--- hatari/doc/compatibility.html 2019/04/09 08:51:26 1.1.1.9 +++ hatari/doc/compatibility.html 2019/04/09 08:58:26 1.1.1.15 @@ -1,15 +1,12 @@ - - + + Hatari Atari Software Compatibility List - - - - - - + content="Atari Software Compatibility List for the Hatari emulator" /> + + + + @@ -49,62 +51,30 @@

Hatari Atari Software Compatibility List

-

Index

- +

Index

+ +
+ +
-

Introduction

+

Introduction

Here are lists of Atari software that have been tested with -different Hatari versions and configurations. The lists concentrate -mainly on software that has (historically had) problems working in -Hatari or provide good regression test-cases for some specific -technical emulation issues, but some well known other programs -are also listed.

+different Hatari versions and configurations.

First is listed software (games, demos and applications) for normal STs, after them is listed STE software. Then there are a few TT-only @@ -120,7 +90,7 @@ or with which it was last tested still t the version field.

-

Reporting compatibility issues

+

Reporting compatibility issues

If something that works on the real hardware doesn't work properly in Hatari (or something has started working in latest Hatari version) @@ -139,33 +109,74 @@ is correct. specified too little or too much memory. For ST, 1MB memory size is usually fairly safe. -

  • TOS version. ST demos and games may require some specific TOS -version and not work at all with others. If you notice that this -information is missing for some listed game or demo, please send mail -to the hatari-devel mailing list. +
  • Some games/demos can refuse to run when GEMDOS HD emulation is +enabled (due to presence of Hatari cartridge image needed for that). +In STF/STE mode, it's also better to disable the MegaST's real time +clock. +
  • + +
  • TOS version: ST demos and games may require a specific TOS +version and fail to work with all other versions. If you notice that +this information is missing for some listed game or demo, please send +mail to the hatari-devel mailing list.
  • +

    +Also note that since Hatari 1.8, support is included also for STX, IPF and CTR +floppy image formats. They allow storing disk contents in an unaltered form, +without requiring a crack to remove the copy-protection. Some complex +protections rely on precise CPU/FDC timings provided with these +formats, and a specific TOS version.

    + -

    ST software compatibility list

    +

    +(More +information on games compatibility on Atari forum.) +

    -

    This is not a comprehensive list. By default everything that -works on a real ST should work also in Hatari.

    -

    ST games

    +

    ST software compatibility list

    - - - +

    These aren't comprehensive lists. The lists concentrate +mainly on software that has (historically had) problems working in +Hatari or provide good regression test-cases for some specific +technical emulation issues, but some well known other programs +are also listed.

