Annotation of generator/compile/INSTALL, revision 1.1

1.1     ! root        1: Copyright (C) 1997-2000 James Ponder
        !             2: 
        !             3: This program is licensed to you according to the conditions within the file
        !             4: LICENSE.  Please read this license before continuing.
        !             5: 
        !             6: Generator Installation
        !             7: ======================
        !             8:     ./configure --prefix="/usr/local" --enable-svgalib      (SVGALIB version)
        !             9:                                       --enable-allegro      (ALLEGRO version)
        !            10:                                       --enable-tcltk        (TCL/TK version)
        !            11:     (edit ../hdr/config.h, e.g. set #define PROCESSOR_INTEL)
        !            12:     make
        !            13:     cd ../src
        !            14:     ./generator
        !            15: 
        !            16: In practice you will have to type some more...
        !            17: 
        !            18: Tcl/tk version
        !            19: ==============
        !            20:   ... For example, there is no 'make install', so the above will assume
        !            21:   that the files contained in the 'share' directory are located at
        !            22:   '/usr/local/share/generator'.
        !            23: 
        !            24:   Note that since there are still functions that generator doesn't support,
        !            25:   you may find your game sounds horrible because of the printing of information
        !            26:   to the screen, which seriously slows the process down.  If this occurs you
        !            27:   can fix this by adding '>/dev/null' to the end of the command.
        !            28: 
        !            29: All versions on Intel
        !            30: =====================
        !            31:   Following the above procedure will compile the platform independant Z80
        !            32:   code written by Edward Massey.  There is an i386 object file compiled from
        !            33:   the mz80 assembler version written by Neil Bradley in the .extra directory.
        !            34: 
        !            35:   If you are using an i386 processor (Pentium I, II, III etc) then I strongly
        !            36:   advise you do the following, AFTER following the compilation procedure
        !            37:   above:
        !            38: 
        !            39:     cd src
        !            40:     cp .extra/z80.o.elfmz80 obj/z80/z80.o  (overwriting the file already there)
        !            41:     make
        !            42: 
        !            43:   This z80 emulation has much better timing, which means that games sound a lot
        !            44:   better, plus you get the added speed that comes from an assembler version.
        !            45: 
        !            46: Allegro cross-compilation
        !            47: =========================
        !            48:   Assuming you have setup djgpp and allegro in cross-compilation mode, you
        !            49:   should be able to do:
        !            50: 
        !            51:     PATH=/usr/i586-pc-msdosdjgpp/bin ./configure --enable-allegro
        !            52:     PATH=/usr/i586-pc-msdosdjgpp/bin make
        !            53: 
        !            54: -=- James Ponder -=- [email protected] -=- http://www.squish.net/ -=-

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