--- hatari/doc/compatibility.html 2019/04/09 08:54:47 1.1.1.12
+++ hatari/doc/compatibility.html 2019/04/09 08:56:01 1.1.1.13
@@ -51,7 +51,7 @@
Here are lists of Atari software that have been tested with
-different Hatari versions and configurations. The lists concentrate
-mainly on software that has (historically had) problems working in
-Hatari or provide good regression test-cases for some specific
-technical emulation issues, but some well known other programs
-are also listed.
+different Hatari versions and configurations.
First is listed software (games, demos and applications) for normal
STs, after them is listed STE software. Then there are a few TT-only
@@ -113,33 +109,36 @@ is correct.
specified too little or too much memory. For ST, 1MB memory size
is usually fairly safe.
-
-Also note that since Hatari 1.8, support is included for STX, IPF and CTR
-disk images. These formats allow to backup a disk in an unaltered form,
-without requiring to remove the protection with a crack. Some complex
-protections rely on precise CPU/FDC timings and on some specific TOS version.
-
-For STF/STE protected games, it is recommended to use TOS 1.02 or 1.04 and 1MB RAM,
-as well as turning HD emulation OFF for maximum compatibility
-(but most games will run fine with different settings)
-
+Also note that since Hatari 1.8, support is included also for STX, IPF and CTR
+floppy image formats. They allow storing disk contents in an unaltered form,
+without requiring a crack to remove the copy-protection. Some complex
+protections rely on precise CPU/FDC timings provided with these
+formats, and a specific TOS version.
+
- | Capy |
- 1.2 |
- TT-medium/VGA (640x480x16) only. Bus error at startup.
- Some other version of the game works on TT, but freezes if menu is invoked.
- On Falcon emulation the menu at the beginning freezes |
+ OpenTTD |
+ 1.9 |
+ "hatari-prg-args --machine tt --tos tos306uk.img -s 4 --ttram 256 --
+./openttd-m68020.gtp -m null -s null -b 8bpp-optimized", select
+"original" as "Land generator" at game start. Works also on Falcons
+with FPU |
| Oxyd 2 TT |
@@ -1928,27 +2022,33 @@ this section lists only TT-specific game
| tSCc:
- 256mbrot, Bragg256, Glasstro, Orion-B, Yabt |
- before 1.0 |
- TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup |
+ 256mbrot, Bragg256, Glasstro, Orion-B, Yabt
+ 1.8 |
+ TT/Falcon intros, Bragg256 requires WinUAE CPU core |
| tSCc:
- Beams |
- 1.0 |
+ Beams
+ 1.8 |
TT-version. Doesn't work, stops at startup screen! |
| tSCc:
- CrY image viewer |
- 1.2 |
- Complains that allocation fails (support grayscale mode, needs fast RAM?) |
+ CrY image viewer
+ 1.9 |
+ Needs TT-RAM. interlaced 16bpp CrY mode flickers badly + colors are wrong |
+
+
+ | tSCc:
+ TC fish |
+ 1.8 |
+ Flickers badly |
| tSCc:
- TT-hires |
- 1.2 |
- Slideshow flickers badly + graphics and colors are wrong |
+ TT-hires
+ 1.8 |
+ Needs 8MB. Slideshow flickers badly + graphics and colors are wrong |
| Xanth FX:
@@ -1980,12 +2080,15 @@ the column contains "-". The column for
for whether it has (working) sound have "yes" when this is true and
otherwise "-".
- Due to incomplete VIDEL emulation and some remaining emulation
-cycle accuracy issues, some Falcon programs don't work yet.
-Note: more timing critical demos (for example ones using
+ Note: many timing critical demos (for example ones using
NoCrew's DSP MP2-player) that are marked as working in the list below,
-work only with the experimental WinUAE core. Please see
-Hatari readme.txt on how to enable that.
+work only with the experimental WinUAE CPU core. Please see
+Hatari readme.txt on how to enable that. If program works only with
+old UAE core, that's noted separately.
+
+Due to incomplete VIDEL emulation and some remaining emulation
+cycle accuracy issues, some Falcon programs don't work yet.
