Annotation of generator/compile/INSTALL, revision 1.1.1.1

1.1       root        1: Copyright (C) 1997-2000 James Ponder
                      2: 
                      3: This program is licensed to you according to the conditions within the file
                      4: LICENSE.  Please read this license before continuing.
                      5: 
                      6: Generator Installation
                      7: ======================
                      8:     ./configure --prefix="/usr/local" --enable-svgalib      (SVGALIB version)
                      9:                                       --enable-allegro      (ALLEGRO version)
                     10:                                       --enable-tcltk        (TCL/TK version)
                     11:     (edit ../hdr/config.h, e.g. set #define PROCESSOR_INTEL)
                     12:     make
                     13:     cd ../src
                     14:     ./generator
                     15: 
                     16: In practice you will have to type some more...
                     17: 
                     18: Tcl/tk version
                     19: ==============
                     20:   ... For example, there is no 'make install', so the above will assume
                     21:   that the files contained in the 'share' directory are located at
                     22:   '/usr/local/share/generator'.
                     23: 
                     24:   Note that since there are still functions that generator doesn't support,
                     25:   you may find your game sounds horrible because of the printing of information
                     26:   to the screen, which seriously slows the process down.  If this occurs you
                     27:   can fix this by adding '>/dev/null' to the end of the command.
                     28: 
                     29: All versions on Intel
                     30: =====================
                     31:   Following the above procedure will compile the platform independant Z80
                     32:   code written by Edward Massey.  There is an i386 object file compiled from
                     33:   the mz80 assembler version written by Neil Bradley in the .extra directory.
                     34: 
                     35:   If you are using an i386 processor (Pentium I, II, III etc) then I strongly
                     36:   advise you do the following, AFTER following the compilation procedure
                     37:   above:
                     38: 
                     39:     cd src
                     40:     cp .extra/z80.o.elfmz80 obj/z80/z80.o  (overwriting the file already there)
                     41:     make
                     42: 
                     43:   This z80 emulation has much better timing, which means that games sound a lot
                     44:   better, plus you get the added speed that comes from an assembler version.
                     45: 
                     46: Allegro cross-compilation
                     47: =========================
                     48:   Assuming you have setup djgpp and allegro in cross-compilation mode, you
                     49:   should be able to do:
                     50: 
                     51:     PATH=/usr/i586-pc-msdosdjgpp/bin ./configure --enable-allegro
                     52:     PATH=/usr/i586-pc-msdosdjgpp/bin make
                     53: 
                     54: -=- James Ponder -=- [email protected] -=- http://www.squish.net/ -=-

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