--- hatari/doc/compatibility.html 2019/04/09 08:48:59 1.1.1.6
+++ hatari/doc/compatibility.html 2019/04/09 08:52:21 1.1.1.10
@@ -49,15 +49,15 @@
Index
@@ -144,8 +144,8 @@ version and not work at all with others.
information is missing for some listed game or demo, please send mail
to the hatari-devel mailing list.
-- Note that only few of the games and demos work with the free
-EmuTOS TOS, especially for ST/e. For more information, see emutos.txt.
+- Note that many games and demos don't work with the free EmuTOS TOS.
+For more information, see emutos.txt.
@@ -200,15 +200,12 @@ works on a real ST should work also in H
| Enchanted Land |
- 1.0 |
-
- Some versions do not load at all, others work fine.
- This game uses heavily sync-scrolling techniques!
- |
+ 1.3 |
+ This game uses heavily sync-scrolling techniques! |
| F15 Strike Eagle 2 |
- before 1.0 |
- Keyboard emulation seems to be dodgy |
+ 1.3 |
+ |
| Jaguar XJ220 (development demo) |
@@ -261,11 +258,25 @@ works on a real ST should work also in H
Game also supports MIDI music |
+ | R.B.I. Baseball 2 |
+ 1.6 |
+ On STE, the game will play sounds with the DMA audio, but with
+ a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound
+ fx don't sound correct because of that, but that's not an emulation bug |
+
+
| Rick Dangerous |
before 1.0 |
|
+ | Running Man |
+ 1.6 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Seven Gates Of Jambala |
1.3 |
Uses a very rare mode for timer B to count start of line. Disable the
@@ -299,13 +310,13 @@ works on a real ST should work also in H
|
| Super Hang-On |
- 1.0 |
- Minor screen sync issues |
+ 1.4 |
+ Minor screen color sync issues |
| Super Monaco GP |
- 1.1 |
- Bad FDC timings prevents the game from starting |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
| Super Sprint |
@@ -320,11 +331,25 @@ works on a real ST should work also in H
fails to load
+ | The Deep |
+ 1.1 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Toki |
before 1.0 |
|
+ | Treasure Trap |
+ 1.1 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Wings Of Death |
1.0 |
works in STE mode too |
@@ -339,6 +364,13 @@ works on a real ST should work also in H
before 1.0 |
|
+
+ | Yolanda |
+ 1.6 |
+ This game expects random data from the TOS memory test in low RAM,
+ so the emulator has to be started with "fast boot" disabled
+ or the game will freeze after some few seconds |
+
@@ -368,9 +400,8 @@ for border removal).
| ACF:
Just Buggin' |
- 1.1 |
- wrong FDC timings for the read sector command prevent demo
- from starting |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
| Acid Team:
@@ -396,8 +427,8 @@ for border removal).
|
| Chaos:
Pandemonium |
- 1.1 |
- Confusion screen crashes |
+ 1.5 |
+ The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?) |
| Checkpoint:
@@ -417,8 +448,9 @@ for border removal).
|
| Delta Force:
Punish Your Machine |
- 1.0 |
- Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF |
+ 1.5 |
+ Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF.
+ "Best Part Of The Creation" uses spec512 mode in med res |
| Delta Force:
@@ -434,11 +466,18 @@ for border removal).
| Does not work with HD emulation |
+ | Diamond Design:
+ Brace |
+ 1.5 |
+ Use spec512 mode in med res in the mixed low/med res horizontal scrolltext |
+
+
| Dune:
Illusion |
1.0 |
- Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2
- requires --slowfdc else screen won't be cleared correctly |
+ Very nice demo. Some rasters are sometimes flickering, this is a bug
+ in the demo, not in Hatari. Using --fastfdc can cause problems
+ with some parts of this demo |
| Dune/Sector One:
@@ -450,7 +489,9 @@ for border removal).