+
Falcon games
@@ -2006,7 +2109,7 @@ Hatari readme.txt on how to enable that.
| 1.3 |
- |
emu |
- Use joypad. Black screen without DSP emu |
+ Use joypad. 8MB RAM. Black screen without DSP emu |
| Aces High preview |
@@ -2027,14 +2130,16 @@ Hatari readme.txt on how to enable that.
1.7 |
yes |
emu |
- Playable + enhanced Doom I/II port/remake. Requires WinUAE
+ | Enhanced Doom I/II port and engine rewrite. Requires WinUAE
CPU core, DSP and 14 MB RAM. Statusbar doesn't show due to Videl
- emulation omissions and some parts have clear speed differences
- to real Falcon due to CPU (data cache) and Videl emulation
- inaccuracies |
+ emulation omissions, unless "--natfeats yes" is used to tell
+ game to use Hatari specific/heavier statusbar drawing mode.
+ Some parts have clear speed differences to real Falcon due to
+ CPU, FPU (instruction too fast) and Videl emulation
+ (screen updated only at VBL) inaccuracies
- | Bad Mood (viewer) |
+ Bad Mood (old viewer) |
1.3 |
- |
emu |
@@ -2080,33 +2185,49 @@ Hatari readme.txt on how to enable that.
Bugger |
1.4 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If DSP emulation is disabled, game play pauses randomly |
| Bunion |
1.4 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If DSP emulation is disabled, game play pauses randomly |
+
+
+ | Capy |
+ 1.9 |
+ yes |
+ emu |
+ TT-medium/VGA (640x480x16) only. Some version(s) bus error
+ on TT due to DSP register check (although they should support
+ TT with chip music). Main menu works unreliably (doesn't
+ always react to indicated keys). |
| Cavemania (demo) |
- 1.6 |
+ 1.9 |
yes |
- |
Some menus are black (space gets through them).
- After playing a while: "IKBD buffer is full!" (with WinUAE).
- Screen bottom has garbage. Background music with DSP emu |
+ Screen bottom has garbage. Background music with DSP emu
| ChainZ |
- 1.4 |
+ 1.9 |
yes |
- emu |
- Keep space pressed while game is starting, or use DSP emu
- to get background music. VGA only |
-
+ - |
+ Background music with DSP emu (keep space pressed while game is
+ starting to disable that). VGA only |
+
+
+ | Chorensha |
+ 1.8 |
+ yes |
+ - |
+ Needs 14MB |
+
| Conquest of Elysium II |
1.0 |
@@ -2129,7 +2250,7 @@ Hatari readme.txt on how to enable that.
Background music if DSP emu enabled. Both demos 1 & 2 work |
- | Corsair |
+ Corsair |
1.0 |
yes |
- |
@@ -2151,10 +2272,10 @@ Hatari readme.txt on how to enable that.
| Double Bobble 2000 |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ With earlier Hatari versions (1.4) worked also without DSP emulation |
| DownFall |
@@ -2202,11 +2323,20 @@ Hatari readme.txt on how to enable that.
Use F1 to start game. With DSP emu there's bg music |
+ | Galaga 88 |
+ 1.9 |
+ - |
+ - |
+ Needs 14MB RAM |
+
+
| Golden Island (demo) |
- 1.6 |
+ 1.9 |
yes |
- |
- VGA only. Doesn't work with WinUAE |
+ VGA only. Freezes with WinUAE CPU core due to CPU-DSP
+ emulation cycle accuracy. Works with OldUAE and worked with
+ v1.8 WinUAE CPU core |
| Gravon (demo) |
@@ -2223,7 +2353,7 @@ Hatari readme.txt on how to enable that.
Atoms clone |
- | H2O |
+ H2O |
1.4 |
yes |
emu |
@@ -2252,11 +2382,10 @@ Hatari readme.txt on how to enable that.
| Jewelz |
- 1.4 |
+ 1.9 |
yes |
- |
- With RGB mode freezes at startup, VGA mode fine.
- Background music with DSP emu |
+ Background music with DSP emu (game F1 / Falcon option). VGA only |
| "K" |
@@ -2276,10 +2405,10 @@ Hatari readme.txt on how to enable that.
| Kwiks.pd |
- 1.0 |
- - |
+ 1.9 |
+ yes |
- |
- Nice Quix clone. |
+ Nice Quix clone |
| Lamemine |
@@ -2321,15 +2450,16 @@ Hatari readme.txt on how to enable that.
1.1 |
- |
- |
- 2-4 player "Dungeon Master". 4 players needs MIDI. |
+ 2-4 player "Dungeon Master". 4 players needs MIDI. Works only with 1-2MB of RAM |
| Men at War (preview) |
- 1.6 |
+ 1.9 |
yes |
emu |
- Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible.
- Separate intro program bus errors |
+ Requires now both WinUAE CPU core and DSP to be enabled. Bullets
+ aren't visible. Cannot be auto-started (freezes like without DSP).
+ Separate intro program flickers, and double bus errors at end |
| Milanopol |
@@ -2340,10 +2470,11 @@ Hatari readme.txt on how to enable that.
| Mini F1 demo |
- 1.6 |
+ 1.8 |
- |
- |
- Freezes when the game would start. Sound is just noise |
+ Freezes when the game would start. Sound is just noise.
+ Constant "crossbar DMA Play: Illegal buffer size" messages |
| Moongame |
@@ -2354,18 +2485,19 @@ Hatari readme.txt on how to enable that.
| Moonspeeder (preview 2) |
- 1.6 |
+ 1.8 |
- |
emu |
- Exits in the starting phase
- (preview 1 works, but is non-interactive) |
+ lst*.* files need to be renamed as game searches them with
+ different name (space before dot). Pointer cannot be moved
+ in the game menu (preview 1 works, but is non-interactive) |
| Mouse trap |
- 1.6 |
+ 1.8 |
yes |
- |
- Screen lines are doubled |
+ Initial game screen looks OK, then suddenly screen mode gets wrong |
| Multi Briques |
@@ -2389,11 +2521,11 @@ Hatari readme.txt on how to enable that.
Videl emu doesn't support rasters in title screen |
- | Offworld |
- 1.3 |
+ Offworld Security |
+ 1.8+ |
yes |
- |
- Press fire in black screen to start game |
+ In earlier Hatari versions startup screen was black |
| Operation Skuum |
@@ -2410,6 +2542,13 @@ Hatari readme.txt on how to enable that.
Nice |
+ | Pacmania X68000 |
+ 1.9 |
+ - |
+ - |
+ Needs 14MB RAM. Original resolution version flickers, PM*.TOS versions don't |
+
+
| Painium Disaster |
1.0 |
yes |
@@ -2464,7 +2603,7 @@ Hatari readme.txt on how to enable that.
1.4 |
yes |
- |
- Background music if DSP emu enabled |
+ Crashes if auto-started. Background music if DSP emu enabled |
| Q-Blue |
@@ -2506,7 +2645,7 @@ Hatari readme.txt on how to enable that.
1.3.1 |
- |
- |
- VGA (640x480) only |
+ VGA (640x480) only. If auto-started, resolution isn't correct |
| Running |
@@ -2514,7 +2653,7 @@ Hatari readme.txt on how to enable that.
yes |
emu |
A Doom like game. Both the 1996 preview and 1997 shareware
- versions work fine. Latter one doesn't work if auto-started. |
+ versions work fine. Doesn't work if auto-started.
| SBM v0.8 |
@@ -2553,10 +2692,10 @@ Hatari readme.txt on how to enable that.
| Sky Fall |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If auto-started, wants to access also A: and B: drives |
| Slippery Sam |
@@ -2570,7 +2709,7 @@ Hatari readme.txt on how to enable that.
1.6 |
yes |
emu |
- VGA 640x480x16 only, black screen after loading data |
+ VGA 640x480x16 only, Exception 2 + Pterm(-1) after loading data |
| Space Taxi |
@@ -2601,7 +2740,7 @@ Hatari readme.txt on how to enable that.
Use STE joypad. Background music if DSP emu enabled |
- | Sweety Things |
+ Sweety Thingies |
1.6 |
yes |
- |
@@ -2616,10 +2755,10 @@ Hatari readme.txt on how to enable that.
| Sworm |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If auto-started, wants to access also A: and B: drives |
| Tank Blaster |
@@ -2636,12 +2775,19 @@ Hatari readme.txt on how to enable that.
Breakout clone |
+ | Tautology |
+ 1.9 |
+ yes |
+ - |
+ |
+
+
| Tautology II |
- 1.4 |
+ 1.9 |
yes |
- |
Nice Mahjongg variant. Supports Joypad (configurable).
