--- hatari/doc/compatibility.html 2019/04/01 07:15:05 1.1.1.2 +++ hatari/doc/compatibility.html 2019/04/09 08:54:47 1.1.1.12 @@ -1,103 +1,77 @@ - +
-Version 1.1 +
+Version 1.8, July 2014
--Project initiator and main developer of Hatari: Thomas Huth +
+This list has been written by: Thomas Huth, Eero Tamminen + & Nicolas Pomarède
--Hatari on the WWW: http://hatari.sourceforge.net/ +
+Hatari on the WWW: + +http://hatari.tuxfamily.org/ +
-Here are lists of Atari software that have been tested with different Hatari versions and configurations. The lists concentrate @@ -120,7 +94,7 @@ or with which it was last tested still t the version field.
-If something that works on the real hardware doesn't work properly in Hatari (or something has started working in latest Hatari version) @@ -139,36 +113,66 @@ is correct. specified too little or too much memory. For ST, 1MB memory size is usually fairly safe. -
+Also note that since Hatari 1.8, support is included for STX, IPF and CTR
+disk images. These formats allow to backup a disk in an unaltered form,
+without requiring to remove the protection with a crack. Some complex
+protections rely on precise CPU/FDC timings and on some specific TOS version.
+
+For STF/STE protected games, it is recommended to use TOS 1.02 or 1.04 and 1MB RAM,
+as well as turning HD emulation OFF for maximum compatibility
+(but most games will run fine with different settings)
+
Hatari lacks support for MIDI input (output is supported) without -which MIDI sequencing (and few midi-networked games) software isn't -very useful. By default -everything that works on a real ST should work also in Hatari. +
+(More +information on games compatibility on Atari forum.)
-| Game | -Hatari version | -Notes | +Game | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| 4 Wheel Drive compilation | +1.8 | +Requires TOS 1.04 | +|||
| A320 Airbus | +1.8 | +Does not work with cartridge / HD emulation | |||
| Alien World | @@ -176,36 +180,116 @@ very useful. By default|||||
| Arkanoid | +1.8 | +Requires TOS 1.02 for mouse input | +|||
| Armalyte | before 1.0 | ||||
| Baal | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Bio Challenge | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Bolo | +1.7 | +This game works in medium resolution and in monochrome | +|||
| Bubble Bobble | before 1.0 | ||||
| Captain Blood | +1.7 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement | +|||
| Defenders Of The Earth | before 1.0 | ||||
| Dragon Ninja | +1.8 | +Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation | +|||
| Eco | +1.8 | +Write protection should be OFF | +|||
| Eliminator | before 1.0 | ||||
| Exterminator | +1.2 | +The "Patch Timer-D" option must be disabled to avoid color + raster problems | +|||
| Enchanted Land | -1.0 | -
- Some versions do not load at all, others work fine. - This game uses heavily sync-scrolling techniques! - |
+ 1.3 | +This game uses heavily sync-scrolling techniques! | |
| F15 Strike Eagle 2 | -before 1.0 | -Keyboard emulation seems to be dodgy | +1.3 | ++ | |
| F29 Retaliator | +1.6 | +Under some badly cracked versions (Pompey Pirate 38), joystick doesn't work | +|||
| Fire And Forget II | +1.8 | +Requires UK or US TOS | +|||
| Fuzion CD 161 | +1.6 | +Menu's intro is buggy, top border is not correctly removed even on a real STF, due to timer C + not correctly initialized to play digidrums. Use STE mode instead. | +|||
| Garfield Winter's Tail | +1.8 | +Requires TOS ≤ 1.04 and ≤ 1MB RAM. Does not work with cartridge / HD emulation | +|||
| Grimblood | +1.8 | +Requires TOS ≤ 1.02 | +|||
| Hover Sprint | +1.8 | +Write protection should be OFF | +|||
| Jaguar XJ220 (development demo) | +1.2 | +Only loads correctly when "Fast floppy" option is disabled | +|||
| Knightmare | +1.8 | +Does not work with cartridge / HD emulation | |||
| Leisure Suit Larry 2 | @@ -218,16 +302,36 @@ very useful. By default|||||
| Lethal Xcess Beta | +1.8 | +The STX version requires Hatari ≥ 1.8 to handle the protection | +|||
| Lethal Xcess | 1.0 | Uses sync-scrolling in ST mode and STE HW scrolling in STE mode. | |||
| Microprose Golf | +1.7 | +Requires Hatari ≥ 1.7 to avoid a crash during the game's intro | +|||
| Metal Mutant | 1.0 | ||||
| Monster Business | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Mr. Heli | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Navy Seals | before 1.0 | @@ -238,14 +342,41 @@ very useful. By default | Disappearing platform tiles sound dodgy | ||
| Robocop II | -1.1 | -+ | No Buddies Land | +1.3 | +Uses "0-byte" vertical sync-scrolling | +
| Oids | +1.8 | +Write protection should be OFF | |||
| Pirates! | before 1.0 | -Game also supports MIDI music | +Game also supports MIDI music | +||
| Populous | ++ | US version of the game requires US TOS to work | +|||
| Populous | +1.8 | +Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation | +|||
| Prehistoric Tale | +1.8 | +Does not work with cartridge / HD emulation | +|||
| R.B.I. Baseball 2 | +1.6 | +On STE, the game will play sounds with the DMA audio, but with + a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound + fx don't sound correct because of that, but that's not an emulation bug | |||
| Rick Dangerous | @@ -253,14 +384,32 @@ very useful. By default|||||
| Robocop II | +1.1 | ++ | |||
| Running Man | +1.6 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| Seven Gates Of Jambala | +1.3 | +Uses a very rare mode for timer B to count start of line. Disable the + "Patch Timer-D" option to avoid color raster problems. | +|||
| Skweek | before 1.0 | Does not work with cartridge / HD emulation | |||
| Slayer | -before 1.0 | -Raster fx at highscore entry dodgy | +1.3 | +Uses color raster FX at highscore and main screen | |
| Speedball | @@ -268,25 +417,76 @@ very useful. By default|||||
| Spherical | +1.8 | +Requires ≤ 1MB RAM | +|||
| Spidertronic | +1.7 | +Crashed before the 50/60 Hz selection screen with Hatari < 1.7 | +|||
| Star Goose | 1.1 | ||||
| Subbuteo | -1.1 | -Because of incorrect 68000 prefech for the 'ADD' opcode, - the protection will not pass | +1.7 | +||
| Super Hang-On | -1.0 | -Minor screen sync issues | +1.7 | +Requires Hatari ≥ 1.7 to avoid flickering rasters | |
| Super Monaco GP | -1.1 | -Bad FDC timings prevents the game from starting | +1.7 | +Requires Hatari ≥ 1.6 for correct FDC emulation + and Hatari ≥ 1.7 to avoid flickering rasters | +|
| Super Sprint | +1.3 | +The "Patch Timer-D" must be disabled or the music will + play too fast | +|||
| Super Skweek | +1.3 | +Disable the "Fast floppy" option if your version + fails to load | +|||
| The Deep | +1.1 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| The Final Conflict | +1.7 | +Buggy samples replay during the intro, requires Hatari ≥ 1.7 | +|||
| The Sentinel | +1.7 | +Mouse moved too slowly before Hatari 1.7 | +|||
| The Ultimate Ride | ++ | The game has a bug and will crash if drive B is empty. Either disable drive B or insert + disk 2 in drive B to make it work | +|||
| To Be On Top | +1.8 | +Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM | |||
| Toki | @@ -294,6 +494,25 @@ very useful. By default|||||
| Total Eclipse | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Treasure Trap | +1.8 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| Warlock's Quest | +1.7 | +The game has some IKBD bugs, it doesn't work with TOS 1.04, but works + fine with TOS 1.02 or 1.62. The keyboard mode is also less responsive + than the joystick mode, but that's the same on a real ST | +|||
| Wings Of Death | 1.0 | works in STE mode too | @@ -308,11 +527,23 @@ very useful. By defaultbefore 1.0 | ||
| Yolanda | +1.6 | +This game expects random data from the TOS memory test in low RAM, + so the emulator has to be started with "fast boot" disabled + or the game will freeze after a few seconds | +|||
| Zombi | +1.6.2 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement |
Some (very) rare demos try to install IKBD code. Hatari doesn't have full 6301 emulator, but has specific code to handle these particular demos. @@ -320,14 +551,16 @@ They are marked with '*'. Few remaining hi/lo frequency switching or switching to 60 Hz for too long (used for border removal).
