--- hatari/doc/compatibility.html 2019/04/01 07:15:46 1.1.1.3 +++ hatari/doc/compatibility.html 2019/04/09 08:48:16 1.1.1.5 @@ -12,36 +12,32 @@ @@ -52,7 +48,7 @@

Hatari Atari Software Compatibility List

-Version 1.2 +Version 1.3

This list has been written by: Thomas Huth, Eero Tamminen @@ -93,8 +89,9 @@ Hatari on the WWW: Falcon games

  • Falcon demos -
  • Falcon applications +
  • Falcon applications +
  • TT/Falcon utilities @@ -194,6 +191,12 @@ also in Hatari.

      + Exterminator + 1.2 + The "Patch Timer-D" option must be disabled to avoid color + raster problems + + Enchanted Land 1.0 @@ -206,6 +209,11 @@ also in Hatari.

    Keyboard emulation seems to be dodgy + Jaguar XJ220 (development demo) + 1.2 + Only loads correctly when "Slow floppy" option is enabled + + Leisure Suit Larry 2 before 1.0 Everything works, even Roland-MT32 MIDI music @@ -236,6 +244,11 @@ also in Hatari.

    Disappearing platform tiles sound dodgy + No Buddies Land + 1.3 + Uses "0-byte" vertical sync-scrolling + + Robocop II 1.1   @@ -251,14 +264,20 @@ also in Hatari.

      + Seven Gates Of Jambala + 1.3 + Uses a very rare mode for timer B to count start of line. Disable the + "Patch Timer-D" option to avoid color raster problems. + + Skweek before 1.0 Does not work with cartridge / HD emulation Slayer - before 1.0 - Raster fx at highscore entry dodgy + 1.3 + Uses color raster FX at highscore and main screen Speedball @@ -287,6 +306,18 @@ also in Hatari.

    Bad FDC timings prevents the game from starting + Super Sprint + 1.3 + The "Patch Timer-D" must be disabled or the music will + play too fast + + + Super Skweek + 1.3 + Enable the "Slow floppy" option if your version + fails to load + + Toki before 1.0   @@ -374,7 +405,10 @@ for border removal).

    Checkpoint: + Suretrip 49% + 1.2   @@ -387,9 +421,9 @@ for border removal).

    Delta Force: Syntax Terror - 1.1 - In TCB and Tex screens, planes are shifted - (the shifter stays in 60 Hz for too long) + 1.3 + Planes are shifted in TCB screen (missing stabilizer). Tex screen works since 1.3 + (mixes 50/60 HZ lines) DHS: @@ -444,9 +478,8 @@ for border removal).

    Omega: Omega - 1.1 - In full overscan screen there's bad sync, shifters stays in 60 - Hz for too long + 1.3 + In full overscan screen, planes are shifted due to missing hi/lo stabilizer Overlanders: @@ -467,6 +500,14 @@ for border removal).

      + Paulo Simoes (ljkb): + shforstv + 1.3 + Small technical demo posted on www.atari-forum.com. + It features the most advanced hardscroll on STF, using only 4 raster lines + and all possible borders's removal (including 162 bytes 50 Hz line). + + Phalanx: Overdrive 1.1 @@ -500,8 +541,8 @@ for border removal).

    The CareBears: Swedish New Year - 1.2 - Fullscreen in the first TCB screen does not work right + 1.3 + Fullscreen in the first TCB screen is mixing 50/60 HZ lines The Exceptions: @@ -512,9 +553,8 @@ for border removal).

    The Lost Boys: Mindbomb - 1.1 - In "DI No Shit" planes are shifted - because the shifter stays in 60 Hz for too long. + 1.3 + "DI No Shit" is mixing 50/60 Hz lines. Does not work with cartridge / HD emulation @@ -623,7 +663,7 @@ configuration or data files are not writ   - Mgif + Mgif before 1.0   @@ -723,10 +763,9 @@ configuration or data files are not writ   - Calamus SL (demo) + Calamus v1.0.9 before 1.0 - Nice with Hatari 32Mhz 68020+FPU STE emulation at 1024x768x1 - VDI resolution... +   Outline Art 3 (demo) @@ -755,7 +794,7 @@ configuration or data files are not writ Desktops - Teradesk desktop + Teradesk desktop before 1.0   @@ -839,7 +878,7 @@ configuration or data files are not writ

    If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see alsa-midi.txt file.

    +supports ALSA). For instructions, see midi-linux.txt file.

    STE software compatibility list

    @@ -870,6 +909,11 @@ are just STE enhanced. These are marked   + Alien Thing + 1.2 + "Director's cut" preview. Needs to be run from atdcdemo/-folder in root + + Astrodia* before 1.0 Blitter support doesn't work with EmuTOS, only real STE TOS @@ -910,7 +954,7 @@ are just STE enhanced. These are marked needs to be run from disk image - Dynabusters+ + Dynabusters+ 1.1 Hi-score screen flickers @@ -930,7 +974,7 @@ are just STE enhanced. These are marked Works only in STE mode - Manga Puzzle + Manga Puzzle before 1.0   @@ -955,12 +999,12 @@ are just STE enhanced. These are marked   - Penta* + Penta* before 1.0 Blitter, DMA audio and STE fadings do work properly - Pooz* + Pooz* before 1.0 Uses STE DMA, blitter and palette @@ -990,7 +1034,7 @@ are just STE enhanced. These are marked   - STrEet Fighter 2 + STrEet Fighter 2 before 1.0 Uses blitter, HW scrolling and DMA sound @@ -1020,7 +1064,7 @@ are just STE enhanced. These are marked   - Wolfenstein 3D* + Wolfenstein 3D* 1.2 Uses DMA sound on STE @@ -1076,6 +1120,11 @@ are just STE enhanced. These are marked You may need to reset between screens + Cream: Madness + 1.2 + Music demo with Amiga Paula soundchip emulation + tunes + + DHS: Just Musix 2 1.0 @@ -1107,7 +1156,7 @@ are just STE enhanced. These are marked ICE: - Extacy + Ecstacy A before 1.0   @@ -1151,8 +1200,8 @@ are just STE enhanced. These are marked Light: VGA slideshow - devel - Some bad pixels and couple of the images don't show right, otherwise fine. + 1.2 + Some bad pixels and couple of the images not quite right, otherwise fine. MJJ-Prod: @@ -1254,17 +1303,16 @@ are just STE enhanced. These are marked For any other than TOS 1.06, you need to use fantfix.prg first - T. Barker: - TT-Wars STE - before 1.0 + Unit 17: + Dynamite + 1.2   Unit 17: - E.P.S.S. Demo & - Dynamite - 1.1 - Bottom border content garbage in both due to bad blitter timing emulation + E.P.S.S. Demo + 1.2 + Bottom border content garbage due to bad blitter timing emulation Zeal: @@ -1278,7 +1326,7 @@ are just STE enhanced. These are marked

    STE applications

    -

    Finally some STE only or STE enhanced applications

    +

    Finally some STE only or STE enhanced applications.

    @@ -1288,7 +1336,7 @@ are just STE enhanced. These are marked - + @@ -1329,6 +1377,13 @@ this section lists only TT-specific game + + + + + @@ -1347,20 +1402,58 @@ this section lists only TT-specific game - + + + + + + + + + + + - + - - - + + + - + - + + + + + + + + + + + + + + + + + + + + +
    tested STE applications
    Notes
    MaxYMiser DMAMaxYMiser DMA before 1.0  
    Notes
    Capy1.2TT-medium/VGA (640x480x16) only. Bus error at startup. + Some other version of the game works on TT, but freezes if menu is invoked. + On Falcon emulation the menu at the beginning freezes
    Oxyd 2 TT before 1.0 Oxyd 2 in colorNotes
    256mbrot, Bragg256, Glasstro, Orion-B, YabtBrainstorm: + Adebug 3DTT demo1.2(Works also on Falcon)
    gwEm: + 4getful1.0TT-version of gwEm's 4K demo
    Moving Pixels: + TT-Wars before 1.0TT/Falcon intros by - ray//.tSCc 
    Beams demo TT-version1.0Doesn't work, stops at startup screen!Omega: + Swing, Vinjett, Xitkul1.2TT demos included to XiTEC presentation. Xitkul colors flicker
    TT-WarstSCc: + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt before 1.0Star Wars demoTT/Falcon intros
    tSCc: + Beams1.0TT-version. Doesn't work, stops at startup screen!
    tSCc: + CrY image viewer1.2Complains that allocation fails (support grayscale mode, needs fast RAM?)
    tSCc: + TT-hires1.2Slideshow flickers badly + graphics and colors are wrong
    Xanth FX: + Shiny Bubbles TT1.2 
    @@ -1368,17 +1461,19 @@ this section lists only TT-specific game

    Falcon software compatibility list

    -

    The main thing preventing Falcon programs from working is incomplete -DSP emulation (and even of the programs working, many would use DSP -for music). You can select between three different DSP emulation -modes with the Hatari "--dsp" option: +

    The main things preventing Falcon programs from working properly +are incomplete VIDEL and DSP emulation. You can select between three +different DSP emulation modes with the Hatari "--dsp" option:

    The "dsp" column in tables below tells which DSP emulation @@ -1397,140 +1492,164 @@ otherwise "-".

    Title - Working + Hatari version Sound DSP Comment - Addsub - Yes + Aazohm Krypth + 1.3 + - + emu + Use joypad. Black screen without DSP emu + + + Aces High preview + 1.3 - - - Bad Mood - partially + Addsub + 1.3 + - + - + Exits when joystick is used + + + Bad Mood + 1.3 - emu - Loads WADs, graphics with DSP look OK, but runs slower than 0.01fps + All tested versions (v2.14a, v307a) work fine with Doom wad, + but look wrong with Heretic wad. Blackhole + 1.0 yes - - - - 256-color mode only + 640x400@256 mode only - Block Blizzard - yes + Block Blizzard (preview) + 1.0 - - Blum - yes + 1.3 - - - Disable sound + Music doesn't work Bomb Squad - yes + 1.0 yes - - Bugger by RG + Boom preview + 1.3 yes - - - - + emu - Bunion by RG - yes + Bugger + 1.0 - - - + Music doesn't work - Capy - - + Bunion + 1.0 - - - Cavemania (demo) - Partially - Partially + Cavemania (demo) + 1.3 - - Some screens are black and music doesn't sound right + - + Sound is just noise and some menus are black (space gets through them) - ChainZ - yes + ChainZ + 1.1 - emu - Keep space pressed while game is starting to disable DSP music play + Keep space pressed while game is starting to disable + (freezing) DSP music play. VGA only Conquest of Elysium II + 1.0 yes - - - Columns by Deadheart (demo) + 1.0 yes - - none - Nice. Input doesn't work if DSP emu enabled + Nice. Background music if DSP emu enabled - Corsair + Confusion (demo) + 1.3 yes - - none - Black screen if DSP emu enabled + Background music if DSP emu enabled. Both demos 1 & 2 work - Cravon (demo) - - - - + Corsair + 1.0 + yes - - Intros work, game doesn't - + Background music if DSP emu enabled. Multiplayer + - DB 4K + Crown of Creation 3D + 1.3 yes + emu + Non-interactive pre-preview + + + DB 4K + 1.0 - - DB in 4KB - Double Bobble 2000 - yes + Double Bobble 2000 + 1.0 - - - Nice + Nice. Music doesn't work - DryEgg + Dry Egg + 1.0 yes - - - - Needs over 4MB + Needs exactly 8MB RAM, bus errors otherwise. + Background music with DSP Evolution Dino Dudes
    (aka. Humans) - - + 1.3 - - Intro and menu work, but graphics are distorted in game.
    @@ -1538,421 +1657,527 @@ otherwise "-".

    Falcon Fighter II - yes + 1.0 yes - - Problems with scrolling + ST low version has problems with scrolling (which doesn't + happen with with STe emulation). In TC version parts of sprites + get stuck to top of screen, FalcTron - yes + 1.3 yes - - Ganymed.pd + Ganymed + 1.3 + yes - + Use F1 to start game. With DSP emu there's bg music + + + Golden Island (demo) + 1.3 - - - Stops at beginning when showing hiscore + Screen goes black on game loading. Illegal ROM access on pressing space. - H2O + Gravon (demo) + 1.3 - - - none - Stops when the game starts, with DSP emu enabled, stops earlier + Intros work, game doesn't - Heretic + Great + 1.3 yes - + Atoms clone + + + H2O + 1.3 - - Very slow - + emu + Nice. + - Hexogon - yes + Hexogan + 1.3 yes - - + Worked earlier (before v1.0)? Impulse + 1.3 + yes + - + Nice breakout clone. Has background music if DSP emu enabled + + + Jewelz + 1.3 + no - + With RGB mode freezes at startup, VGA mode fine + + + "K" + 1.3 - - none - Breakout clone. Decrunching phase freezes if DSP emu enabled + - + Preview for a Karting game by EXA. Freezes at startup. Kwiks.pd - yes + 1.0 - - - nice Quix clone + Nice Quix clone. Lamemine + 1.0 yes - - - dummy - + dummy/emu + Background music if DSP emu enabled Lasers and Hommes (DLDH2) - - + 1.3 + yes + emu + Very slow, sound issues + + + Les Dinosaures (demo) + 1.3 yes emu - Intros work (including music), actual game graphics are mostly invisible + Slow, some issues in input handling - Llamazap - partially + Llamazap + 1.3 - - Use joypad, issues in screen updates Madtris + 1.0 yes - - - Masters of Chaos - yes + 1.1 - - 2-4 player "Dungeon Master". 4 players needs MIDI. - Men at War + Men at War (preview) + 1.3 yes - - - - Fire button doesn't work, intro has sync problems + Has background music if DSP emu enabled. + Separate intro has sync problems. Milanopol - yes + 1.0 - - Mine - partially + 1.3 - - v1.02, GFA - Moongame + Mini F1 demo + 1.3 - - + Stops when the game would start + + + Moongame + 1.3 - - + emu + Pointer cannot be moved in the game menu - Multi Briques + Moonspeeder (preview 2) + 1.3 - + emu + Exits in the starting phase + (preview 1 works, but is non-interactive) + + + Multi Briques + 1.3 - - - + Some sounds when DSP enables, otherwise just white screen Neurobot.108 + 1.0 yes - - - Nibe2 - yes + 1.0 - - Videl emu doesn't support rasters (in title screen) Offworld + 1.3 + yes - - - - - - Screen goes black at startup + Press fire in black screen to start game - Pac Them + Operation Skuum + 1.3 yes + - + + + + Pac Them + 1.0 yes - Nice Painium Disaster + 1.0 yes - - none - Some display problems. Stops at first screen if DSP emu enabled + Some display problems - Pingo98 - - + Pinball Dreams + 1.3 - - - Stops at startup, worked earlier with colors wrong + Colors in main menu wrong and it doesn't react to input, + sound is just noise. Menu works with "--cpuclock 32", but + game screen is scrambled / doesn't work. - Poker - - + Pingo98 + 1.3 + yes + emu + Colors wrong in classic version, TC version just exits. + Worked earlier without DSP emu + + + PMHeretic & PMDoom + 1.0 + yes - + Very slow + + + Poker + 1.3 + yes - - Complains that it doesn't work on this type of monitor + Works only in VGA Pong 2K (demo) - partially + 1.3 + yes - - none - Stops at first screen if DSP enabled + Background music with DSP. A bit unstable Pouspous - yes + 1.0 - - - HiColor only + Image puzzle. HiColor only Push It - yes + 1.0 + - - - none - Black screen at startup if DSP emu enabled + DSP replay doesn't produce any sound Q-Blue - yes + 1.0 - - Hicolor / VGA only - Radical (demo) - yes + Radical Race (demo) + 1.0 - - Nice Raiden - yes + 1.0 yes - Use joypad, needs over 4MB - Rave + Rave + 1.0 yes - - - dummy - + dummy/emu + Background music with DSP Reeking Rubber - - + 1.3 - - Doesn't do anything - SBM v0.8 + Running + 1.3 yes + emu + A Doom like game. Both the 1996 preview and 1997 shareware versions work fine + + + SBM v0.8 + 1.0 - - Nice Bomberman clone - SBM + SBM v1.03 + 1.3 - - - none - Newer SBM versions bomb out + Newer SBM versions bomb out immediately at startup - Snatch by FUN + Shangai (demo) + 1.3 - - - - - VGA only, screen is not properly updated + - Sky Fall by RG + Sheer Agony + 1.3 yes - - - - Slippery Sam + Snatch by FUN + 1.3 yes - - none - Stops at startup if DSP emu enabled + VGA 640x480x16 mode only. Background music with DSP - Sokoban by FUN + Sky Fall + 1.0 - - + Music doesn't work + + + Slippery Sam + 1.0 + yes - - VGA, screen is not properly updated + Background music if DSP emu enabled + + + Sokoban by FUN + 1.3 + - + emu + VGA 640x480x16 only, exits after loading data Space Taxi - yes + 1.0 - - - Spice - yes + Spice + 1.0 yes - Nice Defender clone Static - yes + 1.0 - - Play solitaire against computer Steinbruch + 1.0 yes - - none - Use STE joypad. Stops at startup if DSP emu enabled + Use STE joypad. Background music if DSP emu enabled - Switch + Switch + 1.0 yes - - none - Stops at startup if DSP emu enabled + Background music if DSP emu enabled - Sworm by RG - yes + Sworm + 1.0 - - - + Music doesn't work Tank Blaster + 1.3 yes - - - TeknoBalls + 1.3 - - - - - + emu Black screen at startup - Tautology II by RG - yes + Tautology II + 1.0 - - - Nice Mahjongg variant, use STE joypad + Nice Mahjongg variant. Need to use STE joypad - Tetrhex - yes + Tetrhex + 1.0 - - - Towers 2 - - - - - - - Black screen at startup + Towers 2 + 1.3 + yes + emu + ToyMan - yes + 1.0 - - - + Pacman - Tron2 + Tron 2 + 1.0 yes - - - none - Stops at startup if DSP emu enabled + dummy/emu + Background music if DSP emu enabled Tron2001 - - + 1.3 - - Bus error at startup - TUM + TsccTron (preview) + 1.3 yes - + Works only occasionally, bottom screen black. + Background music if DSP emu enabled + + + TUM + 1.0 + yes - GEM minesweeper Ufo War + 1.3 + yes - - - - - - Screen scrambled + Screen scrambled. With DSP emu, bg music for a while Vertical Mayhem(+) - yes + 1.0 yes - Works perfectly, nice columns clone Watership - - - - + 1.3 + yes emu - Shows a giant W, but doesn't do anything else + Shows a giant W with background noise - Willie Adventurer - yes + Willie Adventurer + 1.0 - - none - Game freezes if DSP emu's enabled. Both 1st and 2nd preview - versions work, but 1st one has display issues + - + Both 1st and 2nd preview versions work, but + 1st one has scrolling/display issues Wotanoid + 1.3 - - - - - Stops at startup + Stops at startup with garbled screen Zodiax (demo) - yes + 1.0 yes - Nice R-type game clone @@ -1969,343 +2194,553 @@ otherwise "-".

    Title - Working + Hatari version Sound DSP Comment - 124 Beers - partially + Aggression: + Agressive II party info + 1.3 yes + emu + Music is broken, graphics don't look same as on pouet.net screenshot + + + Aggression: + Motion + 1.3 - - Some screens don't work + emu + Unfinished Aggression demo with 030 and DSP source code. + Almost all screens work now, some have visual glitches. + + + Aura: + E.X.Illusion + 1.3 + - + emu + Bus error on startup + + + Avena: + Sonolumineszenz + 1.3 + yes + emu + Nice + + + Avena: + Weltschmerz + 1.3 + yes + emu + - 6 Sievert + Black Scorpion Software: + Atari UK demos + 1.3 yes + emu + plasma50.prg has screen update issues + + + Brainstorm: + Mouse + 1.0 - - - Works fully? + AVR animation/music with Brainstorm player. Sound broken. - 680xx + Crac: + Bound 3 + 1.3 + yes + emu + + + + Cream: + Binliner preview + 1.3 + yes + emu + VGA only. Freaky screen works, Land & Worship screens bomb + + + Cruor: + 96ktro + 1.3 + yes + emu + + + + Cruor: + The mountains flight + 1.3 + yes + emu + + + + DHS: + A.T.S + 1.0 + yes - + Fast. Background music with DSP emu + + + DHS: + Don't Break The Oath + 1.3 - - - After a long while scrolls a picture + Sound is just noise. Needs 14MB RAM - Alive - yes + DHS: GEM-demo + 1.3 - - - Has strange screen size changes + Needs to be started in HiColor mode to work properly - Ascii, SnowStorm, HongTron - yes + DHS: + Outline 2006 invite + 1.3 - - - Intros by Reservoir Gods (RG) + Sound is just noise. Needs 14MB RAM (recommended: + --memory 14 --cpuclock 32 --dsp none --monitor vga + --sound off --fast-forward yes) - Ats by DHS + Digital Chaos: + Built-in Obsolescence + 1.3 yes + emu + Music plays, but no output. Gives DSP stack overflow + + + DNT Crew: + Agony + 1.3 - - - - + emu + After few screens freezes with black screen - Beams (Falcon version) + DNT Crew: + Chaos A.D. + 1.3 yes - - - - Music is buggy + Stops after showing the disk image - Birdshow + EKO: + Are You Experienced? + 1.3 yes - - - - - A simple FLE animation player + emu + For now requires --cpuclock 32 to work properly with Hatari - Blue & Flu, 4K + EKO: + E.K.O System + 1.3 yes + emu + For now requires --cpuclock 32 to work properly with Hatari + + + EKO: + Epidemic musicdisk + 1.3 - - - Very nice 4K demos from New Beat + Bombs out when it comes to the menu - Bugs from Outer Space - yes + EKO: + Geranium + 1.3 yes - none - When DSP emu enabled, black screen after into + emu + - Built-in Obsolescence - - + EKO: + Papa was a Bladerunner + 1.3 yes - dummy - With DSP emu freezes with bg music, with dummy emulation, - shows also "something" (while generating bus errors) + emu + Texture mapping uses DSP, but otherwise works fine also without DSP - Cebit93 - partially + Escape: + _ + 1.3 yes - - - Screen is not updated properly + emu + Freezes or exits after few screens - Chrome Dragon + Escape: + Hmmm... + 1.3 yes + emu + "Classic" from 2001 + + + Escape: + Illness + 1.3 yes - - + emu - Cruor 96k + EXA: + Entcarte + 1.3 - - - - - With DSP emu enabled, just black screen, otherwise bus errors + Bombs immediately - Dba Magazine 14 intro + Extream: + Whirlpool 128k + 1.3 yes - - - - - + emu + Transitions look a bit strange - Delta - - - - + Fit: + Mahabharata + 1.3 + yes + emu + Bombay-style... + + + Fun Industries: + Alive + 1.3 + yes - - Stops almost immediately after startings + Background music with DSP emu. Some screens (e.g. after the initial + water screen) do not show up right (maybe VIDEL emulation problem?). - Eearth + Fun Industries: + Fungle Beats + 1.3 yes - + Background music with DSP emu + + + Gaston: + Earth + 1.0 + - - Texturemapped ball - E.K.O System - partially + ICE: + Cooler than ever + 1.0 yes - - Many screens missing + Background music with DSP emu - Falcon Flight - yes + Impulse: + Bugs from Outer Space + 1.1 yes - - Firestar + Lazer: + Autowaschen Verboten + 1.3 yes - - - - + emu - Fogintro - - + Lazer: + Gurkensalad + 1.3 - - - - Bus errors + emu + 4K - GEM-demo + Lazer: + Lost Blubb + 1.3 yes - - - - - + emu + For now requires --cpuclock 32 to work properly with Hatari - Hmmm - - - - - - - Strange screen size with blank screen + Lazer: + Oergs + 1.3 + yes + emu + Barely an intro - Ice + Lazer: + Warum + 1.3 yes - - - none - With DSP emu enabled, freezes at startup + emu + Nice - Illness - partially - - - none - With DSP emu enabled, freezes at startup, without it freezes - after intro screen + Light: + 680xx + 1.3 + yes + emu + Music is broken - Illusion 64 + Lineout: + Delta + 1.3 yes - - - none - With DSP emu enabled, freezes at startup + emu + Nice (+ almost half an hour long + includes sources) - JESTERday - Partially - Partially - - - Music demo, but music doesn't sound right (at all) + Lineout: + Hurry + 1.3 + yes + emu + - LostBlubb + Lineout: + Out + 1.3 + yes + emu + + + + Mystic bytes: + Moai 96kB + 1.3 - + emu + 14MB RAM + FPU. Complains that it works only on 68030 or higher + + + Mystic bytes: + Time Out + 1.3 + yes + emu + Needs 8MB RAM. For now requires also --cpuclock 32 to + work properly with Hatari + + + New Beat: + Blue & Flu + 1.1 - - - Infinite bus errors + Very nice 4K demos from New Beat - Madness + New Beat: + Maggie 24 intro + 1.3 - + emu + + + + Opium: + Chrome Dragon + 1.0 yes - - Only music works + - Maggie 24 intro + Opium: + Falcon Flight + 1.0 yes - - none - Freezes with DSP "emu" mode, with "none", has awful color flicker + - Mahabharata - partially - - + Paranoia: + Illusion 64 + 1.3 + yes - - Very slow and misses stuff + Background music with DSP emu - Motion - Partially - - + POV: + JESTERday + 1.3 + emu - Unfinished Aggression demo with source code. - Realtime handwriting screens work with the current DSP emu. + DSP/MOD music demo, but music doesn't sound right (at all). + 256 colors only - Mouse + Psychosis: + FOG-intro + 1.3 yes - - - - - AVR animation/music with Brainstorm player. Sound broken. + emu + - Oergs by Lazer - - - - - dummy - With "dummy" DSP emu shows "something", otherwise only black screen + Reservoir Gods: + Are you sitting comfortably? + 1.3 + yes + emu + Needs 14MB to work properly (otherwise bombs or gets Dsp overflow) - Out by Lineout - - + Reservoir Gods: + Ascii, SnowStorm, HongTron + 1.0 - - - Stops at startup + Intros by RG - Sonolumineszenz - - - - + Shadows: + Firestarter + 1.0 + yes - - White screen at startup + Background music with DSP emu, slow otherwise - Stax 96k - - + STAX: + Doomino + 1.3 - - Says "Something wrong with Falcon" - Schlumpf by Lazer - partially + The Respectables: + Cebit 93 demo + 1.3 + yes - - dummy - Problems with colors etc. Freezes with other than "dummy" DSP emu setting + Screen is not updated properly - Timeout - - - - + Trio: + 124 beers later + 1.3 + yes - - Stops after saying "Initializing DSP - OK" + Some screens don't work - Atari UK demos - yes + Trio: + X-tasie + 1.3 - - - 50fps plasma screen flickers badly + Quits without doing anything (requires 030 MMU which AUE doesn't emulate?) - Virtual City - yes + tSCc: + 30L Coke & + A Rh positive + 1.3 - emu - HiColor only, drawing the city requires DSP emulation + 4K demos. Rh positive flickers a bit - Warum by Lazer - yes + tSCc: + Beams + (Falcon version) + 1.0 - - dummy - Works fine with "dummy", freezes at startup any other DSP emu setting + - + Music is buggy - Weltchmerz - - + tSCc: + Six Sievert + 1.3 - - - After showing a picture, doesn't do anything else + - Whirlpool 128k - - - - + tSCc: + Terrorize your soul + 1.3 + yes emu - Just white screen + - Wildfire 4K - partially + Tony Benett: + Virtual City + 1.1 - emu - With DSP "emu" mode works really slowly, with "dummy" - DSP mode just changes colors, but at good speed + HiColor only, drawing the city requires DSP emulation - Yepyha - partially + Toons: + Yepyha + 1.3 - - - Stops in middle + Strange screen sizes, stops in middle. + With DSP, stops earlier to DSP stack overflow - Xtasie + Wildfire: + 4kbtro + 1.3 - + emu + Julia fractals + + + Birdshow + 1.0 - - - Might require 030 MMU which AUE core doesn't emulate + A simple FLE animation player @@ -2319,124 +2754,156 @@ otherwise "-".

    Title - Working - Sound + Hatari version DSP Comment - AceMidi (demo) - partially - - - dummy - Freezes with DSP "emu" mode, with "dummy" mode complains about DSP init + AceMidi + (demo) + 1.3 + emu + Complains about CPU overload, DSP generated softsynth sounds + for MIDI keyboard presses don't sound right (at all) - AceTracker - - - - + AceTracker + 1.3 emu - About freezes with "emu" mode, quits with any other DSP - mode. Files need to be writable. + Complains about CPU overload, DSP generated softsynth sounds + for key presses don't sound right (at all) - Animator - yes - - + Apex (demo) + 1.3 - - + Crashes with a "MOVE.W $fff20000,D0" instruction. + It's unclear why this works on a real Falcon. + The separate imageviewers work fine. - Apex Animator (demo) - - - - + AVI 030 + 1.1 - - Resets the emulator. The separate imageviewers work except - for the JPEG one which requires DSP + - AVI 030 - yes - - - - - + Centview + 1.3 + emu + The included Brainstorm DSP JPEG decoder works also fine. Chronos 3D player - - - - + 1.3 - Complains about wrong resolution, requires 15-bit - Delmpaint - yes - - + Delmpaint + 1.0 - - Bombs on exit + Errors at exit if started in other than 256-color low rez. - Escapepaint - Yes - - + Escapepaint + 1.1 - Very nice - FalcAMP - partially - - + FalcAMP + 1.3 emu - Freezes when it starts to play MODs, MP3s complain about - internal error + MODs playing works fine, MP3s have no sound / complain about DSP timeout - FlaySID - partially - - + FlaySID + 1.3 emu - Freezes when it starts to play, with dummy DSP mode just - logs DPS init error. + No sound. - FlexTrax - - - - + FlexTrax + 1.3 emu - Freezes after startup. Despite docs, graphics look OK only in VGA mode. + No sound. Startup graphics look OK only in VGA mode. - Godpaint - yes - - + GemPLAY + 1.3 + emu + MOD/SND/XMS playing works fine, AON/GT2 don't have sound or freeze. + Fileselector dir selection doesn't work for the latest 1.92 version + + + Godpaint + 1.0 - - Indypaint - yes - - + Indypaint + 1.0 - - Infinite errors on exit + Errors at exit if started in other than HiColor mode. - Rainbow II multimedia + Rainbow + II multimedia + 1.3 - - - - - - Exits immediately back to desktop + Bombs immediately at startup Whip - yes - - + 1.3 dummy - Several of the effects don't work (correctly). To see cursor, disable DSP emu. + Several of the effects don't work (correctly). + Pointer freezes if started with DSP "emu" mode. +

    TT/Falcon utilities

    + +

    Here are some utilities that don't work on ST or STE hardware, +but work both on TT and Falcon.

    + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    TT/Falcon utilities
    UtilityHatari versionNotes
    Calamus SL (1991 demo)1.0Nice with Hatari TT or 32Mhz Falcon emulation at 1024x768x1 + VDI resolution... The latest + Calamus + SL2006 Lite edition doesn't work though, it needs at least + 32MB RAM
    FreeMiNT1.2Needs to be installed/booted from an ACSI or IDE HD image and + memory protection needs to be disabled (UAE core doesn't emulate MMU)
    Cecile1.2Hard disk driver. Works only with IDE emulation
    +

    @@ -2447,7 +2914,7 @@ otherwise "-".

    src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" border="0" height="31" width="88"> - Hatari development team, October 2008 + Hatari development team, August 2009