    + +

    By default everything that works on a real ST should work also in Hatari. + +

    ST games

    + +
    Tested ST games
    + + - - - + + + + + + + + + + + + + + + @@ -173,21 +184,68 @@ works on a real ST should work also in H + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -208,9 +266,45 @@ works on a real ST should work also in H + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + @@ -223,16 +317,36 @@ works on a real ST should work also in H + + + + + + + + + + + + + + + + + + + + @@ -248,14 +362,29 @@ works on a real ST should work also in H - - - + + + - + + + + + + + + + + + + + + + + @@ -270,6 +399,11 @@ works on a real ST should work also in H + + + + + + + + + + + + + + + - - + + - - + + - - + + @@ -327,7 +471,7 @@ works on a real ST should work also in H - @@ -338,18 +482,62 @@ works on a real ST should work also in H informations to the serial port) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + @@ -369,12 +557,18 @@ works on a real ST should work also in H + or the game will freeze after a few seconds + + + + +
    Tested ST games
    GameHatari versionNotesGameHatari versionNotes
    4 Wheel Drive compilation1.8Requires TOS 1.04
    A320 Airbus1.8Does not work with cartridge / HD emulation
    Alien World 
    Antago1.8Write protection should be OFF
    Arkanoid1.8Requires TOS 1.02 for mouse input
    Armalyte before 1.0  
    Baal1.8Does not work with cartridge / HD emulation
    Bio Challenge1.8Does not work with cartridge / HD emulation
    Blood Money - Superior 651.9The file version of this game has some serious bugs and will crash with TOS 1.04 or 1.62, and maybe + in other conditions too. Avoid it, use another version of this game
    Bolo1.7This game works in medium resolution and in monochrome
    Bubble Bobble before 1.0  
    Captain Blood1.7Uses the IKBD set-clock command to set a custom time for game-internal + time measurement
    Defenders Of The Earth before 1.0  
    Dragon Ninja1.8Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation
    Eco1.8Write protection should be OFF
    Eliminator before 1.0   
    F29 Retaliator1.6Under some badly cracked versions (Pompey Pirate 38), joystick doesn't work
    Fire And Forget II1.8Requires UK or US TOS
    Fuzion CD 1611.6Menu's intro is buggy, top border is not correctly removed even on a real STF, due to timer C + not correctly initialized to play digidrums. Use STE mode instead.
    Garfield Winter's Tail1.8Requires TOS ≤ 1.04 and ≤ 1MB RAM. Does not work with cartridge / HD emulation
    Grimblood1.8Requires TOS ≤ 1.02
    Hover Sprint1.8Write protection should be OFF
    Jaguar XJ220 (development demo) 1.2Only loads correctly when "Slow floppy" option is enabledOnly loads correctly when "Fast floppy" option is disabled
    Knightmare1.8Does not work with cartridge / HD emulation
    Leisure Suit Larry 2 
    Lethal Xcess Beta1.8The STX version requires Hatari ≥ 1.8 to handle the protection
    Lethal Xcess 1.0 Uses sync-scrolling in ST mode and STE HW scrolling in STE mode.
    Microprose Golf1.7Requires Hatari ≥ 1.7 to avoid a crash during the game's intro
    Metal Mutant 1.0  
    Monster Business1.8Does not work with cartridge / HD emulation
    Mr. Heli1.8Does not work with cartridge / HD emulation
    Navy Seals before 1.0  Uses "0-byte" vertical sync-scrolling
    Robocop II1.1 Oids1.8Write protection should be OFF
    Pirates! before 1.0Game also supports MIDI musicGame also supports MIDI music
    Populous US version of the game requires US TOS to work
    Populous1.8Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation
    Prehistoric Tale1.8Does not work with cartridge / HD emulation
    R.B.I. Baseball 2 
    Robocop II1.1 
    Running Man 1.6 When running on Hatari versions before 1.6, the RS232 emulation must @@ -298,25 +432,35 @@ works on a real ST should work also in H  
    Spherical1.8Requires ≤ 1MB RAM
    Spidertronic1.7Crashed before the 50/60 Hz selection screen with Hatari < 1.7
    Star Goose 1.1  
    Subbuteo1.1Because of incorrect 68000 prefech for the 'ADD' opcode, - the protection will not pass1.7 
    Super Hang-On1.4Minor screen color sync issues1.7Requires Hatari ≥ 1.7 to avoid flickering rasters
    Super Monaco GP1.6Requires at least Hatari 1.6 for correct FDC emulation1.7Requires Hatari ≥ 1.6 for correct FDC emulation + and Hatari ≥ 1.7 to avoid flickering rasters
    Super Sprint
    Super Skweek 1.3Enable the "Slow floppy" option if your version + Disable the "Fast floppy" option if your version fails to load
    The Final Conflict1.7Buggy samples replay during the intro, requires Hatari ≥ 1.7
    The Sentinel1.7Mouse moved too slowly before Hatari 1.7
    The Teller1.9Does not work with cartridge / HD emulation
    The Ultimate Ride The game has a bug and will crash if drive B is empty. Either disable drive B or insert + disk 2 in drive B to make it work
    Tiles Osmosis1.8Requires disk in drive A: to start
    To Be On Top1.8Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM
    Toki before 1.0  
    Total Eclipse1.8Does not work with cartridge / HD emulation
    Treasure Trap1.11.8 When running on Hatari versions before 1.6, the RS232 emulation must be enabled for the game to work (since it writes some debug informations to the serial port)
    Warlock's Quest1.7The game has some IKBD bugs, it doesn't work with TOS 1.04, but works + fine with TOS 1.02 or 1.62. The keyboard mode is also less responsive + than the joystick mode, but that's the same on a real ST
    Wings Of Death 1.0 works in STE mode too1.6 This game expects random data from the TOS memory test in low RAM, so the emulator has to be started with "fast boot" disabled - or the game will freeze after some few seconds
    Zombi1.6.2Uses the IKBD set-clock command to set a custom time for game-internal + time measurement
    -

