--- hatari/doc/compatibility.html 2019/04/09 08:49:50 1.1.1.7 +++ hatari/doc/compatibility.html 2019/04/09 08:52:21 1.1.1.10 @@ -49,15 +49,15 @@

Hatari Atari Software Compatibility List

Index

@@ -144,8 +144,8 @@ version and not work at all with others. information is missing for some listed game or demo, please send mail to the hatari-devel mailing list. @@ -258,11 +258,25 @@ works on a real ST should work also in H Game also supports MIDI music + R.B.I. Baseball 2 + 1.6 + On STE, the game will play sounds with the DMA audio, but with + a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound + fx don't sound correct because of that, but that's not an emulation bug + + Rick Dangerous before 1.0   + Running Man + 1.6 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Seven Gates Of Jambala 1.3 Uses a very rare mode for timer B to count start of line. Disable the @@ -301,8 +315,8 @@ works on a real ST should work also in H Super Monaco GP - 1.1 - Bad FDC timings prevents the game from starting + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation Super Sprint @@ -317,11 +331,25 @@ works on a real ST should work also in H fails to load + The Deep + 1.1 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Toki before 1.0   + Treasure Trap + 1.1 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Wings Of Death 1.0 works in STE mode too @@ -336,6 +364,13 @@ works on a real ST should work also in H before 1.0   + + Yolanda + 1.6 + This game expects random data from the TOS memory test in low RAM, + so the emulator has to be started with "fast boot" disabled + or the game will freeze after some few seconds + @@ -365,9 +400,8 @@ for border removal).

ACF: Just Buggin' - 1.1 - wrong FDC timings for the read sector command prevent demo - from starting + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation Acid Team: @@ -441,8 +475,9 @@ for border removal).

Dune: Illusion 1.0 - Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2 - requires --slowfdc else screen won't be cleared correctly + Very nice demo. Some rasters are sometimes flickering, this is a bug + in the demo, not in Hatari. Using --fastfdc can cause problems + with some parts of this demo Dune/Sector One: @@ -465,6 +500,12 @@ for border removal).

  + Equinox: + Vodka Demo + 1.6.1 + The 'Kill The Beast 2' part requires Hatari 1.6.1 to work + + Fraggle's: Bird Mad Girl Show 1.5 @@ -484,18 +525,20 @@ for border removal).

Good 3D (voluntarily uses some address errors in the 3D routines) + M.C.S: + Delirious Demos IV + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) + + MJJ Prod: Anomaly 1.1 Main menu gets out of sync when playing digidrums - M.C.S: - Delirious 4 - 1.1 - FDC timings error in loader - - Next: Phaleon Giga Demo 1.0 @@ -503,6 +546,12 @@ for border removal).

(in Future Minds screen, planes are shifted in the lower part) + Offbeat: + The Musical Wonders 1990 + 1.6.2 + + + Omega: Omega 1.3 @@ -541,10 +590,9 @@ for border removal).

Oxygene: - STNICCC2000 Demo - 1.1 - Due to wrong FDC timings, the demo will stop after a few seconds - in the main 3D part (but music continues) + ST-NICCC 2000 Demo + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation Paulo Simoes (ljkb): @@ -742,6 +790,12 @@ configuration or data files are not writ Didn't try scanning + Spectrum 512 + before 1.0 + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used + + Speed Of Light before 1.0   @@ -995,7 +1049,7 @@ are just STE enhanced. These are marked Astrodia* before 1.0 - Blitter support doesn't work with EmuTOS, only real STE TOS + Blitter Battletris+ @@ -1154,6 +1208,12 @@ are just STE enhanced. These are marked   + Whitewater Madness + 1.6 + Bottom part of the screen is not correct, due to changing video address + when display is already on + + Wolfenstein 3D* 1.2 Uses DMA sound on STE @@ -1261,6 +1321,20 @@ are just STE enhanced. These are marked   + Dune/Sector One: + Antiques + 1.6.2 + The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari + + + Electronic Images: + Music Dream II + 1.5 + This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) + and won't work correctly with Hatari < 1.5 + + GGN: The Sierpinski overdose 4K 1.0 @@ -1295,8 +1369,8 @@ are just STE enhanced. These are marked ICE: The Wave Of The Future - 1.4 - Top border is not correctly removing (maybe a wrong 4 cycles timing for VBL on STE) + 1.6.2 + Imagina: @@ -1311,13 +1385,6 @@ are just STE enhanced. These are marked - Electronic Images: - Music Dream II - 1.5 - This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) - and won't work correctly with Hatari < 1.5 - - Light: E605 before 1.0 @@ -1417,6 +1484,14 @@ are just STE enhanced. These are marked Use spec512 mode in med res + POV: + POV 136 + 1.6 + Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working + + Reservoir Gods: Mind Rewind before 1.0 @@ -1496,6 +1571,12 @@ are just STE enhanced. These are marked Notes + Hextracker + 1.5 + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used + + MaxYMiser DMA before 1.0   @@ -1588,9 +1669,9 @@ this section lists only TT-specific game tSCc: - 256mbrot, Bragg256, Glasstro, Orion-B, Yabt - before 1.0 - TT/Falcon intros + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt + before 1.0 + TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup tSCc: @@ -1640,10 +1721,9 @@ the column contains "-". The column for for whether it has (working) sound have "yes" when this is true and otherwise "-".