| Dune/Sector One:
Odd Stuff |
before 1.0 |
- Flickers with ST (not with STe) emulation |
+ In STF mode, some screens tries to simulate more colors by changing the
+ palette on each VBL, which creates an unpleasant flickering effect
+ (this is not a bug in Hatari). Use STE mode for better results |
| Equinox:
@@ -459,16 +500,43 @@ for border removal).
| |
- | MJJ Prod:
- Anomaly |
- 1.1 |
- Main menu gets out of sync when playing digidrums |
+ Equinox:
+ Vodka Demo |
+ 1.6.1 |
+ The 'Kill The Beast 2' part requires Hatari 1.6.1 to work |
+
+
+ | Fraggle's:
+ Bird Mad Girl Show |
+ 1.5 |
+ |
+
+
+ | Futur Minds:
+ Snork |
+ 1.5 |
+ DNT screen 1 is mixing low/med res on the same line, which is not supported
+ by Hatari at the moment |
+
+
+ | Lynx:
+ BBS Intro 3 |
+ 1.5 |
+ Good 3D (voluntarily uses some address errors in the 3D routines) |
| M.C.S:
- Delirious 4 |
+ Delirious Demos IV
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation and for
+ some of the overscan screens. Some screens are not working or not
+ correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) |
+
+
+ | MJJ Prod:
+ Anomaly |
1.1 |
- FDC timings error in loader |
+ Main menu gets out of sync when playing digidrums |
| Next:
@@ -478,12 +546,24 @@ for border removal).
(in Future Minds screen, planes are shifted in the lower part) |
+ | Offbeat:
+ The Musical Wonders 1990 |
+ 1.6.2 |
+ |
+
+
| Omega:
Omega |
1.3 |
In full overscan screen, planes are shifted due to missing hi/lo stabilizer |
+ | Omega:
+ RGB Plasma |
+ 1.5 |
+ Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5 |
+
+
| Overlanders:
European Demos |
1.1 |
@@ -491,6 +571,13 @@ for border removal).
| Overlanders:
+ Gen4 Demo |
+ 1.5 |
+ Does not work with cartridge / HD emulation. Uses illegal/address error
+ exceptions to decode the program |
+
+
+ | Overlanders:
Ventura |
1.1 |
In Ultimate Dist screen planes are shifted in the upper logo |
@@ -502,6 +589,12 @@ for border removal).
|
+ | Oxygene:
+ ST-NICCC 2000 Demo |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
+
+
| Paulo Simoes (ljkb):
The Overscan Demos |
1.0 |
@@ -634,8 +727,8 @@ configuration or data files are not writ
| DevPac 2.2 |
- before 1.0 |
- MonST crashy |
+ 1.2 |
+ |
| Turbo Assembler |
@@ -682,13 +775,14 @@ configuration or data files are not writ
| Mgif |
- before 1.0 |
- |
+ 1.4 |
+ Convolutions can use Falcon DSP and JPEG loading Brainstorm
+ DSP decoder |
| Neochrome |
- before 1.0 |
- Rasters sometimes unstable |
+ 1.3 |
+ |
| OCR |
@@ -696,6 +790,12 @@ configuration or data files are not writ
Didn't try scanning |
+ | Spectrum 512 |
+ before 1.0 |
+ Mouse cannot traverse whole screen unless mouse grab or
+ fullscreen mode is used |
+
+
| Speed Of Light |
before 1.0 |
|
@@ -922,6 +1022,16 @@ are just STE enhanced. These are marked
Notes |
+ | 4K Pacman |
+ 1.4 |
+ |
+
+
+ | Aerial Combat 3 |
+ 1.4 |
+ |
+
+
| Alien Blast |
before 1.0 |
|
@@ -939,7 +1049,7 @@ are just STE enhanced. These are marked
| Astrodia* |
before 1.0 |
- Blitter support doesn't work with EmuTOS, only real STE TOS |
+ Blitter |
| Battletris+ |
@@ -1032,9 +1142,10 @@ are just STE enhanced. These are marked
Uses STE DMA, blitter and palette |
- | Power Up* |
- 1.4 |
- STE music sounds broken, but DMA sound effects and ST music work |
+ Power Up* |
+ 1.5 |
+ Very weird sound routine in STE mode : play a 2 bytes sample in a loop with
+ DMA sound and update the content of this sample with an MFP timer |
| R0X |
@@ -1097,6 +1208,12 @@ are just STE enhanced. These are marked
|
+ | Whitewater Madness |
+ 1.6 |
+ Bottom part of the screen is not correct, due to changing video address
+ when display is already on |
+
+
| Wolfenstein 3D* |
1.2 |
Uses DMA sound on STE |
@@ -1159,6 +1276,14 @@ are just STE enhanced. These are marked
You may need to reset between screens |
+ | Brainless Institute:
+ Bad Taste |
+ 1.4 |
+ Demo crashes during the vector balls at the beginning. This is due to
+ the blitter overwriting some code (due to a bug in the sprite routine)
+ but the reason why it happens only under Hatari was not found yet |
+
+
| Cream: Madness |
1.2 |
Music demo with Amiga Paula soundchip emulation + tunes |
@@ -1166,16 +1291,15 @@ are just STE enhanced. These are marked
| Defence Force:
Save The Eearth |
- 1.4 |
+ 1.5 |
Right border switches, blitter, extended palette, HW
- scrolling/screen splitting, DMA music + microwire/lmc control.
- Minor screen offset issues |
+ scrolling/screen splitting, DMA music + microwire/lmc control.
| DHS:
Cernit Trandafir |
- 1.4 |
- Minor screen offset issues |
+ 1.5 |
+ |
| DHS:
@@ -1186,11 +1310,8 @@ are just STE enhanced. These are marked
|
| DHS:
More or Less Zero |
- 1.4 |
- Minor screen offset issues,
- audio waveform block effect gfx not quite correct,
- audio not synched properly with gfx after spec-4096 pic.
- (works better than STeem though) |
+ 1.5 |
+ |
| DHS:
@@ -1200,6 +1321,20 @@ are just STE enhanced. These are marked
| |
+ | Dune/Sector One:
+ Antiques |
+ 1.6.2 |
+ The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes
+ but that's a bug in the demo, not in Hatari |
+
+
+ | Electronic Images:
+ Music Dream II |
+ 1.5 |
+ This demo requires accurate values when reading dma sound address ($ff8909/0b/0d)
+ and won't work correctly with Hatari < 1.5 |
+
+
| GGN:
The Sierpinski overdose 4K |
1.0 |
@@ -1225,6 +1360,19 @@ are just STE enhanced. These are marked
Planes are shifted |
+ | ICE:
+ Space Tale |
+ 1.4 |
+ In the part with 3 horizontal scrolltexts, bottom border is not removed
+ due to bad blitter timing |
+
+
+ | ICE:
+ The Wave Of The Future |
+ 1.6.2 |
+ |
+
+
| Imagina:
Xmas demo 92 |
before 1.0 |
@@ -1296,10 +1444,10 @@ are just STE enhanced. These are marked
|
- | Ouch:
- Songs of the unexpected |
- 1.1 |
- Sound is sometimes distorted. |
+ OUCH:
+ Songs Of The Unexpected |
+ 1.5 |
+ |
| Oxygene:
@@ -1309,10 +1457,9 @@ are just STE enhanced. These are marked
|
| Paradox:
- 20 years Atari STE megademo |
+ 20 years Atari STE megademo
1.4 |
- DHS screen is offset to right, sound is broken in Paradox
- color zoomer screen |
+ Sound is broken in Paradox color zoomer screen |
| Paradox:
@@ -1333,8 +1480,16 @@ are just STE enhanced. These are marked
|
| Paradox:
HighResMode |
- 1.1 |
- Spec512 in med-rez is not (yet) supported by Hatari |
+ 1.5 |
+ Use spec512 mode in med res |
+
+
+ | POV:
+ POV 136 |
+ 1.6 |
+ Hatari doesn't support modifying $ff8205 and reading it back
+ while display is enabled. Without VBL sync, there's a only 10%
+ chance of STE HW detection working |
| Reservoir Gods:
@@ -1367,6 +1522,15 @@ are just STE enhanced. These are marked
| For any other than TOS 1.06, you need to use fantfix.prg first |
+ | The Pixels Twins:
+ Mental Hangover |
+ 1.5 |
+ Does not work with cartridge / HD emulation. Real Time Clock should
+ also be disabled to prevent a bug in the boot sector's loader (depends
+ on the TOS version used). Sound requires Hatari >= 1.5 to work
