--- hatari/doc/compatibility.html 2019/04/01 07:13:56 1.1.1.1 +++ hatari/doc/compatibility.html 2019/04/09 08:53:38 1.1.1.11 @@ -1,496 +1,831 @@ - +
-Version 1.0 +
+Version 1.7, June 2013
--Project initiator and main developer of Hatari: Thomas Huth +
+This list has been written by: Thomas Huth, Eero Tamminen + & Nicolas Pomarède
--Hatari on the WWW: http://hatari.sourceforge.net/ +
+Hatari on the WWW: + +http://hatari.tuxfamily.org/ +
-This is a little compilation of what Atari software does work in -Hatari. It is by no means finished.
+First is listed software (games, demos and applications) that work -on normal STs, after them is listed STE only software that has been -tested with the current STE hardware emulation. -Then there are a few TT-only games and demos, and finally a list of -somewhat working Falcon games, demos and applications.
+Here are lists of Atari software that have been tested with +different Hatari versions and configurations. The lists concentrate +mainly on software that has (historically had) problems working in +Hatari or provide good regression test-cases for some specific +technical emulation issues, but some well known other programs +are also listed.
+First is listed software (games, demos and applications) for normal +STs, after them is listed STE software. Then there are a few TT-only +games and demos, and finally a list of somewhat working Falcon games, +demos and applications.
-Technical details and any known issues in the software are described +in the "Notes" column of the lists. Software having issues has different +"Hatari version" column background color; orange +for minor and red for major issues. The first +known/tested Hatari version with which a program worked (perfectly) +or with which it was last tested still to have issues, is given in +the version field.
-If something listed here doesn't work as expected, please -check that you have enabled the "Slower but more compatible CPU" -Hatari system option (and that the machine type is correct).
-Some games and demos may not work if you have specified too little -or too much memory. For ST, 1MB memory size is usually fairly safe.
+Especially ST demos and games may require some specific TOS version -and not work at all with others. If you notice that this information -is missing for some listed game or demo, please send mail to the -hatari-devel mailing list about it so that we can update the list.
+If something that works on the real hardware doesn't work properly +in Hatari (or something has started working in latest Hatari version) +and this information is missing from these lists, please mail +hatari-devel mailing list so that we can update the list.
-Most of the (ST/e) games and almost any of the (ST/e) demos do -NOT work with EmuTOS. Main reason for this is its missing Line-A -emulation.
+Before reporting something not working as expected, please +check few things: +
Almost all ST games work with the emulation except for some quality -issues with the sound emulation. MIDI input is missing for music -applications (and for few midi-networked games). Some very rare demos -would need more cycle accurate emulation and better IKBD emulation. -By default everything that works on a real ST should work also in -Hatari.
++(More +information on games compatibility on Atari forum.) +
-| Game | -Working | -Sound | -Comment | +Game | +Hatari version | +Notes |
|---|---|---|---|---|---|---|
| Eliminator | -yes | -perfect | +Alien World | +before 1.0 | ||
| Speedball | -yes | -perfect | +Armalyte | +before 1.0 | ||
| Xenon | -yes | -music ok - bullets and explosions sound wierd | -+ | Bolo | +1.7 | +This game works in medium resolution and in monochrome |
| Bubble Bobble | -yes | -+ | before 1.0 | |||
| F15 Strike Eagle 2 | -yes | -ok | -keyboard emulation seems to be dodgy | +Captain Blood | +1.7 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement |
| Rick Dangerous | -yes | -perfect | +Defenders Of The Earth | +before 1.0 | ||
| Slayer | -yes | -ok | -raster fx at highscore entry dodgy | +Eliminator | +before 1.0 | +|
| Lethal Xcess | -yes | -- | Needs Hatari v1.0 or later to work. Uses sync-scrolling in ST mode and STE HW scrolling in STE mode. | +Exterminator | +1.2 | +The "Patch Timer-D" option must be disabled to avoid color + raster problems |
| Star Goose | -yes | -music ok - bullets and explosions sound dodgy | +Enchanted Land | +1.3 | +This game uses heavily sync-scrolling techniques! | +|
| F15 Strike Eagle 2 | +1.3 | |||||
| Xenon 2 - Megablast | -yes | -nearly perfect (including sampled intro) | -+ | F29 Retaliator | +1.6 | +Under some badly cracked versions (Pompey Pirate 38), joystick doesn't work |
| Metal Mutant | -yes | -seems ok | -some color effects in the lower screen seem buggy | +Fuzion CD 161 | +1.6 | +Menu's intro is buggy, top border is not correctly removed even on a real STF, due to timer C + not correctly initialized to play digidrums. Use STE mode instead. |
| Defenders Of The Earth | -yes | -- | + | Jaguar XJ220 (development demo) | +1.2 | +Only loads correctly when "Fast floppy" option is disabled |
| Nebulus | -yes | -music ok - trapdoors sound dodgy | -+ | Leisure Suit Larry 2 | +before 1.0 | +Everything works, even Roland-MT32 MIDI music |
| Leander | -yes | +before 1.0 | + | |||
| Lethal Xcess | +1.0 | +Uses sync-scrolling in ST mode and STE HW scrolling in STE mode. | +||||
| Microprose Golf | +1.7 | +Requires Hatari >= 1.7 to avoid a crash during the game's intro | +||||
| Metal Mutant | +1.0 | |||||
| Navy Seals | -yes | +before 1.0 | + | |||
| Nebulus | +1.1 | +Disappearing platform tiles sound dodgy | +||||
| No Buddies Land | +1.3 | +Uses "0-byte" vertical sync-scrolling | +||||
| Robocop II | +1.1 | |||||
| Armalyte | -yes | +Pirates! | +before 1.0 | +Game also supports MIDI music | +||
| R.B.I. Baseball 2 | +1.6 | +On STE, the game will play sounds with the DMA audio, but with + a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound + fx don't sound correct because of that, but that's not an emulation bug | +||||
| Rick Dangerous | +before 1.0 | + | ||||
| Running Man | +1.6 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +||||
| Seven Gates Of Jambala | +1.3 | +Uses a very rare mode for timer B to count start of line. Disable the + "Patch Timer-D" option to avoid color raster problems. | +||||
| Skweek | +before 1.0 | +Does not work with cartridge / HD emulation | +||||
| Slayer | +1.3 | +Uses color raster FX at highscore and main screen | +||||
| Speedball | +before 1.0 | |||||
| Wings Of Death | -yes | +Spidertronic | +1.7 | +Crashed before the 50/60 Hz selection screen with Hatari < 1.7 | +||
| Star Goose | +1.1 | - | works in STE mode too | +|||
| Subbuteo | +1.1 | +Because of incorrect 68000 prefech for the 'ADD' opcode, + the protection will not pass | +||||
| Super Hang-On | +1.7 | +Requires Hatari >= 1.7 to avoid flickering rasters | +||||
| Super Monaco GP | +1.7 | +Requires Hatari >= 1.6 for correct FDC emulation + and Hatari >= 1.7 to avoid flickering rasters | +||||
| Super Sprint | +1.3 | +The "Patch Timer-D" must be disabled or the music will + play too fast | +||||
| Super Skweek | +1.3 | +Disable the "Fast floppy" option if your version + fails to load | +||||
| The Deep | +1.1 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +||||
| The Final Conflict | +1.7 | +Buggy samples replay during the intro, requires Hatari >= 1.7 | +||||
| The Sentinel | +1.7 | +Mouse moved too slowly before Hatari 1.7 | ||||
| Toki | -yes | -+ | before 1.0 | |||
| Alien World | -yes | -- | + | Treasure Trap | +1.1 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) |
| Leisure Suit Larry 2 | -yes | -- | Everything works, even Roland-MT32 MIDI music | +Warlock's Quest | +1.7 | +The game has some IKBD bugs, it doesn't work with TOS 1.04, but works + fine with TOS 1.02 or 1.62. The keyboard mode is also less responsive + than the joystick mode, but that's the same on a real ST |
