--- hatari/doc/compatibility.html 2019/04/01 07:13:56 1.1.1.1 +++ hatari/doc/compatibility.html 2019/04/09 08:48:16 1.1.1.5 @@ -4,7 +4,7 @@ Hatari Atari Software Compatibility List - + @@ -12,32 +12,32 @@ @@ -48,21 +48,22 @@

Hatari Atari Software Compatibility List

-Version 1.0 +Version 1.3

-Project initiator and main developer of Hatari: Thomas Huth +This list has been written by: Thomas Huth, Eero Tamminen + & Nicolas Pomarede

-Hatari on the WWW: http://hatari.sourceforge.net/ +Hatari on the WWW: http://hatari.berlios.de/

Index

Introduction

-

This is a little compilation of what Atari software does work in -Hatari. It is by no means finished.

- -

First is listed software (games, demos and applications) that work -on normal STs, after them is listed STE only software that has been -tested with the current STE hardware emulation. -Then there are a few TT-only games and demos, and finally a list of -somewhat working Falcon games, demos and applications.

- - -

Notes

+

Here are lists of Atari software that have been tested with +different Hatari versions and configurations. The lists concentrate +mainly on software that has (historically had) problems working in +Hatari or provide good regression test-cases for some specific +technical emulation issues, but some well known other programs +are also listed.

+ +

First is listed software (games, demos and applications) for normal +STs, after them is listed STE software. Then there are a few TT-only +games and demos, and finally a list of somewhat working Falcon games, +demos and applications.

+ +

Technical details and any known issues in the software are described +in the "Notes" column of the lists. Software having issues has different +"Hatari version" column background color; orange +for minor and red for major issues. The first +known/tested Hatari version with which a program worked (perfectly) +or with which it was last tested still to have issues, is given in +the version field.

+ + +

Reporting compatibility issues

+ +

If something that works on the real hardware doesn't work properly +in Hatari (or something has started working in latest Hatari version) +and this information is missing from these lists, please mail +hatari-devel mailing list so that we can update the list.

-

If something listed here doesn't work as expected, please -check that you have enabled the "Slower but more compatible CPU" -Hatari system option (and that the machine type is correct).

- -

Some games and demos may not work if you have specified too little -or too much memory. For ST, 1MB memory size is usually fairly safe.

+

Before reporting something not working as expected, please +check few things: +

ST software compatibility list

-

Almost all ST games work with the emulation except for some quality -issues with the sound emulation. MIDI input is missing for music -applications (and for few midi-networked games). Some very rare demos -would need more cycle accurate emulation and better IKBD emulation. -By default everything that works on a real ST should work also in -Hatari.

+

By default everything that works on a real ST should work +also in Hatari.

ST games

- + - - - + + - - - + + - - - + + - - - + + - - + + + + + + - - - - + + + - - - - + + + + + + + - - - - + + + - - - - + + + - - - + + - - - - + + + - - - + + - - - + + - - - + + - - - - + + + - - - + + - - - - + + + - - + + - - - - - + + + - - - + + + + + + + + + + + + - - + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + + + + + - - - + + -
tested gamesTested ST games
GameWorkingSoundCommentHatari versionNotes
EliminatoryesperfectAlien Worldbefore 1.0  
SpeedballyesperfectArmalytebefore 1.0  
Xenonyesmusic ok - bullets and explosions sound wierdBubble Bobblebefore 1.0  
Bubble BobbleyesDefenders Of The Earthbefore 1.0  
Eliminatorbefore 1.0  
F15 Strike Eagle 2yesokkeyboard emulation seems to be dodgyExterminator1.2The "Patch Timer-D" option must be disabled to avoid color + raster problems
Rick Dangerousyesperfect Enchanted Land1.0 + Some versions do not load at all, others work fine.
+ This game uses heavily sync-scrolling techniques! +
F15 Strike Eagle 2before 1.0Keyboard emulation seems to be dodgy
Slayeryesokraster fx at highscore entry dodgyJaguar XJ220 (development demo)1.2Only loads correctly when "Slow floppy" option is enabled
Lethal Xcessyes Needs Hatari v1.0 or later to work. Uses sync-scrolling in ST mode and STE HW scrolling in STE mode.Leisure Suit Larry 2before 1.0Everything works, even Roland-MT32 MIDI music
Star Gooseyesmusic ok - bullets and explosions sound dodgyLeanderbefore 1.0  
Xenon 2 - Megablastyesnearly perfect (including sampled intro) Lethal Xcess1.0Uses sync-scrolling in ST mode and STE HW scrolling in STE mode.
Metal Mutantyesseems oksome color effects in the lower screen seem buggy1.0 
Defenders Of The Earthyes Navy Sealsbefore 1.0  
Nebulusyesmusic ok - trapdoors sound dodgy 1.1Disappearing platform tiles sound dodgy
Leanderyes  No Buddies Land1.3Uses "0-byte" vertical sync-scrolling
Navy Sealsyes Robocop II1.1  
Armalyteyes  Pirates!before 1.0Game also supports MIDI music
Wings Of DeathyesRick Dangerousbefore 1.0  works in STE mode too
Tokiyes  Seven Gates Of Jambala1.3Uses a very rare mode for timer B to count start of line. Disable the + "Patch Timer-D" option to avoid color raster problems.
Alien Worldyes Skweekbefore 1.0Does not work with cartridge / HD emulation
Slayer1.3Uses color raster FX at highscore and main screen
Speedballbefore 1.0  
Leisure Suit Larry 2yesStar Goose1.1  Everything works, even Roland-MT32 MIDI music
Pirates!yesSubbuteo1.1Because of incorrect 68000 prefech for the 'ADD' opcode, + the protection will not pass
Super Hang-On1.0Minor screen sync issues
Super Monaco GP1.1Bad FDC timings prevents the game from starting
Super Sprint1.3The "Patch Timer-D" must be disabled or the music will + play too fast
Super Skweek1.3Enable the "Slow floppy" option if your version + fails to load
Tokibefore 1.0  Game also supports MIDI music
SkweekyesWings Of Death1.0works in STE mode too
Xenon1.1  Does not work with cartridge / HD emulation
Enchanted LandyesXenon 2 - Megablastbefore 1.0   - Some version do not load at all, others work fine - (with Hatari v1.0 or later). - This game heavily uses sync-scrolling techniques! -

ST demos

+

Some (very) rare demos try to install IKBD code. Hatari doesn't have +full 6301 emulator, but has specific code to handle these particular demos. +They are marked with '*'. Few remaining screen sync issues are related to +hi/lo frequency switching or switching to 60 Hz for too long (used +for border removal).

