--- hatari/doc/compatibility.html 2019/04/09 08:48:16 1.1.1.5 +++ hatari/doc/compatibility.html 2019/04/09 08:48:59 1.1.1.6 @@ -32,8 +32,9 @@ a:hover { color:#0000ff; background:#ffffff; text-decoration:none; } a:active { color:#993399; background:#ffffff; text-decoration:none; } - .file { color: #000088;} - .button { color: #468E64;} + .pageheader { text-align:center; } + .file { color: #000088; } + .button { color: #468E64; } .key { color:#550000; font-family:Courier,monospace; font-size:90% } .backdropped { background:#ffffee; } .image {margin-left: 5px; margin-right: 5px; border-width:2px; border-style:solid; border-color:#eeeeff; padding:1cm; text-align:center; } @@ -45,16 +46,16 @@ -

Hatari Atari Software Compatibility List

+

Hatari Atari Software Compatibility List

-

-Version 1.3 +

-

+

-

+

@@ -92,6 +93,7 @@ Hatari on the WWW: Falcon applications
  • TT/Falcon utilities +
  • Software sites @@ -152,8 +154,8 @@ EmuTOS TOS, especially for ST/e. For mor

    ST software compatibility list

    -

    By default everything that works on a real ST should work -also in Hatari.

    +

    This is not a comprehensive list. By default everything that +works on a real ST should work also in Hatari.

    ST games

    @@ -376,7 +378,7 @@ for border removal).

    1.1 Uses its own IKBD 6301 routine. The "Unlimited Bobs" - screen is very sensitive to proper IKBD timings. + screen is very sensitive to proper IKBD timings. @@ -416,7 +418,7 @@ for border removal).

    Delta Force: Punish Your Machine 1.0 - Sync-scroll, overscan... + Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF Delta Force: @@ -436,7 +438,7 @@ for border removal).

    Illusion 1.0 Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2 - requires --slow-fdc else screen won't be cleared correctly + requires --slowfdc else screen won't be cleared correctly Dune/Sector One: @@ -501,6 +503,12 @@ for border removal).

    Paulo Simoes (ljkb): + The Overscan Demos + 1.0 + All demos are running in overscan, including some spectrum 512 pictures. + + + Paulo Simoes (ljkb): shforstv 1.3 Small technical demo posted on www.atari-forum.com. @@ -615,8 +623,18 @@ configuration or data files are not writ Programming + AHCC + 1.3 + Open Source Pure-C compatible C-compiler and IDE + + + Pure-C + 1.4 + Debugger had issues with GEMDOS HD emulation before Hatari v1.4 + + DevPac 2.2 - before 1.0 + before 1.0 MonST crashy @@ -914,12 +932,17 @@ are just STE enhanced. These are marked "Director's cut" preview. Needs to be run from atdcdemo/-folder in root + AttackWave* + 1.3 + Uses blitter and DMA sound on STE + + Astrodia* before 1.0 Blitter support doesn't work with EmuTOS, only real STE TOS - Battletris+ + Battletris+ before 1.0   @@ -934,7 +957,7 @@ are just STE enhanced. These are marked   - Breakdance + Breakdance before 1.0 THE ultimate scene game @@ -949,7 +972,7 @@ are just STE enhanced. These are marked   - ChuChu Rocket + ChuChu Rocket before 1.0 needs to be run from disk image @@ -1010,10 +1033,15 @@ are just STE enhanced. These are marked Power Up* - 1.1 + 1.4 STE music sounds broken, but DMA sound effects and ST music work + R0X + 1.3 + Some "DMA snd: Illegal buffer size (from 0x0 to 0x0)" messages + + Roger 1.1 Needs to be run from a disk image @@ -1049,14 +1077,19 @@ are just STE enhanced. These are marked   + Team + 1.0 + HW scrolling, DMA sound, overscan + + TomTar before 1.0   Utopos - 1.2 -   + 1.4 + Screen was flickering with previous version of Hatari Ultimate Arena @@ -1073,6 +1106,13 @@ are just STE enhanced. These are marked 1.0   + + Zero-5 (demo) + 1.4 + STE DMA sound, Blitter and palette. STE joypad works, but + there are issues in mouse control. Flicker and wrong colors on + the bottom part of the in-game screen + @@ -1097,14 +1137,13 @@ are just STE enhanced. These are marked Aggression: Braindamage - 1.1 - The labyrinth screen has a small dark rectangle in bottom left - corner which doesn't show up in videos from real STe. + 1.3 +   Aggression: RGBeast - 1.1 + 1.3 Overscan + blitter. Doesn't look right @@ -1125,6 +1164,20 @@ are just STE enhanced. These are marked Music demo with Amiga Paula soundchip emulation + tunes + Defence Force: + Save The Eearth + 1.4 + Right border switches, blitter, extended palette, HW + scrolling/screen splitting, DMA music + microwire/lmc control. + Minor screen offset issues + + + DHS: + Cernit Trandafir + 1.4 + Minor screen offset issues + + DHS: Just Musix 2 1.0 @@ -1133,12 +1186,10 @@ are just STE enhanced. These are marked DHS: More or Less Zero - 1.1 - Initial texts + first (tunnel) screen messed up and - screen sync issues in diffraction pattern screen, + 1.4 + Minor screen offset issues, audio waveform block effect gfx not quite correct, - audio not synched properly with gfx after spec-4096 pic, - lmc1992 emulation missing for endpart modplayer. + audio not synched properly with gfx after spec-4096 pic. (works better than STeem though) @@ -1150,7 +1201,7 @@ are just STE enhanced. These are marked GGN: - The Sierpinski overdose 4K + The Sierpinski overdose 4K 1.0 Uses blitter, requires med-rez @@ -1163,8 +1214,8 @@ are just STE enhanced. These are marked ICE: Jam-Cols - 1.1 - Wrong blitter timings + 1.4 + Changes background color using blitter ICE: @@ -1182,8 +1233,8 @@ are just STE enhanced. These are marked Imagina: Systematic error - 1.1 - DMA sound replay is distorted + 1.4 + Light: @@ -1201,7 +1252,7 @@ are just STE enhanced. These are marked Light: VGA slideshow 1.2 - Some bad pixels and couple of the images not quite right, otherwise fine. + Some vertical bad pixels stripes and one of the images broken, otherwise fine. MJJ-Prod: @@ -1229,7 +1280,7 @@ are just STE enhanced. These are marked Next: Illusion - devel + 1.2 Part of the Phaleon Gigademo @@ -1251,11 +1302,24 @@ are just STE enhanced. These are marked Sound is sometimes distorted. + Oxygene: + Amiga Demo 2 + 1.4 + 50kHz DMA sound + + + Paradox: + 20 years Atari STE megademo + 1.4 + DHS screen is offset to right, sound is broken in Paradox + color zoomer screen + + Paradox: X-mas 2004 demo - 1.1 - The last (4th) screen horizontal scroll texts don't look - right and are jerky + 1.4 + The last (4th) screen horizontal scroll texts don't look right + and are jerky. It also needs frameskip even on 1.4Gz Athlon XP Paradox: @@ -1311,8 +1375,8 @@ are just STE enhanced. These are marked Unit 17: E.P.S.S. Demo - 1.2 - Bottom border content garbage due to bad blitter timing emulation + 1.4 + Video counter is modified while display is ON Zeal: @@ -1346,10 +1410,10 @@ are just STE enhanced. These are marked Opens borders, flickers sometimes - Protracker STE + Protracker STE 1.0 - 50KHz replay duff - + 50kHz DMA replay duff + Stretch before 1.0 @@ -1461,29 +1525,29 @@ this section lists only TT-specific game

    Falcon software compatibility list

    -

    The main things preventing Falcon programs from working properly -are incomplete VIDEL and DSP emulation. You can select between three -different DSP emulation modes with the Hatari "--dsp" option: +

    You can select between three different DSP emulation modes with +the Hatari "--dsp" option:

    -

    The "dsp" column in tables below tells which DSP emulation -mode needs to be used for the given program to work. If it -doesn't matter, the column contains "-".

    - -

    The column for whether the program works and whether -it has (working) sound have "yes" when this is true and +

    The "dsp" column in tables below tells which DSP emulation mode +needs to be used for the given program to work. If it doesn't matter, +the column contains "-". The column for whether the program works and +for whether it has (working) sound have "yes" when this is true and otherwise "-".

    +

    Due to missing MMU emulation, incomplete VIDEL emulation and only +partially cycle accurate CPU/DSP interaction (and other possible +emulation bugs), some Falcon programs don't work yet.

    + +

    Falcon games

    Here are listed some Falcon games:

    @@ -1542,10 +1606,10 @@ otherwise "-".

    Blum - 1.3 - - + 1.4 + yes - - Music doesn't work + Background music works if DSP emu enabled Bomb Squad @@ -1563,32 +1627,33 @@ otherwise "-".

    Bugger - 1.0 - - + 1.4 + yes - - Music doesn't work + Background music works if DSP emu enabled Bunion - 1.0 - - + 1.4 + yes - - + Background music if DSP emu enabled Cavemania (demo) - 1.3 - - + 1.4 + yes - - Sound is just noise and some menus are black (space gets through them) + Some menus are black (space gets through them). + Background music works only with DSP emu ChainZ - 1.1 - - + 1.4 + yes emu - Keep space pressed while game is starting to disable - (freezing) DSP music play. VGA only + Keep space pressed while game is starting, or use DSP emu + to get background music. VGA only Conquest of Elysium II @@ -1634,20 +1699,19 @@ otherwise "-".

    Double Bobble 2000 - 1.0 - - + 1.4 + yes - - Nice. Music doesn't work + Background music if DSP emu enabled - Dry Egg - 1.0 + Epi-Lepsie + 1.4 yes - - - Needs exactly 8MB RAM, bus errors otherwise. - Background music with DSP - - + emu + + + Evolution Dino Dudes
    (aka. Humans) 1.3 - @@ -1662,7 +1726,7 @@ otherwise "-".

    - ST low version has problems with scrolling (which doesn't happen with with STe emulation). In TC version parts of sprites - get stuck to top of screen, + get stuck to top of screen FalcTron @@ -1687,10 +1751,10 @@ otherwise "-".

    Gravon (demo) - 1.3 - - - - - Intros work, game doesn't + 1.4 + yes + emu + 3D hovercraft. Slow Great @@ -1701,17 +1765,17 @@ otherwise "-".

    H2O - 1.3 - - + 1.4 + yes emu Nice. - Hexogan - 1.3 + Hexogan (v0.6) + 1.4 yes - - Worked earlier (before v1.0)? + Use number keypad to play Impulse @@ -1721,11 +1785,19 @@ otherwise "-".

    Nice breakout clone. Has background music if DSP emu enabled - Jewelz + Ishar 3 (CD) 1.3 - no + yes - - With RGB mode freezes at startup, VGA mode fine + Nice adventure game. + + + Jewelz + 1.4 + yes + - + With RGB mode freezes at startup, VGA mode fine. + Background music with DSP emu "K" @@ -1735,6 +1807,15 @@ otherwise "-".

    Preview for a Karting game by EXA. Freezes at startup. + Killing Impact + 1.3 + yes + emu + Modern version of Joust, upto 4 players, DSP sounds. + With DSP just black screen on startup, without DSP, stops + when game starts. + + Kwiks.pd 1.0 - @@ -1745,7 +1826,7 @@ otherwise "-".

    Lamemine 1.0 yes - dummy/emu + dummy emu Background music if DSP emu enabled @@ -1753,7 +1834,7 @@ otherwise "-".

    1.3 yes emu - Very slow, sound issues + Slow, minor issues Les Dinosaures (demo) @@ -1764,10 +1845,10 @@ otherwise "-".

    Llamazap - 1.3 + 1.4 - - - Use joypad, issues in screen updates + Use joypad. DSP sounds don't work Madtris @@ -1799,15 +1880,8 @@ otherwise "-".

    - Mine - 1.3 - - - - - v1.02, GFA - - Mini F1 demo - 1.3 + 1.3 - - Stops when the game would start @@ -1828,11 +1902,18 @@ otherwise "-".

    (preview 1 works, but is non-interactive) - Multi Briques - 1.3 + Mouse trap + 1.3.1 + - - + Graphics don't look right, crashes + + + Multi Briques + 1.3.1 - - Some sounds when DSP enables, otherwise just white screen + emu + With v1.0 just some sounds and otherwise just white screen Neurobot.108 @@ -1843,10 +1924,10 @@ otherwise "-".

    Nibe2 - 1.0 + 1.4 - - - Videl emu doesn't support rasters (in title screen) + Videl emu doesn't support rasters in title screen Offworld @@ -1891,7 +1972,7 @@ otherwise "-".

    yes emu Colors wrong in classic version, TC version just exits. - Worked earlier without DSP emu + DSP used for background music PMHeretic & PMDoom @@ -1923,10 +2004,10 @@ otherwise "-".

    Push It - 1.0 - - + 1.4 + yes - - DSP replay doesn't produce any sound + Background music if DSP emu enabled Q-Blue @@ -1953,15 +2034,22 @@ otherwise "-".

    Rave 1.0 yes - dummy/emu + dummy emu Background music with DSP Reeking Rubber - 1.3 + 1.4 - - - Doesn't do anything + Doesn't do anything. Issue with VIDEL + + + Risk 030 + 1.3.1 + - + - + VGA (640x480) only Running @@ -2007,10 +2095,10 @@ otherwise "-".

    Sky Fall - 1.0 - - + 1.4 + yes - - Music doesn't work + Background music if DSP emu enabled Slippery Sam @@ -2022,9 +2110,9 @@ otherwise "-".

    Sokoban by FUN 1.3 - - + yes emu - VGA 640x480x16 only, exits after loading data + VGA 640x480x16 only, black screen after loading data Space Taxi @@ -2063,10 +2151,10 @@ otherwise "-".

    Sworm - 1.0 - - + 1.4 + yes - - Music doesn't work + Background music works if DSP emu enabled Tank Blaster @@ -2077,17 +2165,18 @@ otherwise "-".

    TeknoBalls - 1.3 - - + 1.4 + yes emu - Black screen at startup + Breakout clone Tautology II - 1.0 - - + 1.4 + yes - - Nice Mahjongg variant. Need to use STE joypad + Nice Mahjongg variant. Supports Joypad (configurable). + Background music with DSP emu enabled Tetrhex @@ -2114,17 +2203,10 @@ otherwise "-".

    Tron 2 1.0 yes - dummy/emu + dummy emu Background music if DSP emu enabled - Tron2001 - 1.3 - - - - - Bus error at startup - - TsccTron (preview) 1.3 yes @@ -2147,6 +2229,13 @@ otherwise "-".

    Screen scrambled. With DSP emu, bg music for a while + Ultimate Arena (demo) + 1.4 + yes + yes + Falcon version. Unstable + + Vertical Mayhem(+) 1.0 yes @@ -2155,25 +2244,25 @@ otherwise "-".

    Watership - 1.3 + 1.4 yes emu - Shows a giant W with background noise + For now requires --cpuclock 32 to work properly with Hatari. Some glitched on bottom of the screen Willie Adventurer 1.0 + yes - - - - Both 1st and 2nd preview versions work, but - 1st one has scrolling/display issues + Both 1st and 2nd preview versions work, but 1st one has + scrolling/display issues. Background music if DSP emu enabled Wotanoid - 1.3 - - - - - Stops at startup with garbled screen + 1.4 + yes + emu + Asteroids clone Zodiax (demo) @@ -2202,10 +2291,10 @@ otherwise "-".

    Aggression: Agressive II party info - 1.3 + 1.4 yes emu - Music is broken, graphics don't look same as on pouet.net screenshot + Graphics don't look same as on pouet.net screenshot Aggression: @@ -2217,16 +2306,25 @@ otherwise "-".

    Almost all screens work now, some have visual glitches. - Aura: - E.X.Illusion - 1.3 + An cool: + The Keff demo + 1.4 + yes - + Sinwave scroller flickers badly + garbage pixels left on screen + (videl emu issue?), gets stuck after dragons pic with black screen + + + Aura: + E.X.Illusion + 1.4 + yes emu - Bus error on startup + Music gets stuck for a while at the end. Avena: - Sonolumineszenz + Sonolumineszenz 1.3 yes emu @@ -2251,10 +2349,19 @@ otherwise "-".

    Brainstorm: Mouse - 1.0 + 1.4 + yes - + AVR animation/music with Brainstorm player. + Background music works only with DSP + + + Collapze: + Sidetracked + 1.4 - - AVR animation/music with Brainstorm player. Sound broken. + emu + Musicdemo GFA interface looks completely broken + mouse doesn't work properly Crac: @@ -2302,7 +2409,7 @@ otherwise "-".

    1.3 - - - Sound is just noise. Needs 14MB RAM + Sound is just noise (NoCrew MP2-player). Needs 14MB RAM DHS: GEM-demo @@ -2317,14 +2424,14 @@ otherwise "-".

    1.3 - - - Sound is just noise. Needs 14MB RAM (recommended: - --memory 14 --cpuclock 32 --dsp none --monitor vga + Sound is just noise (NoCrew MP2-player). Needs 14MB RAM + (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga --sound off --fast-forward yes) Digital Chaos: Built-in Obsolescence - 1.3 + 1.3 yes emu Music plays, but no output. Gives DSP stack overflow @@ -2332,8 +2439,8 @@ otherwise "-".

    DNT Crew: Agony - 1.3 - - + 1.4 + yes emu After few screens freezes with black screen @@ -2363,9 +2470,9 @@ otherwise "-".

    EKO: - Epidemic musicdisk - 1.3 - - + Epidemic musicdisk + 1.4 + yes - Bombs out when it comes to the menu @@ -2388,7 +2495,7 @@ otherwise "-".

    Escape: _ - 1.3 + 1.3 yes emu Freezes or exits after few screens @@ -2439,8 +2546,7 @@ otherwise "-".

    1.3 yes - - Background music with DSP emu. Some screens (e.g. after the initial - water screen) do not show up right (maybe VIDEL emulation problem?). + Background music with DSP emu Fun Industries: @@ -2467,6 +2573,15 @@ otherwise "-".

    Background music with DSP emu + ICE: + Tron2001 + 1.4 + yes + - + Bus error at startup unless IDE enabled. Screen resolution or + update issues. Non-interactive game(?) demo. + + Impulse: Bugs from Outer Space 1.1 @@ -2547,12 +2662,29 @@ otherwise "-".

    + MJJ Prod: + Bound 42 + 1.4 + yes + emu + Needs CPU 32 Mhz for now, else, the demo is very slow + + + Mystic bytes: + Chosneck Supplement (e5) + 1.4 + yes + emu + Needs 14MB RAM. Music notes screen colors aren't right + (Hatari Videl emu doesn't support palette cycling?) + + Mystic bytes: Moai 96kB - 1.3 - - + 1.4 + yes emu - 14MB RAM + FPU. Complains that it works only on 68030 or higher + 14MB RAM + (EC)030 + FPU Mystic bytes: @@ -2580,6 +2712,22 @@ otherwise "-".

    + NoCrew: + Aggressive Party 2 4k + 1.4 + - + emu + Uses DSP play / DMA record in handshake mode + + + NoCrew: + Stocasto + 1.4 + yes + emu + Gets stuck early in the demo + + Opium: Chrome Dragon 1.0 @@ -2606,11 +2754,10 @@ otherwise "-".

    POV: JESTERday - 1.3 - + 1.4 + yes emu - DSP/MOD music demo, but music doesn't sound right (at all). - 256 colors only + 256 colors DSP+DMA MOD music demo Psychosis: @@ -2647,10 +2794,10 @@ otherwise "-".

    STAX: Doomino - 1.3 + 1.4 - - - - Says "Something wrong with Falcon" + emu + Doesn't work with 020 CPU The Respectables: @@ -2689,10 +2836,10 @@ otherwise "-".

    tSCc: Beams (Falcon version) - 1.0 + 1.4 - - - Music is buggy + MP2 music is buggy tSCc: @@ -2721,11 +2868,19 @@ otherwise "-".

    Toons: Yepyha - 1.3 + 1.4 + - - + Strange screen sizes, stops in middle. With DSP, has + background music, but stops earlier to DSP stack overflow + + + T.O.Y.S: + wait + 1.4 - - Strange screen sizes, stops in middle. - With DSP, stops earlier to DSP stack overflow + emu + Sound is just noise (NoCrew MP2-player), otherwise fine Wildfire: @@ -2745,6 +2900,11 @@ otherwise "-".

    +

    More Falcon demos can be found e.g. from the Atari.Org +Falcon demos archive +and demo tools from the dhs.nu demoscene +site.

    +

    Falcon applications

    @@ -2761,17 +2921,23 @@ otherwise "-".

    AceMidi (demo) - 1.3 + 1.4 emu - Complains about CPU overload, DSP generated softsynth sounds - for MIDI keyboard presses don't sound right (at all) + DSP generated softsynth sounds for MIDI keyboard presses + don't sound very good AceTracker - 1.3 + 1.4 + emu + DSP generated softsynth sounds for key presses don't sound + very good + + + AFM (audio fun machine) + 1.4 emu - Complains about CPU overload, DSP generated softsynth sounds - for key presses don't sound right (at all) + Apex (demo) @@ -2782,13 +2948,20 @@ otherwise "-".

    The separate imageviewers work fine. + Aniplayer + 1.4 + emu + DSP stack underflow on switching JPG images, synchronization + doesn't work when DSP used with DMA transfers to play MP3 + + AVI 030 1.1 - - Centview + Centview 1.3 emu The included Brainstorm DSP JPEG decoder works also fine. @@ -2831,9 +3004,9 @@ otherwise "-".

    GemPLAY - 1.3 + 1.4 emu - MOD/SND/XMS playing works fine, AON/GT2 don't have sound or freeze. + MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad. Fileselector dir selection doesn't work for the latest 1.92 version @@ -2849,18 +3022,29 @@ otherwise "-".

    Errors at exit if started in other than HiColor mode. + MP2 player + 1.4 + emu + Sound is just noise (also in all demos using this code) + + Rainbow II multimedia - 1.3 + 1.4 - - Bombs immediately at startup + Bombs immediately at startup (MMU is not emulated yet in hatari) Whip - 1.3 - dummy - Several of the effects don't work (correctly). - Pointer freezes if started with DSP "emu" mode. + 1.4 + emu + Effects are working + + + WinRec + 1.4 + emu + Direct-to-disk recording with DSP sound effects processing @@ -2868,8 +3052,8 @@ otherwise "-".

    TT/Falcon utilities

    -

    Here are some utilities that don't work on ST or STE hardware, -but work both on TT and Falcon.

    +

    Here are some utilities that either have specific TT and/or Falcon +support or work only on them.

    @@ -2880,10 +3064,10 @@ but work both on TT and Falcon.

    - + - @@ -2892,20 +3076,41 @@ but work both on TT and Falcon.

    - + memory protection needs to be disabled (Hatari UAE core doesn't + emulate MMU) - + + + + +
    TT/Falcon utilities
    Notes
    Calamus SL (1991 demo)Calamus SL (1991 demo) 1.0Nice with Hatari TT or 32Mhz Falcon emulation at 1024x768x1 - VDI resolution... The latest + Nice with Hatari TT or 32Mhz Falcon emulation at + e.g. 1024x768x1 VDI resolution... The latest Calamus SL2006 Lite edition doesn't work though, it needs at least 32MB RAM FreeMiNT 1.2 Needs to be installed/booted from an ACSI or IDE HD image and - memory protection needs to be disabled (UAE core doesn't emulate MMU)
    Cecile 1.2Hard disk driver. Works only with IDE emulationHard disk driver. In Hatari works only with IDE emulation. + Supports only TT and Falcon
    HD Driver1.4Hard disk driver. In Hatari works only with IDE emulation. + Doesn't work with EmuTOS. With TOS v4, CPU needs to be set to + EC030 or better, with TOS v3 works also with 020 CPU (used by + earlier Hatari versions for TOS >= v3)

    + +

    Software sites

    + +

    In case you're new to the Atari scene or an old-timer who's forgotten +where all the freely available software is, these file archive sites +still retain their Atari sections:

    + + +
    @@ -2914,7 +3119,7 @@ but work both on TT and Falcon.

    src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" border="0" height="31" width="88">
    - Hatari development team, August 2009 + Hatari development team, June 2010