                    799:        obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
                    800:       break;
                    801: 
1.1.1.4   root      802:     case 'b':  /* a lexical block */
                    803: #ifdef GATHER_STATISTICS
                    804:       kind = b_kind;
                    805: #endif
                    806:       length = sizeof (struct tree_block);
                    807:       /* All BLOCK nodes are put where we can preserve them if nec.  */
                    808:       if (obstack != &permanent_obstack)
                    809:        obstack = saveable_obstack;
                    810:       break;
                    811: 
1.1       root      812:     case 's':  /* an expression with side effects */
                    813: #ifdef GATHER_STATISTICS
                    814:       kind = s_kind;
                    815:       goto usual_kind;
                    816: #endif
                    817:     case 'r':  /* a reference */
                    818: #ifdef GATHER_STATISTICS
                    819:       kind = r_kind;
                    820:       goto usual_kind;
                    821: #endif
                    822:     case 'e':  /* an expression */
                    823:     case '<':  /* a comparison expression */
                    824:     case '1':  /* a unary arithmetic expression */
                    825:     case '2':  /* a binary arithmetic expression */
                    826: #ifdef GATHER_STATISTICS
                    827:       kind = e_kind;
                    828:     usual_kind:
                    829: #endif
                    830:       obstack = expression_obstack;
1.1.1.4   root      831:       /* All BIND_EXPR nodes are put where we can preserve them if nec.  */
                    832:       if (code == BIND_EXPR && obstack != &permanent_obstack)
1.1       root      833:        obstack = saveable_obstack;
                    834:       length = sizeof (struct tree_exp)
                    835:        + (tree_code_length[(int) code] - 1) * sizeof (char *);
                    836:       break;
                    837: 
                    838:     case 'c':  /* a constant */
                    839: #ifdef GATHER_STATISTICS
                    840:       kind = c_kind;
                    841: #endif
                    842:       obstack = expression_obstack;
1.1.1.5 ! root      843: 
        !           844:       /* We can't use tree_code_length for INTEGER_CST, since the number of
        !           845:         words is machine-dependent due to varying length of HOST_WIDE_INT,
        !           846:         which might be wider than a pointer (e.g., long long).  Similarly
        !           847:         for REAL_CST, since the number of words is machine-dependent due
        !           848:         to varying size and alignment of `double'.  */
        !           849: 
        !           850:       if (code == INTEGER_CST)
        !           851:        length = sizeof (struct tree_int_cst);
        !           852:       else if (code == REAL_CST)
        !           853:        length = sizeof (struct tree_real_cst);
        !           854:       else
        !           855:        length = sizeof (struct tree_common)
        !           856:          + tree_code_length[(int) code] * sizeof (char *);
        !           857:       break;
1.1       root      858: 
                    859:     case 'x':  /* something random, like an identifier.  */
                    860: #ifdef GATHER_STATISTICS
                    861:       if (code == IDENTIFIER_NODE)
                    862:        kind = id_kind;
                    863:       else if (code == OP_IDENTIFIER)
                    864:        kind = op_id_kind;
                    865:       else if (code == TREE_VEC)
                    866:        kind = vec_kind;
                    867:       else
                    868:        kind = x_kind;
                    869: #endif
                    870:       length = sizeof (struct tree_common)
                    871:        + tree_code_length[(int) code] * sizeof (char *);
                    872:       /* Identifier nodes are always permanent since they are
                    873:         unique in a compiler run.  */
                    874:       if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
                    875:     }
                    876: 
                    877:   t = (tree) obstack_alloc (obstack, length);
                    878: 
                    879: #ifdef GATHER_STATISTICS
                    880:   tree_node_counts[(int)kind]++;
                    881:   tree_node_sizes[(int)kind] += length;
                    882: #endif
                    883: 
1.1.1.4   root      884:   /* Clear a word at a time.  */
                    885:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1.1       root      886:     ((int *) t)[i] = 0;
1.1.1.4   root      887:   /* Clear any extra bytes.  */
                    888:   for (i = length / sizeof (int) * sizeof (int); i < length; i++)
                    889:     ((char *) t)[i] = 0;
1.1       root      890: 
                    891:   TREE_SET_CODE (t, code);
                    892:   if (obstack == &permanent_obstack)
                    893:     TREE_PERMANENT (t) = 1;
                    894: 
                    895:   switch (type)
                    896:     {
                    897:     case 's':
                    898:       TREE_SIDE_EFFECTS (t) = 1;
                    899:       TREE_TYPE (t) = void_type_node;
                    900:       break;
                    901: 
                    902:     case 'd':
1.1.1.3   root      903:       if (code != FUNCTION_DECL)
                    904:        DECL_ALIGN (t) = 1;
1.1.1.4   root      905:       DECL_IN_SYSTEM_HEADER (t)
                    906:        = in_system_header && (obstack == &permanent_obstack);
1.1       root      907:       DECL_SOURCE_LINE (t) = lineno;
                    908:       DECL_SOURCE_FILE (t) = (input_filename) ? input_filename : "<built-in>";
1.1.1.4   root      909:       DECL_UID (t) = next_decl_uid++;
1.1       root      910:       break;
                    911: 
                    912:     case 't':
1.1.1.5 ! root      913:       TYPE_UID (t) = next_type_uid++;
1.1       root      914:       TYPE_ALIGN (t) = 1;
                    915:       TYPE_MAIN_VARIANT (t) = t;
                    916:       break;
                    917: 
                    918:     case 'c':
                    919:       TREE_CONSTANT (t) = 1;
                    920:       break;
                    921:     }
                    922: 
                    923:   return t;
                    924: }
                    925: 
                    926: /* Return a new node with the same contents as NODE
                    927:    except that its TREE_CHAIN is zero and it has a fresh uid.  */
                    928: 
                    929: tree
                    930: copy_node (node)
                    931:      tree node;
                    932: {
                    933:   register tree t;
                    934:   register enum tree_code code = TREE_CODE (node);
                    935:   register int length;
                    936:   register int i;
                    937: 
                    938:   switch (TREE_CODE_CLASS (code))
                    939:     {
                    940:     case 'd':  /* A decl node */
                    941:       length = sizeof (struct tree_decl);
                    942:       break;
                    943: 
                    944:     case 't':  /* a type node */
                    945:       length = sizeof (struct tree_type);
                    946:       break;
                    947: 
1.1.1.4   root      948:     case 'b':  /* a lexical block node */
                    949:       length = sizeof (struct tree_block);
                    950:       break;
                    951: 
1.1       root      952:     case 'r':  /* a reference */
1.1.1.4   root      953:     case 'e':  /* an expression */
1.1       root      954:     case 's':  /* an expression with side effects */
                    955:     case '<':  /* a comparison expression */
                    956:     case '1':  /* a unary arithmetic expression */
                    957:     case '2':  /* a binary arithmetic expression */
                    958:       length = sizeof (struct tree_exp)
                    959:        + (tree_code_length[(int) code] - 1) * sizeof (char *);
                    960:       break;
                    961: 
                    962:     case 'c':  /* a constant */
                    963:       /* We can't use tree_code_length for this, since the number of words
                    964:         is machine-dependent due to varying alignment of `double'.  */
                    965:       if (code == REAL_CST)
                    966:        {
                    967:          length = sizeof (struct tree_real_cst);
                    968:          break;
                    969:        }
                    970: 
                    971:     case 'x':  /* something random, like an identifier.  */
                    972:       length = sizeof (struct tree_common)
                    973:        + tree_code_length[(int) code] * sizeof (char *);
                    974:       if (code == TREE_VEC)
                    975:        length += (TREE_VEC_LENGTH (node) - 1) * sizeof (char *);
                    976:     }
                    977: 
                    978:   t = (tree) obstack_alloc (current_obstack, length);
                    979: 
1.1.1.4   root      980:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1.1       root      981:     ((int *) t)[i] = ((int *) node)[i];
1.1.1.4   root      982:   /* Clear any extra bytes.  */
                    983:   for (i = length / sizeof (int) * sizeof (int); i < length; i++)
                    984:     ((char *) t)[i] = ((char *) node)[i];
1.1       root      985: 
                    986:   TREE_CHAIN (t) = 0;
                    987: 
1.1.1.5 ! root      988:   if (TREE_CODE_CLASS (code) == 'd')
        !           989:     DECL_UID (t) = next_decl_uid++;
        !           990:   else if (TREE_CODE_CLASS (code) == 't')
        !           991:     TYPE_UID (t) = next_type_uid++;
        !           992: 
1.1       root      993:   TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
                    994: 
                    995:   return t;
                    996: }
                    997: 
                    998: /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
                    999:    For example, this can copy a list made of TREE_LIST nodes.  */
                   1000: 
                   1001: tree
                   1002: copy_list (list)
                   1003:      tree list;
                   1004: {
                   1005:   tree head;
                   1006:   register tree prev, next;
                   1007: 
                   1008:   if (list == 0)
                   1009:     return 0;
                   1010: 
                   1011:   head = prev = copy_node (list);
                   1012:   next = TREE_CHAIN (list);
                   1013:   while (next)
                   1014:     {
                   1015:       TREE_CHAIN (prev) = copy_node (next);
                   1016:       prev = TREE_CHAIN (prev);
                   1017:       next = TREE_CHAIN (next);
                   1018:     }
                   1019:   return head;
                   1020: }
                   1021: 
                   1022: #define HASHBITS 30
                   1023: 
                   1024: /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
                   1025:    If an identifier with that name has previously been referred to,
                   1026:    the same node is returned this time.  */
                   1027: 
                   1028: tree
                   1029: get_identifier (text)
                   1030:      register char *text;
                   1031: {
                   1032:   register int hi;
                   1033:   register int i;
                   1034:   register tree idp;
                   1035:   register int len, hash_len;
                   1036: 
                   1037:   /* Compute length of text in len.  */
                   1038:   for (len = 0; text[len]; len++);
                   1039: 
                   1040:   /* Decide how much of that length to hash on */
                   1041:   hash_len = len;
                   1042:   if (warn_id_clash && len > id_clash_len)
                   1043:     hash_len = id_clash_len;
                   1044: 
                   1045:   /* Compute hash code */
                   1046:   hi = hash_len * 613 + (unsigned)text[0];
                   1047:   for (i = 1; i < hash_len; i += 2)
                   1048:     hi = ((hi * 613) + (unsigned)(text[i]));
                   1049: 
                   1050:   hi &= (1 << HASHBITS) - 1;
                   1051:   hi %= MAX_HASH_TABLE;
                   1052:   
                   1053:   /* Search table for identifier */
                   1054:   for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
                   1055:     if (IDENTIFIER_LENGTH (idp) == len
                   1056:        && IDENTIFIER_POINTER (idp)[0] == text[0]
                   1057:        && !bcmp (IDENTIFIER_POINTER (idp), text, len))
                   1058:       return idp;              /* <-- return if found */
                   1059: 
                   1060:   /* Not found; optionally warn about a similar identifier */
                   1061:   if (warn_id_clash && do_identifier_warnings && len >= id_clash_len)
                   1062:     for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
                   1063:       if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
                   1064:        {
                   1065:          warning ("`%s' and `%s' identical in first %d characters",
                   1066:                   IDENTIFIER_POINTER (idp), text, id_clash_len);
                   1067:          break;
                   1068:        }
                   1069: 
                   1070:   if (tree_code_length[(int) IDENTIFIER_NODE] < 0)
                   1071:     abort ();                  /* set_identifier_size hasn't been called.  */
                   1072: 
                   1073:   /* Not found, create one, add to chain */
                   1074:   idp = make_node (IDENTIFIER_NODE);
                   1075:   IDENTIFIER_LENGTH (idp) = len;
                   1076: #ifdef GATHER_STATISTICS
                   1077:   id_string_size += len;
                   1078: #endif
                   1079: 
                   1080:   IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
                   1081: 
                   1082:   TREE_CHAIN (idp) = hash_table[hi];
                   1083:   hash_table[hi] = idp;
                   1084:   return idp;                  /* <-- return if created */
                   1085: }
                   1086: 
                   1087: /* Enable warnings on similar identifiers (if requested).
                   1088:    Done after the built-in identifiers are created.  */
                   1089: 
                   1090: void
                   1091: start_identifier_warnings ()
                   1092: {
                   1093:   do_identifier_warnings = 1;
                   1094: }
                   1095: 
                   1096: /* Record the size of an identifier node for the language in use.
                   1097:    SIZE is the total size in bytes.
                   1098:    This is called by the language-specific files.  This must be
                   1099:    called before allocating any identifiers.  */
                   1100: 
                   1101: void
                   1102: set_identifier_size (size)
                   1103:      int size;
                   1104: {
                   1105:   tree_code_length[(int) IDENTIFIER_NODE]
                   1106:     = (size - sizeof (struct tree_common)) / sizeof (tree);
                   1107: }
                   1108: 
                   1109: /* Return a newly constructed INTEGER_CST node whose constant value
                   1110:    is specified by the two ints LOW and HI.
1.1.1.4   root     1111:    The TREE_TYPE is set to `int'. 
                   1112: 
                   1113:    This function should be used via the `build_int_2' macro.  */
1.1       root     1114: 
                   1115: tree
1.1.1.4   root     1116: build_int_2_wide (low, hi)
                   1117:      HOST_WIDE_INT low, hi;
1.1       root     1118: {
                   1119:   register tree t = make_node (INTEGER_CST);
                   1120:   TREE_INT_CST_LOW (t) = low;
                   1121:   TREE_INT_CST_HIGH (t) = hi;
                   1122:   TREE_TYPE (t) = integer_type_node;
                   1123:   return t;
                   1124: }
                   1125: 
                   1126: /* Return a new REAL_CST node whose type is TYPE and value is D.  */
                   1127: 
                   1128: tree
                   1129: build_real (type, d)
                   1130:      tree type;
                   1131:      REAL_VALUE_TYPE d;
                   1132: {
                   1133:   tree v;
                   1134: 
                   1135:   /* Check for valid float value for this type on this target machine;
                   1136:      if not, can print error message and store a valid value in D.  */
                   1137: #ifdef CHECK_FLOAT_VALUE
                   1138:   CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
                   1139: #endif
                   1140: 
                   1141:   v = make_node (REAL_CST);
                   1142:   TREE_TYPE (v) = type;
                   1143:   TREE_REAL_CST (v) = d;
                   1144:   return v;
                   1145: }
                   1146: 
                   1147: /* Return a new REAL_CST node whose type is TYPE
                   1148:    and whose value is the integer value of the INTEGER_CST node I.  */
                   1149: 
                   1150: #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
                   1151: 
                   1152: REAL_VALUE_TYPE
                   1153: real_value_from_int_cst (i)
                   1154:      tree i;
                   1155: {
                   1156:   REAL_VALUE_TYPE d;
1.1.1.5 ! root     1157:   REAL_VALUE_TYPE e;
        !          1158:   /* Some 386 compilers mishandle unsigned int to float conversions,
        !          1159:      so introduce a temporary variable E to avoid those bugs.  */
        !          1160: 
1.1       root     1161: #ifdef REAL_ARITHMETIC
1.1.1.5 ! root     1162:   if (! TREE_UNSIGNED (TREE_TYPE (i)))
        !          1163:     REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
        !          1164:   else
        !          1165:     REAL_VALUE_FROM_UNSIGNED_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
1.1       root     1166: #else /* not REAL_ARITHMETIC */
1.1.1.4   root     1167:   if (TREE_INT_CST_HIGH (i) < 0 && ! TREE_UNSIGNED (TREE_TYPE (i)))
1.1       root     1168:     {
                   1169:       d = (double) (~ TREE_INT_CST_HIGH (i));
1.1.1.5 ! root     1170:       e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1.1.1.4   root     1171:            * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1.1.1.5 ! root     1172:       d *= e;
        !          1173:       e = (double) (unsigned HOST_WIDE_INT) (~ TREE_INT_CST_LOW (i));
        !          1174:       d += e;
1.1       root     1175:       d = (- d - 1.0);
                   1176:     }
                   1177:   else
                   1178:     {
1.1.1.4   root     1179:       d = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_HIGH (i);
1.1.1.5 ! root     1180:       e = ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
1.1.1.4   root     1181:            * (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
1.1.1.5 ! root     1182:       d *= e;
        !          1183:       e = (double) (unsigned HOST_WIDE_INT) TREE_INT_CST_LOW (i);
        !          1184:       d += e;
1.1       root     1185:     }
                   1186: #endif /* not REAL_ARITHMETIC */
                   1187:   return d;
                   1188: }
                   1189: 
                   1190: /* This function can't be implemented if we can't do arithmetic
                   1191:    on the float representation.  */
                   1192: 
                   1193: tree
                   1194: build_real_from_int_cst (type, i)
                   1195:      tree type;
                   1196:      tree i;
                   1197: {
                   1198:   tree v;
                   1199:   REAL_VALUE_TYPE d;
                   1200: 
                   1201:   v = make_node (REAL_CST);
                   1202:   TREE_TYPE (v) = type;
                   1203: 
1.1.1.4   root     1204:   d = REAL_VALUE_TRUNCATE (TYPE_MODE (type), real_value_from_int_cst (i));
1.1       root     1205:   /* Check for valid float value for this type on this target machine;
                   1206:      if not, can print error message and store a valid value in D.  */
                   1207: #ifdef CHECK_FLOAT_VALUE
                   1208:   CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
                   1209: #endif
                   1210: 
                   1211:   TREE_REAL_CST (v) = d;
                   1212:   return v;
                   1213: }
                   1214: 
                   1215: #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
                   1216: 
                   1217: /* Return a newly constructed STRING_CST node whose value is
                   1218:    the LEN characters at STR.
                   1219:    The TREE_TYPE is not initialized.  */
                   1220: 
                   1221: tree
                   1222: build_string (len, str)
                   1223:      int len;
                   1224:      char *str;
                   1225: {
                   1226:   register tree s = make_node (STRING_CST);
                   1227:   TREE_STRING_LENGTH (s) = len;
                   1228:   TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
                   1229:   return s;
                   1230: }
                   1231: 
                   1232: /* Return a newly constructed COMPLEX_CST node whose value is
                   1233:    specified by the real and imaginary parts REAL and IMAG.
                   1234:    Both REAL and IMAG should be constant nodes.
                   1235:    The TREE_TYPE is not initialized.  */
                   1236: 
                   1237: tree
                   1238: build_complex (real, imag)
                   1239:      tree real, imag;
                   1240: {
                   1241:   register tree t = make_node (COMPLEX_CST);
                   1242:   TREE_REALPART (t) = real;
                   1243:   TREE_IMAGPART (t) = imag;
1.1.1.5 ! root     1244:   TREE_TYPE (t) = build_complex_type (TREE_TYPE (real));
1.1       root     1245:   return t;
                   1246: }
                   1247: 
                   1248: /* Build a newly constructed TREE_VEC node of length LEN.  */
                   1249: tree
                   1250: make_tree_vec (len)
                   1251:      int len;
                   1252: {
                   1253:   register tree t;
                   1254:   register int length = (len-1) * sizeof (tree) + sizeof (struct tree_vec);
                   1255:   register struct obstack *obstack = current_obstack;
                   1256:   register int i;
                   1257: 
                   1258: #ifdef GATHER_STATISTICS
                   1259:   tree_node_counts[(int)vec_kind]++;
                   1260:   tree_node_sizes[(int)vec_kind] += length;
                   1261: #endif
                   1262: 
                   1263:   t = (tree) obstack_alloc (obstack, length);
                   1264: 
1.1.1.4   root     1265:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1.1       root     1266:     ((int *) t)[i] = 0;
1.1.1.4   root     1267: 
1.1       root     1268:   TREE_SET_CODE (t, TREE_VEC);
                   1269:   TREE_VEC_LENGTH (t) = len;
                   1270:   if (obstack == &permanent_obstack)
                   1271:     TREE_PERMANENT (t) = 1;
                   1272: 
                   1273:   return t;
                   1274: }
                   1275: 
                   1276: /* Return 1 if EXPR is the integer constant zero.  */
                   1277: 
                   1278: int
                   1279: integer_zerop (expr)
                   1280:      tree expr;
                   1281: {
1.1.1.4   root     1282:   STRIP_NOPS (expr);
1.1       root     1283: 
                   1284:   return (TREE_CODE (expr) == INTEGER_CST
                   1285:          && TREE_INT_CST_LOW (expr) == 0
                   1286:          && TREE_INT_CST_HIGH (expr) == 0);
                   1287: }
                   1288: 
                   1289: /* Return 1 if EXPR is the integer constant one.  */
                   1290: 
                   1291: int
                   1292: integer_onep (expr)
                   1293:      tree expr;
                   1294: {
1.1.1.4   root     1295:   STRIP_NOPS (expr);
1.1       root     1296: 
                   1297:   return (TREE_CODE (expr) == INTEGER_CST
                   1298:          && TREE_INT_CST_LOW (expr) == 1
                   1299:          && TREE_INT_CST_HIGH (expr) == 0);
                   1300: }
                   1301: 
                   1302: /* Return 1 if EXPR is an integer containing all 1's
                   1303:    in as much precision as it contains.  */
                   1304: 
                   1305: int
                   1306: integer_all_onesp (expr)
                   1307:      tree expr;
                   1308: {
                   1309:   register int prec;
                   1310:   register int uns;
                   1311: 
1.1.1.4   root     1312:   STRIP_NOPS (expr);
1.1       root     1313: 
                   1314:   if (TREE_CODE (expr) != INTEGER_CST)
                   1315:     return 0;
                   1316: 
                   1317:   uns = TREE_UNSIGNED (TREE_TYPE (expr));
                   1318:   if (!uns)
                   1319:     return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
                   1320: 
                   1321:   prec = TYPE_PRECISION (TREE_TYPE (expr));
1.1.1.4   root     1322:   if (prec >= HOST_BITS_PER_WIDE_INT)
1.1       root     1323:     {
                   1324:       int high_value, shift_amount;
                   1325: 
1.1.1.4   root     1326:       shift_amount = prec - HOST_BITS_PER_WIDE_INT;
1.1       root     1327: 
1.1.1.4   root     1328:       if (shift_amount > HOST_BITS_PER_WIDE_INT)
1.1       root     1329:        /* Can not handle precisions greater than twice the host int size.  */
                   1330:        abort ();
1.1.1.4   root     1331:       else if (shift_amount == HOST_BITS_PER_WIDE_INT)
1.1       root     1332:        /* Shifting by the host word size is undefined according to the ANSI
                   1333:           standard, so we must handle this as a special case.  */
                   1334:        high_value = -1;
                   1335:       else
1.1.1.4   root     1336:        high_value = ((HOST_WIDE_INT) 1 << shift_amount) - 1;
1.1       root     1337: 
                   1338:       return TREE_INT_CST_LOW (expr) == -1
                   1339:        && TREE_INT_CST_HIGH (expr) == high_value;
                   1340:     }
                   1341:   else
1.1.1.4   root     1342:     return TREE_INT_CST_LOW (expr) == ((HOST_WIDE_INT) 1 << prec) - 1;
1.1       root     1343: }
                   1344: 
                   1345: /* Return 1 if EXPR is an integer constant that is a power of 2 (i.e., has only
                   1346:    one bit on).  */
                   1347: 
                   1348: int
                   1349: integer_pow2p (expr)
                   1350:      tree expr;
                   1351: {
1.1.1.4   root     1352:   HOST_WIDE_INT high, low;
1.1       root     1353: 
1.1.1.4   root     1354:   STRIP_NOPS (expr);
1.1       root     1355: 
                   1356:   if (TREE_CODE (expr) != INTEGER_CST)
                   1357:     return 0;
                   1358: 
                   1359:   high = TREE_INT_CST_HIGH (expr);
                   1360:   low = TREE_INT_CST_LOW (expr);
                   1361: 
                   1362:   if (high == 0 && low == 0)
                   1363:     return 0;
                   1364: 
                   1365:   return ((high == 0 && (low & (low - 1)) == 0)
                   1366:          || (low == 0 && (high & (high - 1)) == 0));
                   1367: }
                   1368: 
                   1369: /* Return 1 if EXPR is the real constant zero.  */
                   1370: 
                   1371: int
                   1372: real_zerop (expr)
                   1373:      tree expr;
                   1374: {
1.1.1.4   root     1375:   STRIP_NOPS (expr);
1.1       root     1376: 
                   1377:   return (TREE_CODE (expr) == REAL_CST
                   1378:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst0));
                   1379: }
                   1380: 
                   1381: /* Return 1 if EXPR is the real constant one.  */
                   1382: 
                   1383: int
                   1384: real_onep (expr)
                   1385:      tree expr;
                   1386: {
1.1.1.4   root     1387:   STRIP_NOPS (expr);
1.1       root     1388: 
                   1389:   return (TREE_CODE (expr) == REAL_CST
                   1390:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst1));
                   1391: }
                   1392: 
                   1393: /* Return 1 if EXPR is the real constant two.  */
                   1394: 
                   1395: int
                   1396: real_twop (expr)
                   1397:      tree expr;
                   1398: {
1.1.1.4   root     1399:   STRIP_NOPS (expr);
1.1       root     1400: 
                   1401:   return (TREE_CODE (expr) == REAL_CST
                   1402:          && REAL_VALUES_EQUAL (TREE_REAL_CST (expr), dconst2));
                   1403: }
                   1404: 
                   1405: /* Nonzero if EXP is a constant or a cast of a constant.  */
                   1406:  
                   1407: int
                   1408: really_constant_p (exp)
                   1409:      tree exp;
                   1410: {
1.1.1.4   root     1411:   /* This is not quite the same as STRIP_NOPS.  It does more.  */
1.1       root     1412:   while (TREE_CODE (exp) == NOP_EXPR
                   1413:         || TREE_CODE (exp) == CONVERT_EXPR
                   1414:         || TREE_CODE (exp) == NON_LVALUE_EXPR)
                   1415:     exp = TREE_OPERAND (exp, 0);
                   1416:   return TREE_CONSTANT (exp);
                   1417: }
                   1418: 
                   1419: /* Return first list element whose TREE_VALUE is ELEM.
                   1420:    Return 0 if ELEM is not it LIST.  */
                   1421: 
                   1422: tree
                   1423: value_member (elem, list)
                   1424:      tree elem, list;
                   1425: {
                   1426:   while (list)
                   1427:     {
                   1428:       if (elem == TREE_VALUE (list))
                   1429:        return list;
                   1430:       list = TREE_CHAIN (list);
                   1431:     }
                   1432:   return NULL_TREE;
                   1433: }
                   1434: 
                   1435: /* Return first list element whose TREE_PURPOSE is ELEM.
                   1436:    Return 0 if ELEM is not it LIST.  */
                   1437: 
                   1438: tree
                   1439: purpose_member (elem, list)
                   1440:      tree elem, list;
                   1441: {
                   1442:   while (list)
                   1443:     {
                   1444:       if (elem == TREE_PURPOSE (list))
                   1445:        return list;
                   1446:       list = TREE_CHAIN (list);
                   1447:     }
                   1448:   return NULL_TREE;
                   1449: }
                   1450: 
                   1451: /* Return first list element whose BINFO_TYPE is ELEM.
                   1452:    Return 0 if ELEM is not it LIST.  */
                   1453: 
                   1454: tree
                   1455: binfo_member (elem, list)
                   1456:      tree elem, list;
                   1457: {
                   1458:   while (list)
                   1459:     {
                   1460:       if (elem == BINFO_TYPE (list))
                   1461:        return list;
                   1462:       list = TREE_CHAIN (list);
                   1463:     }
                   1464:   return NULL_TREE;
                   1465: }
                   1466: 
                   1467: /* Return nonzero if ELEM is part of the chain CHAIN.  */
                   1468: 
                   1469: int
                   1470: chain_member (elem, chain)
                   1471:      tree elem, chain;
                   1472: {
                   1473:   while (chain)
                   1474:     {
                   1475:       if (elem == chain)
                   1476:        return 1;
                   1477:       chain = TREE_CHAIN (chain);
                   1478:     }
                   1479: 
                   1480:   return 0;
                   1481: }
                   1482: 
                   1483: /* Return the length of a chain of nodes chained through TREE_CHAIN.
                   1484:    We expect a null pointer to mark the end of the chain.
                   1485:    This is the Lisp primitive `length'.  */
                   1486: 
                   1487: int
                   1488: list_length (t)
                   1489:      tree t;
                   1490: {
                   1491:   register tree tail;
                   1492:   register int len = 0;
                   1493: 
                   1494:   for (tail = t; tail; tail = TREE_CHAIN (tail))
                   1495:     len++;
                   1496: 
                   1497:   return len;
                   1498: }
                   1499: 
                   1500: /* Concatenate two chains of nodes (chained through TREE_CHAIN)
                   1501:    by modifying the last node in chain 1 to point to chain 2.
                   1502:    This is the Lisp primitive `nconc'.  */
                   1503: 
                   1504: tree
                   1505: chainon (op1, op2)
                   1506:      tree op1, op2;
                   1507: {
                   1508:   tree t;
                   1509: 
                   1510:   if (op1)
                   1511:     {
                   1512:       for (t = op1; TREE_CHAIN (t); t = TREE_CHAIN (t))
                   1513:        if (t == op2) abort (); /* Circularity being created */
1.1.1.4   root     1514:       if (t == op2) abort ();  /* Circularity being created */
1.1       root     1515:       TREE_CHAIN (t) = op2;
                   1516:       return op1;
                   1517:     }
                   1518:   else return op2;
                   1519: }
                   1520: 
                   1521: /* Return the last node in a chain of nodes (chained through TREE_CHAIN).  */
                   1522: 
                   1523: tree
                   1524: tree_last (chain)
                   1525:      register tree chain;
                   1526: {
                   1527:   register tree next;
                   1528:   if (chain)
                   1529:     while (next = TREE_CHAIN (chain))
                   1530:       chain = next;
                   1531:   return chain;
                   1532: }
                   1533: 
                   1534: /* Reverse the order of elements in the chain T,
                   1535:    and return the new head of the chain (old last element).  */
                   1536: 
                   1537: tree
                   1538: nreverse (t)
                   1539:      tree t;
                   1540: {
                   1541:   register tree prev = 0, decl, next;
                   1542:   for (decl = t; decl; decl = next)
                   1543:     {
                   1544:       next = TREE_CHAIN (decl);
                   1545:       TREE_CHAIN (decl) = prev;
                   1546:       prev = decl;
                   1547:     }
                   1548:   return prev;
                   1549: }
                   1550: 
                   1551: /* Given a chain CHAIN of tree nodes,
                   1552:    construct and return a list of those nodes.  */
                   1553: 
                   1554: tree
                   1555: listify (chain)
                   1556:      tree chain;
                   1557: {
                   1558:   tree result = NULL_TREE;
                   1559:   tree in_tail = chain;
                   1560:   tree out_tail = NULL_TREE;
                   1561: 
                   1562:   while (in_tail)
                   1563:     {
                   1564:       tree next = tree_cons (NULL_TREE, in_tail, NULL_TREE);
                   1565:       if (out_tail)
                   1566:        TREE_CHAIN (out_tail) = next;
                   1567:       else
                   1568:        result = next;
                   1569:       out_tail = next;
                   1570:       in_tail = TREE_CHAIN (in_tail);
                   1571:     }
                   1572: 
                   1573:   return result;
                   1574: }
                   1575: 
                   1576: /* Return a newly created TREE_LIST node whose
                   1577:    purpose and value fields are PARM and VALUE.  */
                   1578: 
                   1579: tree
                   1580: build_tree_list (parm, value)
                   1581:      tree parm, value;
                   1582: {
                   1583:   register tree t = make_node (TREE_LIST);
                   1584:   TREE_PURPOSE (t) = parm;
                   1585:   TREE_VALUE (t) = value;
                   1586:   return t;
                   1587: }
                   1588: 
                   1589: /* Similar, but build on the temp_decl_obstack.  */
                   1590: 
                   1591: tree
                   1592: build_decl_list (parm, value)
                   1593:      tree parm, value;
                   1594: {
                   1595:   register tree node;
                   1596:   register struct obstack *ambient_obstack = current_obstack;
                   1597:   current_obstack = &temp_decl_obstack;
                   1598:   node = build_tree_list (parm, value);
                   1599:   current_obstack = ambient_obstack;
                   1600:   return node;
                   1601: }
                   1602: 
                   1603: /* Return a newly created TREE_LIST node whose
                   1604:    purpose and value fields are PARM and VALUE
                   1605:    and whose TREE_CHAIN is CHAIN.  */
                   1606: 
                   1607: tree
                   1608: tree_cons (purpose, value, chain)
                   1609:      tree purpose, value, chain;
                   1610: {
                   1611: #if 0
                   1612:   register tree node = make_node (TREE_LIST);
                   1613: #else
                   1614:   register int i;
                   1615:   register tree node = (tree) obstack_alloc (current_obstack, sizeof (struct tree_list));
                   1616: #ifdef GATHER_STATISTICS
                   1617:   tree_node_counts[(int)x_kind]++;
                   1618:   tree_node_sizes[(int)x_kind] += sizeof (struct tree_list);
                   1619: #endif
                   1620: 
1.1.1.4   root     1621:   for (i = (sizeof (struct tree_common) / sizeof (int)) - 1; i >= 0; i--)
                   1622:     ((int *) node)[i] = 0;
                   1623: 
1.1       root     1624:   TREE_SET_CODE (node, TREE_LIST);
                   1625:   if (current_obstack == &permanent_obstack)
                   1626:     TREE_PERMANENT (node) = 1;
                   1627: #endif
                   1628: 
                   1629:   TREE_CHAIN (node) = chain;
                   1630:   TREE_PURPOSE (node) = purpose;
                   1631:   TREE_VALUE (node) = value;
                   1632:   return node;
                   1633: }
                   1634: 
                   1635: /* Similar, but build on the temp_decl_obstack.  */
                   1636: 
                   1637: tree
                   1638: decl_tree_cons (purpose, value, chain)
                   1639:      tree purpose, value, chain;
                   1640: {
                   1641:   register tree node;
                   1642:   register struct obstack *ambient_obstack = current_obstack;
                   1643:   current_obstack = &temp_decl_obstack;
                   1644:   node = tree_cons (purpose, value, chain);
                   1645:   current_obstack = ambient_obstack;
                   1646:   return node;
                   1647: }
                   1648: 
                   1649: /* Same as `tree_cons' but make a permanent object.  */
                   1650: 
                   1651: tree
                   1652: perm_tree_cons (purpose, value, chain)
                   1653:      tree purpose, value, chain;
                   1654: {
                   1655:   register tree node;
                   1656:   register struct obstack *ambient_obstack = current_obstack;
                   1657:   current_obstack = &permanent_obstack;
                   1658: 
                   1659:   node = tree_cons (purpose, value, chain);
                   1660:   current_obstack = ambient_obstack;
                   1661:   return node;
                   1662: }
                   1663: 
                   1664: /* Same as `tree_cons', but make this node temporary, regardless.  */
                   1665: 
                   1666: tree
                   1667: temp_tree_cons (purpose, value, chain)
                   1668:      tree purpose, value, chain;
                   1669: {
                   1670:   register tree node;
                   1671:   register struct obstack *ambient_obstack = current_obstack;
                   1672:   current_obstack = &temporary_obstack;
                   1673: 
                   1674:   node = tree_cons (purpose, value, chain);
                   1675:   current_obstack = ambient_obstack;
                   1676:   return node;
                   1677: }
                   1678: 
                   1679: /* Same as `tree_cons', but save this node if the function's RTL is saved.  */
                   1680: 
                   1681: tree
                   1682: saveable_tree_cons (purpose, value, chain)
                   1683:      tree purpose, value, chain;
                   1684: {
                   1685:   register tree node;
                   1686:   register struct obstack *ambient_obstack = current_obstack;
                   1687:   current_obstack = saveable_obstack;
                   1688: 
                   1689:   node = tree_cons (purpose, value, chain);
                   1690:   current_obstack = ambient_obstack;
                   1691:   return node;
                   1692: }
                   1693: 
                   1694: /* Return the size nominally occupied by an object of type TYPE
                   1695:    when it resides in memory.  The value is measured in units of bytes,
                   1696:    and its data type is that normally used for type sizes
                   1697:    (which is the first type created by make_signed_type or
                   1698:    make_unsigned_type).  */
                   1699: 
                   1700: tree
                   1701: size_in_bytes (type)
                   1702:      tree type;
                   1703: {
1.1.1.5 ! root     1704:   tree t;
        !          1705: 
1.1       root     1706:   if (type == error_mark_node)
                   1707:     return integer_zero_node;
                   1708:   type = TYPE_MAIN_VARIANT (type);
                   1709:   if (TYPE_SIZE (type) == 0)
                   1710:     {
1.1.1.4   root     1711:       incomplete_type_error (NULL_TREE, type);
1.1       root     1712:       return integer_zero_node;
                   1713:     }
1.1.1.5 ! root     1714:   t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
        !          1715:                  size_int (BITS_PER_UNIT));
        !          1716:   if (TREE_CODE (t) == INTEGER_CST)
        !          1717:     force_fit_type (t, 0);
        !          1718:   return t;
1.1       root     1719: }
                   1720: 
                   1721: /* Return the size of TYPE (in bytes) as an integer,
                   1722:    or return -1 if the size can vary.  */
                   1723: 
                   1724: int
                   1725: int_size_in_bytes (type)
                   1726:      tree type;
                   1727: {
1.1.1.5 ! root     1728:   unsigned int size;
1.1       root     1729:   if (type == error_mark_node)
                   1730:     return 0;
                   1731:   type = TYPE_MAIN_VARIANT (type);
                   1732:   if (TYPE_SIZE (type) == 0)
                   1733:     return -1;
                   1734:   if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
                   1735:     return -1;
1.1.1.5 ! root     1736:   if (TREE_INT_CST_HIGH (TYPE_SIZE (type)) != 0)
        !          1737:     {
        !          1738:       tree t = size_binop (CEIL_DIV_EXPR, TYPE_SIZE (type),
        !          1739:                           size_int (BITS_PER_UNIT));
        !          1740:       return TREE_INT_CST_LOW (t);
        !          1741:     }
1.1       root     1742:   size = TREE_INT_CST_LOW (TYPE_SIZE (type));
                   1743:   return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
                   1744: }
                   1745: 
                   1746: /* Return, as an INTEGER_CST node, the number of elements for
1.1.1.2   root     1747:    TYPE (which is an ARRAY_TYPE) minus one. 
                   1748:    This counts only elements of the top array.  */
1.1       root     1749: 
                   1750: tree
                   1751: array_type_nelts (type)
                   1752:      tree type;
                   1753: {
                   1754:   tree index_type = TYPE_DOMAIN (type);
                   1755:   return (tree_int_cst_equal (TYPE_MIN_VALUE (index_type), integer_zero_node)
                   1756:          ? TYPE_MAX_VALUE (index_type)
                   1757:          : fold (build (MINUS_EXPR, integer_type_node,
                   1758:                         TYPE_MAX_VALUE (index_type),
                   1759:                         TYPE_MIN_VALUE (index_type))));
                   1760: }
                   1761: 
                   1762: /* Return nonzero if arg is static -- a reference to an object in
                   1763:    static storage.  This is not the same as the C meaning of `static'.  */
                   1764: 
                   1765: int
                   1766: staticp (arg)
                   1767:      tree arg;
                   1768: {
                   1769:   switch (TREE_CODE (arg))
                   1770:     {
                   1771:     case VAR_DECL:
                   1772:     case FUNCTION_DECL:
                   1773:     case CONSTRUCTOR:
1.1.1.4   root     1774:       return TREE_STATIC (arg) || DECL_EXTERNAL (arg);
1.1       root     1775: 
                   1776:     case STRING_CST:
                   1777:       return 1;
                   1778: 
                   1779:     case COMPONENT_REF:
                   1780:     case BIT_FIELD_REF:
                   1781:       return staticp (TREE_OPERAND (arg, 0));
                   1782: 
                   1783:     case INDIRECT_REF:
                   1784:       return TREE_CONSTANT (TREE_OPERAND (arg, 0));
                   1785: 
                   1786:     case ARRAY_REF:
                   1787:       if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
                   1788:          && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
                   1789:        return staticp (TREE_OPERAND (arg, 0));
                   1790:     }
                   1791: 
                   1792:   return 0;
                   1793: }
                   1794: 
                   1795: /* This should be applied to any node which may be used in more than one place,
                   1796:    but must be evaluated only once.  Normally, the code generator would
                   1797:    reevaluate the node each time; this forces it to compute it once and save
                   1798:    the result.  This is done by encapsulating the node in a SAVE_EXPR.  */
                   1799: 
                   1800: tree
                   1801: save_expr (expr)
                   1802:      tree expr;
                   1803: {
                   1804:   register tree t = fold (expr);
                   1805: 
                   1806:   /* We don't care about whether this can be used as an lvalue in this
                   1807:      context.  */
                   1808:   while (TREE_CODE (t) == NON_LVALUE_EXPR)
                   1809:     t = TREE_OPERAND (t, 0);
                   1810: 
                   1811:   /* If the tree evaluates to a constant, then we don't want to hide that
                   1812:      fact (i.e. this allows further folding, and direct checks for constants).
1.1.1.3   root     1813:      However, a read-only object that has side effects cannot be bypassed.
1.1       root     1814:      Since it is no problem to reevaluate literals, we just return the 
                   1815:      literal node. */
                   1816: 
1.1.1.3   root     1817:   if (TREE_CONSTANT (t) || (TREE_READONLY (t) && ! TREE_SIDE_EFFECTS (t))
                   1818:       || TREE_CODE (t) == SAVE_EXPR)
1.1       root     1819:     return t;
                   1820: 
1.1.1.4   root     1821:   t = build (SAVE_EXPR, TREE_TYPE (expr), t, current_function_decl, NULL_TREE);
1.1       root     1822: 
                   1823:   /* This expression might be placed ahead of a jump to ensure that the
                   1824:      value was computed on both sides of the jump.  So make sure it isn't
                   1825:      eliminated as dead.  */
                   1826:   TREE_SIDE_EFFECTS (t) = 1;
                   1827:   return t;
                   1828: }
                   1829: 
                   1830: /* Stabilize a reference so that we can use it any number of times
                   1831:    without causing its operands to be evaluated more than once.
                   1832:    Returns the stabilized reference.
                   1833: 
                   1834:    Also allows conversion expressions whose operands are references.
                   1835:    Any other kind of expression is returned unchanged.  */
                   1836: 
                   1837: tree
                   1838: stabilize_reference (ref)
                   1839:      tree ref;
                   1840: {
                   1841:   register tree result;
                   1842:   register enum tree_code code = TREE_CODE (ref);
                   1843: 
                   1844:   switch (code)
                   1845:     {
                   1846:     case VAR_DECL:
                   1847:     case PARM_DECL:
                   1848:     case RESULT_DECL:
                   1849:       /* No action is needed in this case.  */
                   1850:       return ref;
                   1851: 
                   1852:     case NOP_EXPR:
                   1853:     case CONVERT_EXPR:
                   1854:     case FLOAT_EXPR:
                   1855:     case FIX_TRUNC_EXPR:
                   1856:     case FIX_FLOOR_EXPR:
                   1857:     case FIX_ROUND_EXPR:
                   1858:     case FIX_CEIL_EXPR:
                   1859:       result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
                   1860:       break;
                   1861: 
                   1862:     case INDIRECT_REF:
                   1863:       result = build_nt (INDIRECT_REF,
                   1864:                         stabilize_reference_1 (TREE_OPERAND (ref, 0)));
                   1865:       break;
                   1866: 
                   1867:     case COMPONENT_REF:
                   1868:       result = build_nt (COMPONENT_REF,
                   1869:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   1870:                         TREE_OPERAND (ref, 1));
                   1871:       break;
                   1872: 
                   1873:     case BIT_FIELD_REF:
                   1874:       result = build_nt (BIT_FIELD_REF,
                   1875:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   1876:                         stabilize_reference_1 (TREE_OPERAND (ref, 1)),
                   1877:                         stabilize_reference_1 (TREE_OPERAND (ref, 2)));
                   1878:       break;
                   1879: 
                   1880:     case ARRAY_REF:
                   1881:       result = build_nt (ARRAY_REF,
                   1882:                         stabilize_reference (TREE_OPERAND (ref, 0)),
                   1883:                         stabilize_reference_1 (TREE_OPERAND (ref, 1)));
                   1884:       break;
                   1885: 
                   1886:       /* If arg isn't a kind of lvalue we recognize, make no change.
                   1887:         Caller should recognize the error for an invalid lvalue.  */
                   1888:     default:
                   1889:       return ref;
                   1890: 
                   1891:     case ERROR_MARK:
                   1892:       return error_mark_node;
                   1893:     }
                   1894: 
                   1895:   TREE_TYPE (result) = TREE_TYPE (ref);
                   1896:   TREE_READONLY (result) = TREE_READONLY (ref);
                   1897:   TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (ref);
                   1898:   TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
                   1899:   TREE_RAISES (result) = TREE_RAISES (ref);
                   1900: 
                   1901:   return result;
                   1902: }
                   1903: 
                   1904: /* Subroutine of stabilize_reference; this is called for subtrees of
                   1905:    references.  Any expression with side-effects must be put in a SAVE_EXPR
                   1906:    to ensure that it is only evaluated once.
                   1907: 
                   1908:    We don't put SAVE_EXPR nodes around everything, because assigning very
                   1909:    simple expressions to temporaries causes us to miss good opportunities
                   1910:    for optimizations.  Among other things, the opportunity to fold in the
                   1911:    addition of a constant into an addressing mode often gets lost, e.g.
                   1912:    "y[i+1] += x;".  In general, we take the approach that we should not make
                   1913:    an assignment unless we are forced into it - i.e., that any non-side effect
                   1914:    operator should be allowed, and that cse should take care of coalescing
                   1915:    multiple utterances of the same expression should that prove fruitful.  */
                   1916: 
                   1917: static tree
                   1918: stabilize_reference_1 (e)
                   1919:      tree e;
                   1920: {
                   1921:   register tree result;
                   1922:   register int length;
                   1923:   register enum tree_code code = TREE_CODE (e);
                   1924: 
1.1.1.3   root     1925:   /* We cannot ignore const expressions because it might be a reference
                   1926:      to a const array but whose index contains side-effects.  But we can
                   1927:      ignore things that are actual constant or that already have been
                   1928:      handled by this function.  */
                   1929: 
                   1930:   if (TREE_CONSTANT (e) || code == SAVE_EXPR)
1.1       root     1931:     return e;
                   1932: 
                   1933:   switch (TREE_CODE_CLASS (code))
                   1934:     {
                   1935:     case 'x':
                   1936:     case 't':
                   1937:     case 'd':
1.1.1.4   root     1938:     case 'b':
1.1       root     1939:     case '<':
                   1940:     case 's':
                   1941:     case 'e':
                   1942:     case 'r':
                   1943:       /* If the expression has side-effects, then encase it in a SAVE_EXPR
                   1944:         so that it will only be evaluated once.  */
                   1945:       /* The reference (r) and comparison (<) classes could be handled as
                   1946:         below, but it is generally faster to only evaluate them once.  */
                   1947:       if (TREE_SIDE_EFFECTS (e))
                   1948:        return save_expr (e);
                   1949:       return e;
                   1950: 
                   1951:     case 'c':
                   1952:       /* Constants need no processing.  In fact, we should never reach
                   1953:         here.  */
                   1954:       return e;
                   1955:       
                   1956:     case '2':
1.1.1.5 ! root     1957:       /* Division is slow and tends to be compiled with jumps,
        !          1958:         especially the division by powers of 2 that is often
        !          1959:         found inside of an array reference.  So do it just once.  */
        !          1960:       if (code == TRUNC_DIV_EXPR || code == TRUNC_MOD_EXPR
        !          1961:          || code == FLOOR_DIV_EXPR || code == FLOOR_MOD_EXPR
        !          1962:          || code == CEIL_DIV_EXPR || code == CEIL_MOD_EXPR
        !          1963:          || code == ROUND_DIV_EXPR || code == ROUND_MOD_EXPR)
        !          1964:        return save_expr (e);
1.1       root     1965:       /* Recursively stabilize each operand.  */
                   1966:       result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)),
                   1967:                         stabilize_reference_1 (TREE_OPERAND (e, 1)));
                   1968:       break;
                   1969: 
                   1970:     case '1':
                   1971:       /* Recursively stabilize each operand.  */
                   1972:       result = build_nt (code, stabilize_reference_1 (TREE_OPERAND (e, 0)));
                   1973:       break;
                   1974:     }
                   1975:   
                   1976:   TREE_TYPE (result) = TREE_TYPE (e);
                   1977:   TREE_READONLY (result) = TREE_READONLY (e);
                   1978:   TREE_SIDE_EFFECTS (result) = TREE_SIDE_EFFECTS (e);
                   1979:   TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (e);
                   1980:   TREE_RAISES (result) = TREE_RAISES (e);
                   1981: 
                   1982:   return result;
                   1983: }
                   1984: 
                   1985: /* Low-level constructors for expressions.  */
                   1986: 
                   1987: /* Build an expression of code CODE, data type TYPE,
                   1988:    and operands as specified by the arguments ARG1 and following arguments.
                   1989:    Expressions and reference nodes can be created this way.
                   1990:    Constants, decls, types and misc nodes cannot be.  */
                   1991: 
                   1992: tree
                   1993: build (va_alist)
                   1994:      va_dcl
                   1995: {
                   1996:   va_list p;
                   1997:   enum tree_code code;
                   1998:   register tree t;
                   1999:   register int length;
                   2000:   register int i;
                   2001: 
                   2002:   va_start (p);
                   2003: 
                   2004:   code = va_arg (p, enum tree_code);
                   2005:   t = make_node (code);
                   2006:   length = tree_code_length[(int) code];
                   2007:   TREE_TYPE (t) = va_arg (p, tree);
                   2008: 
                   2009:   if (length == 2)
                   2010:     {
                   2011:       /* This is equivalent to the loop below, but faster.  */
                   2012:       register tree arg0 = va_arg (p, tree);
                   2013:       register tree arg1 = va_arg (p, tree);
                   2014:       TREE_OPERAND (t, 0) = arg0;
                   2015:       TREE_OPERAND (t, 1) = arg1;
                   2016:       if ((arg0 && TREE_SIDE_EFFECTS (arg0))
                   2017:          || (arg1 && TREE_SIDE_EFFECTS (arg1)))
                   2018:        TREE_SIDE_EFFECTS (t) = 1;
                   2019:       TREE_RAISES (t)
                   2020:        = (arg0 && TREE_RAISES (arg0)) || (arg1 && TREE_RAISES (arg1));
                   2021:     }
                   2022:   else if (length == 1)
                   2023:     {
                   2024:       register tree arg0 = va_arg (p, tree);
                   2025: 
                   2026:       /* Call build1 for this!  */
                   2027:       if (TREE_CODE_CLASS (code) != 's')
                   2028:        abort ();
                   2029:       TREE_OPERAND (t, 0) = arg0;
                   2030:       if (arg0 && TREE_SIDE_EFFECTS (arg0))
                   2031:        TREE_SIDE_EFFECTS (t) = 1;
                   2032:       TREE_RAISES (t) = (arg0 && TREE_RAISES (arg0));
                   2033:     }
                   2034:   else
                   2035:     {
                   2036:       for (i = 0; i < length; i++)
                   2037:        {
                   2038:          register tree operand = va_arg (p, tree);
                   2039:          TREE_OPERAND (t, i) = operand;
                   2040:          if (operand)
                   2041:            {
                   2042:              if (TREE_SIDE_EFFECTS (operand))
                   2043:                TREE_SIDE_EFFECTS (t) = 1;
                   2044:              if (TREE_RAISES (operand))
                   2045:                TREE_RAISES (t) = 1;
                   2046:            }
                   2047:        }
                   2048:     }
                   2049:   va_end (p);
                   2050:   return t;
                   2051: }
                   2052: 
                   2053: /* Same as above, but only builds for unary operators.
                   2054:    Saves lions share of calls to `build'; cuts down use
                   2055:    of varargs, which is expensive for RISC machines.  */
                   2056: tree
                   2057: build1 (code, type, node)
                   2058:      enum tree_code code;
                   2059:      tree type;
                   2060:      tree node;
                   2061: {
                   2062:   register struct obstack *obstack = current_obstack;
                   2063:   register int i, length;
                   2064:   register tree_node_kind kind;
                   2065:   register tree t;
                   2066: 
                   2067: #ifdef GATHER_STATISTICS
                   2068:   if (TREE_CODE_CLASS (code) == 'r')
                   2069:     kind = r_kind;
                   2070:   else
                   2071:     kind = e_kind;
                   2072: #endif
                   2073: 
                   2074:   obstack = expression_obstack;
                   2075:   length = sizeof (struct tree_exp);
                   2076: 
                   2077:   t = (tree) obstack_alloc (obstack, length);
                   2078: 
                   2079: #ifdef GATHER_STATISTICS
                   2080:   tree_node_counts[(int)kind]++;
                   2081:   tree_node_sizes[(int)kind] += length;
                   2082: #endif
                   2083: 
1.1.1.4   root     2084:   for (i = (length / sizeof (int)) - 1; i >= 0; i--)
1.1       root     2085:     ((int *) t)[i] = 0;
1.1.1.4   root     2086: 
                   2087:   TREE_TYPE (t) = type;
1.1       root     2088:   TREE_SET_CODE (t, code);
                   2089: 
                   2090:   if (obstack == &permanent_obstack)
                   2091:     TREE_PERMANENT (t) = 1;
                   2092: 
                   2093:   TREE_OPERAND (t, 0) = node;
                   2094:   if (node)
                   2095:     {
                   2096:       if (TREE_SIDE_EFFECTS (node))
                   2097:        TREE_SIDE_EFFECTS (t) = 1;
                   2098:       if (TREE_RAISES (node))
                   2099:        TREE_RAISES (t) = 1;
                   2100:     }
                   2101: 
                   2102:   return t;
                   2103: }
                   2104: 
                   2105: /* Similar except don't specify the TREE_TYPE
                   2106:    and leave the TREE_SIDE_EFFECTS as 0.
                   2107:    It is permissible for arguments to be null,
                   2108:    or even garbage if their values do not matter.  */
                   2109: 
                   2110: tree
                   2111: build_nt (va_alist)
                   2112:      va_dcl
                   2113: {
                   2114:   va_list p;
                   2115:   register enum tree_code code;
                   2116:   register tree t;
                   2117:   register int length;
                   2118:   register int i;
                   2119: 
                   2120:   va_start (p);
                   2121: 
                   2122:   code = va_arg (p, enum tree_code);
                   2123:   t = make_node (code);
                   2124:   length = tree_code_length[(int) code];
                   2125: 
                   2126:   for (i = 0; i < length; i++)
                   2127:     TREE_OPERAND (t, i) = va_arg (p, tree);
                   2128: 
                   2129:   va_end (p);
                   2130:   return t;
                   2131: }
                   2132: 
                   2133: /* Similar to `build_nt', except we build
                   2134:    on the temp_decl_obstack, regardless.  */
                   2135: 
                   2136: tree
                   2137: build_parse_node (va_alist)
                   2138:      va_dcl
                   2139: {
                   2140:   register struct obstack *ambient_obstack = expression_obstack;
                   2141:   va_list p;
                   2142:   register enum tree_code code;
                   2143:   register tree t;
                   2144:   register int length;
                   2145:   register int i;
                   2146: 
                   2147:   expression_obstack = &temp_decl_obstack;
                   2148: 
                   2149:   va_start (p);
                   2150: 
                   2151:   code = va_arg (p, enum tree_code);
                   2152:   t = make_node (code);
                   2153:   length = tree_code_length[(int) code];
                   2154: 
                   2155:   for (i = 0; i < length; i++)
                   2156:     TREE_OPERAND (t, i) = va_arg (p, tree);
                   2157: 
                   2158:   va_end (p);
                   2159:   expression_obstack = ambient_obstack;
                   2160:   return t;
                   2161: }
                   2162: 
                   2163: #if 0
                   2164: /* Commented out because this wants to be done very
                   2165:    differently.  See cp-lex.c.  */
                   2166: tree
                   2167: build_op_identifier (op1, op2)
                   2168:      tree op1, op2;
                   2169: {
                   2170:   register tree t = make_node (OP_IDENTIFIER);
                   2171:   TREE_PURPOSE (t) = op1;
                   2172:   TREE_VALUE (t) = op2;
                   2173:   return t;
                   2174: }
                   2175: #endif
                   2176: 
                   2177: /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
                   2178:    We do NOT enter this node in any sort of symbol table.
                   2179: 
                   2180:    layout_decl is used to set up the decl's storage layout.
                   2181:    Other slots are initialized to 0 or null pointers.  */
                   2182: 
                   2183: tree
                   2184: build_decl (code, name, type)
                   2185:      enum tree_code code;
                   2186:      tree name, type;
                   2187: {
                   2188:   register tree t;
                   2189: 
                   2190:   t = make_node (code);
                   2191: 
                   2192: /*  if (type == error_mark_node)
                   2193:     type = integer_type_node; */
                   2194: /* That is not done, deliberately, so that having error_mark_node
                   2195:    as the type can suppress useless errors in the use of this variable.  */
                   2196: 
                   2197:   DECL_NAME (t) = name;
                   2198:   DECL_ASSEMBLER_NAME (t) = name;
                   2199:   TREE_TYPE (t) = type;
                   2200: 
                   2201:   if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
                   2202:     layout_decl (t, 0);
                   2203:   else if (code == FUNCTION_DECL)
                   2204:     DECL_MODE (t) = FUNCTION_MODE;
                   2205: 
                   2206:   return t;
                   2207: }
                   2208: 
                   2209: /* BLOCK nodes are used to represent the structure of binding contours
                   2210:    and declarations, once those contours have been exited and their contents
1.1.1.4   root     2211:    compiled.  This information is used for outputting debugging info.  */
1.1       root     2212: 
                   2213: tree
                   2214: build_block (vars, tags, subblocks, supercontext, chain)
                   2215:      tree vars, tags, subblocks, supercontext, chain;
                   2216: {
                   2217:   register tree block = make_node (BLOCK);
                   2218:   BLOCK_VARS (block) = vars;
                   2219:   BLOCK_TYPE_TAGS (block) = tags;
                   2220:   BLOCK_SUBBLOCKS (block) = subblocks;
                   2221:   BLOCK_SUPERCONTEXT (block) = supercontext;
                   2222:   BLOCK_CHAIN (block) = chain;
                   2223:   return block;
                   2224: }
                   2225: 
                   2226: /* Return a type like TYPE except that its TYPE_READONLY is CONSTP
                   2227:    and its TYPE_VOLATILE is VOLATILEP.
                   2228: 
                   2229:    Such variant types already made are recorded so that duplicates
                   2230:    are not made.
                   2231: 
                   2232:    A variant types should never be used as the type of an expression.
                   2233:    Always copy the variant information into the TREE_READONLY
                   2234:    and TREE_THIS_VOLATILE of the expression, and then give the expression
                   2235:    as its type the "main variant", the variant whose TYPE_READONLY
                   2236:    and TYPE_VOLATILE are zero.  Use TYPE_MAIN_VARIANT to find the
                   2237:    main variant.  */
                   2238: 
                   2239: tree
                   2240: build_type_variant (type, constp, volatilep)
                   2241:      tree type;
                   2242:      int constp, volatilep;
                   2243: {
                   2244:   register tree t, m = TYPE_MAIN_VARIANT (type);
                   2245:   register struct obstack *ambient_obstack = current_obstack;
                   2246: 
                   2247:   /* Treat any nonzero argument as 1.  */
                   2248:   constp = !!constp;
                   2249:   volatilep = !!volatilep;
                   2250: 
1.1.1.2   root     2251:   /* If not generating auxiliary info, search the chain of variants to see
1.1       root     2252:      if there is already one there just like the one we need to have.  If so,
                   2253:      use that existing one.
                   2254: 
                   2255:      We don't do this in the case where we are generating aux info because
                   2256:      in that case we want each typedef names to get it's own distinct type
                   2257:      node, even if the type of this new typedef is the same as some other
                   2258:      (existing) type.  */
                   2259: 
                   2260:   if (!flag_gen_aux_info)
                   2261:     for (t = m; t; t = TYPE_NEXT_VARIANT (t))
                   2262:       if (constp == TYPE_READONLY (t) && volatilep == TYPE_VOLATILE (t))
                   2263:         return t;
                   2264: 
                   2265:   /* We need a new one.  */
                   2266:   current_obstack
                   2267:     = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
                   2268: 
                   2269:   t = copy_node (type);
                   2270:   TYPE_READONLY (t) = constp;
                   2271:   TYPE_VOLATILE (t) = volatilep;
                   2272:   TYPE_POINTER_TO (t) = 0;
                   2273:   TYPE_REFERENCE_TO (t) = 0;
                   2274: 
                   2275:   /* Add this type to the chain of variants of TYPE.  */
                   2276:   TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
                   2277:   TYPE_NEXT_VARIANT (m) = t;
                   2278: 
                   2279:   current_obstack = ambient_obstack;
                   2280:   return t;
                   2281: }
1.1.1.2   root     2282: 
1.1.1.5 ! root     2283: /* Give TYPE a new main variant: NEW_MAIN.
        !          2284:    This is the right thing to do only when something else
        !          2285:    about TYPE is modified in place.  */
        !          2286: 
        !          2287: tree
        !          2288: change_main_variant (type, new_main)
        !          2289:      tree type, new_main;
        !          2290: {
        !          2291:   tree t;
        !          2292:   tree omain = TYPE_MAIN_VARIANT (type);
        !          2293: 
        !          2294:   /* Remove TYPE from the TYPE_NEXT_VARIANT chain of its main variant.  */
        !          2295:   if (TYPE_NEXT_VARIANT (omain) == type)
        !          2296:     TYPE_NEXT_VARIANT (omain) = TYPE_NEXT_VARIANT (type);
        !          2297:   else
        !          2298:     for (t = TYPE_NEXT_VARIANT (omain); t && TYPE_NEXT_VARIANT (t);
        !          2299:         t = TYPE_NEXT_VARIANT (t))
        !          2300:       if (TYPE_NEXT_VARIANT (t) == type)
        !          2301:        {
        !          2302:          TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (type);
        !          2303:          break;
        !          2304:        }
        !          2305: 
        !          2306:   TYPE_MAIN_VARIANT (type) = new_main;
        !          2307:   TYPE_NEXT_VARIANT (type) = TYPE_NEXT_VARIANT (new_main);
        !          2308:   TYPE_NEXT_VARIANT (new_main) = type;
        !          2309: }
        !          2310: 
1.1.1.2   root     2311: /* Create a new variant of TYPE, equivalent but distinct.
                   2312:    This is so the caller can modify it.  */
                   2313: 
                   2314: tree
                   2315: build_type_copy (type)
                   2316:      tree type;
                   2317: {
                   2318:   register tree t, m = TYPE_MAIN_VARIANT (type);
                   2319:   register struct obstack *ambient_obstack = current_obstack;
                   2320: 
                   2321:   current_obstack
                   2322:     = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
                   2323: 
                   2324:   t = copy_node (type);
                   2325:   TYPE_POINTER_TO (t) = 0;
                   2326:   TYPE_REFERENCE_TO (t) = 0;
                   2327: 
                   2328:   /* Add this type to the chain of variants of TYPE.  */
                   2329:   TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
                   2330:   TYPE_NEXT_VARIANT (m) = t;
                   2331: 
                   2332:   current_obstack = ambient_obstack;
                   2333:   return t;
                   2334: }
1.1       root     2335: 
                   2336: /* Hashing of types so that we don't make duplicates.
                   2337:    The entry point is `type_hash_canon'.  */
                   2338: 
                   2339: /* Each hash table slot is a bucket containing a chain
                   2340:    of these structures.  */
                   2341: 
                   2342: struct type_hash
                   2343: {
                   2344:   struct type_hash *next;      /* Next structure in the bucket.  */
                   2345:   int hashcode;                        /* Hash code of this type.  */
                   2346:   tree type;                   /* The type recorded here.  */
                   2347: };
                   2348: 
                   2349: /* Now here is the hash table.  When recording a type, it is added
                   2350:    to the slot whose index is the hash code mod the table size.
                   2351:    Note that the hash table is used for several kinds of types
                   2352:    (function types, array types and array index range types, for now).
                   2353:    While all these live in the same table, they are completely independent,
                   2354:    and the hash code is computed differently for each of these.  */
                   2355: 
                   2356: #define TYPE_HASH_SIZE 59
                   2357: struct type_hash *type_hash_table[TYPE_HASH_SIZE];
                   2358: 
                   2359: /* Here is how primitive or already-canonicalized types' hash
                   2360:    codes are made.  */
1.1.1.4   root     2361: #define TYPE_HASH(TYPE) ((HOST_WIDE_INT) (TYPE) & 0777777)
1.1       root     2362: 
                   2363: /* Compute a hash code for a list of types (chain of TREE_LIST nodes
                   2364:    with types in the TREE_VALUE slots), by adding the hash codes
                   2365:    of the individual types.  */
                   2366: 
                   2367: int
                   2368: type_hash_list (list)
                   2369:      tree list;
                   2370: {
                   2371:   register int hashcode;
                   2372:   register tree tail;
                   2373:   for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
                   2374:     hashcode += TYPE_HASH (TREE_VALUE (tail));
                   2375:   return hashcode;
                   2376: }
                   2377: 
                   2378: /* Look in the type hash table for a type isomorphic to TYPE.
                   2379:    If one is found, return it.  Otherwise return 0.  */
                   2380: 
                   2381: tree
                   2382: type_hash_lookup (hashcode, type)
                   2383:      int hashcode;
                   2384:      tree type;
                   2385: {
                   2386:   register struct type_hash *h;
                   2387:   for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
                   2388:     if (h->hashcode == hashcode
                   2389:        && TREE_CODE (h->type) == TREE_CODE (type)
                   2390:        && TREE_TYPE (h->type) == TREE_TYPE (type)
                   2391:        && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
                   2392:            || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
                   2393:                                   TYPE_MAX_VALUE (type)))
                   2394:        && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
                   2395:            || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
                   2396:                                   TYPE_MIN_VALUE (type)))
                   2397:        && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
                   2398:            || (TYPE_DOMAIN (h->type)
                   2399:                && TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
                   2400:                && TYPE_DOMAIN (type)
                   2401:                && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
                   2402:                && type_list_equal (TYPE_DOMAIN (h->type), TYPE_DOMAIN (type)))))
                   2403:       return h->type;
                   2404:   return 0;
                   2405: }
                   2406: 
                   2407: /* Add an entry to the type-hash-table
                   2408:    for a type TYPE whose hash code is HASHCODE.  */
                   2409: 
                   2410: void
                   2411: type_hash_add (hashcode, type)
                   2412:      int hashcode;
                   2413:      tree type;
                   2414: {
                   2415:   register struct type_hash *h;
                   2416: 
                   2417:   h = (struct type_hash *) oballoc (sizeof (struct type_hash));
                   2418:   h->hashcode = hashcode;
                   2419:   h->type = type;
                   2420:   h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
                   2421:   type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
                   2422: }
                   2423: 
                   2424: /* Given TYPE, and HASHCODE its hash code, return the canonical
                   2425:    object for an identical type if one already exists.
                   2426:    Otherwise, return TYPE, and record it as the canonical object
                   2427:    if it is a permanent object.
                   2428: 
                   2429:    To use this function, first create a type of the sort you want.
                   2430:    Then compute its hash code from the fields of the type that
                   2431:    make it different from other similar types.
                   2432:    Then call this function and use the value.
                   2433:    This function frees the type you pass in if it is a duplicate.  */
                   2434: 
                   2435: /* Set to 1 to debug without canonicalization.  Never set by program.  */
                   2436: int debug_no_type_hash = 0;
                   2437: 
                   2438: tree
                   2439: type_hash_canon (hashcode, type)
                   2440:      int hashcode;
                   2441:      tree type;
                   2442: {
                   2443:   tree t1;
                   2444: 
                   2445:   if (debug_no_type_hash)
                   2446:     return type;
                   2447: 
                   2448:   t1 = type_hash_lookup (hashcode, type);
                   2449:   if (t1 != 0)
                   2450:     {
                   2451:       struct obstack *o
                   2452:        = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
                   2453:       obstack_free (o, type);
                   2454: #ifdef GATHER_STATISTICS
                   2455:       tree_node_counts[(int)t_kind]--;
                   2456:       tree_node_sizes[(int)t_kind] -= sizeof (struct tree_type);
                   2457: #endif
                   2458:       return t1;
                   2459:     }
                   2460: 
                   2461:   /* If this is a new type, record it for later reuse.  */
                   2462:   if (current_obstack == &permanent_obstack)
                   2463:     type_hash_add (hashcode, type);
                   2464: 
                   2465:   return type;
                   2466: }
                   2467: 
                   2468: /* Given two lists of types
                   2469:    (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
                   2470:    return 1 if the lists contain the same types in the same order.
                   2471:    Also, the TREE_PURPOSEs must match.  */
                   2472: 
                   2473: int
                   2474: type_list_equal (l1, l2)
                   2475:      tree l1, l2;
                   2476: {
                   2477:   register tree t1, t2;
                   2478:   for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
                   2479:     {
                   2480:       if (TREE_VALUE (t1) != TREE_VALUE (t2))
                   2481:        return 0;
                   2482:       if (TREE_PURPOSE (t1) != TREE_PURPOSE (t2))
                   2483:        {
                   2484:          int cmp = simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2));
                   2485:          if (cmp < 0)
                   2486:            abort ();
                   2487:          if (cmp == 0)
                   2488:            return 0;
                   2489:        }
                   2490:     }
                   2491: 
                   2492:   return t1 == t2;
                   2493: }
                   2494: 
                   2495: /* Nonzero if integer constants T1 and T2
                   2496:    represent the same constant value.  */
                   2497: 
                   2498: int
                   2499: tree_int_cst_equal (t1, t2)
                   2500:      tree t1, t2;
                   2501: {
                   2502:   if (t1 == t2)
                   2503:     return 1;
                   2504:   if (t1 == 0 || t2 == 0)
                   2505:     return 0;
                   2506:   if (TREE_CODE (t1) == INTEGER_CST
                   2507:       && TREE_CODE (t2) == INTEGER_CST
                   2508:       && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
                   2509:       && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
                   2510:     return 1;
                   2511:   return 0;
                   2512: }
                   2513: 
                   2514: /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
                   2515:    The precise way of comparison depends on their data type.  */
                   2516: 
                   2517: int
                   2518: tree_int_cst_lt (t1, t2)
                   2519:      tree t1, t2;
                   2520: {
                   2521:   if (t1 == t2)
                   2522:     return 0;
                   2523: 
                   2524:   if (!TREE_UNSIGNED (TREE_TYPE (t1)))
                   2525:     return INT_CST_LT (t1, t2);
                   2526:   return INT_CST_LT_UNSIGNED (t1, t2);
                   2527: }
                   2528: 
                   2529: /* Compare two constructor-element-type constants.  */
                   2530: int
                   2531: simple_cst_list_equal (l1, l2)
                   2532:      tree l1, l2;
                   2533: {
                   2534:   while (l1 != NULL_TREE && l2 != NULL_TREE)
                   2535:     {
                   2536:       int cmp = simple_cst_equal (TREE_VALUE (l1), TREE_VALUE (l2));
                   2537:       if (cmp < 0)
                   2538:        abort ();
                   2539:       if (cmp == 0)
                   2540:        return 0;
                   2541:       l1 = TREE_CHAIN (l1);
                   2542:       l2 = TREE_CHAIN (l2);
                   2543:     }
                   2544:   return (l1 == l2);
                   2545: }
                   2546: 
                   2547: /* Return truthvalue of whether T1 is the same tree structure as T2.
                   2548:    Return 1 if they are the same.
                   2549:    Return 0 if they are understandably different.
                   2550:    Return -1 if either contains tree structure not understood by
                   2551:    this function.  */
                   2552: 
                   2553: int
                   2554: simple_cst_equal (t1, t2)
                   2555:      tree t1, t2;
                   2556: {
                   2557:   register enum tree_code code1, code2;
                   2558:   int cmp;
                   2559: 
                   2560:   if (t1 == t2)
                   2561:     return 1;
                   2562:   if (t1 == 0 || t2 == 0)
                   2563:     return 0;
                   2564: 
                   2565:   code1 = TREE_CODE (t1);
                   2566:   code2 = TREE_CODE (t2);
                   2567: 
                   2568:   if (code1 == NOP_EXPR || code1 == CONVERT_EXPR || code1 == NON_LVALUE_EXPR)
                   2569:     if (code2 == NOP_EXPR || code2 == CONVERT_EXPR || code2 == NON_LVALUE_EXPR)
                   2570:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2571:     else
                   2572:       return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
                   2573:   else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR
                   2574:           || code2 == NON_LVALUE_EXPR)
                   2575:     return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
                   2576: 
                   2577:   if (code1 != code2)
                   2578:     return 0;
                   2579: 
                   2580:   switch (code1)
                   2581:     {
                   2582:     case INTEGER_CST:
                   2583:       return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
                   2584:        && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
                   2585: 
                   2586:     case REAL_CST:
                   2587:       return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
                   2588: 
                   2589:     case STRING_CST:
                   2590:       return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
                   2591:        && !bcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2),
                   2592:                  TREE_STRING_LENGTH (t1));
                   2593: 
                   2594:     case CONSTRUCTOR:
                   2595:       abort ();
                   2596: 
                   2597:     case SAVE_EXPR:
                   2598:       return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2599: 
                   2600:     case CALL_EXPR:
                   2601:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2602:       if (cmp <= 0)
                   2603:        return cmp;
                   2604:       return simple_cst_list_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
                   2605: 
                   2606:     case TARGET_EXPR:
                   2607:       /* Special case: if either target is an unallocated VAR_DECL,
                   2608:         it means that it's going to be unified with whatever the
                   2609:         TARGET_EXPR is really supposed to initialize, so treat it
                   2610:         as being equivalent to anything.  */
                   2611:       if ((TREE_CODE (TREE_OPERAND (t1, 0)) == VAR_DECL
                   2612:           && DECL_NAME (TREE_OPERAND (t1, 0)) == NULL_TREE
                   2613:           && DECL_RTL (TREE_OPERAND (t1, 0)) == 0)
                   2614:          || (TREE_CODE (TREE_OPERAND (t2, 0)) == VAR_DECL
                   2615:              && DECL_NAME (TREE_OPERAND (t2, 0)) == NULL_TREE
                   2616:              && DECL_RTL (TREE_OPERAND (t2, 0)) == 0))
                   2617:        cmp = 1;
                   2618:       else
                   2619:        cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2620:       if (cmp <= 0)
                   2621:        return cmp;
                   2622:       return simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1));
                   2623: 
                   2624:     case WITH_CLEANUP_EXPR:
                   2625:       cmp = simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2626:       if (cmp <= 0)
                   2627:        return cmp;
                   2628:       return simple_cst_equal (TREE_OPERAND (t1, 2), TREE_OPERAND (t1, 2));
                   2629: 
                   2630:     case COMPONENT_REF:
                   2631:       if (TREE_OPERAND (t1, 1) == TREE_OPERAND (t2, 1))
                   2632:        return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
                   2633:       return 0;
                   2634: 
                   2635:     case VAR_DECL:
                   2636:     case PARM_DECL:
                   2637:     case CONST_DECL:
                   2638:     case FUNCTION_DECL:
                   2639:       return 0;
1.1.1.5 ! root     2640:     }
1.1       root     2641: 
1.1.1.5 ! root     2642:   /* This general rule works for most tree codes.
        !          2643:      All exceptions should be handled above.  */
1.1       root     2644: 
1.1.1.5 ! root     2645:   switch (TREE_CODE_CLASS (code1))
        !          2646:     {
        !          2647:       int i;
        !          2648:     case '1':
        !          2649:     case '2':
        !          2650:     case '<':
        !          2651:     case 'e':
        !          2652:     case 'r':
        !          2653:     case 's':
        !          2654:       cmp = 1;
        !          2655:       for (i=0; i<tree_code_length[(int) code1]; ++i)
        !          2656:        {
        !          2657:          cmp = simple_cst_equal (TREE_OPERAND (t1, i), TREE_OPERAND (t2, i));
        !          2658:          if (cmp <= 0)
        !          2659:            return cmp;
        !          2660:        }
        !          2661:       return cmp;
1.1       root     2662:     }
1.1.1.5 ! root     2663: 
        !          2664:   return -1;
1.1       root     2665: }
                   2666: 
                   2667: /* Constructors for pointer, array and function types.
                   2668:    (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
                   2669:    constructed by language-dependent code, not here.)  */
                   2670: 
                   2671: /* Construct, lay out and return the type of pointers to TO_TYPE.
                   2672:    If such a type has already been constructed, reuse it.  */
                   2673: 
                   2674: tree
                   2675: build_pointer_type (to_type)
                   2676:      tree to_type;
                   2677: {
                   2678:   register tree t = TYPE_POINTER_TO (to_type);
                   2679:   register struct obstack *ambient_obstack = current_obstack;
                   2680:   register struct obstack *ambient_saveable_obstack = saveable_obstack;
                   2681: 
                   2682:   /* First, if we already have a type for pointers to TO_TYPE, use it.  */
                   2683: 
                   2684:   if (t)
                   2685:     return t;
                   2686: 
                   2687:   /* We need a new one.  If TO_TYPE is permanent, make this permanent too.  */
                   2688:   if (TREE_PERMANENT (to_type))
                   2689:     {
                   2690:       current_obstack = &permanent_obstack;
                   2691:       saveable_obstack = &permanent_obstack;
                   2692:     }
                   2693: 
                   2694:   t = make_node (POINTER_TYPE);
                   2695:   TREE_TYPE (t) = to_type;
                   2696: 
                   2697:   /* Record this type as the pointer to TO_TYPE.  */
                   2698:   TYPE_POINTER_TO (to_type) = t;
                   2699: 
                   2700:   /* Lay out the type.  This function has many callers that are concerned
                   2701:      with expression-construction, and this simplifies them all.
                   2702:      Also, it guarantees the TYPE_SIZE is permanent if the type is.  */
                   2703:   layout_type (t);
                   2704: 
                   2705:   current_obstack = ambient_obstack;
                   2706:   saveable_obstack = ambient_saveable_obstack;
                   2707:   return t;
                   2708: }
                   2709: 
                   2710: /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
                   2711:    MAXVAL should be the maximum value in the domain
                   2712:    (one less than the length of the array).  */
                   2713: 
                   2714: tree
                   2715: build_index_type (maxval)
                   2716:      tree maxval;
                   2717: {
                   2718:   register tree itype = make_node (INTEGER_TYPE);
                   2719:   TYPE_PRECISION (itype) = TYPE_PRECISION (sizetype);
                   2720:   TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
                   2721:   TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
                   2722:   TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
                   2723:   TYPE_MODE (itype) = TYPE_MODE (sizetype);
                   2724:   TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
                   2725:   TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
                   2726:   if (TREE_CODE (maxval) == INTEGER_CST)
                   2727:     {
1.1.1.4   root     2728:       int maxint = (int) TREE_INT_CST_LOW (maxval);
1.1.1.5 ! root     2729:       /* If the domain should be empty, make sure the maxval
        !          2730:         remains -1 and is not spoiled by truncation.  */
        !          2731:       if (INT_CST_LT (maxval, integer_zero_node))
        !          2732:        {
        !          2733:          TYPE_MAX_VALUE (itype) = build_int_2 (-1, -1);
        !          2734:          TREE_TYPE (TYPE_MAX_VALUE (itype)) = sizetype;
        !          2735:        }
1.1.1.4   root     2736:       return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
1.1       root     2737:     }
                   2738:   else
                   2739:     return itype;
                   2740: }
                   2741: 
1.1.1.5 ! root     2742: /* Create a range of some discrete type TYPE (an INTEGER_TYPE,
        !          2743:    ENUMERAL_TYPE, BOOLEAN_TYPE, or CHAR_TYPE), with
        !          2744:    low bound LOWVAL and high bound HIGHVAL.
        !          2745:    if TYPE==NULL_TREE, sizetype is used. */
1.1       root     2746: 
                   2747: tree
1.1.1.5 ! root     2748: build_range_type (type, lowval, highval)
        !          2749:      tree type, lowval, highval;
1.1       root     2750: {
                   2751:   register tree itype = make_node (INTEGER_TYPE);
1.1.1.5 ! root     2752:   TREE_TYPE (itype) = type;
        !          2753:   if (type == NULL_TREE)
        !          2754:     type = sizetype;
        !          2755:   TYPE_PRECISION (itype) = TYPE_PRECISION (type);
        !          2756:   TYPE_MIN_VALUE (itype) = convert (type, lowval);
        !          2757:   TYPE_MAX_VALUE (itype) = convert (type, highval);
        !          2758:   TYPE_MODE (itype) = TYPE_MODE (type);
        !          2759:   TYPE_SIZE (itype) = TYPE_SIZE (type);
        !          2760:   TYPE_ALIGN (itype) = TYPE_ALIGN (type);
1.1       root     2761:   if ((TREE_CODE (lowval) == INTEGER_CST)
                   2762:       && (TREE_CODE (highval) == INTEGER_CST))
                   2763:     {
1.1.1.4   root     2764:       HOST_WIDE_INT highint = TREE_INT_CST_LOW (highval);
                   2765:       HOST_WIDE_INT lowint = TREE_INT_CST_LOW (lowval);
                   2766:       int maxint = (int) (highint - lowint);
                   2767:       return type_hash_canon (maxint < 0 ? ~maxint : maxint, itype);
1.1       root     2768:     }
                   2769:   else
                   2770:     return itype;
                   2771: }
                   2772: 
1.1.1.5 ! root     2773: /* Just like build_index_type, but takes lowval and highval instead
        !          2774:    of just highval (maxval). */
        !          2775: 
        !          2776: tree
        !          2777: build_index_2_type (lowval,highval)
        !          2778:      tree lowval, highval;
        !          2779: {
        !          2780:   return build_range_type (NULL_TREE, lowval, highval);
        !          2781: }
        !          2782: 
1.1       root     2783: /* Return nonzero iff ITYPE1 and ITYPE2 are equal (in the LISP sense).
                   2784:    Needed because when index types are not hashed, equal index types
                   2785:    built at different times appear distinct, even though structurally,
                   2786:    they are not.  */
                   2787: 
                   2788: int
                   2789: index_type_equal (itype1, itype2)
                   2790:      tree itype1, itype2;
                   2791: {
                   2792:   if (TREE_CODE (itype1) != TREE_CODE (itype2))
                   2793:     return 0;
                   2794:   if (TREE_CODE (itype1) == INTEGER_TYPE)
                   2795:     {
                   2796:       if (TYPE_PRECISION (itype1) != TYPE_PRECISION (itype2)
                   2797:          || TYPE_MODE (itype1) != TYPE_MODE (itype2)
                   2798:          || ! simple_cst_equal (TYPE_SIZE (itype1), TYPE_SIZE (itype2))
                   2799:          || TYPE_ALIGN (itype1) != TYPE_ALIGN (itype2))
                   2800:        return 0;
                   2801:       if (simple_cst_equal (TYPE_MIN_VALUE (itype1), TYPE_MIN_VALUE (itype2))
                   2802:          && simple_cst_equal (TYPE_MAX_VALUE (itype1), TYPE_MAX_VALUE (itype2)))
                   2803:        return 1;
                   2804:     }
                   2805:   return 0;
                   2806: }
                   2807: 
                   2808: /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
                   2809:    and number of elements specified by the range of values of INDEX_TYPE.
                   2810:    If such a type has already been constructed, reuse it.  */
                   2811: 
                   2812: tree
                   2813: build_array_type (elt_type, index_type)
                   2814:      tree elt_type, index_type;
                   2815: {
                   2816:   register tree t;
                   2817:   int hashcode;
                   2818: 
                   2819:   if (TREE_CODE (elt_type) == FUNCTION_TYPE)
                   2820:     {
                   2821:       error ("arrays of functions are not meaningful");
                   2822:       elt_type = integer_type_node;
                   2823:     }
                   2824: 
                   2825:   /* Make sure TYPE_POINTER_TO (elt_type) is filled in.  */
                   2826:   build_pointer_type (elt_type);
                   2827: 
                   2828:   /* Allocate the array after the pointer type,
                   2829:      in case we free it in type_hash_canon.  */
                   2830:   t = make_node (ARRAY_TYPE);
                   2831:   TREE_TYPE (t) = elt_type;
                   2832:   TYPE_DOMAIN (t) = index_type;
                   2833: 
                   2834:   if (index_type == 0)
1.1.1.5 ! root     2835:     {
        !          2836:       return t;
        !          2837:     }
1.1       root     2838: 
                   2839:   hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
                   2840:   t = type_hash_canon (hashcode, t);
                   2841: 
1.1.1.5 ! root     2842: #if 0 /* This led to crashes, because it could put a temporary node
        !          2843:         on the TYPE_NEXT_VARIANT chain of a permanent one.  */
        !          2844:   /* The main variant of an array type should always
        !          2845:      be an array whose element type is the main variant.  */
        !          2846:   if (elt_type != TYPE_MAIN_VARIANT (elt_type))
        !          2847:     change_main_variant (t, build_array_type (TYPE_MAIN_VARIANT (elt_type),
        !          2848:                                              index_type));
        !          2849: #endif
        !          2850: 
1.1       root     2851:   if (TYPE_SIZE (t) == 0)
                   2852:     layout_type (t);
                   2853:   return t;
                   2854: }
                   2855: 
                   2856: /* Construct, lay out and return
                   2857:    the type of functions returning type VALUE_TYPE
                   2858:    given arguments of types ARG_TYPES.
                   2859:    ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
                   2860:    are data type nodes for the arguments of the function.
                   2861:    If such a type has already been constructed, reuse it.  */
                   2862: 
                   2863: tree
                   2864: build_function_type (value_type, arg_types)
                   2865:      tree value_type, arg_types;
                   2866: {
                   2867:   register tree t;
                   2868:   int hashcode;
                   2869: 
                   2870:   if (TREE_CODE (value_type) == FUNCTION_TYPE
                   2871:       || TREE_CODE (value_type) == ARRAY_TYPE)
                   2872:     {
                   2873:       error ("function return type cannot be function or array");
                   2874:       value_type = integer_type_node;
                   2875:     }
                   2876: 
                   2877:   /* Make a node of the sort we want.  */
                   2878:   t = make_node (FUNCTION_TYPE);
                   2879:   TREE_TYPE (t) = value_type;
                   2880:   TYPE_ARG_TYPES (t) = arg_types;
                   2881: 
                   2882:   /* If we already have such a type, use the old one and free this one.  */
                   2883:   hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
                   2884:   t = type_hash_canon (hashcode, t);
                   2885: 
                   2886:   if (TYPE_SIZE (t) == 0)
                   2887:     layout_type (t);
                   2888:   return t;
                   2889: }
                   2890: 
                   2891: /* Build the node for the type of references-to-TO_TYPE.  */
                   2892: 
                   2893: tree
                   2894: build_reference_type (to_type)
                   2895:      tree to_type;
                   2896: {
                   2897:   register tree t = TYPE_REFERENCE_TO (to_type);
                   2898:   register struct obstack *ambient_obstack = current_obstack;
                   2899:   register struct obstack *ambient_saveable_obstack = saveable_obstack;
                   2900: 
                   2901:   /* First, if we already have a type for pointers to TO_TYPE, use it.  */
                   2902: 
                   2903:   if (t)
                   2904:     return t;
                   2905: 
                   2906:   /* We need a new one.  If TO_TYPE is permanent, make this permanent too.  */
                   2907:   if (TREE_PERMANENT (to_type))
                   2908:     {
                   2909:       current_obstack = &permanent_obstack;
                   2910:       saveable_obstack = &permanent_obstack;
                   2911:     }
                   2912: 
                   2913:   t = make_node (REFERENCE_TYPE);
                   2914:   TREE_TYPE (t) = to_type;
                   2915: 
                   2916:   /* Record this type as the pointer to TO_TYPE.  */
                   2917:   TYPE_REFERENCE_TO (to_type) = t;
                   2918: 
                   2919:   layout_type (t);
                   2920: 
                   2921:   current_obstack = ambient_obstack;
                   2922:   saveable_obstack = ambient_saveable_obstack;
                   2923:   return t;
                   2924: }
                   2925: 
                   2926: /* Construct, lay out and return the type of methods belonging to class
                   2927:    BASETYPE and whose arguments and values are described by TYPE.
                   2928:    If that type exists already, reuse it.
                   2929:    TYPE must be a FUNCTION_TYPE node.  */
                   2930: 
                   2931: tree
                   2932: build_method_type (basetype, type)
                   2933:      tree basetype, type;
                   2934: {
                   2935:   register tree t;
                   2936:   int hashcode;
                   2937: 
                   2938:   /* Make a node of the sort we want.  */
                   2939:   t = make_node (METHOD_TYPE);
                   2940: 
                   2941:   if (TREE_CODE (type) != FUNCTION_TYPE)
                   2942:     abort ();
                   2943: 
                   2944:   TYPE_METHOD_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
                   2945:   TREE_TYPE (t) = TREE_TYPE (type);
                   2946: 
                   2947:   /* The actual arglist for this function includes a "hidden" argument
                   2948:      which is "this".  Put it into the list of argument types.  */
                   2949: 
                   2950:   TYPE_ARG_TYPES (t)
1.1.1.4   root     2951:     = tree_cons (NULL_TREE,
                   2952:                 build_pointer_type (basetype), TYPE_ARG_TYPES (type));
1.1       root     2953: 
                   2954:   /* If we already have such a type, use the old one and free this one.  */
                   2955:   hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
                   2956:   t = type_hash_canon (hashcode, t);
                   2957: 
                   2958:   if (TYPE_SIZE (t) == 0)
                   2959:     layout_type (t);
                   2960: 
                   2961:   return t;
                   2962: }
                   2963: 
1.1.1.5 ! root     2964: /* Construct, lay out and return the type of offsets to a value
        !          2965:    of type TYPE, within an object of type BASETYPE.
        !          2966:    If a suitable offset type exists already, reuse it.  */
1.1       root     2967: 
                   2968: tree
                   2969: build_offset_type (basetype, type)
                   2970:      tree basetype, type;
                   2971: {
                   2972:   register tree t;
                   2973:   int hashcode;
                   2974: 
                   2975:   /* Make a node of the sort we want.  */
                   2976:   t = make_node (OFFSET_TYPE);
                   2977: 
                   2978:   TYPE_OFFSET_BASETYPE (t) = TYPE_MAIN_VARIANT (basetype);
                   2979:   TREE_TYPE (t) = type;
                   2980: 
                   2981:   /* If we already have such a type, use the old one and free this one.  */
                   2982:   hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
                   2983:   t = type_hash_canon (hashcode, t);
                   2984: 
                   2985:   if (TYPE_SIZE (t) == 0)
                   2986:     layout_type (t);
                   2987: 
                   2988:   return t;
                   2989: }
                   2990: 
                   2991: /* Create a complex type whose components are COMPONENT_TYPE.  */
                   2992: 
                   2993: tree
                   2994: build_complex_type (component_type)
                   2995:      tree component_type;
                   2996: {
                   2997:   register tree t;
                   2998:   int hashcode;
                   2999: 
                   3000:   /* Make a node of the sort we want.  */
                   3001:   t = make_node (COMPLEX_TYPE);
                   3002: 
                   3003:   TREE_TYPE (t) = TYPE_MAIN_VARIANT (component_type);
                   3004:   TYPE_VOLATILE (t) = TYPE_VOLATILE (component_type);
                   3005:   TYPE_READONLY (t) = TYPE_READONLY (component_type);
                   3006: 
                   3007:   /* If we already have such a type, use the old one and free this one.  */
                   3008:   hashcode = TYPE_HASH (component_type);
                   3009:   t = type_hash_canon (hashcode, t);
                   3010: 
                   3011:   if (TYPE_SIZE (t) == 0)
                   3012:     layout_type (t);
                   3013: 
                   3014:   return t;
                   3015: }
                   3016: 
                   3017: /* Return OP, stripped of any conversions to wider types as much as is safe.
                   3018:    Converting the value back to OP's type makes a value equivalent to OP.
                   3019: 
                   3020:    If FOR_TYPE is nonzero, we return a value which, if converted to
                   3021:    type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
                   3022: 
                   3023:    If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
                   3024:    narrowest type that can hold the value, even if they don't exactly fit.
                   3025:    Otherwise, bit-field references are changed to a narrower type
                   3026:    only if they can be fetched directly from memory in that type.
                   3027: 
                   3028:    OP must have integer, real or enumeral type.  Pointers are not allowed!
                   3029: 
                   3030:    There are some cases where the obvious value we could return
                   3031:    would regenerate to OP if converted to OP's type, 
                   3032:    but would not extend like OP to wider types.
                   3033:    If FOR_TYPE indicates such extension is contemplated, we eschew such values.
                   3034:    For example, if OP is (unsigned short)(signed char)-1,
                   3035:    we avoid returning (signed char)-1 if FOR_TYPE is int,
                   3036:    even though extending that to an unsigned short would regenerate OP,
                   3037:    since the result of extending (signed char)-1 to (int)
                   3038:    is different from (int) OP.  */
                   3039: 
                   3040: tree
                   3041: get_unwidened (op, for_type)
                   3042:      register tree op;
                   3043:      tree for_type;
                   3044: {
                   3045:   /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension.  */
                   3046:   /* TYPE_PRECISION is safe in place of type_precision since
                   3047:      pointer types are not allowed.  */
                   3048:   register tree type = TREE_TYPE (op);
                   3049:   register unsigned final_prec
                   3050:     = TYPE_PRECISION (for_type != 0 ? for_type : type);
                   3051:   register int uns
                   3052:     = (for_type != 0 && for_type != type
                   3053:        && final_prec > TYPE_PRECISION (type)
                   3054:        && TREE_UNSIGNED (type));
                   3055:   register tree win = op;
                   3056: 
                   3057:   while (TREE_CODE (op) == NOP_EXPR)
                   3058:     {
                   3059:       register int bitschange
                   3060:        = TYPE_PRECISION (TREE_TYPE (op))
                   3061:          - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
                   3062: 
                   3063:       /* Truncations are many-one so cannot be removed.
                   3064:         Unless we are later going to truncate down even farther.  */
                   3065:       if (bitschange < 0
                   3066:          && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
                   3067:        break;
                   3068: 
                   3069:       /* See what's inside this conversion.  If we decide to strip it,
                   3070:         we will set WIN.  */
                   3071:       op = TREE_OPERAND (op, 0);
                   3072: 
                   3073:       /* If we have not stripped any zero-extensions (uns is 0),
                   3074:         we can strip any kind of extension.
                   3075:         If we have previously stripped a zero-extension,
                   3076:         only zero-extensions can safely be stripped.
                   3077:         Any extension can be stripped if the bits it would produce
                   3078:         are all going to be discarded later by truncating to FOR_TYPE.  */
                   3079: 
                   3080:       if (bitschange > 0)
                   3081:        {
                   3082:          if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
                   3083:            win = op;
                   3084:          /* TREE_UNSIGNED says whether this is a zero-extension.
                   3085:             Let's avoid computing it if it does not affect WIN
                   3086:             and if UNS will not be needed again.  */
                   3087:          if ((uns || TREE_CODE (op) == NOP_EXPR)
                   3088:              && TREE_UNSIGNED (TREE_TYPE (op)))
                   3089:            {
                   3090:              uns = 1;
                   3091:              win = op;
                   3092:            }
                   3093:        }
                   3094:     }
                   3095: 
                   3096:   if (TREE_CODE (op) == COMPONENT_REF
                   3097:       /* Since type_for_size always gives an integer type.  */
                   3098:       && TREE_CODE (type) != REAL_TYPE)
                   3099:     {
                   3100:       unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
                   3101:       type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
                   3102: 
                   3103:       /* We can get this structure field in the narrowest type it fits in.
                   3104:         If FOR_TYPE is 0, do this only for a field that matches the
                   3105:         narrower type exactly and is aligned for it
                   3106:         The resulting extension to its nominal type (a fullword type)
                   3107:         must fit the same conditions as for other extensions.  */
                   3108: 
                   3109:       if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
                   3110:          && (for_type || ! DECL_BIT_FIELD (TREE_OPERAND (op, 1)))
                   3111:          && (! uns || final_prec <= innerprec
                   3112:              || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
                   3113:          && type != 0)
                   3114:        {
                   3115:          win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
                   3116:                       TREE_OPERAND (op, 1));
                   3117:          TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
                   3118:          TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
                   3119:          TREE_RAISES (win) = TREE_RAISES (op);
                   3120:        }
                   3121:     }
                   3122:   return win;
                   3123: }
                   3124: 
                   3125: /* Return OP or a simpler expression for a narrower value
                   3126:    which can be sign-extended or zero-extended to give back OP.
                   3127:    Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
                   3128:    or 0 if the value should be sign-extended.  */
                   3129: 
                   3130: tree
                   3131: get_narrower (op, unsignedp_ptr)
                   3132:      register tree op;
                   3133:      int *unsignedp_ptr;
                   3134: {
                   3135:   register int uns = 0;
                   3136:   int first = 1;
                   3137:   register tree win = op;
                   3138: 
                   3139:   while (TREE_CODE (op) == NOP_EXPR)
                   3140:     {
                   3141:       register int bitschange
                   3142:        = TYPE_PRECISION (TREE_TYPE (op))
                   3143:          - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
                   3144: 
                   3145:       /* Truncations are many-one so cannot be removed.  */
                   3146:       if (bitschange < 0)
                   3147:        break;
                   3148: 
                   3149:       /* See what's inside this conversion.  If we decide to strip it,
                   3150:         we will set WIN.  */
                   3151:       op = TREE_OPERAND (op, 0);
                   3152: 
                   3153:       if (bitschange > 0)
                   3154:        {
                   3155:          /* An extension: the outermost one can be stripped,
                   3156:             but remember whether it is zero or sign extension.  */
                   3157:          if (first)
                   3158:            uns = TREE_UNSIGNED (TREE_TYPE (op));
                   3159:          /* Otherwise, if a sign extension has been stripped,
                   3160:             only sign extensions can now be stripped;
                   3161:             if a zero extension has been stripped, only zero-extensions.  */
                   3162:          else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
                   3163:            break;
                   3164:          first = 0;
                   3165:        }
                   3166:       /* A change in nominal type can always be stripped.  */
                   3167: 
                   3168:       win = op;
                   3169:     }
                   3170: 
                   3171:   if (TREE_CODE (op) == COMPONENT_REF
                   3172:       /* Since type_for_size always gives an integer type.  */
                   3173:       && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
                   3174:     {
                   3175:       unsigned innerprec = TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)));
                   3176:       tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
                   3177: 
                   3178:       /* We can get this structure field in a narrower type that fits it,
                   3179:         but the resulting extension to its nominal type (a fullword type)
                   3180:         must satisfy the same conditions as for other extensions.
                   3181: 
                   3182:         Do this only for fields that are aligned (not bit-fields),
                   3183:         because when bit-field insns will be used there is no
                   3184:         advantage in doing this.  */
                   3185: 
                   3186:       if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
                   3187:          && ! DECL_BIT_FIELD (TREE_OPERAND (op, 1))
                   3188:          && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
                   3189:          && type != 0)
                   3190:        {
                   3191:          if (first)
                   3192:            uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
                   3193:          win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
                   3194:                       TREE_OPERAND (op, 1));
                   3195:          TREE_SIDE_EFFECTS (win) = TREE_SIDE_EFFECTS (op);
                   3196:          TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
                   3197:          TREE_RAISES (win) = TREE_RAISES (op);
                   3198:        }
                   3199:     }
                   3200:   *unsignedp_ptr = uns;
                   3201:   return win;
                   3202: }
                   3203: 
                   3204: /* Return the precision of a type, for arithmetic purposes.
                   3205:    Supports all types on which arithmetic is possible
                   3206:    (including pointer types).
                   3207:    It's not clear yet what will be right for complex types.  */
                   3208: 
                   3209: int
                   3210: type_precision (type)
                   3211:      register tree type;
                   3212: {
                   3213:   return ((TREE_CODE (type) == INTEGER_TYPE
                   3214:           || TREE_CODE (type) == ENUMERAL_TYPE
                   3215:           || TREE_CODE (type) == REAL_TYPE)
                   3216:          ? TYPE_PRECISION (type) : POINTER_SIZE);
                   3217: }
                   3218: 
                   3219: /* Nonzero if integer constant C has a value that is permissible
                   3220:    for type TYPE (an INTEGER_TYPE).  */
                   3221: 
                   3222: int
                   3223: int_fits_type_p (c, type)
                   3224:      tree c, type;
                   3225: {
                   3226:   if (TREE_UNSIGNED (type))
                   3227:     return (!INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c)
1.1.1.4   root     3228:            && !INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type))
                   3229:            && (TREE_INT_CST_HIGH (c) >= 0 || TREE_UNSIGNED (TREE_TYPE (c))));
1.1       root     3230:   else
                   3231:     return (!INT_CST_LT (TYPE_MAX_VALUE (type), c)
1.1.1.4   root     3232:            && !INT_CST_LT (c, TYPE_MIN_VALUE (type))
                   3233:            && (TREE_INT_CST_HIGH (c) >= 0 || !TREE_UNSIGNED (TREE_TYPE (c))));
1.1       root     3234: }
                   3235: 
1.1.1.3   root     3236: /* Return the innermost context enclosing DECL that is
1.1       root     3237:    a FUNCTION_DECL, or zero if none.  */
                   3238: 
                   3239: tree
1.1.1.3   root     3240: decl_function_context (decl)
                   3241:      tree decl;
1.1       root     3242: {
                   3243:   tree context;
                   3244: 
1.1.1.3   root     3245:   if (TREE_CODE (decl) == ERROR_MARK)
1.1       root     3246:     return 0;
                   3247: 
1.1.1.3   root     3248:   if (TREE_CODE (decl) == SAVE_EXPR)
                   3249:     context = SAVE_EXPR_CONTEXT (decl);
1.1       root     3250:   else
1.1.1.3   root     3251:     context = DECL_CONTEXT (decl);
1.1       root     3252: 
                   3253:   while (context && TREE_CODE (context) != FUNCTION_DECL)
                   3254:     {
                   3255:       if (TREE_CODE (context) == RECORD_TYPE
                   3256:          || TREE_CODE (context) == UNION_TYPE)
                   3257:        context = TYPE_CONTEXT (context);
                   3258:       else if (TREE_CODE (context) == TYPE_DECL)
                   3259:        context = DECL_CONTEXT (context);
                   3260:       else if (TREE_CODE (context) == BLOCK)
                   3261:        context = BLOCK_SUPERCONTEXT (context);
                   3262:       else
                   3263:        /* Unhandled CONTEXT !?  */
                   3264:        abort ();
                   3265:     }
                   3266: 
                   3267:   return context;
                   3268: }
                   3269: 
1.1.1.3   root     3270: /* Return the innermost context enclosing DECL that is
1.1       root     3271:    a RECORD_TYPE or UNION_TYPE, or zero if none.
                   3272:    TYPE_DECLs and FUNCTION_DECLs are transparent to this function.  */
                   3273: 
                   3274: tree
1.1.1.3   root     3275: decl_type_context (decl)
                   3276:      tree decl;
1.1       root     3277: {
1.1.1.3   root     3278:   tree context = DECL_CONTEXT (decl);
1.1       root     3279: 
                   3280:   while (context)
                   3281:     {
                   3282:       if (TREE_CODE (context) == RECORD_TYPE
                   3283:          || TREE_CODE (context) == UNION_TYPE)
                   3284:        return context;
                   3285:       if (TREE_CODE (context) == TYPE_DECL
                   3286:          || TREE_CODE (context) == FUNCTION_DECL)
                   3287:        context = DECL_CONTEXT (context);
                   3288:       else if (TREE_CODE (context) == BLOCK)
                   3289:        context = BLOCK_SUPERCONTEXT (context);
                   3290:       else
                   3291:        /* Unhandled CONTEXT!?  */
                   3292:        abort ();
                   3293:     }
                   3294:   return NULL_TREE;
                   3295: }
                   3296: 
                   3297: void
                   3298: print_obstack_statistics (str, o)
                   3299:      char *str;
                   3300:      struct obstack *o;
                   3301: {
                   3302:   struct _obstack_chunk *chunk = o->chunk;
                   3303:   int n_chunks = 0;
                   3304:   int n_alloc = 0;
                   3305: 
                   3306:   while (chunk)
                   3307:     {
                   3308:       n_chunks += 1;
                   3309:       n_alloc += chunk->limit - &chunk->contents[0];
                   3310:       chunk = chunk->prev;
                   3311:     }
                   3312:   fprintf (stderr, "obstack %s: %d bytes, %d chunks\n",
                   3313:           str, n_alloc, n_chunks);
                   3314: }
                   3315: void
                   3316: dump_tree_statistics ()
                   3317: {
                   3318:   int i;
                   3319:   int total_nodes, total_bytes;
                   3320: 
                   3321:   fprintf (stderr, "\n??? tree nodes created\n\n");
                   3322: #ifdef GATHER_STATISTICS
                   3323:   fprintf (stderr, "Kind                  Nodes     Bytes\n");
                   3324:   fprintf (stderr, "-------------------------------------\n");
                   3325:   total_nodes = total_bytes = 0;
                   3326:   for (i = 0; i < (int) all_kinds; i++)
                   3327:     {
                   3328:       fprintf (stderr, "%-20s %6d %9d\n", tree_node_kind_names[i],
                   3329:               tree_node_counts[i], tree_node_sizes[i]);
                   3330:       total_nodes += tree_node_counts[i];
                   3331:       total_bytes += tree_node_sizes[i];
                   3332:     }
                   3333:   fprintf (stderr, "%-20s        %9d\n", "identifier names", id_string_size);
                   3334:   fprintf (stderr, "-------------------------------------\n");
                   3335:   fprintf (stderr, "%-20s %6d %9d\n", "Total", total_nodes, total_bytes);
                   3336:   fprintf (stderr, "-------------------------------------\n");
                   3337: #else
                   3338:   fprintf (stderr, "(No per-node statistics)\n");
                   3339: #endif
                   3340:   print_lang_statistics ();
                   3341: }

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.