    ST demos

    +

    ST demos

    Some (very) rare demos try to install IKBD code. Hatari doesn't have full 6301 emulator, but has specific code to handle these particular demos. @@ -382,14 +576,16 @@ They are marked with '*'. Few remaining hi/lo frequency switching or switching to 60 Hz for too long (used for border removal).

    - - - +
    Tested ST demos
    + + - - - + + + + + @@ -419,10 +615,18 @@ for border removal).

    + + + + + - + - + + + + + + + + + + + + @@ -503,7 +724,9 @@ for border removal).

    - + + + + + + + + + + + - - + + + + + + + @@ -577,8 +823,9 @@ for border removal).

    - - + + + + + + + @@ -610,8 +865,8 @@ for border removal).

    - + + + + + + + + + + + @@ -648,8 +918,8 @@ for border removal).

    - @@ -659,10 +929,23 @@ for border removal).

    + + + + - - + + + + + + + - +
    Tested ST demos
    DemoHatari versionNotesDemoHatari versionNotes
    1984: No Cooper Does not work with cartridge / HD emulation
    Big Alec: + Audio Artistic Demo1.7 
    BushWacKers: Transbeauce II* 1.1Uses its own IKBD 6301 routine. Does not work with HD emulation.Uses its own IKBD 6301 routine. Does not work with HD emulation. + Due to a bug in the demo when detecting RAM size, it will crash + in STF mode when using more than 1 MB (because MMU is forced to 512 KB)
    Chaos: @@ -442,8 +646,17 @@ for border removal).

    -
    1.2 2.0Requires Hatari ≥ 2.0 to work, else the fullscreen tunnel part + will crash after a few seconds (due to complex VBL/HBL exception timing)
    Dead Braincells: + Monoscreen1.9(Partial) monochrome overscan isn't supported by Hatari. + Demo requires manual monitor timings adjustments to work + (which may be SM124 specific)
    Delta Force: @@ -494,6 +707,14 @@ for border removal).

    (this is not a bug in Hatari). Use STE mode for better results
    Eagles / EKO / Impact: + Place To Be AgaindevelAlthough the demo should work in STF mode, the colors will be wrong in the + Menu part, unless you use STE mode (this is a bug in the demo which + disables timer B when enabling timer A to play samples)
    Equinox: Virtual Escape before 1.0 Equinox: Vodka Demo 1.6.1The 'Kill The Beast 2' part requires Hatari 1.6.1 to workThe 'Kill The Beast 2' part requires Hatari 1.6.1 to work. Also due to + a bug in the demo loader that forces MMU to 512 KB, the demo will crash + in STF mode with more than 1MB RAM (even on a real STF)
    Fraggle's: @@ -519,16 +742,32 @@ for border removal).

    by Hatari at the moment
    Inner Circle: + Decade Demo1.7Very good demo. Reset part requires Hatari ≥ 1.7 to avoid flickering + bottom border
    Lynx: BBS Intro 3 1.5 Good 3D (voluntarily uses some address errors in the 3D routines)
    M.C.S: + Delirious Demos IV1.6Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo)
    MJJ Prod: Anomaly1.1Main menu gets out of sync when playing digidrums1.7Requires Hatari ≥ 1.7 to avoid glitches in the main menu + when playing digidrums
    Next: @@ -538,6 +777,13 @@ for border removal).

