--- hatari/doc/compatibility.html 2019/04/09 08:48:59 1.1.1.6 +++ hatari/doc/compatibility.html 2019/04/09 08:59:43 1.1.1.16 @@ -1,16 +1,13 @@ - - + + Hatari Atari Software Compatibility List - - - - - - - + @@ -49,62 +51,30 @@

Hatari Atari Software Compatibility List

-

Index

- +

Index

+ +
+ +
-

Introduction

+

Introduction

Here are lists of Atari software that have been tested with -different Hatari versions and configurations. The lists concentrate -mainly on software that has (historically had) problems working in -Hatari or provide good regression test-cases for some specific -technical emulation issues, but some well known other programs -are also listed.

+different Hatari versions and configurations.

First is listed software (games, demos and applications) for normal STs, after them is listed STE software. Then there are a few TT-only @@ -120,7 +90,7 @@ or with which it was last tested still t the version field.

-

Reporting compatibility issues

+

Reporting compatibility issues

If something that works on the real hardware doesn't work properly in Hatari (or something has started working in latest Hatari version) @@ -139,33 +109,74 @@ is correct. specified too little or too much memory. For ST, 1MB memory size is usually fairly safe. -

  • TOS version. ST demos and games may require some specific TOS -version and not work at all with others. If you notice that this -information is missing for some listed game or demo, please send mail -to the hatari-devel mailing list. +
  • Some games/demos can refuse to run when GEMDOS HD emulation is +enabled (due to presence of Hatari cartridge image needed for that). +In STF/STE mode, it is also better to disable the MegaST's real time +clock. +
  • + +
  • TOS version: ST demos and games may require a specific TOS +version and fail to work with all other versions. If you notice that +this information is missing for some listed game or demo, please send +mail to the hatari-devel mailing list.
  • +

    +Also note that since Hatari 1.8, support is included also for STX, IPF and CTR +floppy image formats. They allow storing disk contents in an unaltered form, +without requiring a crack to remove the copy-protection. Some complex +protections rely on precise CPU/FDC timings provided with these +formats, and a specific TOS version.

    + -

    ST software compatibility list

    +

    +(More +information on games compatibility on Atari forum.) +

    -

    This is not a comprehensive list. By default everything that -works on a real ST should work also in Hatari.

    -

    ST games

    +

    ST software compatibility list

    - - - +

    These aren't comprehensive lists. The lists concentrate +mainly on software that has (historically had) problems working in +Hatari or provide good regression test-cases for some specific +technical emulation issues, but some well known other programs +are also listed.