+ (the routines write in the sample buffer while it's played by the dma) |
+
+
| Unit 17:
Dynamite |
1.2 |
@@ -1379,6 +1543,13 @@ are just STE enhanced. These are marked
Video counter is modified while display is ON |
+ | Ym-Rockerz:
+ Tyme Warp |
+ 1.5 |
+ The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way
+ that is not supported by current bus error handling |
+
+
| Zeal:
Birdie 2 &
Lethal Trash |
@@ -1400,19 +1571,26 @@ are just STE enhanced. These are marked
Notes |
+ | Hextracker |
+ 1.5 |
+ Mouse cannot traverse whole screen unless mouse grab or
+ fullscreen mode is used |
+
+
| MaxYMiser DMA |
before 1.0 |
|
- | Octalyzer STE |
+ Octalyser STE |
1.0 |
- Opens borders, flickers sometimes |
+ Opens left and bottom border, screen flickers when playing
+ mods if Octalyser isn't configured correctly for the machine |
| Protracker STE |
- 1.0 |
- 50kHz DMA replay duff |
+ 1.4 |
+ Opens bottom border, 50kHz DMA replay |
| Stretch |
@@ -1491,9 +1669,9 @@ this section lists only TT-specific game
| tSCc:
- 256mbrot, Bragg256, Glasstro, Orion-B, Yabt |
- before 1.0 |
- TT/Falcon intros |
+ 256mbrot, Bragg256, Glasstro, Orion-B, Yabt
+ before 1.0 |
+ TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup |
| tSCc:
@@ -1543,10 +1721,12 @@ the column contains "-". The column for
for whether it has (working) sound have "yes" when this is true and
otherwise "-".
- Due to missing MMU emulation, incomplete VIDEL emulation and only
-partially cycle accurate CPU/DSP interaction (and other possible
-emulation bugs), some Falcon programs don't work yet.
-
+Due to incomplete VIDEL emulation and some remaining emulation
+cycle accuracy issues, some Falcon programs don't work yet.
+Note: more timing critical demos (for example ones using
+NoCrew's DSP MP2-player) that are marked as working in the list below,
+work only with the experimental WinUAE core. Please see
+Hatari readme.txt on how to enable that.
Falcon games
@@ -1577,7 +1757,7 @@ emulation bugs), some Falcon programs do
|
| Addsub |
- 1.3 |
+ 1.6 |
- |
- |
Exits when joystick is used |
@@ -1641,11 +1821,12 @@ emulation bugs), some Falcon programs do
| Cavemania (demo) |
- 1.4 |
+ 1.6 |
yes |
- |
Some menus are black (space gets through them).
- Background music works only with DSP emu |
+ After playing a while: "IKBD buffer is full!" (with WinUAE).
+ Screen bottom has garbage. Background music works only with DSP emu
| ChainZ |
@@ -1674,7 +1855,7 @@ emulation bugs), some Falcon programs do
1.3 |
yes |
- |
- Background music if DSP emu enabled. Both demos 1 & 2 work |
+ Background music if DSP emu enabled. Both demos 1 & 2 work |
| Corsair |
@@ -1705,6 +1886,13 @@ emulation bugs), some Falcon programs do
Background music if DSP emu enabled |
+ | DownFall |
+ 1.5 |
+ yes |
+ - |
+ Music is rather noisy. |
+
+
| Epi-Lepsie |
1.4 |
yes |
@@ -1744,10 +1932,10 @@ emulation bugs), some Falcon programs do
| Golden Island (demo) |
- 1.3 |
- - |
+ 1.6 |
+ yes |
- |
- Screen goes black on game loading. Illegal ROM access on pressing space. |
+ VGA only. Doesn't work with WinUAE |
| Gravon (demo) |
@@ -1801,19 +1989,19 @@ emulation bugs), some Falcon programs do
| "K" |
- 1.3 |
- - |
- - |
- Preview for a Karting game by EXA. Freezes at startup. |
+ 1.6 |
+ yes |
+ emu |
+ Preview for a Karting game by EXA. First entry in Training menu allows playing |
| Killing Impact |
- 1.3 |
+ 1.6 |
yes |
- emu |
- Modern version of Joust, upto 4 players, DSP sounds.
- With DSP just black screen on startup, without DSP, stops
- when game starts. |
+ - |
+ Modern version of Joust, upto 4 players. Sound with DSP.
+ Game screen colors etc are all wrong.
+ |
| Kwiks.pd |
@@ -1831,24 +2019,24 @@ emulation bugs), some Falcon programs do
| Lasers and Hommes (DLDH2) |
- 1.3 |
+ 1.6 |
yes |
emu |
- Slow, minor issues |
+ Slow |
| Les Dinosaures (demo) |
- 1.3 |
+ 1.6 |
yes |
emu |
- Slow, some issues in input handling |
+ |
| Llamazap |
- 1.4 |
+ 1.6 |
- |
- |
- Use joypad. DSP sounds don't work |
+ Requires joypad. Linked version doesn't have (DSP) music, others have |
| Madtris |
@@ -1866,11 +2054,11 @@ emulation bugs), some Falcon programs do
| Men at War (preview) |
- 1.3 |
+ 1.6 |
yes |
- - |
- Has background music if DSP emu enabled.
- Separate intro has sync problems. |
+ emu |
+ Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible.
+ Separate intro program bus errors |
| Milanopol |
@@ -1881,21 +2069,21 @@ emulation bugs), some Falcon programs do
| Mini F1 demo |
- 1.3 |
+ 1.6 |
- |
- |
- Stops when the game would start |
+ Freezes when the game would start. Sound is just noise |
| Moongame |
- 1.3 |
+ 1.6 |
- |
emu |
Pointer cannot be moved in the game menu |
| Moonspeeder (preview 2) |
- 1.3 |
+ 1.6 |
- |
emu |
Exits in the starting phase
@@ -1903,17 +2091,17 @@ emulation bugs), some Falcon programs do
|
| Mouse trap |
- 1.3.1 |
- - |
+ 1.6 |
+ yes |
- |
- Graphics don't look right, crashes |
+ Screen lines are doubled |
| Multi Briques |
- 1.3.1 |
- - |
+ 1.6 |
+ yes |
emu |
- With v1.0 just some sounds and otherwise just white screen |
+ Some versions work, some get stuck at start with white screen |
| Neurobot.108 |
@@ -1959,23 +2147,21 @@ emulation bugs), some Falcon programs do
| Pinball Dreams |
- 1.3 |
- - |
+ 1.6 |
+ yes |
- |
- Colors in main menu wrong and it doesn't react to input,
- sound is just noise. Menu works with "--cpuclock 32", but
- game screen is scrambled / doesn't work. |
+ Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work. |
| Pingo98 |
- 1.3 |
+ 1.6 |
yes |
emu |
Colors wrong in classic version, TC version just exits.
DSP used for background music |
- | PMHeretic & PMDoom |
+ PMHeretic & PMDoom |
1.0 |
yes |
- |
@@ -2056,7 +2242,8 @@ emulation bugs), some Falcon programs do
1.3 |
yes |
emu |
- A Doom like game. Both the 1996 preview and 1997 shareware versions work fine |
+ A Doom like game. Both the 1996 preview and 1997 shareware
+ versions work fine. Latter one doesn't work if auto-started. |
| SBM v0.8 |
@@ -2067,10 +2254,10 @@ emulation bugs), some Falcon programs do
| SBM v1.03 |
- 1.3 |
+ 1.6 |
- |
- |
- Newer SBM versions bomb out immediately at startup |
+ Requires WinUAE CPU core |
| Shangai (demo) |
@@ -2102,14 +2289,14 @@ emulation bugs), some Falcon programs do
| Slippery Sam |
- 1.0 |
+ 1.6 |
yes |
- - |
- Background music if DSP emu enabled |
+ dummy |
+ Needs 14MB of RAM. Background music if DSP emu enabled |
| Sokoban by FUN |
- 1.3 |
+ 1.6 |
yes |
emu |
VGA 640x480x16 only, black screen after loading data |
@@ -2201,14 +2388,14 @@ emulation bugs), some Falcon programs do
| Tron 2 |
- 1.0 |
+ 1.6 |
yes |
dummy emu |
- Background music if DSP emu enabled |
+ Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled |
| TsccTron (preview) |
- 1.3 |
+ 1.6 |
yes |
- |
Works only occasionally, bottom screen black.
@@ -2223,17 +2410,17 @@ emulation bugs), some Falcon programs do
|
| Ufo War |
- 1.3 |
+ 1.6 |
yes |
- |
Screen scrambled. With DSP emu, bg music for a while |
| Ultimate Arena (demo) |
- 1.4 |
+ 1.5 |
yes |
yes |
- Falcon version. Unstable |
+ Falcon version of the game |
| Vertical Mayhem(+) |
@@ -2244,10 +2431,10 @@ emulation bugs), some Falcon programs do
| Watership |
- 1.4 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari. Some glitched on bottom of the screen |
+ Some glitches at the bottom of the screen |
| Willie Adventurer |
@@ -2308,19 +2495,19 @@ emulation bugs), some Falcon programs do
| An cool:
The Keff demo |
- 1.4 |
+ 1.6 |
yes |
- |
- Sinwave scroller flickers badly + garbage pixels left on screen
- (videl emu issue?), gets stuck after dragons pic with black screen |
+ Sinwave scroller leaves garbage pixels on screen,
+ gets stuck after dragons pic with black screen |
| Aura:
E.X.Illusion |
- 1.4 |
+ 1.6 |
yes |
emu |
- Music gets stuck for a while at the end. |
+ Needs WinUAE core in Hatari v1.6 |
| Avena:
@@ -2374,10 +2561,10 @@ emulation bugs), some Falcon programs do
|
| Cream:
Binliner preview |
- 1.3 |
+ 1.6 |
yes |
emu |
- VGA only. Freaky screen works, Land & Worship screens bomb |
+ VGA only. Freaky screen works only with old UAE core. Land & Worship screens bomb |
| Cruor:
@@ -2406,13 +2593,14 @@ emulation bugs), some Falcon programs do
|
| DHS:
Don't Break The Oath |
- 1.3 |
+ 1.5 |
- |
- |
- Sound is just noise (NoCrew MP2-player). Needs 14MB RAM |
+ Needs 14MB RAM, uses NoCrew DSP MP2-player |
- | DHS: GEM-demo |
+ DHS:
+ GEM-demo |
1.3 |
- |
- |
@@ -2421,20 +2609,20 @@ emulation bugs), some Falcon programs do
| DHS:
Outline 2006 invite |
- 1.3 |
+ 1.5 |
- |
- |
- Sound is just noise (NoCrew MP2-player). Needs 14MB RAM
+ | Needs 14MB RAM, uses NoCrew DSP MP2-player
(recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga
--sound off --fast-forward yes) |
| Digital Chaos:
Built-in Obsolescence |
- 1.3 |
+ 1.6.2 |
yes |
emu |
- Music plays, but no output. Gives DSP stack overflow |
+ Requires WinUAE CPU core, gives DSP stack overflows |
| DNT Crew:
@@ -2446,27 +2634,28 @@ emulation bugs), some Falcon programs do
|
| DNT Crew:
- Chaos A.D. |
- 1.3 |
+ Chaos A.D.*
+ 1.5 |
yes |
- - |
- Stops after showing the disk image |
+ emu |
+ Uses its own IKBD 6301 routine to decode the demo's protection.
+ Demo runs correctly but sound is rather noisy |
| EKO:
Are You Experienced? |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| EKO:
E.K.O System |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| EKO:
@@ -2495,7 +2684,7 @@ emulation bugs), some Falcon programs do
|
| Escape:
_ |
- 1.3 |
+ 1.6 |
yes |
emu |
Freezes or exits after few screens |
@@ -2519,7 +2708,7 @@ emulation bugs), some Falcon programs do
| EXA:
Entcarte |
- 1.3 |
+ 1.6 |
- |
- |
Bombs immediately |
@@ -2551,10 +2740,10 @@ emulation bugs), some Falcon programs do
| Fun Industries:
Fungle Beats |
- 1.3 |
+ 1.6 |
yes |
- |
- Background music with DSP emu |
+ Needs WinUAE CPU core. Background music with DSP emu |
| Gaston:
@@ -2608,10 +2797,10 @@ emulation bugs), some Falcon programs do
|
| Lazer:
Lost Blubb |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| Lazer:
@@ -2667,7 +2856,7 @@ emulation bugs), some Falcon programs do
| 1.4 |
yes |
emu |
- Needs CPU 32 Mhz for now, else, the demo is very slow |
+ Crashes at cyan millstone screen |
| Mystic bytes:
@@ -2684,20 +2873,19 @@ emulation bugs), some Falcon programs do
| 1.4 |
yes |
emu |
- 14MB RAM + (EC)030 + FPU |
+ 14MB RAM + (EC)030 + FPU. Works only with old CPU. |
| Mystic bytes:
Time Out |
- 1.3 |
+ 1.6 |
yes |
emu |
- Needs 8MB RAM. For now requires also --cpuclock 32 to
- work properly with Hatari |
+ Requires WinUAE CPU core |
| New Beat:
- Blue & Flu |
+ Blue & Flu
1.1 |
- |
- |
@@ -2717,15 +2905,15 @@ emulation bugs), some Falcon programs do
1.4 |
- |
emu |
- Uses DSP play / DMA record in handshake mode |
+ Uses DSP play / DMA record in handshake mode. Doesn't work if auto-started. |
| NoCrew:
Stocasto |
- 1.4 |
+ 1.6 |
yes |
emu |
- Gets stuck early in the demo |
+ Bombs on startup (in v1.5 it froze, but in later stage) |
| Opium:
@@ -2733,7 +2921,7 @@ emulation bugs), some Falcon programs do
| 1.0 |
yes |
- |
- |
+ With Hatari v1.6, needs WinUAE core |
| Opium:
@@ -2802,26 +2990,26 @@ emulation bugs), some Falcon programs do
|
| The Respectables:
Cebit 93 demo |
- 1.3 |
+ 1.6 |
yes |
- |
- Screen is not updated properly |
+ Requires WinUAE CPU core for screen to be drawn correctly |
| Trio:
124 beers later |
- 1.3 |
+ 1.6 |
yes |
- |
- Some screens don't work |
+ |
| Trio:
X-tasie |
- 1.3 |
+ 1.6 |
- |
- |
- Quits without doing anything (requires 030 MMU which AUE doesn't emulate?) |
+ With old UAE, quits without doing anything (requires 030 MMU), with WinUAE, black screen |
| tSCc:
@@ -2836,10 +3024,10 @@ emulation bugs), some Falcon programs do
| tSCc:
Beams
(Falcon version) |
- 1.4 |
+ 1.5 |
- |
- |
- MP2 music is buggy |
+ Nice demo, NoCrew DSP MP2-music |
| tSCc:
@@ -2863,13 +3051,14 @@ emulation bugs), some Falcon programs do
| 1.1 |
- |
emu |
- HiColor only, drawing the city requires DSP emulation |
+ HiColor + >4MB only, drawing the city requires DSP
+ emulation. Doesn't work if auto-started. |
| Toons:
Yepyha |
- 1.4 |
- - |
+ 1.6 |
+ yes |
- |
Strange screen sizes, stops in middle. With DSP, has
background music, but stops earlier to DSP stack overflow |
@@ -2877,10 +3066,10 @@ emulation bugs), some Falcon programs do
| T.O.Y.S:
wait |
- 1.4 |
- - |
+ 1.6 |
+ yes |
emu |
- Sound is just noise (NoCrew MP2-player), otherwise fine |
+ Uses NoCrew DSP MP2-player |
| Wildfire:
@@ -2921,17 +3110,15 @@ site.
|
| AceMidi
(demo) |
- 1.4 |
+ 1.6 |
emu |
- DSP generated softsynth sounds for MIDI keyboard presses
- don't sound very good |
+ DSP generated softsynth sounds need Hatari v1.6 to sound OK |
| AceTracker |
- 1.4 |
+ 1.6 |
emu |
- DSP generated softsynth sounds for key presses don't sound
- very good |
+ Some audio issues in AM module playback |
| AFM (audio fun machine) |
@@ -2941,7 +3128,7 @@ site.
| Apex (demo) |
- 1.3 |
+ 1.6 |
- |
Crashes with a "MOVE.W $fff20000,D0" instruction.
It's unclear why this works on a real Falcon.
@@ -2956,9 +3143,9 @@ site.
|
| AVI 030 |
- 1.1 |
+ 1.6 |
- |
- |
+ Worked with Hatari v1.1, freezes with v1.6 |
| Centview |
@@ -2967,8 +3154,15 @@ site.
The included Brainstorm DSP JPEG decoder works also fine. |
+ | Centurbo bench |
+ 1.6 |
+ emu |
+ Gives inaccurate FPS (190%) and CPU (14Mhz) speed values.
+ Without WinUAE core, numbers are off even more |
+
+
| Chronos 3D player |
- 1.3 |
+ 1.6 |
- |
Complains about wrong resolution, requires 15-bit |
@@ -2986,25 +3180,27 @@ site.
| FalcAMP |
- 1.3 |
+ 1.6 |
emu |
- MODs playing works fine, MP3s have no sound / complain about DSP timeout |
+ MODs playing work
+ s fine, MP3s have no sound / complain about DSP timeout |
| FlaySID |
- 1.3 |
+ 1.6 |
emu |
No sound. |
| FlexTrax |
- 1.3 |
+ 1.6 |
emu |
- No sound. Startup graphics look OK only in VGA mode. |
+ Freezes with old UAE core, but even with WinUAE core, sounds is noise.
+ Startup graphics look OK only in VGA mode. |
| GemPLAY |
- 1.4 |
+ 1.6 |
emu |
MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad.
Fileselector dir selection doesn't work for the latest 1.92 version |
@@ -3023,16 +3219,18 @@ site.
| MP2 player |
- 1.4 |
+ 1.5 |
emu |
- Sound is just noise (also in all demos using this code) |
+ NoCrew MP2 sound player |
- | Rainbow
- II multimedia |
- 1.4 |
- - |
- Bombs immediately at startup (MMU is not emulated yet in hatari) |
+ Rainbow II multimedia |
+ 1.5 |
+ emu |
+ Works only with the new WinUAE CPU core. With old UAE core,
+ bombs immediately at startup (MMU not emulated in old UAE).
+ Mouse cannot traverse whole screen unless mouse grab or
+ fullscreen mode is used |
| Whip |
@@ -3076,7 +3274,7 @@ support or work only on them.
FreeMiNT |
1.2 |
Needs to be installed/booted from an ACSI or IDE HD image and
- memory protection needs to be disabled (Hatari UAE core doesn't
+ memory protection needs to be disabled (Hatari old UAE core doesn't
emulate MMU) |
@@ -3119,7 +3317,7 @@ still retain their Atari sections:
src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"
border="0" height="31" width="88">
|
- Hatari development team, June 2010
+ Hatari development team, June 2012
|