- Background music with DSP emu enabled |
+ Background music with DSP emu enabled.
| Tetrhex |
@@ -2734,7 +2880,7 @@ Hatari readme.txt on how to enable that.
1.7 |
yes |
- |
- Works only with WinUAE core. Needs Joypad. Game stop while fire is pressed. Background music if DSP emu enabled |
+ Works only with WinUAE core. Needs Joypad. Background music if DSP emu enabled |
| Zodiax (demo) |
@@ -2751,8 +2897,8 @@ Hatari readme.txt on how to enable that.
Some demos require FPU, although normal Falcon's don't have a one.
Old UAE CPU core always emulates FPU both for TT and Falcon machines.
-WinUAE CPU core does that only for TT, but but you can enable FPU
-also for Falcon if demo is stated to require that.
+With WinUAE CPU core you need to enable FPU separately if demo is
+stated to require that.
Falcon demos
@@ -2786,11 +2932,10 @@ also for Falcon if demo is stated to req
| An cool:
The Keff demo |
- 1.6 |
+ 1.8+ |
yes |
- |
- Sinwave scroller leaves garbage pixels on screen,
- gets stuck after dragons pic with black screen |
+ gets stuck after dragons pic with circle on black screen |
| Aura:
@@ -2834,6 +2979,14 @@ also for Falcon if demo is stated to req
Background music with DSP emu |
+ | Cerebral Vortex / Dune / Sector One
+ Tere Ra'I |
+ 1.8 |
+ yes |
+ - |
+ Music with DSP |
+
+
| Collapze:
Sidetracked |
1.4 |
@@ -2843,19 +2996,32 @@ also for Falcon if demo is stated to req
| Crac:
- Bound 3 |
+ Bound,
+ Bound 2,
+ Bound 3
+
1.3 |
yes |
emu |
|
+ | Crac:
+ Bound 4,
+ Bound 5
+ |
+ 1.8 |
+ yes |
+ emu |
+ Expect Videl screen address counter to change |
+
+
| Cream:
Binliner preview |
1.6 |
yes |
emu |
- Freaky screen works only with old UAE core. Land & Worship screens bomb |
+ Freaky screen works. Land & Worship screens die to illegal instruction 4afc |
| Cruor:
@@ -2882,6 +3048,14 @@ also for Falcon if demo is stated to req
| Requires FPU |
+ | Dekadence:
+ Payback 2015 |
+ 1.8+ |
+ - |
+ - |
+ Doesn't continue from startup logo |
+
+
| DHS:
128 krawl |
1.7 |
@@ -2911,8 +3085,7 @@ also for Falcon if demo is stated to req
1.0 |
yes |
- |
- Fast. Needs FPU. Background music with DSP emu.
- Sometimes crashes with WinUAE CPU core |
+ Fast. Needs FPU. Background music with DSP emu |
| DHS:
@@ -2982,6 +3155,14 @@ also for Falcon if demo is stated to req
Demo runs correctly but sound is rather noisy |
+ | DrTypo:
+ Voxel |
+ 1.9 |
+ - |
+ emu |
+ At least 4MB RAM, FPU and VGA monitor |
+
+
| EKO:
Are You Experienced? |
1.6 |
@@ -3027,7 +3208,7 @@ also for Falcon if demo is stated to req
1.6 |
yes |
emu |
- Freezes or exits after few screens |
+ Freezes or exits after few screens to illegal DSP instructions |
| Escape:
@@ -3048,13 +3229,21 @@ also for Falcon if demo is stated to req
|
| EXA:
Entcarte |
- 1.6 |
+ 1.8 |
- |
- |
Bombs immediately |
| Extream:
+ Old Stuff |
+ 1.8 |
+ yes |
+ - |
+ Music with DSP |
+
+
+ | Extream:
Whirlpool 128k |
1.3 |
yes |
@@ -3063,6 +3252,14 @@ also for Falcon if demo is stated to req
| Fit:
+ Hex Pistols |
+ 1.9 |
+ yes |
+ emu |
+ 14MB + MMU + FPU, .tSCc port from Amiga |
+
+
+ | Fit:
Mahabharata |
1.3 |
yes |
@@ -3070,6 +3267,14 @@ also for Falcon if demo is stated to req
Bombay-style... |
+ | Fit:
+ Stercus Accidit |
+ 1.8+ |
+ yes |
+ emu |
+ 8MB + FPU, .tSCc port from Amiga |
+
+
| Fun Industries:
Alive |
1.3 |
@@ -3193,20 +3398,28 @@ also for Falcon if demo is stated to req
| Mind Design:
4some |
- 1.7 |
+ 1.9 |
- |
- |
- Requires FPU. Sometimes hangs with WinUAE CPU core |
+ Requires FPU. Hangs/crashes in plasma screen with WinUAE CPU core and also with VGA version |
| MJJ Prod:
Bound 42 |
- 1.4 |
+ 1.4 |
yes |
emu |
Crashes at cyan millstone screen |
+ | Mugwumps:
+ Cycedelic knockout |
+ 1.8+ |
+ yes |
+ emu |
+ Nice techno + color cycling |
+
+
| Mystic bytes:
Chosneck Supplement (e5) |
1.4 |
@@ -3296,6 +3509,14 @@ also for Falcon if demo is stated to req
|
+ | Orion_:
+ Unexpected Fun |
+ 1.9 |
+ yes |
+ - |
+ needs 8 MB TT ram, music with DSP. Colors are wrong |
+
+
| Paranoia:
Illusion 64 |
1.3 |
@@ -3341,7 +3562,7 @@ also for Falcon if demo is stated to req
1.0 |
yes |
- |
- Background music with DSP emu, slow otherwise |
+ Background music with DSP emu, slow otherwise. Doesn't work if auto-started |
| STAX:
@@ -3352,9 +3573,17 @@ also for Falcon if demo is stated to req
| Doesn't work with 020 CPU |
+ | TBL:
+ Ocean Machine, Rift, Silkcut, Startstruck |
+ 1.9 |
+ yes |
+ - |
+ Require 060 + FPU + 4MB / 32MB TT-RAM (DSP + sound can be disabled to speed up emulation) |
+
+
| The Respectables:
Cebit 93 demo |
- 1.6 |
+ 1.9 |
yes |
- |
Requires WinUAE CPU core for screen to be drawn correctly |
@@ -3417,8 +3646,7 @@ also for Falcon if demo is stated to req
1.1 |
- |
emu |
- HiColor + >4MB only, drawing the city requires DSP
- emulation. Doesn't work if auto-started. |
+ HiColor, drawing the city requires DSP emulation |
| Toons:
@@ -3454,12 +3682,21 @@ also for Falcon if demo is stated to req
| Requires FPU and DSP |
- | Birdshow |
+ Unknown:
+ Birdshow |
1.0 |
- |
- |
A simple FLE animation player |
+
+ | Unknown:
+ ROT3DBMP |
+ 1.8+ |
+ - |
+ emu |
+ Streams data to DSP without synchronization |
+
@@ -3494,7 +3731,8 @@ site.
AceTracker v2 |
1.8 |
emu |
- Individual synthetized sounds are fine with WinUAE CPU core, but AM module playback audio quality is bad |
+ Individual synthetized sounds are fine with WinUAE CPU core,
+ but full AM module playback audio quality is bad |
| AFM (audio fun machine) |
@@ -3504,7 +3742,7 @@ site.
| Apex (demo) |
- 1.6 |
+ 1.8+ |
- |
Crashes with a "MOVE.W $fff20000,D0" instruction.
It's unclear why this works on a real Falcon.
@@ -3512,33 +3750,35 @@ site.
|
| Aniplayer |
- 1.4 |
+ 1.8+ |
emu |
DSP stack underflow on switching JPG images, synchronization
doesn't work when DSP used with DMA transfers to play MP3 |
| AVI 030 |
- 1.6 |
+ 1.8+ |
- |
- Worked with Hatari v1.1, freezes with v1.6 |
+ Worked with Hatari v1.1, freezes with v1.6, TTP exits with v1.8+ |
| Centview |
1.3 |
emu |
- The included Brainstorm DSP JPEG decoder works also fine. |
+ Remember to run included JPEGD.PRG first (or put it to AUTO-folder) |
| Centurbo bench |
- 1.6 |
+ 1.9 |
emu |
- Gives inaccurate FPS (190%) and CPU (14Mhz) speed values.
- Without WinUAE core, numbers are off even more |
+ New WinUAE CPU core: FPU 812 Mhz, DSP 56 Mhz, CPU 26 Mhz
+ Old WinUAE CPU core: FPU 221 Mhz, DSP 32 Mhz, CPU 15 Mhz
+ Old UAE CPU core: FPU 403 Mhz, DSP 32 Mhz, CPU 78 Mhz
+ (moving mouse drops FPU and CPU numbers slightly) |
| Chronos 3D player |
- 1.6 |
+ 1.8+ |
- |
Complains about wrong resolution, requires 15-bit |
@@ -3546,7 +3786,7 @@ site.
Delmpaint |
1.0 |
- |
- Errors at exit if started in other than 256-color low rez. |
+ Errors at exit if started in other than 256-color low rez |
| Escapepaint |
@@ -3558,27 +3798,28 @@ site.
FalcAMP |
1.6 |
emu |
- MODs playing works fine, MP3s have no sound / complain about DSP timeout |
+ MOD playing works fine, MP3s have no sound / complain about DSP timeout |
- | FlaySID |
- 1.6 |
+ FlaySID (v3.01) |
+ 1.8+ |
emu |
- No sound. |
+ No sound from SID playback with DSP engine, only with YM engine |
| FlexTrax |
- 1.6 |
+ 1.8+ |
emu |
Freezes with old UAE core, but even with WinUAE core, sounds is noise.
- Startup graphics look OK only in VGA mode. |
+ Startup graphics look OK only in VGA mode
| GemPLAY |
- 1.6 |
+ 1.8+ |
emu |
- MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad.
- Fileselector dir selection doesn't work for the latest 1.92 version |
+ Somewhat unstable. Sound quality depends on which CPU core is used,
+ AM module is complete noise with old UAE CPU core.
+ Fileselector dir selection doesn't work with v1.92 or newer (GemPlay bug) |
| Godpaint |
@@ -3614,6 +3855,15 @@ site.
fullscreen mode is used
+ | ScummVm |
+ 1.9 |
+ - |
+ Very slow, needs FPU, a lot of TT-RAM and user-specified config file name
+ ("hatari-prg-args.sh -s 14 --ttram 256 --machine falcon --tos tos404.img
+ --dsp none --addr24 off --fpu-type internal -- ./scummvm-m68020-olivier.ttp
+ -c scummvm.cfg") |
+
+
| Whip |
1.4 |
emu |
@@ -3654,10 +3904,17 @@ support or work only on them.
Calamus SL (1991 demo) |
1.0 |
Nice with Hatari TT or 32Mhz Falcon emulation at
- e.g. 1024x768x1 VDI resolution... The latest
- Calamus
- SL2006 Lite edition doesn't work though, it needs at least
- 32MB RAM |
+ e.g. 1024x768x1 VDI resolution...
+
+
+ | Calamus SL lite 20xx |
+ 1.9 |
+ Newer versions work only with EmuTOS (2015-04-26 git version or newer),
+ FPU, lot of both ST and TT-RAM and at least 800x600 resolution.
+ ("--machine tt -m -s 14 --ttram 32 --tos etos512k.img", or
+ "--machine falcon --dsp none --fpu-type 68882
+ --vdi-width 896 --vdi-height 608 --vdi-planes 4
+ -s 14 --addr24 off --ttram 32 --tos etos512k.img") |
| Cecile |
@@ -3675,10 +3932,17 @@ support or work only on them.
| HD Driver |
1.4 |
- Hard disk driver. In Hatari works only with IDE emulation.
- Doesn't work with EmuTOS. With TOS v4, CPU needs to be set to
- EC030 or better, with TOS v3 works also with 020 CPU (used by
- earlier Hatari versions for TOS ≥ v3) |
+ Hard disk driver. In Hatari works only with IDE emulation. With TOS v4,
+ CPU needs to be set to EC030 or better, with TOS v3 works also with 020 CPU
+ (used by earlier Hatari versions for TOS ≥ v3) |
+
+
+ | ROMSPEED |
+ 1.9 |
+ Utility to copy and run ROM from Fast-RAM to accelerate its working.
+ Requires TT-RAM / WinUAE CPU core to work. Different memory
+ timings on different memory areas aren't emulated yet, so no
+ speed changes are visible |