| Pirates! | -yes | -- | Game also supports MIDI music | +Wings Of Death | +1.0 | +works in STE mode too |
| Skweek | -yes | +Xenon | +1.1 | - | Does not work with cartridge / HD emulation | |
| Enchanted Land | -yes | +Xenon 2 - Megablast | +before 1.0 | - | - Some version do not load at all, others work fine - (with Hatari v1.0 or later). - This game heavily uses sync-scrolling techniques! - | +|
| Yolanda | +1.6 | +This game expects random data from the TOS memory test in low RAM, + so the emulator has to be started with "fast boot" disabled + or the game will freeze after some few seconds | +||||
| Zombi | +1.6.2 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement |
| Demo | +Hatari version | +Notes | +||||
|---|---|---|---|---|---|---|
| Demo | -Working | -Sound | -Comment | +|||
| 1984: + No Cooper | +1.0 | +Many very good plasma effects, mid res overscan, ... The loader's protection + requires exact cpu/shifter sync, as well as cpu pairing | +||||
| ACF: + Just Buggin' | +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation | +||||
| Acid Team: + Dragonnels* | +1.1 | ++ Uses its own IKBD 6301 routine. The "Unlimited Bobs" + screen is very sensitive to proper IKBD timings. + | ||||
| Fantasia (by Dune/Sector1) | -yes | -- | + | Aggression: + Overdose | +before 1.0 | +Does not work with cartridge / HD emulation |
| Oddstuff (by Dune/Sector1) | -yes | +Big Alec: + Audio Artistic Demo | +1.7 | - | Flickers with ST (not with STe) emulation | |
| If pigs could fly (by Syndicate) | -yes | +BushWacKers: + Transbeauce II* | +1.1 | +Uses its own IKBD 6301 routine. Does not work with HD emulation. | +||
| Chaos: + Pandemonium | +1.5 | +The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?) | +||||
| Checkpoint: + Posh | +before 1.0 | + | ||||
| Checkpoint: + Suretrip 49% | + +1.2 | |||||
| LongScreen (by X-Troll) | -yes | +Delta Force: + Punish Your Machine | +1.5 | +Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF. + "Best Part Of The Creation" uses spec512 mode in med res | +||
| Delta Force: + Syntax Terror | +1.3 | +Planes are shifted in TCB screen (missing stabilizer). Tex screen works since 1.3 + (mixes 50/60 HZ lines) | +||||
| DHS: + Sweety | +before 1.0 | +Does not work with HD emulation | +||||
| Diamond Design: + Brace | +1.5 | +Use spec512 mode in med res in the mixed low/med res horizontal scrolltext | +||||
| Dune: + Illusion | +1.0 | +Very nice demo. Some rasters are sometimes flickering, this is a bug + in the demo, not in Hatari. Using --fastfdc can cause problems + with some parts of this demo | +||||
| Dune/Sector One: + Fantasia | +before 1.0 | + | ||||
| Dune/Sector One: + Odd Stuff | +before 1.0 | +In STF mode, some screens tries to simulate more colors by changing the + palette on each VBL, which creates an unpleasant flickering effect + (this is not a bug in Hatari). Use STE mode for better results | +||||
| Equinox: + Virtual Escape | +before 1.0 | |||||
| Overdose (by Aggression) | -yes | +Equinox: + Vodka Demo | +1.6.1 | +The 'Kill The Beast 2' part requires Hatari 1.6.1 to work | +||
| Fraggle's: + Bird Mad Girl Show | +1.5 | + | ||||
| Futur Minds: + Snork | +1.5 | +DNT screen 1 is mixing low/med res on the same line, which is not supported + by Hatari at the moment | +||||
| Inner Circle: + Decade Demo | +1.7 | +Very good demo. Reset part requires Hatari >= 1.7 to avoid flickering + bottom border | +||||
| Lynx: + BBS Intro 3 | +1.5 | +Good 3D (voluntarily uses some address errors in the 3D routines) | +||||
| M.C.S: + Delirious Demos IV | +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) | +||||
| MJJ Prod: + Anomaly | +1.7 | +Requires Hatari >= 1.7 to avoid glitches in the main menu + when playing digidrums | +||||
| Next: + Phaleon Giga Demo | +1.0 | +4 disks. Some overscan screens have small sync issues + (in Future Minds screen, planes are shifted in the lower part) | +||||
| Offbeat: + The Musical Wonders 1990 | +1.7 | +This demo requires STE mode. With STF mode, bottom border is not correctly + removed (this is the same on a real STF) | +||||
| Omega: + Omega | +1.3 | +In full overscan screen, planes are shifted due to missing hi/lo stabilizer | +||||
| Omega: + RGB Plasma | +1.5 | +Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5 | +||||
| Overlanders: + European Demos | +1.1 | Does not work with cartridge / HD emulation | ||||
| Virtual Escape (by Equinox) | -yes | -- | + | Overlanders: + Gen4 Demo | +1.5 | +Does not work with cartridge / HD emulation. Uses illegal/address error + exceptions to decode the program |
| Posh (by Checkpoint) | -yes | -- | + | Overlanders: + Ventura | +1.1 | +In Ultimate Dist screen planes are shifted in the upper logo |
| Flipo (by Oxygene) | -yes | -+ | Oxygene: + Flip-o-demo | +before 1.0 | ||
| Syntax Terror (by DeltaForce) | -yes | -- | + | Oxygene: + ST-NICCC 2000 Demo | +1.7 | +Due to a bug in the FDC's emulation, the demo ran slower than expected + with Hatari < 1.7 |
| Hallucinations (by Reservoir Gods) | -yes | -- | + | Paulo Simoes (ljkb): + The Overscan Demos | +1.0 | +All demos are running in overscan, including some spectrum 512 pictures. |
| Sweety (by DHS) | -yes | -- | Does not work with HD emulation | +Paulo Simoes (ljkb): + shforstv | +1.3 | +Small technical demo posted on www.atari-forum.com. + It features the most advanced hardscroll on STF, using only 4 raster lines + and all possible borders's removal (including 162 bytes 50 Hz line). |
| Popstars (chiptunes by YmRockerz) | -yes | -- | Sound works only with Hatari version 0.80 and later | +Phalanx: + Overdrive | +1.1 | +In Dragon screen planes are shifted in the upper part |
| B.I.G-demo (musicdemo by Exceptions) | -yes | +Reservoir Gods: + Hallucinations | +before 1.0 | - | Minor problems in Psych-o-screens overscan bottoms | |
| SoWatt (by CareBears) | -Yes | -- | Works fully with Hatari version 0.92 and later | +Sector One: + Oh no!! More Froggies | +1.0 | +Demo doesn't support SID sound with timers during + the overscan parts, so it stops music (it's not a bug). |
| Punish your machine | -yes | -- | Works fully with Hatari version 0.92 and later | +ST Connexion/Overlanders/Legacy: + Froggies over the Fence* | +1.1 | +Uses its own IKBD 6301 routine |
| Froggies over the Fence | -partially | -- | - Needs TOS 1.02 and Hatari v1.0 or later to work. - Mouse/keyboard does not work (demo tries to install - IKBD code, so it needs a full 6301 emulator) - | +The CareBears: + SoWatt | +1.0 | +Sync-scroll, overscan... |
| Oh no more Froggies | -yes | -partially | -Needs Hatari v1.0 or later to work, no more music after a while | +The CareBears: + Swedish New Year | +1.3 | +Fullscreen in the first TCB screen is mixing 50/60 HZ lines |
| Dragonnels | -partially | +The Exceptions: + B.I.G. Demo | +1.0 | - | - Keyboard does not work (demo tries to install - IKBD code, so it needs a full 6301 emulator) + | |
| The Lost Boys: + Mindbomb | +1.3 | +"DI No Shit" is mixing 50/60 Hz lines. + Does not work with cartridge / HD emulation | +||||
| The Marvellous V8: + V8 Music System | +1.1 | +The keyboard detection at the beginning is buggy and it's sometimes + necessary to retry several times (this is the same on a real STF) | ||||
| Transbeauce II | -partially | +The Syndicate: + If Pigs Could Fly | +before 1.0 | - | - Crashes before main menu (demo tries to install - IKBD code, so it needs a full 6301 emulator) - | |
| Dark Side of the Spoon (by ULM) | -yes | +TNT Crew: + Death of the left border | +1.1 | +Planes are shifted | +||
| Unlimited Matricks: + Dark Side Of The Spoon | +1.0 | +Lots of fullscreens and sync-scrolling | +||||
| X-Troll: + Long Screen | +before 1.0 | - | - Needs TOS 1.02 and Hatari v1.0 or later to work. - Lots of fullscreens and sync-scrolling - | +|||
| Ym Rockerz: + Popstars | +before 1.0 | +Sound works only with Hatari version 0.80 and later |
Note that some applications can even crash at startup if their configuration or data files are not writable.
-| Application | +Hatari version | +Notes | +|||
|---|---|---|---|---|---|
| Application | -Working | -Comment | +Programming | ||
| Programming | +|||||
| AHCC | +1.3 | +Open Source Pure-C compatible C-compiler and IDE | |||
| DevPac 2.2 | -yes | -MonST crashy | +Pure-C | +1.4 | +Debugger had issues with GEMDOS HD emulation before Hatari v1.4 | +
| Devpac 2.2 | +1.2 | ++ | |||
| Devpac 3 | +1.7 | +Earlier GEMDOS HD emu flushed writes only when file was + closed or its metadata was changed. Before Hatari v1.7 + tools run by Devpac could get incomplete file contents | |||
| Turbo Assembler | -yes | +before 1.0 | - Due to a bug you need to have a proper disk image inserted into drive - A:. Works otherwise! + Due to a bug you need to have a proper disk image inserted into drive A. | ||
| GFABASIC 3.6TT | -yes | -MENU.PRG does not like harddisks. Use diskimages for compiling. | +before 1.0 | +MENU.PRG does not like harddisks. Use disk images for compiling. | |
| ST Basic | -yes | +before 1.0 | |||
| Gulam shell | -yes | +before 1.0 | |||
| Orcs Resource editor | -yes | +before 1.0 | |||
| Graphics | +Graphics | ||||
| Crackart | -yes | +before 1.0 | Harddisk access does not work with GEMDOS emulation - fine with disk images @@ -498,212 +833,225 @@ configuration or data files are not writ | ||
| ImCon | -yes | +before 1.0 | |||
| Mgif | -yes | -+ | Mgif | +1.4 | +Convolutions can use Falcon DSP and JPEG loading Brainstorm + DSP decoder |
| Neochrome | -yes | -rasters sometimes unstable | +1.3 | +||
| OCR | -yes | +before 1.0 | Didn't try scanning | ||
| Spectrum 512 | +1.7 | +Mouse moved too slowly before Hatari 1.7 | +|||
| Speed Of Light | -yes | +before 1.0 | |||
| Sound | +Sound | ||||
| MusicMon 2 | -yes | +Hextracker | +1.5 | +Uses non-standard mouse event scaling factor. + Mouse cannot traverse whole Hatari window unless + mouse grab or fullscreen mode is used | +|
| MusicMon 2 | +before 1.0 | ||||
| Noise Tracker | -yes | -Sound is very noisy, and didn't work with v0.80 (and earlier?) | +Noise Tracker | +1.1 | +|
| Protracker | -yes | +Protracker | +before 1.0 | ||
| Quartet | -yes | +before 1.0 | |||
| SidSound Designer | -yes | +SidSound Designer | +before 1.0 | ||
| Accompanist (Henry Cosh Sequencer) |
- partially | -MIDI output works, input doesn't | +Accompanist (Henry Cosh Sequencer) |
+ 1.2 | +MIDI input/output works |
| Cubase Lite | -partially | -MIDI output works, input doesn't | +1.2 | +MIDI input/output works | |
| Sequencer One | -partially | -Both MIDI output and sound work, MIDI input doesn't | +1.2 | +Both MIDI input/output + and sampled sound work | |
| Text Editors | +Text Editors | ||||
| Tempus | -yes | +before 1.0 | |||
| Qed editor | -yes | +before 1.0 | |||
| Everest editor | -yes | +before 1.0 | |||
| Business applications | +Business applications | ||||
| Opus spreadsheet | -yes | +before 1.0 | |||
| SBase database | -yes | +before 1.0 | |||
| Sheet spreadsheet | -yes | +before 1.0 | |||
| Calamus SL (demo) | -yes | -Nice with Hatari 32Mhz 68020+FPU STE emulation at 1024x768x1 - resolution... | +Calamus v1.0.9 | +before 1.0 | +|
| Outline Art 3 (demo) | -yes | +before 1.0 | |||
| Communications | +Communications | ||||
| CAB browser | -yes | +before 1.0 | |||
| Connect | -yes | +before 1.0 | |||
| Kivi QWK Reader | -yes | +before 1.0 | |||
| Desktops | +Desktops | ||||
| Teradesk desktop | -yes | +Teradesk desktop | +before 1.0 | ||
| Thing desktop | -yes | +before 1.0 | |||
| Science | +Science | ||||
| Euler | -yes | +before 1.0 | |||
| Minidraft | -yes | +before 1.0 | |||
| Molsys | -yes | +before 1.0 | |||
| Utilities | +Utilities | ||||
| Revenge Document Displayer | -yes | +before 1.0 | |||
| ST-Guide | -yes | +before 1.0 | |||
| ST-Zip | -yes | +before 1.0 | |||
| STCat | -yes | +before 1.0 | |||
| Lharc Shell | -yes | +before 1.0 | |||
| TwoInOne | -yes | +before 1.0 | |||
| Sagrotan viruskiller | -yes | +before 1.0 | |||
| Others | +Others | ||||
| ZX Spectrum emulator | -yes | +before 1.0 | Installer needs to be run from a floppy image and (HD) install directory needs to be already present. After installing, use unzip to get zero byte sized files from the original @@ -713,444 +1061,617 @@ configuration or data files are not writ | ||
At the moment Hatari doesn't emulate MIDI input, it has only -simple MIDI output emulation.
+If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see alsa-midi.txt file.
+supports ALSA). For instructions, see the +midi-linux.txt file. -By default everything should work with the STE emulation. -If it doesn't and is missing from these lists, please mail -hatari-devel so that we can add it here. In addition to compatibility -issues with the ST emulation, for some STe demos, an additional -generic issue is the accuracy of Blitter emulation timings.
+By default everything should work with the STE emulation. The lists +below contain nearly all the STE specific software that the developers +could get their hands on...
-First are some STE games that do work with the STE features in Hatari. Most of these games work only on STE, but here are also some games which work (or have a version that works) also on ST, i.e. they are just STE enhanced. These are marked with '*'.
-| Title | +Hatari version | +Notes | +||||
|---|---|---|---|---|---|---|
| Title | -Working | -Sound | -Comment | +|||
| 4K Pacman | +1.4 | +|||||
| Alien Blast | -yes | +Aerial Combat 3 | +1.4 | + | ||
| Alien Blast | +before 1.0 | |||||
| Alien Thing | +1.2 | +"Director's cut" preview. Needs to be run from atdcdemo/-folder in root | +||||
| AttackWave* | +1.3 | +Uses blitter and DMA sound on STE | +||||
| Astrodia* | -yes | -- | Blitter support doesn't work with EmuTOS, only real STE TOS | +before 1.0 | +Blitter | |
| Battletris+ | -yes | -+ | Battletris+ | +before 1.0 | ||
| Blat! | -yes | -+ | before 1.0 | |||
| Bombaman | -yes | -+ | before 1.0 | |||
| Breakdance | -yes | -- | THE ultimate scene game | +Breakdance | +before 1.0 | +THE ultimate scene game |
| Chronicles of Omega* | -yes | -+ | before 1.0 | |||
| Chaos Engine (demo) | -yes | -+ | before 1.0 | |||
| ChuChu Rocket | -yes | -+ | ChuChu Rocket | +before 1.0 | needs to be run from disk image | |
| Dynabusters+ | -yes | -+ | Dynabusters+ | +1.1 | +Hi-score screen flickers | +|
| Frantick | +1.0 | |||||
| H.E.R.O. 2 | -yes | -+ | before 1.0 | Requires 4MB RAM | ||
| Leavin' Teramis* | -yes | -+ | before 1.0 | Works only in STE mode | ||
| Manga Puzzle | -yes | -+ | Manga Puzzle | +before 1.0 | ||
| No Limit II | -yes | -+ | before 1.0 | |||
| Obsession (demo) | -yes | -- | opens top, right and bottom borders | +before 1.0 | +Opens top, left (with STE shifter bug) and bottom borders | |
| Operation Garfield | -yes | -+ | before 1.0 | |||
| Pacman on E | -yes | -+ | before 1.0 | |||
| Penta* | -yes | -+ | Penta* | +before 1.0 | Blitter, DMA audio and STE fadings do work properly | |
| Pooz* | -yes | -+ | Pooz* | +before 1.0 | Uses STE DMA, blitter and palette | |
| Power Up* | -yes | -- | Problems with music, but DMA sound effects work | +Power Up* | +1.5 | +Very weird sound routine in STE mode : play a 2 bytes sample in a loop with + DMA sound and update the content of this sample with an MFP timer | +
| R0X | +1.3 | +Some "DMA snd: Illegal buffer size (from 0x0 to 0x0)" messages | ||||
| Roger | -partially | -- | Blitter timings inaccurate - game is too fast, - needs to be run from disk image | +1.1 | +Needs to be run from a disk image | |
| Skulls | -yes | -+ | before 1.0 | Opens right border | ||
| Starball* | -yes | -+ | before 1.0 | Uses DMA sound | ||
| Stardust (tunnel demo) | -yes | -+ | before 1.0 | |||
| STrEet Fighter 2 | -yes | -+ | STrEet Fighter 2 | +before 1.0 | Uses blitter, HW scrolling and DMA sound | |
| Stupid Balloon game | -yes | -+ | before 1.0 | |||
| Substation (demo) | -yes | -+ | before 1.0 | |||