    (in Future Minds screen, planes are shifted in the lower part)
    Offbeat: + The Musical Wonders 19901.7This demo requires STE mode. With STF mode, bottom border is not correctly + removed (this is the same on a real STF)
    Omega: Omega 1.3
    Oxygene: ST-NICCC 2000 Demo1.6Requires at least Hatari 1.6 for correct FDC emulation1.7Due to a bug in the FDC's emulation, the demo ran slower than expected + with Hatari < 1.7
    Paulo Simoes (ljkb): @@ -601,6 +848,14 @@ for border removal).

    In Dragon screen planes are shifted in the upper part
    PHF: + UMD 87301.8The Ultimate Music Disc for Atari. This demo doesn't work in STF mode + with Hatari < 1.8, due to the non standard fading colors routine + used at the start of the demo
    Reservoir Gods: Hallucinations before 1.0 Sector One: Oh no!! More Froggies 1.0Demo doesn't support SID sound with timers during - the overscan parts, so it stops music (it's not a bug).Works only with <4MB of RAM. It doesn't support SID sound with timers + during the overscan parts, so it stops music (it's not a bug).
    ST Connexion/Overlanders/Legacy: @@ -620,6 +875,21 @@ for border removal).

    Uses its own IKBD 6301 routine
    Sync: + The LoSTE screens2.0Uses 2 cycle precision to create 0 byte lines on STF/STE and requires + wakeup states emulation for STF
    Sync: + {Closure}2.0Very technical demo requiring accurate emulation of many items : + 2 cycle precision, wakeup states emulation for STF, new overscan line + with no stabiliser on the right. A real benchmark for emulators !
    The CareBears: SoWatt 1.0 The Marvellous V8: V8 Music System 1.1 - Works. (Uses a uncommon way to poll for keyboard data). + The keyboard detection at the beginning is buggy and it's sometimes + necessary to retry several times (this is the same on a real STF)
     
    The Union: + The Union Demo1.8One of the most famous ST demos. Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM
    TNT Crew: Death of the left border1.1Planes are shifted2.0Planes are shifted, but Hatari ≥ 2.0 includes a temporary fix for this
    TOS Crew: + 4-pixel plasma screen1.8This demo features some 4 pixels color changes on STF, instead of the usual + 8 pixels minimum width
    Unlimited Matricks: @@ -680,26 +963,28 @@ for border removal).

    Ym Rockerz: Popstars before 1.0Sound works only with Hatari version 0.80 and later 
    -

    ST applications

    +

    ST applications

    Note that some applications can even crash at startup if their configuration or data files are not writable.

    - - - +
    Tested applications
    + + - - - + + + + + - + @@ -712,11 +997,18 @@ configuration or data files are not writ - + + + + + + - + @@ -771,15 +1063,19 @@ configuration or data files are not writ + + + + + - - + + @@ -787,22 +1083,39 @@ configuration or data files are not writ - + + + + + + + + + + + - + - + - - - + + + + + + + + @@ -810,28 +1123,33 @@ configuration or data files are not writ - + + + + + + - + - + - + - - + @@ -849,7 +1167,7 @@ configuration or data files are not writ - + @@ -877,7 +1195,7 @@ configuration or data files are not writ - + @@ -895,7 +1213,7 @@ configuration or data files are not writ - + @@ -908,7 +1226,7 @@ configuration or data files are not writ - + @@ -926,7 +1244,22 @@ configuration or data files are not writ - + + + + + + + + + + + + + + @@ -964,7 +1297,7 @@ configuration or data files are not writ - + @@ -978,35 +1311,39 @@ configuration or data files are not writ
    Tested applications
    ApplicationHatari versionNotesApplicationHatari versionNotes
    ProgrammingProgramming
    AHCCDebugger had issues with GEMDOS HD emulation before Hatari v1.4
    DevPac 2.2Devpac 2.2 1.2  
    Devpac 31.7Earlier GEMDOS HD emu flushed writes only when file was + closed or its metadata was changed. Before Hatari v1.7 + tools run by Devpac could get incomplete file contents
    Turbo Assembler before 1.0 @@ -744,7 +1036,7 @@ configuration or data files are not writ  
    GraphicsGraphics
    Crackart 
    Neochrome Master 2.282.1 devUse bottom border removal on 50 Hz and 60 Hz screen
    OCR before 1.0 Didn't try scanning
    Spectrum 512before 1.0Mouse cannot traverse whole screen unless mouse grab or - fullscreen mode is used1.7Mouse moved too slowly before Hatari 1.7
    Speed Of Light 
    SoundSound
    Hextracker1.5Uses non-standard mouse event scaling factor. + Mouse cannot traverse whole Hatari window unless + mouse grab or fullscreen mode is used
    M1.9MIDI program, use a weird way to trigger interrupt by changing MFP's AER
    MusicMon 2MusicMon 2 before 1.0  
    Noise TrackerNoise Tracker 1.1  
    Protrackerbefore 1.0 Notator1.9MIDI program, very sensitive to the timings when writing to the MIDI's ACIA
    Protracker ST/STE 2.12.1 devUse bottom border removal on 50 Hz and 60 Hz screen
    Quartet 
    SidSound DesignerRealtime1.9MIDI program, use a weird way to trigger interrupt by changing MFP's AER
    SidSound Designer before 1.0  
    Accompanist
    (Henry Cosh Sequencer)
    Accompanist
    (Henry Cosh Sequencer)
    1.2MIDI input/output worksMIDI input/output works
    Cubase Lite 1.2MIDI input/output worksMIDI input/output works
    Sequencer One 1.2Both MIDI input/output + Both MIDI input/output and sampled sound work
    Text EditorsText Editors
    Tempus 
    Business applicationsBusiness applications
    Opus spreadsheet 
    CommunicationsCommunications
    CAB browser 
    DesktopsDesktops
    Teradesk desktop 
    ScienceScience
    Euler 
    UtilitiesBenchmarks/statistics
    Kronosbefore 1.6Disk speed check is really slow under GEMDOS HD emulation, use disk images instead
    Statistician1.8Program crashes if disk info is requested for GEMDOS HD + emulated drive, or a floppy drive without a disk, because + program doesn't check BIOS GetBPB() function return value
    Utilities
    Revenge Document Displayer 
    OthersOthers
    ZX Spectrum emulator
    -

    Midi setup

    +

    Midi setup

    If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see midi-linux.txt file.

    +supports ALSA). For instructions, see the +midi-linux.txt file.

    -

    STE software compatibility list

    +

    STE software compatibility list

    By default everything should work with the STE emulation. The lists below contain nearly all the STE specific software that the developers could get their hands on...

    -

    STE games

    +

    STE games

    First are some STE games that do work with the STE features in Hatari. Most of these games work only on STE, but here are also some games which work (or have a version that works) also on ST, i.e. they -are just STE enhanced. These are marked with '*'.

    +are just STE enhanced. These are marked with '*' (for more info, see +here).

    - - - +
    Tested STE games
    + + - - - + + + + + @@ -1035,7 +1372,7 @@ are just STE enhanced. These are marked - + @@ -1043,12 +1380,17 @@ are just STE enhanced. These are marked + + + + + - + @@ -1068,14 +1410,19 @@ are just STE enhanced. These are marked - + - - - + + + + + + + + @@ -1088,9 +1435,14 @@ are just STE enhanced. These are marked + + + + + - - + + @@ -1118,11 +1470,22 @@ are just STE enhanced. These are marked + + + + + + + + + + @@ -1134,9 +1497,15 @@ are just STE enhanced. These are marked DMA sound and update the content of this sample with an MFP timer - + + + + + + - + @@ -1149,12 +1518,12 @@ are just STE enhanced. These are marked - + - + @@ -1184,7 +1553,12 @@ are just STE enhanced. These are marked - + + + + + + @@ -1200,7 +1574,7 @@ are just STE enhanced. These are marked when display is already on - + @@ -1210,27 +1584,32 @@ are just STE enhanced. These are marked - - - + + +
    Tested STE games
    TitleHatari versionNotesTitleHatari versionNotes
    4K Pacman 1.4
    Astrodia* before 1.0Blitter support doesn't work with EmuTOS, only real STE TOSBlitter
    Battletris+ 
    BeGEMeD1.8 
    Blat! before 1.0  
    BombamanBombaman before 1.0  
     
