Zeal:
@@ -1637,7 +2031,7 @@ are just STE enhanced. These are marked
STE applications
Finally some STE only or STE enhanced applications.
-
+
tested STE applications
@@ -1648,16 +2042,17 @@ are just STE enhanced. These are marked
- | Hextracker |
- 1.5 |
- Mouse cannot traverse whole screen unless mouse grab or
- fullscreen mode is used |
-
+ Hextracker (0.849b) |
+ 2.0 |
+ Uses non-standard mouse event scaling factor.
+ Mouse cannot (vertically) traverse whole Hatari window
+ unless mouse grab or fullscreen mode is used |
+
| MaxYMiser DMA |
before 1.0 |
|
-
+
| Octalyser STE |
1.0 |
@@ -1674,20 +2069,20 @@ are just STE enhanced. These are marked
before 1.0 |
Screen extender (like the famous Bigscreen). One of the few programs
which uses STE hardware scrolling also in monochrome mode |
-
+
TT software compatibility list
-Most programs that work on TT work also in the Falcon emulation and
-as all 1-8 bit GEM programs work without problems under TT emulation
+ Most programs that work on TT work also in the Falcon emulation.
+As all 1-8 bit GEM programs work without problems under TT emulation
this section lists only TT-specific games and demos.
TT games
-
+
TT games
@@ -1699,10 +2094,17 @@ this section lists only TT-specific game
| Capy |
- 1.2 |
- TT-medium/VGA (640x480x16) only. Bus error at startup.
- Some other version of the game works on TT, but freezes if menu is invoked.
- On Falcon emulation the menu at the beginning freezes |
+ 2.0 |
+ VGA/TT-medium only. Some version(s) bus error due to DSP register
+ check (although they should support TT with chip music) |
+
+
+ | OpenTTD |
+ 1.9 |
+ "hatari-prg-args --machine tt --tos tos306uk.img -s 4 --ttram 256 --
+./openttd-m68020.gtp -m null -s null -b 8bpp-optimized", then select
+"original" as "Land generator" at game start. Works also on Falcons
+with FPU and no DSP. Start from TT-low resolution. |
| Oxyd 2 TT |
@@ -1714,7 +2116,7 @@ this section lists only TT-specific game
TT demos
-
+
TT demos
@@ -1731,9 +2133,16 @@ this section lists only TT-specific game
| (Works also on Falcon) |
+ | Daroou:
+ Daroou's GEM Demos |
+ 2.0 |
+ Need TT-low mode. Work also on Falcon (with music).
+ Boing demo bus errors on startup on both |
+
+
| gwEm:
4getful |
- 1.0 |
+ 2.1 |
TT-version of gwEm's 4K demo |
@@ -1750,27 +2159,33 @@ this section lists only TT-specific game
| tSCc:
- 256mbrot, Bragg256, Glasstro, Orion-B, Yabt |
- before 1.0 |
- TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup |
+ 256mbrot, Bragg256, Glasstro, Orion-B, Yabt
+ 1.8 |
+ TT/Falcon intros, Bragg256 requires WinUAE CPU core |
+
+
+ | tSCc:
+ Beams |
+ 2.1 |
+ TT-version. At least 8MB RAM |
| tSCc:
- Beams |
- 1.0 |
- TT-version. Doesn't work, stops at startup screen! |
+ CrY image viewer
+ 2.0 |
+ Needs at least some TT-RAM. interlaced 16bpp CrY mode flickers badly + colors are wrong |
| tSCc:
- CrY image viewer |
- 1.2 |
- Complains that allocation fails (support grayscale mode, needs fast RAM?) |
+ TC fish / blobs
+ 2.0 |
+ Flickers badly |
| tSCc:
- TT-hires |
- 1.2 |
- Slideshow flickers badly + graphics and colors are wrong |
+ TT-hires
+ 2.0 |
+ Needs 8MB. Slideshow flickers badly + graphics and colors are wrong |
Xanth FX:
@@ -1789,8 +2204,8 @@ the Hatari "--dsp" option:
- none: No emulation.
If program doesn't need/use DSP, this is the best option.
- - emu: Experimental DSP emulation. Needed if program
- requires DSP. On by default for Falcon. Slow.
+ - emu: DSP emulation. Needed if program requires DSP.
+ On by default for Falcon. Slow.
- dummy: Faked DSP response to DSP commands.
Some rare programs that need DSP may also work with faked DSP.
This is much faster than the real DSP emulation.
@@ -1802,16 +2217,20 @@ the column contains "-". The column for
for whether it has (working) sound have "yes" when this is true and
otherwise "-".
-Due to incomplete VIDEL emulation and some remaining emulation
-cycle accuracy issues, some Falcon programs don't work yet.
-Note: more timing critical demos (for example ones using
+ If something works only with either WinUAE or oldUAE CPU core,
+that's documented. Many timing critical demos (for example ones using
NoCrew's DSP MP2-player) that are marked as working in the list below,
-work only with the experimental WinUAE core. Please see
-Hatari readme.txt on how to enable that.
+work only with the (default) WinUAE CPU core.
+
+Due to incomplete VIDEL emulation, missing JagPad support and some
+remaining emulation cycle accuracy issues, some Falcon programs aren't
+usable yet. Most games and demos work with RGB monitor, those requiring
+VGA one are indicated separately.
+
Falcon games
-
+
Falcon games
@@ -1828,7 +2247,8 @@ Hatari readme.txt on how to enable that.
| 1.3 |
- |
emu |
- Use joypad. Black screen without DSP emu |
+ Use joypad. 8MB RAM. Black screen without DSP emu.
+ Auto-starting works from Hatari v2.1 onward |
| Aces High preview |
@@ -1839,18 +2259,42 @@ Hatari readme.txt on how to enable that.
| Addsub |
- 1.6 |
+ 2.0 |
- |
- |
- Exits when joystick is used |
+ Cannot be played. Exits when joystick up is used,
+ often also on second startup |
+
+
+ | Ausbruch |
+ 1.0 |
+ yes |
+ - |
+ Use STE joypad. Background music if DSP emu enabled |
- | Bad Mood |
+ Bad Mood (2016 game) |
+ 2.0 |
+ yes |
+ emu |
+ Enhanced Doom I/II port and engine rewrite. Game requires WinUAE
+ CPU core, DSP and 14 MB RAM. WAD cache creation crashes/freezes,
+ so one needs to get pre-built cache. Statusbar doesn't show due
+ to Videl emulation omissions, unless "--natfeats yes" is used to
+ tell game to use Hatari specific/heavier statusbar drawing mode.
+ Some parts have clear speed differences to real Falcon due to
+ CPU, FPU (instruction too fast) and Videl emulation
+ (screen updated only at VBL) inaccuracies |
+
+
+ Bad Mood (90's demo) |
1.3 |
- |
emu |
- All tested versions (v2.14a, v307a) work fine with Doom wad,
- but look wrong with Heretic wad. |
+ Old Doom level viewer. All tested versions (v2.14a, v307a) work
+ with Doom1 WAD, but look wrong with Heretic WAD (although it is
+ claimed
+ to work also with that) |
| Blackhole |
@@ -1858,7 +2302,7 @@ Hatari readme.txt on how to enable that.
yes |
- |
640x400@256 mode only |
-
+
| Block Blizzard (preview) |
1.0 |
@@ -1879,52 +2323,68 @@ Hatari readme.txt on how to enable that.
yes |
- |
|
-
+
| Boom preview |
- 1.3 |
+ 2.1 |
yes |
emu |
|
-
+
| Bugger |
1.4 |
yes |
- - |
- Background music if DSP emu enabled |
-
+ emu |
+ If DSP emulation is disabled, game play pauses randomly |
+
| Bunion |
1.4 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If DSP emulation is disabled, game play pauses randomly |
+
+
+ | Capy |
+ 2.0 |
+ yes |
+ emu |
+ VGA/TT-medium (640x480x16) only |
| Cavemania (demo) |
- 1.6 |
+ 2.0 |
yes |
- |
Some menus are black (space gets through them).
- After playing a while: "IKBD buffer is full!" (with WinUAE).
- Screen bottom has garbage. Background music with DSP emu |
+ Game area bottom shows garbage. Background music with DSP emu
| ChainZ |
- 1.4 |
+ 2.0 |
yes |
- emu |
- Keep space pressed while game is starting, or use DSP emu
- to get background music. VGA only |
-
+ - |
+ Background music with DSP emu (keep space pressed while game is
+ starting to disable that). VGA only |
+
- | Conquest of Elysium II |
- 1.0 |
+ Chorensha |
+ 1.8 |
yes |
- |
- |
-
+ Needs 14MB |
+
+
+ | Color runner |
+ 2.1 |
+ yes |
+ - |
+ Unable to start game (only joypad fire works, not directions).
+ Music with DSP. 14MB, joypad only. VGA for correct screen height.
+ Freezes after startup screen. With earlier Hatari version
+ proceeded further |
+
| Columns by Deadheart (demo) |
1.0 |
@@ -1933,61 +2393,86 @@ Hatari readme.txt on how to enable that.
Nice. Background music if DSP emu enabled |
+ | Conquest of Elysium II |
+ 1.0 |
+ yes |
+ - |
+ |
+
+
| Confusion (demo) |
1.3 |
yes |
- |
Background music if DSP emu enabled. Both demos 1 & 2 work |
-
+
- | Corsair |
+ Corsair |
1.0 |
yes |
- |
Background music if DSP emu enabled. Multiplayer |
-
+
| Crown of Creation 3D |
1.3 |
yes |
emu |
Non-interactive pre-preview |
-
+
| DB 4K |
1.0 |
- |
- |
DB in 4KB |
-
+
| Double Bobble 2000 |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
-
+ emu |
+ With earlier Hatari versions (1.4) worked also without DSP emulation |
+
- | DownFall |
+ DownFall |
1.5 |
yes |
- |
- Music is rather noisy. |
-
+ Music is very noisy |
+
+
+ | Dry Egg |
+ 1.8 |
+ yes |
+ - |
+ Music with DSP. Use joypad for control.
+ Bus Error writing at address $e00000 with TOS v4,
+ works with EmuTOS |
+
+
+ | DuSau |
+ 1.9 |
+ yes |
+ - |
+ Music with DSP. Use "--gemdos-drive e",
+ expects to be run from E: |
+
| Epi-Lepsie |
1.4 |
yes |
emu |
|
-
+
Evolution Dino Dudes (aka. Humans) |
- 1.3 |
- - |
+ 2.0 |
+ yes |
- |
- Intro and menu work, but graphics are distorted in game.
- (Game writes twice to the $ff820e register during one VBL!) |
+ Needs jagpad. Sound with DSP. Intro and menu work,
+ but graphics are distorted in game itself (writes
+ twice to the $ff820e register during one VBL!) |
| Falcon Fighter II |
@@ -1997,14 +2482,14 @@ Hatari readme.txt on how to enable that.
ST low version has problems with scrolling (which doesn't
happen with with STe emulation). In TC version parts of sprites
get stuck to top of screen |
-
+
| FalcTron |
1.3 |
yes |
- |
|
-
+
| Ganymed |
1.3 |
@@ -2013,11 +2498,20 @@ Hatari readme.txt on how to enable that.
Use F1 to start game. With DSP emu there's bg music |
- | Golden Island (demo) |
- 1.6 |
+ Galaga 88 |
+ 1.9 |
+ - |
+ - |
+ Needs 14MB RAM |
+
+
+ | Golden Island (v1.24 demo) |
+ 2.0 |
yes |
- |
- VGA only. Doesn't work with WinUAE |
+ VGA only. Works fully with old UAE CPU emulation. With WinUAE CPU core
+ v1.8 or later, freezes due to CPU-DSP emulation cycle inaccuracy
+ (0xFFFFA202 access), unless music is disabled at start |
| Gravon (demo) |
@@ -2034,11 +2528,19 @@ Hatari readme.txt on how to enable that.
Atoms clone |
- | H2O |
+ Grenzüberschreitung |
+ 2.0 |
+ yes |
+ - |
+ Tron, using Lua-interpreter. In game menu,
+ joypad directions work, fire doesn't |
+
+
+ | H2O |
1.4 |
yes |
emu |
- Nice. |
+ Nice |
| Hexogan (v0.6) |
@@ -2046,7 +2548,7 @@ Hatari readme.txt on how to enable that.
yes |
- |
Use number keypad to play |
-
+
| Impulse |
1.3 |
@@ -2055,19 +2557,25 @@ Hatari readme.txt on how to enable that.
Nice breakout clone. Background music if DSP emu enabled |
- | Ishar 3 (CD) |
- 1.3 |
+ Ishar 1, 2 |
+ 2.1 |
+ yes |
+ - |
+ Work only from a floppy |
+
+
+ | Ishar 3 |
+ 2.1 |
yes |
- |
- Nice adventure game. |
+ |
| Jewelz |
- 1.4 |
+ 2.0 |
yes |
- |
- With RGB mode freezes at startup, VGA mode fine.
- Background music with DSP emu |
+ Background music with DSP emu (game F1 / Falcon option). VGA only |
| "K" |
@@ -2078,19 +2586,25 @@ Hatari readme.txt on how to enable that.
| Killing Impact |
- 1.6 |
+ 2.0 |
yes |
- |
- Modern version of Joust, upto 4 players. Sound with DSP.
- Game screen colors etc are all wrong.
- |
+ Modern version of Joust, up to 4 players. Sound with DSP.
+ Game screen colors etc are all wrong |
- | Kwiks.pd |
- 1.0 |
+ King Solitaire |
+ 1.9 |
+ yes |
- |
+ Nice gfx |
+
+
+ | Kwiks.pd |
+ 1.9 |
+ yes |
- |
- Nice Quix clone. |
+ Nice Quix clone |
| Lamemine |
@@ -2098,13 +2612,14 @@ Hatari readme.txt on how to enable that.
yes |
dummy emu |
Background music if DSP emu enabled |
-
+
| Lasers and Hommes (DLDH2) |
- 1.6 |
+ 2.1 |
yes |
emu |
- Slow |
+ Disable cycle-exact + prefetch, or use old UAE CPU core, otherwise
+ game bus errors when it starts DSP-rendering the rooms |
| Les Dinosaures (demo) |
@@ -2118,8 +2633,9 @@ Hatari readme.txt on how to enable that.
1.6 |
- |
- |
- Requires joypad. Linked version doesn't have (DSP) music, others have |
-
+ Linked version doesn't have (DSP) music, others have. Playable with
+ STE joypad, but would benefit from extra buttons in jagpad |
+
| Madtris |
1.0 |
@@ -2132,15 +2648,16 @@ Hatari readme.txt on how to enable that.
1.1 |
- |
- |
- 2-4 player "Dungeon Master". 4 players needs MIDI. |
+ 2-4 player "Dungeon Master". 4 players needs MIDI. Works only with 1-2MB of RAM |
| Men at War (preview) |
- 1.6 |
+ 2.1 |
yes |
emu |
- Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible.
- Separate intro program bus errors |
+ Requires both WinUAE CPU core and DSP to be enabled.
+ Bullets aren't visible. Separate intro program works only
+ with 14MB, has garbage on screen and double bus errors at end |
| Milanopol |
@@ -2151,39 +2668,44 @@ Hatari readme.txt on how to enable that.
| Mini F1 demo |
- 1.6 |
+ 2.0 |
- |
- |
- Freezes when the game would start. Sound is just noise |
+ Freezes when the game would start (until VideoAddressCounter == $2A?).
+ Constant "crossbar DMA Play: Illegal buffer size 0" messages.
+ Sound is just noise |
| Moongame |
- 1.6 |
+ 2.0 |
- |
emu |
Pointer cannot be moved in the game menu |
| Moonspeeder (preview 2) |
- 1.6 |
- - |
+ 2.1 |
+ Yes |
emu |
- Exits in the starting phase
- (preview 1 works, but is non-interactive) |
+ lst*.* files need to be renamed with GEMDOS HD emulation as
+ game searches them with different name (space before dot).
+ Preview 1 worked already earlier, but is non-interactive.
+ Disable cycle-exact + prefetch, or use old UAE CPU core,
+ otherwise exits at start |
| Mouse trap |
- 1.6 |
+ 2.0 |
yes |
- |
- Screen lines are doubled |
+ Initial game screen looks OK, then suddenly screen mode gets wrong |
| Multi Briques |
1.6 |
yes |
emu |
- Some versions work, some get stuck at start with white screen |
+ v1.50 of game works, v1.00 gets stuck at start with white screen |
| Neurobot.108 |
@@ -2194,17 +2716,17 @@ Hatari readme.txt on how to enable that.
| Nibe2 |
- 1.4 |
+ 2.0 |
- |
- |
Videl emu doesn't support rasters in title screen |
- | Offworld |
- 1.3 |
+ Offworld Security |
+ 1.9 |
yes |
- |
- Press fire in black screen to start game |
+ In earlier Hatari versions startup screen was black |
| Operation Skuum |
@@ -2221,22 +2743,29 @@ Hatari readme.txt on how to enable that.
Nice |
+ | Pacmania X68000 |
+ 1.9 |
+ - |
+ - |
+ Needs 14MB RAM. Original resolution version flickers, PM*.TOS versions don't |
+
+
| Painium Disaster |
1.0 |
yes |
- |
- Some display problems |
+ Some garbage temporarily visible in screen changes |
| Pinball Dreams |
- 1.6 |
+ 2.0 |
yes |
- |
- Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work. |
+ Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work |
| Pingo98 |
- 1.6 |
+ 2.0 |
yes |
emu |
Colors wrong in classic version, TC version just exits.
@@ -2248,7 +2777,7 @@ Hatari readme.txt on how to enable that.
| yes |
- |
Very slow |
-
+
| Poker |
1.3 |
@@ -2275,7 +2804,8 @@ Hatari readme.txt on how to enable that.
1.4 |
yes |
- |
- Background music if DSP emu enabled |
+ Background music if DSP emu enabled.
+ Auto-starting works from Hatari v2.1 onward |
| Q-Blue |
@@ -2307,17 +2837,17 @@ Hatari readme.txt on how to enable that.
| Reeking Rubber |
- 1.4 |
- - |
+ 1.8 |
+ yes |
- |
- Doesn't do anything. Issue with VIDEL |
+ (Required proper emulation of Videl palette registers at startup) |
| Risk 030 |
1.3.1 |
- |
- |
- VGA (640x480) only |
+ VGA (640x480) only. If auto-started, resolution isn't correct |
| Running |
@@ -2325,21 +2855,15 @@ Hatari readme.txt on how to enable that.
yes |
emu |
A Doom like game. Both the 1996 preview and 1997 shareware
- versions work fine. Latter one doesn't work if auto-started. |
-
-
- | SBM v0.8 |
- 1.0 |
- - |
- - |
- Nice Bomberman clone |
+ versions work fine. Auto-starting works from Hatari v2.1 onward
- | SBM v1.03 |
+ SBM |
1.6 |
- |
- |
- Requires WinUAE CPU core |
+ Nice bomberman clone. v0.8 works fine, v1.03
+ crashes randomly and requires WinUAE core |
| Shangai (demo) |
@@ -2364,10 +2888,10 @@ Hatari readme.txt on how to enable that.
| Sky Fall |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If auto-started, wants to access also A: and B: drives |
| Slippery Sam |
@@ -2378,10 +2902,10 @@ Hatari readme.txt on how to enable that.
| Sokoban by FUN |
- 1.6 |
+ 2.0 |
yes |
emu |
- VGA 640x480x16 only, black screen after loading data |
+ VGA 640x480x16 only, Exception 2 + Pterm(-1) after loading data |
| Space Taxi |
@@ -2405,14 +2929,7 @@ Hatari readme.txt on how to enable that.
Play solitaire against computer |
- | Steinbruch |
- 1.0 |
- yes |
- - |
- Use STE joypad. Background music if DSP emu enabled |
-
-
- | Sweety Things |
+ Sweety Thingies |
1.6 |
yes |
- |
@@ -2427,14 +2944,14 @@ Hatari readme.txt on how to enable that.
| Sworm |
- 1.4 |
+ 1.9 |
yes |
- - |
- Background music if DSP emu enabled |
+ emu |
+ If auto-started, wants to access also A: and B: drives |
| Tank Blaster |
- 1.3 |
+ 2.1 |
yes |
- |
|
@@ -2447,8 +2964,15 @@ Hatari readme.txt on how to enable that.
Breakout clone |
+ | Tautology |
+ 1.9 |
+ yes |
+ - |
+ |
+
+
| Tautology II |
- 1.4 |
+ 1.9 |
yes |
- |
Nice Mahjongg variant. Supports Joypad (configurable).
@@ -2476,19 +3000,26 @@ Hatari readme.txt on how to enable that.
| Pacman |
+ | Trinoids |
+ 1.9 |
+ yes |
+ - |
+ Columns clone, sound with DSP |
+
+
| Tron 2 |
- 1.6 |
+ 2.0 |
yes |
dummy emu |
- Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled |
+ VGA only. Background music if DSP emu enabled |
| TsccTron (preview) |
- 1.6 |
+ 2.0 |
yes |
- |
- Works only occasionally, bottom screen black.
- Background music if DSP emu enabled |
+ Requires WinUAE CPU core, bottom screen black
+ (palette tricks?). Background music if DSP emu enabled |
| TUM |
@@ -2499,10 +3030,14 @@ Hatari readme.txt on how to enable that.
| Ufo War |
- 1.6 |
+ 2.0 |
yes |
- |
- Screen scrambled. With DSP emu, bg music for a while |
+ 256-color, 80-column, no interlace video mode only.
+ Screen scrambled. With GEMDOS HD, after a while does
+ invalid Fread() and terminates with error code. With disk
+ image, lot of "pBank flags mismatch" and FDC DMA warnings.
+ Background music with DSP emu |
| Ultimate Arena (demo) |
@@ -2520,10 +3055,10 @@ Hatari readme.txt on how to enable that.
| Watership |
- 1.6 |
+ 2.0 |
yes |
emu |
- Some glitches at the bottom of the screen |
+ Use VGA display, RGB has glitches at screen bottom |
| Willie Adventurer |
@@ -2545,7 +3080,7 @@ Hatari readme.txt on how to enable that.
1.7 |
yes |
- |
- Works only with WinUAE core. Needs Joypad. Game stop while fire is pressed. Background music if DSP emu enabled |
+ Works only with WinUAE core. Needs Joypad. Background music if DSP emu enabled |
| Zodiax (demo) |
@@ -2562,10 +3097,10 @@ Hatari readme.txt on how to enable that.
Some demos require FPU, although normal Falcon's don't have a one.
Old UAE CPU core always emulates FPU both for TT and Falcon machines.
-WinUAE CPU core does that only for TT, but but you can enable FPU
-also for Falcon if demo is stated to require that.
+With the (default) WinUAE CPU core you need to enable FPU separately
+if demo is stated to require that.
-
+
Falcon demos
@@ -2579,7 +3114,7 @@ also for Falcon if demo is stated to req
| Aggression:
- Agressive II party info |
+ Aggressive II party info
1.4 |
yes |
emu |
@@ -2588,36 +3123,76 @@ also for Falcon if demo is stated to req
| Aggression:
Motion |
- 1.3 |
+ 2.0 |
- |
emu |
Unfinished Aggression demo with 030 and DSP source code.
- Almost all screens work now, some have visual glitches. |
+ Almost all screens work. Susie screen requires MMU, but
+ dies to $e001c8 write bus error and Torus screen just exits
| An cool:
The Keff demo |
- 1.6 |
+ 2.0 |
yes |
- |
- Sinwave scroller leaves garbage pixels on screen,
- gets stuck after dragons pic with black screen |
+ Gets stuck after dragons pic + bus error on black screen
+ when tunnel screen should start |
+
+
+ | Archangel:
+ 1600 x 600 |
+ 1.6 |
+ - |
+ - |
+ Widest known Videl mode |
| Aura:
E.X.Illusion |
- 1.6 |
+ 2.1 |
+ yes |
+ emu |
+ Needs WinUAE CPU core. Disable cycle-exact + prefetch, otherwise
+ demo and music hang to DSP over/underflow |
+
+
+ | Avena:
+ Binliner preview |
+ 2.0 |
+ - |
+ emu |
+ Land & Worship screens die if started with space key, use something
+ else. Background color is correct from Hatari v2.0 onwards |
+
+
+ | Avena:
+ DSP fishes |
+ 2.0 |
+ - |
+ emu |
+ 3K |
+
+
+ | Avena ¨ Digital Chaos:
+ Enraged |
+ 2.1 |
yes |
emu |
- Needs WinUAE core in Hatari v1.6 |
+ Display update is wrong in first and plasma rotozoom screens.
+ Freezes after few screens (just before 3D one) to DSP
+ stack overflow |
| Avena:
Sonolumineszenz |
- 1.3 |
+ 2.1 |
yes |
emu |
- Nice |
+ Disable cycle-exact (cache emulation), or use old UAE CPU core,
+ otherwise this breaks in start to DSP stack overflow.
+ There are a lot of "Dsp: Modulo addressing result unpredictable"
+ warnings in the "whale" screen |
| Avena:
@@ -2633,7 +3208,7 @@ also for Falcon if demo is stated to req
| 1.3 |
yes |
emu |
- plasma50.prg has screen update issues |
+ plasma50.prg (50Hz) has screen update issues |
| Brainstorm:
@@ -2641,48 +3216,115 @@ also for Falcon if demo is stated to req
| 1.4 |
yes |
- |
- AVR animation/music with Brainstorm player.
- Background music with DSP emu |
+ AVR animation+music with Brainstorm player |
+
+
+ | Cerebral Vortex / Dune / Sector One
+ Bird to be alive |
+ 2.1 |
+ yes |
+ emu |
+ |
+
+
+ | Cerebral Vortex / Dune / Sector One
+ Tere Ra'I |
+ 1.8 |
+ yes |
+ - |
+ Music with DSP |
| Collapze:
Sidetracked |
- 1.4 |
+ 2.0 |
+ yes |
+ emu |
+ VGA-only GFA musicdemo with DSP playback. Screen isn't
+ cleared properly when switching between greets and info texts |
+
+
+ | Crac:
+ Bound |
+ 2.1 |
+ yes |
- |
+ Sound with DSP |
+
+
+ | Crac:
+ Bound 2 |
+ 2.1 |
+ yes |
emu |
- Musicdemo GFA interface looks completely broken + mouse doesn't work properly |
+ Disable cycle-exact + prefetch, or use old AUE CPU core,
+ otherwise demo exits at start |
| Crac:
Bound 3 |
- 1.3 |
+ 2.1 |
yes |
emu |
|
- | Cream:
- Binliner preview |
- 1.6 |
+ Crac:
+ Bound 4 |
+ 2.1 |
+ yes |
+ emu |
+ Freezes waiting on DSP interrupt (or Video Address Counter?) |
+
+
+ | Crac:
+ Bound 5
+ |
+ 2.1 |
yes |
emu |
- Freaky screen works only with old UAE core. Land & Worship screens bomb |
+ Freezes in tiger screen |
| Cruor:
96ktro |
- 1.3 |
+ 2.1 |
yes |
emu |
- |
+ Disable cycle-exact + prefetch, or use old AUE CPU core,
+ otherwise demo freezes at start |
| Cruor:
- The mountains flight |
- 1.3 |
+ The mountains flight
+ 2.1 |
yes |
emu |
- |
+ Disable cycle-exact + prefetch, or use old AUE CPU core,
+ otherwise demo freezes at start |
+
+
+ | Dekadence:
+ Ath/0 |
+ 2.2-dev |
+ yes |
+ - |
+ Music with DSP |
+
+
+ | Dekadence:
+ Payback 2015 |
+ 2.1 |
+ yes |
+ - |
+ Needs FPU and TT-RAM. Startup takes several minutes
+ and demo is slow, so it is better just to disable DSP + sound to make
+ fast forward faster:
+ --machine falcon --cpulevel 6 --cpuclock 32 --fpu internal
+ --dsp none --sound off --fast-forward yes -s 14
+ --ttram 64 --addr24 off.
+ Dies to bus error later in the demo.
+ |
| DHS:
@@ -2718,36 +3360,55 @@ also for Falcon if demo is stated to req
|
| DHS:
+ Amanita |
+ 2.0 |
+ yes |
+ emu |
+ Music disk, DSP playback |
+
+
+ | DHS:
A.T.S |
1.0 |
yes |
- |
- Fast. Needs FPU. Background music with DSP emu.
- Sometimes crashes with WinUAE CPU core |
+ Fast. Needs FPU. Music with DSP |
+
+
+ | DHS:
+ Codein,
+ Derealization
+ |
+ 2.1 |
+ yes |
+ - |
+ WinUAE CPU only. 030 + FPU and 4MB + 32MB TT-RAM
+ (less for Codein). Supposed to work with 060, but that dies
+ to FPU exception at start. Music with DSP emu |
| DHS:
Don't Break The Oath |
1.5 |
+ yes |
- |
- - |
- Needs 14MB RAM and FPU. Uses NoCrew DSP MP2-player |
+ Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) |
| DHS:
- Dream Dimension |
- 1.7 |
+ Dream Dimension
+ 2.1 |
yes |
- emu |
- Requires FPU |
+ - |
+ Music with DSP. Requires FPU |
- | DHS:
+ | DHS / Evolution / New Beat:
Echos |
- 1.7 |
+ 2.1 |
yes |
- emu |
- Requires FPU. Uses DSP for the music |
+ - |
+ 96k. Requires FPU. (ACE) music with DSP |
| DHS:
@@ -2761,11 +3422,9 @@ also for Falcon if demo is stated to req
| DHS:
Outline 2006 invite |
1.5 |
+ yes |
- |
- - |
- Needs 14MB RAM, uses NoCrew DSP MP2-player
- (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga
- --sound off --fast-forward yes) |
+ Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) |
| Digital Chaos:
@@ -2778,24 +3437,69 @@ also for Falcon if demo is stated to req
|
| DNT Crew:
Agony |
- 1.4 |
+ 2.1 |
yes |
emu |
- After few screens freezes with black screen |
+ Type "spread.ntk" to prompt. After bouncing ball fades to black,
+ gfx aren't quite right due to incomplete VFC emulation |
| DNT Crew:
Chaos A.D.* |
- 1.5 |
+ 2.0 |
yes |
emu |
Uses its own IKBD 6301 routine to decode the demo's protection.
- Demo runs correctly but sound is rather noisy |
+ Sound is rather noisy. First plasma is half the correct height
+ (and doubled with oldUAE CPU core). Picture before dot tunnel
+ (on white background) isn't visible
+
+
+ | DrTypo:
+ Voxel |
+ 1.9 |
+ - |
+ emu |
+ At least 4MB RAM, FPU and VGA monitor |
+
+
+ | Dune
+ Electric Night |
+ 2.0 |
+ yes |
+ emu |
+ With WinUAE CPU core max frameskip isn't enough on most
+ screens on 3GHz i3-540, although with oldAUE CPU core
+ it works without frameskip (except for credits at end) |
+
+
+ | Dune / Sector One
+ 4musiK |
+ 2.2-dev |
+ yes |
+ emu |
+ Silly Venture 2018 Falcon 4K softsynth intro. 14MB RAM |
+
+
+ | Dune / Sector One
+ Silly Venture 2k14 invitro |
+ 2.0 |
+ yes |
+ - |
+ Music with DSP |
+
+
+ | Dune / Mystic Bytes
+ Silly Venture 2k16 invitro |
+ 2.0 |
+ yes |
+ - |
+ Music with DSP |
| EKO:
Are You Experienced? |
- 1.6 |
+ 2.1 |
yes |
emu |
Requires WinUAE CPU core |
@@ -2803,18 +3507,21 @@ also for Falcon if demo is stated to req
| EKO:
E.K.O System |
- 1.6 |
+ 2.1 |
yes |
emu |
- Requires WinUAE CPU core |
+ Requires WinUAE CPU core. "Betty Boo" picture is missing split
+ screen transition to it and from it (shown in Youtube video).
+ Music issues in some screens |
| EKO:
Epidemic musicdisk |
- 1.4 |
+ 2.1 |
yes |
- |
- Bombs out when it comes to the menu |
+ Bus error for $fffffd write when drawing menu, if space pressed
+ in EKO logo screen, otherwise illegal instruction $7bf1 earlier |
| EKO:
@@ -2835,19 +3542,23 @@ also for Falcon if demo is stated to req
|
| Escape:
_ |
- 1.6 |
+ 2.1 |
yes |
emu |
- Freezes or exits after few screens |
+ Disable cycle-exact + prefetch, or use old AUE CPU core,
+ otherwise demo freezes at startup waiting for DSP.
+ Freezes after few screens to illegal DSP instructions |
| Escape:
Hmmm... |
- 1.3 |
+ 2.1 |
yes |
emu |
- "Classic" from 2001 |
-
+ Disable cycle-exact + prefetch, or use old AUE CPU core,
+ otherwise demo freezes at startup waiting for DSP.
+ Classic from 2001 |
+
| Escape:
Illness |
@@ -2858,27 +3569,80 @@ also for Falcon if demo is stated to req
| EXA:
- Entcarte |
- 1.6 |
+ Entracte
+ 2.0 |
+ - |
+ - |
+ Counts CPU cycles at start and exits because Hatari is not accurate enough |
+
+
+ | EXA:
+ Evolution |
+ 2.0 |
+ - |
+ - |
+ Counts CPU cycles at start and exits because Hatari is not accurate enough |
+
+
+ | Extream:
+ Old Stuff |
+ 1.8 |
+ yes |
- |
+ Music with DSP |
+
+
+ | Extream:
+ Tiny Things |
+ 2.0 |
+ yes |
- |
- Bombs immediately |
+ Music with DSP |
| Extream:
Whirlpool 128k |
- 1.3 |
+ 2.1 |
+ yes |
+ emu |
+ Disable cycle-exact + prefetch, or use old UAE CPU core,
+ otherwise fails at start (worked in v2.0 without them).
+ Uses strange resolution / screen transitions |
+
+
+ | Extream:
+ Why |
+ 2.2-dev |
+ yes |
+ emu |
+ 3D with DSP, music with CPU. Julia screen needs 14MB RAM |
+
+
+ | Fit:
+ Hex Pistols |
+ 2.1 |
yes |
emu |
- Transitions look a bit strange |
+ 14MB + FPU, .tSCc port from Amiga. Works only with old UAE
+ CPU core, bombs at startup with WinUAE CPU core |
| Fit:
Mahabharata |
- 1.3 |
+ 2.1 |
+ yes |
+ emu |
+ Bombay-style... With some HW / 3D drivers, SDL2 fails to create
+ wide enough screen texture, workaround added to 2.1 |
+
+
+ | Fit:
+ Stercus Accidit |
+ 2.1 |
yes |
emu |
- Bombay-style... |
+ 8MB + FPU, .tSCc port from Amiga.
+ Works only with old AUE CPU core |
| Fun Industries:
@@ -2891,10 +3655,10 @@ also for Falcon if demo is stated to req
|
| Fun Industries:
Fungle Beats |
- 1.6 |
+ 1.8 |
yes |
- |
- Needs WinUAE CPU core. Background music with DSP emu |
+ Background music with DSP emu |
| Gaston:
@@ -2905,6 +3669,16 @@ also for Falcon if demo is stated to req
| Texturemapped ball |
+ | Hydroxid:
+ Symposium'96 |
+ 2.1 |
+ yes |
+ emu |
+ Disable cycle-exact + prefetch, or use old UAE CPU core,
+ otherwise demo doesn't start. Double bus error (NULL pointer)
+ after few screens, when fullscreen face texture bender ends |
+
+
| ICE:
Cooler than ever |
1.0 |
@@ -2915,11 +3689,11 @@ also for Falcon if demo is stated to req
| ICE:
Tron2001 |
- 1.4 |
+ 2.0 |
yes |
- |
- Bus error at startup unless IDE enabled. Screen resolution or
- update issues. Non-interactive game(?) demo. |
+ Bus error at startup unless IDE enabled.
+ Non-interactive game(?) demo |
| Impulse:
@@ -2930,20 +3704,53 @@ also for Falcon if demo is stated to req
| |
+ | KÜA Software ¨ Pixel Twins:
+ I Want You To Remember |
+ 2.0 |
+ yes |
+ - |
+ Monochrome, sound with DSP |
+
+
+ | Lamers:
+ Polygon discount |
+ 2.1 |
+ yes |
+ - |
+ 14MB, RGB. Music with DSP |
+
+
+ | Lamers ¨ Mystic Bytes:
+ SillyVenture 2k13 Invitro |
+ 2.0 |
+ yes |
+ - |
+ MP2 music with DSP |
+
+
| Lazer:
Autowaschen Verboten |
- 1.3 |
+ 2.1 |
yes |
emu |
|
| Lazer:
+ Dan's Lustiges Kinderfest |
+ 2.1 |
+ yes |
+ emu |
+ Disable cycle-exact + prefetch, or use old UAE CPU core,
+ otherwise demo freezes right at start |
+
+
+ | Lazer:
Gurkensalad |
1.3 |
- |
emu |
- 4K |
+ 4K. Ends in static starfield |
| Lazer:
@@ -2951,31 +3758,41 @@ also for Falcon if demo is stated to req
| 1.6 |
yes |
emu |
- Requires WinUAE CPU core |
+ Nice. Requires WinUAE CPU core |
| Lazer:
Oergs |
- 1.3 |
+ 2.1 |
yes |
emu |
- Barely an intro |
+ Disable cycle-exact + prefetch, or use old UAE CPU core,
+ otherwise demo freezes right at start |
| Lazer:
Warum |
- 1.3 |
+ 2.1 |
yes |
emu |
- Nice |
+ Disable cycle-exact + prefetch, or use old UAE CPU core,
+ otherwise demo freezes before showing anything |
+
+
+ | Level 42:
+ Apollo 13 |
+ 2.0 |
+ - |
+ emu |
+ |
| Light:
680xx |
- 1.3 |
+ 2.0 |
yes |
emu |
- Music is broken |
+ |
| Lineout:
@@ -3004,27 +3821,50 @@ also for Falcon if demo is stated to req
|
| Mind Design:
4some |
- 1.7 |
+ 2.0 |
- |
- |
- Requires FPU. Sometimes hangs with WinUAE CPU core |
+ Requires FPU + 8MB RAM |
| MJJ Prod:
Bound 42 |
- 1.4 |
+ 2.1 |
yes |
emu |
- Crashes at cyan millstone screen |
+ Cyan millstone not visible with WinUAE CPU core, with old UAE
+ core it shows, but demo crashes afterwards. Turbo vs. Std
+ Falcon timings demo setting doesn't affect this |
+
+
+ | Mugwumps:
+ Cycedelic knockout |
+ 2.1 |
+ yes |
+ emu |
+ Disable cycle-exact + prefetch, or use old UAE CPU core,
+ otherwise demo fails at start to DSP stack overflow.
+ Needs to be started from Falcon video mode |
| Mystic bytes:
Chosneck Supplement (e5) |
- 1.4 |
+ 2.0 |
yes |
emu |
- Needs 14MB RAM. Music notes screen colors aren't right
- (Hatari Videl emu doesn't support palette cycling?) |
+ 14MB RAM. GEM shell requires starting from desktop.
+ Intro requires FPU. Main program doesn't work with
+ RGB 50Hz mode, only other ones |
+
+
+ | Mystic bytes:
+ Lockup |
+ 2.1 |
+ yes |
+ emu |
+ 14MB RAM. Runs with DSP disabled, but without music or
+ 3D graphics. With DSP is enabled, stops at start to
+ "Timeout in dspReadWord" |
| Mystic bytes:
@@ -3032,7 +3872,7 @@ also for Falcon if demo is stated to req
| 1.4 |
yes |
emu |
- 14MB RAM + (EC)030 + FPU. Works only with old CPU. |
+ 14MB RAM + FPU |
| Mystic bytes:
@@ -3040,15 +3880,15 @@ also for Falcon if demo is stated to req
| 1.6 |
yes |
emu |
- Requires WinUAE CPU core |
+ Requires WinUAE CPU core. Ends in black screen after plasma tunnel |
| Mystic bytes:
Virtual Dream |
- 1.7 |
+ 2.0 |
- |
- |
- Requires FPU. Crashes with bus error after a few seconds |
+ 4K. Requires FPU. Needs to be started from HiColor mode |
| New Beat:
@@ -3056,7 +3896,8 @@ also for Falcon if demo is stated to req
| 1.1 |
- |
- |
- Very nice 4K demo from New Beat |
+ Nice 4K demo from New Beat (Flu and Blue are
+ emulation-wise both very lightweight) |
| New Beat:
@@ -3064,7 +3905,7 @@ also for Falcon if demo is stated to req
| 1.1 |
yes |
- |
- Very nice 4K demo from New Beat. Flu requires FPU |
+ Nice 4K demo from New Beat. Flu requires FPU |
| New Beat:
@@ -3075,28 +3916,39 @@ also for Falcon if demo is stated to req
| |
+ | New Beat:
+ More |
+ 2.1 |
+ yes |
+ - |
+ Music with DSP |
+
+
| NoCrew:
Aggressive Party 2 4k |
1.4 |
- |
emu |
- Uses DSP play / DMA record in handshake mode. Doesn't work if auto-started. |
+ Uses DSP play / DMA record in handshake mode.
+ Auto-starting works from Hatari v2.1 onward |
| NoCrew:
Stocasto |
- 1.6 |
+ 2.0 |
yes |
emu |
- Bombs on startup (in v1.5 it froze, but in later stage) |
+ No sound, otherwise works |
| Opium:
Chrome Dragon |
- 1.0 |
+ 2.0 |
yes |
- |
- With Hatari v1.6, needs WinUAE core |
+ Requires RGB. At least since v1.8, music is missing and
+ freezes late in demo, when textured donut zooms out
+ (waiting $2581c content to change) |
| Opium:
@@ -3107,6 +3959,23 @@ also for Falcon if demo is stated to req
| |
+ | Orion_:
+ Unexpected Fun |
+ 2.0 |
+ yes |
+ - |
+ needs 8 MB TT ram, music with DSP.
+ Colors in 3D screens not bright enough, or washed out |
+
+
+ | Paradox:
+ 2x1287 |
+ 2.1 |
+ yes |
+ - |
+ Scenes from the demo scene. Music with DSP |
+
+
| Paranoia:
Illusion 64 |
1.3 |
@@ -3115,6 +3984,14 @@ also for Falcon if demo is stated to req
Background music with DSP emu |
+ | Paranoia:
+ Rock Solid + |
+ 2.0 |
+ yes |
+ - |
+ Background music with DSP emu |
+
+
| POV:
JESTERday |
1.4 |
@@ -3140,11 +4017,12 @@ also for Falcon if demo is stated to req
| Reservoir Gods:
- Ascii, SnowStorm, HongTron |
+ ASCII Art Intro, SnowStorm, Snowtro
1.0 |
- - |
- - |
- Intros by RG |
+ yes |
+ emu |
+ Intros by RG. Require DSP (for music) with newer Hatari versions.
+ If auto-started, "Snowtro" wants to access also A: and B: drives |
| Shadows:
@@ -3152,7 +4030,8 @@ also for Falcon if demo is stated to req
| 1.0 |
yes |
- |
- Background music with DSP emu, slow otherwise |
+ Background music with DSP emu, slow otherwise.
+ Auto-starting works from Hatari v2.1 onward |
| STAX:
@@ -3163,9 +4042,26 @@ also for Falcon if demo is stated to req
| Doesn't work with 020 CPU |
+ | The Pixel Twins:
+ Wee Gift |
+ 2.0 |
+ yes |
+ emu |
+ Needs FPU. Real time ray-tracing. After about ten minutes,
+ animation starts to slow down a lot |
+
+
+ | The Pixel Twins:
+ Zero Three Zero |
+ 2.0 |
+ yes |
+ emu |
+ Needs FPU. Real time ray-tracing |
+
+
| The Respectables:
Cebit 93 demo |
- 1.6 |
+ 1.9 |
yes |
- |
Requires WinUAE CPU core for screen to be drawn correctly |
@@ -3181,64 +4077,84 @@ also for Falcon if demo is stated to req
| Trio:
X-tasie |
- 1.7 |
- - |
- - |
+ 2.0 |
+ yes |
+ emu |
Demo requires 030 MMU, i.e. it only runs with WinUAE CPU core and when
- MMU has been enabled. There is a Videl emulation problem left when
- the user moves the mouse during the first screen. |
+ MMU has been enabled. There's a Videl emulation problem left when
+ user moves mouse (before clicking) in the first screen
| tSCc:
- 30L Coke &
- A Rh positive |
+ 30L Coke
1.3 |
- |
emu |
- 4K demos. Rh positive flickers a bit |
+ 4K demo |
| tSCc:
- Beams
- (Falcon version) |
- 1.5 |
+ A Rh positive
+ 2.1 |
- |
+ emu |
+ 4K. Disable cycle-exact + prefetch, or use old UAE CPU core,
+ otherwise this crashes to illegal instruction |
+
+ | tSCc:
+ Beams (Falcon version) |
+ 1.5 |
+ yes |
- |
- Nice demo, NoCrew DSP MP2-music |
+ Nice demo, NoCrew DSP MP2-music (Hatari v2.1 adds support for undocumented
+ FPU constants needed by the first tunnel section) |
+
+
+ | tSCc:
+ Laser Days E.P. |
+ 2.1 |
+ yes |
+ emu |
+ "80's" DSP MP2-music "disk" |
| tSCc:
Six Sievert |
1.3 |
- - |
- - |
+ yes |
+ emu |
|
| tSCc:
Terrorize your soul |
- 1.3 |
+ 2.1 |
yes |
emu |
- |
+ Works only with WinUAE CPU core. Music is mostly silent or noise.
+ Z-buffer screen (before Rubik's cube) uses 68-pixel width, Videl
+ should repeat the pattern instead of stretching (same as when
+ it is later roto-zoomed). Last 4 screens + greetings execute
+ constantly illegal DSP instructions, but they still work
+ (last "firecube" screen before greets isn't show in demo's
+ Youtube video) |
| Tony Benett:
Virtual City |
- 1.1 |
+ 2.1 |
- |
emu |
- HiColor + >4MB only, drawing the city requires DSP
- emulation. Doesn't work if auto-started. |
+ HiColor, drawing the city requires DSP emulation |
| Toons:
Yepyha |
- 1.6 |
+ 2.0 |
yes |
- - |
- Strange screen sizes, stops in middle. With DSP, has
- background music, but stops earlier to DSP stack overflow |
+ emu |
+ Strange screen sizes + black screen after 3D ant screen
+ which just waits for Enter key before showing credits |
| T.O.Y.S:
@@ -3246,7 +4162,8 @@ also for Falcon if demo is stated to req
| 1.6 |
yes |
emu |
- Uses NoCrew DSP MP2-player |
+ Uses NoCrew DSP MP2-player. 60Hz RGB mode shows garbage,
+ other mode selections work |
| Wildfire:
@@ -3265,12 +4182,29 @@ also for Falcon if demo is stated to req
| Requires FPU and DSP |
- | Birdshow |
+ Wildfire:
+ ALT-party invtro |
+ 2.0 |
+ yes |
+ - |
+ Music with DSP |
+
+
+ | Unknown:
+ Birdshow |
1.0 |
- |
- |
A simple FLE animation player |
+
+ | Unknown:
+ ROT3DBMP |
+ 1.9 |
+ - |
+ emu |
+ Streams data to DSP without synchronization |
+
@@ -3280,10 +4214,82 @@ and demo tools from the dhs.nu
+ Title |
+ Hatari version |
+ Sound |
+ DSP |
+ Comment |
+
+
+
+
+ | Lamers:
+ Lamer than Lamers |
+ 2.2-dev |
+ yes |
+ emu |
+ Stops at start when showing demo name. 060 + 64MB TT-RAM + FPU |
+
+
+ | Lamers:
+ F22.0 |
+ 2.1 |
+ yes |
+ - |
+ Stops while loading assets. 060 + 64MB TT-RAM + FPU:
+ --machine falcon --dsp none --cpulevel 6
+ --fpu internal --sound off --fast-forward yes
+ --add24 off --ttram 64 -s 4 |
+
+
+ | MadWizards:
+ Kioea |
+ 2.0 |
+ "yes" |
+ - |
+ 060 + 14MB + 64MB TT-RAM + FPU. Startup takes over
+ 10 minutes and demo is also otherwise
+ so slow that it is better to disable sound and DSP
+ to speed up fast forwarding:
+ --machine falcon --dsp none --cpulevel 6 --cpuclock 32
+ --fpu internal --sound off --fast-forward yes
+ --add24 off --ttram 64 -s 14 |
+
+
+ | Orion_:
+ We Reached Stars |
+ 2.0 |
+ yes |
+ - |
+ needs 060 + 8 MB TT ram. Music with DSP. Polygon mountains
+ part at start is missing all details (issue with palette /
+ texture mapping?) and demo freezes in middle of that |
+
+
+ | TBL:
+ Ocean Machine, Rift, Silkcut, Startstruck |
+ 1.9 |
+ yes |
+ - |
+ Require 060 + FPU + 4MB / 64MB TT-RAM. Music with DSP
+ (DSP + sound can be disabled to speed up emulation a lot) |
+
+
+
+
+
Falcon applications
Here are listed some Falcon specific applications:
-
+
Falcon applications
@@ -3299,13 +4305,15 @@ site.
(demo)
| 1.6 |
emu |
- DSP generated softsynth sounds need Hatari v1.6 to sound OK |
+ DSP generated softsynth sounds need Hatari at least v1.6 to
+ sound OKish, and 2.0 to sound good |
- | AceTracker |
- 1.6 |
+ AceTracker v2 |
+ 2.0 |
emu |
- Some audio issues in AM module playback |
+ Sounds good with WinUAE CPU core, but needs beefy machine
+ for fast enough DSP emulation |
| AFM (audio fun machine) |
@@ -3314,50 +4322,54 @@ site.
|
- | Apex (demo) |
- 1.6 |
- - |
- Crashes with a "MOVE.W $fff20000,D0" instruction.
- It's unclear why this works on a real Falcon.
- The separate imageviewers work fine. |
-
-
| Aniplayer |
- 1.4 |
+ 2.0 |
emu |
- DSP stack underflow on switching JPG images, synchronization
- doesn't work when DSP used with DMA transfers to play MP3 |
+ (Harmless) DSP stack underflow on JPG slide show image switching.
+ DSP synchronization error when trying to play MP2/MP3.
+ Mpeg 1 videos either look incorrect, or lose DSP sync.
+ Old Quicktime and AVI videos OK |
+
+
+ | Apex Media |
+ 2.1 |
+ - |
+ The latest v2.41 works fine, as do the separate viewers.
+ Resolution changing gets stuck on DSP access unless cycle exact +
+ prefetch are disabled, one enables MMU, or oldUAE CPU core is used |
| AVI 030 |
- 1.6 |
+ 2.0 |
- |
- Worked with Hatari v1.1, freezes with v1.6 |
+ TTP worked with Hatari v1.1, freezes with v1.6, exits with v1.8+ |
| Centview |
1.3 |
emu |
- The included Brainstorm DSP JPEG decoder works also fine. |
+ Remember to run included JPEGD.PRG first (or put it to AUTO-folder) |
| Centurbo bench |
- 1.6 |
+ 1.9 |
emu |
- Gives inaccurate FPS (190%) and CPU (14Mhz) speed values.
- Without WinUAE core, numbers are off even more |
+ New WinUAE CPU core: FPU 812 Mhz, DSP 56 Mhz, CPU 26 Mhz
+ Old WinUAE CPU core: FPU 221 Mhz, DSP 32 Mhz, CPU 15 Mhz
+ Old UAE CPU core: FPU 403 Mhz, DSP 32 Mhz, CPU 78 Mhz
+ (moving mouse drops FPU and CPU numbers slightly) |
| Chronos 3D player |
- 1.6 |
+ 2.0 |
- |
- Complains about wrong resolution, requires 15-bit |
+ Requires 15-bit display (e.g. NOVA) |
| Delmpaint |
1.0 |
- |
- Errors at exit if started in other than 256-color low rez. |
+ Errors at exit if started in other than 256-color low rez |
| Escapepaint |
@@ -3367,30 +4379,29 @@ site.
| FalcAMP |
- 1.6 |
+ 2.1 |
emu |
- MODs playing work
- s fine, MP3s have no sound / complain about DSP timeout |
+ MOD playing works fine, MP3s have no sound / complain about DSP timeout |
- | FlaySID |
- 1.6 |
+ FlaySID (v3.01) |
+ 2.1 |
emu |
- No sound. |
+ No sound from SID playback with DSP engine, only with YM engine |
| FlexTrax |
- 1.6 |
+ 2.1 |
emu |
Freezes with old UAE core, but even with WinUAE core, sounds is noise.
- Startup graphics look OK only in VGA mode. |
+ Startup graphics look OK only in VGA mode
- | GemPLAY |
- 1.6 |
+ GemPLAY |
+ 2.0 |
emu |
- MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad.
- Fileselector dir selection doesn't work for the latest 1.92 version |
+ Requires v2.0 WinUAE CPU core and beefy machine for AM playback.
+ Fileselector dir selection doesn't work with v1.92 or newer (GemPlay bug) |
| Godpaint |
@@ -3399,10 +4410,17 @@ site.
|
+ | Hextracker |
+ 2.1 |
+ - |
+ Freezes at startup if auto-started with TOS v4
+ (autostarting works with other TOS versions) |
+
+
| Indypaint |
1.0 |
- |
- Errors at exit if started in other than HiColor mode. |
+ Errors at exit if started in other than HiColor mode |
| MP2 player |
@@ -3420,6 +4438,23 @@ site.
fullscreen mode is used
+ | ScummVm |
+ 1.9 |
+ - |
+ Very slow, needs FPU, a lot of TT-RAM and user-specified config file name
+ ("hatari-prg-args.sh -s 14 --ttram 256 --machine falcon --tos tos404.img
+ --dsp none --addr24 off --fpu internal -- ./scummvm-m68020-olivier.ttp
+ -c scummvm.cfg") |
+
+
+ | Voxx |
+ 2.1 |
+ emu |
+ Demo runs, free version freezes after showing startup logo, and
+ DSP underflow (no user-space instructions are executed, only TOS
+ interrupts). Requires VGA with 640x480@16 resolution at minimum |
+
+
| Whip |
1.4 |
emu |
@@ -3440,7 +4475,7 @@ site.
Here are some utilities that either have specific TT and/or Falcon
support or work only on them.
-
+
TT/Falcon utilities
@@ -3460,10 +4495,17 @@ support or work only on them.
| Calamus SL (1991 demo) |
1.0 |
Nice with Hatari TT or 32Mhz Falcon emulation at
- e.g. 1024x768x1 VDI resolution... The latest
- Calamus
- SL2006 Lite edition doesn't work though, it needs at least
- 32MB RAM |
+ e.g. 1024x768x1 VDI resolution...
+
+
+ | Calamus SL lite 20xx |
+ 1.9 |
+ Newer versions work only with EmuTOS (2015-04-26 git version or newer),
+ FPU, lot of both ST and TT-RAM and at least 800x600 resolution.
+ ("--machine tt -m -s 14 --ttram 32 --tos etos512k.img", or
+ "--machine falcon --dsp none --fpu 68882
+ --vdi-width 896 --vdi-height 608 --vdi-planes 4
+ -s 14 --addr24 off --ttram 32 --tos etos512k.img") |
| Cecile |
@@ -3480,11 +4522,19 @@ support or work only on them.
| HD Driver |
- 1.4 |
- Hard disk driver. In Hatari works only with IDE emulation.
- Doesn't work with EmuTOS. With TOS v4, CPU needs to be set to
- EC030 or better, with TOS v3 works also with 020 CPU (used by
- earlier Hatari versions for TOS >= v3) |
+ 1.9 |
+ Hard disk driver. Works with native ACSI, IDE and SCSI on
+ machines supporting those interfaces + NF_SCSI driver.
+ Native SCSI bus support requires at least 020 CPU, rest
+ work with any 680x0 CPU |
+
+
+ | ROMSPEED |
+ 1.9 |
+ Utility to copy and run ROM from Fast-RAM to accelerate its working.
+ Requires TT-RAM / WinUAE CPU core to work. Different memory
+ timings on different memory areas aren't emulated yet, so no
+ speed changes are visible |
@@ -3492,7 +4542,7 @@ support or work only on them.
Software sites
-In case you're new to the Atari scene or an old-timer who's forgotten
+ In case you are new to the Atari scene or an old-timer who's forgotten
where all the freely available software is, these file archive sites
still retain their Atari sections:
@@ -3512,6 +4562,13 @@ Atari:
- dhs.nu
+There are also couple of sites dedicated to STE and Falcon specific
+software:
+
+
| |