-| Demo | -Hatari version | -Notes | +|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Demo | +Hatari version | +Notes | |||
|---|---|---|---|---|---|
| 1984: No Cooper | @@ -338,9 +571,8 @@ for border removal).|||||
| ACF: Just Buggin' | -1.1 | -wrong FDC timings for the read sector command prevent demo - from starting | +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation | |
| Acid Team: @@ -348,7 +580,7 @@ for border removal). | 1.1 | Uses its own IKBD 6301 routine. The "Unlimited Bobs" - screen is very sensitive to proper IKBD timings. + screen is very sensitive to proper IKBD timings. | |||
| Does not work with cartridge / HD emulation | |||||
| Big Alec: + Audio Artistic Demo | +1.7 | ++ | |||
| BushWacKers: Transbeauce II* | 1.1 | @@ -366,8 +604,8 @@ for border removal).||||
| Chaos: Pandemonium | -1.1 | -Confusion screen crashes | +1.5 | +The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?) | |
| Checkpoint: @@ -377,23 +615,26 @@ for border removal). | |||||
| Checkpoint: + Suretrip 49% | + +1.2 | +||||
| Delta Force: Punish Your Machine | -1.0 | -Sync-scroll, overscan... | +1.5 | +Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF. + "Best Part Of The Creation" uses spec512 mode in med res | |
| Delta Force: Syntax Terror | -1.1 | -In TCB and Tex screens, planes are shifted - (the shifter stays in 60 Hz for too long) | +1.3 | +Planes are shifted in TCB screen (missing stabilizer). Tex screen works since 1.3 + (mixes 50/60 HZ lines) | |
| DHS: @@ -402,6 +643,20 @@ for border removal). | Does not work with HD emulation | ||||
| Diamond Design: + Brace | +1.5 | +Use spec512 mode in med res in the mixed low/med res horizontal scrolltext | +|||
| Dune: + Illusion | +1.0 | +Very nice demo. Some rasters are sometimes flickering, this is a bug + in the demo, not in Hatari. Using --fastfdc can cause problems + with some parts of this demo | +|||
| Dune/Sector One: Fantasia | before 1.0 | @@ -411,7 +666,9 @@ for border removal).Dune/Sector One: Odd Stuff | before 1.0 | -Flickers with ST (not with STe) emulation | +In STF mode, some screens tries to simulate more colors by changing the + palette on each VBL, which creates an unpleasant flickering effect + (this is not a bug in Hatari). Use STE mode for better results |
| Equinox: @@ -420,16 +677,51 @@ for border removal). | |||||
| MJJ Prod: - Anomaly | -1.1 | -Main menu gets out of sync when playing digidrums | +Equinox: + Vodka Demo | +1.6.1 | +The 'Kill The Beast 2' part requires Hatari 1.6.1 to work | +
| Fraggle's: + Bird Mad Girl Show | +1.5 | ++ | |||
| Futur Minds: + Snork | +1.5 | +DNT screen 1 is mixing low/med res on the same line, which is not supported + by Hatari at the moment | +|||
| Inner Circle: + Decade Demo | +1.7 | +Very good demo. Reset part requires Hatari ≥ 1.7 to avoid flickering + bottom border | +|||
| Lynx: + BBS Intro 3 | +1.5 | +Good 3D (voluntarily uses some address errors in the 3D routines) | |||
| M.C.S: - Delirious 4 | -1.1 | -FDC timings error in loader | + Delirious Demos IV +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) | +|
| MJJ Prod: + Anomaly | +1.7 | +Requires Hatari ≥ 1.7 to avoid glitches in the main menu + when playing digidrums | |||
| Next: @@ -439,11 +731,36 @@ for border removal). (in Future Minds screen, planes are shifted in the lower part) | |||||
| Offbeat: + The Musical Wonders 1990 | +1.7 | +This demo requires STE mode. With STF mode, bottom border is not correctly + removed (this is the same on a real STF) | +|||
| Omega: Omega | -1.1 | -In full overscan screen there's bad sync, shifters stays in 60 - Hz for too long | +1.3 | +In full overscan screen, planes are shifted due to missing hi/lo stabilizer | +|
| Omega: + RGB Plasma | +1.5 | +Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5 | +|||
| Overlanders: + European Demos | +1.1 | +Does not work with cartridge / HD emulation | +|||
| Overlanders: + Gen4 Demo | +1.5 | +Does not work with cartridge / HD emulation. Uses illegal/address error + exceptions to decode the program | |||
| Overlanders: @@ -458,12 +775,41 @@ for border removal). | |||||
| Oxygene: + ST-NICCC 2000 Demo | +1.7 | +Due to a bug in the FDC's emulation, the demo ran slower than expected + with Hatari < 1.7 | +|||
| Paulo Simoes (ljkb): + The Overscan Demos | +1.0 | +All demos are running in overscan, including some spectrum 512 pictures. | +|||
| Paulo Simoes (ljkb): + shforstv | +1.3 | +Small technical demo posted on www.atari-forum.com. + It features the most advanced hardscroll on STF, using only 4 raster lines + and all possible borders's removal (including 162 bytes 50 Hz line). | +|||
| Phalanx: Overdrive | 1.1 | In Dragon screen planes are shifted in the upper part | |||
| PHF: + UMD 8730 | +1.8 | +The Ultimate Music Disc for Atari. This demo doesn't work in STF mode + with Hatari < 1.8, due to the non standard fading colors routine + used at the start of the demo | +|||
| Reservoir Gods: Hallucinations | before 1.0 | @@ -491,8 +837,8 @@ for border removal).||||
| The CareBears: Swedish New Year | -1.1 | -Fullscreen and sound in the first TCB screen does not work right | +1.3 | +Fullscreen in the first TCB screen is mixing 50/60 HZ lines | |
| The Exceptions: @@ -503,16 +849,16 @@ for border removal). | |||||
| The Lost Boys: Mindbomb | -1.1 | -3D Balls screen crashes, in "DI No Shit" planes are shifted - because the shifter stays in 60 Hz for too long | +1.3 | +"DI No Shit" is mixing 50/60 Hz lines. + Does not work with cartridge / HD emulation | |
| The Marvellous V8: V8 Music System | 1.1 | -- Works. (Uses a uncommon way to poll for keyboard data). + | The keyboard detection at the beginning is buggy and it's sometimes + necessary to retry several times (this is the same on a real STF) | ||
| The Union: + The Union Demo | +1.8 | +One of the most famous ST demos. Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM | +|||
| TNT Crew: Death of the left border | 1.1 | Planes are shifted | |||
| TOS Crew: + 4-pixel plasma screen | +1.8 | +This demo features some 4 pixels color changes on STF, instead of the usual + 8 pixels minimum width | +|||
| Unlimited Matricks: Dark Side Of The Spoon | 1.0 | @@ -548,26 +907,45 @@ for border removal).
Note that some applications can even crash at startup if their configuration or data files are not writable.
-| Application | +Hatari version | +Notes | +|||
|---|---|---|---|---|---|
| Application | -Hatari version | -Notes | +Programming | ||
| Programming | +|||||
| AHCC | +1.3 | +Open Source Pure-C compatible C-compiler and IDE | |||
| DevPac 2.2 | -before 1.0 | -MonST crashy | +Pure-C | +1.4 | +Debugger had issues with GEMDOS HD emulation before Hatari v1.4 | +
| Devpac 2.2 | +1.2 | ++ | |||
| Devpac 3 | +1.7 | +Earlier GEMDOS HD emu flushed writes only when file was + closed or its metadata was changed. Before Hatari v1.7 + tools run by Devpac could get incomplete file contents | |||
| Turbo Assembler | @@ -597,7 +975,7 @@ configuration or data files are not writ|||||
| Graphics | +Graphics | ||||
| Crackart | @@ -613,14 +991,15 @@ configuration or data files are not writ|||||
| Mgif | -before 1.0 | -+ | Mgif | +1.4 | +Convolutions can use Falcon DSP and JPEG loading Brainstorm + DSP decoder |
| Neochrome | -before 1.0 | -Rasters sometimes unstable | +1.3 | +||
| OCR | @@ -628,25 +1007,37 @@ configuration or data files are not writDidn't try scanning | ||||
| Spectrum 512 | +1.7 | +Mouse moved too slowly before Hatari 1.7 | +|||
| Speed Of Light | before 1.0 | ||||
| Sound | +Sound | +||||
| Hextracker | +1.5 | +Uses non-standard mouse event scaling factor. + Mouse cannot traverse whole Hatari window unless + mouse grab or fullscreen mode is used | |||
| MusicMon 2 | +MusicMon 2 | before 1.0 | |||
| Noise Tracker | +Noise Tracker | 1.1 | |||
| Protracker | +Protracker | before 1.0 | |||
| SidSound Designer | +SidSound Designer | before 1.0 | |||
| Accompanist (Henry Cosh Sequencer) |
- before 1.0 | -MIDI output works, input doesn't | +Accompanist (Henry Cosh Sequencer) |
+ 1.2 | +MIDI input/output works |
| Cubase Lite | -before 1.0 | -MIDI output works, input doesn't | +1.2 | +MIDI input/output works | |
| Sequencer One | -before 1.0 | -Both MIDI output and sound work, MIDI input doesn't | +1.2 | +Both MIDI input/output + and sampled sound work | |
| Text Editors | +Text Editors | ||||
| Tempus | @@ -694,7 +1086,7 @@ configuration or data files are not writ|||||
| Business applications | +Business applications | ||||
| Opus spreadsheet | @@ -712,10 +1104,9 @@ configuration or data files are not writ|||||
| Calamus SL (demo) | +Calamus v1.0.9 | before 1.0 | -Nice with Hatari 32Mhz 68020+FPU STE emulation at 1024x768x1 - VDI resolution... | +||
| Outline Art 3 (demo) | @@ -723,7 +1114,7 @@ configuration or data files are not writ|||||
| Communications | +Communications | ||||
| CAB browser | @@ -741,10 +1132,10 @@ configuration or data files are not writ|||||
| Desktops | +Desktops | ||||
| Teradesk desktop | +Teradesk desktop | before 1.0 | |||
| Science | +Science | ||||
| Euler | @@ -772,7 +1163,7 @@ configuration or data files are not writ|||||
| Utilities | +Utilities | ||||
| Revenge Document Displayer | @@ -810,7 +1201,7 @@ configuration or data files are not writ|||||
| Others | +Others | ||||
| ZX Spectrum emulator | @@ -824,37 +1215,47 @@ configuration or data files are not writ|||||
At the moment Hatari doesn't emulate MIDI input, it has only -simple MIDI output emulation.
+If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see alsa-midi.txt file.
+supports ALSA). For instructions, see the +midi-linux.txt file. -By default everything should work with the STE emulation. The lists below contain nearly all the STE specific software that the developers could get their hands on...
-First are some STE games that do work with the STE features in Hatari. Most of these games work only on STE, but here are also some games which work (or have a version that works) also on ST, i.e. they are just STE enhanced. These are marked with '*'.
-| Title | +Hatari version | +Notes | +|||
|---|---|---|---|---|---|
| Title | -Hatari version | -Notes | +|||
| 4K Pacman | +1.4 | ++ | |||
| Aerial Combat 3 | +1.4 | +||||
| Alien Blast | @@ -862,12 +1263,22 @@ are just STE enhanced. These are marked|||||
| Alien Thing | +1.2 | +"Director's cut" preview. Needs to be run from atdcdemo/-folder in root | +|||
| AttackWave* | +1.3 | +Uses blitter and DMA sound on STE | +|||
| Astrodia* | before 1.0 | -Blitter support doesn't work with EmuTOS, only real STE TOS | +Blitter | ||
| Battletris+ | +Battletris+ | before 1.0 | |||
| Bombaman | +Bombaman | before 1.0 | |||
| Breakdance | +Breakdance | before 1.0 | THE ultimate scene game | ||
| ChuChu Rocket | +ChuChu Rocket* | before 1.0 | needs to be run from disk image | ||
| Dynabusters+ | +Dynabusters+ | 1.1 | Hi-score screen flickers | Requires 4MB RAM | |
| Giana Sisters STE rewrite | +before 1.6.2 | ++ | |||
| Leavin' Teramis* | -before 1.0 | -Works only in STE mode | ++ | Loader text was not correctly displayed with Hatari < 1.8 | |
| Manga Puzzle | +Manga Puzzle | before 1.0 | |||
| Penta* | +Pacmania STE rewrite | +1.6.2 | ++ | ||
| Penta* | before 1.0 | Blitter, DMA audio and STE fadings do work properly | |||
| Pooz* | +Pooz* | before 1.0 | Uses STE DMA, blitter and palette | ||
| Power Up* | -1.1 | -STE music sounds broken, but DMA sound effects and ST music work | +Power Up* | +1.5 | +Very weird sound routine in STE mode : play a 2 bytes sample in a loop with + DMA sound and update the content of this sample with an MFP timer | +
| R0X | +1.3 | +Some "DMA snd: Illegal buffer size (from 0x0 to 0x0)" messages | |||
| Roger | @@ -972,7 +1399,7 @@ are just STE enhanced. These are markedOpens right border | ||||
| Starball* | +Starball* | before 1.0 | Uses DMA sound | ||
| STrEet Fighter 2 | +STrEet Fighter 2 | before 1.0 | Uses blitter, HW scrolling and DMA sound | ||
| Team | +1.0 | +HW scrolling, DMA sound, overscan | +|||
| TomTar | before 1.0 | ||||
| Utopos | -1.1 | -Minor flicker in statusbar | +Utopos | +1.4 | +Screen was flickering with previous version of Hatari |
| Ultimate Arena | @@ -1012,30 +1444,46 @@ are just STE enhanced. These are marked|||||
| Wolfenstein 3D* | -before 1.0 | -v0.8 needs to be run from a disk image, uses DMA sound on STE | +Whitewater Madness | +1.6 | +Bottom part of the screen is not correct, due to changing video address + when display is already on | +
| Wolfenstein 3D* | +1.2 | +Uses DMA sound on STE | |||
| Zool (demo) | 1.0 | ||||
| Zero-5 (demo) | +1.4 | +STE DMA sound, Blitter and palette. STE joypad works, but + there are issues in mouse control. With Hatari versions earlier + than v1.7 there's flicker and wrong colors on the bottom part + of the in-game screen | +
Blitter emulation cycle-accuracy is an issue for some demos.
-| Demo | -Hatari version | -Notes | +
| Demo | +Hatari version | +Notes | |||
|---|---|---|---|---|---|
| Aggression: Armada is dead | @@ -1045,14 +1493,13 @@ are just STE enhanced. These are marked|||||
| Aggression: Braindamage | -1.1 | -The labyrinth screen has a small dark rectangle in bottom left - corner which doesn't show up in videos from real STe. | +1.3 | +||
| Aggression: RGBeast | -1.1 | +1.3 | Overscan + blitter. Doesn't look right | ||
| You may need to reset between screens | |||||
| Brainless Institute: + Bad Taste | +1.4 | +Demo crashes during the vector balls at the beginning. This is due to + the blitter overwriting some code (due to a bug in the sprite routine) + but the reason why it happens only under Hatari was not found yet | +|||
| Cream: Madness | +1.2 | +Music demo with Amiga Paula soundchip emulation + tunes | +|||
| Defence Force: + Save The Eearth | +1.5 | +Right border switches, blitter, extended palette, HW + scrolling/screen splitting, DMA music + microwire/lmc control. | +|||
| DHS: + Cernit Trandafir | +1.5 | ++ | |||
| DHS: Just Musix 2 | 1.0 | @@ -1076,13 +1549,8 @@ are just STE enhanced. These are marked||||
| DHS: More or Less Zero | -1.1 | -Initial texts + first (tunnel) screen messed up and - screen sync issues in diffraction pattern screen, - audio waveform block effect gfx not quite correct, - audio not synched properly with gfx after spec-4096 pic, - lmc1992 emulation missing for endpart modplayer. - (works better than STeem though) | +1.5 | +||
| DHS: @@ -1092,22 +1560,42 @@ are just STE enhanced. These are marked | |||||
| Dune/Sector One: + Antiques | +1.6.2 | +The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari | +|||
| Dune/Sector One: + UFO | +1.7 | +Requires --fastfdc off | +|||
| Electronic Images: + Music Dream II | +1.5 | +This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) + and won't work correctly with Hatari < 1.5 | +|||
| GGN: - The Sierpinski overdose 4K | + The Sierpinski overdose 4K1.0 | Uses blitter, requires med-rez | |||
| ICE: - Extacy | + Ecstacy Abefore 1.0 | ||||
| ICE: Jam-Cols | -1.1 | -Wrong blitter timings | +1.4 | +Changes background color using blitter | |
| ICE: @@ -1117,6 +1605,19 @@ are just STE enhanced. These are marked | Planes are shifted | ||||
| ICE: + Space Tale | +1.4 | +In the part with 3 horizontal scrolltexts, bottom border is not removed + due to bad blitter timing | +|||
| ICE: + The Wave Of The Future | +1.6.2 | ++ | |||
| Imagina: Xmas demo 92 | before 1.0 | @@ -1125,8 +1626,8 @@ are just STE enhanced. These are marked||||
| Imagina: Systematic error | -1.1 | -DMA sound replay is distorted | +1.4 | +||
| Light: @@ -1143,8 +1644,8 @@ are just STE enhanced. These are marked | |||||
| Light: VGA slideshow | -1.0 | -Doesn't look right | +1.2 | +Some vertical bad pixels stripes and one of the images broken, otherwise fine. | |
| MJJ-Prod: @@ -1172,8 +1673,8 @@ are just STE enhanced. These are marked | |||||
| Next: Illusion | -1.1 | -Part of the Phaleon Gigademo. Blitter timings issues on some lines | +1.2 | +Part of the Phaleon Gigademo | |
| N.L.C: @@ -1188,16 +1689,29 @@ are just STE enhanced. These are marked | |||||
| Ouch: - Songs of the unexpected | -1.1 | -Sound is sometimes distorted. | +OUCH: + Songs Of The Unexpected | +1.5 | ++ |
| Oxygene: + Amiga Demo 2 | +1.4 | +50kHz DMA sound | +|||
| Paradox: + 20 years Atari STE megademo | +1.4 | +Sound is broken in Paradox color zoomer screen | |||
| Paradox: X-mas 2004 demo | -1.1 | -Problems in last screen | +1.4 | +The last (4th) screen horizontal scroll texts don't look right + and are jerky. It also needs frameskip even on 1.4Gz Athlon XP | |
| Paradox: @@ -1211,8 +1725,17 @@ are just STE enhanced. These are marked | |||||
| Paradox: HighResMode | -1.1 | -Spec512 in med-rez is not (yet) supported by Hatari | +1.5 | +Use spec512 mode in med res. Requires Hatari ≥ 1.8 for correct + alignment between bitmaps and color changes | +|
| POV: + POV 136 | +1.6 | +Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working | |||
| Reservoir Gods: @@ -1239,23 +1762,44 @@ are just STE enhanced. These are marked | |||||
| Stax: + Compact Disk #65 | ++ | Requires TOS ≥ 1.06. MegaST's real time clock should be disabled | +|||
| T. Barker: Fantasia | before 1.0 | For any other than TOS 1.06, you need to use fantfix.prg first | |||
| T. Barker: - TT-Wars STE | -before 1.0 | -+ | The Pixels Twins: + Mental Hangover | +1.5 | +Does not work with cartridge / HD emulation. Real Time Clock should + also be disabled to prevent a bug in the boot sector's loader (depends + on the TOS version used). Sound requires Hatari ≥ 1.5 to work + (the routines write in the sample buffer while it's played by the dma) |
| Unit 17: - E.P.S.S. Demo & Dynamite | -1.1 | -Bottom border content garbage in both due to bad blitter timing emulation | +1.2 | ++ | |
| Unit 17: + E.P.S.S. Demo | +1.4 | +Video counter is modified while display is ON | +|||
| Ym-Rockerz: + Tyme Warp | +1.5 | +The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way + that is not supported by current bus error handling | |||
| Zeal: @@ -1267,32 +1811,42 @@ are just STE enhanced. These are marked |
Finally some STE only or STE enhanced applications
-| Application | -Hatari version | -Notes | +
| Application | +Hatari version | +Notes | ||
|---|---|---|---|---|
| Hextracker | +1.7 | +Uses non-standard mouse event scaling factor. + Mouse cannot (vertically) traverse whole Hatari window + unless mouse grab or fullscreen mode is used | +||
| MaxYMiser DMA | +MaxYMiser DMA | before 1.0 | ||
| Octalyzer STE | +Octalyser STE | 1.0 | -Opens borders, flickers sometimes | +Opens left and bottom border, screen flickers when playing + mods if Octalyser isn't configured correctly for the machine |
| Protracker STE | -1.0 | -50KHz replay duff | -Protracker STE | +1.4 | +Opens bottom border, 50kHz DMA replay | +
| Stretch | before 1.0 | @@ -1303,21 +1857,30 @@ are just STE enhanced. These are marked
Most programs that work on TT work also in the Falcon emulation and as all 1-8 bit GEM programs work without problems under TT emulation this section lists only TT-specific games and demos.
-| Game | -Hatari version | -Notes | +Game | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| Capy | +1.2 | +TT-medium/VGA (640x480x16) only. Bus error at startup. + Some other version of the game works on TT, but freezes if menu is invoked. + On Falcon emulation the menu at the beginning freezes | |||
| Oxyd 2 TT | @@ -1327,623 +1890,855 @@ this section lists only TT-specific game
| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| Brainstorm: + Adebug 3DTT demo | +1.2 | +(Works also on Falcon) | +|||
| gwEm: + 4getful | +1.0 | +TT-version of gwEm's 4K demo | |||
| 256mbrot, Bragg256, Glasstro, Orion-B, Yabt | +Moving Pixels: + TT-Wars | before 1.0 | -TT/Falcon intros by - ray//.tSCc | +||
| Beams demo TT-version | +Omega: + Swing, Vinjett, Xitkul | +1.2 | +TT demos included to XiTEC presentation. Xitkul colors flicker | +||
| tSCc: + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt | +before 1.0 | +TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup | +|||
| tSCc: + Beams | 1.0 | -Doesn't work, stops at startup screen! | +TT-version. Doesn't work, stops at startup screen! | ||
| TT-Wars | -before 1.0 | -Star Wars demo | +tSCc: + CrY image viewer | +1.2 | +Complains that allocation fails (support grayscale mode, needs fast RAM?) | +
| tSCc: + TT-hires | +1.2 | +Slideshow flickers badly + graphics and colors are wrong | +|||
| Xanth FX: + Shiny Bubbles TT | +1.2 | +
The main thing preventing Falcon programs from working is incomplete -DSP emulation (and even of the programs working, many would use DSP -for music). You can select between three different DSP emulation -modes with the Hatari "--dsp" option: +
You can select between three different DSP emulation modes with +the Hatari "--dsp" option:
The "dsp" column in tables below tells which DSP emulation -mode needs to be used for the given program to work. If it -doesn't matter, the column contains "-".
- -The column for whether the program works and whether -it has (working) sound have "yes" when this is true and +
The "dsp" column in tables below tells which DSP emulation mode +needs to be used for the given program to work. If it doesn't matter, +the column contains "-". The column for whether the program works and +for whether it has (working) sound have "yes" when this is true and otherwise "-".
-Here are listed some Falcon games:
-| Title | +Hatari version | +Sound | +DSP | +Comment | +|||||
|---|---|---|---|---|---|---|---|---|---|
| Title | -Working | -Sound | -DSP | -Comment | +|||||
| Aazohm Krypth | +1.3 | +- | +emu | +Use joypad. Black screen without DSP emu | |||||
| Addsub | -Yes | +Aces High preview | +1.3 | - | - | ||||
| Bad Mood | -partially | +Addsub | +1.6 | +- | +- | +Exits when joystick is used | +|||
| Bad Mood (game) | +1.7 | +yes | +emu | +Playable + enhanced Doom I/II port/remake. Requires WinUAE + CPU core, DSP and 14 MB RAM. Statusbar doesn't show due to Videl + emulation omissions and some parts have clear speed differences + to real Falcon due to CPU (data cache) and Videl emulation + inaccuracies | +|||||
| Bad Mood (viewer) | +1.3 | - | emu | -Loads WADs, graphics with DSP look OK, but runs slower than 0.01fps | +Old Doom level viewer. All tested versions (v2.14a, v307a) + work with Doom wad, but look wrong with Heretic wad | ||||
| Blackhole | +1.0 | yes | - | -- | -256-color mode only | +640x400@256 mode only | |||
| Block Blizzard | -yes | +Block Blizzard (preview) | +1.0 | - | - | ||||
| Blum | +1.4 | yes | - | -- | -Disable sound | +Background music if DSP emu enabled | |||
| Bomb Squad | -yes | +1.0 | yes | - | |||||
| Bugger by RG | +Boom preview | +1.3 | yes | -- | -- | +emu | |||
| Bunion by RG | +Bugger | +1.4 | yes | - | -- | -+ | Background music if DSP emu enabled | ||
| Capy | -- | -- | +Bunion | +1.4 | +yes | - | -+ | Background music if DSP emu enabled | |
| Cavemania (demo) | -Partially | -Partially | +Cavemania (demo) | +1.6 | +yes | - | -Some screens are black and music doesn't sound right | +Some menus are black (space gets through them). + After playing a while: "IKBD buffer is full!" (with WinUAE). + Screen bottom has garbage. Background music with DSP emu | |
| ChainZ | +ChainZ | +1.4 | yes | -- | emu | -Keep space pressed while game is starting to disable DSP music play | +Keep space pressed while game is starting, or use DSP emu + to get background music. VGA only | ||
| Conquest of Elysium II | +1.0 | yes | - | -- | |||||
| Columns by Deadheart (demo) | +1.0 | yes | - | -none | -Nice. Input doesn't work if DSP emu enabled | +Nice. Background music if DSP emu enabled | |||
| Corsair | +Confusion (demo) | +1.3 | yes | - | -none | -Black screen if DSP emu enabled | +Background music if DSP emu enabled. Both demos 1 & 2 work | ||
| Cravon (demo) | -- | -- | +Corsair | +1.0 | +yes | - | -Intros work, game doesn't | -Background music if DSP emu enabled. Multiplayer | +|
| DB 4K | +Crown of Creation 3D | +1.3 | yes | +emu | +Non-interactive pre-preview | +||||
| DB 4K | +1.0 | - | - | DB in 4KB | |||||
| Double Bobble 2000 | +Double Bobble 2000 | +1.4 | yes | - | -- | -Nice | +Background music if DSP emu enabled | ||
| DryEgg | +DownFall | +1.5 | yes | - | -- | -Needs over 4MB | -Music is rather noisy. | +||
| Evolution Dino Dudes (aka. Humans) |
- - | +Epi-Lepsie | +1.4 | +yes | +emu | ++ | |||
| Evolution Dino Dudes (aka. Humans) |
+ 1.3 | - | - | -Intro and menu work, but graphics are distorted in game. + | Intro and menu work, but graphics are distorted in game. (Game writes twice to the $ff820e register during one VBL!) |
||||
| Falcon Fighter II | -yes | +1.0 | yes | - | -Problems with scrolling | +ST low version has problems with scrolling (which doesn't + happen with with STe emulation). In TC version parts of sprites + get stuck to top of screen | |||
| FalcTron | -yes | +1.3 | yes | - | |||||
| Ganymed.pd | +Ganymed | +1.3 | +yes | - | +Use F1 to start game. With DSP emu there's bg music | +||||
| Golden Island (demo) | +1.6 | +yes | - | +VGA only. Doesn't work with WinUAE | +|||||
| Gravon (demo) | +1.4 | +yes | +emu | +3D hovercraft. Slow | +|||||
| Great | +1.3 | +yes | - | -Stops at beginning when showing hiscore | +Atoms clone | ||||
| H2O | -- | -- | -none | -Stops when the game starts, with DSP emu enabled, stops earlier | +1.4 | +yes | +emu | +Nice. | |
| Heretic | +Hexogan (v0.6) | +1.4 | yes | - | -- | -Very slow | +Use number keypad to play | ||
| Hexogon | +Impulse | +1.3 | yes | +- | +Nice breakout clone. Background music if DSP emu enabled | +||||
| Ishar 3 (CD) | +1.3 | yes | - | -- | Nice adventure game. | +||||
| Impulse | +Jewelz | +1.4 | +yes | - | +With RGB mode freezes at startup, VGA mode fine. + Background music with DSP emu | +||||
| "K" | +1.6 | +yes | +emu | +Preview for a Karting game by EXA. First entry in Training menu allows playing | +|||||
| Killing Impact | +1.6 | +yes | - | -none | -Breakout clone. Decrunching phase freezes if DSP emu enabled | +Modern version of Joust, up to 4 players. Sound with DSP. + Game screen colors etc are all wrong. + | |||
| Kwiks.pd | -yes | +1.0 | - | - | -nice Quix clone | +Nice Quix clone. | |||
| Lamemine | +1.0 | yes | -- | -dummy | -+ | dummy emu | +Background music if DSP emu enabled | ||
| Lasers and Hommes (DLDH2) | -- | +1.6 | yes | emu | -Intros work (including music), actual game graphics are mostly invisible | +Slow | |||
| Llamazap | -partially | +Les Dinosaures (demo) | +1.6 | +yes | +emu | ++ | |||
| Llamazap | +1.6 | - | - | -Use joypad, issues in screen updates | +Requires joypad. Linked version doesn't have (DSP) music, others have | ||||
| Madtris | +1.0 | yes | - | -- | |||||
| Masters of Chaos | -yes | +1.1 | - | - | -2-4 player "Dungeon Master". 4 players would need midi in working. | +2-4 player "Dungeon Master". 4 players needs MIDI. | |||
| Men at War | +Men at War (preview) | +1.6 | yes | -- | -- | -Fire button doesn't work, intro has sync problems | +emu | +Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible. + Separate intro program bus errors | |
| Milanopol | -yes | +1.0 | - | - | |||||
| Mine | -partially | +Mini F1 demo | +1.6 | - | - | -v1.02, GFA | +Freezes when the game would start. Sound is just noise | ||
| Moongame | +1.6 | - | +emu | +Pointer cannot be moved in the game menu | +|||||
| Moonspeeder (preview 2) | +1.6 | - | +emu | +Exits in the starting phase + (preview 1 works, but is non-interactive) | +|||||
| Mouse trap | +1.6 | +yes | - | -+ | Screen lines are doubled | ||||
| Multi Briques | -- | -- | -- | -+ | 1.6 | +yes | +emu | +Some versions work, some get stuck at start with white screen | |
| Neurobot.108 | +1.0 | yes | - | -- | |||||
| Nibe2 | -yes | +1.4 | - | - | -Videl emu doesn't support rasters (in title screen) | +Videl emu doesn't support rasters in title screen | |||
| Offworld | +1.3 | +yes | - | -- | -- | -Screen goes black at startup | +Press fire in black screen to start game | ||
| Pac Them | +Operation Skuum | +1.3 | yes | +- | ++ | ||||
| Pac Them | +1.0 | yes | - | Nice | |||||
| Painium Disaster | +1.0 | yes | - | -none | -Some display problems. Stops at first screen if DSP emu enabled | +Some display problems | |||
| Pingo98 | -- | -- | +Pinball Dreams | +1.6 | +yes | - | -Stops at startup, worked earlier with colors wrong | +Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work. | |
| Poker | -- | +Pingo98 | +1.6 | +yes | +emu | +Colors wrong in classic version, TC version just exits. + DSP used for background music | +|||
| PMHeretic & PMDoom | +1.0 | +yes | - | +Very slow | +|||||
| Poker | +1.3 | +yes | - | -Complains that it doesn't work on this type of monitor | +Works only in VGA | ||||
| Pong 2K (demo) | -partially | +1.3 | +yes | - | -none | -Stops at first screen if DSP enabled | +Background music with DSP. A bit unstable | ||
| Pouspous | -yes | +1.0 | - | - | -HiColor only | +Image puzzle. HiColor only | |||
| Push It | +1.4 | yes | - | -none | -Black screen at startup if DSP emu enabled | +Background music if DSP emu enabled | |||
| Q-Blue | -yes | +1.0 | - | - | Hicolor / VGA only | ||||
| Radical (demo) | -yes | +Radical Race (demo) | +1.0 | - | - | Nice | |||
| Raiden | -yes | +1.0 | yes | - | Use joypad, needs over 4MB | ||||
| Rave | +Rave | +1.0 | yes | -- | -dummy | -+ | dummy emu | +Background music with DSP | |
| Reeking Rubber | +1.8 | +yes | - | +(required proper emulation of Videl palette registers at startup) | +|||||
| Risk 030 | +1.3.1 | - | - | -Doesn't do anything | +VGA (640x480) only | ||||
| SBM v0.8 | +Running | +1.3 | yes | +emu | +A Doom like game. Both the 1996 preview and 1997 shareware + versions work fine. Latter one doesn't work if auto-started. | +||||
| SBM v0.8 | +1.0 | - | - | Nice Bomberman clone | |||||
| SBM | +SBM v1.03 | +1.6 | - | - | -none | -Newer SBM versions bomb out | +Requires WinUAE CPU core | ||
| Snatch by FUN | +Shangai (demo) | +1.3 | - | - | -- | -VGA only, screen is not properly updated | +|||
| Sky Fall by RG | +Sheer Agony | +1.3 | yes | - | -- | ||||
| Slippery Sam | +Snatch by FUN | +1.3 | yes | - | -none | -Stops at startup if DSP emu enabled | +VGA 640x480x16 mode only. Background music with DSP | ||
| Sokoban by FUN | -- | -- | +Sky Fall | +1.4 | +yes | - | -VGA, screen is not properly updated | +Background music if DSP emu enabled | |
| Space Taxi | +Slippery Sam | +1.6 | +yes | +dummy | +Needs 14MB of RAM. Background music if DSP emu enabled | +||||
| Sokoban by FUN | +1.6 | yes | +emu | +VGA 640x480x16 only, black screen after loading data | +|||||
| Space Taxi | +1.0 | - | - | ||||||
| Spice | -yes | +Spice | +1.0 | yes | - | Nice Defender clone | |||
| Static | -yes | +1.0 | - | - | Play solitaire against computer | ||||
| Steinbruch | +1.0 | yes | - | -none | -Use STE joypad. Stops at startup if DSP emu enabled | +Use STE joypad. Background music if DSP emu enabled | |||
| Switch | +Sweety Things | +1.6 | yes | - | -none | -Stops at startup if DSP emu enabled | +Background music if DSP emu enabled | ||
| Sworm by RG | +Switch | +1.0 | yes | - | +Background music if DSP emu enabled | +||||
| Sworm | +1.4 | +yes | - | -+ | Background music if DSP emu enabled | ||||
| Tank Blaster | +1.3 | yes | - | -- | |||||
| TeknoBalls | -- | -- | -- | -Black screen at startup | +1.4 | +yes | +emu | +Breakout clone | |
| Tautology II by RG | +Tautology II | +1.4 | yes | - | -- | -Nice Mahjongg variant, use STE joypad | +Nice Mahjongg variant. Supports Joypad (configurable). + Background music with DSP emu enabled | ||
| Tetrhex | -yes | +Tetrhex | +1.0 | - | - | ||||
| Towers 2 | -- | -- | -- | -Black screen at startup | +Towers 2 | +1.3 | +yes | +emu | +|
| ToyMan | -yes | +1.0 | - | - | -+ | Pacman | |||
| Tron2 | +Tron 2 | +1.6 | yes | -- | -none | -Stops at startup if DSP emu enabled | +dummy emu | +Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled | |
| Tron2001 | -- | -- | +TsccTron (preview) | +1.6 | +yes | - | -Bus error at startup | +Works only occasionally, bottom screen black. + Background music if DSP emu enabled | |
| TUM | +1.0 | yes | - | -- | GEM minesweeper | ||||
| Ufo War | +1.6 | +yes | - | -- | -- | -Screen scrambled | +Screen scrambled. With DSP emu, bg music for a while | ||
| Vertical Mayhem(+) | +Ultimate Arena (demo) | +1.5 | +yes | yes | +Falcon version of the game | +||||
| Vertical Mayhem(+) | +1.0 | yes | - | Works perfectly, nice columns clone | |||||
| Watership | -- | -- | +1.6 | +yes | emu | -Shows a giant W, but doesn't do anything else | +Some glitches at the bottom of the screen | ||
| Willie Adventurer | +Willie Adventurer | +1.0 | yes | - | -none | -Game freezes if DSP emu's enabled. Both 1st and 2nd preview - versions work, but 1st one has display issues | +Both 1st and 2nd preview versions work, but 1st one has + scrolling/display issues. Background music if DSP emu enabled | ||
| Wotanoid | +1.4 | +yes | +emu | +Asteroids clone | +|||||
| X-moon | +1.7 | +yes | - | -- | -- | -Stops at startup | +Works only with WinUAE core. Needs Joypad. Game stop while fire is pressed. Background music if DSP emu enabled | ||
| Zodiax (demo) | -yes | +1.0 | yes | - | Nice R-type game clone | @@ -1952,497 +2747,973 @@ otherwise "-".
Here are listed some Falcon demos:
-| Title | -Working | -Sound | -DSP | -Comment | +
| Title | +Hatari version | +Sound | +DSP | +Comment | |||||
|---|---|---|---|---|---|---|---|---|---|
| 124 Beers | -partially | +Aggression: + Aggressive II party info | +1.4 | yes | +emu | +Graphics don't look same as on pouet.net screenshot | +|||
| Aggression: + Motion | +1.3 | - | -Some screens don't work | +emu | +Unfinished Aggression demo with 030 and DSP source code. + Almost all screens work now, some have visual glitches. | ||||
| 6 Sievert | +An cool: + The Keff demo | +1.6 | yes | - | +Sinwave scroller leaves garbage pixels on screen, + gets stuck after dragons pic with black screen | +||||
| Aura: + E.X.Illusion | +1.6 | +yes | +emu | +Needs WinUAE core in Hatari v1.6 | +|||||
| Avena: + Sonolumineszenz | +1.3 | +yes | +emu | +Nice | +|||||
| Avena: + Weltschmerz | +1.3 | +yes | +emu | ++ | |||||
| Black Scorpion Software: + Atari UK demos | +1.3 | +yes | +emu | +plasma50.prg has screen update issues | +|||||
| Brainstorm: + Mouse | +1.4 | +yes | - | -Works fully? | +AVR animation/music with Brainstorm player. + Background music with DSP emu | ||||
| 680xx | +Collapze: + Sidetracked | +1.4 | - | +emu | +Musicdemo GFA interface looks completely broken + mouse doesn't work properly | +||||
| Crac: + Bound 3 | +1.3 | +yes | +emu | ++ | |||||
| Cream: + Binliner preview | +1.6 | +yes | +emu | +Freaky screen works only with old UAE core. Land & Worship screens bomb | +|||||
| Cruor: + 96ktro | +1.3 | +yes | +emu | ++ | |||||
| Cruor: + The mountains flight | +1.3 | +yes | +emu | ++ | |||||
| DHS: + 128dist | +1.7 | - | - | -After a long while scrolls a picture | +Requires FPU | ||||
| Alive | -yes | +DHS: + 128 krawl | +1.7 | - | - | -Has strange screen size changes | +Requires FPU | ||
| Ascii, SnowStorm, HongTron | -yes | +DHS: + 4ever | +1.7 | - | - | -Intros by Reservoir Gods (RG) | +Requires FPU | ||
| Ats by DHS | +DHS: + 4orce | +1.7 | yes | - | -- | -+ | Requires FPU | ||
| Beams (Falcon version) | +DHS: + A.T.S | +1.0 | yes | - | +Fast. Needs FPU. Background music with DSP emu. + Sometimes crashes with WinUAE CPU core | +||||
| DHS: + Don't Break The Oath | +1.5 | - | -Music is buggy | +- | +Needs 14MB RAM and FPU. Uses NoCrew DSP MP2-player | ||||
| Birdshow | +DHS: + Dream Dimension | +1.7 | +yes | +emu | +Requires FPU | +||||
| DHS: + Echos | +1.7 | yes | +emu | +Requires FPU. Uses DSP for the music | +|||||
| DHS: + GEM-demo | +1.3 | - | - | -A simple FLE animation player | +Needs to be started in HiColor mode to work properly | ||||
| Blue & Flu, 4K | -yes | +DHS: + Outline 2006 invite | +1.5 | - | - | -Very nice 4K demos from New Beat | +Needs 14MB RAM, uses NoCrew DSP MP2-player + (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga + --sound off --fast-forward yes) | ||
| Bugs from Outer Space | +Digital Chaos: + Built-in Obsolescence | +1.6.2 | yes | +emu | +Requires WinUAE CPU core, gives DSP stack overflows | +||||
| DNT Crew: + Agony | +1.4 | yes | -none | -When DSP emu enabled, black screen after into | +emu | +After few screens freezes with black screen | |||
| Built-in Obsolescence | -- | +DNT Crew: + Chaos A.D.* | +1.5 | yes | -dummy | -With DSP emu freezes with bg music, with dummy emulation, - shows also "something" (while generating bus errors) | +emu | +Uses its own IKBD 6301 routine to decode the demo's protection. + Demo runs correctly but sound is rather noisy | |
| Cebit93 | -partially | +EKO: + Are You Experienced? | +1.6 | yes | -- | -Screen is not updated properly | +emu | +Requires WinUAE CPU core | |
| Chrome Dragon | +EKO: + E.K.O System | +1.6 | yes | +emu | +Requires WinUAE CPU core | +||||
| EKO: + Epidemic musicdisk | +1.4 | yes | - | +Bombs out when it comes to the menu | +|||||
| EKO: + Geranium | +1.3 | +yes | +emu | ||||||
| Cruor 96k | -- | -- | -- | -With DSP emu enabled, just black screen, otherwise bus errors | +EKO: + Papa was a Bladerunner | +1.3 | +yes | +emu | +Texture mapping uses DSP, but otherwise works fine also without DSP |
| Dba Magazine 14 intro | +Escape: + _ | +1.6 | yes | -- | -- | +emu | +Freezes or exits after few screens | +||
| Escape: + Hmmm... | +1.3 | +yes | +emu | +"Classic" from 2001 | +|||||
| Escape: + Illness | +1.3 | +yes | +emu | ||||||
| Delta | +EXA: + Entcarte | +1.6 | - | - | +Bombs immediately | +||||
| Extream: + Whirlpool 128k | +1.3 | +yes | +emu | +Transitions look a bit strange | +|||||
| Fit: + Mahabharata | +1.3 | +yes | +emu | +Bombay-style... | +|||||
| Fun Industries: + Alive | +1.3 | +yes | - | -Stops almost immediately after startings | +Background music with DSP emu | ||||
| Eearth | +Fun Industries: + Fungle Beats | +1.6 | yes | - | +Needs WinUAE CPU core. Background music with DSP emu | +||||
| Gaston: + Earth | +1.0 | +- | - | Texturemapped ball | |||||
| E.K.O System | -partially | +ICE: + Cooler than ever | +1.0 | yes | - | -Many screens missing | +Background music with DSP emu | ||
| Falcon Flight | +ICE: + Tron2001 | +1.4 | yes | +- | +Bus error at startup unless IDE enabled. Screen resolution or + update issues. Non-interactive game(?) demo. | +||||
| Impulse: + Bugs from Outer Space | +1.1 | yes | - | ||||||
| Firestar | +Lazer: + Autowaschen Verboten | +1.3 | yes | -- | -- | +emu | |||
| Fogintro | -- | -- | +Lazer: + Gurkensalad | +1.3 | - | -Bus errors | +emu | +4K | |
| GEM-demo | +Lazer: + Lost Blubb | +1.6 | yes | -- | -- | +emu | +Requires WinUAE CPU core | +||
| Lazer: + Oergs | +1.3 | +yes | +emu | +Barely an intro | +|||||
| Lazer: + Warum | +1.3 | +yes | +emu | +Nice | +|||||
| Light: + 680xx | +1.3 | +yes | +emu | +Music is broken | +|||||
| Lineout: + Delta | +1.3 | +yes | +emu | +Nice (+ almost half an hour long + includes sources) | +|||||
| Lineout: + Hurry | +1.3 | +yes | +emu | ||||||
| Hmmm | -- | +Lineout: + Out | +1.3 | +yes | +emu | ++ | |||
| Mind Design: + 4some | +1.7 | - | - | -Strange screen size with blank screen | +Requires FPU. Sometimes hangs with WinUAE CPU core | ||||
| Ice | +MJJ Prod: + Bound 42 | +1.4 | yes | -- | -none | -With DSP emu enabled, freezes at startup | +emu | +Crashes at cyan millstone screen | |
| Illness | -partially | -- | -none | -With DSP emu enabled, freezes at startup, without it freezes - after intro screen | +Mystic bytes: + Chosneck Supplement (e5) | +1.4 | +yes | +emu | +Needs 14MB RAM. Music notes screen colors aren't right + (Hatari Videl emu doesn't support palette cycling?) |
| Illusion 64 | +Mystic bytes: + Moai 96kB | +1.4 | yes | -- | -none | -With DSP emu enabled, freezes at startup | +emu | +14MB RAM + (EC)030 + FPU. Works only with old CPU. | |
| JESTERday | -Partially | -Partially | -- | -Music demo, but music doesn't sound right (at all) | +Mystic bytes: + Time Out | +1.6 | +yes | +emu | +Requires WinUAE CPU core |
| LostBlubb | -- | +Mystic bytes: + Virtual Dream | +1.7 | - | - | -Infinite bus errors | +Requires FPU. Crashes with bus error after a few seconds | ||
| Madness | +New Beat: + Blue | +1.1 | - | -yes | - | -Only music works | +Very nice 4K demo from New Beat | ||
| Maggie 24 intro | +New Beat: + Flu | +1.1 | yes | - | -none | -Freezes with DSP "emu" mode, with "none", has awful color flicker | +Very nice 4K demo from New Beat. Flu requires FPU | ||
| Mahabharata | -partially | +New Beat: + Maggie 24 intro | +1.3 | - | -- | -Very slow and misses stuff | +emu | +||
| Motion | -Partially | +NoCrew: + Aggressive Party 2 4k | +1.4 | - | emu | -Unfinished Aggression demo with source code. - Realtime handwriting screens work with the current DSP emu. | +Uses DSP play / DMA record in handshake mode. Doesn't work if auto-started. | ||
| Mouse | +NoCrew: + Stocasto | +1.6 | yes | -- | -- | -AVR animation/music with Brainstorm player. Sound broken. | +emu | +Bombs on startup (in v1.5 it froze, but in later stage) | |
| Oergs by Lazer | +Opium: + Chrome Dragon | +1.0 | +yes | - | +With Hatari v1.6, needs WinUAE core | +||||
| Opium: + Falcon Flight | +1.0 | +yes | - | -dummy | -With "dummy" DSP emu shows "something", otherwise only black screen | +||||
| Out by Lineout | +Paranoia: + Illusion 64 | +1.3 | +yes | - | +Background music with DSP emu | +||||
| POV: + JESTERday | +1.4 | +yes | +emu | +256 colors DSP+DMA MOD music demo | +|||||
| Psychosis: + FOG-intro | +1.3 | +yes | +emu | ++ | |||||
| Reservoir Gods: + Are you sitting comfortably? | +1.3 | +yes | +emu | +Needs 14MB to work properly (otherwise bombs or gets Dsp overflow) | +|||||
| Reservoir Gods: + Ascii, SnowStorm, HongTron | +1.0 | - | - | -Stops at startup | +Intros by RG | ||||
| Sonolumineszenz | +Shadows: + Firestarter | +1.0 | +yes | - | +Background music with DSP emu, slow otherwise | +||||
| STAX: + Doomino | +1.4 | - | +emu | +Doesn't work with 020 CPU | +|||||
| The Respectables: + Cebit 93 demo | +1.6 | +yes | - | -White screen at startup | +Requires WinUAE CPU core for screen to be drawn correctly | ||||
| Stax 96k | +Trio: + 124 beers later | +1.6 | +yes | - | ++ | ||||
| Trio: + X-tasie | +1.7 | - | - | -Says "Something wrong with Falcon" | +Demo requires 030 MMU, i.e. it only runs with WinUAE CPU core and when + MMU has been enabled. There is a Videl emulation problem left when + the user moves the mouse during the first screen. | ||||
| Schlumpf by Lazer | -partially | +tSCc: + 30L Coke & + A Rh positive | +1.3 | - | -dummy | -Problems with colors etc. Freezes with other than "dummy" DSP emu setting | +emu | +4K demos. Rh positive flickers a bit | |
| Timeout | +tSCc: + Beams + (Falcon version) | +1.5 | - | - | -- | -Stops after saying "Initializing DSP - OK" | +Nice demo, NoCrew DSP MP2-music | ||
| Atari UK demos | -yes | +tSCc: + Six Sievert | +1.3 | - | - | -50fps plasma screen flickers badly | +|||
| Virtual City | +tSCc: + Terrorize your soul | +1.3 | yes | -- | emu | -HiColor only, drawing the city requires DSP emulation | +|||
| Warum by Lazer | -yes | +Tony Benett: + Virtual City | +1.1 | - | -dummy | -Works fine with "dummy", freezes at startup any other DSP emu setting | +emu | +HiColor + >4MB only, drawing the city requires DSP + emulation. Doesn't work if auto-started. | |
| Weltchmerz | -- | -- | +Toons: + Yepyha | +1.6 | +yes | - | -After showing a picture, doesn't do anything else | +Strange screen sizes, stops in middle. With DSP, has + background music, but stops earlier to DSP stack overflow | |
| Whirlpool 128k | -- | -- | +T.O.Y.S: + wait | +1.6 | +yes | emu | -Just white screen | +Uses NoCrew DSP MP2-player | |
| Wildfire 4K | -partially | +Wildfire: + 4kbtro | +1.3 | - | emu | -With DSP "emu" mode works really slowly, with "dummy" - DSP mode just changes colors, but at good speed | +Julia fractals | ||
| Yepyha | -partially | -- | +Wildfire: + 4tune | +1.7 | - | -Stops in middle | +emu | +Requires FPU and DSP | |
| Xtasie | -- | +Birdshow | +1.0 | - | - | -Might require 030 MMU which AUE core doesn't emulate | +A simple FLE animation player |
More Falcon demos can be found e.g. from the Atari.Org +Falcon demos archive +and demo tools from the dhs.nu demoscene +site.
-Here are listed some Falcon specific applications:
-| Title | -Working | -Sound | -DSP | -Comment | +
| Title | +Hatari version | +DSP | +Comment | |||||
|---|---|---|---|---|---|---|---|---|
| AceMidi (demo) | -partially | -- | -dummy | -Freezes with DSP "emu" mode, with "dummy" mode complains about DSP init | +AceMidi + (demo) | +1.6 | +emu | +DSP generated softsynth sounds need Hatari at least v1.6 to sound OKish |
| AceTracker | -- | -- | +AceTracker v2 | +1.8 | emu | -About freezes with "emu" mode, quits with any other DSP - mode. Files need to be writable. | +Individual synthetized sounds are fine with WinUAE CPU core, but AM module playback audio quality is bad | |
| Animator | -yes | -- | -- | +AFM (audio fun machine) | +1.4 | +emu | ||
| Apex Animator (demo) | -- | -- | +Apex (demo) | +1.6 | - | -Resets the emulator. The separate imageviewers work except - for the JPEG one which requires DSP | +Crashes with a "MOVE.W $fff20000,D0" instruction. + It's unclear why this works on a real Falcon. + The separate imageviewers work fine. | |
| AVI 030 | -yes | -- | +Aniplayer | +1.4 | +emu | +DSP stack underflow on switching JPG images, synchronization + doesn't work when DSP used with DMA transfers to play MP3 | +||
| AVI 030 | +1.6 | - | -+ | Worked with Hatari v1.1, freezes with v1.6 | +||||
| Centview | +1.3 | +emu | +The included Brainstorm DSP JPEG decoder works also fine. | +|||||
| Centurbo bench | +1.6 | +emu | +Gives inaccurate FPS (190%) and CPU (14Mhz) speed values. + Without WinUAE core, numbers are off even more | |||||
| Chronos 3D player | -- | -- | +1.6 | - | Complains about wrong resolution, requires 15-bit | |||
| Delmpaint | -yes | -- | +Delmpaint | +1.0 | - | -Bombs on exit | +Errors at exit if started in other than 256-color low rez. | |
| Escapepaint | -Yes | -- | +Escapepaint | +1.1 | - | Very nice | ||
| FalcAMP | -partially | -- | +FalcAMP | +1.6 | emu | -Freezes when it starts to play MODs, MP3s complain about - internal error | +MODs playing works fine, MP3s have no sound / complain about DSP timeout | |
| FlaySID | -partially | -- | +FlaySID | +1.6 | emu | -Freezes when it starts to play, with dummy DSP mode just - logs DPS init error. | +No sound. | |
| FlexTrax | -- | -- | +FlexTrax | +1.6 | emu | -Freezes after startup. Despite docs, graphics look OK only in VGA mode. | +Freezes with old UAE core, but even with WinUAE core, sounds is noise. + Startup graphics look OK only in VGA mode. | |
| Godpaint | -yes | -- | +GemPLAY | +1.6 | +emu | +MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad. + Fileselector dir selection doesn't work for the latest 1.92 version | +||
| Godpaint | +1.0 | - | ||||||
| Indypaint | -yes | -- | +Hextracker | +1.7 | - | -Infinite errors on exit | +Freezes at start waiting Videl screen address counter to change | |
| Rainbow II multimedia | -- | -- | +Indypaint | +1.0 | - | -Exits immediately back to desktop | +Errors at exit if started in other than HiColor mode. | +|
| MP2 player | +1.5 | +emu | +NoCrew MP2 sound player | +|||||
| Rainbow II multimedia | +1.5 | +emu | +Works only with the new WinUAE CPU core. With old UAE core, + bombs immediately at startup (MMU not emulated in old UAE). + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used | |||||
| Whip | -yes | -- | -dummy | -Several of the effects don't work (correctly). To see cursor, disable DSP emu. | +1.4 | +emu | +Effects are working | +|
| WinRec | +1.4 | +emu | +Direct-to-disk recording with DSP sound effects processing |
Here are some utilities that either have specific TT and/or Falcon +support or work only on them.
-| Utility | +Hatari version | +Notes | +||
|---|---|---|---|---|
| - Hatari - developers, October 2008 - | +Adebug (reloaded) | +1.7 | +Debugger supporting 68000 - 68030. On Falcon and TT this + uses MMU i.e. requires WinUAE CPU core | +|
| Calamus SL (1991 demo) | +1.0 | +Nice with Hatari TT or 32Mhz Falcon emulation at + e.g. 1024x768x1 VDI resolution... The latest + Calamus + SL2006 Lite edition doesn't work though, it needs at least + 32MB RAM | +||
| Cecile | +1.2 | +Hard disk driver. In Hatari works only with IDE emulation. + Supports only TT and Falcon | +||
| FreeMiNT | +1.2 | +Needs to be installed/booted from an ACSI or IDE HD image and + memory protection needs to be disabled (Hatari old UAE core doesn't + emulate MMU) | +||
| HD Driver | +1.4 | +Hard disk driver. In Hatari works only with IDE emulation. + Doesn't work with EmuTOS. With TOS v4, CPU needs to be set to + EC030 or better, with TOS v3 works also with 020 CPU (used by + earlier Hatari versions for TOS ≥ v3) |
In case you're new to the Atari scene or an old-timer who's forgotten +where all the freely available software is, these file archive sites +still retain their Atari sections:
+Demos (for many platforms) can be found from pouet.net and +besides Atari scene news, Dead Hackers Society provides descriptions, +screenshots and files for tools to create music, graphics and code on +Atari: +
+ +There are also couple of sites dedicated to STE and Falcon specific +software:
+ + +