+ - + - - - + + - - - - + + + - - - - + + + - - - - + + + - - - - + + + - - - - + + + - - - - + + + - - - + + - - - + + + - - - - + + + - - - - + + + - - - + + - - - - + + + - - + + - - - + + + + + + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + + + + + + + + + + - - - - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + - - + + - - - + + + + + + + + + + + + - + + + + +
tested demosTested ST demos
DemoWorkingSoundCommentHatari versionNotes
Fantasia (by Dune/Sector1)yes  1984: + No Cooper1.0Many very good plasma effects, mid res overscan, ... The loader's protection + requires exact cpu/shifter sync, as well as cpu pairing
Oddstuff (by Dune/Sector1)yes Flickers with ST (not with STe) emulationACF: + Just Buggin'1.1wrong FDC timings for the read sector command prevent demo + from starting
If pigs could fly (by Syndicate)yes  Acid Team: + Dragonnels*1.1 + Uses its own IKBD 6301 routine. The "Unlimited Bobs" + screen is very sensitive to proper IKBD timings. +
LongScreen (by X-Troll)yes  Aggression: + Overdosebefore 1.0Does not work with cartridge / HD emulation
Overdose (by Aggression)yes Does not work with cartridge / HD emulationBushWacKers: + Transbeauce II*1.1Uses its own IKBD 6301 routine. Does not work with HD emulation.
Virtual Escape (by Equinox)yes  Chaos: + Pandemonium1.1Confusion screen crashes
Posh (by Checkpoint)yes Checkpoint: + Poshbefore 1.0  
Flipo (by Oxygene)yes Checkpoint: + Suretrip 49%1.2  
Syntax Terror (by DeltaForce)yes  Delta Force: + Punish Your Machine1.0Sync-scroll, overscan...
Hallucinations (by Reservoir Gods)yes  Delta Force: + Syntax Terror1.3Planes are shifted in TCB screen (missing stabilizer). Tex screen works since 1.3 + (mixes 50/60 HZ lines)
Sweety (by DHS)yes DHS: + Sweetybefore 1.0 Does not work with HD emulation
Popstars (chiptunes by YmRockerz)yes Sound works only with Hatari version 0.80 and laterDune: + Illusion1.0Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2 + requires --slow-fdc else screen won't be cleared correctly
B.I.G-demo (musicdemo by Exceptions)yesDune/Sector One: + Fantasiabefore 1.0  Minor problems in Psych-o-screens overscan bottoms
SoWatt (by CareBears)YesDune/Sector One: + Odd Stuffbefore 1.0Flickers with ST (not with STe) emulation
Equinox: + Virtual Escapebefore 1.0  Works fully with Hatari version 0.92 and later
Punish your machineyesMJJ Prod: + Anomaly1.1Main menu gets out of sync when playing digidrums
M.C.S: + Delirious 41.1FDC timings error in loader
Next: + Phaleon Giga Demo1.04 disks. Some overscan screens have small sync issues + (in Future Minds screen, planes are shifted in the lower part)
Omega: + Omega1.3In full overscan screen, planes are shifted due to missing hi/lo stabilizer
Overlanders: + European Demos1.1Does not work with cartridge / HD emulation
Overlanders: + Ventura1.1In Ultimate Dist screen planes are shifted in the upper logo
Oxygene: + Flip-o-demobefore 1.0  Works fully with Hatari version 0.92 and later
Froggies over the FencepartiallyPaulo Simoes (ljkb): + shforstv1.3Small technical demo posted on www.atari-forum.com. + It features the most advanced hardscroll on STF, using only 4 raster lines + and all possible borders's removal (including 162 bytes 50 Hz line).
Phalanx: + Overdrive1.1In Dragon screen planes are shifted in the upper part
Reservoir Gods: + Hallucinationsbefore 1.0   - Needs TOS 1.02 and Hatari v1.0 or later to work. - Mouse/keyboard does not work (demo tries to install - IKBD code, so it needs a full 6301 emulator) -
Oh no more FroggiesyespartiallyNeeds Hatari v1.0 or later to work, no more music after a whileSector One: + Oh no!! More Froggies1.0Demo doesn't support SID sound with timers during + the overscan parts, so it stops music (it's not a bug).
ST Connexion/Overlanders/Legacy: + Froggies over the Fence*1.1Uses its own IKBD 6301 routine
DragonnelspartiallyThe CareBears: + SoWatt1.0Sync-scroll, overscan...
The CareBears: + Swedish New Year1.3Fullscreen in the first TCB screen is mixing 50/60 HZ lines
The Exceptions: + B.I.G. Demo1.0  
The Lost Boys: + Mindbomb1.3"DI No Shit" is mixing 50/60 Hz lines. + Does not work with cartridge / HD emulation
The Marvellous V8: + V8 Music System1.1 - Keyboard does not work (demo tries to install - IKBD code, so it needs a full 6301 emulator) + Works. (Uses a uncommon way to poll for keyboard data).
Transbeauce IIpartiallyThe Syndicate: + If Pigs Could Flybefore 1.0   - Crashes before main menu (demo tries to install - IKBD code, so it needs a full 6301 emulator) -
Dark Side of the Spoon (by ULM)yesTNT Crew: + Death of the left border1.1Planes are shifted
Unlimited Matricks: + Dark Side Of The Spoon1.0Lots of fullscreens and sync-scrolling
X-Troll: + Long Screenbefore 1.0   - Needs TOS 1.02 and Hatari v1.0 or later to work. - Lots of fullscreens and sync-scrolling -
Ym Rockerz: + Popstarsbefore 1.0Sound works only with Hatari version 0.80 and later
@@ -442,47 +604,46 @@ Hatari.

configuration or data files are not writable.