-

Due to missing MMU emulation, incomplete VIDEL emulation and only -partially cycle accurate CPU/DSP interaction (and other possible -emulation bugs), some Falcon programs don't work yet. -Note: more DSP-timing critical demos (for example ones using +

Due to incomplete VIDEL emulation and some remaining emulation +cycle accuracy issues, some Falcon programs don't work yet. +Note: more timing critical demos (for example ones using NoCrew's DSP MP2-player) that are marked as working in the list below, work only with the experimental WinUAE core. Please see Hatari readme.txt on how to enable that.

@@ -1677,7 +1757,7 @@ Hatari readme.txt on how to enable that. Addsub - 1.3 + 1.6 - - Exits when joystick is used @@ -1741,11 +1821,12 @@ Hatari readme.txt on how to enable that. Cavemania (demo) - 1.4 + 1.6 yes - Some menus are black (space gets through them). - Background music works only with DSP emu + After playing a while: "IKBD buffer is full!" (with WinUAE). + Screen bottom has garbage. Background music works only with DSP emu ChainZ @@ -1805,6 +1886,13 @@ Hatari readme.txt on how to enable that. Background music if DSP emu enabled + DownFall + 1.5 + yes + - + Music is rather noisy. + + Epi-Lepsie 1.4 yes @@ -1844,10 +1932,10 @@ Hatari readme.txt on how to enable that. Golden Island (demo) - 1.3 - - + 1.6 + yes - - Screen goes black on game loading. Illegal ROM access on pressing space. + VGA only. Doesn't work with WinUAE Gravon (demo) @@ -1901,19 +1989,19 @@ Hatari readme.txt on how to enable that. "K" - 1.3 - - - - - Preview for a Karting game by EXA. Freezes at startup. + 1.6 + yes + emu + Preview for a Karting game by EXA. First entry in Training menu allows playing Killing Impact - 1.3 + 1.6 yes - emu - Modern version of Joust, upto 4 players, DSP sounds. - With DSP just black screen on startup, without DSP, stops - when game starts. + - + Modern version of Joust, upto 4 players. Sound with DSP. + Game screen colors etc are all wrong. + Kwiks.pd @@ -1931,24 +2019,24 @@ Hatari readme.txt on how to enable that. Lasers and Hommes (DLDH2) - 1.3 + 1.6 yes emu - Slow, minor issues + Slow Les Dinosaures (demo) - 1.3 + 1.6 yes emu - Slow, some issues in input handling + Llamazap - 1.4 + 1.6 - - - Use joypad. DSP sounds don't work + Requires joypad. Linked version doesn't have (DSP) music, others have Madtris @@ -1966,11 +2054,11 @@ Hatari readme.txt on how to enable that. Men at War (preview) - 1.3 + 1.6 yes - - - Has background music if DSP emu enabled. - Separate intro has sync problems. + emu + Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible. + Separate intro program bus errors Milanopol @@ -1981,21 +2069,21 @@ Hatari readme.txt on how to enable that. Mini F1 demo - 1.3 + 1.6 - - - Stops when the game would start + Freezes when the game would start. Sound is just noise Moongame - 1.3 + 1.6 - emu Pointer cannot be moved in the game menu Moonspeeder (preview 2) - 1.3 + 1.6 - emu Exits in the starting phase @@ -2003,17 +2091,17 @@ Hatari readme.txt on how to enable that. Mouse trap - 1.5+ - - + 1.6 + yes - - This game works only with new winuae core, but has double lines display + Screen lines are doubled Multi Briques - 1.3.1 - - + 1.6 + yes emu - With v1.0 just some sounds and otherwise just white screen + Some versions work, some get stuck at start with white screen Neurobot.108 @@ -2059,16 +2147,14 @@ Hatari readme.txt on how to enable that. Pinball Dreams - 1.3 - - + 1.6 + yes - - Colors in main menu wrong and it doesn't react to input, - sound is just noise. Menu works with "--cpuclock 32", but - game screen is scrambled / doesn't work. + Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work. Pingo98 - 1.3 + 1.6 yes emu Colors wrong in classic version, TC version just exits. @@ -2156,7 +2242,8 @@ Hatari readme.txt on how to enable that. 1.3 yes emu - A Doom like game. Both the 1996 preview and 1997 shareware versions work fine + A Doom like game. Both the 1996 preview and 1997 shareware + versions work fine. Latter one doesn't work if auto-started. SBM v0.8 @@ -2167,10 +2254,10 @@ Hatari readme.txt on how to enable that. SBM v1.03 - 1.3 + 1.6 - - - Newer SBM versions bomb out immediately at startup + Requires WinUAE CPU core Shangai (demo) @@ -2202,14 +2289,14 @@ Hatari readme.txt on how to enable that. Slippery Sam - 1.0 + 1.6 yes - - - Background music if DSP emu enabled + dummy + Needs 14MB of RAM. Background music if DSP emu enabled Sokoban by FUN - 1.3 + 1.6 yes emu VGA 640x480x16 only, black screen after loading data @@ -2301,14 +2388,14 @@ Hatari