| Team | +1.0 | +HW scrolling, DMA sound, overscan | +||||
| TomTar | -yes | -+ | before 1.0 | |||
| Utopos (v1.5 demo) | -partially | -- | Screen flickers and joysticks don't work properly | +Utopos | +1.4 | +Screen was flickering with previous version of Hatari |
| Ultimate Arena | -yes | -+ | before 1.0 | |||
| Wolfenstein 3D* | -yes | -- | v0.8 needs to be run from a disk image, STE DMA sound | +Whitewater Madness | +1.6 | +Bottom part of the screen is not correct, due to changing video address + when display is already on | +
| Wolfenstein 3D* | +1.2 | +Uses DMA sound on STE | ||||
| Zool (demo) | -yes | -+ | 1.0 | |||
| Zero-5 (demo) | +1.4 | +STE DMA sound, Blitter and palette. STE joypad works, but + there are issues in mouse control. With Hatari versions earlier + than v1.7 there's flicker and wrong colors on the bottom part + of the in-game screen | +
Some tested STE demos and intros
-| Title | -Working | -Sound | -Comment | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|---|
| DHS 20 years (collection)* | -Yes | +Aggression: + Armada is dead | +1.0 | - | With Hatari 1.0, most screens work right now | |
| Aggression: Braindamage | -yes | +Aggression: + Braindamage | +1.3 | - | The walls are not drawn in the maze screen, blitter timings issue | |
| Armada: Armada is Dead | -yes | -- | A few garbage dots in bottom border | +Aggression: + RGBeast | +1.3 | +Overscan + blitter. Doesn't look right |
| T. Barker: Fantasia | -yes | -- | For any other than TOS 1.6, you need to use fantfix.prg first | +Anatomica: + Extreme Rage | +1.1 | +Bad blitter timings cause timer B to occur at wrong time |
| T. Barker: TT-Wars STE | -yes | -- | + | Atari scene collective: + 20 years* | +1.1 | +You may need to reset between screens |
| DHS: Tyranny & Massacre | -yes | -- | + | Brainless Institute: + Bad Taste | +1.4 | +Demo crashes during the vector balls at the beginning. This is due to + the blitter overwriting some code (due to a bug in the sprite routine) + but the reason why it happens only under Hatari was not found yet |
| GGN: Alive | -yes | -- | + | Cream: Madness | +1.2 | +Music demo with Amiga Paula soundchip emulation + tunes |
| Ice: Extacy | -yes | -+ | Defence Force: + Save The Eearth | +1.5 | +Right border switches, blitter, extended palette, HW + scrolling/screen splitting, DMA music + microwire/lmc control. | +|
| DHS: + Cernit Trandafir | +1.5 | |||||
| Imagina: 1992 X-mas demo | -yes | +DHS: + Just Musix 2 | +1.0 | - | flickers without frameskip | |
| MJJ-Prod: 1st Step | -yes | +DHS: + More or Less Zero | +1.5 | + | ||
| DHS: + Tyranny & + Massacre | +before 1.0 | |||||
| New Core: Beyond Deadline | -yes | +Dune/Sector One: + Antiques | +1.6.2 | +The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari | +||
| Electronic Images: + Music Dream II | +1.5 | +This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) + and won't work correctly with Hatari < 1.5 | +||||
| GGN: + The Sierpinski overdose 4K | +1.0 | +Uses blitter, requires med-rez | +||||
| ICE: + Ecstacy A | +before 1.0 | + | ||||
| ICE: + Jam-Cols | +1.4 | +Changes background color using blitter | +||||
| ICE: + Kryos & + Intruding | +1.1 | +Planes are shifted | +||||
| ICE: + Space Tale | +1.4 | +In the part with 3 horizontal scrolltexts, bottom border is not removed + due to bad blitter timing | +||||
| ICE: + The Wave Of The Future | +1.6.2 | ++ | ||||
| Imagina: + Xmas demo 92 | +before 1.0 | +Flickers without frameskip | +||||
| Imagina: + Systematic error | +1.4 | ++ | ||||
| Light: + E605 | +before 1.0 | |||||
| N.L.C: Techno Drugs | -yes | +Light: + Power Rise | +1.1 | + | ||
| Light: + VGA slideshow | +1.2 | +Some vertical bad pixels stripes and one of the images broken, otherwise fine. | +||||
| MJJ-Prod: + 1st Step | +before 1.0 | |||||
| Omega: Grotesque | -yes | +MJJ-Prod: + Tribute to Rainbow TOS | +1.1 | + | ||
| New Core: + Beyond Deadline | +before 1.0 | |||||
| Paradox: X-mas 1994 demo | -Partially | +New Core: + Coreflakes | +1.1 | - | Fullscreen scroller doesn't work | |
| Paradox: Pacemaker | -yes | +Next: Illusion | +1.2 | +Part of the Phaleon Gigademo | +||
| N.L.C: + Techno Drugs | +before 1.0 | - | - Some garbage in the end screen when the demo has been started from - hard disk. End screen currently also fails to open the borders properly. - Stops in the middle with EmuTOS. | |||
| Paradox: HighResMode | -no | +Omega: + Grotesque | +before 1.0 | - | Screen is out of sync. This mode is not supported by Hatari. | |
| Reservoir Gods: Mind Rewind | -yes | +OUCH: + Songs Of The Unexpected | +1.5 | + | ||
| Oxygene: + Amiga Demo 2 | +1.4 | +50kHz DMA sound | +||||
| Paradox: + 20 years Atari STE megademo | +1.4 | +Sound is broken in Paradox color zoomer screen | +||||
| Paradox: + X-mas 2004 demo | +1.4 | +The last (4th) screen horizontal scroll texts don't look right + and are jerky. It also needs frameskip even on 1.4Gz Athlon XP | +||||
| Paradox: + Pacemaker | +1.1 | ++ Some garbage in the end screen when the demo has been started from + hard disk. + | +||||
| Paradox: + HighResMode | +1.5 | +Use spec512 mode in med res | +||||
| POV: + POV 136 | +1.6 | +Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working | +||||
| Reservoir Gods: + Mind Rewind | +before 1.0 | Opens all borders, heavily abuses horizontal STE HW scrolling | ||||
| Reservoir Gods: Grimey | -yes | -+ | Reservoir Gods: + Grimey | +before 1.0 | ||
| Syntax: Reanimation | -yes | -+ | Sedma: + Blitter Mania | +1.1 | ||
| MJJ-Prod: Tribute To Rainbow Tos | -partially | +Syntax: + Reanimation | +before 1.0 | - | screen corrupted, Blittermania does not work but the code - does not crash nor lockup | |
| MJJ-Prod: Badger Badger | -yes | -- | + | T. Barker: + Fantasia | +before 1.0 | +For any other than TOS 1.06, you need to use fantfix.prg first |
| Armada: RGBRuler demo | -partially | -- | doesn't look right | +The Pixels Twins: + Mental Hangover | +1.5 | +Does not work with cartridge / HD emulation. Real Time Clock should + also be disabled to prevent a bug in the boot sector's loader (depends + on the TOS version used). Sound requires Hatari >= 1.5 to work + (the routines write in the sample buffer while it's played by the dma) |
| New Core: Core Flakes | -yes | +Unit 17: + Dynamite | +1.2 | - | Some garbage on first screen line in text zoomer, otherwise OK | |
| Percy of Light: VGA slideshow | -partially | -- | doesn't look right | +Unit 17: + E.P.S.S. Demo | +1.4 | +Video counter is modified while display is ON |
| Light: E605 | -yes | -- | + | Ym-Rockerz: + Tyme Warp | +1.5 | +The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way + that is not supported by current bus error handling |
| GGN: The Sierpinski overdose 4K | -no | +Zeal: + Birdie 2 & + Lethal Trash | +1.0 | - | Hatari doesn't have required blitter support |
Finally some STE only or STE enhanced applications
-| Title | -Working | -Sound | -Comment | +
| Application | +Hatari version | +Notes | ||||
|---|---|---|---|---|---|---|
| MaxYMiser DMA | -yes | -- | + | Hextracker | +1.5 | +Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used |
| Octalyzer | -yes | +MaxYMiser DMA | +before 1.0 | - | opens right and bottom borders, doesn't work with EmuTOS | +|
| Octalyser STE | +1.0 | +Opens left and bottom border, screen flickers when playing + mods if Octalyser isn't configured correctly for the machine | ||||
| Protracker STE | -yes | -- | garbage at screen bottom, 50KHz replay duff | -Protracker STE | +1.4 | +Opens bottom border, 50kHz DMA replay | +
| Stretch | -yes | -+ | before 1.0 | Screen extender (like the famous Bigscreen). One of the few programs which uses STE hardware scrolling also in monochrome mode |
Most programs that work on TT work also in the Falcon emulation and as all 1-8 bit GEM programs work without problems under TT emulation this section lists only TT-specific games and demos.
