--- hatari/doc/compatibility.html 2019/04/09 08:48:59 1.1.1.6 +++ hatari/doc/compatibility.html 2019/04/09 08:52:21 1.1.1.10 @@ -49,15 +49,15 @@

Hatari Atari Software Compatibility List

Index

@@ -144,8 +144,8 @@ version and not work at all with others. information is missing for some listed game or demo, please send mail to the hatari-devel mailing list. @@ -200,15 +200,12 @@ works on a real ST should work also in H Enchanted Land - 1.0 - - Some versions do not load at all, others work fine.
- This game uses heavily sync-scrolling techniques! - + 1.3 + This game uses heavily sync-scrolling techniques! F15 Strike Eagle 2 - before 1.0 - Keyboard emulation seems to be dodgy + 1.3 +   Jaguar XJ220 (development demo) @@ -261,11 +258,25 @@ works on a real ST should work also in H Game also supports MIDI music + R.B.I. Baseball 2 + 1.6 + On STE, the game will play sounds with the DMA audio, but with + a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound + fx don't sound correct because of that, but that's not an emulation bug + + Rick Dangerous before 1.0   + Running Man + 1.6 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Seven Gates Of Jambala 1.3 Uses a very rare mode for timer B to count start of line. Disable the @@ -299,13 +310,13 @@ works on a real ST should work also in H Super Hang-On - 1.0 - Minor screen sync issues + 1.4 + Minor screen color sync issues Super Monaco GP - 1.1 - Bad FDC timings prevents the game from starting + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation Super Sprint @@ -320,11 +331,25 @@ works on a real ST should work also in H fails to load + The Deep + 1.1 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Toki before 1.0   + Treasure Trap + 1.1 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Wings Of Death 1.0 works in STE mode too @@ -339,6 +364,13 @@ works on a real ST should work also in H before 1.0   + + Yolanda + 1.6 + This game expects random data from the TOS memory test in low RAM, + so the emulator has to be started with "fast boot" disabled + or the game will freeze after some few seconds + @@ -368,9 +400,8 @@ for border removal).

ACF: Just Buggin' - 1.1 - wrong FDC timings for the read sector command prevent demo - from starting + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation Acid Team: @@ -396,8 +427,8 @@ for border removal).

Chaos: Pandemonium - 1.1 - Confusion screen crashes + 1.5 + The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?) Checkpoint: @@ -417,8 +448,9 @@ for border removal).

Delta Force: Punish Your Machine - 1.0 - Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF + 1.5 + Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF. + "Best Part Of The Creation" uses spec512 mode in med res Delta Force: @@ -434,11 +466,18 @@ for border removal).

Does not work with HD emulation + Diamond Design: + Brace + 1.5 + Use spec512 mode in med res in the mixed low/med res horizontal scrolltext + + Dune: Illusion 1.0 - Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2 - requires --slowfdc else screen won't be cleared correctly + Very nice demo. Some rasters are sometimes flickering, this is a bug + in the demo, not in Hatari. Using --fastfdc can cause problems + with some parts of this demo Dune/Sector One: @@ -450,7 +489,9 @@ for border removal).

Dune/Sector One: Odd Stuff before 1.0 - Flickers with ST (not with STe) emulation + In STF mode, some screens tries to simulate more colors by changing the + palette on each VBL, which creates an unpleasant flickering effect + (this is not a bug in Hatari). Use STE mode for better results Equinox: @@ -459,16 +500,43 @@ for border removal).

  - MJJ Prod: - Anomaly - 1.1 - Main menu gets out of sync when playing digidrums + Equinox: + Vodka Demo + 1.6.1 + The 'Kill The Beast 2' part requires Hatari 1.6.1 to work + + + Fraggle's: + Bird Mad Girl Show + 1.5 +   + + + Futur Minds: + Snork + 1.5 + DNT screen 1 is mixing low/med res on the same line, which is not supported + by Hatari at the moment + + + Lynx: + BBS Intro 3 + 1.5 + Good 3D (voluntarily uses some address errors in the 3D routines) M.C.S: - Delirious 4 + Delirious Demos IV + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) + + + MJJ Prod: + Anomaly 1.1 - FDC timings error in loader + Main menu gets out of sync when playing digidrums Next: @@ -478,12 +546,24 @@ for border removal).

(in Future Minds screen, planes are shifted in the lower part) + Offbeat: + The Musical Wonders 1990 + 1.6.2 + + + Omega: Omega 1.3 In full overscan screen, planes are shifted due to missing hi/lo stabilizer + Omega: + RGB Plasma + 1.5 + Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5 + + Overlanders: European Demos 1.1 @@ -491,6 +571,13 @@ for border removal).

Overlanders: + Gen4 Demo + 1.5 + Does not work with cartridge / HD emulation. Uses illegal/address error + exceptions to decode the program + + + Overlanders: Ventura 1.1 In Ultimate Dist screen planes are shifted in the upper logo @@ -502,6 +589,12 @@ for border removal).

  + Oxygene: + ST-NICCC 2000 Demo + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation + + Paulo Simoes (ljkb): The Overscan Demos 1.0 @@ -634,8 +727,8 @@ configuration or data files are not writ DevPac 2.2 - before 1.0 - MonST crashy + 1.2 +   Turbo Assembler @@ -682,13 +775,14 @@ configuration or data files are not writ Mgif - before 1.0 -   + 1.4 + Convolutions can use Falcon DSP and JPEG loading Brainstorm + DSP decoder Neochrome - before 1.0 - Rasters sometimes unstable + 1.3 +   OCR @@ -696,6 +790,12 @@ configuration or data files are not writ Didn't try scanning + Spectrum 512 + before 1.0 + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used + + Speed Of Light before 1.0   @@ -922,6 +1022,16 @@ are just STE enhanced. These are marked Notes + 4K Pacman + 1.4 +   + + + Aerial Combat 3 + 1.4 +   + + Alien Blast before 1.0   @@ -939,7 +1049,7 @@ are just STE enhanced. These are marked Astrodia* before 1.0 - Blitter support doesn't work with EmuTOS, only real STE TOS + Blitter Battletris+ @@ -1032,9 +1142,10 @@ are just STE enhanced. These are marked Uses STE DMA, blitter and palette - Power Up* - 1.4 - STE music sounds broken, but DMA sound effects and ST music work + Power Up* + 1.5 + Very weird sound routine in STE mode : play a 2 bytes sample in a loop with + DMA sound and update the content of this sample with an MFP timer R0X @@ -1097,6 +1208,12 @@ are just STE enhanced. These are marked   + Whitewater Madness + 1.6 + Bottom part of the screen is not correct, due to changing video address + when display is already on + + Wolfenstein 3D* 1.2 Uses DMA sound on STE @@ -1159,6 +1276,14 @@ are just STE enhanced. These are marked You may need to reset between screens + Brainless Institute: + Bad Taste + 1.4 + Demo crashes during the vector balls at the beginning. This is due to + the blitter overwriting some code (due to a bug in the sprite routine) + but the reason why it happens only under Hatari was not found yet + + Cream: Madness 1.2 Music demo with Amiga Paula soundchip emulation + tunes @@ -1166,16 +1291,15 @@ are just STE enhanced. These are marked Defence Force: Save The Eearth - 1.4 + 1.5 Right border switches, blitter, extended palette, HW - scrolling/screen splitting, DMA music + microwire/lmc control. - Minor screen offset issues + scrolling/screen splitting, DMA music + microwire/lmc control. DHS: Cernit Trandafir - 1.4 - Minor screen offset issues + 1.5 +   DHS: @@ -1186,11 +1310,8 @@ are just STE enhanced. These are marked DHS: More or Less Zero - 1.4 - Minor screen offset issues, - audio waveform block effect gfx not quite correct, - audio not synched properly with gfx after spec-4096 pic. - (works better than STeem though) + 1.5 +   DHS: @@ -1200,6 +1321,20 @@ are just STE enhanced. These are marked   + Dune/Sector One: + Antiques + 1.6.2 + The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari + + + Electronic Images: + Music Dream II + 1.5 + This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) + and won't work correctly with Hatari < 1.5 + + GGN: The Sierpinski overdose 4K 1.0 @@ -1225,6 +1360,19 @@ are just STE enhanced. These are marked Planes are shifted + ICE: + Space Tale + 1.4 + In the part with 3 horizontal scrolltexts, bottom border is not removed + due to bad blitter timing + + + ICE: + The Wave Of The Future + 1.6.2 + + + Imagina: Xmas demo 92 before 1.0 @@ -1296,10 +1444,10 @@ are just STE enhanced. These are marked   - Ouch: - Songs of the unexpected - 1.1 - Sound is sometimes distorted. + OUCH: + Songs Of The Unexpected + 1.5 +   Oxygene: @@ -1309,10 +1457,9 @@ are just STE enhanced. These are marked Paradox: - 20 years Atari STE megademo + 20 years Atari STE megademo 1.4 - DHS screen is offset to right, sound is broken in Paradox - color zoomer screen + Sound is broken in Paradox color zoomer screen Paradox: @@ -1333,8 +1480,16 @@ are just STE enhanced. These are marked Paradox: HighResMode - 1.1 - Spec512 in med-rez is not (yet) supported by Hatari + 1.5 + Use spec512 mode in med res + + + POV: + POV 136 + 1.6 + Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working Reservoir Gods: @@ -1367,6 +1522,15 @@ are just STE enhanced. These are marked For any other than TOS 1.06, you need to use fantfix.prg first + The Pixels Twins: + Mental Hangover + 1.5 + Does not work with cartridge / HD emulation. Real Time Clock should + also be disabled to prevent a bug in the boot sector's loader (depends + on the TOS version used). Sound requires Hatari >= 1.5 to work + (the routines write in the sample buffer while it's played by the dma) + + Unit 17: Dynamite 1.2 @@ -1379,6 +1543,13 @@ are just STE enhanced. These are marked Video counter is modified while display is ON + Ym-Rockerz: + Tyme Warp + 1.5 + The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way + that is not supported by current bus error handling + + Zeal: Birdie 2 & Lethal Trash @@ -1400,19 +1571,26 @@ are just STE enhanced. These are marked Notes + Hextracker + 1.5 + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used + + MaxYMiser DMA before 1.0   - Octalyzer STE + Octalyser STE 1.0 - Opens borders, flickers sometimes + Opens left and bottom border, screen flickers when playing + mods if Octalyser isn't configured correctly for the machine Protracker STE - 1.0 - 50kHz DMA replay duff + 1.4 + Opens bottom border, 50kHz DMA replay Stretch @@ -1491,9 +1669,9 @@ this section lists only TT-specific game tSCc: - 256mbrot, Bragg256, Glasstro, Orion-B, Yabt - before 1.0 - TT/Falcon intros + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt + before 1.0 + TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup tSCc: @@ -1543,10 +1721,12 @@ the column contains "-". The column for for whether it has (working) sound have "yes" when this is true and otherwise "-".

-

Due to missing MMU emulation, incomplete VIDEL emulation and only -partially cycle accurate CPU/DSP interaction (and other possible -emulation bugs), some Falcon programs don't work yet.

- +

Due to incomplete VIDEL emulation and some remaining emulation +cycle accuracy issues, some Falcon programs don't work yet. +Note: more timing critical demos (for example ones using +NoCrew's DSP MP2-player) that are marked as working in the list below, +work only with the experimental WinUAE core. Please see +Hatari readme.txt on how to enable that.

Falcon games

@@ -1577,7 +1757,7 @@ emulation bugs), some Falcon programs do Addsub - 1.3 + 1.6 - - Exits when joystick is used @@ -1641,11 +1821,12 @@ emulation bugs), some Falcon programs do Cavemania (demo) - 1.4 + 1.6 yes - Some menus are black (space gets through them). - Background music works only with DSP emu + After playing a while: "IKBD buffer is full!" (with WinUAE). + Screen bottom has garbage. Background music works only with DSP emu ChainZ @@ -1674,7 +1855,7 @@ emulation bugs), some Falcon programs do 1.3 yes - - Background music if DSP emu enabled. Both demos 1 & 2 work + Background music if DSP emu enabled. Both demos 1 & 2 work Corsair @@ -1705,6 +1886,13 @@ emulation bugs), some Falcon programs do Background music if DSP emu enabled + DownFall + 1.5 + yes + - + Music is rather noisy. + + Epi-Lepsie 1.4 yes @@ -1744,10 +1932,10 @@ emulation bugs), some Falcon programs do Golden Island (demo) - 1.3 - - + 1.6 + yes - - Screen goes black on game loading. Illegal ROM access on pressing space. + VGA only. Doesn't work with WinUAE Gravon (demo) @@ -1801,19 +1989,19 @@ emulation bugs), some Falcon programs do "K" - 1.3 - - - - - Preview for a Karting game by EXA. Freezes at startup. + 1.6 + yes + emu + Preview for a Karting game by EXA. First entry in Training menu allows playing Killing Impact - 1.3 + 1.6 yes - emu - Modern version of Joust, upto 4 players, DSP sounds. - With DSP just black screen on startup, without DSP, stops - when game starts. + - + Modern version of Joust, upto 4 players. Sound with DSP. + Game screen colors etc are all wrong. + Kwiks.pd @@ -1831,24 +2019,24 @@ emulation bugs), some Falcon programs do Lasers and Hommes (DLDH2) - 1.3 + 1.6 yes emu - Slow, minor issues + Slow Les Dinosaures (demo) - 1.3 + 1.6 yes emu - Slow, some issues in input handling + Llamazap - 1.4 + 1.6 - - - Use joypad. DSP sounds don't work + Requires joypad. Linked version doesn't have (DSP) music, others have Madtris @@ -1866,11 +2054,11 @@ emulation bugs), some Falcon programs do Men at War (preview) - 1.3 + 1.6 yes - - - Has background music if DSP emu enabled. - Separate intro has sync problems. + emu + Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible. + Separate intro program bus errors Milanopol @@ -1881,21 +2069,21 @@ emulation bugs), some Falcon programs do Mini F1 demo - 1.3 + 1.6 - - - Stops when the game would start + Freezes when the game would start. Sound is just noise Moongame - 1.3 + 1.6 - emu Pointer cannot be moved in the game menu Moonspeeder (preview 2) - 1.3 + 1.6 - emu Exits in the starting phase @@ -1903,17 +2091,17 @@ emulation bugs), some Falcon programs do Mouse trap - 1.3.1 - - + 1.6 + yes - - Graphics don't look right, crashes + Screen lines are doubled Multi Briques - 1.3.1 - - + 1.6 + yes emu - With v1.0 just some sounds and otherwise just white screen + Some versions work, some get stuck at start with white screen Neurobot.108 @@ -1959,23 +2147,21 @@ emulation bugs), some Falcon programs do Pinball Dreams - 1.3 - - + 1.6 + yes - - Colors in main menu wrong and it doesn't react to input, - sound is just noise. Menu works with "--cpuclock 32", but - game screen is scrambled / doesn't work. + Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work. Pingo98 - 1.3 + 1.6 yes emu Colors wrong in classic version, TC version just exits. DSP used for background music - PMHeretic & PMDoom + PMHeretic & PMDoom 1.0 yes - @@ -2056,7 +2242,8 @@ emulation bugs), some Falcon programs do 1.3 yes emu - A Doom like game. Both the 1996 preview and 1997 shareware versions work fine + A Doom like game. Both the 1996 preview and 1997 shareware + versions work fine. Latter one doesn't work if auto-started. SBM v0.8 @@ -2067,10 +2254,10 @@ emulation bugs), some Falcon programs do SBM v1.03 - 1.3 + 1.6 - - - Newer SBM versions bomb out immediately at startup + Requires WinUAE CPU core Shangai (demo) @@ -2102,14 +2289,14 @@ emulation bugs), some Falcon programs do Slippery Sam - 1.0 + 1.6 yes - - - Background music if DSP emu enabled + dummy + Needs 14MB of RAM. Background music if DSP emu enabled Sokoban by FUN - 1.3 + 1.6 yes emu VGA 640x480x16 only, black screen after loading data @@ -2201,14 +2388,14 @@ emulation bugs), some Falcon programs do Tron 2 - 1.0 + 1.6 yes dummy emu - Background music if DSP emu enabled + Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled TsccTron (preview) - 1.3 + 1.6 yes - Works only occasionally, bottom screen black. @@ -2223,17 +2410,17 @@ emulation bugs), some Falcon programs do Ufo War - 1.3 + 1.6 yes - Screen scrambled. With DSP emu, bg music for a while Ultimate Arena (demo) - 1.4 + 1.5 yes yes - Falcon version. Unstable + Falcon version of the game Vertical Mayhem(+) @@ -2244,10 +2431,10 @@ emulation bugs), some Falcon programs do Watership - 1.4 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari. Some glitched on bottom of the screen + Some glitches at the bottom of the screen Willie Adventurer @@ -2308,19 +2495,19 @@ emulation bugs), some Falcon programs do An cool: The Keff demo - 1.4 + 1.6 yes - - Sinwave scroller flickers badly + garbage pixels left on screen - (videl emu issue?), gets stuck after dragons pic with black screen + Sinwave scroller leaves garbage pixels on screen, + gets stuck after dragons pic with black screen Aura: E.X.Illusion - 1.4 + 1.6 yes emu - Music gets stuck for a while at the end. + Needs WinUAE core in Hatari v1.6 Avena: @@ -2374,10 +2561,10 @@ emulation bugs), some Falcon programs do Cream: Binliner preview - 1.3 + 1.6 yes emu - VGA only. Freaky screen works, Land & Worship screens bomb + VGA only. Freaky screen works only with old UAE core. Land & Worship screens bomb Cruor: @@ -2406,13 +2593,14 @@ emulation bugs), some Falcon programs do DHS: Don't Break The Oath - 1.3 + 1.5 - - - Sound is just noise (NoCrew MP2-player). Needs 14MB RAM + Needs 14MB RAM, uses NoCrew DSP MP2-player - DHS: GEM-demo + DHS: + GEM-demo 1.3 - - @@ -2421,20 +2609,20 @@ emulation bugs), some Falcon programs do DHS: Outline 2006 invite - 1.3 + 1.5 - - - Sound is just noise (NoCrew MP2-player). Needs 14MB RAM + Needs 14MB RAM, uses NoCrew DSP MP2-player (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga --sound off --fast-forward yes) Digital Chaos: Built-in Obsolescence - 1.3 + 1.6.2 yes emu - Music plays, but no output. Gives DSP stack overflow + Requires WinUAE CPU core, gives DSP stack overflows DNT Crew: @@ -2446,27 +2634,28 @@ emulation bugs), some Falcon programs do DNT Crew: - Chaos A.D. - 1.3 + Chaos A.D.* + 1.5 yes - - - Stops after showing the disk image + emu + Uses its own IKBD 6301 routine to decode the demo's protection. + Demo runs correctly but sound is rather noisy EKO: Are You Experienced? - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core EKO: E.K.O System - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core EKO: @@ -2495,7 +2684,7 @@ emulation bugs), some Falcon programs do Escape: _ - 1.3 + 1.6 yes emu Freezes or exits after few screens @@ -2519,7 +2708,7 @@ emulation bugs), some Falcon programs do EXA: Entcarte - 1.3 + 1.6 - - Bombs immediately @@ -2551,10 +2740,10 @@ emulation bugs), some Falcon programs do Fun Industries: Fungle Beats - 1.3 + 1.6 yes - - Background music with DSP emu + Needs WinUAE CPU core. Background music with DSP emu Gaston: @@ -2608,10 +2797,10 @@ emulation bugs), some Falcon programs do Lazer: Lost Blubb - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core Lazer: @@ -2667,7 +2856,7 @@ emulation bugs), some Falcon programs do 1.4 yes emu - Needs CPU 32 Mhz for now, else, the demo is very slow + Crashes at cyan millstone screen Mystic bytes: @@ -2684,20 +2873,19 @@ emulation bugs), some Falcon programs do 1.4 yes emu - 14MB RAM + (EC)030 + FPU + 14MB RAM + (EC)030 + FPU. Works only with old CPU. Mystic bytes: Time Out - 1.3 + 1.6 yes emu - Needs 8MB RAM. For now requires also --cpuclock 32 to - work properly with Hatari + Requires WinUAE CPU core New Beat: - Blue & Flu + Blue & Flu 1.1 - - @@ -2717,15 +2905,15 @@ emulation bugs), some Falcon programs do 1.4 - emu - Uses DSP play / DMA record in handshake mode + Uses DSP play / DMA record in handshake mode. Doesn't work if auto-started. NoCrew: Stocasto - 1.4 + 1.6 yes emu - Gets stuck early in the demo + Bombs on startup (in v1.5 it froze, but in later stage) Opium: @@ -2733,7 +2921,7 @@ emulation bugs), some Falcon programs do 1.0 yes - - + With Hatari v1.6, needs WinUAE core Opium: @@ -2802,26 +2990,26 @@ emulation bugs), some Falcon programs do The Respectables: Cebit 93 demo - 1.3 + 1.6 yes - - Screen is not updated properly + Requires WinUAE CPU core for screen to be drawn correctly Trio: 124 beers later - 1.3 + 1.6 yes - - Some screens don't work + Trio: X-tasie - 1.3 + 1.6 - - - Quits without doing anything (requires 030 MMU which AUE doesn't emulate?) + With old UAE, quits without doing anything (requires 030 MMU), with WinUAE, black screen tSCc: @@ -2836,10 +3024,10 @@ emulation bugs), some Falcon programs do tSCc: Beams (Falcon version) - 1.4 + 1.5 - - - MP2 music is buggy + Nice demo, NoCrew DSP MP2-music tSCc: @@ -2863,13 +3051,14 @@ emulation bugs), some Falcon programs do 1.1 - emu - HiColor only, drawing the city requires DSP emulation + HiColor + >4MB only, drawing the city requires DSP + emulation. Doesn't work if auto-started. Toons: Yepyha - 1.4 - - + 1.6 + yes - Strange screen sizes, stops in middle. With DSP, has background music, but stops earlier to DSP stack overflow @@ -2877,10 +3066,10 @@ emulation bugs), some Falcon programs do T.O.Y.S: wait - 1.4 - - + 1.6 + yes emu - Sound is just noise (NoCrew MP2-player), otherwise fine + Uses NoCrew DSP MP2-player Wildfire: @@ -2921,17 +3110,15 @@ site.

AceMidi (demo) - 1.4 + 1.6 emu - DSP generated softsynth sounds for MIDI keyboard presses - don't sound very good + DSP generated softsynth sounds need Hatari v1.6 to sound OK AceTracker - 1.4 + 1.6 emu - DSP generated softsynth sounds for key presses don't sound - very good + Some audio issues in AM module playback AFM (audio fun machine) @@ -2941,7 +3128,7 @@ site.

Apex (demo) - 1.3 + 1.6 - Crashes with a "MOVE.W $fff20000,D0" instruction. It's unclear why this works on a real Falcon. @@ -2956,9 +3143,9 @@ site.

AVI 030 - 1.1 + 1.6 - - + Worked with Hatari v1.1, freezes with v1.6 Centview @@ -2967,8 +3154,15 @@ site.

The included Brainstorm DSP JPEG decoder works also fine. + Centurbo bench + 1.6 + emu + Gives inaccurate FPS (190%) and CPU (14Mhz) speed values. + Without WinUAE core, numbers are off even more + + Chronos 3D player - 1.3 + 1.6 - Complains about wrong resolution, requires 15-bit @@ -2986,25 +3180,27 @@ site.

FalcAMP - 1.3 + 1.6 emu - MODs playing works fine, MP3s have no sound / complain about DSP timeout + MODs playing work + s fine, MP3s have no sound / complain about DSP timeout FlaySID - 1.3 + 1.6 emu No sound. FlexTrax - 1.3 + 1.6 emu - No sound. Startup graphics look OK only in VGA mode. + Freezes with old UAE core, but even with WinUAE core, sounds is noise. + Startup graphics look OK only in VGA mode. GemPLAY - 1.4 + 1.6 emu MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad. Fileselector dir selection doesn't work for the latest 1.92 version @@ -3023,16 +3219,18 @@ site.

MP2 player - 1.4 + 1.5 emu - Sound is just noise (also in all demos using this code) + NoCrew MP2 sound player - Rainbow - II multimedia - 1.4 - - - Bombs immediately at startup (MMU is not emulated yet in hatari) + Rainbow II multimedia + 1.5 + emu + Works only with the new WinUAE CPU core. With old UAE core, + bombs immediately at startup (MMU not emulated in old UAE). + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used Whip @@ -3076,7 +3274,7 @@ support or work only on them.

FreeMiNT 1.2 Needs to be installed/booted from an ACSI or IDE HD image and - memory protection needs to be disabled (Hatari UAE core doesn't + memory protection needs to be disabled (Hatari old UAE core doesn't emulate MMU) @@ -3119,7 +3317,7 @@ still retain their Atari sections:

src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" border="0" height="31" width="88"> - Hatari development team, June 2010 + Hatari development team, June 2012