    + +

    By default everything that works on a real ST should work also in Hatari. + +

    ST games

    + +
    Tested ST games
    + + - - - + + + + + + + + + + + + + + + @@ -173,21 +184,68 @@ works on a real ST should work also in H + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -200,20 +258,53 @@ works on a real ST should work also in H - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + @@ -226,16 +317,36 @@ works on a real ST should work also in H + + + + + + + + + + + + + + + + + + + + @@ -251,14 +362,36 @@ works on a real ST should work also in H - - - + + + - + + + + + + + + + + + + + + + + + + + + + @@ -266,6 +399,18 @@ works on a real ST should work also in H + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + - - + + @@ -316,15 +476,73 @@ works on a real ST should work also in H - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -339,10 +557,23 @@ works on a real ST should work also in H + + + + + + + + + +
    Tested ST games
    GameHatari versionNotesGameHatari versionNotes
    4 Wheel Drive compilation1.8Requires TOS 1.04
    A320 Airbus1.8Does not work with cartridge / HD emulation
    Alien World 
    Antago1.8Write protection should be OFF
    Arkanoid1.8Requires TOS 1.02 for mouse input
    Armalyte before 1.0  
    Baal1.8Does not work with cartridge / HD emulation
    Bio Challenge1.8Does not work with cartridge / HD emulation
    Blood Money - Superior 651.9The file version of this game has some serious bugs and will crash with TOS 1.04 or 1.62, and maybe + in other conditions too. Avoid it, use another version of this game
    Bolo1.7This game works in medium resolution and in monochrome
    Bubble Bobble before 1.0  
    Captain Blood1.7Uses the IKBD set-clock command to set a custom time for game-internal + time measurement
    Defenders Of The Earth before 1.0  
    Dragon Ninja1.8Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation
    Eco1.8Write protection should be OFF
    Eliminator before 1.0  
    Enchanted Land1.0 - Some versions do not load at all, others work fine.
    - This game uses heavily sync-scrolling techniques! -
    1.3This game uses heavily sync-scrolling techniques!
    F15 Strike Eagle 2before 1.0Keyboard emulation seems to be dodgy1.3 
    F29 Retaliator1.6Under some badly cracked versions (Pompey Pirate 38), joystick doesn't work
    Fire And Forget II1.8Requires UK or US TOS
    Fuzion CD 1611.6Menu's intro is buggy, top border is not correctly removed even on a real STF, due to timer C + not correctly initialized to play digidrums. Use STE mode instead.
    Garfield Winter's Tail1.8Requires TOS ≤ 1.04 and ≤ 1MB RAM. Does not work with cartridge / HD emulation
    Grimblood1.8Requires TOS ≤ 1.02
    Hover Sprint1.8Write protection should be OFF
    Jaguar XJ220 (development demo) 1.2Only loads correctly when "Slow floppy" option is enabledOnly loads correctly when "Fast floppy" option is disabled
    Knightmare1.8Does not work with cartridge / HD emulation
    Leisure Suit Larry 2 
    Lethal Xcess Beta1.8The STX version requires Hatari ≥ 1.8 to handle the protection
    Lethal Xcess 1.0 Uses sync-scrolling in ST mode and STE HW scrolling in STE mode.
    Microprose Golf1.7Requires Hatari ≥ 1.7 to avoid a crash during the game's intro
    Metal Mutant 1.0  
    Monster Business1.8Does not work with cartridge / HD emulation
    Mr. Heli1.8Does not work with cartridge / HD emulation
    Navy Seals before 1.0  Uses "0-byte" vertical sync-scrolling
    Robocop II1.1 Oids1.8Write protection should be OFF
    Pirates! before 1.0Game also supports MIDI musicGame also supports MIDI music
    Populous US version of the game requires US TOS to work
    Populous1.8Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation
    Prehistoric Tale1.8Does not work with cartridge / HD emulation
    R.B.I. Baseball 21.6On STE, the game will play sounds with the DMA audio, but with + a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound + fx don't sound correct because of that, but that's not an emulation bug
    Rick Dangerous 
    Robocop II1.1 
    Running Man1.6When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port)
    Seven Gates Of Jambala 1.3 Uses a very rare mode for timer B to count start of line. Disable the @@ -287,25 +432,40 @@ works on a real ST should work also in H  
    Spherical1.8Requires ≤ 1MB RAM
    Spidertronic1.7Crashed before the 50/60 Hz selection screen with Hatari < 1.7
    Squixx1.4Requires TOS 1.00 for input to work
    Star Goose 1.1  
    Subbuteo1.1Because of incorrect 68000 prefech for the 'ADD' opcode, - the protection will not pass1.7 
    Super Hang-On1.0Minor screen sync issues1.7Requires Hatari ≥ 1.7 to avoid flickering rasters
    Super Monaco GP1.1Bad FDC timings prevents the game from starting1.7Requires Hatari ≥ 1.6 for correct FDC emulation + and Hatari ≥ 1.7 to avoid flickering rasters
    Super Sprint
    Super Skweek 1.3Enable the "Slow floppy" option if your version + Disable the "Fast floppy" option if your version fails to load
    The Deep1.1When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port)
    The Final Conflict1.7Buggy samples replay during the intro, requires Hatari ≥ 1.7
    The Sentinel1.7Mouse moved too slowly before Hatari 1.7
    The Teller1.9Does not work with cartridge / HD emulation
    The Ultimate Ride The game has a bug and will crash if drive B is empty. Either disable drive B or insert + disk 2 in drive B to make it work
    Tiles Osmosis1.8Requires disk in drive A: to start
    To Be On Top1.8Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM
    Toki before 1.0  
    Total Eclipse1.8Does not work with cartridge / HD emulation
    Treasure Trap1.8When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port)
    Warlock's Quest1.7The game has some IKBD bugs, it doesn't work with TOS 1.04, but works + fine with TOS 1.02 or 1.62. The keyboard mode is also less responsive + than the joystick mode, but that's the same on a real ST
    Wings Of Death 1.0 works in STE mode toobefore 1.0  
    Yolanda1.6This game expects random data from the TOS memory test in low RAM, + so the emulator has to be started with "fast boot" disabled + or the game will freeze after a few seconds
    Zombi1.6.2Uses the IKBD set-clock command to set a custom time for game-internal + time measurement
    -

    ST demos

    +

    ST demos

    Some (very) rare demos try to install IKBD code. Hatari doesn't have full 6301 emulator, but has specific code to handle these particular demos. @@ -350,14 +581,16 @@ They are marked with '*'. Few remaining hi/lo frequency switching or switching to 60 Hz for too long (used for border removal).

    - - - +
    Tested ST demos
    + + - - - + + + + + @@ -368,9 +601,8 @@ for border removal).

    - - + + + + + + + - + - - + + - + + + + + + + - - + + + + + + + - + - + + + + + + - - - + + + + + + + + + + + + + + + + + + + + + + + - - + Delirious Demos IV + + + + + + + + + + + + + + + + + @@ -491,6 +808,13 @@ for border removal).

    + + + + + @@ -502,6 +826,13 @@ for border removal).

    + + + + + @@ -522,6 +853,14 @@ for border removal).

    + + + + + @@ -531,8 +870,8 @@ for border removal).

    - + + + + + + + + + + + @@ -569,8 +923,8 @@ for border removal).

    - @@ -580,10 +934,23 @@ for border removal).

    + + + + - - + + + + + + + - +
    Tested ST demos
    DemoHatari versionNotesDemoHatari versionNotes
    1984: No Cooper
    ACF: Just Buggin'1.1wrong FDC timings for the read sector command prevent demo - from starting1.6Requires at least Hatari 1.6 for correct FDC emulation
    Acid Team: @@ -388,16 +620,24 @@ for border removal).

    Does not work with cartridge / HD emulation
    Big Alec: + Audio Artistic Demo1.7 
    BushWacKers: Transbeauce II* 1.1Uses its own IKBD 6301 routine. Does not work with HD emulation.Uses its own IKBD 6301 routine. Does not work with HD emulation. + Due to a bug in the demo when detecting RAM size, it will crash + in STF mode when using more than 1 MB (because MMU is forced to 512 KB)
    Chaos: Pandemonium1.1Confusion screen crashes1.5The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?)
    Checkpoint: @@ -411,14 +651,24 @@ for border removal).

    -
    1.2 2.0Requires Hatari ≥ 2.0 to work, else the fullscreen tunnel part + will crash after a few seconds (due to complex VBL/HBL exception timing)
    Dead Braincells: + Monoscreen1.9(Partial) monochrome overscan isn't supported by Hatari. + Demo requires manual monitor timings adjustments to work + (which may be SM124 specific)
    Delta Force: Punish Your Machine1.0Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF1.5Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF. + "Best Part Of The Creation" uses spec512 mode in med res
    Delta Force: @@ -434,11 +684,18 @@ for border removal).

    Does not work with HD emulation
    Diamond Design: + Brace1.5Use spec512 mode in med res in the mixed low/med res horizontal scrolltext
    Dune: Illusion 1.0Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2 - requires --slowfdc else screen won't be cleared correctlyVery nice demo. Some rasters are sometimes flickering, this is a bug + in the demo, not in Hatari. Using --fastfdc can cause problems + with some parts of this demo
    Dune/Sector One: @@ -450,7 +707,17 @@ for border removal).

    Dune/Sector One: Odd Stuff before 1.0Flickers with ST (not with STe) emulationIn STF mode, some screens tries to simulate more colors by changing the + palette on each VBL, which creates an unpleasant flickering effect + (this is not a bug in Hatari). Use STE mode for better results
    Eagles / EKO / Impact: + Place To Be AgaindevelAlthough the demo should work in STF mode, the colors will be wrong in the + Menu part, unless you use STE mode (this is a bug in the demo which + disables timer B when enabling timer A to play samples)
    Equinox: @@ -459,16 +726,53 @@ for border removal).

     
    MJJ Prod: - Anomaly1.1Main menu gets out of sync when playing digidrumsEquinox: + Vodka Demo1.6.1The 'Kill The Beast 2' part requires Hatari 1.6.1 to work. Also due to + a bug in the demo loader that forces MMU to 512 KB, the demo will crash + in STF mode with more than 1MB RAM (even on a real STF)
    Fraggle's: + Bird Mad Girl Show1.5 
    Futur Minds: + Snork1.5DNT screen 1 is mixing low/med res on the same line, which is not supported + by Hatari at the moment
    Inner Circle: + Decade Demo1.7Very good demo. Reset part requires Hatari ≥ 1.7 to avoid flickering + bottom border
    Lynx: + BBS Intro 31.5Good 3D (voluntarily uses some address errors in the 3D routines)
    M.C.S: - Delirious 41.1FDC timings error in loader1.6Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo)
    MJJ Prod: + Anomaly1.7Requires Hatari ≥ 1.7 to avoid glitches in the main menu + when playing digidrums
    Next: @@ -478,12 +782,25 @@ for border removal).

    (in Future Minds screen, planes are shifted in the lower part)
    Offbeat: + The Musical Wonders 19901.7This demo requires STE mode. With STF mode, bottom border is not correctly + removed (this is the same on a real STF)
    Omega: Omega 1.3 In full overscan screen, planes are shifted due to missing hi/lo stabilizer
    Omega: + RGB Plasma1.5Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5
    Overlanders: European Demos 1.1
    Overlanders: + Gen4 Demo1.5Does not work with cartridge / HD emulation. Uses illegal/address error + exceptions to decode the program
    Overlanders: Ventura 1.1 In Ultimate Dist screen planes are shifted in the upper logo  
    Oxygene: + ST-NICCC 2000 Demo1.7Due to a bug in the FDC's emulation, the demo ran slower than expected + with Hatari < 1.7
    Paulo Simoes (ljkb): The Overscan Demos 1.0 In Dragon screen planes are shifted in the upper part
    PHF: + UMD 87301.8The Ultimate Music Disc for Atari. This demo doesn't work in STF mode + with Hatari < 1.8, due to the non standard fading colors routine + used at the start of the demo
    Reservoir Gods: Hallucinations before 1.0 Sector One: Oh no!! More Froggies 1.0Demo doesn't support SID sound with timers during - the overscan parts, so it stops music (it's not a bug).Works only with <4MB of RAM. It doesn't support SID sound with timers + during the overscan parts, so it stops music (it is not a bug).
    ST Connexion/Overlanders/Legacy: @@ -541,6 +880,21 @@ for border removal).

    Uses its own IKBD 6301 routine
    Sync: + The LoSTE screens2.0Uses 2 cycle precision to create 0 byte lines on STF/STE and requires + wakeup states emulation for STF
    Sync: + {Closure}2.0Very technical demo requiring accurate emulation of many items : + 2 cycle precision, wakeup states emulation for STF, new overscan line + with no stabiliser on the right. A real benchmark for emulators !
    The CareBears: SoWatt 1.0 The Marvellous V8: V8 Music System 1.1 - Works. (Uses a uncommon way to poll for keyboard data). + The keyboard detection at the beginning is buggy and it is sometimes + necessary to retry several times (this is the same on a real STF)
     
    The Union: + The Union Demo1.8One of the most famous ST demos. Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM
    TNT Crew: Death of the left border1.1Planes are shifted2.0Planes are shifted, but Hatari ≥ 2.0 includes a temporary fix for this
    TOS Crew: + 4-pixel plasma screen1.8This demo features some 4 pixels color changes on STF, instead of the usual + 8 pixels minimum width
    Unlimited Matricks: @@ -601,26 +968,28 @@ for border removal).

    Ym Rockerz: Popstars before 1.0Sound works only with Hatari version 0.80 and later 
    -

    ST applications

    +

    ST applications

    Note that some applications can even crash at startup if their configuration or data files are not writable.

    - - - +
    Tested applications
    + + - - - + + + + + - + @@ -633,9 +1002,26 @@ configuration or data files are not writ - - - + + + + + + + + + + + + + @@ -665,7 +1051,7 @@ configuration or data files are not writ - + @@ -682,13 +1068,19 @@ configuration or data files are not writ - - + + - - + + + + + + + @@ -696,27 +1088,49 @@ configuration or data files are not writ + + + + + - + + + + + + + + + + + - + - + - - - + + + + + + + + @@ -724,28 +1138,33 @@ configuration or data files are not writ - + + + + + + - + - + - + - - + @@ -763,7 +1182,7 @@ configuration or data files are not writ - + @@ -791,7 +1210,7 @@ configuration or data files are not writ - + @@ -809,7 +1228,7 @@ configuration or data files are not writ - + @@ -822,7 +1241,7 @@ configuration or data files are not writ - + @@ -840,7 +1259,22 @@ configuration or data files are not writ - + + + + + + + + + + + + + + @@ -878,7 +1312,7 @@ configuration or data files are not writ - + @@ -892,34 +1326,48 @@ configuration or data files are not writ
    Tested applications
    ApplicationHatari versionNotesApplicationHatari versionNotes
    ProgrammingProgramming
    AHCCDebugger had issues with GEMDOS HD emulation before Hatari v1.4
    DevPac 2.2before 1.0MonST crashyDevpac 2.21.2 
    Devpac 31.7Earlier GEMDOS HD emu flushed writes only when file was + closed or its metadata was changed. Before Hatari v1.7 + tools run by Devpac could get incomplete file contents
    asm56000.ttp2.1 + Works correctly only when Fopen() returns very small file + handle numbers. Doesn't work with GEMDOS HD emulation as that + returns high file handle numbers to avoid conflicting with TOS + file handles. Use disk images for compiling +
    Turbo Assembler 
    GraphicsGraphics
    Crackart
    Mgifbefore 1.0 1.4Convolutions can use Falcon DSP and JPEG loading Brainstorm + DSP decoder
    Neochromebefore 1.0Rasters sometimes unstable1.3 
    Neochrome Master 2.282.1Use bottom border removal on 50 Hz and 60 Hz screen
    OCRDidn't try scanning
    Spectrum 5121.7Mouse moved too slowly before Hatari 1.7
    Speed Of Light before 1.0  
    SoundSound
    Hextracker1.5Uses non-standard mouse event scaling factor. + Mouse cannot traverse whole Hatari window unless + mouse grab or fullscreen mode is used
    M1.9MIDI program, use a weird way to trigger interrupt by changing MFP's AER
    MusicMon 2MusicMon 2 before 1.0  
    Noise TrackerNoise Tracker 1.1  
    Protrackerbefore 1.0 Notator1.9MIDI program, very sensitive to the timings when writing to the MIDI's ACIA
    Protracker ST/STE 2.12.1Use bottom border removal on 50 Hz and 60 Hz screen
    Quartet 
    SidSound DesignerRealtime1.9MIDI program, use a weird way to trigger interrupt by changing MFP's AER
    SidSound Designer before 1.0  
    Accompanist
    (Henry Cosh Sequencer)
    Accompanist
    (Henry Cosh Sequencer)
    1.2MIDI input/output worksMIDI input/output works
    Cubase Lite 1.2MIDI input/output worksMIDI input/output works
    Sequencer One 1.2Both MIDI input/output + Both MIDI input/output and sampled sound work
    Text EditorsText Editors
    Tempus 
    Business applicationsBusiness applications
    Opus spreadsheet 
    CommunicationsCommunications
    CAB browser 
    DesktopsDesktops
    Teradesk desktop 
    ScienceScience
    Euler 
    UtilitiesBenchmarks/statistics
    Kronosbefore 1.6Disk speed check is really slow under GEMDOS HD emulation, use disk images instead
    Statistician1.8Program crashes if disk info is requested for GEMDOS HD + emulated drive, or a floppy drive without a disk, because + program doesn't check BIOS GetBPB() function return value
    Utilities
    Revenge Document Displayer 
    OthersOthers
    ZX Spectrum emulator
    -

    Midi setup

    +

    Midi setup

    If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see midi-linux.txt file.

    +supports ALSA). For instructions, see the +midi-linux.txt file.

    -

    STE software compatibility list

    +

    STE software compatibility list

    By default everything should work with the STE emulation. The lists below contain nearly all the STE specific software that the developers could get their hands on...

    -

    STE games

    +

    STE games

    First are some STE games that do work with the STE features in Hatari. Most of these games work only on STE, but here are also some games which work (or have a version that works) also on ST, i.e. they -are just STE enhanced. These are marked with '*'.

    +are just STE enhanced. These are marked with '*' (for more info, see +here).

    - - - +
    Tested STE games
    + + - - - + + + + + + + + + + + + + + + @@ -939,7 +1387,7 @@ are just STE enhanced. These are marked - + @@ -947,12 +1395,17 @@ are just STE enhanced. These are marked + + + + + - + @@ -972,14 +1425,19 @@ are just STE enhanced. These are marked - + - - - + + + + + + + + @@ -992,9 +1450,14 @@ are just STE enhanced. These are marked + + + + + - - + + @@ -1022,24 +1485,47 @@ are just STE enhanced. These are marked + + + + + + + + + + - - - + + + + + + + + - + - + + + + + + @@ -1052,12 +1538,12 @@ are just STE enhanced. These are marked - + - + @@ -1087,7 +1573,12 @@ are just STE enhanced. These are marked - + + + + + + @@ -1097,7 +1588,13 @@ are just STE enhanced. These are marked - + + + + + + @@ -1107,27 +1604,32 @@ are just STE enhanced. These are marked - - - + + +
    Tested STE games
    TitleHatari versionNotesTitleHatari versionNotes
    4K Pacman1.4 
    Aerial Combat 31.4 
    Alien Blast
    Astrodia* before 1.0Blitter support doesn't work with EmuTOS, only real STE TOSBlitter
    Battletris+ 
    BeGEMeD1.8 
    Blat! before 1.0  
    BombamanBombaman before 1.0  
     
    ChuChu RocketChuChu Rocket* before 1.0 needs to be run from disk image
    Dynabusters+1.1Hi-score screen flickersCrash Time Plumber1.8 
    Dynabusters+2.0Hi-score ("Table") screen flickers
    FrantickRequires 4MB RAM
    Giana Sisters STE rewritebefore 1.6.2 
    Leavin' Teramis*before 1.0Works only in STE mode Loader text was not correctly displayed with Hatari < 1.8
    Manga Puzzle 
    Pacmania STE rewrite1.6.2 
    Penta* before 1.0 Blitter, DMA audio and STE fadings do work properly
    Pole Position + (arcade conversion)1.8Preview version
    Pooz* before 1.0 Uses STE DMA, blitter and palette
    Power Up*1.4STE music sounds broken, but DMA sound effects and ST music workPower Up*1.5Very weird sound routine in STE mode : play a 2 bytes sample in a loop with + DMA sound and update the content of this sample with an MFP timer
    R-Type Deluxe + (arcade conversion)1.8STNICCC preview
    R0XR0X 1.3Some "DMA snd: Illegal buffer size (from 0x0 to 0x0)" messages 
    R0X Zero2.1Needs Joypad. Credits screen overscan needs 50Hz
    RogerOpens right border
    Starball*Starball* before 1.0 Uses DMA sound
    Stardust (tunnel demo)Stardust
    (tunnel demo)
    before 1.0  
     
    UtoposTrapped II*2.0 
    Utopos 1.4 Screen was flickering with previous version of Hatari
     
    Wolfenstein 3D*Whitewater Madness1.6Bottom part of the screen is not correct, due to changing video address + when display is already on
    Wolfenstein 3D* 1.2 Uses DMA sound on STE
     
    Zero-5 (demo)1.4STE DMA sound, Blitter and palette. STE joypad works, but - there are issues in mouse control. Flicker and wrong colors on - the bottom part of the in-game screenZero-5
    (ST Review -demo)
    2.0STE DMA sound, Blitter and palette. STE joypad / mouse control. + Mouse cursor flickers in menus. Demo crashes after landing on moon, + getting back on space and few quantum bombs have exploded (could be + demo issue). Earlier Hatari versions had issues in mouse control + + flicker and wrong colors on the bottom part of the in-game screen
    -

    STE demos

    +

    STE demos

    Blitter emulation cycle-accuracy is an issue for some demos.

    - - - +
    Tested STE demos
    + + - - - + + + + + @@ -1143,8 +1645,8 @@ are just STE enhanced. These are marked - - + + + + + + + + + + + + + + + + + + + + - + Save The Earth + + scrolling/screen splitting, DMA music + microwire/lmc control. + + + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -1214,7 +1787,7 @@ are just STE enhanced. These are marked - + @@ -1225,6 +1798,18 @@ are just STE enhanced. These are marked + + + + + + + + + + @@ -1251,19 +1836,19 @@ are just STE enhanced. These are marked - - + + - - - + + + - + 1st Step + @@ -1290,16 +1875,28 @@ are just STE enhanced. These are marked + + + + + + + + + + - - - + + + + + + + + + 20 years Atari STE megademo - + - + @@ -1333,8 +1936,17 @@ are just STE enhanced. These are marked - - + + + + + + + + + + + + + + + + + + + + + + @@ -1379,6 +2012,13 @@ are just STE enhanced. These are marked + + + + + @@ -1388,64 +2028,83 @@ are just STE enhanced. These are marked
    Tested STE demos
    DemoHatari versionNotesDemoHatari versionNotes
    Aggression: Armada is dead
    Aggression: RGBeast1.3Overscan + blitter. Doesn't look right1.9Overscan + blitter. Requires Hatari ≥ 1.9
    Anatomica: @@ -1159,23 +1661,59 @@ are just STE enhanced. These are marked You may need to reset between screens
    Brainless Institute: + Bad Taste1.4Demo crashes during the vector balls at the beginning. This is due to + the blitter overwriting some code (due to a bug in the sprite routine) + but the reason why it happens only under Hatari was not found yet
    Checkpoint: + ATM 10 Years1.8Streamed music, voxels
    Cream: Madness 1.2 Music demo with Amiga Paula soundchip emulation + tunes
    Cybernetics: New Stream + 1.8WRITER.PRG doesn't work due to FDC "write track" command, + but demos work fine if you convert IMG files to ST floppy images + by removing their 8 byte header. +
    Cybernetics: Relapse + 1.9WRITER.PRG doesn't work due to FDC "write track" command (same as 'New Stream'). + The Graphix Sound 2 part uses blitter with overscan and requires Hatari ≥ 1.9. +
    Defence Force: - Save The Eearth1.41.5 Right border switches, blitter, extended palette, HW - scrolling/screen splitting, DMA music + microwire/lmc control. - Minor screen offset issues
    Defence Force: + Time Slices2.0Monochrome. Vertical STNICCC2015 scroll text is missing + and some parts of the screen have inverted colors: + https://www.youtube.com/watch?v=RlpP7JVImGA
    DHS: Cernit Trandafir1.4Minor screen offset issues1.5 
    DHS: @@ -1186,11 +1724,14 @@ are just STE enhanced. These are marked
    DHS: More or Less Zero1.4Minor screen offset issues, - audio waveform block effect gfx not quite correct, - audio not synched properly with gfx after spec-4096 pic. - (works better than STeem though)1.5 
    DHS: + Revise and Revisit2.1 
    DHS: @@ -1200,12 +1741,44 @@ are just STE enhanced. These are marked  
    Dune/Sector One: + Antiques1.6.2The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari
    Dune/Sector One: + UFO1.7Requires --fastfdc off
    Electronic Images: + Music Dream II1.5This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) + and won't work correctly with Hatari < 1.5
    Extream: + Vulgar Display of Power2.1Filled vectors with effects (z-buffering, polygon clipping, plane projection)
    GGN: The Sierpinski overdose 4K 1.0 Uses blitter, requires med-rez
    Hemoroids: + Heal Old Geek2.1Only endpart.prg needs STE
    ICE: Ecstacy A before 1.0
    ICE: Jam-Cols1.42.1 Changes background color using blitter
    Planes are shifted
    ICE: + Space Tale2.0 
    ICE: + The Wave Of The Future1.6.2
    Imagina: Xmas demo 92 before 1.0
    Light: VGA slideshow1.2Some vertical bad pixels stripes and one of the images broken, otherwise fine.2.0Some vertical bad pixels stripes and one of the images broken, otherwise fine
    MJJ-Prod: - 1st Stepbefore 1.0 Masters of Electric City: + Unbeatable1.8Monochrome. Claims to work in ST, but due to bug in demo, does only on STE
    MJJ-Prod: - Tribute to Rainbow TOS1.1before 1.0  
     
    No Extra: + 0OMPA1.8 
    No Extra: + Infinite Live of the Blitter1.8+Demo crashes in Hatari v1.7/v1.8 due to Blitter / MFP timings issue. Needs floppy in drive A
    Omega: Grotesque before 1.0  
    Ouch: - Songs of the unexpected1.1Sound is sometimes distorted.OUCH: + Songs Of The Unexpected1.5 
    Oxygene: @@ -1308,16 +1905,22 @@ are just STE enhanced. These are marked 50kHz DMA sound
    Oxygene: + We Were @2.0Blitter + overscan. 4MB
    Paradox: - 20 years Atari STE megademo 1.4DHS screen is offset to right, sound is broken in Paradox - color zoomer screenSound is broken in Paradox color zoomer screen. Reset screen has a bug and will + issue lots of bus errors if RAM is less than 4 MB.
    Paradox: X-mas 2004 demo1.42.0 The last (4th) screen horizontal scroll texts don't look right and are jerky. It also needs frameskip even on 1.4Gz Athlon XP
    Paradox: HighResMode1.1Spec512 in med-rez is not (yet) supported by Hatari1.5Use spec512 mode in med res. Requires Hatari ≥ 1.8 for correct + alignment between bitmaps and color changes
    POV: + POV 1361.6Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working
    Reservoir Gods: @@ -1361,12 +1973,33 @@ are just STE enhanced. These are marked  
    Stax: + Compact Disk #65Requires TOS ≥ 1.06. MegaST's real time clock should be disabled
    T. Barker: Fantasia before 1.0 For any other than TOS 1.06, you need to use fantfix.prg first
    The Pixels Twins: + Mental Hangover1.5Does not work with cartridge / HD emulation. Real Time Clock should + also be disabled to prevent a bug in the boot sector's loader (depends + on the TOS version used). Sound requires Hatari ≥ 1.5 to work + (the routines write in the sample buffer while it is played by the dma)
    Tobe and 505: + Tribute to Rainbow TOS1.1 
    Unit 17: Dynamite 1.2Video counter is modified while display is ON
    Ym-Rockerz: + Tyme Warp2.0The demo crashes on a real STF (write to ff8939), although + pouet.net wrongly lists it as STF compatible
    Zeal: Birdie 2 & Lethal Trash
    -

    STE applications

    +

    STE applications

    Finally some STE only or STE enhanced applications.

    - - - +
    tested STE applications
    + + - - - + + + + + + + + + + - + - + - + - - + + - +
    tested STE applications
    ApplicationHatari versionNotesApplicationHatari versionNotes
    Hextracker (0.849b)2.0Uses non-standard mouse event scaling factor. + Mouse cannot (vertically) traverse whole Hatari window + unless mouse grab or fullscreen mode is used
    MaxYMiser DMA before 1.0  
    Octalyzer STEOctalyser STE 1.0Opens borders, flickers sometimesOpens left and bottom border, screen flickers when playing + mods if Octalyser isn't configured correctly for the machine
    Protracker STE1.050kHz DMA replay duff1.4Opens bottom border, 50kHz DMA replay
    Stretch before 1.0 Screen extender (like the famous Bigscreen). One of the few programs which uses STE hardware scrolling also in monochrome mode
    -

    TT software compatibility list

    +

    TT software compatibility list

    -

    Most programs that work on TT work also in the Falcon emulation and -as all 1-8 bit GEM programs work without problems under TT emulation +

    Most programs that work on TT work also in the Falcon emulation. +As all 1-8 bit GEM programs work without problems under TT emulation this section lists only TT-specific games and demos.

    -

    TT games

    +

    TT games

    - - - +
    TT games
    + + - - - + + + + + - - + + + + + + + @@ -1455,16 +2114,18 @@ this section lists only TT-specific game
    TT games
    GameHatari versionNotesGameHatari versionNotes
    Capy1.2TT-medium/VGA (640x480x16) only. Bus error at startup. - Some other version of the game works on TT, but freezes if menu is invoked. - On Falcon emulation the menu at the beginning freezes2.0VGA/TT-medium only. Some version(s) bus error due to DSP register + check (although they should support TT with chip music)
    OpenTTD1.9"hatari-prg-args --machine tt --tos tos306uk.img -s 4 --ttram 256 -- +./openttd-m68020.gtp -m null -s null -b 8bpp-optimized", then select +"original" as "Land generator" at game start. Works also on Falcons +with FPU and no DSP. Start from TT-low resolution.
    Oxyd 2 TT
    -

    TT demos

    +

    TT demos

    - - - +
    TT demos
    + + - - - + + + + + @@ -1472,9 +2133,16 @@ this section lists only TT-specific game + + + + + - + @@ -1491,27 +2159,33 @@ this section lists only TT-specific game - - + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt + + - - + Beams + + - - + CrY image viewer + + - - + TC fish / blobs + + + + + + +
    TT demos
    DemoHatari versionNotesDemoHatari versionNotes
    Brainstorm: Adebug 3DTT demo(Works also on Falcon)
    Daroou: + Daroou's GEM Demos2.0Need TT-low mode. Work also on Falcon (with music). + Boing demo bus errors on startup on both
    gwEm: 4getful1.02.1 TT-version of gwEm's 4K demo
    tSCc: - 256mbrot, Bragg256, Glasstro, Orion-B, Yabtbefore 1.0TT/Falcon intros1.8TT/Falcon intros, Bragg256 requires WinUAE CPU core
    tSCc: - Beams1.0TT-version. Doesn't work, stops at startup screen!2.1TT-version. At least 8MB RAM
    tSCc: - CrY image viewer1.2Complains that allocation fails (support grayscale mode, needs fast RAM?)2.0Needs at least some TT-RAM. interlaced 16bpp CrY mode flickers badly + colors are wrong
    tSCc: - TT-hires1.2Slideshow flickers badly + graphics and colors are wrong2.0Flickers badly
    tSCc: + TT-hires2.0Needs 8MB. Slideshow flickers badly + graphics and colors are wrong
    Xanth FX: @@ -1523,15 +2197,15 @@ this section lists only TT-specific game
    -

    Falcon software compatibility list

    +

    Falcon software compatibility list

    You can select between three different DSP emulation modes with the Hatari "--dsp" option: