--- hatari/doc/compatibility.html 2019/04/09 08:48:59 1.1.1.6 +++ hatari/doc/compatibility.html 2019/04/09 08:58:26 1.1.1.15 @@ -1,15 +1,12 @@ - - + +
-Version 1.4 +Version 2.1, February 2018
This list has been written by: Thomas Huth, Eero Tamminen - & Nicolas Pomarede + & Nicolas Pomarède
-Hatari on the WWW: http://hatari.berlios.de/ +Hatari on the WWW: + +http://hatari.tuxfamily.org/ +
-Here are lists of Atari software that have been tested with -different Hatari versions and configurations. The lists concentrate -mainly on software that has (historically had) problems working in -Hatari or provide good regression test-cases for some specific -technical emulation issues, but some well known other programs -are also listed.
+different Hatari versions and configurations.First is listed software (games, demos and applications) for normal STs, after them is listed STE software. Then there are a few TT-only @@ -120,7 +90,7 @@ or with which it was last tested still t the version field.
-If something that works on the real hardware doesn't work properly in Hatari (or something has started working in latest Hatari version) @@ -139,33 +109,74 @@ is correct. specified too little or too much memory. For ST, 1MB memory size is usually fairly safe. -
+Also note that since Hatari 1.8, support is included also for STX, IPF and CTR +floppy image formats. They allow storing disk contents in an unaltered form, +without requiring a crack to remove the copy-protection. Some complex +protections rely on precise CPU/FDC timings provided with these +formats, and a specific TOS version.
++(More +information on games compatibility on Atari forum.) +
-This is not a comprehensive list. By default everything that -works on a real ST should work also in Hatari.
-| Game | -Hatari version | -Notes | +Game | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| 4 Wheel Drive compilation | +1.8 | +Requires TOS 1.04 | +|||
| A320 Airbus | +1.8 | +Does not work with cartridge / HD emulation | |||
| Alien World | @@ -173,21 +184,68 @@ works on a real ST should work also in H|||||
| Antago | +1.8 | +Write protection should be OFF | +|||
| Arkanoid | +1.8 | +Requires TOS 1.02 for mouse input | +|||
| Armalyte | before 1.0 | ||||
| Baal | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Bio Challenge | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Blood Money - Superior 65 | +1.9 | +The file version of this game has some serious bugs and will crash with TOS 1.04 or 1.62, and maybe + in other conditions too. Avoid it, use another version of this game | +|||
| Bolo | +1.7 | +This game works in medium resolution and in monochrome | +|||
| Bubble Bobble | before 1.0 | ||||
| Captain Blood | +1.7 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement | +|||
| Defenders Of The Earth | before 1.0 | ||||
| Dragon Ninja | +1.8 | +Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation | +|||
| Eco | +1.8 | +Write protection should be OFF | +|||
| Eliminator | before 1.0 | @@ -200,20 +258,53 @@ works on a real ST should work also in H | |||
| Enchanted Land | -1.0 | -
- Some versions do not load at all, others work fine. - This game uses heavily sync-scrolling techniques! - |
+ 1.3 | +This game uses heavily sync-scrolling techniques! | |
| F15 Strike Eagle 2 | -before 1.0 | -Keyboard emulation seems to be dodgy | +1.3 | ++ | |
| F29 Retaliator | +1.6 | +Under some badly cracked versions (Pompey Pirate 38), joystick doesn't work | +|||
| Fire And Forget II | +1.8 | +Requires UK or US TOS | +|||
| Fuzion CD 161 | +1.6 | +Menu's intro is buggy, top border is not correctly removed even on a real STF, due to timer C + not correctly initialized to play digidrums. Use STE mode instead. | +|||
| Garfield Winter's Tail | +1.8 | +Requires TOS ≤ 1.04 and ≤ 1MB RAM. Does not work with cartridge / HD emulation | +|||
| Grimblood | +1.8 | +Requires TOS ≤ 1.02 | +|||
| Hover Sprint | +1.8 | +Write protection should be OFF | |||
| Jaguar XJ220 (development demo) | 1.2 | -Only loads correctly when "Slow floppy" option is enabled | +Only loads correctly when "Fast floppy" option is disabled | +||
| Knightmare | +1.8 | +Does not work with cartridge / HD emulation | |||
| Leisure Suit Larry 2 | @@ -226,16 +317,36 @@ works on a real ST should work also in H|||||
| Lethal Xcess Beta | +1.8 | +The STX version requires Hatari ≥ 1.8 to handle the protection | +|||
| Lethal Xcess | 1.0 | Uses sync-scrolling in ST mode and STE HW scrolling in STE mode. | |||
| Microprose Golf | +1.7 | +Requires Hatari ≥ 1.7 to avoid a crash during the game's intro | +|||
| Metal Mutant | 1.0 | ||||
| Monster Business | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Mr. Heli | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Navy Seals | before 1.0 | @@ -251,14 +362,36 @@ works on a real ST should work also in H | Uses "0-byte" vertical sync-scrolling | ||
| Robocop II | -1.1 | -+ | Oids | +1.8 | +Write protection should be OFF |
| Pirates! | before 1.0 | -Game also supports MIDI music | +Game also supports MIDI music | +||
| Populous | ++ | US version of the game requires US TOS to work | +|||
| Populous | +1.8 | +Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation | +|||
| Prehistoric Tale | +1.8 | +Does not work with cartridge / HD emulation | +|||
| R.B.I. Baseball 2 | +1.6 | +On STE, the game will play sounds with the DMA audio, but with + a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound + fx don't sound correct because of that, but that's not an emulation bug | |||
| Rick Dangerous | @@ -266,6 +399,18 @@ works on a real ST should work also in H|||||
| Robocop II | +1.1 | ++ | |||
| Running Man | +1.6 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| Seven Gates Of Jambala | 1.3 | Uses a very rare mode for timer B to count start of line. Disable the @@ -287,25 +432,35 @@ works on a real ST should work also in H | |||
| Spherical | +1.8 | +Requires ≤ 1MB RAM | +|||
| Spidertronic | +1.7 | +Crashed before the 50/60 Hz selection screen with Hatari < 1.7 | +|||
| Star Goose | 1.1 | ||||
| Subbuteo | -1.1 | -Because of incorrect 68000 prefech for the 'ADD' opcode, - the protection will not pass | +1.7 | +||
| Super Hang-On | -1.0 | -Minor screen sync issues | +1.7 | +Requires Hatari ≥ 1.7 to avoid flickering rasters | |
| Super Monaco GP | -1.1 | -Bad FDC timings prevents the game from starting | +1.7 | +Requires Hatari ≥ 1.6 for correct FDC emulation + and Hatari ≥ 1.7 to avoid flickering rasters | |
| Super Sprint | @@ -316,15 +471,73 @@ works on a real ST should work also in H|||||
| Super Skweek | 1.3 | -Enable the "Slow floppy" option if your version + | Disable the "Fast floppy" option if your version fails to load | ||
| The Deep | +1.1 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| The Final Conflict | +1.7 | +Buggy samples replay during the intro, requires Hatari ≥ 1.7 | +|||
| The Sentinel | +1.7 | +Mouse moved too slowly before Hatari 1.7 | +|||
| The Teller | +1.9 | +Does not work with cartridge / HD emulation | +|||
| The Ultimate Ride | ++ | The game has a bug and will crash if drive B is empty. Either disable drive B or insert + disk 2 in drive B to make it work | +|||
| Tiles Osmosis | +1.8 | +Requires disk in drive A: to start | +|||
| To Be On Top | +1.8 | +Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM | +|||
| Toki | before 1.0 | ||||
| Total Eclipse | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Treasure Trap | +1.8 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| Warlock's Quest | +1.7 | +The game has some IKBD bugs, it doesn't work with TOS 1.04, but works + fine with TOS 1.02 or 1.62. The keyboard mode is also less responsive + than the joystick mode, but that's the same on a real ST | +|||
| Wings Of Death | 1.0 | works in STE mode too | @@ -339,10 +552,23 @@ works on a real ST should work also in Hbefore 1.0 | ||
| Yolanda | +1.6 | +This game expects random data from the TOS memory test in low RAM, + so the emulator has to be started with "fast boot" disabled + or the game will freeze after a few seconds | +|||
| Zombi | +1.6.2 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement | +
Some (very) rare demos try to install IKBD code. Hatari doesn't have full 6301 emulator, but has specific code to handle these particular demos. @@ -350,14 +576,16 @@ They are marked with '*'. Few remaining hi/lo frequency switching or switching to 60 Hz for too long (used for border removal).
-| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| 1984: No Cooper | @@ -368,9 +596,8 @@ for border removal).|||||
| ACF: Just Buggin' | -1.1 | -wrong FDC timings for the read sector command prevent demo - from starting | +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation | |
| Acid Team: @@ -388,16 +615,24 @@ for border removal). | Does not work with cartridge / HD emulation | ||||
| Big Alec: + Audio Artistic Demo | +1.7 | ++ | |||
| BushWacKers: Transbeauce II* | 1.1 | -Uses its own IKBD 6301 routine. Does not work with HD emulation. | +Uses its own IKBD 6301 routine. Does not work with HD emulation. + Due to a bug in the demo when detecting RAM size, it will crash + in STF mode when using more than 1 MB (because MMU is forced to 512 KB) | ||
| Chaos: Pandemonium | -1.1 | -Confusion screen crashes | +1.5 | +The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?) | |
| Checkpoint: @@ -411,14 +646,24 @@ for border removal). - | 1.2 | -+ | 2.0 | +Requires Hatari ≥ 2.0 to work, else the fullscreen tunnel part + will crash after a few seconds (due to complex VBL/HBL exception timing) | +|
| Dead Braincells: + Monoscreen | +1.9 | +(Partial) monochrome overscan isn't supported by Hatari. + Demo requires manual monitor timings adjustments to work + (which may be SM124 specific) | |||
| Delta Force: Punish Your Machine | -1.0 | -Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF | +1.5 | +Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF. + "Best Part Of The Creation" uses spec512 mode in med res | |
| Delta Force: @@ -434,11 +679,18 @@ for border removal). | Does not work with HD emulation | ||||
| Diamond Design: + Brace | +1.5 | +Use spec512 mode in med res in the mixed low/med res horizontal scrolltext | +|||
| Dune: Illusion | 1.0 | -Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2 - requires --slowfdc else screen won't be cleared correctly | +Very nice demo. Some rasters are sometimes flickering, this is a bug + in the demo, not in Hatari. Using --fastfdc can cause problems + with some parts of this demo | ||
| Dune/Sector One: @@ -450,7 +702,17 @@ for border removal). | Dune/Sector One: Odd Stuff | before 1.0 | -Flickers with ST (not with STe) emulation | +In STF mode, some screens tries to simulate more colors by changing the + palette on each VBL, which creates an unpleasant flickering effect + (this is not a bug in Hatari). Use STE mode for better results | +|
| Eagles / EKO / Impact: + Place To Be Again | +devel | +Although the demo should work in STF mode, the colors will be wrong in the + Menu part, unless you use STE mode (this is a bug in the demo which + disables timer B when enabling timer A to play samples) | |||
| Equinox: @@ -459,16 +721,53 @@ for border removal). | |||||
| MJJ Prod: - Anomaly | -1.1 | -Main menu gets out of sync when playing digidrums | +Equinox: + Vodka Demo | +1.6.1 | +The 'Kill The Beast 2' part requires Hatari 1.6.1 to work. Also due to + a bug in the demo loader that forces MMU to 512 KB, the demo will crash + in STF mode with more than 1MB RAM (even on a real STF) | +
| Fraggle's: + Bird Mad Girl Show | +1.5 | ++ | |||
| Futur Minds: + Snork | +1.5 | +DNT screen 1 is mixing low/med res on the same line, which is not supported + by Hatari at the moment | +|||
| Inner Circle: + Decade Demo | +1.7 | +Very good demo. Reset part requires Hatari ≥ 1.7 to avoid flickering + bottom border | +|||
| Lynx: + BBS Intro 3 | +1.5 | +Good 3D (voluntarily uses some address errors in the 3D routines) | |||
| M.C.S: - Delirious 4 | -1.1 | -FDC timings error in loader | + Delirious Demos IV +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) | +|
| MJJ Prod: + Anomaly | +1.7 | +Requires Hatari ≥ 1.7 to avoid glitches in the main menu + when playing digidrums | |||
| Next: @@ -478,12 +777,25 @@ for border removal). (in Future Minds screen, planes are shifted in the lower part) | |||||
| Offbeat: + The Musical Wonders 1990 | +1.7 | +This demo requires STE mode. With STF mode, bottom border is not correctly + removed (this is the same on a real STF) | +|||
| Omega: Omega | 1.3 | In full overscan screen, planes are shifted due to missing hi/lo stabilizer | |||
| Omega: + RGB Plasma | +1.5 | +Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5 | +|||
| Overlanders: European Demos | 1.1 | @@ -491,6 +803,13 @@ for border removal).||||
| Overlanders: + Gen4 Demo | +1.5 | +Does not work with cartridge / HD emulation. Uses illegal/address error + exceptions to decode the program | +|||
| Overlanders: Ventura | 1.1 | In Ultimate Dist screen planes are shifted in the upper logo | @@ -502,6 +821,13 @@ for border removal).|||
| Oxygene: + ST-NICCC 2000 Demo | +1.7 | +Due to a bug in the FDC's emulation, the demo ran slower than expected + with Hatari < 1.7 | +|||
| Paulo Simoes (ljkb): The Overscan Demos | 1.0 | @@ -522,6 +848,14 @@ for border removal).In Dragon screen planes are shifted in the upper part | |||
| PHF: + UMD 8730 | +1.8 | +The Ultimate Music Disc for Atari. This demo doesn't work in STF mode + with Hatari < 1.8, due to the non standard fading colors routine + used at the start of the demo | +|||
| Reservoir Gods: Hallucinations | before 1.0 | @@ -531,8 +865,8 @@ for border removal).Sector One: Oh no!! More Froggies | 1.0 | -Demo doesn't support SID sound with timers during - the overscan parts, so it stops music (it's not a bug). | +Works only with <4MB of RAM. It doesn't support SID sound with timers + during the overscan parts, so it stops music (it's not a bug). |
| ST Connexion/Overlanders/Legacy: @@ -541,6 +875,21 @@ for border removal). | Uses its own IKBD 6301 routine | ||||
| Sync: + The LoSTE screens | +2.0 | +Uses 2 cycle precision to create 0 byte lines on STF/STE and requires + wakeup states emulation for STF | +|||
| Sync: + {Closure} | +2.0 | +Very technical demo requiring accurate emulation of many items : + 2 cycle precision, wakeup states emulation for STF, new overscan line + with no stabiliser on the right. A real benchmark for emulators ! | +|||
| The CareBears: SoWatt | 1.0 | @@ -569,8 +918,8 @@ for border removal).The Marvellous V8: V8 Music System | 1.1 | -- Works. (Uses a uncommon way to poll for keyboard data). + | The keyboard detection at the beginning is buggy and it's sometimes + necessary to retry several times (this is the same on a real STF) |
| The Union: + The Union Demo | +1.8 | +One of the most famous ST demos. Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM | +|||
| TNT Crew: Death of the left border | -1.1 | -Planes are shifted | +2.0 | +Planes are shifted, but Hatari ≥ 2.0 includes a temporary fix for this | +|
| TOS Crew: + 4-pixel plasma screen | +1.8 | +This demo features some 4 pixels color changes on STF, instead of the usual + 8 pixels minimum width | |||
| Unlimited Matricks: @@ -601,26 +963,28 @@ for border removal). | Ym Rockerz: Popstars | before 1.0 | -Sound works only with Hatari version 0.80 and later | +
Note that some applications can even crash at startup if their configuration or data files are not writable.
-| Application | -Hatari version | -Notes | +Application | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Programming | +Programming | ||||
| AHCC | @@ -633,9 +997,16 @@ configuration or data files are not writDebugger had issues with GEMDOS HD emulation before Hatari v1.4 | ||||
| DevPac 2.2 | -before 1.0 | -MonST crashy | +Devpac 2.2 | +1.2 | ++ |
| Devpac 3 | +1.7 | +Earlier GEMDOS HD emu flushed writes only when file was + closed or its metadata was changed. Before Hatari v1.7 + tools run by Devpac could get incomplete file contents | |||
| Turbo Assembler | @@ -665,7 +1036,7 @@ configuration or data files are not writ|||||
| Graphics | +Graphics | ||||
| Crackart | @@ -682,13 +1053,19 @@ configuration or data files are not writ|||||
| Mgif | -before 1.0 | -+ | 1.4 | +Convolutions can use Falcon DSP and JPEG loading Brainstorm + DSP decoder | |
| Neochrome | -before 1.0 | -Rasters sometimes unstable | +1.3 | ++ | |
| Neochrome Master 2.28 | +2.1 dev | +Use bottom border removal on 50 Hz and 60 Hz screen | |||
| OCR | @@ -696,27 +1073,49 @@ configuration or data files are not writDidn't try scanning | ||||
| Spectrum 512 | +1.7 | +Mouse moved too slowly before Hatari 1.7 | +|||
| Speed Of Light | before 1.0 | ||||
| Sound | +Sound | +||||
| Hextracker | +1.5 | +Uses non-standard mouse event scaling factor. + Mouse cannot traverse whole Hatari window unless + mouse grab or fullscreen mode is used | +|||
| M | +1.9 | +MIDI program, use a weird way to trigger interrupt by changing MFP's AER | |||
| MusicMon 2 | +MusicMon 2 | before 1.0 | |||
| Noise Tracker | +Noise Tracker | 1.1 | |||
| Protracker | -before 1.0 | -+ | Notator | +1.9 | +MIDI program, very sensitive to the timings when writing to the MIDI's ACIA | +
| Protracker ST/STE 2.1 | +2.1 dev | +Use bottom border removal on 50 Hz and 60 Hz screen | |||
| Quartet | @@ -724,28 +1123,33 @@ configuration or data files are not writ|||||
| SidSound Designer | +Realtime | +1.9 | +MIDI program, use a weird way to trigger interrupt by changing MFP's AER | +||
| SidSound Designer | before 1.0 | ||||
| Accompanist (Henry Cosh Sequencer) |
+ Accompanist (Henry Cosh Sequencer) |
1.2 | -MIDI input/output works | +MIDI input/output works | |
| Cubase Lite | 1.2 | -MIDI input/output works | +MIDI input/output works | ||
| Sequencer One | 1.2 | -Both MIDI input/output + | Both MIDI input/output and sampled sound work | ||
| Text Editors | +Text Editors | ||||
| Tempus | @@ -763,7 +1167,7 @@ configuration or data files are not writ|||||
| Business applications | +Business applications | ||||
| Opus spreadsheet | @@ -791,7 +1195,7 @@ configuration or data files are not writ|||||
| Communications | +Communications | ||||
| CAB browser | @@ -809,7 +1213,7 @@ configuration or data files are not writ|||||
| Desktops | +Desktops | ||||
| Teradesk desktop | @@ -822,7 +1226,7 @@ configuration or data files are not writ|||||
| Science | +Science | ||||
| Euler | @@ -840,7 +1244,22 @@ configuration or data files are not writ|||||
| Utilities | +Benchmarks/statistics | +||||
| Kronos | +before 1.6 | +Disk speed check is really slow under GEMDOS HD emulation, use disk images instead | +|||
| Statistician | +1.8 | +Program crashes if disk info is requested for GEMDOS HD + emulated drive, or a floppy drive without a disk, because + program doesn't check BIOS GetBPB() function return value | +|||
| Utilities | |||||
| Revenge Document Displayer | @@ -878,7 +1297,7 @@ configuration or data files are not writ|||||
| Others | +Others | ||||
| ZX Spectrum emulator | @@ -892,34 +1311,48 @@ configuration or data files are not writ|||||
If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see midi-linux.txt file.
+supports ALSA). For instructions, see the +midi-linux.txt file. -By default everything should work with the STE emulation. The lists below contain nearly all the STE specific software that the developers could get their hands on...
-First are some STE games that do work with the STE features in Hatari. Most of these games work only on STE, but here are also some games which work (or have a version that works) also on ST, i.e. they -are just STE enhanced. These are marked with '*'.
+are just STE enhanced. These are marked with '*' (for more info, see +here). -| Title | -Hatari version | -Notes | +Title | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| 4K Pacman | +1.4 | ++ | |||
| Aerial Combat 3 | +1.4 | +||||
| Alien Blast | @@ -939,7 +1372,7 @@ are just STE enhanced. These are marked|||||
| Astrodia* | before 1.0 | -Blitter support doesn't work with EmuTOS, only real STE TOS | +Blitter | ||
| Battletris+ | @@ -947,12 +1380,17 @@ are just STE enhanced. These are marked|||||
| BeGEMeD | +1.8 | ++ | |||
| Blat! | before 1.0 | ||||
| Bombaman | +Bombaman | before 1.0 | |||
| ChuChu Rocket | +ChuChu Rocket* | before 1.0 | needs to be run from disk image | ||
| Dynabusters+ | -1.1 | -Hi-score screen flickers | +Crash Time Plumber | +1.8 | ++ |
| Dynabusters+ | +2.0 | +Hi-score ("Table") screen flickers | |||
| Frantick | @@ -992,9 +1435,14 @@ are just STE enhanced. These are markedRequires 4MB RAM | ||||
| Giana Sisters STE rewrite | +before 1.6.2 | ++ | |||
| Leavin' Teramis* | -before 1.0 | -Works only in STE mode | ++ | Loader text was not correctly displayed with Hatari < 1.8 | |
| Manga Puzzle | @@ -1022,24 +1470,42 @@ are just STE enhanced. These are marked|||||
| Pacmania STE rewrite | +1.6.2 | ++ | |||
| Penta* | before 1.0 | Blitter, DMA audio and STE fadings do work properly | |||
| Pole Position + (arcade conversion) | +1.8 | +Preview version | +|||
| Pooz* | before 1.0 | Uses STE DMA, blitter and palette | |||
| Power Up* | -1.4 | -STE music sounds broken, but DMA sound effects and ST music work | +Power Up* | +1.5 | +Very weird sound routine in STE mode : play a 2 bytes sample in a loop with + DMA sound and update the content of this sample with an MFP timer |
| R0X | +R-Type Deluxe + (arcade conversion) | +1.8 | +STNICCC preview | +||
| R0X | 1.3 | -Some "DMA snd: Illegal buffer size (from 0x0 to 0x0)" messages | +|||
| Roger | @@ -1052,12 +1518,12 @@ are just STE enhanced. These are markedOpens right border | ||||
| Starball* | +Starball* | before 1.0 | Uses DMA sound | ||
| Stardust (tunnel demo) | +Stardust (tunnel demo) |
before 1.0 | |||
| Utopos | +Trapped II* | +2.0 | ++ | ||
| Utopos | 1.4 | Screen was flickering with previous version of Hatari | |||
| Wolfenstein 3D* | +Whitewater Madness | +1.6 | +Bottom part of the screen is not correct, due to changing video address + when display is already on | +||
| Wolfenstein 3D* | 1.2 | Uses DMA sound on STE | |||
| Zero-5 (demo) | -1.4 | -STE DMA sound, Blitter and palette. STE joypad works, but - there are issues in mouse control. Flicker and wrong colors on - the bottom part of the in-game screen | +Zero-5 (ST Review -demo) |
+ 2.0 | +STE DMA sound, Blitter and palette. STE joypad / mouse control. + Mouse cursor flickers in menus. Demo crashes after landing on moon, + getting back on space and few quantum bombs have exploded (could be + demo issue). Earlier Hatari versions had issues in mouse control + + flicker and wrong colors on the bottom part of the in-game screen |
Blitter emulation cycle-accuracy is an issue for some demos.
-| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Aggression: Armada is dead | @@ -1143,8 +1625,8 @@ are just STE enhanced. These are marked|||||
| Aggression: RGBeast | -1.3 | -Overscan + blitter. Doesn't look right | +1.9 | +Overscan + blitter. Requires Hatari ≥ 1.9 | |
| Anatomica: @@ -1159,23 +1641,59 @@ are just STE enhanced. These are marked | You may need to reset between screens | ||||
| Brainless Institute: + Bad Taste | +1.4 | +Demo crashes during the vector balls at the beginning. This is due to + the blitter overwriting some code (due to a bug in the sprite routine) + but the reason why it happens only under Hatari was not found yet | +|||
| Checkpoint: + ATM 10 Years | +1.8 | +Streamed music, voxels | +|||
| Cream: Madness | 1.2 | Music demo with Amiga Paula soundchip emulation + tunes | |||
| Cybernetics: New Stream + | +1.8 | +WRITER.PRG doesn't work due to FDC "write track" command, + but demos work fine if you convert IMG files to ST floppy images + by removing their 8 byte header. + | |||
| Cybernetics: Relapse + | +1.9 | +WRITER.PRG doesn't work due to FDC "write track" command (same as 'New Stream'). + The Graphix Sound 2 part uses blitter with overscan and requires Hatari ≥ 1.9. + | |||
| Defence Force: - Save The Eearth | -1.4 | + Save The Earth +1.5 | Right border switches, blitter, extended palette, HW - scrolling/screen splitting, DMA music + microwire/lmc control. - Minor screen offset issues | + scrolling/screen splitting, DMA music + microwire/lmc control. +||
| Defence Force: + Time Slices | +2.0 | +Monochrome. Vertical STNICCC2015 scroll text is missing + and some parts of the screen have inverted colors: + https://www.youtube.com/watch?v=RlpP7JVImGA | |||
| DHS: Cernit Trandafir | -1.4 | -Minor screen offset issues | +1.5 | +||
| DHS: @@ -1186,11 +1704,8 @@ are just STE enhanced. These are marked | |||||
| DHS: More or Less Zero | -1.4 | -Minor screen offset issues, - audio waveform block effect gfx not quite correct, - audio not synched properly with gfx after spec-4096 pic. - (works better than STeem though) | +1.5 | +||
| DHS: @@ -1200,6 +1715,26 @@ are just STE enhanced. These are marked | |||||
| Dune/Sector One: + Antiques | +1.6.2 | +The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari | +|||
| Dune/Sector One: + UFO | +1.7 | +Requires --fastfdc off | +|||
| Electronic Images: + Music Dream II | +1.5 | +This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) + and won't work correctly with Hatari < 1.5 | +|||
| GGN: The Sierpinski overdose 4K | 1.0 | @@ -1214,7 +1749,7 @@ are just STE enhanced. These are marked||||
| ICE: Jam-Cols | -1.4 | +2.1 dev | Changes background color using blitter | ||
| Planes are shifted | |||||
| ICE: + Space Tale | +2.0 | ++ | |||
| ICE: + The Wave Of The Future | +1.6.2 | ++ | |||
| Imagina: Xmas demo 92 | before 1.0 | @@ -1251,8 +1798,15 @@ are just STE enhanced. These are marked||||
| Light: VGA slideshow | -1.2 | -Some vertical bad pixels stripes and one of the images broken, otherwise fine. | +2.0 | +Some vertical bad pixels stripes and one of the images broken, otherwise fine | +|
| Masters of Electric City: + Unbeatable | +1.8 | +Monochrome. Claims to work in ST, but due to bug in demo, +does only on STE | |||
| MJJ-Prod: @@ -1290,16 +1844,28 @@ are just STE enhanced. These are marked | |||||
| No Extra: + 0OMPA | +1.8 | ++ | |||
| No Extra: + Infinite Live of the Blitter | +1.8+ | +Demo crashes in Hatari v1.7/v1.8 due to Blitter / MFP timings issue. Needs floppy in drive A | +|||
| Omega: Grotesque | before 1.0 | ||||
| Ouch: - Songs of the unexpected | -1.1 | -Sound is sometimes distorted. | +OUCH: + Songs Of The Unexpected | +1.5 | +|
| Oxygene: @@ -1308,16 +1874,22 @@ are just STE enhanced. These are marked | 50kHz DMA sound | ||||
| Oxygene: + We Were @ | +2.0 | +Blitter + overscan. 4MB | +|||
| Paradox: - 20 years Atari STE megademo | + 20 years Atari STE megademo1.4 | -DHS screen is offset to right, sound is broken in Paradox - color zoomer screen | +Sound is broken in Paradox color zoomer screen. Reset screen has a bug and will + issue lots of bus errors if RAM is less than 4 MB. | ||
| Paradox: X-mas 2004 demo | -1.4 | +2.0 | The last (4th) screen horizontal scroll texts don't look right and are jerky. It also needs frameskip even on 1.4Gz Athlon XP | ||
| Paradox: HighResMode | -1.1 | -Spec512 in med-rez is not (yet) supported by Hatari | +1.5 | +Use spec512 mode in med res. Requires Hatari ≥ 1.8 for correct + alignment between bitmaps and color changes | +|
| POV: + POV 136 | +1.6 | +Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working | |||
| Reservoir Gods: @@ -1361,12 +1942,27 @@ are just STE enhanced. These are marked | |||||
| Stax: + Compact Disk #65 | ++ | Requires TOS ≥ 1.06. MegaST's real time clock should be disabled | +|||
| T. Barker: Fantasia | before 1.0 | For any other than TOS 1.06, you need to use fantfix.prg first | |||
| The Pixels Twins: + Mental Hangover | +1.5 | +Does not work with cartridge / HD emulation. Real Time Clock should + also be disabled to prevent a bug in the boot sector's loader (depends + on the TOS version used). Sound requires Hatari ≥ 1.5 to work + (the routines write in the sample buffer while it's played by the dma) | +|||
| Unit 17: Dynamite | 1.2 | @@ -1379,6 +1975,13 @@ are just STE enhanced. These are markedVideo counter is modified while display is ON | |||
| Ym-Rockerz: + Tyme Warp | +2.0 | +The demo crashes on a real STF (write to ff8939), although + pouet.net wrongly lists it as STF compatible | +|||
| Zeal: Birdie 2 & Lethal Trash | @@ -1388,16 +1991,25 @@ are just STE enhanced. These are marked
Finally some STE only or STE enhanced applications.
-| Application | -Hatari version | -Notes | +Application | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| Hextracker (0.849b) | +2.0 | +Uses non-standard mouse event scaling factor. + Mouse cannot (vertically) traverse whole Hatari window + unless mouse grab or fullscreen mode is used | |||
| MaxYMiser DMA | @@ -1405,14 +2017,15 @@ are just STE enhanced. These are marked|||||
| Octalyzer STE | +Octalyser STE | 1.0 | -Opens borders, flickers sometimes | +Opens left and bottom border, screen flickers when playing + mods if Octalyser isn't configured correctly for the machine | |
| Protracker STE | -1.0 | -50kHz DMA replay duff | +1.4 | +Opens bottom border, 50kHz DMA replay | |
| Stretch | @@ -1424,28 +2037,37 @@ are just STE enhanced. These are marked
Most programs that work on TT work also in the Falcon emulation and -as all 1-8 bit GEM programs work without problems under TT emulation +
Most programs that work on TT work also in the Falcon emulation. +As all 1-8 bit GEM programs work without problems under TT emulation this section lists only TT-specific games and demos.
-| Game | -Hatari version | -Notes | +Game | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Capy | -1.2 | -TT-medium/VGA (640x480x16) only. Bus error at startup. - Some other version of the game works on TT, but freezes if menu is invoked. - On Falcon emulation the menu at the beginning freezes | +2.0 | +VGA/TT-medium only. Some version(s) bus error due to DSP register + check (although they should support TT with chip music) | +|
| OpenTTD | +1.9 | +"hatari-prg-args --machine tt --tos tos306uk.img -s 4 --ttram 256 -- +./openttd-m68020.gtp -m null -s null -b 8bpp-optimized", then select +"original" as "Land generator" at game start. Works also on Falcons +with FPU and no DSP. Start from TT-low resolution. | |||
| Oxyd 2 TT | @@ -1455,16 +2077,18 @@ this section lists only TT-specific game
| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Brainstorm: Adebug 3DTT demo | @@ -1472,9 +2096,16 @@ this section lists only TT-specific game(Works also on Falcon) | ||||
| Daroou: + Daroou's GEM Demos | +2.0 | +Need TT-low mode. Work also on Falcon (with music). + Boing demo bus errors on startup on both | +|||
| gwEm: 4getful | -1.0 | +2.1 dev | TT-version of gwEm's 4K demo | ||
| tSCc: - 256mbrot, Bragg256, Glasstro, Orion-B, Yabt | -before 1.0 | -TT/Falcon intros | + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt +1.8 | +TT/Falcon intros, Bragg256 requires WinUAE CPU core | |
| tSCc: - Beams | -1.0 | -TT-version. Doesn't work, stops at startup screen! | + Beams +2.1 dev | +TT-version. At least 8MB RAM | |
| tSCc: - CrY image viewer | -1.2 | -Complains that allocation fails (support grayscale mode, needs fast RAM?) | + CrY image viewer +2.0 | +Needs at least some TT-RAM. interlaced 16bpp CrY mode flickers badly + colors are wrong | |
| tSCc: - TT-hires | -1.2 | -Slideshow flickers badly + graphics and colors are wrong | + TC fish / blobs +2.0 | +Flickers badly | +|
| tSCc: + TT-hires | +2.0 | +Needs 8MB. Slideshow flickers badly + graphics and colors are wrong | |||
| Xanth FX: @@ -1523,15 +2160,15 @@ this section lists only TT-specific game |
You can select between three different DSP emulation modes with the Hatari "--dsp" option:
Due to missing MMU emulation, incomplete VIDEL emulation and only -partially cycle accurate CPU/DSP interaction (and other possible -emulation bugs), some Falcon programs don't work yet.
- - -Here are listed some Falcon games:
-| Title | -Hatari version | -Sound | -DSP | -Comment | +Title | +Hatari version | +Sound | +DSP | +Comment | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aazohm Krypth | 1.3 | - | emu | -Use joypad. Black screen without DSP emu | +Use joypad. 8MB RAM. Black screen without DSP emu. + Auto-starting works from Hatari v2.1 onward | |||||||
| Aces High preview | @@ -1577,18 +2222,42 @@ emulation bugs), some Falcon programs do||||||||||||
| Addsub | -1.3 | +2.0 | - | - | -Exits when joystick is used | +Cannot be played. Exits when joystick up is used, + often also on second startup | ||||||
| Bad Mood | +Ausbruch | +1.0 | +yes | +- | +Use STE joypad. Background music if DSP emu enabled | +|||||||
| Bad Mood (2016 game) | +2.0 | +yes | +emu | +Enhanced Doom I/II port and engine rewrite. Game requires WinUAE + CPU core, DSP and 14 MB RAM. WAD cache creation crashes/freezes, + so one needs to get pre-built cache. Statusbar doesn't show due + to Videl emulation omissions, unless "--natfeats yes" is used to + tell game to use Hatari specific/heavier statusbar drawing mode. + Some parts have clear speed differences to real Falcon due to + CPU, FPU (instruction too fast) and Videl emulation + (screen updated only at VBL) inaccuracies | +||||||||
| Bad Mood (90's demo) |
1.3 | - | emu | -All tested versions (v2.14a, v307a) work fine with Doom wad, - but look wrong with Heretic wad. | +Old Doom level viewer. All tested versions (v2.14a, v307a) work + with Doom1 WAD, but look wrong with Heretic WAD (although it's + claimed + to work also with that) | |||||||
| Blackhole | @@ -1609,7 +2278,7 @@ emulation bugs), some Falcon programs do1.4 | yes | - | -Background music works if DSP emu enabled | +Background music if DSP emu enabled | |||||||
| Bomb Squad | @@ -1620,7 +2289,7 @@ emulation bugs), some Falcon programs do||||||||||||
| Boom preview | -1.3 | +2.1 dev | yes | emu | @@ -1629,39 +2298,55 @@ emulation bugs), some Falcon programs do | Bugger | 1.4 | yes | -- | -Background music works if DSP emu enabled | +emu | +If DSP emulation is disabled, game play pauses randomly |
| Bunion | 1.4 | yes | -- | -Background music if DSP emu enabled | +emu | +If DSP emulation is disabled, game play pauses randomly | +||||||
| Capy | +2.0 | +yes | +emu | +VGA/TT-medium (640x480x16) only | ||||||||
| Cavemania (demo) | -1.4 | +2.0 | yes | - | Some menus are black (space gets through them). - Background music works only with DSP emu | + Game area bottom shows garbage. Background music with DSP emu|||||||
| ChainZ | -1.4 | +2.0 | yes | -emu | -Keep space pressed while game is starting, or use DSP emu - to get background music. VGA only | -- | +Background music with DSP emu (keep space pressed while game is + starting to disable that). VGA only | +|||||
| Conquest of Elysium II | -1.0 | +Chorensha | +1.8 | yes | - | -- | Needs 14MB | + +|||||
| Color runner | +2.0 | +yes | +- | +Unable to start game (only joypad fire works, not directions). + Music with DSP. 14MB, joypad only. VGA for correct screen height. + With 2.1 dev version, freezes earlier to DSP wait | +||||||||
| Columns by Deadheart (demo) | 1.0 | @@ -1670,14 +2355,21 @@ emulation bugs), some Falcon programs doNice. Background music if DSP emu enabled | ||||||||||
| Conquest of Elysium II | +1.0 | +yes | +- | ++ | ||||||||
| Confusion (demo) | 1.3 | yes | - | -Background music if DSP emu enabled. Both demos 1 & 2 work | +Background music if DSP emu enabled. Both demos 1 & 2 work | |||||||
| Corsair | +Corsair | 1.0 | yes | - | @@ -1699,12 +2391,36 @@ emulation bugs), some Falcon programs do||||||||
| Double Bobble 2000 | -1.4 | +1.9 | +yes | +emu | +With earlier Hatari versions (1.4) worked also without DSP emulation | +|||||||
| DownFall | +1.5 | yes | - | -Background music if DSP emu enabled | +Music is very noisy | |||||||
| Dry Egg | +1.8 | +yes | +- | +Music with DSP. Use joypad for control. + Bus Error writing at address $e00000 with TOS v4, + works with EmuTOS | +||||||||
| DuSau | +1.9 | +yes | +- | +Music with DSP. Use "--gemdos-drive e", + expects to be run from E: | +||||||||
| Epi-Lepsie | 1.4 | yes | @@ -1712,12 +2428,13 @@ emulation bugs), some Falcon programs do||||||||||
| Evolution Dino Dudes (aka. Humans) |
- 1.3 | -- | +Evolution Dino Dudes (aka. Humans) |
+ 2.0 | +yes | - | -Intro and menu work, but graphics are distorted in game. - (Game writes twice to the $ff820e register during one VBL!) |
+ Needs jagpad. Sound with DSP. Intro and menu work, + but graphics are distorted in game itself (writes + twice to the $ff820e register during one VBL!) | ||||
| Falcon Fighter II | @@ -1743,11 +2460,20 @@ emulation bugs), some Falcon programs doUse F1 to start game. With DSP emu there's bg music | |||||||||||
| Golden Island (demo) | -1.3 | +Galaga 88 | +1.9 | +- | - | +Needs 14MB RAM | +||||||
| Golden Island (v1.24 demo) | +2.0 | +yes | - | -Screen goes black on game loading. Illegal ROM access on pressing space. | +VGA only. Works fully with old UAE CPU emulation. With WinUAE CPU core + v1.8 or later, freezes due to CPU-DSP emulation cycle inaccuracy + (0xFFFFA202 access), unless music is disabled at start | |||||||
| Gravon (demo) | @@ -1764,11 +2490,19 @@ emulation bugs), some Falcon programs doAtoms clone | |||||||||||
| H2O | +Grenzüberschreitung | +2.0 | +yes | +- | +Tron, using Lua-interpreter. In game menu, + joypad directions work, fire doesn't | +|||||||
| H2O | 1.4 | yes | emu | -Nice. | +Nice | |||||||
| Hexogan (v0.6) | @@ -1782,45 +2516,57 @@ emulation bugs), some Falcon programs do1.3 | yes | - | -Nice breakout clone. Has background music if DSP emu enabled | +Nice breakout clone. Background music if DSP emu enabled | |||||||
| Ishar 3 (CD) | -1.3 | +Ishar 1, 2 | +2.1 dev | yes | - | -Nice adventure game. | +Work only from a floppy | +|||||
| Ishar 3 | +2.1. dev | +yes | +- | +|||||||||
| Jewelz | -1.4 | +2.0 | yes | - | -With RGB mode freezes at startup, VGA mode fine. - Background music with DSP emu | +Background music with DSP emu (game F1 / Falcon option). VGA only | ||||||
| "K" | -1.3 | -- | -- | -Preview for a Karting game by EXA. Freezes at startup. | +1.6 | +yes | +emu | +Preview for a Karting game by EXA. First entry in Training menu allows playing | ||||
| Killing Impact | -1.3 | +2.0 | yes | -emu | -Modern version of Joust, upto 4 players, DSP sounds. - With DSP just black screen on startup, without DSP, stops - when game starts. | +- | +Modern version of Joust, up to 4 players. Sound with DSP. + Game screen colors etc are all wrong | |||||
| Kwiks.pd | -1.0 | +King Solitaire | +1.9 | +yes | - | +Nice gfx | +||||||
| Kwiks.pd | +1.9 | +yes | - | -Nice Quix clone. | +Nice Quix clone | |||||||
| Lamemine | @@ -1831,24 +2577,25 @@ emulation bugs), some Falcon programs do||||||||||||
| Lasers and Hommes (DLDH2) | -1.3 | +2.1 dev | yes | emu | -Slow, minor issues | +|||||||
| Les Dinosaures (demo) | -1.3 | +1.6 | yes | emu | -Slow, some issues in input handling | +|||||||
| Llamazap | -1.4 | +1.6 | - | - | -Use joypad. DSP sounds don't work | +Linked version doesn't have (DSP) music, others have. Playable with + STE joypad, but would benefit from extra buttons in jagpad | ||||||
| Madtris | @@ -1862,15 +2609,16 @@ emulation bugs), some Falcon programs do1.1 | - | - | -2-4 player "Dungeon Master". 4 players needs MIDI. | +2-4 player "Dungeon Master". 4 players needs MIDI. Works only with 1-2MB of RAM | |||||||
| Men at War (preview) | -1.3 | +2.1 dev | yes | -- | -Has background music if DSP emu enabled. - Separate intro has sync problems. | +emu | +Requires both WinUAE CPU core and DSP to be enabled. + Bullets aren't visible. Separate intro program works only + with 14MB, has garbage on screen and double bus errors at end | |||||
| Milanopol | @@ -1881,39 +2629,42 @@ emulation bugs), some Falcon programs do||||||||||||
| Mini F1 demo | -1.3 | +2.0 | - | - | -Stops when the game would start | +Freezes when the game would start (until VideoAddressCounter == $2A?). + Constant "crossbar DMA Play: Illegal buffer size 0" messages. + Sound is just noise | ||||||
| Moongame | -1.3 | +2.0 | - | emu | Pointer cannot be moved in the game menu | |||||||
| Moonspeeder (preview 2) | -1.3 | -- | +2.1 dev | +Yes | emu | -Exits in the starting phase - (preview 1 works, but is non-interactive) | +lst*.* files need to be renamed with GEMDOS HD emulation as + game searches them with different name (space before dot). + Preview 1 worked already earlier, but is non-interactive | |||||
| Mouse trap | -1.3.1 | -- | +2.0 | +yes | - | -Graphics don't look right, crashes | +Initial game screen looks OK, then suddenly screen mode gets wrong | |||||
| Multi Briques | -1.3.1 | -- | +1.6 | +yes | emu | -With v1.0 just some sounds and otherwise just white screen | +v1.50 of game works, v1.00 gets stuck at start with white screen | |||||
| Neurobot.108 | @@ -1924,17 +2675,17 @@ emulation bugs), some Falcon programs do||||||||||||
| Nibe2 | -1.4 | +2.0 | - | - | Videl emu doesn't support rasters in title screen | |||||||
| Offworld | -1.3 | +Offworld Security | +1.9 | yes | - | -Press fire in black screen to start game | +In earlier Hatari versions startup screen was black | |||||
| Operation Skuum | @@ -1951,31 +2702,36 @@ emulation bugs), some Falcon programs doNice | |||||||||||
| Pacmania X68000 | +1.9 | +- | +- | +Needs 14MB RAM. Original resolution version flickers, PM*.TOS versions don't | +||||||||
| Painium Disaster | 1.0 | yes | - | -Some display problems | +Some garbage temporarily visible in screen changes | |||||||
| Pinball Dreams | -1.3 | -- | +2.0 | +yes | - | -Colors in main menu wrong and it doesn't react to input, - sound is just noise. Menu works with "--cpuclock 32", but - game screen is scrambled / doesn't work. | +Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work | |||||
| Pingo98 | -1.3 | +2.0 | yes | emu | Colors wrong in classic version, TC version just exits. DSP used for background music | |||||||
| PMHeretic & PMDoom | +PMHeretic & PMDoom | 1.0 | yes | - | @@ -2007,7 +2763,8 @@ emulation bugs), some Falcon programs do1.4 | yes | - | -Background music if DSP emu enabled | +Background music if DSP emu enabled. + Auto-starting works from Hatari v2.1 onward | |||
| Q-Blue | @@ -2039,38 +2796,33 @@ emulation bugs), some Falcon programs do||||||||||||
| Reeking Rubber | -1.4 | -- | +1.8 | +yes | - | -Doesn't do anything. Issue with VIDEL | +(Required proper emulation of Videl palette registers at startup) | |||||
| Risk 030 | 1.3.1 | - | - | -VGA (640x480) only | +VGA (640x480) only. If auto-started, resolution isn't correct | |||||||
| Running | 1.3 | yes | emu | -A Doom like game. Both the 1996 preview and 1997 shareware versions work fine | +A Doom like game. Both the 1996 preview and 1997 shareware + versions work fine. Auto-starting works from Hatari v2.1 onward | |||||||
| SBM v0.8 | -1.0 | +SBM | +1.6 | - | - | -Nice Bomberman clone | -||||||
| SBM v1.03 | -1.3 | -- | -- | -Newer SBM versions bomb out immediately at startup | +Nice bomberman clone. v0.8 works fine, v1.03 + crashes randomly and requires WinUAE core | |||||||
| Shangai (demo) | @@ -2095,24 +2847,24 @@ emulation bugs), some Falcon programs do||||||||||||
| Sky Fall | -1.4 | +1.9 | yes | -- | -Background music if DSP emu enabled | +emu | +If auto-started, wants to access also A: and B: drives | |||||
| Slippery Sam | -1.0 | +1.6 | yes | -- | -Background music if DSP emu enabled | +dummy | +Needs 14MB of RAM. Background music if DSP emu enabled | |||||
| Sokoban by FUN | -1.3 | +2.0 | yes | emu | -VGA 640x480x16 only, black screen after loading data | +VGA 640x480x16 only, Exception 2 + Pterm(-1) after loading data | ||||||
| Space Taxi | @@ -2136,11 +2888,11 @@ emulation bugs), some Falcon programs doPlay solitaire against computer | |||||||||||
| Steinbruch | -1.0 | +Sweety Thingies | +1.6 | yes | - | -Use STE joypad. Background music if DSP emu enabled | +Background music if DSP emu enabled | |||||
| Switch | @@ -2151,14 +2903,14 @@ emulation bugs), some Falcon programs do||||||||||||
| Sworm | -1.4 | +1.9 | yes | -- | -Background music works if DSP emu enabled | +emu | +If auto-started, wants to access also A: and B: drives | |||||
| Tank Blaster | -1.3 | +2.1 dev | yes | - | @@ -2171,8 +2923,15 @@ emulation bugs), some Falcon programs do | Breakout clone | ||||||
| Tautology | +1.9 | +yes | +- | ++ | ||||||||
| Tautology II | -1.4 | +1.9 | yes | - | Nice Mahjongg variant. Supports Joypad (configurable). @@ -2200,19 +2959,26 @@ emulation bugs), some Falcon programs do | Pacman | ||||||
| Trinoids | +1.9 | +yes | +- | +Columns clone, sound with DSP | +||||||||
| Tron 2 | -1.0 | +2.0 | yes | dummy emu | -Background music if DSP emu enabled | +VGA only. Background music if DSP emu enabled | ||||||
| TsccTron (preview) | -1.3 | +2.0 | yes | - | -Works only occasionally, bottom screen black. - Background music if DSP emu enabled | +Requires WinUAE CPU core, bottom screen black + (palette tricks?). Background music if DSP emu enabled | ||||||
| TUM | @@ -2223,17 +2989,21 @@ emulation bugs), some Falcon programs do||||||||||||
| Ufo War | -1.3 | +2.0 | yes | - | -Screen scrambled. With DSP emu, bg music for a while | +256-color, 80-column, no interlace video mode only. + Screen scrambled. With GEMDOS HD, after a while does + invalid Fread() and terminates with error code. With disk + image, lot of "pBank flags mismatch" and FDC DMA warnings. + Background music with DSP emu | ||||||
| Ultimate Arena (demo) | -1.4 | +1.5 | yes | yes | -Falcon version. Unstable | +Falcon version of the game | ||||||
| Vertical Mayhem(+) | @@ -2244,10 +3014,10 @@ emulation bugs), some Falcon programs do||||||||||||
| Watership | -1.4 | +2.0 | yes | emu | -For now requires --cpuclock 32 to work properly with Hatari. Some glitched on bottom of the screen | +Use VGA display, RGB has glitches at screen bottom | ||||||
| Willie Adventurer | @@ -2265,6 +3035,13 @@ emulation bugs), some Falcon programs doAsteroids clone | |||||||||||
| X-moon | +1.7 | +yes | +- | +Works only with WinUAE core. Needs Joypad. Background music if DSP emu enabled | +||||||||
| Zodiax (demo) | 1.0 | yes | @@ -2275,22 +3052,28 @@ emulation bugs), some Falcon programs do
Here are listed some Falcon demos:
-| Title | -Hatari version | -Sound | -DSP | -Comment | +Title | +Hatari version | +Sound | +DSP | +Comment |
|---|---|---|---|---|---|---|---|---|---|
| Aggression: - Agressive II party info | + Aggressive II party info1.4 | yes | emu | @@ -2299,28 +3082,54 @@ emulation bugs), some Falcon programs do||||||
| Aggression: Motion | -1.3 | +2.0 | - | emu | Unfinished Aggression demo with 030 and DSP source code. - Almost all screens work now, some have visual glitches. | + Almost all screens work. Susie screen requires MMU, but + dies to $e001c8 write bus error and Torus screen just exits||||
| An cool: The Keff demo | -1.4 | +2.0 | yes | - | -Sinwave scroller flickers badly + garbage pixels left on screen - (videl emu issue?), gets stuck after dragons pic with black screen | +Gets stuck after dragons pic + bus error on black screen + when tunnel screen should start | +|||
| Archangel: + 1600 x 600 | +1.6 | +- | +- | +Widest known Videl mode | |||||
| Aura: E.X.Illusion | -1.4 | +2.1 dev | yes | emu | -Music gets stuck for a while at the end. | +Needs WinUAE CPU core | +|||
| Avena: + Binliner preview | +2.0 | +- | +emu | +Land & Worship screens die if started with space key, use something + else. Background color is correct from Hatari v2.0 onwards | +|||||
| Avena: + DSP fishes | +2.0 | +- | +emu | +3K | |||||
| Avena: @@ -2328,7 +3137,8 @@ emulation bugs), some Falcon programs do | 1.3 | yes | emu | -Nice | +Works fine, but warns at some point about + "Dsp: Modulo addressing result unpredictable | ||||
| Avena: @@ -2344,7 +3154,7 @@ emulation bugs), some Falcon programs do | 1.3 | yes | emu | -plasma50.prg has screen update issues | +plasma50.prg (50Hz) has screen update issues | ||||
| Brainstorm: @@ -2352,32 +3162,65 @@ emulation bugs), some Falcon programs do | 1.4 | yes | - | -AVR animation/music with Brainstorm player. - Background music works only with DSP | +AVR animation+music with Brainstorm player | +||||
| Cerebral Vortex / Dune / Sector One + Tere Ra'I | +1.8 | +yes | +- | +Music with DSP | |||||
| Collapze: Sidetracked | -1.4 | +2.0 | +yes | +emu | +VGA-only GFA musicdemo with DSP playback. Screen isn't + cleared properly when switching between greets and info texts | +||||
| Crac: + Bound | +2.1 dev | +yes | - | ++ | |||||
| Crac: + Bound 2 | +2.0 | +yes | emu | -Musicdemo GFA interface looks completely broken + mouse doesn't work properly | +|||||
| Crac: Bound 3 | -1.3 | +2.1 dev | yes | emu | |||||
| Cream: - Binliner preview | -1.3 | +Crac: + Bound 4 | +2.0 | +yes | +emu | +Freezes waiting on DSP interrupt (or Video Address Counter?) | +|||
| Crac: + Bound 5 + | +2.1 dev | yes | emu | -VGA only. Freaky screen works, Land & Worship screens bomb | +Freezes in tiger screen | ||||
| Cruor: @@ -2389,30 +3232,113 @@ emulation bugs), some Falcon programs do | |||||||||
| Cruor: - The mountains flight | + The mountains flight1.3 | yes | emu | ||||||
| Dekadence: + Payback 2015 | +2.0+ | +yes | +- | +Needs FPU and TT-RAM. Startup takes several minutes and demo + is slow, so it's better just to disable DSP + sound to make + fast forward faster: + --machine falcon --cpulevel 6 --cpuclock 32 --fpu internal + --dsp none --sound off --fast-forward yes + -s 14 --ttram 64 --addr24 off + | +|||||
| DHS: + 128dist | +1.7 | +- | +- | +Requires FPU | +|||||
| DHS: + 128 krawl | +1.7 | +- | +- | +Requires FPU | +|||||
| DHS: + 4ever | +1.7 | +- | +- | +Requires FPU | +|||||
| DHS: + 4orce | +1.7 | +yes | +- | +Requires FPU | +|||||
| DHS: + Amanita | +2.0 | +yes | +emu | +Music disk, DSP playback | +|||||
| DHS: A.T.S | 1.0 | yes | - | -Fast. Background music with DSP emu | +Fast. Needs FPU. Music with DSP | +||||
| DHS: + Codein, + Derealization + | +2.1 dev | +yes | +- | +WinUAE CPU only. 030 + internal FPU and 4MB + 32MB TT-RAM + (less for Codein). Supposed to work with 060, but that dies + to FPU exception at start. Music with DSP emu | |||||
| DHS: Don't Break The Oath | -1.3 | +1.5 | +yes | - | +Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) | +||||
| DHS: + Dream Dimension | +2.1 dev | +yes | +- | +Music with DSP. Requires FPU | +|||||
| DHS / Evolution / New Beat: + Echos | +2.1 dev | +yes | - | -Sound is just noise (NoCrew MP2-player). Needs 14MB RAM | +96k. Requires FPU. (ACE) music with DSP | ||||
| DHS: GEM-demo | +DHS: + GEM-demo | 1.3 | - | - | @@ -2421,60 +3347,98 @@ emulation bugs), some Falcon programs do|||||
| DHS: Outline 2006 invite | -1.3 | -- | +1.5 | +yes | - | -Sound is just noise (NoCrew MP2-player). Needs 14MB RAM - (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga - --sound off --fast-forward yes) | +Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) | ||
| Digital Chaos: Built-in Obsolescence | -1.3 | +1.6.2 | yes | emu | -Music plays, but no output. Gives DSP stack overflow | +Requires WinUAE CPU core, gives DSP stack overflows | |||
| DNT Crew: Agony | -1.4 | +2.1 dev | yes | emu | -After few screens freezes with black screen | +After bouncing ball fades to black, gfx aren't quite right due + to incomplete VFC emulation | |||
| DNT Crew: - Chaos A.D. | -1.3 | + Chaos A.D.* +2.0 | yes | +emu | +Uses its own IKBD 6301 routine to decode the demo's protection. + Sound is rather noisy. First plasma is half the correct height + (and doubled with oldUAE CPU core). Picture before dot tunnel + (on white background) isn't visible | +||||
| DrTypo: + Voxel | +1.9 | - | -Stops after showing the disk image | +emu | +At least 4MB RAM, FPU and VGA monitor | +||||
| Dune + Electric Night | +2.0 | +yes | +emu | +With WinUAE CPU core max frameskip isn't enough on most + screens on 3GHz i3-540, although with oldAUE CPU core + it works without frameskip (except for credits at end) | +|||||
| Dune / Sector One + Silly Venture 2k14 invitro | +2.0 | +yes | +- | +Music with DSP | +|||||
| Dune / Mystic Bytes + Silly Venture 2k16 invitro | +2.0 | +yes | +- | +Music with DSP | |||||
| EKO: Are You Experienced? | -1.3 | +2.1 dev | yes | emu | -For now requires --cpuclock 32 to work properly with Hatari | +Works fully only with WinUAE CPU emu | |||
| EKO: E.K.O System | -1.3 | +2.1 dev | yes | emu | -For now requires --cpuclock 32 to work properly with Hatari | +Requires WinUAE CPU core. "Betty Boo" picture is missing split + screen transition to it and from it (shown in Youtube video) | |||
| EKO: Epidemic musicdisk | -1.4 | +2.0 | yes | - | -Bombs out when it comes to the menu | +Bus error for $fffffd write when drawing menu, if space pressed + in EKO logo screen, otherwise illegal instruction $7bf1 earlier | |||
| EKO: @@ -2495,18 +3459,20 @@ emulation bugs), some Falcon programs do | |||||||||
| Escape: _ | -1.3 | +2.1 dev | yes | emu | -Freezes or exits after few screens | +Freezes at startup waiting DSP interrupt. Earlier terminated during + startup if started without MMU and froze or exited after few screens + to illegal DSP instructions | |||
| Escape: Hmmm... | -1.3 | +2.1 dev | yes | emu | -"Classic" from 2001 | +Classic from 2001 | |||
| Escape: @@ -2518,27 +3484,70 @@ emulation bugs), some Falcon programs do | |||||||||
| EXA: - Entcarte | -1.3 | + Entracte +2.0 | - | - | -Bombs immediately | +Counts CPU cycles at start and exits because Hatari is not accurate enough | +|||
| EXA: + Evolution | +2.0 | +- | +- | +Counts CPU cycles at start and exits because Hatari is not accurate enough | +|||||
| Extream: + Old Stuff | +1.8 | +yes | +- | +Music with DSP | +|||||
| Extream: + Tiny Things | +2.0 | +yes | +- | +Music with DSP | |||||
| Extream: Whirlpool 128k | -1.3 | +2.1 dev | yes | emu | -Transitions look a bit strange | +Freezes at startup unless cycle-exact and prefetch are + disabled (worked in v2.0 without them). Uses strange + resolution / screen transitions | +|||
| Fit: + Hex Pistols | +2.1 dev | +yes | +emu | +14MB + FPU, .tSCc port from Amiga | |||||
| Fit: Mahabharata | -1.3 | +2.1 dev | yes | emu | -Bombay-style... | +Bombay-style... With some HW / 3D drivers, SDL2 fails to create + wide enough screen texture, workaround added to 2.1 | +|||
| Fit: + Stercus Accidit | +1.9 | +yes | +emu | +8MB + internal FPU, .tSCc port from Amiga | |||||
| Fun Industries: @@ -2551,7 +3560,7 @@ emulation bugs), some Falcon programs do | |||||||||
| Fun Industries: Fungle Beats | -1.3 | +1.8 | yes | - | Background music with DSP emu | @@ -2565,6 +3574,15 @@ emulation bugs), some Falcon programs doTexturemapped ball | |||
| Hydroxid: + Symposium'96 | +2.1 dev | +yes | +emu | +Double bus error (NULL pointer) after few screens, + when fullscreen texture bender ends | +|||||
| ICE: Cooler than ever | 1.0 | @@ -2575,11 +3593,11 @@ emulation bugs), some Falcon programs do||||||||
| ICE: Tron2001 | -1.4 | +2.0 | yes | - | -Bus error at startup unless IDE enabled. Screen resolution or - update issues. Non-interactive game(?) demo. | +Bus error at startup unless IDE enabled. + Non-interactive game(?) demo | |||
| Impulse: @@ -2590,52 +3608,92 @@ emulation bugs), some Falcon programs do | |||||||||
| KÜA Software ¨ Pixel Twins: + I Want You To Remember | +2.0 | +yes | +- | +Monochrome, sound with DSP | +|||||
| Lamers: + Polygon discount | +2.1 dev | +yes | +- | +14MB, RGB. Music with DSP | +|||||
| Lamers ¨ Mystic Bytes: + SillyVenture 2k13 Invitro | +2.0 | +yes | +- | +MP2 music with DSP | +|||||
| Lazer: Autowaschen Verboten | -1.3 | +2.1 dev | yes | emu | |||||
| Lazer: + Dan's Lustiges Kinderfest | +2.1 dev | +yes | +emu | ++ | |||||
| Lazer: Gurkensalad | 1.3 | - | emu | -4K | +4K. Ends in static starfield | ||||
| Lazer: Lost Blubb | -1.3 | +1.6 | yes | emu | -For now requires --cpuclock 32 to work properly with Hatari | +Nice. Requires WinUAE CPU core | |||
| Lazer: Oergs | -1.3 | +2.1 dev | yes | -emu | -Barely an intro | +emu | +|||
| Lazer: Warum | -1.3 | +2.1 dev | yes | emu | -Nice | ++ | |||
| Level 42: + Apollo 13 | +2.0 | +- | +emu | +||||||
| Light: 680xx | -1.3 | +2.0 | yes | emu | -Music is broken | +||||
| Lineout: @@ -2662,21 +3720,51 @@ emulation bugs), some Falcon programs do | |||||||||
| MadWizards: + Kioea | +2.0+ | +"yes" | +- | +060 + 14MB + 64MB TT-RAM + FPU. Startup takes over 10 minutes + and demo is also otherwise so slow that it's better to disable + sound and DSP to speed up fast forwarding: + --machine falcon --dsp none --cpulevel 6 --cpuclock 32 + --fpu internal --sound off --fast-forward yes + --add24 off --ttram 64 -s 14 | +|||||
| Mind Design: + 4some | +2.0 | +- | +- | +Requires FPU + 8MB RAM | +|||||
| MJJ Prod: Bound 42 | -1.4 | +2.1 dev | +yes | +emu | ++ | ||||
| Mugwumps: + Cycedelic knockout | +2.1 dev | yes | emu | -Needs CPU 32 Mhz for now, else, the demo is very slow | +|||||
| Mystic bytes: Chosneck Supplement (e5) | -1.4 | +2.0 | yes | emu | -Needs 14MB RAM. Music notes screen colors aren't right - (Hatari Videl emu doesn't support palette cycling?) | +14MB RAM. GEM shell requires starting from desktop. + Intro requires FPU. Main program doesn't work with + RGB 50Hz mode, only other ones | |||
| Mystic bytes: @@ -2684,24 +3772,40 @@ emulation bugs), some Falcon programs do | 1.4 | yes | emu | -14MB RAM + (EC)030 + FPU | +14MB RAM + FPU | ||||
| Mystic bytes: Time Out | -1.3 | +1.6 | yes | emu | -Needs 8MB RAM. For now requires also --cpuclock 32 to - work properly with Hatari | +Requires WinUAE CPU core. Ends in black screen after plasma tunnel | +|||
| Mystic bytes: + Virtual Dream | +2.0 | +- | +- | +4K. Requires FPU. Needs to be started from HiColor mode | |||||
| New Beat: - Blue & Flu | + Blue1.1 | - | - | -Very nice 4K demos from New Beat | +Nice 4K demo from New Beat (Flu and Blue are + emulation-wise both very lightweight) | +||||
| New Beat: + Flu | +1.1 | +yes | +- | +Nice 4K demo from New Beat. Flu requires FPU | |||||
| New Beat: @@ -2717,23 +3821,26 @@ emulation bugs), some Falcon programs do | 1.4 | - | emu | -Uses DSP play / DMA record in handshake mode | +Uses DSP play / DMA record in handshake mode. + Auto-starting works from Hatari v2.1 onward | ||||
| NoCrew: Stocasto | -1.4 | +2.0 | yes | emu | -Gets stuck early in the demo | +No sound, otherwise works | |||
| Opium: Chrome Dragon | -1.0 | +2.0 | yes | - | -+ | Requires RGB. At least since v1.8, music is missing and + freezes late in demo, when textured donut zooms out + (waiting $2581c content to change) | |||
| Opium: @@ -2744,6 +3851,33 @@ emulation bugs), some Falcon programs do | |||||||||
| Orion_: + Unexpected Fun | +2.0 | +yes | +- | +needs 8 MB TT ram, music with DSP. + Colors in 3D screens not bright enough, or washed out | +|||||
| Orion_: + We Reached Stars | +2.0 | +yes | +- | +needs 060 + 8 MB TT ram. Music with DSP. Polygon mountains + part at start is missing all details (issue with palette / + texture mapping?) and demo freezes in middle of that | +|||||
| Paradox: + 2x1287 | +2.1 dev | +yes | +- | +Scenes from the demo scene. Music with DSP | +|||||
| Paranoia: Illusion 64 | 1.3 | @@ -2752,6 +3886,14 @@ emulation bugs), some Falcon programs doBackground music with DSP emu | |||||||
| Paranoia: + Rock Solid + | +2.0 | +yes | +- | +Background music with DSP emu | +|||||
| POV: JESTERday | 1.4 | @@ -2777,11 +3919,12 @@ emulation bugs), some Falcon programs do||||||||
| Reservoir Gods: - Ascii, SnowStorm, HongTron | + ASCII Art Intro, SnowStorm, Snowtro1.0 | -- | -- | -Intros by RG | +yes | +emu | +Intros by RG. Require DSP (for music) with newer Hatari versions. + If auto-started, "Snowtro" wants to access also A: and B: drives | ||
| Shadows: @@ -2789,7 +3932,8 @@ emulation bugs), some Falcon programs do | 1.0 | yes | - | -Background music with DSP emu, slow otherwise | +Background music with DSP emu, slow otherwise. + Auto-starting works from Hatari v2.1 onward | ||||
| STAX: @@ -2800,87 +3944,128 @@ emulation bugs), some Falcon programs do | Doesn't work with 020 CPU | ||||||||
| TBL: + Ocean Machine, Rift, Silkcut, Startstruck | +1.9 | +yes | +- | +Require 060 + FPU + 4MB / 64MB TT-RAM. Music with DSP + (DSP + sound can be disabled to speed up emulation a lot) | +|||||
| The Pixel Twins: + Wee Gift | +2.0 | +yes | +emu | +Needs FPU. Real time ray-tracing. After about ten minutes, + animation starts to slow down a lot | +|||||
| The Pixel Twins: + Zero Three Zero | +2.0 | +yes | +emu | +Needs FPU. Real time ray-tracing | +|||||
| The Respectables: Cebit 93 demo | -1.3 | +1.9 | yes | - | -Screen is not updated properly | +Requires WinUAE CPU core for screen to be drawn correctly | |||
| Trio: 124 beers later | -1.3 | +1.6 | yes | - | -Some screens don't work | +||||
| Trio: X-tasie | -1.3 | -- | -- | -Quits without doing anything (requires 030 MMU which AUE doesn't emulate?) | +2.0 | +yes | +emu | +Demo requires 030 MMU, i.e. it only runs with WinUAE CPU core and when + MMU has been enabled. There's a Videl emulation problem left when + user moves mouse (before clicking) in the first screen | |
| tSCc: - 30L Coke & - A Rh positive | + 30L Coke1.3 | - | emu | -4K demos. Rh positive flickers a bit | +4K demo | ||||
| tSCc: - Beams - (Falcon version) | -1.4 | + A Rh positive +2.1 dev | - | +emu | +4K | +||||
| tSCc: + Beams (Falcon version) | +1.5 | +yes | - | -MP2 music is buggy | +Nice demo, NoCrew DSP MP2-music (Hatari v2.1 adds support for undocumented + FPU constants needed by the first tunnel section) | ||||
| tSCc: Six Sievert | 1.3 | -- | -- | +yes | +emu | ||||