-| Title | -Working | -Sound | -Comment | +Game | +Hatari version | +Notes | +
|---|---|---|---|---|---|---|
| Capy | +1.2 | +TT-medium/VGA (640x480x16) only. Bus error at startup. + Some other version of the game works on TT, but freezes if menu is invoked. + On Falcon emulation the menu at the beginning freezes | ||||
| Oxyd 2 TT | -yes | -yes | +before 1.0 | Oxyd 2 in color |
| Title | -Working | -Sound | -Comment | +Demo | +Hatari version | +Notes | +
|---|---|---|---|---|---|---|
| Brainstorm: + Adebug 3DTT demo | +1.2 | +(Works also on Falcon) | +||||
| gwEm: + 4getful | +1.0 | +TT-version of gwEm's 4K demo | ||||
| Beams demo TT-version | -no | +Moving Pixels: + TT-Wars | +before 1.0 | - | Stops at startup screen | |
| TT-Wars | -yes | -yes | -Star Wars demo | +Omega: + Swing, Vinjett, Xitkul | +1.2 | +TT demos included to XiTEC presentation. Xitkul colors flicker | +
| tSCc: + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt | +before 1.0 | +TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup | +||||
| tSCc: + Beams | +1.0 | +TT-version. Doesn't work, stops at startup screen! | +||||
| tSCc: + CrY image viewer | +1.2 | +Complains that allocation fails (support grayscale mode, needs fast RAM?) | +||||
| tSCc: + TT-hires | +1.2 | +Slideshow flickers badly + graphics and colors are wrong | +||||
| Xanth FX: + Shiny Bubbles TT | +1.2 | +
The main thing preventing Falcon programs from working is missing -DSP emulation (and even of the programs working, many would use DSP -for music). You can select between three different DSP emulation -modes with the "--dsp" option: +
You can select between three different DSP emulation modes with +the Hatari "--dsp" option:
The "dsp" column in tables below tells which DSP emulation -mode needs to be used for the given program to work. If it -doesn't matter, the column contains "-". Most programs work -both with "none" and "dummy" setting, if they've been tested -not to work with others, the value is followed with "!".
- -The column for whether the program works and whether -it has (working) sound have "yes" when this is true and +
The "dsp" column in tables below tells which DSP emulation mode +needs to be used for the given program to work. If it doesn't matter, +the column contains "-". The column for whether the program works and +for whether it has (working) sound have "yes" when this is true and otherwise "-".
-Here are listed some Falcon games:
-| Title | +Hatari version | +Sound | +DSP | +Comment | +|||||
|---|---|---|---|---|---|---|---|---|---|
| Title | -Working | -Sound | -DSP | -Comment | +|||||
| Aazohm Krypth | +1.3 | +- | +emu | +Use joypad. Black screen without DSP emu | |||||
| Addsub | -Yes | +Aces High preview | +1.3 | - | - | ||||
| Addsub | +1.6 | +- | +- | +Exits when joystick is used | +|||||
| Bad Mood | +1.3 | +- | +emu | +All tested versions (v2.14a, v307a) work fine with Doom wad, + but look wrong with Heretic wad. | +|||||
| Blackhole | +1.0 | yes | - | -- | -256-color mode only | +640x400@256 mode only | |||
| Block Blizzard | -yes | +Block Blizzard (preview) | +1.0 | - | - | ||||
| Blum | +1.4 | yes | - | -- | -Disable sound | +Background music if DSP emu enabled | |||
| Bomb Squad | -yes | +1.0 | yes | - | |||||
| Bugger by RG | +Boom preview | +1.3 | yes | -- | -- | +emu | |||
| Bunion by RG | +Bugger | +1.4 | yes | - | -- | -+ | Background music if DSP emu enabled | ||
| Capy | -- | -- | +Bunion | +1.4 | +yes | - | -+ | Background music if DSP emu enabled | |
| Cavemania (demo) | -Partially | -Partially | +Cavemania (demo) | +1.6 | +yes | - | -Some screens are black and music doesn't sound right | +Some menus are black (space gets through them). + After playing a while: "IKBD buffer is full!" (with WinUAE). + Screen bottom has garbage. Background music with DSP emu | |
| ChainZ | +1.4 | +yes | +emu | +Keep space pressed while game is starting, or use DSP emu + to get background music. VGA only | +|||||
| Conquest of Elysium II | +1.0 | yes | - | -- | |||||
| Columns by Deadheart (demo) | +1.0 | yes | - | -none | -Nice | +Nice. Background music if DSP emu enabled | |||
| Corsair | +Confusion (demo) | +1.3 | yes | - | -none | -+ | Background music if DSP emu enabled. Both demos 1 & 2 work | ||
| Cravon (demo) | -- | -- | +Corsair | +1.0 | +yes | - | -Intros work, game doesn't | -Background music if DSP emu enabled. Multiplayer | +|
| DB4K | +Crown of Creation 3D | +1.3 | yes | +emu | +Non-interactive pre-preview | +||||
| DB 4K | +1.0 | - | - | DB in 4KB | |||||
| Double Bobble 2000 | +Double Bobble 2000 | +1.4 | yes | - | -- | -Joystick direction repeat doesn't work, nice | +Background music if DSP emu enabled | ||
| DryEgg | +DownFall | +1.5 | yes | - | -- | -Needs over 4MB | -Music is rather noisy. | +||
| Evolution Dino Dudes (aka. Humans) |
- - | +Epi-Lepsie | +1.4 | +yes | +emu | ++ | |||
| Evolution Dino Dudes (aka. Humans) |
+ 1.3 | - | - | -Intro and menu work, but graphics are distorted in game. + | Intro and menu work, but graphics are distorted in game. (Game writes twice to the $ff820e register during one VBL!) |
||||
| Falcon Fighter II | -yes | +1.0 | yes | - | -Problems with scrolling | +ST low version has problems with scrolling (which doesn't + happen with with STe emulation). In TC version parts of sprites + get stuck to top of screen | |||
| FalcTron | -yes | +1.3 | yes | - | |||||
| Ganymed.pd | -- | -- | +Ganymed | +1.3 | +yes | - | -Stops at beginning when showing hiscore | +Use F1 to start game. With DSP emu there's bg music | |
| H2O | -- | -- | +Golden Island (demo) | +1.6 | +yes | - | -Bombs out | +VGA only. Doesn't work with WinUAE | |
| Heretic | +Gravon (demo) | +1.4 | +yes | +emu | +3D hovercraft. Slow | +||||
| Great | +1.3 | yes | - | -- | -Very slow | -Atoms clone | +|||
| Hexogon | +H2O | +1.4 | yes | +emu | +Nice. | +||||
| Hexogan (v0.6) | +1.4 | yes | - | -+ | Use number keypad to play | ||||
| Impulse | +1.3 | +yes | - | +Nice breakout clone. Background music if DSP emu enabled | +|||||
| Ishar 3 (CD) | +1.3 | +yes | - | +Nice adventure game. | +|||||
| Jewelz | +1.4 | +yes | - | -Bus error at startup | +With RGB mode freezes at startup, VGA mode fine. + Background music with DSP emu | +||||
| "K" | +1.6 | +yes | +emu | +Preview for a Karting game by EXA. First entry in Training menu allows playing | |||||
| JESTERday | -Partially | -Partially | +Killing Impact | +1.6 | +yes | - | -Music demo, but music doesn't sound right (at all) | +Modern version of Joust, upto 4 players. Sound with DSP. + Game screen colors etc are all wrong. + | |
| Kwiks.pd | -yes | +1.0 | - | -none! | -+ | - | +Nice Quix clone. | ||
| Lamemine | +1.0 | yes | -- | -dummy! | -+ | dummy emu | +Background music if DSP emu enabled | ||
| Lasers and Hommes (DLDH2) | -- | +1.6 | yes | -none | -Intros work (including music), game doesn't | +emu | +Slow | ||
| Llamazap | +Les Dinosaures (demo) | +1.6 | yes | +emu | ++ | ||||
| Llamazap | +1.6 | - | - | -Use joypad | +Requires joypad. Linked version doesn't have (DSP) music, others have | ||||
| Madtris | +1.0 | yes | - | -- | |||||
| Men at War | -yes | +Masters of Chaos | +1.1 | - | - | -Fire button doesn't work, intro has sync problems | +2-4 player "Dungeon Master". 4 players needs MIDI. | ||
| Milanopol | +Men at War (preview) | +1.6 | yes | +emu | +Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible. + Separate intro program bus errors | +||||
| Milanopol | +1.0 | - | - | ||||||
| Mine | -partially | +Mini F1 demo | +1.6 | - | - | -v1.02, GFA | +Freezes when the game would start. Sound is just noise | ||
| Moongame | +1.6 | - | +emu | +Pointer cannot be moved in the game menu | +|||||
| Moonspeeder (preview 2) | +1.6 | - | +emu | +Exits in the starting phase + (preview 1 works, but is non-interactive) | +|||||
| Mouse trap | +1.6 | +yes | - | -+ | Screen lines are doubled | ||||
| Multi Briques | -- | -- | -- | -+ | 1.6 | +yes | +emu | +Some versions work, some get stuck at start with white screen | |
| Neurobot.108 | +1.0 | yes | - | -- | |||||
| Nibe2 | -yes | +1.4 | - | - | -Videl emu doesn't support rasters (in title screen) | +Videl emu doesn't support rasters in title screen | |||
| Offworld | +1.3 | +yes | - | -- | -- | -Screen goes black at startup | +Press fire in black screen to start game | ||
| Pac Them | +Operation Skuum | +1.3 | yes | +- | ++ | ||||
| Pac Them | +1.0 | yes | - | Nice | |||||
| Painium Disaster | +1.0 | yes | - | -none | Some display problems | ||||
| Pingo98 | -- | -- | +Pinball Dreams | +1.6 | +yes | - | -Stops at startup, worked earlier with colors wrong | +Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work. | |
| Poker | -- | +Pingo98 | +1.6 | +yes | +emu | +Colors wrong in classic version, TC version just exits. + DSP used for background music | +|||
| PMHeretic & PMDoom | +1.0 | +yes | - | +Very slow | +|||||
| Poker | +1.3 | +yes | - | -Complains that it doesn't work on this type of monitor | +Works only in VGA | ||||
| Pong 2K (demo) | -partially | +1.3 | +yes | - | -none | -+ | Background music with DSP. A bit unstable | ||
| Pouspous | -yes | +1.0 | - | - | -HiColor only | +Image puzzle. HiColor only | |||
| Push It | +1.4 | yes | - | -none | -+ | Background music if DSP emu enabled | |||
| Q-Blue | -yes | +1.0 | - | - | Hicolor / VGA only | ||||
| Radical (demo) | -yes | +Radical Race (demo) | +1.0 | +- | - | -none | Nice | ||
| Raiden | -yes | +1.0 | yes | - | Use joypad, needs over 4MB | ||||
| Rave | +Rave | +1.0 | yes | -- | -dummy! | -+ | dummy emu | +Background music with DSP | |
| Reeking Rubber | +1.4 | - | - | -- | -Doesn't do anything | +Doesn't do anything. Issue with VIDEL | |||
| SBM v0.8 | -yes | +Risk 030 | +1.3.1 | - | - | -Nice | +VGA (640x480) only | ||
| SBM | +Running | +1.3 | +yes | +emu | +A Doom like game. Both the 1996 preview and 1997 shareware + versions work fine. Latter one doesn't work if auto-started. | +||||
| SBM v0.8 | +1.0 | - | - | -none | -Newer versions bomb out | +Nice Bomberman clone | |||
| Snatch by FUN | +SBM v1.03 | +1.6 | - | - | -- | -VGA only, screen is not properly updated | +Requires WinUAE CPU core | ||
| Sky Fall by RG | -yes | +Shangai (demo) | +1.3 | - | - | ||||
| Slippery Sam | +Sheer Agony | +1.3 | yes | - | -none | ||||
| Sokoban by FUN | -- | +Snatch by FUN | +1.3 | +yes | - | +VGA 640x480x16 mode only. Background music with DSP | +|||
| Sky Fall | +1.4 | +yes | - | -VGA only, screen is not properly updated | +Background music if DSP emu enabled | ||||
| Space Taxi | +Slippery Sam | +1.6 | yes | +dummy | +Needs 14MB of RAM. Background music if DSP emu enabled | +||||
| Sokoban by FUN | +1.6 | +yes | +emu | +VGA 640x480x16 only, black screen after loading data | +|||||
| Space Taxi | +1.0 | - | - | ||||||
| Spice | -yes | +Spice | +1.0 | yes | - | Nice Defender clone | |||
| Static | -yes | +1.0 | - | - | -+ | Play solitaire against computer | |||
| Stbruch | +Steinbruch | +1.0 | yes | - | -none | -+ | Use STE joypad. Background music if DSP emu enabled | ||
| Switch | +Sweety Things | +1.6 | yes | - | -none | -+ | Background music if DSP emu enabled | ||
| Sworm by RG | +Switch | +1.0 | yes | - | +Background music if DSP emu enabled | +||||
| Sworm | +1.4 | +yes | - | -+ | Background music if DSP emu enabled | ||||
| Tank Blaster | -- | -- | +1.3 | +yes | - | ||||
| TeknoBalls | -- | -- | -- | -Black screen at startup | +1.4 | +yes | +emu | +Breakout clone | |
| Tautology II by RG | +Tautology II | +1.4 | yes | - | -none! | -Problems with input, nice Mahjongg variant | +Nice Mahjongg variant. Supports Joypad (configurable). + Background music with DSP emu enabled | ||
| Tetrhex | -yes | +Tetrhex | +1.0 | - | - | ||||
| Towers 2 | -- | -- | -- | -Black screen at startup | +Towers 2 | +1.3 | +yes | +emu | +|
| ToyMan | -yes | +1.0 | - | - | -+ | Pacman | |||
| Tron2 | +Tron 2 | +1.6 | yes | -- | -none | -+ | dummy emu | +Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled | |
| Tron2001 | -- | -- | +TsccTron (preview) | +1.6 | +yes | - | -Bus error at startup | +Works only occasionally, bottom screen black. + Background music if DSP emu enabled | |
| TUM | +1.0 | yes | - | -- | GEM minesweeper | ||||
| Ufo War | +1.6 | +yes | - | -- | -- | -Screen scrambled | +Screen scrambled. With DSP emu, bg music for a while | ||
| Vertical Mayhem(+) | +Ultimate Arena (demo) | +1.5 | yes | yes | +Falcon version of the game | +||||
| Vertical Mayhem(+) | +1.0 | +yes | - | Works perfectly, nice columns clone | |||||
| Watership | -- | -- | -? | -Throws bus errors at startup | +1.6 | +yes | +emu | +Some glitches at the bottom of the screen | |
| Willie Adventurer | +Willie Adventurer | +1.0 | yes | - | -none | -+ | Both 1st and 2nd preview versions work, but 1st one has + scrolling/display issues. Background music if DSP emu enabled | ||
| Wotanoid | +1.4 | +yes | +emu | +Asteroids clone | +|||||
| X-moon | +1.7 | +yes | - | -- | -- | -Stops at startup | +Works only with WinUAE core. Needs Joypad. Game stop while fire is pressed. Background music if DSP emu enabled | ||
| Zodiax (demo) | -yes | +1.0 | yes | - | Nice R-type game clone | @@ -1793,378 +2558,961 @@ otherwise "-".
TODO: Here are listed some Falcon demos:
-| Title | -Working | -Sound | -DSP | -Comment | +
| Title | +Hatari version | +Sound | +DSP | +Comment | |||||
|---|---|---|---|---|---|---|---|---|---|
| 124 Beers | -partially | +Aggression: + Agressive II party info | +1.4 | yes | +emu | +Graphics don't look same as on pouet.net screenshot | +|||
| Aggression: + Motion | +1.3 | - | -Some screens don't work | +emu | +Unfinished Aggression demo with 030 and DSP source code. + Almost all screens work now, some have visual glitches. | ||||
| 256mbrot, Bragg256, Glasstro, Orion-B, Yabt | +An cool: + The Keff demo | +1.6 | yes | - | -- | -TT intros by ray//.tSCc | +Sinwave scroller leaves garbage pixels on screen, + gets stuck after dragons pic with black screen | ||
| Ascii, SnowStorm, HongTron | +Aura: + E.X.Illusion | +1.6 | yes | -- | -- | -Intros by Reservoir Gods (RG) | +emu | +Needs WinUAE core in Hatari v1.6 | |
| Alive | +Avena: + Sonolumineszenz | +1.3 | yes | -- | -- | -Has strange screen size changes | +emu | +Nice | |
| Ats by DHS | +Avena: + Weltschmerz | +1.3 | yes | -- | -- | +emu | |||
| Beams (Falcon version) | +Black Scorpion Software: + Atari UK demos | +1.3 | yes | -- | -- | -Music is buggy | +emu | +plasma50.prg has screen update issues | |
| Birdshow | +Brainstorm: + Mouse | +1.4 | yes | - | +AVR animation/music with Brainstorm player. + Background music with DSP emu | +||||
| Collapze: + Sidetracked | +1.4 | - | -A simple FLI animation | +emu | +Musicdemo GFA interface looks completely broken + mouse doesn't work properly | ||||
| Bugs from Outer Space | +Crac: + Bound 3 | +1.3 | yes | -yes | -none | +emu | |||
| Cebit93 | -partially | -- | -- | -Screen is not updated properly | +Cream: + Binliner preview | +1.6 | +yes | +emu | +Freaky screen works only with old UAE core. Land & Worship screens bomb |
| Chrome Dragon | +Cruor: + 96ktro | +1.3 | yes | +emu | ++ | ||||
| Cruor: + The mountains flight | +1.3 | yes | -- | +emu | |||||
| Cruor 96k | -- | +DHS: + 128dist | +1.7 | - | - | -Bus errors | +Requires FPU | ||
| Dba Magazine 14 intro | -yes | +DHS: + 128 krawl | +1.7 | - | - | -+ | Requires FPU | ||
| Delta | +DHS: + 4ever | +1.7 | - | - | +Requires FPU | +||||
| DHS: + 4orce | +1.7 | +yes | - | -Stops almost immediately after startings | +Requires FPU | ||||
| Digital Obsolence | +DHS: + A.T.S | +1.0 | +yes | - | +Fast. Needs FPU. Background music with DSP emu. + Sometimes crashes with WinUAE CPU core | +||||
| DHS: + Don't Break The Oath | +1.5 | - | - | -Bus errors + illegal io-mem accesses | +Needs 14MB RAM and FPU. Uses NoCrew DSP MP2-player | ||||
| Eearth | +DHS: + Dream Dimension | +1.7 | yes | -- | -none! | -(Texturemapped ball) | +emu | +Requires FPU | |
| E.K.O System | -partially | +DHS: + Echos | +1.7 | yes | +emu | +Requires FPU. Uses DSP for the music | +|||
| DHS: + GEM-demo | +1.3 | +- | +- | +Needs to be started in HiColor mode to work properly | +|||||
| DHS: + Outline 2006 invite | +1.5 | - | -Many screens missing | +- | +Needs 14MB RAM, uses NoCrew DSP MP2-player + (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga + --sound off --fast-forward yes) | +||||
| Digital Chaos: + Built-in Obsolescence | +1.6.2 | +yes | +emu | +Requires WinUAE CPU core, gives DSP stack overflows | |||||
| Falcon Flight | +DNT Crew: + Agony | +1.4 | yes | +emu | +After few screens freezes with black screen | +||||
| DNT Crew: + Chaos A.D.* | +1.5 | +yes | +emu | +Uses its own IKBD 6301 routine to decode the demo's protection. + Demo runs correctly but sound is rather noisy | +|||||
| EKO: + Are You Experienced? | +1.6 | +yes | +emu | +Requires WinUAE CPU core | +|||||
| EKO: + E.K.O System | +1.6 | +yes | +emu | +Requires WinUAE CPU core | +|||||
| EKO: + Epidemic musicdisk | +1.4 | yes | - | +Bombs out when it comes to the menu | +|||||
| EKO: + Geranium | +1.3 | +yes | +emu | ||||||
| Firestar | +EKO: + Papa was a Bladerunner | +1.3 | yes | -- | -- | +emu | +Texture mapping uses DSP, but otherwise works fine also without DSP | +||
| Escape: + _ | +1.6 | +yes | +emu | +Freezes or exits after few screens | +|||||
| Escape: + Hmmm... | +1.3 | +yes | +emu | +"Classic" from 2001 | +|||||
| Escape: + Illness | +1.3 | +yes | +emu | ||||||
| Fogintro | -- | +EXA: + Entcarte | +1.6 | - | - | -Bus errors | +Bombs immediately | ||
| GEM-demo | +Extream: + Whirlpool 128k | +1.3 | +yes | +emu | +Transitions look a bit strange | +||||
| Fit: + Mahabharata | +1.3 | +yes | +emu | +Bombay-style... | +|||||
| Fun Industries: + Alive | +1.3 | yes | - | +Background music with DSP emu | +|||||
| Fun Industries: + Fungle Beats | +1.6 | +yes | - | -+ | Needs WinUAE CPU core. Background music with DSP emu | ||||
| Hmmm | +Gaston: + Earth | +1.0 | - | - | +Texturemapped ball | +||||
| ICE: + Cooler than ever | +1.0 | +yes | +- | +Background music with DSP emu | +|||||
| ICE: + Tron2001 | +1.4 | +yes | - | -Strange screen size with blank screen | +Bus error at startup unless IDE enabled. Screen resolution or + update issues. Non-interactive game(?) demo. | ||||
| Ice | +Impulse: + Bugs from Outer Space | +1.1 | yes | - | -none | ||||
| Illness | +Lazer: + Autowaschen Verboten | +1.3 | yes | +emu | ++ | ||||
| Lazer: + Gurkensalad | +1.3 | - | -none | -Shows fully? | +emu | +4K | +|||
| Lazer: + Lost Blubb | +1.6 | +yes | +emu | +Requires WinUAE CPU core | +|||||
| Lazer: + Oergs | +1.3 | +yes | +emu | +Barely an intro | +|||||
| Lazer: + Warum | +1.3 | +yes | +emu | +Nice | +|||||
| Light: + 680xx | +1.3 | +yes | +emu | +Music is broken | +|||||
| Lineout: + Delta | +1.3 | +yes | +emu | +Nice (+ almost half an hour long + includes sources) | +|||||
| Lineout: + Hurry | +1.3 | +yes | +emu | +||||||
| LostBlubb | +Lineout: + Out | +1.3 | +yes | +emu | ++ | ||||
| Mind Design: + 4some | +1.7 | - | - | +Requires FPU. Sometimes hangs with WinUAE CPU core | +|||||
| MJJ Prod: + Bound 42 | +1.4 | +yes | +emu | +Crashes at cyan millstone screen | +|||||
| Mystic bytes: + Chosneck Supplement (e5) | +1.4 | +yes | +emu | +Needs 14MB RAM. Music notes screen colors aren't right + (Hatari Videl emu doesn't support palette cycling?) | +|||||
| Mystic bytes: + Moai 96kB | +1.4 | +yes | +emu | +14MB RAM + (EC)030 + FPU. Works only with old CPU. | +|||||
| Mystic bytes: + Time Out | +1.6 | +yes | +emu | +Requires WinUAE CPU core | +|||||
| Mystic bytes: + Virtual Dream | +1.7 | +- | - | -Infinite bus errors | +Requires FPU. Crashes with bus error after a few seconds | ||||
| Madness | +New Beat: + Blue | +1.1 | - | +- | +Very nice 4K demo from New Beat | +||||
| New Beat: + Flu | +1.1 | yes | - | -Only music works | +Very nice 4K demo from New Beat. Flu requires FPU | ||||
| Mahabharata | -partially | +New Beat: + Maggie 24 intro | +1.3 | - | +emu | ++ | |||
| NoCrew: + Aggressive Party 2 4k | +1.4 | - | -Very slow and misses stuff | +emu | +Uses DSP play / DMA record in handshake mode. Doesn't work if auto-started. | ||||
| Mouse | +NoCrew: + Stocasto | +1.6 | yes | -yes | -none! | -AVR animation/music with Brainstorm player | +emu | +Bombs on startup (in v1.5 it froze, but in later stage) | |
| Oergs by Lazer | +Opium: + Chrome Dragon | +1.0 | +yes | - | +With Hatari v1.6, needs WinUAE core | +||||
| Opium: + Falcon Flight | +1.0 | +yes | - | -dummy | |||||
| Out by Lineout | +Paranoia: + Illusion 64 | +1.3 | +yes | - | +Background music with DSP emu | +||||
| POV: + JESTERday | +1.4 | +yes | +emu | +256 colors DSP+DMA MOD music demo | +|||||
| Psychosis: + FOG-intro | +1.3 | +yes | +emu | ++ | |||||
| Reservoir Gods: + Are you sitting comfortably? | +1.3 | +yes | +emu | +Needs 14MB to work properly (otherwise bombs or gets Dsp overflow) | +|||||
| Reservoir Gods: + Ascii, SnowStorm, HongTron | +1.0 | - | - | -Stops at startup | +Intros by RG | ||||
| Sonolumineszenz | +Shadows: + Firestarter | +1.0 | +yes | - | +Background music with DSP emu, slow otherwise | +||||
| STAX: + Doomino | +1.4 | - | +emu | +Doesn't work with 020 CPU | +|||||
| The Respectables: + Cebit 93 demo | +1.6 | +yes | - | -White screen at startup | +Requires WinUAE CPU core for screen to be drawn correctly | ||||
| Stax 96k | +Trio: + 124 beers later | +1.6 | +yes | - | ++ | ||||
| Trio: + X-tasie | +1.7 | - | - | -Says "Something wrong with Falcon" | +Demo requires 030 MMU, i.e. it only runs with WinUAE CPU core and when + MMU has been enabled. There is a Videl emulation problem left when + the user moves the mouse during the first screen. | ||||
| Schlumpf by Lazer | -partially | +tSCc: + 30L Coke & + A Rh positive | +1.3 | - | -dummy | -Problems with colors etc | +emu | +4K demos. Rh positive flickers a bit | |
| UK Demos | -partially | +tSCc: + Beams + (Falcon version) | +1.5 | - | - | -Only Motorola Inside screen works | +Nice demo, NoCrew DSP MP2-music | ||
| Virtual City | -yes | +tSCc: + Six Sievert | +1.3 | - | - | -HiColor only, doesn't show the city (reqs DSP?) | +|||
| Warum by Lazer | +tSCc: + Terrorize your soul | +1.3 | yes | -- | -dummy | +emu | |||
| Weltchmerz | -yes | +Tony Benett: + Virtual City | +1.1 | - | +emu | +HiColor + >4MB only, drawing the city requires DSP + emulation. Doesn't work if auto-started. | +|||
| Toons: + Yepyha | +1.6 | +yes | - | -+ | Strange screen sizes, stops in middle. With DSP, has + background music, but stops earlier to DSP stack overflow | ||||
| Yepyha | -partially | +T.O.Y.S: + wait | +1.6 | +yes | +emu | +Uses NoCrew DSP MP2-player | +|||
| Wildfire: + 4kbtro | +1.3 | - | -none | -Stops in middle | +emu | +Julia fractals | |||
| Xtasie | +Wildfire: + 4tune | +1.7 | - | +emu | +Requires FPU and DSP | +||||
| Birdshow | +1.0 | - | - | -Might require 030 MMU which AUE core doesn't emulate | +A simple FLE animation player |
More Falcon demos can be found e.g. from the Atari.Org +Falcon demos archive +and demo tools from the dhs.nu demoscene +site.
-Here are listed some Falcon specific applications:
-| Title | -Working | -Sound | -DSP | -Comment | +Title | +Hatari version | +DSP | +Comment |
|---|---|---|---|---|---|---|---|---|
| Animator | -yes | -- | -- | +AceMidi + (demo) | +1.6 | +emu | +DSP generated softsynth sounds need Hatari v1.6 to sound OK | +|
| AceTracker | +1.6 | +emu | +Some audio issues in AM module playback | +|||||
| AFM (audio fun machine) | +1.4 | +emu | ||||||
| Apex Animator (demo) | -- | +Apex (demo) | +1.6 | - | +Crashes with a "MOVE.W $fff20000,D0" instruction. + It's unclear why this works on a real Falcon. + The separate imageviewers work fine. | +|||
| Aniplayer | +1.4 | +emu | +DSP stack underflow on switching JPG images, synchronization + doesn't work when DSP used with DMA transfers to play MP3 | +|||||
| AVI 030 | +1.6 | - | -Resets the emulator. The separate imageviewers work except - for the JPEG one which requires DSP | +Worked with Hatari v1.1, freezes with v1.6 | +||||
| Centview | +1.3 | +emu | +The included Brainstorm DSP JPEG decoder works also fine. | +|||||
| Centurbo bench | +1.6 | +emu | +Gives inaccurate FPS (190%) and CPU (14Mhz) speed values. + Without WinUAE core, numbers are off even more | |||||
| Chronos 3D player | -- | -- | +1.6 | - | Complains about wrong resolution, requires 15-bit | |||
| Delmpaint | -yes | -- | +Delmpaint | +1.0 | - | -Bombs on exit | +Errors at exit if started in other than 256-color low rez. | |
| Escapepaint | -partially | +Escapepaint | +1.1 | - | -- | -UI works, the effects don't (requires DSP?) | +Very nice | |
| Godpaint | -yes | -- | +FalcAMP | +1.6 | +emu | +MODs playing work + s fine, MP3s have no sound / complain about DSP timeout | +||
| FlaySID | +1.6 | +emu | +No sound. | +|||||
| FlexTrax | +1.6 | +emu | +Freezes with old UAE core, but even with WinUAE core, sounds is noise. + Startup graphics look OK only in VGA mode. | +|||||
| GemPLAY | +1.6 | +emu | +MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad. + Fileselector dir selection doesn't work for the latest 1.92 version | +|||||
| Godpaint | +1.0 | - | ||||||
| Indypaint | -yes | -- | +Indypaint | +1.0 | - | -Infinite errors on exit | +Errors at exit if started in other than HiColor mode. | +|
| MP2 player | +1.5 | +emu | +NoCrew MP2 sound player | +|||||
| Rainbow II multimedia | +1.5 | +emu | +Works only with the new WinUAE CPU core. With old UAE core, + bombs immediately at startup (MMU not emulated in old UAE). + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used | |||||
| Whip | -partially | -- | -- | -UI works, the effects don't (requires DSP?) | +1.4 | +emu | +Effects are working | +|
| WinRec | +1.4 | +emu | +Direct-to-disk recording with DSP sound effects processing |
Here are some utilities that either have specific TT and/or Falcon +support or work only on them.
-| Utility | +Hatari version | +Notes | +||
|---|---|---|---|---|
| - Hatari - developers, December 2007 - | +Adebug (reloaded) | +1.7 | +Debugger supporting 68000 - 68030. On Falcon and TT this + uses MMU i.e. requires WinUAE CPU core | +|
| Calamus SL (1991 demo) | +1.0 | +Nice with Hatari TT or 32Mhz Falcon emulation at + e.g. 1024x768x1 VDI resolution... The latest + Calamus + SL2006 Lite edition doesn't work though, it needs at least + 32MB RAM | +||
| Cecile | +1.2 | +Hard disk driver. In Hatari works only with IDE emulation. + Supports only TT and Falcon | +||
| FreeMiNT | +1.2 | +Needs to be installed/booted from an ACSI or IDE HD image and + memory protection needs to be disabled (Hatari old UAE core doesn't + emulate MMU) | +||
| HD Driver | +1.4 | +Hard disk driver. In Hatari works only with IDE emulation. + Doesn't work with EmuTOS. With TOS v4, CPU needs to be set to + EC030 or better, with TOS v3 works also with 020 CPU (used by + earlier Hatari versions for TOS >= v3) |
In case you're new to the Atari scene or an old-timer who's forgotten +where all the freely available software is, these file archive sites +still retain their Atari sections:
+Demos (for many platforms) can be found from pouet.net and +besides Atari scene news, Dead Hackers Society provides descriptions, +screenshots and files for tools to create music, graphics and code on +Atari: +
+ +