--- hatari/doc/compatibility.html 2019/04/09 08:54:47 1.1.1.12
+++ hatari/doc/compatibility.html 2019/04/09 08:57:12 1.1.1.14
@@ -1,5 +1,5 @@
-
+
Here are lists of Atari software that have been tested with
-different Hatari versions and configurations. The lists concentrate
-mainly on software that has (historically had) problems working in
-Hatari or provide good regression test-cases for some specific
-technical emulation issues, but some well known other programs
-are also listed.
+different Hatari versions and configurations.
First is listed software (games, demos and applications) for normal
STs, after them is listed STE software. Then there are a few TT-only
@@ -113,33 +109,36 @@ is correct.
specified too little or too much memory. For ST, 1MB memory size
is usually fairly safe.
-
-Also note that since Hatari 1.8, support is included for STX, IPF and CTR
-disk images. These formats allow to backup a disk in an unaltered form,
-without requiring to remove the protection with a crack. Some complex
-protections rely on precise CPU/FDC timings and on some specific TOS version.
-
-For STF/STE protected games, it is recommended to use TOS 1.02 or 1.04 and 1MB RAM,
-as well as turning HD emulation OFF for maximum compatibility
-(but most games will run fine with different settings)
-
+Also note that since Hatari 1.8, support is included also for STX, IPF and CTR
+floppy image formats. They allow storing disk contents in an unaltered form,
+without requiring a crack to remove the copy-protection. Some complex
+protections rely on precise CPU/FDC timings provided with these
+formats, and a specific TOS version.
+
| Capy |
- 1.2 |
- TT-medium/VGA (640x480x16) only. Bus error at startup.
- Some other version of the game works on TT, but freezes if menu is invoked.
- On Falcon emulation the menu at the beginning freezes |
+ 2.0 |
+ VGA/TT-medium only. Some version(s) bus error due to DSP register
+ check (although they should support TT with chip music) |
+
+
+ | OpenTTD |
+ 1.9 |
+ "hatari-prg-args --machine tt --tos tos306uk.img -s 4 --ttram 256 --
+./openttd-m68020.gtp -m null -s null -b 8bpp-optimized", then select
+"original" as "Land generator" at game start. Works also on Falcons
+with FPU and no DSP. Start from TT-low resolution. |
| Oxyd 2 TT |
@@ -1909,10 +2055,21 @@ this section lists only TT-specific game
(Works also on Falcon) |
+ | Daroou:
+ Daroou's GEM Demos |
+ 2.0 |
+ Need TT-low mode. Work also on Falcon (with music).
+ Boing demo bus errors on startup on both |
+
+
| gwEm:
4getful |
- 1.0 |
- TT-version of gwEm's 4K demo |
+ 2.0 |
+ TT-version of gwEm's 4K demo. Works with earlier Hatari
+ versions and old UAE CPU core, but crashes with Hatari
+ >=v1.9 WinUAE CPU core unless CPU exact + compatible
+ modes are disabled (or EmuTOS <v0.9.0 is used instead
+ of TOS v3) |
| Moving Pixels:
@@ -1928,27 +2085,33 @@ this section lists only TT-specific game
|
| tSCc:
- 256mbrot, Bragg256, Glasstro, Orion-B, Yabt |
- before 1.0 |
- TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup |
+ 256mbrot, Bragg256, Glasstro, Orion-B, Yabt
+ 1.8 |
+ TT/Falcon intros, Bragg256 requires WinUAE CPU core |
+
+
+ | tSCc:
+ Beams |
+ 2.0 |
+ TT-version. Doesn't work, stops at startup screen (line-F panic with EmuTOS) |
| tSCc:
- Beams |
- 1.0 |
- TT-version. Doesn't work, stops at startup screen! |
+ CrY image viewer
+ 2.0 |
+ Needs at least some TT-RAM. interlaced 16bpp CrY mode flickers badly + colors are wrong |
| tSCc:
- CrY image viewer |
- 1.2 |
- Complains that allocation fails (support grayscale mode, needs fast RAM?) |
+ TC fish / blobs
+ 2.0 |
+ Flickers badly |
| tSCc:
- TT-hires |
- 1.2 |
- Slideshow flickers badly + graphics and colors are wrong |
+ TT-hires
+ 2.0 |
+ Needs 8MB. Slideshow flickers badly + graphics and colors are wrong |
Xanth FX:
@@ -1967,8 +2130,8 @@ the Hatari "--dsp" option:
- none: No emulation.
If program doesn't need/use DSP, this is the best option.
- - emu: Experimental DSP emulation. Needed if program
- requires DSP. On by default for Falcon. Slow.
+ - emu: DSP emulation. Needed if program requires DSP.
+ On by default for Falcon. Slow.
- dummy: Faked DSP response to DSP commands.
Some rare programs that need DSP may also work with faked DSP.
This is much faster than the real DSP emulation.
@@ -1980,12 +2143,16 @@ the column contains "-". The column for
for whether it has (working) sound have "yes" when this is true and
otherwise "-".
-Due to incomplete VIDEL emulation and some remaining emulation
-cycle accuracy issues, some Falcon programs don't work yet.
-Note: more timing critical demos (for example ones using
+ If something works only with either WinUAE or oldUAE CPU core,
+that's documented. Many timing critical demos (for example ones using
NoCrew's DSP MP2-player) that are marked as working in the list below,
-work only with the experimental WinUAE core. Please see
-Hatari readme.txt on how to enable that.
+work only with the (default) WinUAE CPU core.
+
+Due to incomplete VIDEL emulation and some remaining emulation
+cycle accuracy issues, some Falcon programs don't work yet. Most
+games work with RGB monitor, those requiring VGA one are indicated
+separately.
+
Falcon games
@@ -2006,7 +2173,7 @@ Hatari readme.txt on how to enable that.
1.3 |
- |
emu |
- Use joypad. Black screen without DSP emu |
+ Use joypad. 8MB RAM. Black screen without DSP emu |
|
| Aces High preview |
@@ -2017,29 +2184,42 @@ Hatari readme.txt on how to enable that.
| Addsub |
- 1.6 |
+ 2.0 |
- |
- |
- Exits when joystick is used |
+ Cannot be played. Exits when joystick up is used,
+ often also on second startup |
- | Bad Mood (game) |
- 1.7 |
+ Ausbruch |
+ 1.0 |
+ yes |
+ - |
+ Use STE joypad. Background music if DSP emu enabled |
+
+
+ | Bad Mood (2016 game) |
+ 2.0 |
yes |
emu |
- Playable + enhanced Doom I/II port/remake. Requires WinUAE
- CPU core, DSP and 14 MB RAM. Statusbar doesn't show due to Videl
- emulation omissions and some parts have clear speed differences
- to real Falcon due to CPU (data cache) and Videl emulation
- inaccuracies |
+ Enhanced Doom I/II port and engine rewrite. Game requires WinUAE
+ CPU core, DSP and 14 MB RAM. WAD cache creation crashes/freezes,
+ so one needs to get pre-built cache. Statusbar doesn't show due
+ to Videl emulation omissions, unless "--natfeats yes" is used to
+ tell game to use Hatari specific/heavier statusbar drawing mode.
+ Some parts have clear speed differences to real Falcon due to
+ CPU, FPU (instruction too fast) and Videl emulation
+ (screen updated only at VBL) inaccuracies |
- | Bad Mood (viewer) |
+ Bad Mood (90's demo) |
1.3 |
- |
emu |
- Old Doom level viewer. All tested versions (v2.14a, v307a)
- work with Doom wad, but look wrong with Heretic wad |
+ Old Doom level viewer. All tested versions (v2.14a, v307a) work
+ with Doom1 WAD, but look wrong with Heretic WAD (although it's
+ claimed
+ to work also with that) |
| Blackhole |
@@ -2080,40 +2260,54 @@ Hatari readme.txt on how to enable that.
Bugger |
1.4 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If DSP emulation is disabled, game play pauses randomly |
| Bunion |
1.4 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If DSP emulation is disabled, game play pauses randomly |
+
+
+ | Capy |
+ 2.0 |
+ yes |
+ emu |
+ VGA/TT-medium (640x480x16) only |
| Cavemania (demo) |
- 1.6 |
+ 2.0 |
yes |
- |
Some menus are black (space gets through them).
- After playing a while: "IKBD buffer is full!" (with WinUAE).
- Screen bottom has garbage. Background music with DSP emu |
+ Game area bottom shows garbage. Background music with DSP emu
| ChainZ |
- 1.4 |
+ 2.0 |
yes |
- emu |
- Keep space pressed while game is starting, or use DSP emu
- to get background music. VGA only |
-
+ - |
+ Background music with DSP emu (keep space pressed while game is
+ starting to disable that). VGA only |
+
- | Conquest of Elysium II |
- 1.0 |
+ Chorensha |
+ 1.8 |
yes |
- |
- |
-
+ Needs 14MB |
+
+
+ | Color runner |
+ 2.0 |
+ yes |
+ - |
+ Unable to start game (only joypad fire works, not directions).
+ Music with DSP. 14MB, joypad only. VGA for correct screen height |
+
| Columns by Deadheart (demo) |
1.0 |
@@ -2122,6 +2316,13 @@ Hatari readme.txt on how to enable that.
Nice. Background music if DSP emu enabled |
+ | Conquest of Elysium II |
+ 1.0 |
+ yes |
+ - |
+ |
+
+
| Confusion (demo) |
1.3 |
yes |
@@ -2129,7 +2330,7 @@ Hatari readme.txt on how to enable that.
Background music if DSP emu enabled. Both demos 1 & 2 work |
- | Corsair |
+ Corsair |
1.0 |
yes |
- |
@@ -2151,19 +2352,36 @@ Hatari readme.txt on how to enable that.
| Double Bobble 2000 |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ With earlier Hatari versions (1.4) worked also without DSP emulation |
- | DownFall |
+ DownFall |
1.5 |
yes |
- |
- Music is rather noisy. |
+ Music is very noisy |
+ | Dry Egg |
+ 1.8 |
+ yes |
+ - |
+ Music with DSP. Use joypad for control.
+ Bus Error writing at address $e00000 with TOS v4,
+ works with EmuTOS |
+
+
+ | DuSau |
+ 1.9 |
+ yes |
+ - |
+ Music with DSP. Use "--gemdos-drive e",
+ expects to be run from E: |
+
+
| Epi-Lepsie |
1.4 |
yes |
@@ -2202,11 +2420,20 @@ Hatari readme.txt on how to enable that.
Use F1 to start game. With DSP emu there's bg music |
- | Golden Island (demo) |
- 1.6 |
+ Galaga 88 |
+ 1.9 |
+ - |
+ - |
+ Needs 14MB RAM |
+
+
+ | Golden Island (v1.24 demo) |
+ 2.0 |
yes |
- |
- VGA only. Doesn't work with WinUAE |
+ VGA only. Works fully with old UAE CPU emulation. With WinUAE CPU core
+ v1.8 or later, freezes due to CPU-DSP emulation cycle inaccuracy
+ (0xFFFFA202 access), unless music is disabled at start |
| Gravon (demo) |
@@ -2223,11 +2450,19 @@ Hatari readme.txt on how to enable that.
Atoms clone |
- | H2O |
+ Grenzüberschreitung |
+ 2.0 |
+ yes |
+ - |
+ Tron, using Lua-interpreter. In game menu,
+ joypad directions work, fire doesn't |
+
+
+ | H2O |
1.4 |
yes |
emu |
- Nice. |
+ Nice |
| Hexogan (v0.6) |
@@ -2244,19 +2479,18 @@ Hatari readme.txt on how to enable that.
Nice breakout clone. Background music if DSP emu enabled |
- | Ishar 3 (CD) |
- 1.3 |
- yes |
+ Ishar 1, 2, 3 |
+ 1.9 |
- |
- Nice adventure game. |
+ ? |
+ Freezes at start waiting Videl screen address counter to change |
| Jewelz |
- 1.4 |
+ 2.0 |
yes |
- |
- With RGB mode freezes at startup, VGA mode fine.
- Background music with DSP emu |
+ Background music with DSP emu (game F1 / Falcon option). VGA only |
| "K" |
@@ -2267,19 +2501,25 @@ Hatari readme.txt on how to enable that.
| Killing Impact |
- 1.6 |
+ 2.0 |
yes |
- |
Modern version of Joust, up to 4 players. Sound with DSP.
- Game screen colors etc are all wrong.
- |
+ Game screen colors etc are all wrong
- | Kwiks.pd |
- 1.0 |
+ King Solitaire |
+ 1.9 |
+ yes |
- |
+ Nice gfx |
+
+
+ | Kwiks.pd |
+ 1.9 |
+ yes |
- |
- Nice Quix clone. |
+ Nice Quix clone |
| Lamemine |
@@ -2290,10 +2530,12 @@ Hatari readme.txt on how to enable that.
| Lasers and Hommes (DLDH2) |
- 1.6 |
+ 2.0 |
yes |
emu |
- Slow |
+ With WinUAE CPU core requires MMU to start.
+ Freezes after first two screens, worked with
+ Hatari v1.6. Slow |
| Les Dinosaures (demo) |
@@ -2321,15 +2563,17 @@ Hatari readme.txt on how to enable that.
1.1 |
- |
- |
- 2-4 player "Dungeon Master". 4 players needs MIDI. |
+ 2-4 player "Dungeon Master". 4 players needs MIDI. Works only with 1-2MB of RAM |
| Men at War (preview) |
- 1.6 |
+ 2.0 |
yes |
emu |
- Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible.
- Separate intro program bus errors |
+ Requires both WinUAE CPU core and DSP to be enabled and 4/8MB.
+ Bullets aren't visible. Cannot be auto-started (freezes like
+ without DSP). Separate intro program flickers, and double bus
+ errors at end |
| Milanopol |
@@ -2340,39 +2584,41 @@ Hatari readme.txt on how to enable that.
| Mini F1 demo |
- 1.6 |
+ 2.0 |
- |
- |
- Freezes when the game would start. Sound is just noise |
+ Freezes when the game would start. Sound is just noise.
+ Constant "crossbar DMA Play: Illegal buffer size" messages |
| Moongame |
- 1.6 |
+ 2.0 |
- |
emu |
Pointer cannot be moved in the game menu |
| Moonspeeder (preview 2) |
- 1.6 |
+ 2.0 |
- |
emu |
- Exits in the starting phase
- (preview 1 works, but is non-interactive) |
+ lst*.* files need to be renamed as game searches them with
+ different name (space before dot). Pointer cannot be moved
+ in the game menu (preview 1 works, but is non-interactive) |
| Mouse trap |
- 1.6 |
+ 2.0 |
yes |
- |
- Screen lines are doubled |
+ Initial game screen looks OK, then suddenly screen mode gets wrong |
| Multi Briques |
1.6 |
yes |
emu |
- Some versions work, some get stuck at start with white screen |
+ v1.50 of game works, v1.00 gets stuck at start with white screen |
| Neurobot.108 |
@@ -2383,17 +2629,17 @@ Hatari readme.txt on how to enable that.
| Nibe2 |
- 1.4 |
+ 2.0 |
- |
- |
Videl emu doesn't support rasters in title screen |
- | Offworld |
- 1.3 |
+ Offworld Security |
+ 1.9 |
yes |
- |
- Press fire in black screen to start game |
+ In earlier Hatari versions startup screen was black |
| Operation Skuum |
@@ -2410,22 +2656,29 @@ Hatari readme.txt on how to enable that.
Nice |
+ | Pacmania X68000 |
+ 1.9 |
+ - |
+ - |
+ Needs 14MB RAM. Original resolution version flickers, PM*.TOS versions don't |
+
+
| Painium Disaster |
1.0 |
yes |
- |
- Some display problems |
+ Some garbage temporarily visible in screen changes |
| Pinball Dreams |
- 1.6 |
+ 2.0 |
yes |
- |
- Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work. |
+ Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work |
| Pingo98 |
- 1.6 |
+ 2.0 |
yes |
emu |
Colors wrong in classic version, TC version just exits.
@@ -2464,7 +2717,7 @@ Hatari readme.txt on how to enable that.
| 1.4 |
yes |
- |
- Background music if DSP emu enabled |
+ Crashes if auto-started. Background music if DSP emu enabled |
| Q-Blue |
@@ -2506,7 +2759,7 @@ Hatari readme.txt on how to enable that.
1.3.1 |
- |
- |
- VGA (640x480) only |
+ VGA (640x480) only. If auto-started, resolution isn't correct |
| Running |
@@ -2514,21 +2767,15 @@ Hatari readme.txt on how to enable that.
yes |
emu |
A Doom like game. Both the 1996 preview and 1997 shareware
- versions work fine. Latter one doesn't work if auto-started. |
+ versions work fine. Doesn't work if auto-started
- | SBM v0.8 |
- 1.0 |
- - |
- - |
- Nice Bomberman clone |
-
-
- | SBM v1.03 |
+ SBM |
1.6 |
- |
- |
- Requires WinUAE CPU core |
+ Nice bomberman clone. v0.8 works fine, v1.03
+ crashes randomly and requires WinUAE core |
| Shangai (demo) |
@@ -2553,10 +2800,10 @@ Hatari readme.txt on how to enable that.
| Sky Fall |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If auto-started, wants to access also A: and B: drives |
| Slippery Sam |
@@ -2567,10 +2814,10 @@ Hatari readme.txt on how to enable that.
| Sokoban by FUN |
- 1.6 |
+ 2.0 |
yes |
emu |
- VGA 640x480x16 only, black screen after loading data |
+ VGA 640x480x16 only, Exception 2 + Pterm(-1) after loading data |
| Space Taxi |
@@ -2594,14 +2841,7 @@ Hatari readme.txt on how to enable that.
Play solitaire against computer |
- | Steinbruch |
- 1.0 |
- yes |
- - |
- Use STE joypad. Background music if DSP emu enabled |
-
-
- | Sweety Things |
+ Sweety Thingies |
1.6 |
yes |
- |
@@ -2616,17 +2856,18 @@ Hatari readme.txt on how to enable that.
| Sworm |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If auto-started, wants to access also A: and B: drives |
| Tank Blaster |
- 1.3 |
+ 2.0 |
yes |
- |
- |
+ Requires old UAE CPU core, or disabling CPU exact + compatible
+ modes for WinUAE CPU core |
| TeknoBalls |
@@ -2636,8 +2877,15 @@ Hatari readme.txt on how to enable that.
Breakout clone |
+ | Tautology |
+ 1.9 |
+ yes |
+ - |
+ |
+
+
| Tautology II |
- 1.4 |
+ 1.9 |
yes |
- |
Nice Mahjongg variant. Supports Joypad (configurable).
@@ -2665,19 +2913,26 @@ Hatari readme.txt on how to enable that.
| Pacman |
+ | Trinoids |
+ 1.9 |
+ yes |
+ - |
+ Columns clone, sound with DSP |
+
+
| Tron 2 |
- 1.6 |
+ 2.0 |
yes |
dummy emu |
- Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled |
+ VGA only. Background music if DSP emu enabled |
| TsccTron (preview) |
- 1.6 |
+ 2.0 |
yes |
- |
- Works only occasionally, bottom screen black.
- Background music if DSP emu enabled |
+ Requires WinUAE CPU core, bottom screen black
+ (palette tricks?). Background music if DSP emu enabled |
| TUM |
@@ -2688,10 +2943,14 @@ Hatari readme.txt on how to enable that.
| Ufo War |
- 1.6 |
+ 2.0 |
yes |
- |
- Screen scrambled. With DSP emu, bg music for a while |
+ 256-color, 80-column, no interlace video mode only.
+ Screen scrambled. With GEMDOS HD, after a while does
+ invalid Fread() and terminates with error code. With disk
+ image, lot of "pBank flags mismatch" and FDC DMA warnings.
+ Background music with DSP emu |
| Ultimate Arena (demo) |
@@ -2709,10 +2968,10 @@ Hatari readme.txt on how to enable that.
| Watership |
- 1.6 |
+ 2.0 |
yes |
emu |
- Some glitches at the bottom of the screen |
+ Use VGA display, RGB has glitches at screen bottom |
| Willie Adventurer |
@@ -2734,7 +2993,7 @@ Hatari readme.txt on how to enable that.
1.7 |
yes |
- |
- Works only with WinUAE core. Needs Joypad. Game stop while fire is pressed. Background music if DSP emu enabled |
+ Works only with WinUAE core. Needs Joypad. Background music if DSP emu enabled |
| Zodiax (demo) |
@@ -2751,8 +3010,8 @@ Hatari readme.txt on how to enable that.
Some demos require FPU, although normal Falcon's don't have a one.
Old UAE CPU core always emulates FPU both for TT and Falcon machines.
-WinUAE CPU core does that only for TT, but but you can enable FPU
-also for Falcon if demo is stated to require that.
+With WinUAE CPU core you need to enable FPU separately if demo is
+stated to require that.
Falcon demos
@@ -2786,19 +3045,21 @@ also for Falcon if demo is stated to req
| An cool:
The Keff demo |
- 1.6 |
+ 2.0 |
yes |
- |
- Sinwave scroller leaves garbage pixels on screen,
- gets stuck after dragons pic with black screen |
+ Gets stuck after dragons pic + bus error on black screen
+ when tunnel screen should start |
| Aura:
E.X.Illusion |
- 1.6 |
+ 2.0 |
yes |
emu |
- Needs WinUAE core in Hatari v1.6 |
+ Needs WinUAE CPU core. Music stops to DSP stack overflow
+ right at beginning and demo freezes shortly after that.
+ Worked in Hatari v1.6 |
| Avena:
@@ -2834,28 +3095,61 @@ also for Falcon if demo is stated to req
Background music with DSP emu |
+ | Cerebral Vortex / Dune / Sector One
+ Tere Ra'I |
+ 1.8 |
+ yes |
+ - |
+ Music with DSP |
+
+
| Collapze:
Sidetracked |
- 1.4 |
- - |
+ 2.0 |
+ yes |
emu |
- Musicdemo GFA interface looks completely broken + mouse doesn't work properly |
+ VGA-only GFA musicdemo with DSP playback. Screen isn't
+ cleared properly when switching between text outputs |
| Crac:
- Bound 3 |
- 1.3 |
+ Bound
+
+ 2.0 |
+ yes |
+ none |
+ Works with oldUAE CPU core, with WinUAE CPU core
+ DSP needs to be disabled |
+
+
+ | Crac:
+ Bound 2
+ |
+ 2.0 |
yes |
emu |
- |
+ Freezes waiting on DSP interrupt |
+
+
+ | Crac:
+ Bound 3,
+ Bound 4,
+ Bound 5
+ |
+ 2.0 |
+ yes |
+ emu |
+ Expects Videl screen address counter to change |
| Cream:
Binliner preview |
- 1.6 |
+ 2.0 |
yes |
emu |
- Freaky screen works only with old UAE core. Land & Worship screens bomb |
+ Freaky screen works. Land & Worship screens die to
+ illegal instruction 4afc. Readme says these work only
+ with 100Hz VGA |
| Cruor:
@@ -2874,6 +3168,14 @@ also for Falcon if demo is stated to req
| |
+ | Dekadence:
+ Payback 2015 |
+ 2.0 |
+ - |
+ - |
+ Doesn't continue from startup logo |
+
+
| DHS:
128dist |
1.7 |
@@ -2907,20 +3209,37 @@ also for Falcon if demo is stated to req
| DHS:
+ Amanita |
+ 2.0 |
+ yes |
+ emu |
+ Music disk, DSP playback |
+
+
+ | DHS:
A.T.S |
1.0 |
yes |
- |
- Fast. Needs FPU. Background music with DSP emu.
- Sometimes crashes with WinUAE CPU core |
+ Fast. Needs FPU. Music with DSP |
+
+
+ | DHS:
+ Codein,
+ Derealization
+ |
+ 2.0 |
+ yes |
+ - |
+ 060 + FPU + 32MB TT-RAM. Doesn't start, dies to FPU exception |
| DHS:
Don't Break The Oath |
1.5 |
+ yes |
- |
- - |
- Needs 14MB RAM and FPU. Uses NoCrew DSP MP2-player |
+ Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) |
| DHS:
@@ -2950,11 +3269,9 @@ also for Falcon if demo is stated to req
| DHS:
Outline 2006 invite |
1.5 |
+ yes |
- |
- - |
- Needs 14MB RAM, uses NoCrew DSP MP2-player
- (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga
- --sound off --fast-forward yes) |
+ Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) |
| Digital Chaos:
@@ -2967,7 +3284,7 @@ also for Falcon if demo is stated to req
|
| DNT Crew:
Agony |
- 1.4 |
+ 2.0 |
yes |
emu |
After few screens freezes with black screen |
@@ -2975,11 +3292,21 @@ also for Falcon if demo is stated to req
| DNT Crew:
Chaos A.D.* |
- 1.5 |
+ 2.0 |
yes |
emu |
Uses its own IKBD 6301 routine to decode the demo's protection.
- Demo runs correctly but sound is rather noisy |
+ Sound is rather noisy. First plasma is half the correct height
+ (and doubled with oldUAE CPU core). WinUAE CPU core freezes in
+ rotating DNT logo screen, just before end credits
+
+
+ | DrTypo:
+ Voxel |
+ 1.9 |
+ - |
+ emu |
+ At least 4MB RAM, FPU and VGA monitor |
| EKO:
@@ -3000,10 +3327,11 @@ also for Falcon if demo is stated to req
|
| EKO:
Epidemic musicdisk |
- 1.4 |
+ 2.0 |
yes |
- |
- Bombs out when it comes to the menu |
+ Bus error for $fffffd write when drawing menu, if space pressed
+ in EKO logo screen, otherwise illegal instruction $7bf1 earlier |
| EKO:
@@ -3024,10 +3352,11 @@ also for Falcon if demo is stated to req
|
| Escape:
_ |
- 1.6 |
+ 2.0 |
yes |
emu |
- Freezes or exits after few screens |
+ With WinUAE CPU emu, crashes at start without MMU.
+ Freezes or exits after few screens to illegal DSP instructions |
| Escape:
@@ -3047,11 +3376,27 @@ also for Falcon if demo is stated to req
|
| EXA:
- Entcarte |
- 1.6 |
+ Entracte
+ 2.0 |
- |
- |
- Bombs immediately |
+ Uses MMU. Terminates immediately |
+
+
+ | EXA:
+ Evolution |
+ 2.0 |
+ - |
+ - |
+ Uses MMU. Terminates immediately |
+
+
+ | Extream:
+ Old Stuff |
+ 1.8 |
+ yes |
+ - |
+ Music with DSP |
| Extream:
@@ -3063,6 +3408,14 @@ also for Falcon if demo is stated to req
|
| Fit:
+ Hex Pistols |
+ 1.9 |
+ yes |
+ emu |
+ 14MB + MMU + FPU, .tSCc port from Amiga |
+
+
+ | Fit:
Mahabharata |
1.3 |
yes |
@@ -3070,6 +3423,14 @@ also for Falcon if demo is stated to req
Bombay-style... |
+ | Fit:
+ Stercus Accidit |
+ 1.9 |
+ yes |
+ emu |
+ 8MB + internal FPU, .tSCc port from Amiga |
+
+
| Fun Industries:
Alive |
1.3 |
@@ -3104,11 +3465,11 @@ also for Falcon if demo is stated to req
| ICE:
Tron2001 |
- 1.4 |
+ 2.0 |
yes |
- |
- Bus error at startup unless IDE enabled. Screen resolution or
- update issues. Non-interactive game(?) demo. |
+ Bus error at startup unless IDE enabled.
+ Non-interactive game(?) demo |
| Impulse:
@@ -3121,10 +3482,20 @@ also for Falcon if demo is stated to req
|
| Lazer:
Autowaschen Verboten |
- 1.3 |
+ 2.0 |
yes |
emu |
- |
+ Works with old UAE CPU core, but freezes at title screen
+ with Hatari >=v1.9 WinUAE CPU core unless CPU exact +
+ compatible modes are disabled |
+
+
+ | Lazer:
+ Dan's Lustiges Kinderfest |
+ 2.0 |
+ yes |
+ emu |
+ Same issue as with Oergs |
| Lazer:
@@ -3132,7 +3503,7 @@ also for Falcon if demo is stated to req
| 1.3 |
- |
emu |
- 4K |
+ 4K. Ends in static starfield |
| Lazer:
@@ -3140,31 +3511,44 @@ also for Falcon if demo is stated to req
| 1.6 |
yes |
emu |
- Requires WinUAE CPU core |
+ Nice. Requires WinUAE CPU core |
| Lazer:
Oergs |
- 1.3 |
+ 2.0 |
yes |
- emu |
- Barely an intro |
+ emu |
+ Works with old UAE CPU core, but not with Hatari
+ >=v1.9 WinUAE CPU core (complains about illegal
+ DSP instructions) unless CPU exact + compatible
+ modes are disabled |
| Lazer:
Warum |
- 1.3 |
+ 2.0 |
yes |
emu |
- Nice |
+ Works with old UAE CPU core, but freezes in torus screen
+ with Hatari >=v1.9 WinUAE CPU core unless CPU exact +
+ compatible modes are disabled |
+
+
+ | Level 42:
+ Apollo 13 |
+ 2.0 |
+ - |
+ emu |
+ |
| Light:
680xx |
- 1.3 |
+ 2.0 |
yes |
emu |
- Music is broken |
+ |
| Lineout:
@@ -3191,29 +3575,47 @@ also for Falcon if demo is stated to req
| |
+ | MadWizards:
+ Kioea |
+ 2.0 |
+ yes |
+ - |
+ 060 + 14MB + 64MB TT-RAM. Freezes on loading screen |
+
+
| Mind Design:
4some |
- 1.7 |
+ 2.0 |
- |
- |
- Requires FPU. Sometimes hangs with WinUAE CPU core |
+ Requires FPU + 8MB RAM |
| MJJ Prod:
Bound 42 |
- 1.4 |
+ 2.0 |
yes |
emu |
Crashes at cyan millstone screen |
+ | Mugwumps:
+ Cycedelic knockout |
+ 1.9 |
+ yes |
+ emu |
+ Works with old UAE CPU core, but bus errors
+ with Hatari >=v1.9 WinUAE CPU core unless CPU exact +
+ compatible modes are disabled |
+
+
| Mystic bytes:
Chosneck Supplement (e5) |
- 1.4 |
+ 2.0 |
yes |
emu |
- Needs 14MB RAM. Music notes screen colors aren't right
- (Hatari Videl emu doesn't support palette cycling?) |
+ Needs 14MB RAM. Intro shows only with oldUAE CPU core.
+ RGB 50Hz mode doesn't work, others do |
| Mystic bytes:
@@ -3234,10 +3636,10 @@ also for Falcon if demo is stated to req
|
| Mystic bytes:
Virtual Dream |
- 1.7 |
+ 2.0 |
- |
- |
- Requires FPU. Crashes with bus error after a few seconds |
+ 4K. Requires FPU. Needs to be started from HiColor mode |
| New Beat:
@@ -3274,10 +3676,10 @@ also for Falcon if demo is stated to req
|
| NoCrew:
Stocasto |
- 1.6 |
+ 2.0 |
yes |
emu |
- Bombs on startup (in v1.5 it froze, but in later stage) |
+ No sound, otherwise works |
| Opium:
@@ -3296,6 +3698,23 @@ also for Falcon if demo is stated to req
| |
+ | Orion_:
+ Unexpected Fun |
+ 2.0 |
+ yes |
+ - |
+ needs 8 MB TT ram, music with DSP. Colors are wrong |
+
+
+ | Orion_:
+ We Reached Stars |
+ 2.0 |
+ yes |
+ - |
+ needs 060, 8 MB TT ram, music with DSP. Polygon mountains
+ part is missing all details and demo freezes after that |
+
+
| Paranoia:
Illusion 64 |
1.3 |
@@ -3341,7 +3760,7 @@ also for Falcon if demo is stated to req
1.0 |
yes |
- |
- Background music with DSP emu, slow otherwise |
+ Background music with DSP emu, slow otherwise. Doesn't work if auto-started |
| STAX:
@@ -3352,9 +3771,34 @@ also for Falcon if demo is stated to req
| Doesn't work with 020 CPU |
+ | TBL:
+ Ocean Machine, Rift, Silkcut, Startstruck |
+ 1.9 |
+ yes |
+ - |
+ Require 060 + FPU + 4MB / 64MB TT-RAM. Music with DSP
+ (DSP + sound can be disabled to speed up emulation a lot) |
+
+
+ | The Pixel Twins:
+ Wee Gift |
+ 2.0 |
+ yes |
+ emu |
+ Needs FPU. Real time ray-tracing. Freezes late in the demo |
+
+
+ | The Pixel Twins:
+ Zero Three Zero |
+ 2.0 |
+ yes |
+ emu |
+ Needs FPU. Real time ray-tracing |
+
+
| The Respectables:
Cebit 93 demo |
- 1.6 |
+ 1.9 |
yes |
- |
Requires WinUAE CPU core for screen to be drawn correctly |
@@ -3370,24 +3814,32 @@ also for Falcon if demo is stated to req
| Trio:
X-tasie |
- 1.7 |
- - |
- - |
+ 2.0 |
+ yes |
+ emu |
Demo requires 030 MMU, i.e. it only runs with WinUAE CPU core and when
- MMU has been enabled. There is a Videl emulation problem left when
- the user moves the mouse during the first screen. |
+ MMU has been enabled. There's a Videl emulation problem left when
+ user moves mouse (before clicking) in the first screen
| tSCc:
- 30L Coke &
- A Rh positive |
+ 30L Coke
1.3 |
- |
emu |
- 4K demos. Rh positive flickers a bit |
+ 4K demo |
| tSCc:
+ A Rh positive |
+ 2.0 |
+ - |
+ emu |
+ 4K demo. Works with old UAE CPU core, but bus errors
+ with Hatari >=v1.9 WinUAE CPU core unless CPU exact +
+ compatible modes are disabled |
+
+ | tSCc:
Beams
(Falcon version) |
1.5 |
@@ -3414,20 +3866,22 @@ also for Falcon if demo is stated to req
| Tony Benett:
Virtual City |
- 1.1 |
+ 2.0 |
- |
emu |
- HiColor + >4MB only, drawing the city requires DSP
- emulation. Doesn't work if auto-started. |
+ HiColor, drawing the city requires DSP emulation.
+ Works with old UAE CPU core, but crashes with Hatari
+ >=v1.9 WinUAE CPU core unless CPU exact + compatible
+ modes are disabled |
| Toons:
Yepyha |
- 1.6 |
+ 2.0 |
yes |
- - |
- Strange screen sizes, stops in middle. With DSP, has
- background music, but stops earlier to DSP stack overflow |
+ emu |
+ Strange screen sizes. Black screen after ant screen
+ just waits for keypress before showing credits |
| T.O.Y.S:
@@ -3435,7 +3889,8 @@ also for Falcon if demo is stated to req
| 1.6 |
yes |
emu |
- Uses NoCrew DSP MP2-player |
+ Uses NoCrew DSP MP2-player. 60Hz RGB mode shows garbage,
+ other mode selections work |
| Wildfire:
@@ -3454,12 +3909,29 @@ also for Falcon if demo is stated to req
| Requires FPU and DSP |
- | Birdshow |
+ Wildfire:
+ ALT-party invtro |
+ 2.0 |
+ yes |
+ - |
+ Music with DSP |
+
+
+ | Unknown:
+ Birdshow |
1.0 |
- |
- |
A simple FLE animation player |
+
+ | Unknown:
+ ROT3DBMP |
+ 1.9 |
+ - |
+ emu |
+ Streams data to DSP without synchronization |
+
@@ -3488,13 +3960,15 @@ site.
(demo)
1.6 |
emu |
- DSP generated softsynth sounds need Hatari at least v1.6 to sound OKish |
+ DSP generated softsynth sounds need Hatari at least v1.6 to
+ sound OKish, and 2.0 to sound good |
| AceTracker v2 |
- 1.8 |
+ 2.0 |
emu |
- Individual synthetized sounds are fine with WinUAE CPU core, but AM module playback audio quality is bad |
+ Sounds good with WinUAE CPU core, but needs beefy machine
+ for fast enough DSP emulation |
| AFM (audio fun machine) |
@@ -3504,7 +3978,7 @@ site.
| Apex (demo) |
- 1.6 |
+ 2.0 |
- |
Crashes with a "MOVE.W $fff20000,D0" instruction.
It's unclear why this works on a real Falcon.
@@ -3512,41 +3986,43 @@ site.
|
| Aniplayer |
- 1.4 |
+ 2.0 |
emu |
- DSP stack underflow on switching JPG images, synchronization
+ | (Harmless) DSP stack underflow on switching JPG images. Synchronization
doesn't work when DSP used with DMA transfers to play MP3 |
| AVI 030 |
- 1.6 |
+ 2.0 |
- |
- Worked with Hatari v1.1, freezes with v1.6 |
+ TTP worked with Hatari v1.1, freezes with v1.6, exits with v1.8+ |
| Centview |
1.3 |
emu |
- The included Brainstorm DSP JPEG decoder works also fine. |
+ Remember to run included JPEGD.PRG first (or put it to AUTO-folder) |
| Centurbo bench |
- 1.6 |
+ 1.9 |
emu |
- Gives inaccurate FPS (190%) and CPU (14Mhz) speed values.
- Without WinUAE core, numbers are off even more |
+ New WinUAE CPU core: FPU 812 Mhz, DSP 56 Mhz, CPU 26 Mhz
+ Old WinUAE CPU core: FPU 221 Mhz, DSP 32 Mhz, CPU 15 Mhz
+ Old UAE CPU core: FPU 403 Mhz, DSP 32 Mhz, CPU 78 Mhz
+ (moving mouse drops FPU and CPU numbers slightly) |
| Chronos 3D player |
- 1.6 |
+ 2.0 |
- |
- Complains about wrong resolution, requires 15-bit |
+ Requires 15-bit display (e.g. NOVA) |
| Delmpaint |
1.0 |
- |
- Errors at exit if started in other than 256-color low rez. |
+ Errors at exit if started in other than 256-color low rez |
| Escapepaint |
@@ -3556,29 +4032,29 @@ site.
| FalcAMP |
- 1.6 |
+ 2.0 |
emu |
- MODs playing works fine, MP3s have no sound / complain about DSP timeout |
+ MOD playing works fine, MP3s have no sound / complain about DSP timeout |
- | FlaySID |
- 1.6 |
+ FlaySID (v3.01) |
+ 2.0 |
emu |
- No sound. |
+ No sound from SID playback with DSP engine, only with YM engine |
| FlexTrax |
- 1.6 |
+ 2.0 |
emu |
Freezes with old UAE core, but even with WinUAE core, sounds is noise.
- Startup graphics look OK only in VGA mode. |
+ Startup graphics look OK only in VGA mode
| GemPLAY |
- 1.6 |
+ 2.0 |
emu |
- MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad.
- Fileselector dir selection doesn't work for the latest 1.92 version |
+ Requires v2.0 WinUAE CPU core and beefy machine for AM playback.
+ Fileselector dir selection doesn't work with v1.92 or newer (GemPlay bug) |
| Godpaint |
@@ -3588,7 +4064,7 @@ site.
| Hextracker |
- 1.7 |
+ 2.0 |
- |
Freezes at start waiting Videl screen address counter to change |
@@ -3614,6 +4090,15 @@ site.
fullscreen mode is used
+ | ScummVm |
+ 1.9 |
+ - |
+ Very slow, needs FPU, a lot of TT-RAM and user-specified config file name
+ ("hatari-prg-args.sh -s 14 --ttram 256 --machine falcon --tos tos404.img
+ --dsp none --addr24 off --fpu internal -- ./scummvm-m68020-olivier.ttp
+ -c scummvm.cfg") |
+
+
| Whip |
1.4 |
emu |
@@ -3654,10 +4139,17 @@ support or work only on them.
Calamus SL (1991 demo) |
1.0 |
Nice with Hatari TT or 32Mhz Falcon emulation at
- e.g. 1024x768x1 VDI resolution... The latest
- Calamus
- SL2006 Lite edition doesn't work though, it needs at least
- 32MB RAM |
+ e.g. 1024x768x1 VDI resolution...
+
+
+ | Calamus SL lite 20xx |
+ 1.9 |
+ Newer versions work only with EmuTOS (2015-04-26 git version or newer),
+ FPU, lot of both ST and TT-RAM and at least 800x600 resolution.
+ ("--machine tt -m -s 14 --ttram 32 --tos etos512k.img", or
+ "--machine falcon --dsp none --fpu 68882
+ --vdi-width 896 --vdi-height 608 --vdi-planes 4
+ -s 14 --addr24 off --ttram 32 --tos etos512k.img") |
| Cecile |
@@ -3674,11 +4166,19 @@ support or work only on them.
| HD Driver |
- 1.4 |
- Hard disk driver. In Hatari works only with IDE emulation.
- Doesn't work with EmuTOS. With TOS v4, CPU needs to be set to
- EC030 or better, with TOS v3 works also with 020 CPU (used by
- earlier Hatari versions for TOS ≥ v3) |
+ 1.9 |
+ Hard disk driver. Works with native ACSI, IDE and SCSI on
+ machines supporting those interfaces + NF_SCSI driver.
+ Native SCSI bus support requires at least 020 CPU, rest
+ work with any 680x0 CPU |
+
+
+ | ROMSPEED |
+ 1.9 |
+ Utility to copy and run ROM from Fast-RAM to accelerate its working.
+ Requires TT-RAM / WinUAE CPU core to work. Different memory
+ timings on different memory areas aren't emulated yet, so no
+ speed changes are visible |