- + - - + + - + - + - - + + - + - + - + @@ -490,7 +651,7 @@ configuration or data files are not writ - + - + - - + + - - + + - + - + @@ -526,60 +687,61 @@ configuration or data files are not writ - + - - + + - + - + - + - - + + - - + + - - + + - + - + - + @@ -587,28 +749,27 @@ configuration or data files are not writ - + - + - + - - - + + + - + @@ -616,30 +777,30 @@ configuration or data files are not writ - + - + - + - - + + - + @@ -647,17 +808,17 @@ configuration or data files are not writ - + - + - + @@ -665,37 +826,37 @@ configuration or data files are not writ - + - + - + - + - + - + - + @@ -703,7 +864,7 @@ configuration or data files are not writ - + - + - - + + + + + + + + + + + + + + + + + + + + + + + + - - + - - + + - + - + - + - + + - - + - - + + - + - - + + - - - + + - + + + + + + + + + + - + - - + - + + - - + - - - + + + - - + + - + + + + + + + + - - + + - + - + + - - + - + - + - + - + - + + + + + + + + - + - + + - - + - + + + + + + + - - + + + - - + + - + + + + + + + + + - - + - - - + + - + + - + - - + + + - - - + + - + - - + + - + + + + + + + + - + + - - - + + - + - + + + + + + + + - + - + + + + + + + - + + - + + + + + + + + - + + - - + + + - - - + - + + + + + + + + + - - - + + - + - - + + + + + + + + + + + + + + + + - + - + + - - + - + - + - + - - + + - + - - + + + - - + - + + - - - + + - + - + + + + + + + + - + - + + - - + - - + + - + - + + - - + + - - + - + + + + + + + + - + + + + + + + + - + - - + + - + - + - + + - - + - + + - - + - - + + - + - - + + + - - + - - + + + - - + - - + + - - - - - + + + + + - + - + - + + - - - + + - + - + + + + + + + + + + - - - + - + - - - - + + + + - - + + - - + + + - - + - + @@ -1795,282 +2188,559 @@ otherwise "-".

Falcon demos

-

TODO: Here are listed some Falcon demos:

+

Here are listed some Falcon demos:

tested applicationsTested applications
ApplicationWorkingCommentHatari versionNotes
Programming
DevPac 2.2yesbefore 1.0 MonST crashy
Turbo Assembleryesbefore 1.0 - Due to a bug you need to have a proper disk image inserted into drive - A:. Works otherwise! + Due to a bug you need to have a proper disk image inserted into drive A.
GFABASIC 3.6TTyesMENU.PRG does not like harddisks. Use diskimages for compiling.before 1.0MENU.PRG does not like harddisks. Use disk images for compiling.
ST Basicyesbefore 1.0  
Gulam shellyesbefore 1.0  
Orcs Resource editoryesbefore 1.0  
Crackartyesbefore 1.0 Harddisk access does not work with GEMDOS emulation - fine with disk images @@ -498,27 +659,27 @@ configuration or data files are not writ
ImConyesbefore 1.0  
MgifyesMgifbefore 1.0  
Neochromeyesrasters sometimes unstablebefore 1.0Rasters sometimes unstable
OCRyesbefore 1.0 Didn't try scanning
Speed Of Lightyesbefore 1.0  
MusicMon 2yesbefore 1.0  
Noise TrackeryesSound is very noisy, and didn't work with v0.80 (and earlier?)1.1 
Protrackeryesbefore 1.0  
Quartetyesbefore 1.0  
SidSound Designeryesbefore 1.0  
Accompanist
(Henry Cosh Sequencer)
partiallyMIDI output works, input doesn't1.2MIDI input/output works
Cubase LitepartiallyMIDI output works, input doesn't1.2MIDI input/output works
Sequencer OnepartiallyBoth MIDI output and sound work, MIDI input doesn't1.2Both MIDI input/output + and sampled sound work
Text Editors
Tempusyesbefore 1.0  
Qed editoryesbefore 1.0  
Everest editoryesbefore 1.0  
Opus spreadsheetyesbefore 1.0  
SBase databaseyesbefore 1.0  
Sheet spreadsheetyesbefore 1.0  
Calamus SL (demo)yesNice with Hatari 32Mhz 68020+FPU STE emulation at 1024x768x1 - resolution...Calamus v1.0.9before 1.0 
Outline Art 3 (demo)yesbefore 1.0  
CAB browseryesbefore 1.0  
Connectyesbefore 1.0  
Kivi QWK Readeryesbefore 1.0  
Desktops
Teradesk desktopyesTeradesk desktopbefore 1.0  
Thing desktopyesbefore 1.0  
Euleryesbefore 1.0  
Minidraftyesbefore 1.0  
Molsysyesbefore 1.0  
Revenge Document Displayeryesbefore 1.0  
ST-Guideyesbefore 1.0  
ST-Zipyesbefore 1.0  
STCatyesbefore 1.0  
Lharc Shellyesbefore 1.0  
TwoInOneyesbefore 1.0  
Sagrotan viruskilleryesbefore 1.0  
ZX Spectrum emulatoryesbefore 1.0 Installer needs to be run from a floppy image and (HD) install directory needs to be already present. After installing, use unzip to get zero byte sized files from the original @@ -715,21 +876,17 @@ configuration or data files are not writ

Midi setup

-

At the moment Hatari doesn't emulate MIDI input, it has only -simple MIDI output emulation.

-

If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see alsa-midi.txt file.

+supports ALSA). For instructions, see midi-linux.txt file.

STE software compatibility list

-

By default everything should work with the STE emulation. -If it doesn't and is missing from these lists, please mail -hatari-devel so that we can add it here. In addition to compatibility -issues with the ST emulation, for some STe demos, an additional -generic issue is the accuracy of Blitter emulation timings.

+

By default everything should work with the STE emulation. The lists +below contain nearly all the STE specific software that the developers +could get their hands on...

+

STE games

@@ -737,206 +894,183 @@ generic issue is the accuracy of Blitter in Hatari. Most of these games work only on STE, but here are also some games which work (or have a version that works) also on ST, i.e. they are just STE enhanced. These are marked with '*'.

+ - + - - - + + - - + + + + + + - - + - - + - - + - - + - - - + + - - + - - + - - + - - - + + + + + + + - - + - - + - - - + + - - + - - - + + - - + - - + - - - + + - - - + + - - - + + - - - + + - - + - - + - - + - - - + + - - + - - + - - + - - + + - - - + - - - - + + + - - + @@ -944,213 +1078,281 @@ are just STE enhanced. These are marked

STE demos

-

Some tested STE demos and intros

+

Blitter emulation cycle-accuracy is an issue for some demos.

+
tested STE gamesTested STE games
TitleWorkingSoundCommentHatari versionNotes
Alien Blastyes before 1.0  
Alien Thing1.2"Director's cut" preview. Needs to be run from atdcdemo/-folder in root
Astrodia*yes before 1.0 Blitter support doesn't work with EmuTOS, only real STE TOS
Battletris+yes before 1.0  
Blat!yes before 1.0  
Bombamanyes before 1.0  
Breakdanceyes THE ultimate scene gamebefore 1.0THE ultimate scene game
Chronicles of Omega*yes before 1.0  
Chaos Engine (demo)yes before 1.0  
ChuChu Rocketyes before 1.0 needs to be run from disk image
Dynabusters+yes Dynabusters+1.1Hi-score screen flickers
Frantick1.0  
H.E.R.O. 2yes before 1.0 Requires 4MB RAM
Leavin' Teramis*yes before 1.0 Works only in STE mode
Manga Puzzleyes Manga Puzzlebefore 1.0  
No Limit IIyes before 1.0  
Obsession (demo)yes opens top, right and bottom bordersbefore 1.0Opens top, left (with STE shifter bug) and bottom borders
Operation Garfieldyes before 1.0  
Pacman on Eyes before 1.0  
Penta*yes Penta*before 1.0 Blitter, DMA audio and STE fadings do work properly
Pooz*yes Pooz*before 1.0 Uses STE DMA, blitter and palette
Power Up*yes Problems with music, but DMA sound effects work1.1STE music sounds broken, but DMA sound effects and ST music work
Rogerpartially Blitter timings inaccurate - game is too fast, - needs to be run from disk image1.1Needs to be run from a disk image
Skullsyes before 1.0 Opens right border
Starball*yes before 1.0 Uses DMA sound
Stardust (tunnel demo)yes before 1.0  
STrEet Fighter 2yes STrEet Fighter 2before 1.0 Uses blitter, HW scrolling and DMA sound
Stupid Balloon gameyes before 1.0  
Substation (demo)yes before 1.0  
TomTaryes before 1.0  
Utopos (v1.5 demo)partiallyUtopos1.2  Screen flickers and joysticks don't work properly
Ultimate Arenayes before 1.0  
Wolfenstein 3D*yes v0.8 needs to be run from a disk image, STE DMA soundWolfenstein 3D*1.2Uses DMA sound on STE
Zool (demo)yes 1.0  
- + - - - - + + + - - + + - - - - - + + + - - - - + + + - - - - + + + - - - - + + + - - - - + + + - - - + + - - - - + + + - - + + - - - - - + + + - - - + + - - - - + + + - - - - + + + - - - - + + + - - - - + + + - - + + - - - + + - - - - - + + + - - + + + + + + - - + + - - - + + + + + + + + + + + - - + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + - - - + + + + + + + + + + + - - + + + + + + + -
tested STE demosTested STE demos
TitleWorkingSoundCommentDemoHatari versionNotes
DHS 20 years (collection)*YesAggression: + Armada is dead1.0  With Hatari 1.0, most screens work right now
Aggression: Braindamageyes The walls are not drawn in the maze screen, blitter timings issueAggression: + Braindamage1.1The labyrinth screen has a small dark rectangle in bottom left + corner which doesn't show up in videos from real STe.
Armada: Armada is Deadyes A few garbage dots in bottom borderAggression: + RGBeast1.1Overscan + blitter. Doesn't look right
T. Barker: Fantasiayes For any other than TOS 1.6, you need to use fantfix.prg firstAnatomica: + Extreme Rage1.1Bad blitter timings cause timer B to occur at wrong time
T. Barker: TT-Wars STEyes  Atari scene collective: + 20 years*1.1You may need to reset between screens
DHS: Tyranny & Massacreyes  Cream: Madness1.2Music demo with Amiga Paula soundchip emulation + tunes
GGN: Aliveyes DHS: + Just Musix 21.0  
Ice: Extacyyes  DHS: + More or Less Zero1.1Initial texts + first (tunnel) screen messed up and + screen sync issues in diffraction pattern screen, + audio waveform block effect gfx not quite correct, + audio not synched properly with gfx after spec-4096 pic, + lmc1992 emulation missing for endpart modplayer. + (works better than STeem though)
Imagina: 1992 X-mas demoyesDHS: + Tyranny & + Massacrebefore 1.0  flickers without frameskip
MJJ-Prod: 1st Stepyes  GGN: + The Sierpinski overdose 4K1.0Uses blitter, requires med-rez
New Core: Beyond Deadlineyes ICE: + Ecstacy Abefore 1.0  
N.L.C: Techno Drugsyes  ICE: + Jam-Cols1.1Wrong blitter timings
Omega: Grotesqueyes  ICE: + Kryos & + Intruding1.1Planes are shifted
Paradox: X-mas 1994 demoPartially Fullscreen scroller doesn't workImagina: + Xmas demo 92before 1.0Flickers without frameskip
Paradox: Pacemakeryes  - Some garbage in the end screen when the demo has been started from - hard disk. End screen currently also fails to open the borders properly. - Stops in the middle with EmuTOS.Imagina: + Systematic error1.1DMA sound replay is distorted
Paradox: HighResModenoLight: + E605before 1.0  Screen is out of sync. This mode is not supported by Hatari.
Reservoir Gods: Mind RewindyesLight: + Power Rise1.1  Opens all borders, heavily abuses horizontal STE HW scrolling
Reservoir Gods: Grimeyyes  Light: + VGA slideshow1.2Some bad pixels and couple of the images not quite right, otherwise fine.
Syntax: ReanimationyesMJJ-Prod: + 1st Stepbefore 1.0  
MJJ-Prod: + Tribute to Rainbow TOS1.1  
MJJ-Prod: Tribute To Rainbow TospartiallyNew Core: + Beyond Deadlinebefore 1.0  screen corrupted, Blittermania does not work but the code - does not crash nor lockup
MJJ-Prod: Badger BadgeryesNew Core: + Coreflakes1.1  
Next: IllusiondevelPart of the Phaleon Gigademo
N.L.C: + Techno Drugsbefore 1.0  
Armada: RGBRuler demopartiallyOmega: + Grotesquebefore 1.0  doesn't look right
New Core: Core FlakesyesOuch: + Songs of the unexpected1.1Sound is sometimes distorted.
Paradox: + X-mas 2004 demo1.1The last (4th) screen horizontal scroll texts don't look + right and are jerky
Paradox: + Pacemaker1.1 + Some garbage in the end screen when the demo has been started from + hard disk. +
Paradox: + HighResMode1.1Spec512 in med-rez is not (yet) supported by Hatari
Reservoir Gods: + Mind Rewindbefore 1.0Opens all borders, heavily abuses horizontal STE HW scrolling
Reservoir Gods: + Grimeybefore 1.0  Some garbage on first screen line in text zoomer, otherwise OK
Percy of Light: VGA slideshowpartiallySedma: + Blitter Mania1.1  doesn't look right
Light: E605yesSyntax: + Reanimationbefore 1.0  
T. Barker: + Fantasiabefore 1.0For any other than TOS 1.06, you need to use fantfix.prg first
Unit 17: + Dynamite1.2  
GGN: The Sierpinski overdose 4KnoUnit 17: + E.P.S.S. Demo1.2Bottom border content garbage due to bad blitter timing emulation
Zeal: + Birdie 2 & + Lethal Trash1.0  Hatari doesn't have required blitter support

STE applications

-

Finally some STE only or STE enhanced applications

+

Finally some STE only or STE enhanced applications.

- - - - + + + - - - + + - - - - + + + - - - + + - - + @@ -1170,15 +1372,20 @@ this section lists only TT-specific game - - - - + + + + + + + + - - + @@ -1190,22 +1397,63 @@ this section lists only TT-specific game - - - - + + + - - + + + + + + + + + + + + - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + +
tested STE applications
TitleWorkingSoundCommentApplicationHatari versionNotes
MaxYMiser DMAyes MaxYMiser DMAbefore 1.0  
Octalyzeryes opens right and bottom borders, doesn't work with EmuTOSOctalyzer STE1.0Opens borders, flickers sometimes
Protracker STEyes garbage at screen bottom, 50KHz replay duff1.050KHz replay duff
Stretchyes before 1.0 Screen extender (like the famous Bigscreen). One of the few programs which uses STE hardware scrolling also in monochrome mode
TT games
TitleWorkingSoundCommentGameHatari versionNotes
Capy1.2TT-medium/VGA (640x480x16) only. Bus error at startup. + Some other version of the game works on TT, but freezes if menu is invoked. + On Falcon emulation the menu at the beginning freezes
Oxyd 2 TTyesyesbefore 1.0 Oxyd 2 in color
TT demos
TitleWorkingSoundCommentDemoHatari versionNotes
Beams demo TT-versionnoBrainstorm: + Adebug 3DTT demo1.2(Works also on Falcon)
gwEm: + 4getful1.0TT-version of gwEm's 4K demo
Moving Pixels: + TT-Warsbefore 1.0  Stops at startup screen
TT-WarsyesyesStar Wars demoOmega: + Swing, Vinjett, Xitkul1.2TT demos included to XiTEC presentation. Xitkul colors flicker
tSCc: + 256mbrot, Bragg256, Glasstro, Orion-B, Yabtbefore 1.0TT/Falcon intros
tSCc: + Beams1.0TT-version. Doesn't work, stops at startup screen!
tSCc: + CrY image viewer1.2Complains that allocation fails (support grayscale mode, needs fast RAM?)
tSCc: + TT-hires1.2Slideshow flickers badly + graphics and colors are wrong
Xanth FX: + Shiny Bubbles TT1.2 
@@ -1213,24 +1461,24 @@ this section lists only TT-specific game

Falcon software compatibility list

-

The main thing preventing Falcon programs from working is missing -DSP emulation (and even of the programs working, many would use DSP -for music). You can select between three different DSP emulation -modes with the "--dsp" option: +

The main things preventing Falcon programs from working properly +are incomplete VIDEL and DSP emulation. You can select between three +different DSP emulation modes with the Hatari "--dsp" option:

    -
  • none: Most programs work best with this
  • -
  • dummy: Faked DSP response to DSP commands, - makes some demos to work
  • -
  • emu: Experimental DSP emulation. So far it just - makes programs to stop working. No program works better - with it, so by default it's not enabled when Hatari is built
  • +
  • none: No emulation. + If program doesn't need/use DSP, this is the best option. + There may also still be some rare program that doesn't + work with the Hatari DSP emulation.
  • +
  • emu: Experimental DSP emulation. + Needed if program requires DSP. Slow.
  • +
  • dummy: Faked DSP response to DSP commands. + Some rare programs that need DSP only a little may work + with faked DSP. This is much faster than the real DSP emulation.

The "dsp" column in tables below tells which DSP emulation mode needs to be used for the given program to work. If it -doesn't matter, the column contains "-". Most programs work -both with "none" and "dummy" setting, if they've been tested -not to work with others, the value is followed with "!".

+doesn't matter, the column contains "-".

The column for whether the program works and whether it has (working) sound have "yes" when this is true and @@ -1244,126 +1492,164 @@ otherwise "-".

TitleWorkingHatari version Sound DSP Comment
AddsubYesAazohm Krypth1.3-emuUse joypad. Black screen without DSP emu
Aces High preview1.3 - -
Addsub1.3--Exits when joystick is used
Bad Mood1.3-emuAll tested versions (v2.14a, v307a) work fine with Doom wad, + but look wrong with Heretic wad.
Blackhole1.0 yes --256-color mode only640x400@256 mode only
Block BlizzardyesBlock Blizzard (preview)1.0 - -
Blumyes1.3 - -Disable soundMusic doesn't work
Bomb Squadyes1.0 yes -
Bugger by RGBoom preview1.3 yes--emu
Bunion by RGyesBugger1.0 - -Music doesn't work
Capy-Bunion1.0 - -
Cavemania (demo)PartiallyPartiallyCavemania (demo)1.3 -Some screens are black and music doesn't sound right-Sound is just noise and some menus are black (space gets through them)
ChainZ1.1-emuKeep space pressed while game is starting to disable + (freezing) DSP music play. VGA only
Conquest of Elysium II1.0 yes --
Columns by Deadheart (demo)1.0 yes -noneNiceNice. Background music if DSP emu enabled
CorsairConfusion (demo)1.3 yes -noneBackground music if DSP emu enabled. Both demos 1 & 2 work
Cravon (demo)--Corsair1.0yes -Intros work, game doesn't
Background music if DSP emu enabled. Multiplayer
DB4KCrown of Creation 3D1.3 yesemuNon-interactive pre-preview
DB 4K1.0 - - DB in 4KB
Double Bobble 2000yesDouble Bobble 20001.0 - -Joystick direction repeat doesn't work, niceNice. Music doesn't work
DryEggDry Egg1.0 yes --Needs over 4MBNeeds exactly 8MB RAM, bus errors otherwise. + Background music with DSP
Evolution Dino Dudes
(aka. Humans)
-1.3 - - Intro and menu work, but graphics are distorted in game.
@@ -1371,420 +1657,527 @@ otherwise "-".

Falcon Fighter IIyes1.0 yes -Problems with scrollingST low version has problems with scrolling (which doesn't + happen with with STe emulation). In TC version parts of sprites + get stuck to top of screen,
FalcTronyes1.3 yes -
Ganymed.pdGanymed1.3yes -Use F1 to start game. With DSP emu there's bg music
Golden Island (demo)1.3 - -Stops at beginning when showing hiscoreScreen goes black on game loading. Illegal ROM access on pressing space.
H2OGravon (demo)1.3 - --Bombs outIntros work, game doesn't
HereticGreat1.3 yes -Atoms clone
H2O1.3 -Very slow
emuNice.
HexogonyesHexogan1.3 yes -Worked earlier (before v1.0)?
Impulse1.3yes -Nice breakout clone. Has background music if DSP emu enabled
Jewelz1.3no --Bus error at startupWith RGB mode freezes at startup, VGA mode fine
JESTERdayPartiallyPartially"K"1.3 -Music demo, but music doesn't sound right (at all)-Preview for a Karting game by EXA. Freezes at startup.
Kwiks.pdyes1.0 -none!-Nice Quix clone.
Lamemine1.0 yes-dummy!dummy/emuBackground music if DSP emu enabled
Lasers and Hommes (DLDH2)-1.3 yesnoneIntros work (including music), game doesn'temuVery slow, sound issues
LlamazapLes Dinosaures (demo)1.3 yesemuSlow, some issues in input handling
Llamazap1.3 - -Use joypadUse joypad, issues in screen updates
Madtris1.0 yes --
Men at WaryesMasters of Chaos1.1 - -Fire button doesn't work, intro has sync problems2-4 player "Dungeon Master". 4 players needs MIDI.
MilanopolMen at War (preview)1.3 yes -Has background music if DSP emu enabled. + Separate intro has sync problems.
Milanopol1.0- -
Minepartially1.3 - - v1.02, GFA
MoongameMini F1 demo1.3 - -Stops when the game would start
Moongame1.3 -emuPointer cannot be moved in the game menu
Multi BriquesMoonspeeder (preview 2)1.3 -emuExits in the starting phase + (preview 1 works, but is non-interactive)
Multi Briques1.3 - -Some sounds when DSP enables, otherwise just white screen
Neurobot.1081.0 yes --
Nibe2yes1.0 - - Videl emu doesn't support rasters (in title screen)
Offworld1.3yes ---Screen goes black at startupPress fire in black screen to start game
Pac ThemOperation Skuum1.3 yes-
Pac Them1.0 yes - Nice
Painium Disaster1.0 yes -none Some display problems
Pingo98-Pinball Dreams1.3 - -Stops at startup, worked earlier with colors wrongColors in main menu wrong and it doesn't react to input, + sound is just noise. Menu works with "--cpuclock 32", but + game screen is scrambled / doesn't work.
Poker-Pingo981.3yesemuColors wrong in classic version, TC version just exits. + Worked earlier without DSP emu
PMHeretic & PMDoom1.0yes -Very slow
Poker1.3yes -Complains that it doesn't work on this type of monitorWorks only in VGA
Pong 2K (demo)partially1.3yes -noneBackground music with DSP. A bit unstable
Pouspousyes1.0 - -HiColor onlyImage puzzle. HiColor only
Push Ityes1.0 -none-DSP replay doesn't produce any sound
Q-Blueyes1.0 - - Hicolor / VGA only
Radical (demo)yesRadical Race (demo)1.0- -none Nice
Raidenyes1.0 yes - Use joypad, needs over 4MB
RaveRave1.0 yes-dummy!dummy/emuBackground music with DSP
Reeking Rubber-1.3 - - Doesn't do anything
SBM v0.8Running1.3 yesemuA Doom like game. Both the 1996 preview and 1997 shareware versions work fine
SBM v0.81.0 - -NiceNice Bomberman clone
SBMSBM v1.031.3 - -noneNewer versions bomb outNewer SBM versions bomb out immediately at startup
Snatch by FUN-Shangai (demo)1.3 - -VGA only, screen is not properly updated
Sky Fall by RGSheer Agony1.3 yes --
Slippery SamSnatch by FUN1.3 yes -noneVGA 640x480x16 mode only. Background music with DSP
Sokoban by FUNSky Fall1.0 - -Music doesn't work
Slippery Sam1.0yes -VGA only, screen is not properly updatedBackground music if DSP emu enabled
Sokoban by FUN1.3-emuVGA 640x480x16 only, exits after loading data
Space Taxiyes1.0 - -
SpiceyesSpice1.0 yes - Nice Defender clone
Staticyes1.0 - -Play solitaire against computer
StbruchSteinbruch1.0 yes -noneUse STE joypad. Background music if DSP emu enabled
SwitchSwitch1.0 yes -noneBackground music if DSP emu enabled
Sworm by RGyesSworm1.0 - -Music doesn't work
Tank Blaster--1.3yes -
TeknoBalls1.3 ---emu Black screen at startup
Tautology II by RGyesTautology II1.0- -none!Problems with input, nice Mahjongg variantNice Mahjongg variant. Need to use STE joypad
TetrhexyesTetrhex1.0 - -
Towers 2---Black screen at startupTowers 21.3yesemu
ToyManyes1.0 - -Pacman
Tron2Tron 21.0 yes-nonedummy/emuBackground music if DSP emu enabled
Tron2001-1.3 - - Bus error at startup
TUMTsccTron (preview)1.3 yes -Works only occasionally, bottom screen black. + Background music if DSP emu enabled
TUM1.0yes - GEM minesweeper
Ufo War1.3yes ---Screen scrambledScreen scrambled. With DSP emu, bg music for a while
Vertical Mayhem(+)yes1.0 yes - Works perfectly, nice columns clone
Watership--?Throws bus errors at startup1.3yesemuShows a giant W with background noise
Willie AdventureryesWillie Adventurer1.0 -none-Both 1st and 2nd preview versions work, but + 1st one has scrolling/display issues
Wotanoid1.3 - --Stops at startupStops at startup with garbled screen
Zodiax (demo)yes1.0 yes - Nice R-type game clone
- + - - + + - - + + - - + + - - + + - - - + + - + + - + + - - - + + - + + - - + - + + - - - + + - - + + - + - + + - - + - - - - - + + + + + - + + + + + + + + - + - - - + + + - + - - + + - + - - + + - + - + + - - + - + + + + + + + + - - + + - - + + - + - + + + + + + + + + + + + + + + + + + + + + + - + + - - + + + + + + + + + + + + + + + + + + + + + + - + + - - + - + + + + + + + + + + + + + + + + + + + + + + - + - + + + + + + + + - + - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + - + - + + + + + + + + - + - - + + + + + + + + + - + - + + + + + + + + + + + + + + + - - + + - + + - - + - - - + + + - + - + + + + + + + + - + - + + + + + + + + - + - - + + - - + + - - + + - + - - + + - + - + + - - + - - - + + - + + - - + + + - - + - + + + + + + + + - +
Falcon demos
TitleWorkingHatari version Sound DSP Comment
124 BeerspartiallyAggression: + Agressive II party info1.3 yes-Some screens don't workemuMusic is broken, graphics don't look same as on pouet.net screenshot
256mbrot, Bragg256, Glasstro, Orion-B, YabtyesAggression: + Motion1.3 --TT intros by ray//.tSCcemuUnfinished Aggression demo with 030 and DSP source code. + Almost all screens work now, some have visual glitches.
Ascii, SnowStorm, HongTronyes-Aura: + E.X.Illusion1.3 -Intros by Reservoir Gods (RG)emuBus error on startup
AliveAvena: + Sonolumineszenz1.3 yes--Has strange screen size changesemuNice
Ats by DHSAvena: + Weltschmerz1.3 yes--emu
Beams (Falcon version)Black Scorpion Software: + Atari UK demos1.3 yes--Music is buggyemuplasma50.prg has screen update issues
BirdshowyesBrainstorm: + Mouse1.0 - -A simple FLI animationAVR animation/music with Brainstorm player. Sound broken.
Bugs from Outer SpaceCrac: + Bound 31.3 yesyesnoneemu
Cebit93partially--Screen is not updated properlyCream: + Binliner preview1.3yesemuVGA only. Freaky screen works, Land & Worship screens bomb
Chrome DragonCruor: + 96ktro1.3 yesemu
Cruor: + The mountains flight1.3 yes-emu
Cruor 96k--DHS: + A.T.S1.0yes -Bus errorsFast. Background music with DSP emu
Dba Magazine 14 introyesDHS: + Don't Break The Oath1.3 - -Sound is just noise. Needs 14MB RAM
Delta-DHS: GEM-demo1.3 - -Stops almost immediately after startingsNeeds to be started in HiColor mode to work properly
Digital ObsolenceDHS: + Outline 2006 invite1.3 - --Bus errors + illegal io-mem accessesSound is just noise. Needs 14MB RAM (recommended: + --memory 14 --cpuclock 32 --dsp none --monitor vga + --sound off --fast-forward yes)
EearthDigital Chaos: + Built-in Obsolescence1.3 yesemuMusic plays, but no output. Gives DSP stack overflow
DNT Crew: + Agony1.3 -none!(Texturemapped ball)emuAfter few screens freezes with black screen
E.K.O SystempartiallyDNT Crew: + Chaos A.D.1.3 yes -Many screens missingStops after showing the disk image
Falcon FlightEKO: + Are You Experienced?1.3 yesemuFor now requires --cpuclock 32 to work properly with Hatari
EKO: + E.K.O System1.3 yesemuFor now requires --cpuclock 32 to work properly with Hatari
EKO: + Epidemic musicdisk1.3- -Bombs out when it comes to the menu
EKO: + Geranium1.3yesemu
FirestarEKO: + Papa was a Bladerunner1.3 yes--emuTexture mapping uses DSP, but otherwise works fine also without DSP
Escape: + _1.3yesemuFreezes or exits after few screens
Escape: + Hmmm...1.3yesemu"Classic" from 2001
Escape: + Illness1.3yesemu
FogintroEXA: + Entcarte1.3 - --Bus errorsBombs immediately
GEM-demoExtream: + Whirlpool 128k1.3yesemuTransitions look a bit strange
Fit: + Mahabharata1.3yesemuBombay-style...
Fun Industries: + Alive1.3 yes -Background music with DSP emu. Some screens (e.g. after the initial + water screen) do not show up right (maybe VIDEL emulation problem?).
Fun Industries: + Fungle Beats1.3yes -Background music with DSP emu
HmmmGaston: + Earth1.0 - -Texturemapped ball
ICE: + Cooler than ever1.0yes -Strange screen size with blank screenBackground music with DSP emu
IceImpulse: + Bugs from Outer Space1.1 yes -none
IllnessLazer: + Autowaschen Verboten1.3 yesemu
Lazer: + Gurkensalad1.3 -noneShows fully?emu4K
Lazer: + Lost Blubb1.3yesemuFor now requires --cpuclock 32 to work properly with Hatari
Lazer: + Oergs1.3yesemuBarely an intro
Lazer: + Warum1.3yesemuNice
Light: + 680xx1.3yesemuMusic is broken
Lineout: + Delta1.3yesemuNice (+ almost half an hour long + includes sources)
Lineout: + Hurry1.3yesemu
LostBlubbLineout: + Out1.3yesemu
Mystic bytes: + Moai 96kB1.3 -emu14MB RAM + FPU. Complains that it works only on 68030 or higher
Mystic bytes: + Time Out1.3yesemuNeeds 8MB RAM. For now requires also --cpuclock 32 to + work properly with Hatari
New Beat: + Blue & Flu1.1 - -Infinite bus errorsVery nice 4K demos from New Beat
MadnessNew Beat: + Maggie 24 intro1.3 -emu
Opium: + Chrome Dragon1.0 yes -Only music works
MahabharatapartiallyOpium: + Falcon Flight1.0yes -
Paranoia: + Illusion 641.3yes -Very slow and misses stuffBackground music with DSP emu
MousePOV: + JESTERday1.3emuDSP/MOD music demo, but music doesn't sound right (at all). + 256 colors only
Psychosis: + FOG-intro1.3 yesemu
Reservoir Gods: + Are you sitting comfortably?1.3 yesnone!AVR animation/music with Brainstorm playeremuNeeds 14MB to work properly (otherwise bombs or gets Dsp overflow)
Oergs by LazerReservoir Gods: + Ascii, SnowStorm, HongTron1.0 - -dummyIntros by RG
Out by Lineout--Shadows: + Firestarter1.0yes -Stops at startupBackground music with DSP emu, slow otherwise
SonolumineszenzSTAX: + Doomino1.3 - -Says "Something wrong with Falcon"
The Respectables: + Cebit 93 demo1.3yes -White screen at startupScreen is not updated properly
Stax 96kTrio: + 124 beers later1.3yes -Some screens don't work
Trio: + X-tasie1.3 - -Says "Something wrong with Falcon"Quits without doing anything (requires 030 MMU which AUE doesn't emulate?)
Schlumpf by LazerpartiallytSCc: + 30L Coke & + A Rh positive1.3 -dummyProblems with colors etcemu4K demos. Rh positive flickers a bit
UK DemospartiallytSCc: + Beams + (Falcon version)1.0 - -Only Motorola Inside screen worksMusic is buggy
Virtual CityyestSCc: + Six Sievert1.3 - -HiColor only, doesn't show the city (reqs DSP?)
Warum by LazertSCc: + Terrorize your soul1.3 yes-dummyemu
Weltchmerzyes-Tony Benett: + Virtual City1.1 -emuHiColor only, drawing the city requires DSP emulation
YepyhapartiallyToons: + Yepyha1.3- -noneStops in middleStrange screen sizes, stops in middle. + With DSP, stops earlier to DSP stack overflow
XtasieWildfire: + 4kbtro1.3 -emuJulia fractals
Birdshow1.0 - -Might require 030 MMU which AUE core doesn't emulateA simple FLE animation player
@@ -2078,78 +2748,162 @@ otherwise "-".

