--- hatari/doc/compatibility.html 2019/04/01 07:15:46 1.1.1.3 +++ hatari/doc/compatibility.html 2019/04/09 08:59:43 1.1.1.16 @@ -1,111 +1,80 @@ - - + +
-Version 1.2 +
+Version 2.2, January 2019
-+
This list has been written by: Thomas Huth, Eero Tamminen - & Nicolas Pomarede + & Nicolas Pomarède
--Hatari on the WWW: http://hatari.berlios.de/ +
+Hatari on the WWW: + +http://hatari.tuxfamily.org/ +
-Here are lists of Atari software that have been tested with -different Hatari versions and configurations. The lists concentrate -mainly on software that has (historically had) problems working in -Hatari or provide good regression test-cases for some specific -technical emulation issues, but some well known other programs -are also listed.
+different Hatari versions and configurations.First is listed software (games, demos and applications) for normal STs, after them is listed STE software. Then there are a few TT-only @@ -121,7 +90,7 @@ or with which it was last tested still t the version field.
-If something that works on the real hardware doesn't work properly in Hatari (or something has started working in latest Hatari version) @@ -140,33 +109,74 @@ is correct. specified too little or too much memory. For ST, 1MB memory size is usually fairly safe. -
+Also note that since Hatari 1.8, support is included also for STX, IPF and CTR +floppy image formats. They allow storing disk contents in an unaltered form, +without requiring a crack to remove the copy-protection. Some complex +protections rely on precise CPU/FDC timings provided with these +formats, and a specific TOS version.
++(More +information on games compatibility on Atari forum.) +
+ + +These aren't comprehensive lists. The lists concentrate +mainly on software that has (historically had) problems working in +Hatari or provide good regression test-cases for some specific +technical emulation issues, but some well known other programs +are also listed.
-By default everything that works on a real ST should work -also in Hatari.
+By default everything that works on a real ST should work also in Hatari. -
| Game | -Hatari version | -Notes | +Game | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| 4 Wheel Drive compilation | +1.8 | +Requires TOS 1.04 | +|||
| A320 Airbus | +1.8 | +Does not work with cartridge / HD emulation | |||
| Alien World | @@ -174,36 +184,127 @@ also in Hatari.|||||
| Antago | +1.8 | +Write protection should be OFF | +|||
| Arkanoid | +1.8 | +Requires TOS 1.02 for mouse input | +|||
| Armalyte | before 1.0 | ||||
| Baal | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Bio Challenge | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Blood Money - Superior 65 | +1.9 | +The file version of this game has some serious bugs and will crash with TOS 1.04 or 1.62, and maybe + in other conditions too. Avoid it, use another version of this game | +|||
| Bolo | +1.7 | +This game works in medium resolution and in monochrome | +|||
| Bubble Bobble | before 1.0 | ||||
| Captain Blood | +1.7 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement | +|||
| Defenders Of The Earth | before 1.0 | ||||
| Dragon Ninja | +1.8 | +Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation | +|||
| Eco | +1.8 | +Write protection should be OFF | +|||
| Eliminator | before 1.0 | ||||
| Exterminator | +1.2 | +The "Patch Timer-D" option must be disabled to avoid color + raster problems | +|||
| Enchanted Land | -1.0 | -
- Some versions do not load at all, others work fine. - This game uses heavily sync-scrolling techniques! - |
+ 1.3 | +This game uses heavily sync-scrolling techniques! | |
| F15 Strike Eagle 2 | -before 1.0 | -Keyboard emulation seems to be dodgy | +1.3 | ++ | |
| F29 Retaliator | +1.6 | +Under some badly cracked versions (Pompey Pirate 38), joystick doesn't work | +|||
| Fire And Forget II | +1.8 | +Requires UK or US TOS | +|||
| Fuzion CD 161 | +1.6 | +Menu's intro is buggy, top border is not correctly removed even on a real STF, due to timer C + not correctly initialized to play digidrums. Use STE mode instead. | +|||
| Garfield Winter's Tail | +1.8 | +Requires TOS ≤ 1.04 and ≤ 1MB RAM. Does not work with cartridge / HD emulation | +|||
| Grimblood | +1.8 | +Requires TOS ≤ 1.02 | +|||
| Hover Sprint | +1.8 | +Write protection should be OFF | +|||
| Jaguar XJ220 (development demo) | +1.2 | +Only loads correctly when "Fast floppy" option is disabled | +|||
| Knightmare | +1.8 | +Does not work with cartridge / HD emulation | |||
| Leisure Suit Larry 2 | @@ -216,16 +317,36 @@ also in Hatari.|||||
| Lethal Xcess Beta | +1.8 | +The STX version requires Hatari ≥ 1.8 to handle the protection | +|||
| Lethal Xcess | 1.0 | Uses sync-scrolling in ST mode and STE HW scrolling in STE mode. | |||
| Microprose Golf | +1.7 | +Requires Hatari ≥ 1.7 to avoid a crash during the game's intro | +|||
| Metal Mutant | 1.0 | ||||
| Monster Business | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Mr. Heli | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Navy Seals | before 1.0 | @@ -236,14 +357,41 @@ also in Hatari. | Disappearing platform tiles sound dodgy | ||
| Robocop II | -1.1 | -+ | No Buddies Land | +1.3 | +Uses "0-byte" vertical sync-scrolling | +
| Oids | +1.8 | +Write protection should be OFF | |||
| Pirates! | before 1.0 | -Game also supports MIDI music | +Game also supports MIDI music | +||
| Populous | ++ | US version of the game requires US TOS to work | +|||
| Populous | +1.8 | +Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation | +|||
| Prehistoric Tale | +1.8 | +Does not work with cartridge / HD emulation | +|||
| R.B.I. Baseball 2 | +1.6 | +On STE, the game will play sounds with the DMA audio, but with + a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound + fx don't sound correct because of that, but that's not an emulation bug | |||
| Rick Dangerous | @@ -251,14 +399,32 @@ also in Hatari.|||||
| Robocop II | +1.1 | ++ | |||
| Running Man | +1.6 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| Seven Gates Of Jambala | +1.3 | +Uses a very rare mode for timer B to count start of line. Disable the + "Patch Timer-D" option to avoid color raster problems. | +|||
| Skweek | before 1.0 | Does not work with cartridge / HD emulation | |||
| Slayer | -before 1.0 | -Raster fx at highscore entry dodgy | +1.3 | +Uses color raster FX at highscore and main screen | |
| Speedball | @@ -266,25 +432,91 @@ also in Hatari.|||||
| Spherical | +1.8 | +Requires ≤ 1MB RAM | +|||
| Spidertronic | +1.7 | +Crashed before the 50/60 Hz selection screen with Hatari < 1.7 | +|||
| Squixx | +1.4 | +Requires TOS 1.00 for input to work | +|||
| Star Goose | 1.1 | ||||
| Subbuteo | -1.1 | -Because of incorrect 68000 prefech for the 'ADD' opcode, - the protection will not pass | +1.7 | +||
| Super Hang-On | -1.0 | -Minor screen sync issues | +1.7 | +Requires Hatari ≥ 1.7 to avoid flickering rasters | |
| Super Monaco GP | -1.1 | -Bad FDC timings prevents the game from starting | +1.7 | +Requires Hatari ≥ 1.6 for correct FDC emulation + and Hatari ≥ 1.7 to avoid flickering rasters | +|
| Super Sprint | +1.3 | +The "Patch Timer-D" must be disabled or the music will + play too fast | +|||
| Super Skweek | +1.3 | +Disable the "Fast floppy" option if your version + fails to load | +|||
| The Deep | +1.1 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| The Final Conflict | +1.7 | +Buggy samples replay during the intro, requires Hatari ≥ 1.7 | +|||
| The Sentinel | +1.7 | +Mouse moved too slowly before Hatari 1.7 | +|||
| The Teller | +1.9 | +Does not work with cartridge / HD emulation | +|||
| The Ultimate Ride | ++ | The game has a bug and will crash if drive B is empty. Either disable drive B or insert + disk 2 in drive B to make it work | +|||
| Tiles Osmosis | +1.8 | +Requires disk in drive A: to start | +|||
| To Be On Top | +1.8 | +Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM | |||
| Toki | @@ -292,6 +524,25 @@ also in Hatari.|||||
| Total Eclipse | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Treasure Trap | +1.8 | +When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) | +|||
| Warlock's Quest | +1.7 | +The game has some IKBD bugs, it doesn't work with TOS 1.04, but works + fine with TOS 1.02 or 1.62. The keyboard mode is also less responsive + than the joystick mode, but that's the same on a real ST | +|||
| Wings Of Death | 1.0 | works in STE mode too | @@ -306,10 +557,23 @@ also in Hatari.before 1.0 | ||
| Yolanda | +1.6 | +This game expects random data from the TOS memory test in low RAM, + so the emulator has to be started with "fast boot" disabled + or the game will freeze after a few seconds | +|||
| Zombi | +1.6.2 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement | +
Some (very) rare demos try to install IKBD code. Hatari doesn't have full 6301 emulator, but has specific code to handle these particular demos. @@ -317,14 +581,16 @@ They are marked with '*'. Few remaining hi/lo frequency switching or switching to 60 Hz for too long (used for border removal).
-| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| 1984: No Cooper | @@ -335,9 +601,8 @@ for border removal).|||||
| ACF: Just Buggin' | -1.1 | -wrong FDC timings for the read sector command prevent demo - from starting | +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation | |
| Acid Team: @@ -345,7 +610,7 @@ for border removal). | 1.1 | Uses its own IKBD 6301 routine. The "Unlimited Bobs" - screen is very sensitive to proper IKBD timings. + screen is very sensitive to proper IKBD timings. | |||
| Does not work with cartridge / HD emulation | |||||
| Big Alec: + Audio Artistic Demo | +1.7 | ++ | |||
| BushWacKers: Transbeauce II* | 1.1 | -Uses its own IKBD 6301 routine. Does not work with HD emulation. | +Uses its own IKBD 6301 routine. Does not work with HD emulation. + Due to a bug in the demo when detecting RAM size, it will crash + in STF mode when using more than 1 MB (because MMU is forced to 512 KB) | ||
| Chaos: Pandemonium | -1.1 | -Confusion screen crashes | +1.5 | +The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?) | |
| Checkpoint: @@ -374,22 +647,35 @@ for border removal). | |||||
| Checkpoint: + Suretrip 49% | + +2.0 | +Requires Hatari ≥ 2.0 to work, else the fullscreen tunnel part + will crash after a few seconds (due to complex VBL/HBL exception timing) | +|||
| Dead Braincells: + Monoscreen | +1.9 | +(Partial) monochrome overscan isn't supported by Hatari. + Demo requires manual monitor timings adjustments to work + (which may be SM124 specific) | |||
| Delta Force: Punish Your Machine | -1.0 | -Sync-scroll, overscan... | +1.5 | +Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF. + "Best Part Of The Creation" uses spec512 mode in med res | |
| Delta Force: Syntax Terror | -1.1 | -In TCB and Tex screens, planes are shifted - (the shifter stays in 60 Hz for too long) | +1.3 | +Planes are shifted in TCB screen (missing stabilizer). Tex screen works since 1.3 + (mixes 50/60 HZ lines) | |
| DHS: @@ -398,11 +684,18 @@ for border removal). | Does not work with HD emulation | ||||
| Diamond Design: + Brace | +1.5 | +Use spec512 mode in med res in the mixed low/med res horizontal scrolltext | +|||
| Dune: Illusion | 1.0 | -Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2 - requires --slow-fdc else screen won't be cleared correctly | +Very nice demo. Some rasters are sometimes flickering, this is a bug + in the demo, not in Hatari. Using --fastfdc can cause problems + with some parts of this demo | ||
| Dune/Sector One: @@ -414,7 +707,17 @@ for border removal). | Dune/Sector One: Odd Stuff | before 1.0 | -Flickers with ST (not with STe) emulation | +In STF mode, some screens tries to simulate more colors by changing the + palette on each VBL, which creates an unpleasant flickering effect + (this is not a bug in Hatari). Use STE mode for better results | +|
| Eagles / EKO / Impact: + Place To Be Again | +devel | +Although the demo should work in STF mode, the colors will be wrong in the + Menu part, unless you use STE mode (this is a bug in the demo which + disables timer B when enabling timer A to play samples) | |||
| Equinox: @@ -423,16 +726,53 @@ for border removal). | |||||
| MJJ Prod: - Anomaly | -1.1 | -Main menu gets out of sync when playing digidrums | +Equinox: + Vodka Demo | +1.6.1 | +The 'Kill The Beast 2' part requires Hatari 1.6.1 to work. Also due to + a bug in the demo loader that forces MMU to 512 KB, the demo will crash + in STF mode with more than 1MB RAM (even on a real STF) | +
| Fraggle's: + Bird Mad Girl Show | +1.5 | ++ | |||
| Futur Minds: + Snork | +1.5 | +DNT screen 1 is mixing low/med res on the same line, which is not supported + by Hatari at the moment | +|||
| Inner Circle: + Decade Demo | +1.7 | +Very good demo. Reset part requires Hatari ≥ 1.7 to avoid flickering + bottom border | +|||
| Lynx: + BBS Intro 3 | +1.5 | +Good 3D (voluntarily uses some address errors in the 3D routines) | |||
| M.C.S: - Delirious 4 | -1.1 | -FDC timings error in loader | + Delirious Demos IV +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) | +|
| MJJ Prod: + Anomaly | +1.7 | +Requires Hatari ≥ 1.7 to avoid glitches in the main menu + when playing digidrums | |||
| Next: @@ -442,11 +782,23 @@ for border removal). (in Future Minds screen, planes are shifted in the lower part) | |||||
| Offbeat: + The Musical Wonders 1990 | +1.7 | +This demo requires STE mode. With STF mode, bottom border is not correctly + removed (this is the same on a real STF) | +|||
| Omega: Omega | -1.1 | -In full overscan screen there's bad sync, shifters stays in 60 - Hz for too long | +1.3 | +In full overscan screen, planes are shifted due to missing hi/lo stabilizer | +|
| Omega: + RGB Plasma | +1.5 | +Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5 | |||
| Overlanders: @@ -456,6 +808,13 @@ for border removal). | |||||
| Overlanders: + Gen4 Demo | +1.5 | +Does not work with cartridge / HD emulation. Uses illegal/address error + exceptions to decode the program | +|||
| Overlanders: Ventura | 1.1 | In Ultimate Dist screen planes are shifted in the upper logo | @@ -467,12 +826,41 @@ for border removal).|||
| Oxygene: + ST-NICCC 2000 Demo | +1.7 | +Due to a bug in the FDC's emulation, the demo ran slower than expected + with Hatari < 1.7 | +|||
| Paulo Simoes (ljkb): + The Overscan Demos | +1.0 | +All demos are running in overscan, including some spectrum 512 pictures. | +|||
| Paulo Simoes (ljkb): + shforstv | +1.3 | +Small technical demo posted on www.atari-forum.com. + It features the most advanced hardscroll on STF, using only 4 raster lines + and all possible borders's removal (including 162 bytes 50 Hz line). | +|||
| Phalanx: Overdrive | 1.1 | In Dragon screen planes are shifted in the upper part | |||
| PHF: + UMD 8730 | +1.8 | +The Ultimate Music Disc for Atari. This demo doesn't work in STF mode + with Hatari < 1.8, due to the non standard fading colors routine + used at the start of the demo | +|||
| Reservoir Gods: Hallucinations | before 1.0 | @@ -482,8 +870,8 @@ for border removal).Sector One: Oh no!! More Froggies | 1.0 | -Demo doesn't support SID sound with timers during - the overscan parts, so it stops music (it's not a bug). | +Works only with <4MB of RAM. It doesn't support SID sound with timers + during the overscan parts, so it stops music (it is not a bug). |
| ST Connexion/Overlanders/Legacy: @@ -492,6 +880,21 @@ for border removal). | Uses its own IKBD 6301 routine | ||||
| Sync: + The LoSTE screens | +2.0 | +Uses 2 cycle precision to create 0 byte lines on STF/STE and requires + wakeup states emulation for STF | +|||
| Sync: + {Closure} | +2.0 | +Very technical demo requiring accurate emulation of many items : + 2 cycle precision, wakeup states emulation for STF, new overscan line + with no stabiliser on the right. A real benchmark for emulators ! | +|||
| The CareBears: SoWatt | 1.0 | @@ -500,8 +903,8 @@ for border removal).||||
| The CareBears: Swedish New Year | -1.2 | -Fullscreen in the first TCB screen does not work right | +1.3 | +Fullscreen in the first TCB screen is mixing 50/60 HZ lines | |
| The Exceptions: @@ -512,17 +915,16 @@ for border removal). | |||||
| The Lost Boys: Mindbomb | -1.1 | -In "DI No Shit" planes are shifted - because the shifter stays in 60 Hz for too long. + | 1.3 | +"DI No Shit" is mixing 50/60 Hz lines. Does not work with cartridge / HD emulation | |
| The Marvellous V8: V8 Music System | 1.1 | -- Works. (Uses a uncommon way to poll for keyboard data). + | The keyboard detection at the beginning is buggy and it is sometimes + necessary to retry several times (this is the same on a real STF) | ||
| The Union: + The Union Demo | +1.8 | +One of the most famous ST demos. Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM | +|||
| TNT Crew: Death of the left border | -1.1 | -Planes are shifted | +2.0 | +Planes are shifted, but Hatari ≥ 2.0 includes a temporary fix for this | +|
| TOS Crew: + 4-pixel plasma screen | +1.8 | +This demo features some 4 pixels color changes on STF, instead of the usual + 8 pixels minimum width | |||
| Unlimited Matricks: @@ -553,31 +968,60 @@ for border removal). | Ym Rockerz: Popstars | before 1.0 | -Sound works only with Hatari version 0.80 and later | +
Note that some applications can even crash at startup if their configuration or data files are not writable.
-| Application | -Hatari version | -Notes | +Application | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Programming | +Programming | ||||
| DevPac 2.2 | -before 1.0 | -MonST crashy | +AHCC | +1.3 | +Open Source Pure-C compatible C-compiler and IDE | +
| Pure-C | +1.4 | +Debugger had issues with GEMDOS HD emulation before Hatari v1.4 | +|||
| Devpac 2.2 | +1.2 | ++ | |||
| Devpac 3 | +1.7 | +Earlier GEMDOS HD emu flushed writes only when file was + closed or its metadata was changed. Before Hatari v1.7 + tools run by Devpac could get incomplete file contents | +|||
| asm56000.ttp | +2.1 | ++ Works correctly only when Fopen() returns very small file + handle numbers. Doesn't work with GEMDOS HD emulation as that + returns high file handle numbers to avoid conflicting with TOS + file handles. Use disk images for compiling + | |||
| Turbo Assembler | @@ -607,7 +1051,7 @@ configuration or data files are not writ|||||
| Graphics | +Graphics | ||||
| Crackart | @@ -623,14 +1067,20 @@ configuration or data files are not writ|||||
| Mgif | -before 1.0 | -+ | Mgif | +1.4 | +Convolutions can use Falcon DSP and JPEG loading Brainstorm + DSP decoder |
| Neochrome | -before 1.0 | -Rasters sometimes unstable | +1.3 | ++ | |
| Neochrome Master 2.28 | +2.1 | +Use bottom border removal on 50 Hz and 60 Hz screen | |||
| OCR | @@ -638,27 +1088,49 @@ configuration or data files are not writDidn't try scanning | ||||
| Spectrum 512 | +1.7 | +Mouse moved too slowly before Hatari 1.7 | +|||
| Speed Of Light | before 1.0 | ||||
| Sound | +Sound | ||||
| MusicMon 2 | +Hextracker | +1.5 | +Uses non-standard mouse event scaling factor. + Mouse cannot traverse whole Hatari window unless + mouse grab or fullscreen mode is used | +||
| M | +1.9 | +MIDI program, use a weird way to trigger interrupt by changing MFP's AER | +|||
| MusicMon 2 | before 1.0 | ||||
| Noise Tracker | +Noise Tracker | 1.1 | |||
| Protracker | -before 1.0 | -+ | Notator | +1.9 | +MIDI program, very sensitive to the timings when writing to the MIDI's ACIA | +
| Protracker ST/STE 2.1 | +2.1 | +Use bottom border removal on 50 Hz and 60 Hz screen | |||
| Quartet | @@ -666,28 +1138,33 @@ configuration or data files are not writ|||||
| SidSound Designer | +Realtime | +1.9 | +MIDI program, use a weird way to trigger interrupt by changing MFP's AER | +||
| SidSound Designer | before 1.0 | ||||
| Accompanist (Henry Cosh Sequencer) |
+ Accompanist (Henry Cosh Sequencer) |
1.2 | -MIDI input/output works | +MIDI input/output works | |
| Cubase Lite | 1.2 | -MIDI input/output works | +MIDI input/output works | ||
| Sequencer One | 1.2 | -Both MIDI input/output + | Both MIDI input/output and sampled sound work | ||
| Text Editors | +Text Editors | ||||
| Tempus | @@ -705,7 +1182,7 @@ configuration or data files are not writ|||||
| Business applications | +Business applications | ||||
| Opus spreadsheet | @@ -723,10 +1200,9 @@ configuration or data files are not writ|||||
| Calamus SL (demo) | +Calamus v1.0.9 | before 1.0 | -Nice with Hatari 32Mhz 68020+FPU STE emulation at 1024x768x1 - VDI resolution... | +||
| Outline Art 3 (demo) | @@ -734,7 +1210,7 @@ configuration or data files are not writ|||||
| Communications | +Communications | ||||
| CAB browser | @@ -752,10 +1228,10 @@ configuration or data files are not writ|||||
| Desktops | +Desktops | ||||
| Teradesk desktop | +Teradesk desktop | before 1.0 | |||
| Science | +Science | ||||
| Euler | @@ -783,7 +1259,22 @@ configuration or data files are not writ|||||
| Utilities | +Benchmarks/statistics | +||||
| Kronos | +before 1.6 | +Disk speed check is really slow under GEMDOS HD emulation, use disk images instead | +|||
| Statistician | +1.8 | +Program crashes if disk info is requested for GEMDOS HD + emulated drive, or a floppy drive without a disk, because + program doesn't check BIOS GetBPB() function return value | +|||
| Utilities | |||||
| Revenge Document Displayer | @@ -821,7 +1312,7 @@ configuration or data files are not writ|||||
| Others | +Others | ||||
| ZX Spectrum emulator | @@ -835,34 +1326,48 @@ configuration or data files are not writ|||||
If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see alsa-midi.txt file.
+supports ALSA). For instructions, see the +midi-linux.txt file. -By default everything should work with the STE emulation. The lists below contain nearly all the STE specific software that the developers could get their hands on...
-First are some STE games that do work with the STE features in Hatari. Most of these games work only on STE, but here are also some games which work (or have a version that works) also on ST, i.e. they -are just STE enhanced. These are marked with '*'.
+are just STE enhanced. These are marked with '*' (for more info, see +here). -| Title | -Hatari version | -Notes | +Title | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| 4K Pacman | +1.4 | ++ | |||
| Aerial Combat 3 | +1.4 | +||||
| Alien Blast | @@ -870,27 +1375,42 @@ are just STE enhanced. These are marked|||||
| Alien Thing | +1.2 | +"Director's cut" preview. Needs to be run from atdcdemo/-folder in root | +|||
| AttackWave* | +1.3 | +Uses blitter and DMA sound on STE | +|||
| Astrodia* | before 1.0 | -Blitter support doesn't work with EmuTOS, only real STE TOS | +Blitter | ||
| Battletris+ | +Battletris+ | before 1.0 | |||
| BeGEMeD | +1.8 | ++ | |||
| Blat! | before 1.0 | ||||
| Bombaman | +Bombaman | before 1.0 | |||
| Breakdance | +Breakdance | before 1.0 | THE ultimate scene game | ||
| ChuChu Rocket | +ChuChu Rocket* | before 1.0 | needs to be run from disk image | ||
| Dynabusters+ | -1.1 | -Hi-score screen flickers | +Crash Time Plumber | +1.8 | ++ |
| Dynabusters+ | +2.0 | +Hi-score ("Table") screen flickers | |||
| Frantick | @@ -925,12 +1450,17 @@ are just STE enhanced. These are markedRequires 4MB RAM | ||||
| Giana Sisters STE rewrite | +before 1.6.2 | ++ | |||
| Leavin' Teramis* | -before 1.0 | -Works only in STE mode | ++ | Loader text was not correctly displayed with Hatari < 1.8 | |
| Manga Puzzle | +Manga Puzzle | before 1.0 | |||
| Penta* | +Pacmania STE rewrite | +1.6.2 | ++ | ||
| Penta* | before 1.0 | Blitter, DMA audio and STE fadings do work properly | |||
| Pooz* | +Pole Position + (arcade conversion) | +1.8 | +Preview version | +||
| Pooz* | before 1.0 | Uses STE DMA, blitter and palette | |||
| Power Up* | -1.1 | -STE music sounds broken, but DMA sound effects and ST music work | +Power Up* | +1.5 | +Very weird sound routine in STE mode : play a 2 bytes sample in a loop with + DMA sound and update the content of this sample with an MFP timer | +
| R-Type Deluxe + (arcade conversion) | +1.8 | +STNICCC preview | +|||
| R0X | +1.3 | ++ | |||
| R0X Zero | +2.1 | +Needs Joypad. Credits screen overscan needs 50Hz | |||
| Roger | @@ -980,17 +1538,17 @@ are just STE enhanced. These are markedOpens right border | ||||
| Starball* | +Starball* | before 1.0 | Uses DMA sound | ||
| Stardust (tunnel demo) | +Stardust (tunnel demo) |
before 1.0 | |||
| STrEet Fighter 2 | +STrEet Fighter 2 | before 1.0 | Uses blitter, HW scrolling and DMA sound | ||
| Team | +1.0 | +HW scrolling, DMA sound, overscan | +|||
| TomTar | before 1.0 | ||||
| Utopos | -1.2 | +Trapped II* | +2.0 | ||
| Utopos | +1.4 | +Screen was flickering with previous version of Hatari | +|||
| Ultimate Arena | before 1.0 | ||||
| Wolfenstein 3D* | +Whitewater Madness | +1.6 | +Bottom part of the screen is not correct, due to changing video address + when display is already on | +||
| Wolfenstein 3D* | 1.2 | Uses DMA sound on STE | 1.0 | + | |
| Zero-5 (ST Review -demo) |
+ 2.0 | +STE DMA sound, Blitter and palette. STE joypad / mouse control. + Mouse cursor flickers in menus. Demo crashes after landing on moon, + getting back on space and few quantum bombs have exploded (could be + demo issue). Earlier Hatari versions had issues in mouse control + + flicker and wrong colors on the bottom part of the in-game screen | +
Blitter emulation cycle-accuracy is an issue for some demos.
-| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Aggression: Armada is dead | @@ -1053,15 +1639,14 @@ are just STE enhanced. These are marked|||||
| Aggression: Braindamage | -1.1 | -The labyrinth screen has a small dark rectangle in bottom left - corner which doesn't show up in videos from real STe. | +1.3 | +||
| Aggression: RGBeast | -1.1 | -Overscan + blitter. Doesn't look right | +1.9 | +Overscan + blitter. Requires Hatari ≥ 1.9 | |
| Anatomica: @@ -1076,6 +1661,61 @@ are just STE enhanced. These are marked | You may need to reset between screens | ||||
| Brainless Institute: + Bad Taste | +1.4 | +Demo crashes during the vector balls at the beginning. This is due to + the blitter overwriting some code (due to a bug in the sprite routine) + but the reason why it happens only under Hatari was not found yet | +|||
| Checkpoint: + ATM 10 Years | +1.8 | +Streamed music, voxels | +|||
| Cream: Madness | +1.2 | +Music demo with Amiga Paula soundchip emulation + tunes | +|||
| Cybernetics: New Stream + | +1.8 | +WRITER.PRG doesn't work due to FDC "write track" command, + but demos work fine if you convert IMG files to ST floppy images + by removing their 8 byte header. + | |||
| Cybernetics: Relapse + | +1.9 | +WRITER.PRG doesn't work due to FDC "write track" command (same as 'New Stream'). + The Graphix Sound 2 part uses blitter with overscan and requires Hatari ≥ 1.9. + | |||
| Defence Force: + Save The Earth | +1.5 | +Right border switches, blitter, extended palette, HW + scrolling/screen splitting, DMA music + microwire/lmc control. | +|||
| Defence Force: + Time Slices | +2.0 | +Monochrome. Vertical STNICCC2015 scroll text is missing + and some parts of the screen have inverted colors: + https://www.youtube.com/watch?v=RlpP7JVImGA | +|||
| DHS: + Cernit Trandafir | +1.5 | ++ | |||
| DHS: Just Musix 2 | 1.0 | @@ -1084,13 +1724,14 @@ are just STE enhanced. These are marked||||
| DHS: More or Less Zero | -1.1 | -Initial texts + first (tunnel) screen messed up and - screen sync issues in diffraction pattern screen, - audio waveform block effect gfx not quite correct, - audio not synched properly with gfx after spec-4096 pic, - lmc1992 emulation missing for endpart modplayer. - (works better than STeem though) | +1.5 | ++ | |
| DHS: + Revise and Revisit | +2.1 | +||||
| DHS: @@ -1100,22 +1741,54 @@ are just STE enhanced. These are marked | |||||
| Dune/Sector One: + Antiques | +1.6.2 | +The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari | +|||
| Dune/Sector One: + UFO | +1.7 | +Requires --fastfdc off | +|||
| Electronic Images: + Music Dream II | +1.5 | +This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) + and won't work correctly with Hatari < 1.5 | +|||
| Extream: + Vulgar Display of Power | +2.1 | +Filled vectors with effects (z-buffering, polygon clipping, plane projection) | +|||
| GGN: - The Sierpinski overdose 4K | + The Sierpinski overdose 4K1.0 | Uses blitter, requires med-rez | |||
| Hemoroids: + Heal Old Geek | +2.1 | +Only endpart.prg needs STE | +|||
| ICE: - Extacy | + Ecstacy Abefore 1.0 | ||||
| ICE: Jam-Cols | -1.1 | -Wrong blitter timings | +2.1 | +Changes background color using blitter | |
| ICE: @@ -1125,6 +1798,18 @@ are just STE enhanced. These are marked | Planes are shifted | ||||
| ICE: + Space Tale | +2.0 | ++ | |||
| ICE: + The Wave Of The Future | +1.6.2 | ++ | |||
| Imagina: Xmas demo 92 | before 1.0 | @@ -1133,8 +1818,8 @@ are just STE enhanced. These are marked||||
| Imagina: Systematic error | -1.1 | -DMA sound replay is distorted | +1.4 | +||
| Light: @@ -1151,19 +1836,19 @@ are just STE enhanced. These are marked | |||||
| Light: VGA slideshow | -devel | -Some bad pixels and couple of the images don't show right, otherwise fine. | +2.0 | +Some vertical bad pixels stripes and one of the images broken, otherwise fine | |
| MJJ-Prod: - 1st Step | -before 1.0 | -+ | Masters of Electric City: + Unbeatable | +1.8 | +Monochrome. Claims to work in ST, but due to bug in demo, does only on STE |
| MJJ-Prod: - Tribute to Rainbow TOS | -1.1 | + 1st Step +before 1.0 | |||
| Next: Illusion | -devel | +1.2 | Part of the Phaleon Gigademo | ||
| No Extra: + 0OMPA | +1.8 | ++ | |||
| No Extra: + Infinite Live of the Blitter | +1.8+ | +Demo crashes in Hatari v1.7/v1.8 due to Blitter / MFP timings issue. Needs floppy in drive A | +|||
| Omega: Grotesque | before 1.0 | ||||
| Ouch: - Songs of the unexpected | -1.1 | -Sound is sometimes distorted. | +OUCH: + Songs Of The Unexpected | +1.5 | ++ |
| Oxygene: + Amiga Demo 2 | +1.4 | +50kHz DMA sound | +|||
| Oxygene: + We Were @ | +2.0 | +Blitter + overscan. 4MB | +|||
| Paradox: + 20 years Atari STE megademo | +1.4 | +Sound is broken in Paradox color zoomer screen. Reset screen has a bug and will + issue lots of bus errors if RAM is less than 4 MB. | |||
| Paradox: X-mas 2004 demo | -1.1 | -The last (4th) screen horizontal scroll texts don't look - right and are jerky | +2.0 | +The last (4th) screen horizontal scroll texts don't look right + and are jerky. It also needs frameskip even on 1.4Gz Athlon XP | |
| Paradox: @@ -1220,8 +1936,17 @@ are just STE enhanced. These are marked | |||||
| Paradox: HighResMode | -1.1 | -Spec512 in med-rez is not (yet) supported by Hatari | +1.5 | +Use spec512 mode in med res. Requires Hatari ≥ 1.8 for correct + alignment between bitmaps and color changes | +|
| POV: + POV 136 | +1.6 | +Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working | |||
| Reservoir Gods: @@ -1248,23 +1973,50 @@ are just STE enhanced. These are marked | |||||
| Stax: + Compact Disk #65 | ++ | Requires TOS ≥ 1.06. MegaST's real time clock should be disabled | +|||
| T. Barker: Fantasia | before 1.0 | For any other than TOS 1.06, you need to use fantfix.prg first | |||
| T. Barker: - TT-Wars STE | -before 1.0 | +The Pixels Twins: + Mental Hangover | +1.5 | +Does not work with cartridge / HD emulation. Real Time Clock should + also be disabled to prevent a bug in the boot sector's loader (depends + on the TOS version used). Sound requires Hatari ≥ 1.5 to work + (the routines write in the sample buffer while it is played by the dma) | +|
| Tobe and 505: + Tribute to Rainbow TOS | +1.1 | ||||
| Unit 17: - E.P.S.S. Demo & Dynamite | -1.1 | -Bottom border content garbage in both due to bad blitter timing emulation | +1.2 | ++ | |
| Unit 17: + E.P.S.S. Demo | +1.4 | +Video counter is modified while display is ON | +|||
| Ym-Rockerz: + Tyme Warp | +2.0 | +The demo crashes on a real STF (write to ff8939), although + pouet.net wrongly lists it as STF compatible | |||
| Zeal: @@ -1276,57 +2028,83 @@ are just STE enhanced. These are marked |
Finally some STE only or STE enhanced applications
-| Application | -Hatari version | -Notes | +Application | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| Hextracker (0.849b) | +2.0 | +Uses non-standard mouse event scaling factor. + Mouse cannot (vertically) traverse whole Hatari window + unless mouse grab or fullscreen mode is used | |||
| MaxYMiser DMA | +MaxYMiser DMA | before 1.0 | - | ||
| Octalyzer STE | +Octalyser STE | 1.0 | -Opens borders, flickers sometimes | +Opens left and bottom border, screen flickers when playing + mods if Octalyser isn't configured correctly for the machine | |
| Protracker STE | -1.0 | -50KHz replay duff | -Protracker STE | +1.4 | +Opens bottom border, 50kHz DMA replay | +
| Stretch | before 1.0 | Screen extender (like the famous Bigscreen). One of the few programs which uses STE hardware scrolling also in monochrome mode | -
Most programs that work on TT work also in the Falcon emulation and -as all 1-8 bit GEM programs work without problems under TT emulation +
Most programs that work on TT work also in the Falcon emulation. +As all 1-8 bit GEM programs work without problems under TT emulation this section lists only TT-specific games and demos.
-| Game | -Hatari version | -Notes | +Game | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| Capy | +2.0 | +VGA/TT-medium only. Some version(s) bus error due to DSP register + check (although they should support TT with chip music) | +|||
| OpenTTD | +1.9 | +"hatari-prg-args --machine tt --tos tos306uk.img -s 4 --ttram 256 -- +./openttd-m68020.gtp -m null -s null -b 8bpp-optimized", then select +"original" as "Land generator" at game start. Works also on Falcons +with FPU and no DSP. Start from TT-low resolution. | |||
| Oxyd 2 TT | @@ -1336,623 +2114,977 @@ this section lists only TT-specific game
| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| 256mbrot, Bragg256, Glasstro, Orion-B, Yabt | -before 1.0 | -TT/Falcon intros by - ray//.tSCc | +Brainstorm: + Adebug 3DTT demo | +1.2 | +(Works also on Falcon) | +
| Daroou: + Daroou's GEM Demos | +2.0 | +Need TT-low mode. Work also on Falcon (with music). + Boing demo bus errors on startup on both | |||
| Beams demo TT-version | -1.0 | -Doesn't work, stops at startup screen! | +gwEm: + 4getful | +2.1 | +TT-version of gwEm's 4K demo |
| TT-Wars | +Moving Pixels: + TT-Wars | before 1.0 | -Star Wars demo | ++ | |
| Omega: + Swing, Vinjett, Xitkul | +1.2 | +TT demos included to XiTEC presentation. Xitkul colors flicker | +|||
| tSCc: + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt | +1.8 | +TT/Falcon intros, Bragg256 requires WinUAE CPU core | +|||
| tSCc: + Beams | +2.1 | +TT-version. At least 8MB RAM | +|||
| tSCc: + CrY image viewer | +2.0 | +Needs at least some TT-RAM. interlaced 16bpp CrY mode flickers badly + colors are wrong | +|||
| tSCc: + TC fish / blobs | +2.0 | +Flickers badly | +|||
| tSCc: + TT-hires | +2.0 | +Needs 8MB. Slideshow flickers badly + graphics and colors are wrong | +|||
| Xanth FX: + Shiny Bubbles TT | +1.2 | +
The main thing preventing Falcon programs from working is incomplete -DSP emulation (and even of the programs working, many would use DSP -for music). You can select between three different DSP emulation -modes with the Hatari "--dsp" option: +
You can select between three different DSP emulation modes with +the Hatari "--dsp" option:
The "dsp" column in tables below tells which DSP emulation -mode needs to be used for the given program to work. If it -doesn't matter, the column contains "-".
- -The column for whether the program works and whether -it has (working) sound have "yes" when this is true and +
The "dsp" column in tables below tells which DSP emulation mode +needs to be used for the given program to work. If it doesn't matter, +the column contains "-". The column for whether the program works and +for whether it has (working) sound have "yes" when this is true and otherwise "-".
-Here are listed some Falcon games:
-| Title | -Working | -Sound | -DSP | -Comment | +Title | +Hatari version | +Sound | +DSP | +Comment |
|---|---|---|---|---|---|---|---|---|---|
| Addsub | -Yes | +Aazohm Krypth | +1.3 | +- | +emu | +Use joypad. 8MB RAM. Black screen without DSP emu. + Auto-starting works from Hatari v2.1 onward | +|||
| Aces High preview | +1.3 | - | - | ||||||
| Bad Mood | -partially | +Addsub | +2.0 | - | -emu | -Loads WADs, graphics with DSP look OK, but runs slower than 0.01fps | +- | +Cannot be played. Exits when joystick up is used, + often also on second startup | |
| Blackhole | +Ausbruch | +1.0 | yes | - | +Use STE joypad. Background music if DSP emu enabled | +||||
| Bad Mood (2016 game) | +2.0 | +yes | +emu | +Enhanced Doom I/II port and engine rewrite. Game requires WinUAE + CPU core, DSP and 14 MB RAM. WAD cache creation crashes/freezes, + so one needs to get pre-built cache. Statusbar doesn't show due + to Videl emulation omissions, unless "--natfeats yes" is used to + tell game to use Hatari specific/heavier statusbar drawing mode. + Some parts have clear speed differences to real Falcon due to + CPU, FPU (instruction too fast) and Videl emulation + (screen updated only at VBL) inaccuracies | +|||||
| Bad Mood (90's demo) |
+ 1.3 | - | -256-color mode only | -emu | +Old Doom level viewer. All tested versions (v2.14a, v307a) work + with Doom1 WAD, but look wrong with Heretic WAD (although it is + claimed + to work also with that) | +||||
| Block Blizzard | +Blackhole | +1.0 | yes | - | +640x400@256 mode only | +||||
| Block Blizzard (preview) | +1.0 | +- | - | ||||||
| Blum | +1.4 | yes | - | -- | -Disable sound | +Background music if DSP emu enabled | |||
| Bomb Squad | -yes | +1.0 | yes | - | - | ||||
| Bugger by RG | +Boom preview | +2.1 | yes | -- | -- | +emu | - | ||
| Bunion by RG | +Bugger | +1.4 | yes | -- | -- | -- | emu | +If DSP emulation is disabled, game play pauses randomly | + +|
| Bunion | +1.4 | +yes | +emu | +If DSP emulation is disabled, game play pauses randomly | +|||||
| Capy | +2.0 | +yes | +emu | +VGA/TT-medium (640x480x16) only | +|||||
| Capy | +Cavemania (demo) | +2.0 | +yes | - | +Some menus are black (space gets through them). + Game area bottom shows garbage. Background music with DSP emu | +||||
| ChainZ | +2.0 | +yes | - | +Background music with DSP emu (keep space pressed while game is + starting to disable that). VGA only | +|||||
| Chorensha | +1.8 | +yes | - | -+ | Needs 14MB | ||||
| Cavemania (demo) | -Partially | -Partially | +Color runner | +2.1 | +yes | - | -Some screens are black and music doesn't sound right | +Unable to start game (only joypad fire works, not directions). + Music with DSP. 14MB, joypad only. VGA for correct screen height. + Freezes after startup screen. With earlier Hatari version + proceeded further | |
| ChainZ | +Columns by Deadheart (demo) | +1.0 | yes | - | -emu | -Keep space pressed while game is starting to disable DSP music play | -Nice. Background music if DSP emu enabled | +||
| Conquest of Elysium II | +1.0 | yes | - | -- | - | ||||
| Columns by Deadheart (demo) | +Confusion (demo) | +1.3 | yes | - | -none | -Nice. Input doesn't work if DSP emu enabled | +Background music if DSP emu enabled. Both demos 1 & 2 work | ||
| Corsair | +Corsair | +1.0 | yes | - | -none | -Black screen if DSP emu enabled | -Background music if DSP emu enabled. Multiplayer | +||
| Cravon (demo) | -- | -- | -- | -Intros work, game doesn't | +Crown of Creation 3D | +1.3 | +yes | +emu | +Non-interactive pre-preview |
| DB 4K | -yes | +1.0 | - | - | DB in 4KB | -||||
| Double Bobble 2000 | +Double Bobble 2000 | +1.9 | yes | -- | -- | -Nice | -emu | +With earlier Hatari versions (1.4) worked also without DSP emulation | +|
| DryEgg | +DownFall | +1.5 | yes | - | -- | -Needs over 4MB | +Music is very noisy | ||
| Evolution Dino Dudes (aka. Humans) |
+ Dry Egg | +1.8 | +yes | - | +Music with DSP. Use joypad for control. + Bus Error writing at address $e00000 with TOS v4, + works with EmuTOS | +||||
| DuSau | +1.9 | +yes | - | +Music with DSP. Use "--gemdos-drive e", + expects to be run from E: | +|||||
| Epi-Lepsie | +1.4 | +yes | +emu | ++ | |||||
| Evolution Dino Dudes (aka. Humans) |
+ 2.0 | +yes | - | -Intro and menu work, but graphics are distorted in game. - (Game writes twice to the $ff820e register during one VBL!) |
+ Needs jagpad. Sound with DSP. Intro and menu work, + but graphics are distorted in game itself (writes + twice to the $ff820e register during one VBL!) | ||||
| Falcon Fighter II | -yes | +1.0 | yes | - | -Problems with scrolling | -ST low version has problems with scrolling (which doesn't + happen with with STe emulation). In TC version parts of sprites + get stuck to top of screen | +|||
| FalcTron | -yes | +1.3 | yes | - | - | ||||
| Ganymed.pd | +Ganymed | +1.3 | +yes | - | +Use F1 to start game. With DSP emu there's bg music | +||||
| Galaga 88 | +1.9 | - | - | -Stops at beginning when showing hiscore | +Needs 14MB RAM | ||||
| H2O | +Golden Island (v1.24 demo) | +2.0 | +yes | - | +VGA only. Works fully with old UAE CPU emulation. With WinUAE CPU core + v1.8 or later, freezes due to CPU-DSP emulation cycle inaccuracy + (0xFFFFA202 access), unless music is disabled at start | +||||
| Gravon (demo) | +1.4 | +yes | +emu | +3D hovercraft. Slow | +|||||
| Great | +1.3 | +yes | - | -none | -Stops when the game starts, with DSP emu enabled, stops earlier | +Atoms clone | +|||
| Grenzüberschreitung | +2.0 | +yes | +- | +Tron, using Lua-interpreter. In game menu, + joypad directions work, fire doesn't | +|||||
| H2O | +1.4 | +yes | +emu | +Nice | |||||
| Heretic | +Hexogan (v0.6) | +1.4 | yes | - | +Use number keypad to play | +||||
| Impulse | +1.3 | +yes | - | -Very slow | -Nice breakout clone. Background music if DSP emu enabled | +||||
| Hexogon | +Ishar 1, 2 | +2.1 | yes | +- | +Work only from a floppy | +||||
| Ishar 3 | +2.1 | yes | - | - | |||||
| Impulse | +Jewelz | +2.0 | +yes | - | +Background music with DSP emu (game F1 / Falcon option). VGA only | +||||
| "K" | +1.6 | +yes | +emu | +Preview for a Karting game by EXA. First entry in Training menu allows playing | +|||||
| Killing Impact | +2.0 | +yes | - | -none | -Breakout clone. Decrunching phase freezes if DSP emu enabled | +Modern version of Joust, up to 4 players. Sound with DSP. + Game screen colors etc are all wrong | |||
| Kwiks.pd | +King Solitaire | +1.9 | yes | - | +Nice gfx | +||||
| Kwiks.pd | +1.9 | +yes | - | -nice Quix clone | +Nice Quix clone | ||||
| Lamemine | +1.0 | yes | -- | -dummy | -- | dummy emu | +Background music if DSP emu enabled | +||
| Lasers and Hommes (DLDH2) | -- | +2.1 | yes | emu | -Intros work (including music), actual game graphics are mostly invisible | +Disable cycle-exact + prefetch, or use old UAE CPU core, otherwise + game bus errors when it starts DSP-rendering the rooms | +|||
| Les Dinosaures (demo) | +1.6 | +yes | +emu | +||||||
| Llamazap | -partially | +Llamazap | +1.6 | - | - | -Use joypad, issues in screen updates | -Linked version doesn't have (DSP) music, others have. Playable with + STE joypad, but would benefit from extra buttons in jagpad | +||
| Madtris | +1.0 | yes | - | -- | |||||
| Masters of Chaos | -yes | +1.1 | - | - | -2-4 player "Dungeon Master". 4 players needs MIDI. | +2-4 player "Dungeon Master". 4 players needs MIDI. Works only with 1-2MB of RAM | |||
| Men at War | +Men at War (preview) | +2.1 | yes | -- | -- | -Fire button doesn't work, intro has sync problems | +emu | +Requires both WinUAE CPU core and DSP to be enabled. + Bullets aren't visible. Separate intro program works only + with 14MB, has garbage on screen and double bus errors at end | |
| Milanopol | -yes | +1.0 | - | - | |||||
| Mine | -partially | +Mini F1 demo | +2.0 | - | - | -v1.02, GFA | +Freezes when the game would start (until VideoAddressCounter == $2A?). + Constant "crossbar DMA Play: Illegal buffer size 0" messages. + Sound is just noise | ||
| Moongame | +2.0 | - | +emu | +Pointer cannot be moved in the game menu | +|||||
| Moonspeeder (preview 2) | +2.1 | +Yes | +emu | +lst*.* files need to be renamed with GEMDOS HD emulation as + game searches them with different name (space before dot). + Preview 1 worked already earlier, but is non-interactive. + Disable cycle-exact + prefetch, or use old UAE CPU core, + otherwise exits at start | +|||||
| Mouse trap | +2.0 | +yes | - | -- | -+ | Initial game screen looks OK, then suddenly screen mode gets wrong | |||
| Multi Briques | -- | -- | -- | -+ | 1.6 | +yes | +emu | +v1.50 of game works, v1.00 gets stuck at start with white screen | |
| Neurobot.108 | +1.0 | yes | - | -- | |||||
| Nibe2 | -yes | +2.0 | - | - | -Videl emu doesn't support rasters (in title screen) | +Videl emu doesn't support rasters in title screen | |||
| Offworld | -- | -- | +Offworld Security | +1.9 | +yes | - | -Screen goes black at startup | +In earlier Hatari versions startup screen was black | |
| Pac Them | +Operation Skuum | +1.3 | yes | +- | ++ | ||||
| Pac Them | +1.0 | yes | - | Nice | |||||
| Pacmania X68000 | +1.9 | +- | +- | +Needs 14MB RAM. Original resolution version flickers, PM*.TOS versions don't | +|||||
| Painium Disaster | +1.0 | yes | - | -none | -Some display problems. Stops at first screen if DSP emu enabled | +Some garbage temporarily visible in screen changes | |||
| Pingo98 | -- | +Pinball Dreams | +2.0 | +yes | - | +Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work | +|||
| Pingo98 | +2.0 | +yes | +emu | +Colors wrong in classic version, TC version just exits. + DSP used for background music | +|||||
| PMHeretic & PMDoom | +1.0 | +yes | - | -Stops at startup, worked earlier with colors wrong | +Very slow | ||||
| Poker | +1.3 | +yes | - | -- | -- | -Complains that it doesn't work on this type of monitor | +Works only in VGA | ||
| Pong 2K (demo) | -partially | +1.3 | +yes | - | -none | -Stops at first screen if DSP enabled | +Background music with DSP. A bit unstable | ||
| Pouspous | -yes | +1.0 | - | - | -HiColor only | +Image puzzle. HiColor only | |||
| Push It | +1.4 | yes | - | -none | -Black screen at startup if DSP emu enabled | +Background music if DSP emu enabled. + Auto-starting works from Hatari v2.1 onward | |||
| Q-Blue | -yes | +1.0 | - | - | Hicolor / VGA only | ||||
| Radical (demo) | -yes | +Radical Race (demo) | +1.0 | - | - | Nice | |||
| Raiden | -yes | +1.0 | yes | - | Use joypad, needs over 4MB | ||||
| Rave | +Rave | +1.0 | yes | -- | -dummy | -+ | dummy emu | +Background music with DSP | |
| Reeking Rubber | +1.8 | +yes | - | +(Required proper emulation of Videl palette registers at startup) | +|||||
| Risk 030 | +1.3.1 | - | - | -Doesn't do anything | +VGA (640x480) only. If auto-started, resolution isn't correct | ||||
| SBM v0.8 | +Running | +1.3 | yes | -- | -- | -Nice Bomberman clone | +emu | +A Doom like game. Both the 1996 preview and 1997 shareware + versions work fine. Auto-starting works from Hatari v2.1 onward | |
| SBM | +1.6 | - | - | -none | -Newer SBM versions bomb out | +Nice bomberman clone. v0.8 works fine, v1.03 + crashes randomly and requires WinUAE core | |||
| Snatch by FUN | -- | +Shangai (demo) | +1.3 | - | - | -VGA only, screen is not properly updated | +|||
| Sky Fall by RG | +Sheer Agony | +1.3 | yes | - | -- | ||||
| Slippery Sam | +Snatch by FUN | +1.3 | yes | - | -none | -Stops at startup if DSP emu enabled | +VGA 640x480x16 mode only. Background music with DSP | +||
| Sky Fall | +1.9 | +yes | +emu | +If auto-started, wants to access also A: and B: drives | +|||||
| Slippery Sam | +1.6 | +yes | +dummy | +Needs 14MB of RAM. Background music if DSP emu enabled | |||||
| Sokoban by FUN | -- | -- | -- | -VGA, screen is not properly updated | +2.0 | +yes | +emu | +VGA 640x480x16 only, Exception 2 + Pterm(-1) after loading data | |
| Space Taxi | -yes | +1.0 | - | - | |||||
| Spice | -yes | +Spice | +1.0 | yes | - | Nice Defender clone | |||
| Static | -yes | +1.0 | - | - | Play solitaire against computer | ||||
| Steinbruch | +Sweety Thingies | +1.6 | yes | - | -none | -Use STE joypad. Stops at startup if DSP emu enabled | +Background music if DSP emu enabled | ||
| Switch | +Switch | +1.0 | yes | - | -none | -Stops at startup if DSP emu enabled | +Background music if DSP emu enabled | ||
| Sworm by RG | +Sworm | +1.9 | yes | -- | -- | -+ | emu | +If auto-started, wants to access also A: and B: drives | |
| Tank Blaster | +2.1 | yes | - | -- | |||||
| TeknoBalls | -- | -- | -- | -Black screen at startup | +1.4 | +yes | +emu | +Breakout clone | |
| Tautology II by RG | +Tautology | +1.9 | yes | - | -- | -Nice Mahjongg variant, use STE joypad | +|||
| Tetrhex | +Tautology II | +1.9 | yes | - | -- | -+ | Nice Mahjongg variant. Supports Joypad (configurable). + Background music with DSP emu enabled | ||
| Towers 2 | -- | +Tetrhex | +1.0 | - | - | -Black screen at startup | +|||
| ToyMan | +Towers 2 | +1.3 | yes | +emu | ++ | ||||
| ToyMan | +1.0 | - | - | -+ | Pacman | ||||
| Tron2 | +Trinoids | +1.9 | yes | - | -none | -Stops at startup if DSP emu enabled | +Columns clone, sound with DSP | ||
| Tron2001 | -- | -- | +Tron 2 | +2.0 | +yes | +dummy emu | +VGA only. Background music if DSP emu enabled | +||
| TsccTron (preview) | +2.0 | +yes | - | -Bus error at startup | +Requires WinUAE CPU core, bottom screen black + (palette tricks?). Background music if DSP emu enabled | ||||
| TUM | +1.0 | yes | - | -- | GEM minesweeper | ||||
| Ufo War | +2.0 | +yes | - | -- | -- | -Screen scrambled | +256-color, 80-column, no interlace video mode only. + Screen scrambled. With GEMDOS HD, after a while does + invalid Fread() and terminates with error code. With disk + image, lot of "pBank flags mismatch" and FDC DMA warnings. + Background music with DSP emu | ||
| Vertical Mayhem(+) | +Ultimate Arena (demo) | +1.5 | yes | yes | +Falcon version of the game | +||||
| Vertical Mayhem(+) | +1.0 | +yes | - | Works perfectly, nice columns clone | |||||
| Watership | -- | -- | +2.0 | +yes | emu | -Shows a giant W, but doesn't do anything else | +Use VGA display, RGB has glitches at screen bottom | ||
| Willie Adventurer | +Willie Adventurer | +1.0 | yes | - | -none | -Game freezes if DSP emu's enabled. Both 1st and 2nd preview - versions work, but 1st one has display issues | +Both 1st and 2nd preview versions work, but 1st one has + scrolling/display issues. Background music if DSP emu enabled | ||
| Wotanoid | +1.4 | +yes | +emu | +Asteroids clone | +|||||
| X-moon | +1.7 | +yes | - | -- | -- | -Stops at startup | +Works only with WinUAE core. Needs Joypad. Background music if DSP emu enabled | ||
| Zodiax (demo) | -yes | +1.0 | yes | - | Nice R-type game clone | @@ -1961,496 +3093,1483 @@ otherwise "-".
Here are listed some Falcon demos:
-| Title | -Working | -Sound | -DSP | -Comment | +Title | +Hatari version | +Sound | +DSP | +Comment |
|---|---|---|---|---|---|---|---|---|---|
| 124 Beers | -partially | +Aggression: + Aggressive II party info | +1.4 | yes | +emu | +Graphics don't look same as on pouet.net screenshot | +|||
| Aggression: + Motion | +2.0 | - | -Some screens don't work | +emu | +Unfinished Aggression demo with 030 and DSP source code. + Almost all screens work. Susie screen requires MMU, but + dies to $e001c8 write bus error and Torus screen just exits | ||||
| 6 Sievert | +An cool: + The Keff demo | +2.0 | yes | - | -- | -Works fully? | +Gets stuck after dragons pic + bus error on black screen + when tunnel screen should start | ||
| 680xx | -- | +Archangel: + 1600 x 600 | +1.6 | - | - | -After a long while scrolls a picture | +Widest known Videl mode | ||
| Alive | +Aura: + E.X.Illusion | +2.1 | yes | +emu | +Needs WinUAE CPU core. Disable cycle-exact + prefetch, otherwise + demo and music hang to DSP over/underflow | +||||
| Avena: + Binliner preview | +2.0 | - | +emu | +Land & Worship screens die if started with space key, use something + else. Background color is correct from Hatari v2.0 onwards | +|||||
| Avena: + DSP fishes | +2.0 | - | -Has strange screen size changes | +emu | +3K | ||||
| Ascii, SnowStorm, HongTron | +Avena ¨ Digital Chaos: + Enraged | +2.1 | yes | -- | -- | -Intros by Reservoir Gods (RG) | +emu | +Display update is wrong in first and plasma rotozoom screens. + Freezes after few screens (just before 3D one) to DSP + stack overflow | |
| Ats by DHS | +Avena: + Sonolumineszenz | +2.1 | yes | -- | -- | +emu | +Disable cycle-exact (cache emulation), or use old UAE CPU core, + otherwise this breaks in start to DSP stack overflow. + There are a lot of "Dsp: Modulo addressing result unpredictable" + warnings in the "whale" screen | +||
| Avena: + Weltschmerz | +1.3 | +yes | +emu | ||||||
| Beams (Falcon version) | +Black Scorpion Software: + Atari UK demos | +1.3 | yes | -- | -- | -Music is buggy | +emu | +plasma50.prg (50Hz) has screen update issues | |
| Birdshow | +Brainstorm: + Mouse | +1.4 | yes | - | -- | -A simple FLE animation player | +AVR animation+music with Brainstorm player | ||
| Blue & Flu, 4K | +Cerebral Vortex / Dune / Sector One + Bird to be alive | +2.1 | +yes | +emu | ++ | ||||
| Cerebral Vortex / Dune / Sector One + Tere Ra'I | +1.8 | yes | - | +Music with DSP | +|||||
| Collapze: + Sidetracked | +2.0 | +yes | +emu | +VGA-only GFA musicdemo with DSP playback. Screen isn't + cleared properly when switching between greets and info texts | +|||||
| Crac: + Bound | +2.1 | +yes | - | -Very nice 4K demos from New Beat | +Sound with DSP | ||||
| Bugs from Outer Space | +Crac: + Bound 2 | +2.1 | yes | +emu | +Disable cycle-exact + prefetch, or use old AUE CPU core, + otherwise demo exits at start | +||||
| Crac: + Bound 3 | +2.1 | yes | -none | -When DSP emu enabled, black screen after into | +emu | +||||
| Built-in Obsolescence | -- | +Crac: + Bound 4 | +2.1 | yes | -dummy | -With DSP emu freezes with bg music, with dummy emulation, - shows also "something" (while generating bus errors) | +emu | +Freezes waiting on DSP interrupt (or Video Address Counter?) | |
| Cebit93 | -partially | +Crac: + Bound 5 + | +2.1 | yes | -- | -Screen is not updated properly | +emu | +Freezes in tiger screen | |
| Chrome Dragon | +Cruor: + 96ktro | +2.1 | yes | +emu | +Disable cycle-exact + prefetch, or use old AUE CPU core, + otherwise demo freezes at start | +||||
| Cruor: + The mountains flight | +2.1 | +yes | +emu | +Disable cycle-exact + prefetch, or use old AUE CPU core, + otherwise demo freezes at start | +|||||
| Dekadence: + Ath/0 | +2.2-dev | yes | - | -+ | Music with DSP | ||||
| Cruor 96k | +Dekadence: + Payback 2015 | +2.1 | +yes | - | +Needs FPU and TT-RAM. Startup takes several minutes + and demo is slow, so it is better just to disable DSP + sound to make + fast forward faster: + --machine falcon --cpulevel 6 --cpuclock 32 --fpu internal + --dsp none --sound off --fast-forward yes -s 14 + --ttram 64 --addr24 off. + Dies to bus error later in the demo. + | +||||
| DHS: + 128dist | +1.7 | - | - | -With DSP emu enabled, just black screen, otherwise bus errors | +Requires FPU | ||||
| Dba Magazine 14 intro | -yes | +DHS: + 128 krawl | +1.7 | - | - | -+ | Requires FPU | ||
| Delta | -- | +DHS: + 4ever | +1.7 | - | - | -Stops almost immediately after startings | +Requires FPU | ||
| Eearth | +DHS: + 4orce | +1.7 | yes | - | +Requires FPU | +||||
| DHS: + Amanita | +2.0 | +yes | +emu | +Music disk, DSP playback | +|||||
| DHS: + A.T.S | +1.0 | +yes | - | -Texturemapped ball | +Fast. Needs FPU. Music with DSP | ||||
| E.K.O System | -partially | +DHS: + Codein, + Derealization + | +2.1 | yes | - | -Many screens missing | +WinUAE CPU only. 030 + FPU and 4MB + 32MB TT-RAM + (less for Codein). Supposed to work with 060, but that dies + to FPU exception at start. Music with DSP emu | ||
| Falcon Flight | +DHS: + Don't Break The Oath | +1.5 | yes | +- | +Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) | +||||
| DHS: + Dream Dimension | +2.1 | yes | - | -+ | Music with DSP. Requires FPU | ||||
| Firestar | +DHS / Evolution / New Beat: + Echos | +2.1 | yes | - | +96k. Requires FPU. (ACE) music with DSP | +||||
| DHS: + GEM-demo | +1.3 | +- | - | -+ | Needs to be started in HiColor mode to work properly | ||||
| Fogintro | +DHS: + Outline 2006 invite | +1.5 | +yes | - | +Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) | +||||
| Digital Chaos: + Built-in Obsolescence | +1.6.2 | +yes | +emu | +Requires WinUAE CPU core, gives DSP stack overflows | +|||||
| DNT Crew: + Agony | +2.1 | +yes | +emu | +Type "spread.ntk" to prompt. After bouncing ball fades to black, + gfx aren't quite right due to incomplete VFC emulation | +|||||
| DNT Crew: + Chaos A.D.* | +2.0 | +yes | +emu | +Uses its own IKBD 6301 routine to decode the demo's protection. + Sound is rather noisy. First plasma is half the correct height + (and doubled with oldUAE CPU core). Picture before dot tunnel + (on white background) isn't visible | +|||||
| DrTypo: + Voxel | +1.9 | - | +emu | +At least 4MB RAM, FPU and VGA monitor | +|||||
| Dune + Electric Night | +2.0 | +yes | +emu | +With WinUAE CPU core max frameskip isn't enough on most + screens on 3GHz i3-540, although with oldAUE CPU core + it works without frameskip (except for credits at end) | +|||||
| Dune / Sector One + 4musiK | +2.2-dev | +yes | +emu | +Silly Venture 2018 Falcon 4K softsynth intro. 14MB RAM | +|||||
| Dune / Sector One + Silly Venture 2k14 invitro | +2.0 | +yes | - | -Bus errors | +Music with DSP | ||||
| GEM-demo | +Dune / Mystic Bytes + Silly Venture 2k16 invitro | +2.0 | yes | - | +Music with DSP | +||||
| EKO: + Are You Experienced? | +2.1 | +yes | +emu | +Requires WinUAE CPU core | +|||||
| EKO: + E.K.O System | +2.1 | +yes | +emu | +Requires WinUAE CPU core. "Betty Boo" picture is missing split + screen transition to it and from it (shown in Youtube video). + Music issues in some screens | +|||||
| EKO: + Epidemic musicdisk | +2.1 | +yes | - | +Bus error for $fffffd write when drawing menu, if space pressed + in EKO logo screen, otherwise illegal instruction $7bf1 earlier | +|||||
| EKO: + Geranium | +1.3 | +yes | +emu | ||||||
| Hmmm | +EKO: + Papa was a Bladerunner | +1.3 | +yes | +emu | +Texture mapping uses DSP, but otherwise works fine also without DSP | +||||
| Escape: + _ | +2.1 | +yes | +emu | +Disable cycle-exact + prefetch, or use old AUE CPU core, + otherwise demo freezes at startup waiting for DSP. + Freezes after few screens to illegal DSP instructions | +|||||
| Escape: + Hmmm... | +2.1 | +yes | +emu | +Disable cycle-exact + prefetch, or use old AUE CPU core, + otherwise demo freezes at startup waiting for DSP. + Classic from 2001 | +|||||
| Escape: + Illness | +1.3 | +yes | +emu | ++ | |||||
| EXA: + Entracte | +2.0 | - | - | +Counts CPU cycles at start and exits because Hatari is not accurate enough | +|||||
| EXA: + Evolution | +2.0 | +- | - | -Strange screen size with blank screen | +Counts CPU cycles at start and exits because Hatari is not accurate enough | ||||
| Ice | +Extream: + Old Stuff | +1.8 | yes | - | -none | -With DSP emu enabled, freezes at startup | +Music with DSP | ||
| Illness | -partially | +Extream: + Tiny Things | +2.0 | +yes | - | -none | -With DSP emu enabled, freezes at startup, without it freezes - after intro screen | +Music with DSP | |
| Illusion 64 | +Extream: + Whirlpool 128k | +2.1 | yes | -- | -none | -With DSP emu enabled, freezes at startup | +emu | +Disable cycle-exact + prefetch, or use old UAE CPU core, + otherwise fails at start (worked in v2.0 without them). + Uses strange resolution / screen transitions | +|
| Extream: + Why | +2.2-dev | +yes | +emu | +3D with DSP, music with CPU. Julia screen needs 14MB RAM | +|||||
| Fit: + Hex Pistols | +2.1 | +yes | +emu | +14MB + FPU, .tSCc port from Amiga. Works only with old UAE + CPU core, bombs at startup with WinUAE CPU core | +|||||
| Fit: + Mahabharata | +2.1 | +yes | +emu | +Bombay-style... With some HW / 3D drivers, SDL2 fails to create + wide enough screen texture, workaround added to 2.1 | +|||||
| Fit: + Stercus Accidit | +2.1 | +yes | +emu | +8MB + FPU, .tSCc port from Amiga. + Works only with old AUE CPU core | |||||
| JESTERday | -Partially | -Partially | +Fun Industries: + Alive | +1.3 | +yes | - | -Music demo, but music doesn't sound right (at all) | +Background music with DSP emu | |
| LostBlubb | +Fun Industries: + Fungle Beats | +1.8 | +yes | - | +Background music with DSP emu | +||||
| Gaston: + Earth | +1.0 | - | - | -Infinite bus errors | +Texturemapped ball | ||||
| Madness | +Hydroxid: + Symposium'96 | +2.1 | +yes | +emu | +Disable cycle-exact + prefetch, or use old UAE CPU core, + otherwise demo doesn't start. Double bus error (NULL pointer) + after few screens, when fullscreen face texture bender ends | +||||
| ICE: + Cooler than ever | +1.0 | +yes | - | +Background music with DSP emu | +|||||
| ICE: + Tron2001 | +2.0 | yes | - | -Only music works | +Bus error at startup unless IDE enabled. + Non-interactive game(?) demo | ||||
| Maggie 24 intro | +Impulse: + Bugs from Outer Space | +1.1 | yes | - | -none | -Freezes with DSP "emu" mode, with "none", has awful color flicker | +|||
| Mahabharata | -partially | +KÜA Software ¨ Pixel Twins: + I Want You To Remember | +2.0 | +yes | - | +Monochrome, sound with DSP | +|||
| Lamers: + Polygon discount | +2.1 | +yes | - | -Very slow and misses stuff | +14MB, RGB. Music with DSP | ||||
| Motion | -Partially | +Lamers ¨ Mystic Bytes: + SillyVenture 2k13 Invitro | +2.0 | +yes | - | +MP2 music with DSP | +|||
| Lazer: + Autowaschen Verboten | +2.1 | +yes | emu | -Unfinished Aggression demo with source code. - Realtime handwriting screens work with the current DSP emu. | +|||||
| Mouse | +Lazer: + Dan's Lustiges Kinderfest | +2.1 | yes | +emu | +Disable cycle-exact + prefetch, or use old UAE CPU core, + otherwise demo freezes right at start | +||||
| Lazer: + Gurkensalad | +1.3 | - | +emu | +4K. Ends in static starfield | +|||||
| Lazer: + Lost Blubb | +1.6 | +yes | +emu | +Nice. Requires WinUAE CPU core | +|||||
| Lazer: + Oergs | +2.1 | +yes | +emu | +Disable cycle-exact + prefetch, or use old UAE CPU core, + otherwise demo freezes right at start | +|||||
| Lazer: + Warum | +2.1 | +yes | +emu | +Disable cycle-exact + prefetch, or use old UAE CPU core, + otherwise demo freezes before showing anything | +|||||
| Level 42: + Apollo 13 | +2.0 | - | -AVR animation/music with Brainstorm player. Sound broken. | +emu | +|||||
| Oergs by Lazer | +Light: + 680xx | +2.0 | +yes | +emu | ++ | ||||
| Lineout: + Delta | +1.3 | +yes | +emu | +Nice (+ almost half an hour long + includes sources) | +|||||
| Lineout: + Hurry | +1.3 | +yes | +emu | ++ | |||||
| Lineout: + Out | +1.3 | +yes | +emu | ++ | |||||
| Mind Design: + 4some | +2.0 | - | - | -dummy | -With "dummy" DSP emu shows "something", otherwise only black screen | +Requires FPU + 8MB RAM | |||
| Out by Lineout | -- | +MJJ Prod: + Bound 42 | +2.1 | +yes | +emu | +Cyan millstone not visible with WinUAE CPU core, with old UAE + core it shows, but demo crashes afterwards. Turbo vs. Std + Falcon timings demo setting doesn't affect this | +|||
| Mugwumps: + Cycedelic knockout | +2.1 | +yes | +emu | +Disable cycle-exact + prefetch, or use old UAE CPU core, + otherwise demo fails at start to DSP stack overflow. + Needs to be started from Falcon video mode | +|||||
| Mystic bytes: + Chosneck Supplement (e5) | +2.0 | +yes | +emu | +14MB RAM. GEM shell requires starting from desktop. + Intro requires FPU. Main program doesn't work with + RGB 50Hz mode, only other ones | +|||||
| Mystic bytes: + Lockup | +2.1 | +yes | +emu | +14MB RAM. Runs with DSP disabled, but without music or + 3D graphics. With DSP is enabled, stops at start to + "Timeout in dspReadWord" | +|||||
| Mystic bytes: + Moai 96kB | +1.4 | +yes | +emu | +14MB RAM + FPU | +|||||
| Mystic bytes: + Time Out | +1.6 | +yes | +emu | +Requires WinUAE CPU core. Ends in black screen after plasma tunnel | +|||||
| Mystic bytes: + Virtual Dream | +2.0 | - | - | -Stops at startup | +4K. Requires FPU. Needs to be started from HiColor mode | ||||
| Sonolumineszenz | -- | +New Beat: + Blue | +1.1 | - | - | -White screen at startup | +Nice 4K demo from New Beat (Flu and Blue are + emulation-wise both very lightweight) | ||
| Stax 96k | +New Beat: + Flu | +1.1 | +yes | - | +Nice 4K demo from New Beat. Flu requires FPU | +||||
| New Beat: + Maggie 24 intro | +1.3 | - | +emu | ++ | |||||
| New Beat: + More | +2.1 | +yes | - | -Says "Something wrong with Falcon" | +Music with DSP | ||||
| Schlumpf by Lazer | -partially | +NoCrew: + Aggressive Party 2 4k | +1.4 | - | -dummy | -Problems with colors etc. Freezes with other than "dummy" DSP emu setting | +emu | +Uses DSP play / DMA record in handshake mode. + Auto-starting works from Hatari v2.1 onward | |
| Timeout | +NoCrew: + Stocasto | +2.0 | +yes | +emu | +No sound, otherwise works | +||||
| Opium: + Chrome Dragon | +2.0 | +yes | - | +Requires RGB. At least since v1.8, music is missing and + freezes late in demo, when textured donut zooms out + (waiting $2581c content to change) | +|||||
| Opium: + Falcon Flight | +1.0 | +yes | - | ++ | |||||
| Orion_: + Unexpected Fun | +2.0 | +yes | - | -Stops after saying "Initializing DSP - OK" | +needs 8 MB TT ram, music with DSP. + Colors in 3D screens not bright enough, or washed out | ||||
| Atari UK demos | +Paradox: + 2x1287 | +2.1 | yes | - | +Scenes from the demo scene. Music with DSP | +||||
| Paranoia: + Illusion 64 | +1.3 | +yes | - | -50fps plasma screen flickers badly | +Background music with DSP emu | ||||
| Virtual City | +Paranoia: + Rock Solid + | +2.0 | yes | - | +Background music with DSP emu | +||||
| POV: + JESTERday | +1.4 | +yes | emu | -HiColor only, drawing the city requires DSP emulation | +256 colors DSP+DMA MOD music demo | ||||
| Warum by Lazer | +Psychosis: + FOG-intro | +1.3 | +yes | +emu | ++ | ||||
| Reservoir Gods: + Are you sitting comfortably? | +1.3 | +yes | +emu | +Needs 14MB to work properly (otherwise bombs or gets Dsp overflow) | +|||||
| Reservoir Gods: + ASCII Art Intro, SnowStorm, Snowtro | +1.0 | +yes | +emu | +Intros by RG. Require DSP (for music) with newer Hatari versions. + If auto-started, "Snowtro" wants to access also A: and B: drives | +|||||
| Shadows: + Firestarter | +1.0 | yes | - | -dummy | -Works fine with "dummy", freezes at startup any other DSP emu setting | +Background music with DSP emu, slow otherwise. + Auto-starting works from Hatari v2.1 onward | +|||
| STAX: + Doomino | +1.4 | +- | +emu | +Doesn't work with 020 CPU | +|||||
| The Pixel Twins: + Wee Gift | +2.0 | +yes | +emu | +Needs FPU. Real time ray-tracing. After about ten minutes, + animation starts to slow down a lot | |||||
| Weltchmerz | +The Pixel Twins: + Zero Three Zero | +2.0 | +yes | +emu | +Needs FPU. Real time ray-tracing | +||||
| The Respectables: + Cebit 93 demo | +1.9 | +yes | - | +Requires WinUAE CPU core for screen to be drawn correctly | +|||||
| Trio: + 124 beers later | +1.6 | +yes | - | ++ | |||||
| Trio: + X-tasie | +2.0 | +yes | +emu | +Demo requires 030 MMU, i.e. it only runs with WinUAE CPU core and when + MMU has been enabled. There's a Videl emulation problem left when + user moves mouse (before clicking) in the first screen | +|||||
| tSCc: + 30L Coke + | 1.3 | - | -After showing a picture, doesn't do anything else | +emu | +4K demo | ||||
| Whirlpool 128k | +tSCc: + A Rh positive | +2.1 | - | +emu | +4K. Disable cycle-exact + prefetch, or use old UAE CPU core, + otherwise this crashes to illegal instruction | +||||
| tSCc: + Beams (Falcon version) | +1.5 | +yes | - | +Nice demo, NoCrew DSP MP2-music (Hatari v2.1 adds support for undocumented + FPU constants needed by the first tunnel section) | +|||||
| tSCc: + Laser Days E.P. | +2.1 | +yes | +emu | +"80's" DSP MP2-music "disk" | +|||||
| tSCc: + Six Sievert | +1.3 | +yes | +emu | ++ | |||||
| tSCc: + Terrorize your soul | +2.1 | +yes | emu | -Just white screen | +Works only with WinUAE CPU core. Music is mostly silent or noise. + Z-buffer screen (before Rubik's cube) uses 68-pixel width, Videl + should repeat the pattern instead of stretching (same as when + it is later roto-zoomed). Last 4 screens + greetings execute + constantly illegal DSP instructions, but they still work + (last "firecube" screen before greets isn't show in demo's + Youtube video) | ||||
| Wildfire 4K | -partially | +Tony Benett: + Virtual City | +2.1 | - | emu | -With DSP "emu" mode works really slowly, with "dummy" - DSP mode just changes colors, but at good speed | +HiColor, drawing the city requires DSP emulation | ||
| Yepyha | -partially | +Toons: + Yepyha | +2.0 | +yes | +emu | +Strange screen sizes + black screen after 3D ant screen + which just waits for Enter key before showing credits | +|||
| T.O.Y.S: + wait | +1.6 | +yes | +emu | +Uses NoCrew DSP MP2-player. 60Hz RGB mode shows garbage, + other mode selections work | +|||||
| Wildfire: + 4kbtro | +1.3 | - | +emu | +Julia fractals | +|||||
| Wildfire: + 4tune | +1.7 | - | -Stops in middle | +emu | +Requires FPU and DSP | ||||
| Xtasie | +Wildfire: + ALT-party invtro | +2.0 | +yes | - | +Music with DSP | +||||
| Unknown: + Birdshow | +1.0 | - | - | -Might require 030 MMU which AUE core doesn't emulate | +A simple FLE animation player | +||||
| Unknown: + ROT3DBMP | +1.9 | +- | +emu | +Streams data to DSP without synchronization |
More Falcon demos can be found e.g. from the Atari.Org +Falcon demos archive +and demo tools from the dhs.nu demoscene +site.
-Here are listed some Falcon specific applications:
-| Title | -Working | -Sound | -DSP | -Comment | +Title | +Hatari version | +Sound | +DSP | +Comment |
|---|---|---|---|---|---|---|---|---|---|
| AceMidi (demo) | -partially | -- | -dummy | -Freezes with DSP "emu" mode, with "dummy" mode complains about DSP init | +Lamers: + Lamer than Lamers | +2.2-dev | +yes | +emu | +Stops at start when showing demo name. 060 + 64MB TT-RAM + FPU |
| AceTracker | +Lamers: + F22.0 | +2.1 | +yes | - | +Stops while loading assets. 060 + 64MB TT-RAM + FPU: + --machine falcon --dsp none --cpulevel 6 + --fpu internal --sound off --fast-forward yes + --add24 off --ttram 64 -s 4 | +||||
| MadWizards: + Kioea | +2.0 | +"yes" | - | -emu | -About freezes with "emu" mode, quits with any other DSP - mode. Files need to be writable. | +060 + 14MB + 64MB TT-RAM + FPU. Startup takes over + 10 minutes and demo is also otherwise + so slow that it is better to disable sound and DSP + to speed up fast forwarding: + --machine falcon --dsp none --cpulevel 6 --cpuclock 32 + --fpu internal --sound off --fast-forward yes + --add24 off --ttram 64 -s 14 | |||
| Animator | +Orion_: + We Reached Stars | +2.0 | yes | - | +needs 060 + 8 MB TT ram. Music with DSP. Polygon mountains + part at start is missing all details (issue with palette / + texture mapping?) and demo freezes in middle of that | +||||
| TBL: + Ocean Machine, Rift, Silkcut, Startstruck | +1.9 | +yes | - | +Require 060 + FPU + 4MB / 64MB TT-RAM. Music with DSP + (DSP + sound can be disabled to speed up emulation a lot) | +
Here are listed some Falcon specific applications:
+| Title | +Hatari version | +DSP | +Comment | +|||||
|---|---|---|---|---|---|---|---|---|
| AceMidi + (demo) | +1.6 | +emu | +DSP generated softsynth sounds need Hatari at least v1.6 to + sound OKish, and 2.0 to sound good | +|||||
| AceTracker v2 | +2.0 | +emu | +Sounds good with WinUAE CPU core, but needs beefy machine + for fast enough DSP emulation | +|||||
| AFM (audio fun machine) | +1.4 | +emu | ||||||
| Apex Animator (demo) | -- | -- | -- | -Resets the emulator. The separate imageviewers work except - for the JPEG one which requires DSP | +Aniplayer | +2.0 | +emu | +(Harmless) DSP stack underflow on JPG slide show image switching. + DSP synchronization error when trying to play MP2/MP3. + Mpeg 1 videos either look incorrect, or lose DSP sync. + Old Quicktime and AVI videos OK |
| AVI 030 | -yes | +Apex Media | +2.1 | - | +The latest v2.41 works fine, as do the separate viewers. + Resolution changing gets stuck on DSP access unless cycle exact + + prefetch are disabled, one enables MMU, or oldUAE CPU core is used | +|||
| AVI 030 | +2.0 | - | -+ | TTP worked with Hatari v1.1, freezes with v1.6, exits with v1.8+ | +||||
| Centview | +1.3 | +emu | +Remember to run included JPEGD.PRG first (or put it to AUTO-folder) | +|||||
| Centurbo bench | +1.9 | +emu | +New WinUAE CPU core: FPU 812 Mhz, DSP 56 Mhz, CPU 26 Mhz + Old WinUAE CPU core: FPU 221 Mhz, DSP 32 Mhz, CPU 15 Mhz + Old UAE CPU core: FPU 403 Mhz, DSP 32 Mhz, CPU 78 Mhz + (moving mouse drops FPU and CPU numbers slightly) |
|||||
| Chronos 3D player | +2.0 | - | -- | -- | -Complains about wrong resolution, requires 15-bit | +Requires 15-bit display (e.g. NOVA) | ||
| Delmpaint | -yes | -- | +Delmpaint | +1.0 | - | -Bombs on exit | +Errors at exit if started in other than 256-color low rez | |
| Escapepaint | -Yes | -- | +Escapepaint | +1.1 | - | Very nice | ||
| FalcAMP | -partially | -- | +FalcAMP | +2.1 | emu | -Freezes when it starts to play MODs, MP3s complain about - internal error | +MOD playing works fine, MP3s have no sound / complain about DSP timeout | |
| FlaySID | -partially | -- | +FlaySID (v3.01) | +2.1 | emu | -Freezes when it starts to play, with dummy DSP mode just - logs DPS init error. | +No sound from SID playback with DSP engine, only with YM engine | |
| FlexTrax | -- | -- | +FlexTrax | +2.1 | emu | -Freezes after startup. Despite docs, graphics look OK only in VGA mode. | +Freezes with old UAE core, but even with WinUAE core, sounds is noise. + Startup graphics look OK only in VGA mode | |
| Godpaint | -yes | -- | +GemPLAY | +2.0 | +emu | +Requires v2.0 WinUAE CPU core and beefy machine for AM playback. + Fileselector dir selection doesn't work with v1.92 or newer (GemPlay bug) | +||
| Godpaint | +1.0 | - | ||||||
| Indypaint | -yes | +Hextracker | +2.1 | - | -- | -Infinite errors on exit | +Freezes at startup if auto-started with TOS v4 + (autostarting works with other TOS versions) | |
| Rainbow II multimedia | -- | +Indypaint | +1.0 | - | +Errors at exit if started in other than HiColor mode | +|||
| MP2 player | +1.5 | +emu | +NoCrew MP2 sound player | +|||||
| Rainbow II multimedia | +1.5 | +emu | +Works only with the new WinUAE CPU core. With old UAE core, + bombs immediately at startup (MMU not emulated in old UAE). + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used | +|||||
| ScummVm | +1.9 | - | -Exits immediately back to desktop | +Very slow, needs FPU, a lot of TT-RAM and user-specified config file name + ("hatari-prg-args.sh -s 14 --ttram 256 --machine falcon --tos tos404.img + --dsp none --addr24 off --fpu internal -- ./scummvm-m68020-olivier.ttp + -c scummvm.cfg") | +||||
| Voxx | +2.1 | +emu | +Demo runs, free version freezes after showing startup logo, and + DSP underflow (no user-space instructions are executed, only TOS + interrupts). Requires VGA with 640x480@16 resolution at minimum | |||||
| Whip | -yes | -- | -dummy | -Several of the effects don't work (correctly). To see cursor, disable DSP emu. | +1.4 | +emu | +Effects are working | +|
| WinRec | +1.4 | +emu | +Direct-to-disk recording with DSP sound effects processing |
| Utility | +Hatari version | +Notes | +||
|---|---|---|---|---|
| - Hatari development team, October 2008 - | +Adebug (reloaded) | +1.7 | +Debugger supporting 68000 - 68030. On Falcon and TT this + uses MMU i.e. requires WinUAE CPU core | +|
| Calamus SL (1991 demo) | +1.0 | +Nice with Hatari TT or 32Mhz Falcon emulation at + e.g. 1024x768x1 VDI resolution... | +||
| Calamus SL lite 20xx | +1.9 | +Newer versions work only with EmuTOS (2015-04-26 git version or newer), + FPU, lot of both ST and TT-RAM and at least 800x600 resolution. + ("--machine tt -m -s 14 --ttram 32 --tos etos512k.img", or + "--machine falcon --dsp none --fpu 68882 + --vdi-width 896 --vdi-height 608 --vdi-planes 4 + -s 14 --addr24 off --ttram 32 --tos etos512k.img") | +||
| Cecile | +1.2 | +Hard disk driver. In Hatari works only with IDE emulation. + Supports only TT and Falcon | +||
| FreeMiNT | +1.2 | +Needs to be installed/booted from an ACSI or IDE HD image and + memory protection needs to be disabled (Hatari old UAE core doesn't + emulate MMU) | +||
| HD Driver | +1.9 | +Hard disk driver. Works with native ACSI, IDE and SCSI on + machines supporting those interfaces + NF_SCSI driver. + Native SCSI bus support requires at least 020 CPU, rest + work with any 680x0 CPU | +||
| ROMSPEED | +1.9 | +Utility to copy and run ROM from Fast-RAM to accelerate its working. + Requires TT-RAM / WinUAE CPU core to work. Different memory + timings on different memory areas aren't emulated yet, so no + speed changes are visible |
In case you are new to the Atari scene or an old-timer who's forgotten +where all the freely available software is, these file archive sites +still retain their Atari sections:
+Demos (for many platforms) can be found from pouet.net and +besides Atari scene news, Dead Hackers Society provides descriptions, +screenshots and files for tools to create music, graphics and code on +Atari: +
+ +There are also couple of sites dedicated to STE and Falcon specific +software:
+ + +