readme.txt on how to enable that. Tron 2 - 1.0 + 1.6 yes dummy emu - Background music if DSP emu enabled + Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled TsccTron (preview) - 1.3 + 1.6 yes - Works only occasionally, bottom screen black. @@ -2323,7 +2410,7 @@ Hatari readme.txt on how to enable that. Ufo War - 1.3 + 1.6 yes - Screen scrambled. With DSP emu, bg music for a while @@ -2344,10 +2431,10 @@ Hatari readme.txt on how to enable that. Watership - 1.4 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari. Some glitched on bottom of the screen + Some glitches at the bottom of the screen Willie Adventurer @@ -2408,20 +2495,19 @@ Hatari readme.txt on how to enable that. An cool: The Keff demo - 1.4 + 1.6 yes - - Sinwave scroller flickers badly and leaves garbage pixels on screen - (videl emu issue?), gets stuck after dragons pic with bus error and - black screen + Sinwave scroller leaves garbage pixels on screen, + gets stuck after dragons pic with black screen Aura: E.X.Illusion - 1.4 + 1.6 yes emu - Music gets stuck for a while at the end. + Needs WinUAE core in Hatari v1.6 Avena: @@ -2475,10 +2561,10 @@ Hatari readme.txt on how to enable that. Cream: Binliner preview - 1.3 + 1.6 yes emu - VGA only. Freaky screen works, Land & Worship screens bomb + VGA only. Freaky screen works only with old UAE core. Land & Worship screens bomb Cruor: @@ -2513,7 +2599,8 @@ Hatari readme.txt on how to enable that. Needs 14MB RAM, uses NoCrew DSP MP2-player - DHS: GEM-demo + DHS: + GEM-demo 1.3 - - @@ -2532,10 +2619,10 @@ Hatari readme.txt on how to enable that. Digital Chaos: Built-in Obsolescence - 1.3 + 1.6.2 yes emu - Music plays, but no output. Gives DSP stack overflow + Requires WinUAE CPU core, gives DSP stack overflows DNT Crew: @@ -2557,18 +2644,18 @@ Hatari readme.txt on how to enable that. EKO: Are You Experienced? - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core EKO: E.K.O System - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core EKO: @@ -2597,7 +2684,7 @@ Hatari readme.txt on how to enable that. Escape: _ - 1.3 + 1.6 yes emu Freezes or exits after few screens @@ -2621,7 +2708,7 @@ Hatari readme.txt on how to enable that. EXA: Entcarte - 1.3 + 1.6 - - Bombs immediately @@ -2653,10 +2740,10 @@ Hatari readme.txt on how to enable that. Fun Industries: Fungle Beats - 1.3 + 1.6 yes - - Background music with DSP emu + Needs WinUAE CPU core. Background music with DSP emu Gaston: @@ -2710,10 +2797,10 @@ Hatari readme.txt on how to enable that. Lazer: Lost Blubb - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core Lazer: @@ -2769,7 +2856,7 @@ Hatari readme.txt on how to enable that. 1.4 yes emu - Needs CPU 32 Mhz for now, else, the demo is very slow + Crashes at cyan millstone screen Mystic bytes: @@ -2791,11 +2878,10 @@ Hatari readme.txt on how to enable that. Mystic bytes: Time Out - 1.3 + 1.6 yes emu - Needs 8MB RAM. For now requires also --cpuclock 32 to - work properly with Hatari + Requires WinUAE CPU core New Beat: @@ -2819,15 +2905,15 @@ Hatari readme.txt on how to enable that. 1.4 - emu - Uses DSP play / DMA record in handshake mode + Uses DSP play / DMA record in handshake mode. Doesn't work if auto-started. NoCrew: Stocasto - 1.4 + 1.6 yes emu - Gets stuck early in the demo + Bombs on startup (in v1.5 it froze, but in later stage) Opium: @@ -2835,7 +2921,7 @@ Hatari readme.txt on how to enable that. 1.0 yes - - + With Hatari v1.6, needs WinUAE core Opium: @@ -2904,26 +2990,26 @@ Hatari readme.txt on how to enable that. The Respectables: Cebit 93 demo - 1.4 + 1.6 yes - - Screen is drawn properly only with --cpuclock 32 + Requires WinUAE CPU core for screen to be drawn correctly Trio: 124 beers later - 1.3 + 1.6 yes - - Some screens don't work + Trio: X-tasie - 1.3 + 1.6 - - - Quits without doing anything (requires 030 MMU which UAE doesn't emulate?) + With old UAE, quits without doing anything (requires 030 MMU), with WinUAE, black screen tSCc: @@ -2965,13 +3051,14 @@ Hatari readme.txt on how to enable that. 1.1 - emu - HiColor + >4MB only, drawing the city requires DSP emulation + HiColor + >4MB only, drawing the city requires DSP + emulation. Doesn't work if auto-started. Toons: Yepyha - 1.4 - - + 1.6 + yes - Strange screen sizes, stops in middle. With DSP, has background music, but stops earlier to DSP stack overflow @@ -2979,10 +3066,10 @@ Hatari readme.txt on how to enable that. T.O.Y.S: wait - 1.4 - - + 1.6 + yes emu - Uses NoCrew DSP MP2-player. No Sound, otherwise fine + Uses NoCrew DSP MP2-player Wildfire: @@ -3023,17 +3110,15 @@ site.

AceMidi (demo) - 1.4 + 1.6 emu - DSP generated softsynth sounds for MIDI keyboard presses - don't sound very good + DSP generated softsynth sounds need Hatari v1.6 to sound OK AceTracker - 1.4 + 1.6 emu - DSP generated softsynth sounds for key presses don't sound - very good + Some audio issues in AM module playback AFM (audio fun machine) @@ -3043,7 +3128,7 @@ site.

Apex (demo) - 1.3 + 1.6 - Crashes with a "MOVE.W $fff20000,D0" instruction. It's unclear why this works on a real Falcon. @@ -3058,9 +3143,9 @@ site.

AVI 030 - 1.1 + 1.6 - - + Worked with Hatari v1.1, freezes with v1.6 Centview @@ -3069,8 +3154,15 @@ site.

The included Brainstorm DSP JPEG decoder works also fine. + Centurbo bench + 1.6 + emu + Gives inaccurate FPS (190%) and CPU (14Mhz) speed values. + Without WinUAE core, numbers are off even more + + Chronos 3D player - 1.3 + 1.6 - Complains about wrong resolution, requires 15-bit @@ -3088,25 +3180,27 @@ site.

FalcAMP - 1.3 + 1.6 emu - MODs playing works fine, MP3s have no sound / complain about DSP timeout + MODs playing work + s fine, MP3s have no sound / complain about DSP timeout FlaySID - 1.3 + 1.6 emu No sound. FlexTrax - 1.3 + 1.6 emu - No sound. Startup graphics look OK only in VGA mode. + Freezes with old UAE core, but even with WinUAE core, sounds is noise. + Startup graphics look OK only in VGA mode. GemPLAY - 1.4 + 1.6 emu MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad. Fileselector dir selection doesn't work for the latest 1.92 version @@ -3130,11 +3224,13 @@ site.

NoCrew MP2 sound player - Rainbow - II multimedia + Rainbow II multimedia 1.5 emu - Works only with the new winuae CPU core. With old cpu core, bombs immediately at startup (MMU not emulated in old cpu) + Works only with the new WinUAE CPU core. With old UAE core, + bombs immediately at startup (MMU not emulated in old UAE). + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used Whip @@ -3178,7 +3274,7 @@ support or work only on them.

FreeMiNT 1.2 Needs to be installed/booted from an ACSI or IDE HD image and - memory protection needs to be disabled (Hatari UAE core doesn't + memory protection needs to be disabled (Hatari old UAE core doesn't emulate MMU) @@ -3221,7 +3317,7 @@ still retain their Atari sections:

src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" border="0" height="31" width="88"> - Hatari development team, June 2010 + Hatari development team, June 2012