    ChuChu RocketChuChu Rocket* before 1.0 needs to be run from disk image
    Dynabusters+1.1Hi-score screen flickersCrash Time Plumber1.8 
    Dynabusters+2.0Hi-score ("Table") screen flickers
    FrantickRequires 4MB RAM
    Giana Sisters STE rewritebefore 1.6.2 
    Leavin' Teramis*before 1.0Works only in STE mode Loader text was not correctly displayed with Hatari < 1.8
    Manga Puzzle 
    Pacmania STE rewrite1.6.2 
    Penta* before 1.0 Blitter, DMA audio and STE fadings do work properly
    Pole Position + (arcade conversion)1.8Preview version
    Pooz* before 1.0 Uses STE DMA, blitter and palette
    R0XR-Type Deluxe + (arcade conversion)1.8STNICCC preview
    R0X 1.3Some "DMA snd: Illegal buffer size (from 0x0 to 0x0)" messages 
    RogerOpens right border
    Starball*Starball* before 1.0 Uses DMA sound
    Stardust (tunnel demo)Stardust
    (tunnel demo)
    before 1.0  
     
    UtoposTrapped II*2.0 
    Utopos 1.4 Screen was flickering with previous version of Hatari
    Wolfenstein 3D*Wolfenstein 3D* 1.2 Uses DMA sound on STE
     
    Zero-5 (demo)1.4STE DMA sound, Blitter and palette. STE joypad works, but - there are issues in mouse control. Flicker and wrong colors on - the bottom part of the in-game screenZero-5
    (ST Review -demo)
    2.0STE DMA sound, Blitter and palette. STE joypad / mouse control. + Mouse cursor flickers in menus. Demo crashes after landing on moon, + getting back on space and few quantum bombs have exploded (could be + demo issue). Earlier Hatari versions had issues in mouse control + + flicker and wrong colors on the bottom part of the in-game screen
    -

    STE demos

    +

    STE demos

    Blitter emulation cycle-accuracy is an issue for some demos.

    - - - +
    Tested STE demos
    + + - - - + + + + + @@ -1246,8 +1625,8 @@ are just STE enhanced. These are marked - - + + + + + + + + + + + + + + + + Save The Earth + + + + + @@ -1307,6 +1715,19 @@ are just STE enhanced. These are marked + + + + + + + + + + @@ -1328,7 +1749,7 @@ are just STE enhanced. These are marked - + @@ -1341,15 +1762,14 @@ are just STE enhanced. These are marked - - + + - - + + - - + + + + + + + - - - - - @@ -1426,6 +1844,18 @@ are just STE enhanced. These are marked + + + + + + + + + + @@ -1444,15 +1874,22 @@ are just STE enhanced. These are marked + + + + + - + - + @@ -1469,7 +1906,16 @@ are just STE enhanced. These are marked - + + + + + + + + + + + @@ -1507,7 +1959,7 @@ are just STE enhanced. These are marked @@ -1525,9 +1977,9 @@ are just STE enhanced. These are marked - - + +
    Tested STE demos
    DemoHatari versionNotesDemoHatari versionNotes
    Aggression: Armada is dead
    Aggression: RGBeast1.3Overscan + blitter. Doesn't look right1.9Overscan + blitter. Requires Hatari ≥ 1.9
    Anatomica: @@ -1270,18 +1649,47 @@ are just STE enhanced. These are marked but the reason why it happens only under Hatari was not found yet
    Checkpoint: + ATM 10 Years1.8Streamed music, voxels
    Cream: Madness 1.2 Music demo with Amiga Paula soundchip emulation + tunes
    Cybernetics: New Stream + 1.8WRITER.PRG doesn't work due to FDC "write track" command, + but demos work fine if you convert IMG files to ST floppy images + by removing their 8 byte header. +
    Cybernetics: Relapse + 1.9WRITER.PRG doesn't work due to FDC "write track" command (same as 'New Stream'). + The Graphix Sound 2 part uses blitter with overscan and requires Hatari ≥ 1.9. +
    Defence Force: - Save The Eearth 1.5 Right border switches, blitter, extended palette, HW scrolling/screen splitting, DMA music + microwire/lmc control.
    Defence Force: + Time Slices2.0Monochrome. Vertical STNICCC2015 scroll text is missing + and some parts of the screen have inverted colors: + https://www.youtube.com/watch?v=RlpP7JVImGA
    DHS: Cernit Trandafir 1.5 
    Dune/Sector One: + Antiques1.6.2The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari
    Dune/Sector One: + UFO1.7Requires --fastfdc off
    Electronic Images: Music Dream II 1.5
    ICE: Jam-Cols1.42.1 dev Changes background color using blitter
    ICE: Space Tale1.4In the part with 3 horizontal scrolltexts, bottom border is not removed - due to bad blitter timing2.0 
    ICE: The Wave Of The Future1.4Top border is not correctly removing (maybe a wrong 4 cycles timing for VBL on STE)1.6.2
    Imagina: @@ -1378,8 +1798,15 @@ are just STE enhanced. These are marked
    Light: VGA slideshow1.2Some vertical bad pixels stripes and one of the images broken, otherwise fine.2.0Some vertical bad pixels stripes and one of the images broken, otherwise fine
    Masters of Electric City: + Unbeatable1.8Monochrome. Claims to work in ST, but due to bug in demo, +does only on STE
    MJJ-Prod: @@ -1394,15 +1821,6 @@ are just STE enhanced. These are marked  
    M.C.S: - Delirious 41.6Requires at least Hatari 1.6 for correct FDC emulation and for - some of the overscan screens. In 3 demos, the STE is not correctly - detected. Contrary to what may be indicated, this demo is bugged - and only runs on STE, even if most screens are STF only !
    New Core: Beyond Deadline before 1.0 
    No Extra: + 0OMPA1.8 
    No Extra: + Infinite Live of the Blitter1.8+Demo crashes in Hatari v1.7/v1.8 due to Blitter / MFP timings issue. Needs floppy in drive A
    Omega: Grotesque before 1.050kHz DMA sound
    Oxygene: + We Were @2.0Blitter + overscan. 4MB
    Paradox: 20 years Atari STE megademo 1.4Sound is broken in Paradox color zoomer screenSound is broken in Paradox color zoomer screen. Reset screen has a bug and will + issue lots of bus errors if RAM is less than 4 MB.
    Paradox: X-mas 2004 demo1.42.0 The last (4th) screen horizontal scroll texts don't look right and are jerky. It also needs frameskip even on 1.4Gz Athlon XP
    Paradox: HighResMode 1.5Use spec512 mode in med resUse spec512 mode in med res. Requires Hatari ≥ 1.8 for correct + alignment between bitmaps and color changes
    POV: + POV 1361.6Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working
    Reservoir Gods: @@ -1496,6 +1942,12 @@ are just STE enhanced. These are marked  
    Stax: + Compact Disk #65Requires TOS ≥ 1.06. MegaST's real time clock should be disabled
    T. Barker: Fantasia before 1.01.5 Does not work with cartridge / HD emulation. Real Time Clock should also be disabled to prevent a bug in the boot sector's loader (depends - on the TOS version used). Sound requires Hatari >= 1.5 to work + on the TOS version used). Sound requires Hatari ≥ 1.5 to work (the routines write in the sample buffer while it's played by the dma)
    Ym-Rockerz: Tyme Warp1.5The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way - that is not supported by current bus error handling2.0The demo crashes on a real STF (write to ff8939), although + pouet.net wrongly lists it as STF compatible
    Zeal: @@ -1539,23 +1991,26 @@ are just STE enhanced. These are marked
    -

    STE applications

    +

    STE applications

    Finally some STE only or STE enhanced applications.