| tSCc: Terrorize your soul | -1.3 | +2.1 dev | yes | emu | -+ | Works only with WinUAE CPU core. Music is mostly silent or noise. + Z-buffer screen (before Rubik's cube) uses 68-pixel width, Videl + should repeat the pattern instead of stretching (same as when + it's later roto-zoomed). Last 4 screens + greetings execute + constantly illegal DSP instructions, but they still work + (last "firecube" screen before greets isn't show in demo's + Youtube video) | |||
| Tony Benett: Virtual City | -1.1 | +2.1 dev | - | emu | -HiColor only, drawing the city requires DSP emulation | +HiColor, drawing the city requires DSP emulation | |||
| Toons: Yepyha | -1.4 | -- | -- | -Strange screen sizes, stops in middle. With DSP, has - background music, but stops earlier to DSP stack overflow | +2.0 | +yes | +emu | +Strange screen sizes + black screen after 3D ant screen + which just waits for Enter key before showing credits | |
| T.O.Y.S: wait | -1.4 | -- | +1.6 | +yes | emu | -Sound is just noise (NoCrew MP2-player), otherwise fine | +Uses NoCrew DSP MP2-player. 60Hz RGB mode shows garbage, + other mode selections work | ||
| Wildfire: @@ -2891,12 +4076,37 @@ emulation bugs), some Falcon programs do | Julia fractals | ||||||||
| Birdshow | +Wildfire: + 4tune | +1.7 | +- | +emu | +Requires FPU and DSP | +||||
| Wildfire: + ALT-party invtro | +2.0 | +yes | +- | +Music with DSP | +|||||
| Unknown: + Birdshow | 1.0 | - | - | A simple FLE animation player | |||||
| Unknown: + ROT3DBMP | +1.9 | +- | +emu | +Streams data to DSP without synchronization | +
Here are listed some Falcon specific applications:
-| Title | -Hatari version | -DSP | -Comment | +Title | +Hatari version | +DSP | +Comment |
|---|---|---|---|---|---|---|---|
| AceMidi (demo) | -1.4 | +1.6 | emu | -DSP generated softsynth sounds for MIDI keyboard presses - don't sound very good | +DSP generated softsynth sounds need Hatari at least v1.6 to + sound OKish, and 2.0 to sound good | ||
| AceTracker | -1.4 | +AceTracker v2 | +2.0 | emu | -DSP generated softsynth sounds for key presses don't sound - very good | +Sounds good with WinUAE CPU core, but needs beefy machine + for fast enough DSP emulation | |
| AFM (audio fun machine) | @@ -2940,43 +4152,52 @@ site.|||||||
| Apex (demo) | -1.3 | -- | -Crashes with a "MOVE.W $fff20000,D0" instruction. - It's unclear why this works on a real Falcon. - The separate imageviewers work fine. | -||||
| Aniplayer | -1.4 | +2.0 | emu | -DSP stack underflow on switching JPG images, synchronization - doesn't work when DSP used with DMA transfers to play MP3 | +(Harmless) DSP stack underflow on JPG slide show image switching. + DSP synchronization error when trying to play MP2/MP3. + Mpeg 1 videos either look incorrect, or lose DSP sync. + Old Quicktime and AVI videos OK | +||
| Apex Media | +2.1 dev | +- | +The latest v2.41 works fine, as do the separate viewers | ||||
| AVI 030 | -1.1 | +2.0 | - | -+ | TTP worked with Hatari v1.1, freezes with v1.6, exits with v1.8+ | ||
| Centview | 1.3 | emu | -The included Brainstorm DSP JPEG decoder works also fine. | +Remember to run included JPEGD.PRG first (or put it to AUTO-folder) | +|||
| Centurbo bench | +1.9 | +emu | +New WinUAE CPU core: FPU 812 Mhz, DSP 56 Mhz, CPU 26 Mhz + Old WinUAE CPU core: FPU 221 Mhz, DSP 32 Mhz, CPU 15 Mhz + Old UAE CPU core: FPU 403 Mhz, DSP 32 Mhz, CPU 78 Mhz + (moving mouse drops FPU and CPU numbers slightly) |
||||
| Chronos 3D player | -1.3 | +2.0 | - | -Complains about wrong resolution, requires 15-bit | +Requires 15-bit display (e.g. NOVA) | ||
| Delmpaint | 1.0 | - | -Errors at exit if started in other than 256-color low rez. | +Errors at exit if started in other than 256-color low rez | |||
| Escapepaint | @@ -2986,28 +4207,29 @@ site.|||||||
| FalcAMP | -1.3 | +2.0 | emu | -MODs playing works fine, MP3s have no sound / complain about DSP timeout | +MOD playing works fine, MP3s have no sound / complain about DSP timeout | ||
| FlaySID | -1.3 | +FlaySID (v3.01) | +2.0 | emu | -No sound. | +No sound from SID playback with DSP engine, only with YM engine | |
| FlexTrax | -1.3 | +2.0 | emu | -No sound. Startup graphics look OK only in VGA mode. | +Freezes with old UAE core, but even with WinUAE core, sounds is noise. + Startup graphics look OK only in VGA mode | ||
| GemPLAY | -1.4 | +GemPLAY | +2.0 | emu | -MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad. - Fileselector dir selection doesn't work for the latest 1.92 version | +Requires v2.0 WinUAE CPU core and beefy machine for AM playback. + Fileselector dir selection doesn't work with v1.92 or newer (GemPlay bug) | |
| Godpaint | @@ -3016,23 +4238,48 @@ site.|||||||
| Hextracker | +2.1 dev | +- | +Freezes at startup if auto-started with TOS v4 + (autostarting works with other TOS versions) | +||||
| Indypaint | 1.0 | - | -Errors at exit if started in other than HiColor mode. | +Errors at exit if started in other than HiColor mode | |||
| MP2 player | -1.4 | +1.5 | emu | -Sound is just noise (also in all demos using this code) | +NoCrew MP2 sound player | ||
| Rainbow - II multimedia | -1.4 | +Rainbow II multimedia | +1.5 | +emu | +Works only with the new WinUAE CPU core. With old UAE core, + bombs immediately at startup (MMU not emulated in old UAE). + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used | +||
| ScummVm | +1.9 | - | -Bombs immediately at startup (MMU is not emulated yet in hatari) | +Very slow, needs FPU, a lot of TT-RAM and user-specified config file name + ("hatari-prg-args.sh -s 14 --ttram 256 --machine falcon --tos tos404.img + --dsp none --addr24 off --fpu internal -- ./scummvm-m68020-olivier.ttp + -c scummvm.cfg") | +|||
| Voxx | +2.1 dev | +emu | +Freezes after showing startup log, no user-space instructions are executed + on TOS interrupts. Requires VGA with 640x480@16 resolution at minimum | ||||
| Whip | @@ -3050,34 +4297,42 @@ site.
Here are some utilities that either have specific TT and/or Falcon support or work only on them.
-| Utility | -Hatari version | -Notes | +Utility | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| Adebug (reloaded) | +1.7 | +Debugger supporting 68000 - 68030. On Falcon and TT this + uses MMU i.e. requires WinUAE CPU core | |||
| Calamus SL (1991 demo) | 1.0 | Nice with Hatari TT or 32Mhz Falcon emulation at - e.g. 1024x768x1 VDI resolution... The latest - Calamus - SL2006 Lite edition doesn't work though, it needs at least - 32MB RAM | + e.g. 1024x768x1 VDI resolution...|||
| FreeMiNT | -1.2 | -Needs to be installed/booted from an ACSI or IDE HD image and - memory protection needs to be disabled (Hatari UAE core doesn't - emulate MMU) | +Calamus SL lite 20xx | +1.9 | +Newer versions work only with EmuTOS (2015-04-26 git version or newer), + FPU, lot of both ST and TT-RAM and at least 800x600 resolution. + ("--machine tt -m -s 14 --ttram 32 --tos etos512k.img", or + "--machine falcon --dsp none --fpu 68882 + --vdi-width 896 --vdi-height 608 --vdi-planes 4 + -s 14 --addr24 off --ttram 32 --tos etos512k.img") |
| Cecile | @@ -3086,20 +4341,33 @@ support or work only on them. Supports only TT and Falcon|||||
| FreeMiNT | +1.2 | +Needs to be installed/booted from an ACSI or IDE HD image and + memory protection needs to be disabled (Hatari old UAE core doesn't + emulate MMU) | +|||
| HD Driver | -1.4 | -Hard disk driver. In Hatari works only with IDE emulation. - Doesn't work with EmuTOS. With TOS v4, CPU needs to be set to - EC030 or better, with TOS v3 works also with 020 CPU (used by - earlier Hatari versions for TOS >= v3) | +1.9 | +Hard disk driver. Works with native ACSI, IDE and SCSI on + machines supporting those interfaces + NF_SCSI driver. + Native SCSI bus support requires at least 020 CPU, rest + work with any 680x0 CPU | +|
| ROMSPEED | +1.9 | +Utility to copy and run ROM from Fast-RAM to accelerate its working. + Requires TT-RAM / WinUAE CPU core to work. Different memory + timings on different memory areas aren't emulated yet, so no + speed changes are visible |
In case you're new to the Atari scene or an old-timer who's forgotten where all the freely available software is, these file archive sites @@ -3107,22 +4375,28 @@ still retain their Atari sections:
Demos (for many platforms) can be found from pouet.net and +besides Atari scene news, Dead Hackers Society provides descriptions, +screenshots and files for tools to create music, graphics and code on +Atari: +
+ +There are also couple of sites dedicated to STE and Falcon specific +software:
+ + +| - Hatari development team, June 2010 - | -