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0.32
#ifndef _STATE_H #define _STATE_H #include "osd_cpu.h" /* Initializes the save state registrations */ void state_save_reset(void); /* Registering functions */ void state_save_register_UINT8 (const char *module, int instance, const char *name, UINT8 *val, unsigned size); void state_save_register_INT8 (const char *module, int instance, const char *name, INT8 *val, unsigned size); void state_save_register_UINT16(const char *module, int instance, const char *name, UINT16 *val, unsigned size); void state_save_register_INT16 (const char *module, int instance, const char *name, INT16 *val, unsigned size); void state_save_register_UINT32(const char *module, int instance, const char *name, UINT32 *val, unsigned size); void state_save_register_INT32 (const char *module, int instance, const char *name, INT32 *val, unsigned size); void state_save_register_double(const char *module, int instance, const char *name, double *val, unsigned size); void state_save_register_int (const char *module, int instance, const char *name, int *val); void state_save_register_func_presave(void (*func)(void)); void state_save_register_func_postload(void (*func)(void)); /* Save and load functions */ /* The tags are a hack around the current cpu structures */ void state_save_save_begin(void *file); int state_save_load_begin(void *file); void state_save_set_current_tag(int tag); void state_save_save_continue(void); void state_save_load_continue(void); void state_save_save_finish(void); void state_save_load_finish(void); /* Display function */ void state_save_dump_registry(void); #endif
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