Falcon applications

-

Here are listed some Falcon specific applications:

+

Here are listed some Falcon specific applications:

- - + - - + + + + + + + + + + + + + + + + + + + - - - - - + + + + - - + - - - + + - + - - + + - - + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + - + - - - - + + +
Falcon applications
TitleWorkingSoundHatari version DSP Comment
AnimatoryesAceMidi + (demo)1.3emuComplains about CPU overload, DSP generated softsynth sounds + for MIDI keyboard presses don't sound right (at all)
AceTracker1.3emuComplains about CPU overload, DSP generated softsynth sounds + for key presses don't sound right (at all)
Apex (demo)1.3 -Crashes with a "MOVE.W $fff20000,D0" instruction. + It's unclear why this works on a real Falcon. + The separate imageviewers work fine.
AVI 0301.1 -
Apex Animator (demo)---Resets the emulator. The separate imageviewers work except - for the JPEG one which requires DSPCentview1.3emuThe included Brainstorm DSP JPEG decoder works also fine.
Chronos 3D player--1.3 - Complains about wrong resolution, requires 15-bit
Delmpaintyes-Delmpaint1.0 -Bombs on exitErrors at exit if started in other than 256-color low rez.
EscapepaintpartiallyEscapepaint1.1 --UI works, the effects don't (requires DSP?)Very nice
Godpaintyes-FalcAMP1.3emuMODs playing works fine, MP3s have no sound / complain about DSP timeout
FlaySID1.3emuNo sound.
FlexTrax1.3emuNo sound. Startup graphics look OK only in VGA mode.
GemPLAY1.3emuMOD/SND/XMS playing works fine, AON/GT2 don't have sound or freeze. + Fileselector dir selection doesn't work for the latest 1.92 version
Godpaint1.0 -
IndypaintyesIndypaint1.0 -Errors at exit if started in other than HiColor mode.
Rainbow + II multimedia1.3 -Infinite errors on exitBombs immediately at startup
Whippartially--UI works, the effects don't (requires DSP?)1.3dummySeveral of the effects don't work (correctly). + Pointer freezes if started with DSP "emu" mode.
+

TT/Falcon utilities

+ +

Here are some utilities that don't work on ST or STE hardware, +but work both on TT and Falcon.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + +
TT/Falcon utilities
UtilityHatari versionNotes
Calamus SL (1991 demo)1.0Nice with Hatari TT or 32Mhz Falcon emulation at 1024x768x1 + VDI resolution... The latest + Calamus + SL2006 Lite edition doesn't work though, it needs at least + 32MB RAM
FreeMiNT1.2Needs to be installed/booted from an ACSI or IDE HD image and + memory protection needs to be disabled (UAE core doesn't emulate MMU)
Cecile1.2Hard disk driver. Works only with IDE emulation
+

@@ -2160,8 +2914,7 @@ otherwise "-".

src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" border="0" height="31" width="88"> -
Hatari - developers, December 2007
+ Hatari development team, August 2009