--- hatari/doc/compatibility.html 2019/04/09 08:49:50 1.1.1.7
+++ hatari/doc/compatibility.html 2019/04/09 08:52:21 1.1.1.10
@@ -49,15 +49,15 @@
Index
@@ -144,8 +144,8 @@ version and not work at all with others.
information is missing for some listed game or demo, please send mail
to the hatari-devel mailing list.
-- Note that only few of the games and demos work with the free
-EmuTOS TOS, especially for ST/e. For more information, see emutos.txt.
+- Note that many games and demos don't work with the free EmuTOS TOS.
+For more information, see emutos.txt.
@@ -258,11 +258,25 @@ works on a real ST should work also in H
Game also supports MIDI music |
+ | R.B.I. Baseball 2 |
+ 1.6 |
+ On STE, the game will play sounds with the DMA audio, but with
+ a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound
+ fx don't sound correct because of that, but that's not an emulation bug |
+
+
| Rick Dangerous |
before 1.0 |
|
+ | Running Man |
+ 1.6 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Seven Gates Of Jambala |
1.3 |
Uses a very rare mode for timer B to count start of line. Disable the
@@ -301,8 +315,8 @@ works on a real ST should work also in H
|
| Super Monaco GP |
- 1.1 |
- Bad FDC timings prevents the game from starting |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
| Super Sprint |
@@ -317,11 +331,25 @@ works on a real ST should work also in H
fails to load
+ | The Deep |
+ 1.1 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Toki |
before 1.0 |
|
+ | Treasure Trap |
+ 1.1 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Wings Of Death |
1.0 |
works in STE mode too |
@@ -336,6 +364,13 @@ works on a real ST should work also in H
before 1.0 |
|
+
+ | Yolanda |
+ 1.6 |
+ This game expects random data from the TOS memory test in low RAM,
+ so the emulator has to be started with "fast boot" disabled
+ or the game will freeze after some few seconds |
+
@@ -365,9 +400,8 @@ for border removal).
| ACF:
Just Buggin' |
- 1.1 |
- wrong FDC timings for the read sector command prevent demo
- from starting |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
| Acid Team:
@@ -441,8 +475,9 @@ for border removal).
| Dune:
Illusion |
1.0 |
- Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2
- requires --slowfdc else screen won't be cleared correctly |
+ Very nice demo. Some rasters are sometimes flickering, this is a bug
+ in the demo, not in Hatari. Using --fastfdc can cause problems
+ with some parts of this demo |
| Dune/Sector One:
@@ -465,6 +500,12 @@ for border removal).
| |
+ | Equinox:
+ Vodka Demo |
+ 1.6.1 |
+ The 'Kill The Beast 2' part requires Hatari 1.6.1 to work |
+
+
| Fraggle's:
Bird Mad Girl Show |
1.5 |
@@ -484,18 +525,20 @@ for border removal).
Good 3D (voluntarily uses some address errors in the 3D routines) |
+ | M.C.S:
+ Delirious Demos IV |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation and for
+ some of the overscan screens. Some screens are not working or not
+ correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) |
+
+
| MJJ Prod:
Anomaly |
1.1 |
Main menu gets out of sync when playing digidrums |
- | M.C.S:
- Delirious 4 |
- 1.1 |
- FDC timings error in loader |
-
-
| Next:
Phaleon Giga Demo |
1.0 |
@@ -503,6 +546,12 @@ for border removal).
(in Future Minds screen, planes are shifted in the lower part)
+ | Offbeat:
+ The Musical Wonders 1990 |
+ 1.6.2 |
+ |
+
+
| Omega:
Omega |
1.3 |
@@ -541,10 +590,9 @@ for border removal).
| Oxygene:
- STNICCC2000 Demo |
- 1.1 |
- Due to wrong FDC timings, the demo will stop after a few seconds
- in the main 3D part (but music continues) |
+ ST-NICCC 2000 Demo
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
| Paulo Simoes (ljkb):
@@ -742,6 +790,12 @@ configuration or data files are not writ
| Didn't try scanning |
+ | Spectrum 512 |
+ before 1.0 |
+ Mouse cannot traverse whole screen unless mouse grab or
+ fullscreen mode is used |
+
+
| Speed Of Light |
before 1.0 |
|
@@ -995,7 +1049,7 @@ are just STE enhanced. These are marked
| Astrodia* |
before 1.0 |
- Blitter support doesn't work with EmuTOS, only real STE TOS |
+ Blitter |
| Battletris+ |
@@ -1154,6 +1208,12 @@ are just STE enhanced. These are marked
|
+ | Whitewater Madness |
+ 1.6 |
+ Bottom part of the screen is not correct, due to changing video address
+ when display is already on |
+
+
| Wolfenstein 3D* |
1.2 |
Uses DMA sound on STE |
@@ -1261,6 +1321,20 @@ are just STE enhanced. These are marked
|
+ | Dune/Sector One:
+ Antiques |
+ 1.6.2 |
+ The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes
+ but that's a bug in the demo, not in Hatari |
+
+
+ | Electronic Images:
+ Music Dream II |
+ 1.5 |
+ This demo requires accurate values when reading dma sound address ($ff8909/0b/0d)
+ and won't work correctly with Hatari < 1.5 |
+
+
| GGN:
The Sierpinski overdose 4K |
1.0 |
@@ -1295,8 +1369,8 @@ are just STE enhanced. These are marked
| ICE:
The Wave Of The Future |
- 1.4 |
- Top border is not correctly removing (maybe a wrong 4 cycles timing for VBL on STE) |
+ 1.6.2 |
+ |
| Imagina:
@@ -1311,13 +1385,6 @@ are just STE enhanced. These are marked
| |
- | Electronic Images:
- Music Dream II |
- 1.5 |
- This demo requires accurate values when reading dma sound address ($ff8909/0b/0d)
- and won't work correctly with Hatari < 1.5 |
-
-
| Light:
E605 |
before 1.0 |
@@ -1417,6 +1484,14 @@ are just STE enhanced. These are marked
Use spec512 mode in med res |
+ | POV:
+ POV 136 |
+ 1.6 |
+ Hatari doesn't support modifying $ff8205 and reading it back
+ while display is enabled. Without VBL sync, there's a only 10%
+ chance of STE HW detection working |
+
+
| Reservoir Gods:
Mind Rewind |
before 1.0 |
@@ -1496,6 +1571,12 @@ are just STE enhanced. These are marked
Notes |
+ | Hextracker |
+ 1.5 |
+ Mouse cannot traverse whole screen unless mouse grab or
+ fullscreen mode is used |
+
+
| MaxYMiser DMA |
before 1.0 |
|
@@ -1588,9 +1669,9 @@ this section lists only TT-specific game
| tSCc:
- 256mbrot, Bragg256, Glasstro, Orion-B, Yabt |
- before 1.0 |
- TT/Falcon intros |
+ 256mbrot, Bragg256, Glasstro, Orion-B, Yabt
+ before 1.0 |
+ TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup |
| tSCc:
@@ -1640,10 +1721,9 @@ the column contains "-". The column for
for whether it has (working) sound have "yes" when this is true and
otherwise "-".
- Due to missing MMU emulation, incomplete VIDEL emulation and only
-partially cycle accurate CPU/DSP interaction (and other possible
-emulation bugs), some Falcon programs don't work yet.
-Note: more DSP-timing critical demos (for example ones using
+ Due to incomplete VIDEL emulation and some remaining emulation
+cycle accuracy issues, some Falcon programs don't work yet.
+Note: more timing critical demos (for example ones using
NoCrew's DSP MP2-player) that are marked as working in the list below,
work only with the experimental WinUAE core. Please see
Hatari readme.txt on how to enable that.
@@ -1677,7 +1757,7 @@ Hatari readme.txt on how to enable that.
|
| Addsub |
- 1.3 |
+ 1.6 |
- |
- |
Exits when joystick is used |
@@ -1741,11 +1821,12 @@ Hatari readme.txt on how to enable that.
| Cavemania (demo) |
- 1.4 |
+ 1.6 |
yes |
- |
Some menus are black (space gets through them).
- Background music works only with DSP emu |
+ After playing a while: "IKBD buffer is full!" (with WinUAE).
+ Screen bottom has garbage. Background music works only with DSP emu
| ChainZ |
@@ -1805,6 +1886,13 @@ Hatari readme.txt on how to enable that.
Background music if DSP emu enabled |
+ | DownFall |
+ 1.5 |
+ yes |
+ - |
+ Music is rather noisy. |
+
+
| Epi-Lepsie |
1.4 |
yes |
@@ -1844,10 +1932,10 @@ Hatari readme.txt on how to enable that.
| Golden Island (demo) |
- 1.3 |
- - |
+ 1.6 |
+ yes |
- |
- Screen goes black on game loading. Illegal ROM access on pressing space. |
+ VGA only. Doesn't work with WinUAE |
| Gravon (demo) |
@@ -1901,19 +1989,19 @@ Hatari readme.txt on how to enable that.
| "K" |
- 1.3 |
- - |
- - |
- Preview for a Karting game by EXA. Freezes at startup. |
+ 1.6 |
+ yes |
+ emu |
+ Preview for a Karting game by EXA. First entry in Training menu allows playing |
| Killing Impact |
- 1.3 |
+ 1.6 |
yes |
- emu |
- Modern version of Joust, upto 4 players, DSP sounds.
- With DSP just black screen on startup, without DSP, stops
- when game starts. |
+ - |
+ Modern version of Joust, upto 4 players. Sound with DSP.
+ Game screen colors etc are all wrong.
+ |
| Kwiks.pd |
@@ -1931,24 +2019,24 @@ Hatari readme.txt on how to enable that.
| Lasers and Hommes (DLDH2) |
- 1.3 |
+ 1.6 |
yes |
emu |
- Slow, minor issues |
+ Slow |
| Les Dinosaures (demo) |
- 1.3 |
+ 1.6 |
yes |
emu |
- Slow, some issues in input handling |
+ |
| Llamazap |
- 1.4 |
+ 1.6 |
- |
- |
- Use joypad. DSP sounds don't work |
+ Requires joypad. Linked version doesn't have (DSP) music, others have |
| Madtris |
@@ -1966,11 +2054,11 @@ Hatari readme.txt on how to enable that.
| Men at War (preview) |
- 1.3 |
+ 1.6 |
yes |
- - |
- Has background music if DSP emu enabled.
- Separate intro has sync problems. |
+ emu |
+ Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible.
+ Separate intro program bus errors |
| Milanopol |
@@ -1981,21 +2069,21 @@ Hatari readme.txt on how to enable that.
| Mini F1 demo |
- 1.3 |
+ 1.6 |
- |
- |
- Stops when the game would start |
+ Freezes when the game would start. Sound is just noise |
| Moongame |
- 1.3 |
+ 1.6 |
- |
emu |
Pointer cannot be moved in the game menu |
| Moonspeeder (preview 2) |
- 1.3 |
+ 1.6 |
- |
emu |
Exits in the starting phase
@@ -2003,17 +2091,17 @@ Hatari readme.txt on how to enable that.
|
| Mouse trap |
- 1.5+ |
- - |
+ 1.6 |
+ yes |
- |
- This game works only with new winuae core, but has double lines display |
+ Screen lines are doubled |
| Multi Briques |
- 1.3.1 |
- - |
+ 1.6 |
+ yes |
emu |
- With v1.0 just some sounds and otherwise just white screen |
+ Some versions work, some get stuck at start with white screen |
| Neurobot.108 |
@@ -2059,16 +2147,14 @@ Hatari readme.txt on how to enable that.
| Pinball Dreams |
- 1.3 |
- - |
+ 1.6 |
+ yes |
- |
- Colors in main menu wrong and it doesn't react to input,
- sound is just noise. Menu works with "--cpuclock 32", but
- game screen is scrambled / doesn't work. |
+ Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work. |
| Pingo98 |
- 1.3 |
+ 1.6 |
yes |
emu |
Colors wrong in classic version, TC version just exits.
@@ -2156,7 +2242,8 @@ Hatari readme.txt on how to enable that.
| 1.3 |
yes |
emu |
- A Doom like game. Both the 1996 preview and 1997 shareware versions work fine |
+ A Doom like game. Both the 1996 preview and 1997 shareware
+ versions work fine. Latter one doesn't work if auto-started. |
| SBM v0.8 |
@@ -2167,10 +2254,10 @@ Hatari readme.txt on how to enable that.
| SBM v1.03 |
- 1.3 |
+ 1.6 |
- |
- |
- Newer SBM versions bomb out immediately at startup |
+ Requires WinUAE CPU core |
| Shangai (demo) |
@@ -2202,14 +2289,14 @@ Hatari readme.txt on how to enable that.
| Slippery Sam |
- 1.0 |
+ 1.6 |
yes |
- - |
- Background music if DSP emu enabled |
+ dummy |
+ Needs 14MB of RAM. Background music if DSP emu enabled |
| Sokoban by FUN |
- 1.3 |
+ 1.6 |
yes |
emu |
VGA 640x480x16 only, black screen after loading data |
@@ -2301,14 +2388,14 @@ Hatari readme.txt on how to enable that.
| Tron 2 |
- 1.0 |
+ 1.6 |
yes |
dummy emu |
- Background music if DSP emu enabled |
+ Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled |
| TsccTron (preview) |
- 1.3 |
+ 1.6 |
yes |
- |
Works only occasionally, bottom screen black.
@@ -2323,7 +2410,7 @@ Hatari readme.txt on how to enable that.
|
| Ufo War |
- 1.3 |
+ 1.6 |
yes |
- |
Screen scrambled. With DSP emu, bg music for a while |
@@ -2344,10 +2431,10 @@ Hatari readme.txt on how to enable that.
| Watership |
- 1.4 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari. Some glitched on bottom of the screen |
+ Some glitches at the bottom of the screen |
| Willie Adventurer |
@@ -2408,20 +2495,19 @@ Hatari readme.txt on how to enable that.
| An cool:
The Keff demo |
- 1.4 |
+ 1.6 |
yes |
- |
- Sinwave scroller flickers badly and leaves garbage pixels on screen
- (videl emu issue?), gets stuck after dragons pic with bus error and
- black screen |
+ Sinwave scroller leaves garbage pixels on screen,
+ gets stuck after dragons pic with black screen |
| Aura:
E.X.Illusion |
- 1.4 |
+ 1.6 |
yes |
emu |
- Music gets stuck for a while at the end. |
+ Needs WinUAE core in Hatari v1.6 |
| Avena:
@@ -2475,10 +2561,10 @@ Hatari readme.txt on how to enable that.
|
| Cream:
Binliner preview |
- 1.3 |
+ 1.6 |
yes |
emu |
- VGA only. Freaky screen works, Land & Worship screens bomb |
+ VGA only. Freaky screen works only with old UAE core. Land & Worship screens bomb |
| Cruor:
@@ -2513,7 +2599,8 @@ Hatari readme.txt on how to enable that.
| Needs 14MB RAM, uses NoCrew DSP MP2-player |
- | DHS: GEM-demo |
+ DHS:
+ GEM-demo |
1.3 |
- |
- |
@@ -2532,10 +2619,10 @@ Hatari readme.txt on how to enable that.
| Digital Chaos:
Built-in Obsolescence |
- 1.3 |
+ 1.6.2 |
yes |
emu |
- Music plays, but no output. Gives DSP stack overflow |
+ Requires WinUAE CPU core, gives DSP stack overflows |
| DNT Crew:
@@ -2557,18 +2644,18 @@ Hatari readme.txt on how to enable that.
|
| EKO:
Are You Experienced? |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| EKO:
E.K.O System |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| EKO:
@@ -2597,7 +2684,7 @@ Hatari readme.txt on how to enable that.
|
| Escape:
_ |
- 1.3 |
+ 1.6 |
yes |
emu |
Freezes or exits after few screens |
@@ -2621,7 +2708,7 @@ Hatari readme.txt on how to enable that.
| EXA:
Entcarte |
- 1.3 |
+ 1.6 |
- |
- |
Bombs immediately |
@@ -2653,10 +2740,10 @@ Hatari readme.txt on how to enable that.
| Fun Industries:
Fungle Beats |
- 1.3 |
+ 1.6 |
yes |
- |
- Background music with DSP emu |
+ Needs WinUAE CPU core. Background music with DSP emu |
| Gaston:
@@ -2710,10 +2797,10 @@ Hatari readme.txt on how to enable that.
|
| Lazer:
Lost Blubb |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| Lazer:
@@ -2769,7 +2856,7 @@ Hatari readme.txt on how to enable that.
| 1.4 |
yes |
emu |
- Needs CPU 32 Mhz for now, else, the demo is very slow |
+ Crashes at cyan millstone screen |
| Mystic bytes:
@@ -2791,11 +2878,10 @@ Hatari readme.txt on how to enable that.
|
| Mystic bytes:
Time Out |
- 1.3 |
+ 1.6 |
yes |
emu |
- Needs 8MB RAM. For now requires also --cpuclock 32 to
- work properly with Hatari |
+ Requires WinUAE CPU core |
| New Beat:
@@ -2819,15 +2905,15 @@ Hatari readme.txt on how to enable that.
| 1.4 |
- |
emu |
- Uses DSP play / DMA record in handshake mode |
+ Uses DSP play / DMA record in handshake mode. Doesn't work if auto-started. |
| NoCrew:
Stocasto |
- 1.4 |
+ 1.6 |
yes |
emu |
- Gets stuck early in the demo |
+ Bombs on startup (in v1.5 it froze, but in later stage) |
| Opium:
@@ -2835,7 +2921,7 @@ Hatari readme.txt on how to enable that.
| 1.0 |
yes |
- |
- |
+ With Hatari v1.6, needs WinUAE core |
| Opium:
@@ -2904,26 +2990,26 @@ Hatari readme.txt on how to enable that.
|
| The Respectables:
Cebit 93 demo |
- 1.4 |
+ 1.6 |
yes |
- |
- Screen is drawn properly only with --cpuclock 32 |
+ Requires WinUAE CPU core for screen to be drawn correctly |
| Trio:
124 beers later |
- 1.3 |
+ 1.6 |
yes |
- |
- Some screens don't work |
+ |
| Trio:
X-tasie |
- 1.3 |
+ 1.6 |
- |
- |
- Quits without doing anything (requires 030 MMU which UAE doesn't emulate?) |
+ With old UAE, quits without doing anything (requires 030 MMU), with WinUAE, black screen |
| tSCc:
@@ -2965,13 +3051,14 @@ Hatari readme.txt on how to enable that.
| 1.1 |
- |
emu |
- HiColor + >4MB only, drawing the city requires DSP emulation |
+ HiColor + >4MB only, drawing the city requires DSP
+ emulation. Doesn't work if auto-started. |
| Toons:
Yepyha |
- 1.4 |
- - |
+ 1.6 |
+ yes |
- |
Strange screen sizes, stops in middle. With DSP, has
background music, but stops earlier to DSP stack overflow |
@@ -2979,10 +3066,10 @@ Hatari readme.txt on how to enable that.
| T.O.Y.S:
wait |
- 1.4 |
- - |
+ 1.6 |
+ yes |
emu |
- Uses NoCrew DSP MP2-player. No Sound, otherwise fine |
+ Uses NoCrew DSP MP2-player |
| Wildfire:
@@ -3023,17 +3110,15 @@ site.
|
| AceMidi
(demo) |
- 1.4 |
+ 1.6 |
emu |
- DSP generated softsynth sounds for MIDI keyboard presses
- don't sound very good |
+ DSP generated softsynth sounds need Hatari v1.6 to sound OK |
| AceTracker |
- 1.4 |
+ 1.6 |
emu |
- DSP generated softsynth sounds for key presses don't sound
- very good |
+ Some audio issues in AM module playback |
| AFM (audio fun machine) |
@@ -3043,7 +3128,7 @@ site.
| Apex (demo) |
- 1.3 |
+ 1.6 |
- |
Crashes with a "MOVE.W $fff20000,D0" instruction.
It's unclear why this works on a real Falcon.
@@ -3058,9 +3143,9 @@ site.
|
| AVI 030 |
- 1.1 |
+ 1.6 |
- |
- |
+ Worked with Hatari v1.1, freezes with v1.6 |
| Centview |
@@ -3069,8 +3154,15 @@ site.
The included Brainstorm DSP JPEG decoder works also fine. |
+ | Centurbo bench |
+ 1.6 |
+ emu |
+ Gives inaccurate FPS (190%) and CPU (14Mhz) speed values.
+ Without WinUAE core, numbers are off even more |
+
+
| Chronos 3D player |
- 1.3 |
+ 1.6 |
- |
Complains about wrong resolution, requires 15-bit |
@@ -3088,25 +3180,27 @@ site.
| FalcAMP |
- 1.3 |
+ 1.6 |
emu |
- MODs playing works fine, MP3s have no sound / complain about DSP timeout |
+ MODs playing work
+ s fine, MP3s have no sound / complain about DSP timeout |
| FlaySID |
- 1.3 |
+ 1.6 |
emu |
No sound. |
| FlexTrax |
- 1.3 |
+ 1.6 |
emu |
- No sound. Startup graphics look OK only in VGA mode. |
+ Freezes with old UAE core, but even with WinUAE core, sounds is noise.
+ Startup graphics look OK only in VGA mode. |
| GemPLAY |
- 1.4 |
+ 1.6 |
emu |
MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad.
Fileselector dir selection doesn't work for the latest 1.92 version |
@@ -3130,11 +3224,13 @@ site.
NoCrew MP2 sound player |
- | Rainbow
- II multimedia |
+ Rainbow II multimedia |
1.5 |
emu |
- Works only with the new winuae CPU core. With old cpu core, bombs immediately at startup (MMU not emulated in old cpu) |
+ Works only with the new WinUAE CPU core. With old UAE core,
+ bombs immediately at startup (MMU not emulated in old UAE).
+ Mouse cannot traverse whole screen unless mouse grab or
+ fullscreen mode is used |
| Whip |
@@ -3178,7 +3274,7 @@ support or work only on them.
FreeMiNT |
1.2 |
Needs to be installed/booted from an ACSI or IDE HD image and
- memory protection needs to be disabled (Hatari UAE core doesn't
+ memory protection needs to be disabled (Hatari old UAE core doesn't
emulate MMU) |
@@ -3221,7 +3317,7 @@ still retain their Atari sections:
src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"
border="0" height="31" width="88">
|
- Hatari development team, June 2010
+ Hatari development team, June 2012
|