    - - - +
    tested STE applications
    + + - - - + + + + + - - - - + + + + @@ -1582,28 +2037,37 @@ are just STE enhanced. These are marked
    tested STE applications
    ApplicationHatari versionNotesApplicationHatari versionNotes
    Hextracker1.5Mouse cannot traverse whole screen unless mouse grab or - fullscreen mode is used
    Hextracker (0.849b)2.0Uses non-standard mouse event scaling factor. + Mouse cannot (vertically) traverse whole Hatari window + unless mouse grab or fullscreen mode is used
    MaxYMiser DMA before 1.0
    -

    TT software compatibility list

    +

    TT software compatibility list

    -

    Most programs that work on TT work also in the Falcon emulation and -as all 1-8 bit GEM programs work without problems under TT emulation +

    Most programs that work on TT work also in the Falcon emulation. +As all 1-8 bit GEM programs work without problems under TT emulation this section lists only TT-specific games and demos.

    -

    TT games

    +

    TT games

    - - - +
    TT games
    + + - - - + + + + + - - + + + + + + + @@ -1613,16 +2077,18 @@ this section lists only TT-specific game
    TT games
    GameHatari versionNotesGameHatari versionNotes
    Capy1.2TT-medium/VGA (640x480x16) only. Bus error at startup. - Some other version of the game works on TT, but freezes if menu is invoked. - On Falcon emulation the menu at the beginning freezes2.0VGA/TT-medium only. Some version(s) bus error due to DSP register + check (although they should support TT with chip music)
    OpenTTD1.9"hatari-prg-args --machine tt --tos tos306uk.img -s 4 --ttram 256 -- +./openttd-m68020.gtp -m null -s null -b 8bpp-optimized", then select +"original" as "Land generator" at game start. Works also on Falcons +with FPU and no DSP. Start from TT-low resolution.
    Oxyd 2 TT
    -

    TT demos

    +

    TT demos

    - - - +
    TT demos
    + + - - - + + + + + @@ -1630,9 +2096,16 @@ this section lists only TT-specific game + + + + + - + @@ -1649,27 +2122,33 @@ this section lists only TT-specific game - - + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt + + - - + Beams + + - - + CrY image viewer + + - - + TC fish / blobs + + + + + + +
    TT demos
    DemoHatari versionNotesDemoHatari versionNotes
    Brainstorm: Adebug 3DTT demo(Works also on Falcon)
    Daroou: + Daroou's GEM Demos2.0Need TT-low mode. Work also on Falcon (with music). + Boing demo bus errors on startup on both
    gwEm: 4getful1.02.1 dev TT-version of gwEm's 4K demo
    tSCc: - 256mbrot, Bragg256, Glasstro, Orion-B, Yabtbefore 1.0TT/Falcon intros1.8TT/Falcon intros, Bragg256 requires WinUAE CPU core
    tSCc: - Beams1.0TT-version. Doesn't work, stops at startup screen!2.1 devTT-version. At least 8MB RAM
    tSCc: - CrY image viewer1.2Complains that allocation fails (support grayscale mode, needs fast RAM?)2.0Needs at least some TT-RAM. interlaced 16bpp CrY mode flickers badly + colors are wrong
    tSCc: - TT-hires1.2Slideshow flickers badly + graphics and colors are wrong2.0Flickers badly
    tSCc: + TT-hires2.0Needs 8MB. Slideshow flickers badly + graphics and colors are wrong
    Xanth FX: @@ -1681,15 +2160,15 @@ this section lists only TT-specific game
    -

    Falcon software compatibility list

    +

    Falcon software compatibility list

    You can select between three different DSP emulation modes with the Hatari "--dsp" option: