Annotation of gdb/blockframe.c, revision 1.1

1.1     ! root        1: /* Get info from stack frames;
        !             2:    convert between frames, blocks, functions and pc values.
        !             3:    Copyright (C) 1986, 1987 Free Software Foundation, Inc.
        !             4: 
        !             5: GDB is distributed in the hope that it will be useful, but WITHOUT ANY
        !             6: WARRANTY.  No author or distributor accepts responsibility to anyone
        !             7: for the consequences of using it or for whether it serves any
        !             8: particular purpose or works at all, unless he says so in writing.
        !             9: Refer to the GDB General Public License for full details.
        !            10: 
        !            11: Everyone is granted permission to copy, modify and redistribute GDB,
        !            12: but only under the conditions described in the GDB General Public
        !            13: License.  A copy of this license is supposed to have been given to you
        !            14: along with GDB so you can know your rights and responsibilities.  It
        !            15: should be in a file named COPYING.  Among other things, the copyright
        !            16: notice and this notice must be preserved on all copies.
        !            17: 
        !            18: In other words, go ahead and share GDB, but don't try to stop
        !            19: anyone else from sharing it farther.  Help stamp out software hoarding!
        !            20: */
        !            21: 
        !            22: #include "defs.h"
        !            23: #include "initialize.h"
        !            24: #include "param.h"
        !            25: #include "symtab.h"
        !            26: #include "frame.h"
        !            27: 
        !            28: /* Address of end of first object file.
        !            29:    This file is assumed to be a startup file
        !            30:    and frames with pc's inside it
        !            31:    are treated as nonexistent.  */
        !            32: 
        !            33: CORE_ADDR first_object_file_end;
        !            34: 
        !            35: /* Address of innermost stack frame (contents of FP register) */
        !            36: 
        !            37: static FRAME current_frame;
        !            38: 
        !            39: struct block *block_for_pc ();
        !            40: CORE_ADDR get_pc_function_start ();
        !            41: 
        !            42: START_FILE
        !            43: 
        !            44: /* Return the innermost (currently executing) stack frame.  */
        !            45: 
        !            46: FRAME
        !            47: get_current_frame ()
        !            48: {
        !            49:   /* We assume its address is kept in a general register;
        !            50:      param.h says which register.  */
        !            51: 
        !            52:   return current_frame;
        !            53: }
        !            54: 
        !            55: void
        !            56: set_current_frame (frame)
        !            57:      FRAME frame;
        !            58: {
        !            59:   current_frame = frame;
        !            60: }
        !            61: 
        !            62: /* Return the frame that called FRAME.
        !            63:    If FRAME is the original frame (it has no caller), return 0.  */
        !            64: 
        !            65: FRAME
        !            66: get_prev_frame (frame)
        !            67:      FRAME frame;
        !            68: {
        !            69:   CORE_ADDR pointer;
        !            70:   /* The caller of "no frame" is the innermost frame.  */
        !            71:   if (frame == 0)
        !            72:     return get_current_frame ();
        !            73: 
        !            74:   /* Two macros defined in param.h specify the machine-dependent
        !            75:      actions to be performed here.  */
        !            76:   /* First, get the frame's chain-pointer.
        !            77:      If that is zero, the frame is the outermost frame.  */
        !            78:   pointer = FRAME_CHAIN (frame);
        !            79:   if (!FRAME_CHAIN_VALID (pointer, frame))
        !            80:     return 0;
        !            81:   /* If frame has a caller, combine the chain pointer and the frame's own
        !            82:      address to get the address of the caller.  */
        !            83:   return FRAME_CHAIN_COMBINE (pointer, frame);
        !            84: }
        !            85: 
        !            86: /* Return a structure containing various interesting information
        !            87:    about a specified stack frame.  */
        !            88: 
        !            89: struct frame_info
        !            90: get_frame_info (frame)
        !            91:      FRAME frame;
        !            92: {
        !            93:   struct frame_info val;
        !            94:   FRAME current = get_current_frame ();
        !            95:   register FRAME frame1;
        !            96: 
        !            97:   val.frame = frame;
        !            98: 
        !            99:   if (frame == current)
        !           100:     {
        !           101:       val.pc = read_pc ();
        !           102:       val.next_frame = 0;
        !           103:     }
        !           104:   else 
        !           105:     {
        !           106:       for (frame1 = current; frame1; frame1 = get_prev_frame (frame1))
        !           107:        {
        !           108:          QUIT;
        !           109:          if (frame1 == frame)
        !           110:            break;
        !           111: 
        !           112:          val.pc = FRAME_SAVED_PC (frame1);
        !           113:          val.next_frame = frame1;
        !           114:        }
        !           115:     }
        !           116: 
        !           117:   return val;
        !           118: }
        !           119: 
        !           120: /* Return a structure containing various interesting information
        !           121:    about the frame that called FRAME.
        !           122: 
        !           123:    This is much faster than get_frame_info (get_prev_frame (FRAME))
        !           124:    because it does not need to search the entire stack
        !           125:    to find the frame called by the one being described -- that is FRAME.  */
        !           126: 
        !           127: struct frame_info
        !           128: get_prev_frame_info (next_frame)
        !           129:      FRAME next_frame;
        !           130: {
        !           131:   struct frame_info val;
        !           132:   register FRAME frame = get_prev_frame (next_frame);
        !           133: 
        !           134:   val.frame = frame;
        !           135:   val.next_frame = next_frame;
        !           136: 
        !           137:   if (next_frame == 0)
        !           138:     {
        !           139:       val.pc = read_pc ();
        !           140:     }
        !           141:   else 
        !           142:     {
        !           143:       val.pc = FRAME_SAVED_PC (next_frame);
        !           144:     }
        !           145: 
        !           146:   return val;
        !           147: }
        !           148: 
        !           149: CORE_ADDR
        !           150: get_frame_pc (frame)
        !           151:      FRAME frame;
        !           152: {
        !           153:   struct frame_info fi;
        !           154:   fi = get_frame_info (frame);
        !           155:   return fi.pc;
        !           156: }
        !           157: 
        !           158: /* Find the addresses in which registers are saved in FRAME.  */
        !           159: 
        !           160: void
        !           161: get_frame_saved_regs (frame_info_addr, saved_regs_addr)
        !           162:      struct frame_info *frame_info_addr;
        !           163:      struct frame_saved_regs *saved_regs_addr;
        !           164: {
        !           165:   FRAME_FIND_SAVED_REGS (*frame_info_addr, *saved_regs_addr);
        !           166: }
        !           167: 
        !           168: /* Return the innermost lexical block in execution
        !           169:    in a specified stack frame.  The frame address is assumed valid.  */
        !           170: 
        !           171: struct block *
        !           172: get_frame_block (frame)
        !           173:      FRAME frame;
        !           174: {
        !           175:   struct frame_info fi;
        !           176: 
        !           177:   fi = get_frame_info (frame);
        !           178:   return block_for_pc (fi.pc);
        !           179: }
        !           180: 
        !           181: struct block *
        !           182: get_current_block ()
        !           183: {
        !           184:   return block_for_pc (read_pc ());
        !           185: }
        !           186: 
        !           187: CORE_ADDR
        !           188: get_pc_function_start (pc)
        !           189:      CORE_ADDR pc;
        !           190: {
        !           191:   register struct block *bl = block_for_pc (pc);
        !           192:   register struct symbol *symbol;
        !           193:   if (bl == 0)
        !           194:     {
        !           195:       register int misc_index = find_pc_misc_function (pc);
        !           196:       if (misc_index >= 0)
        !           197:        return misc_function_vector[misc_index].address;
        !           198:       return 0;
        !           199:     }
        !           200:   symbol = block_function (bl);
        !           201:   bl = SYMBOL_BLOCK_VALUE (symbol);
        !           202:   return BLOCK_START (bl);
        !           203: }  
        !           204: 
        !           205: /* Return the symbol for the function executing in frame FRAME.  */
        !           206: 
        !           207: struct symbol *
        !           208: get_frame_function (frame)
        !           209:      FRAME frame;
        !           210: {
        !           211:   register struct block *bl = get_frame_block (frame);
        !           212:   if (bl == 0)
        !           213:     return 0;
        !           214:   return block_function (bl);
        !           215: }
        !           216: 
        !           217: /* Return the innermost lexical block containing the specified pc value,
        !           218:    or 0 if there is none.  */
        !           219: 
        !           220: struct block *
        !           221: block_for_pc (pc)
        !           222:      register CORE_ADDR pc;
        !           223: {
        !           224:   register struct block *b;
        !           225:   register int bot, top, half;
        !           226:   register struct symtab *s;
        !           227:   struct blockvector *bl;
        !           228: 
        !           229:   /* First search all symtabs for one whose file contains our pc */
        !           230: 
        !           231:   for (s = symtab_list; s; s = s->next)
        !           232:     {
        !           233:       bl = BLOCKVECTOR (s);
        !           234:       b = BLOCKVECTOR_BLOCK (bl, 0);
        !           235:       if (BLOCK_START (b) <= pc
        !           236:          && BLOCK_END (b) > pc)
        !           237:        break;
        !           238:     }
        !           239: 
        !           240:   if (s == 0)
        !           241:     return 0;
        !           242: 
        !           243:   /* Then search that symtab for the smallest block that wins.  */
        !           244:   /* Use binary search to find the last block that starts before PC.  */
        !           245: 
        !           246:   bot = 0;
        !           247:   top = BLOCKVECTOR_NBLOCKS (bl);
        !           248: 
        !           249:   while (top - bot > 1)
        !           250:     {
        !           251:       half = (top - bot + 1) >> 1;
        !           252:       b = BLOCKVECTOR_BLOCK (bl, bot + half);
        !           253:       if (BLOCK_START (b) <= pc)
        !           254:        bot += half;
        !           255:       else
        !           256:        top = bot + half;
        !           257:     }
        !           258: 
        !           259:   /* Now search backward for a block that ends after PC.  */
        !           260: 
        !           261:   while (bot >= 0)
        !           262:     {
        !           263:       b = BLOCKVECTOR_BLOCK (bl, bot);
        !           264:       if (BLOCK_END (b) > pc)
        !           265:        return b;
        !           266:       bot--;
        !           267:     }
        !           268: 
        !           269:   return 0;
        !           270: }
        !           271: 
        !           272: /* Return the function containing pc value PC.
        !           273:    Returns 0 if function is not known.  */
        !           274: 
        !           275: struct symbol *
        !           276: find_pc_function (pc)
        !           277:      CORE_ADDR pc;
        !           278: {
        !           279:   register struct block *b = block_for_pc (pc);
        !           280:   if (b == 0)
        !           281:     return 0;
        !           282:   return block_function (b);
        !           283: }
        !           284: 
        !           285: /* Find the misc function whose address is the largest
        !           286:    while being less than PC.  Return its index in misc_function_vector.
        !           287:    Returns -1 if PC is not in suitable range.  */
        !           288: 
        !           289: int
        !           290: find_pc_misc_function (pc)
        !           291:      CORE_ADDR pc;
        !           292: {
        !           293:   register int i;
        !           294: 
        !           295:   /* Note that the last thing in the vector is always _etext.  */
        !           296:   for (i = 0; i < misc_function_count; i++)
        !           297:     {
        !           298:       if (pc < misc_function_vector[i].address)
        !           299:        return i - 1;
        !           300:     }
        !           301:   return -1;
        !           302: }
        !           303: 
        !           304: /* Return the innermost stack frame executing inside of the specified block,
        !           305:    or zero if there is no such frame.  */
        !           306: 
        !           307: FRAME
        !           308: block_innermost_frame (block)
        !           309:      struct block *block;
        !           310: {
        !           311:   struct frame_info fi;
        !           312:   register FRAME frame;
        !           313:   register CORE_ADDR start = BLOCK_START (block);
        !           314:   register CORE_ADDR end = BLOCK_END (block);
        !           315: 
        !           316:   frame = 0;
        !           317:   while (1)
        !           318:     {
        !           319:       fi = get_prev_frame_info (frame);
        !           320:       frame = fi.frame;
        !           321:       if (frame == 0)
        !           322:        return 0;
        !           323:       if (fi.pc >= start && fi.pc < end)
        !           324:        return frame;
        !           325:     }
        !           326: }
        !           327: 
        !           328: static
        !           329: initialize ()
        !           330: {
        !           331: }
        !           332: 
        !           333: END_FILE

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