--- hatari/doc/compatibility.html 2019/04/09 08:48:59 1.1.1.6
+++ hatari/doc/compatibility.html 2019/04/09 08:51:26 1.1.1.9
@@ -49,15 +49,15 @@
Index
@@ -200,15 +200,12 @@ works on a real ST should work also in H
| Enchanted Land |
- 1.0 |
-
- Some versions do not load at all, others work fine.
- This game uses heavily sync-scrolling techniques!
- |
+ 1.3 |
+ This game uses heavily sync-scrolling techniques! |
| F15 Strike Eagle 2 |
- before 1.0 |
- Keyboard emulation seems to be dodgy |
+ 1.3 |
+ |
| Jaguar XJ220 (development demo) |
@@ -261,11 +258,25 @@ works on a real ST should work also in H
Game also supports MIDI music |
+ | R.B.I. Baseball 2 |
+ 1.6 |
+ On STE, the game will play sounds with the DMA audio, but with
+ a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound
+ fx don't sound correct because of that, but that's not an emulation bug |
+
+
| Rick Dangerous |
before 1.0 |
|
+ | Running Man |
+ 1.6 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Seven Gates Of Jambala |
1.3 |
Uses a very rare mode for timer B to count start of line. Disable the
@@ -299,13 +310,13 @@ works on a real ST should work also in H
|
| Super Hang-On |
- 1.0 |
- Minor screen sync issues |
+ 1.4 |
+ Minor screen color sync issues |
| Super Monaco GP |
- 1.1 |
- Bad FDC timings prevents the game from starting |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
| Super Sprint |
@@ -320,11 +331,25 @@ works on a real ST should work also in H
fails to load
+ | The Deep |
+ 1.1 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Toki |
before 1.0 |
|
+ | Treasure Trap |
+ 1.1 |
+ When running on Hatari versions before 1.6, the RS232 emulation must
+ be enabled for the game to work (since it writes some debug
+ informations to the serial port) |
+
+
| Wings Of Death |
1.0 |
works in STE mode too |
@@ -339,6 +364,13 @@ works on a real ST should work also in H
before 1.0 |
|
+
+ | Yolanda |
+ 1.6 |
+ This game expects random data from the TOS memory test in low RAM,
+ so the emulator has to be started with "fast boot" disabled
+ or the game will freeze after some few seconds |
+
@@ -368,9 +400,8 @@ for border removal).
| ACF:
Just Buggin' |
- 1.1 |
- wrong FDC timings for the read sector command prevent demo
- from starting |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
| Acid Team:
@@ -396,8 +427,8 @@ for border removal).
|
| Chaos:
Pandemonium |
- 1.1 |
- Confusion screen crashes |
+ 1.5 |
+ The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?) |
| Checkpoint:
@@ -417,8 +448,9 @@ for border removal).
|
| Delta Force:
Punish Your Machine |
- 1.0 |
- Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF |
+ 1.5 |
+ Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF.
+ "Best Part Of The Creation" uses spec512 mode in med res |
| Delta Force:
@@ -434,11 +466,18 @@ for border removal).
| Does not work with HD emulation |
+ | Diamond Design:
+ Brace |
+ 1.5 |
+ Use spec512 mode in med res in the mixed low/med res horizontal scrolltext |
+
+
| Dune:
Illusion |
1.0 |
- Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2
- requires --slowfdc else screen won't be cleared correctly |
+ Very nice demo. Some rasters are sometimes flickering, this is a bug
+ in the demo, not in Hatari. Using --fastfdc can cause problems
+ with some parts of this demo |
| Dune/Sector One:
@@ -450,7 +489,9 @@ for border removal).
| Dune/Sector One:
Odd Stuff |
before 1.0 |
- Flickers with ST (not with STe) emulation |
+ In STF mode, some screens tries to simulate more colors by changing the
+ palette on each VBL, which creates an unpleasant flickering effect
+ (this is not a bug in Hatari). Use STE mode for better results |
| Equinox:
@@ -459,18 +500,37 @@ for border removal).
| |
+ | Equinox:
+ Vodka Demo |
+ 1.6.1 |
+ The 'Kill The Beast 2' part requires Hatari 1.6.1 to work |
+
+
+ | Fraggle's:
+ Bird Mad Girl Show |
+ 1.5 |
+ |
+
+
+ | Futur Minds:
+ Snork |
+ 1.5 |
+ DNT screen 1 is mixing low/med res on the same line, which is not supported
+ by Hatari at the moment |
+
+
+ | Lynx:
+ BBS Intro 3 |
+ 1.5 |
+ Good 3D (voluntarily uses some address errors in the 3D routines) |
+
+
| MJJ Prod:
Anomaly |
1.1 |
Main menu gets out of sync when playing digidrums |
- | M.C.S:
- Delirious 4 |
- 1.1 |
- FDC timings error in loader |
-
-
| Next:
Phaleon Giga Demo |
1.0 |
@@ -484,6 +544,12 @@ for border removal).
In full overscan screen, planes are shifted due to missing hi/lo stabilizer |
+ | Omega:
+ RGB Plasma |
+ 1.5 |
+ Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5 |
+
+
| Overlanders:
European Demos |
1.1 |
@@ -491,6 +557,13 @@ for border removal).
| Overlanders:
+ Gen4 Demo |
+ 1.5 |
+ Does not work with cartridge / HD emulation. Uses illegal/address error
+ exceptions to decode the program |
+
+
+ | Overlanders:
Ventura |
1.1 |
In Ultimate Dist screen planes are shifted in the upper logo |
@@ -502,6 +575,12 @@ for border removal).
|
+ | Oxygene:
+ ST-NICCC 2000 Demo |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation |
+
+
| Paulo Simoes (ljkb):
The Overscan Demos |
1.0 |
@@ -634,8 +713,8 @@ configuration or data files are not writ
| DevPac 2.2 |
- before 1.0 |
- MonST crashy |
+ 1.2 |
+ |
| Turbo Assembler |
@@ -682,13 +761,14 @@ configuration or data files are not writ
| Mgif |
- before 1.0 |
- |
+ 1.4 |
+ Convolutions can use Falcon DSP and JPEG loading Brainstorm
+ DSP decoder |
| Neochrome |
- before 1.0 |
- Rasters sometimes unstable |
+ 1.3 |
+ |
| OCR |
@@ -696,6 +776,12 @@ configuration or data files are not writ
Didn't try scanning |
+ | Spectrum 512 |
+ before 1.0 |
+ Mouse cannot traverse whole screen unless mouse grab or
+ fullscreen mode is used |
+
+
| Speed Of Light |
before 1.0 |
|
@@ -922,6 +1008,16 @@ are just STE enhanced. These are marked
Notes |
+ | 4K Pacman |
+ 1.4 |
+ |
+
+
+ | Aerial Combat 3 |
+ 1.4 |
+ |
+
+
| Alien Blast |
before 1.0 |
|
@@ -1032,9 +1128,10 @@ are just STE enhanced. These are marked
Uses STE DMA, blitter and palette |
- | Power Up* |
- 1.4 |
- STE music sounds broken, but DMA sound effects and ST music work |
+ Power Up* |
+ 1.5 |
+ Very weird sound routine in STE mode : play a 2 bytes sample in a loop with
+ DMA sound and update the content of this sample with an MFP timer |
| R0X |
@@ -1097,6 +1194,12 @@ are just STE enhanced. These are marked
|
+ | Whitewater Madness |
+ 1.6 |
+ Bottom part of the screen is not correct, due to changing video address
+ when display is already on |
+
+
| Wolfenstein 3D* |
1.2 |
Uses DMA sound on STE |
@@ -1159,6 +1262,14 @@ are just STE enhanced. These are marked
You may need to reset between screens |
+ | Brainless Institute:
+ Bad Taste |
+ 1.4 |
+ Demo crashes during the vector balls at the beginning. This is due to
+ the blitter overwriting some code (due to a bug in the sprite routine)
+ but the reason why it happens only under Hatari was not found yet |
+
+
| Cream: Madness |
1.2 |
Music demo with Amiga Paula soundchip emulation + tunes |
@@ -1166,16 +1277,15 @@ are just STE enhanced. These are marked
| Defence Force:
Save The Eearth |
- 1.4 |
+ 1.5 |
Right border switches, blitter, extended palette, HW
- scrolling/screen splitting, DMA music + microwire/lmc control.
- Minor screen offset issues |
+ scrolling/screen splitting, DMA music + microwire/lmc control.
| DHS:
Cernit Trandafir |
- 1.4 |
- Minor screen offset issues |
+ 1.5 |
+ |
| DHS:
@@ -1186,11 +1296,8 @@ are just STE enhanced. These are marked
|
| DHS:
More or Less Zero |
- 1.4 |
- Minor screen offset issues,
- audio waveform block effect gfx not quite correct,
- audio not synched properly with gfx after spec-4096 pic.
- (works better than STeem though) |
+ 1.5 |
+ |
| DHS:
@@ -1200,6 +1307,13 @@ are just STE enhanced. These are marked
| |
+ | Electronic Images:
+ Music Dream II |
+ 1.5 |
+ This demo requires accurate values when reading dma sound address ($ff8909/0b/0d)
+ and won't work correctly with Hatari < 1.5 |
+
+
| GGN:
The Sierpinski overdose 4K |
1.0 |
@@ -1225,6 +1339,19 @@ are just STE enhanced. These are marked
Planes are shifted |
+ | ICE:
+ Space Tale |
+ 1.4 |
+ In the part with 3 horizontal scrolltexts, bottom border is not removed
+ due to bad blitter timing |
+
+
+ | ICE:
+ The Wave Of The Future |
+ 1.4 |
+ Top border is not correctly removing (maybe a wrong 4 cycles timing for VBL on STE) |
+
+
| Imagina:
Xmas demo 92 |
before 1.0 |
@@ -1267,6 +1394,15 @@ are just STE enhanced. These are marked
|
+ | M.C.S:
+ Delirious 4 |
+ 1.6 |
+ Requires at least Hatari 1.6 for correct FDC emulation and for
+ some of the overscan screens. In 3 demos, the STE is not correctly
+ detected. Contrary to what may be indicated, this demo is bugged
+ and only runs on STE, even if most screens are STF only ! |
+
+
| New Core:
Beyond Deadline |
before 1.0 |
@@ -1296,10 +1432,10 @@ are just STE enhanced. These are marked
|
- | Ouch:
- Songs of the unexpected |
- 1.1 |
- Sound is sometimes distorted. |
+ OUCH:
+ Songs Of The Unexpected |
+ 1.5 |
+ |
| Oxygene:
@@ -1309,10 +1445,9 @@ are just STE enhanced. These are marked
|
| Paradox:
- 20 years Atari STE megademo |
+ 20 years Atari STE megademo
1.4 |
- DHS screen is offset to right, sound is broken in Paradox
- color zoomer screen |
+ Sound is broken in Paradox color zoomer screen |
| Paradox:
@@ -1333,8 +1468,8 @@ are just STE enhanced. These are marked
|
| Paradox:
HighResMode |
- 1.1 |
- Spec512 in med-rez is not (yet) supported by Hatari |
+ 1.5 |
+ Use spec512 mode in med res |
| Reservoir Gods:
@@ -1367,6 +1502,15 @@ are just STE enhanced. These are marked
| For any other than TOS 1.06, you need to use fantfix.prg first |
+ | The Pixels Twins:
+ Mental Hangover |
+ 1.5 |
+ Does not work with cartridge / HD emulation. Real Time Clock should
+ also be disabled to prevent a bug in the boot sector's loader (depends
+ on the TOS version used). Sound requires Hatari >= 1.5 to work
+ (the routines write in the sample buffer while it's played by the dma) |
+
+
| Unit 17:
Dynamite |
1.2 |
@@ -1379,6 +1523,13 @@ are just STE enhanced. These are marked
Video counter is modified while display is ON |
+ | Ym-Rockerz:
+ Tyme Warp |
+ 1.5 |
+ The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way
+ that is not supported by current bus error handling |
+
+
| Zeal:
Birdie 2 &
Lethal Trash |
@@ -1400,19 +1551,26 @@ are just STE enhanced. These are marked
Notes |
+ | Hextracker |
+ 1.5 |
+ Mouse cannot traverse whole screen unless mouse grab or
+ fullscreen mode is used |
+
+
| MaxYMiser DMA |
before 1.0 |
|
- | Octalyzer STE |
+ Octalyser STE |
1.0 |
- Opens borders, flickers sometimes |
+ Opens left and bottom border, screen flickers when playing
+ mods if Octalyser isn't configured correctly for the machine |
| Protracker STE |
- 1.0 |
- 50kHz DMA replay duff |
+ 1.4 |
+ Opens bottom border, 50kHz DMA replay |
| Stretch |
@@ -1543,10 +1701,12 @@ the column contains "-". The column for
for whether it has (working) sound have "yes" when this is true and
otherwise "-".
-Due to missing MMU emulation, incomplete VIDEL emulation and only
-partially cycle accurate CPU/DSP interaction (and other possible
-emulation bugs), some Falcon programs don't work yet.
-
+Due to incomplete VIDEL emulation and some remaining emulation
+cycle accuracies, some Falcon programs don't work yet.
+Note: more timing critical demos (for example ones using
+NoCrew's DSP MP2-player) that are marked as working in the list below,
+work only with the experimental WinUAE core. Please see
+Hatari readme.txt on how to enable that.
Falcon games
@@ -1674,7 +1834,7 @@ emulation bugs), some Falcon programs do
1.3 |
yes |
- |
- Background music if DSP emu enabled. Both demos 1 & 2 work |
+ Background music if DSP emu enabled. Both demos 1 & 2 work |
| Corsair |
@@ -1705,6 +1865,13 @@ emulation bugs), some Falcon programs do
Background music if DSP emu enabled |
+ | DownFall |
+ 1.5 |
+ yes |
+ - |
+ Music is rather noisy. |
+
+
| Epi-Lepsie |
1.4 |
yes |
@@ -1903,10 +2070,10 @@ emulation bugs), some Falcon programs do
| Mouse trap |
- 1.3.1 |
+ 1.5+ |
- |
- |
- Graphics don't look right, crashes |
+ This game works only with new winuae core, but has double lines display |
| Multi Briques |
@@ -1959,12 +2126,11 @@ emulation bugs), some Falcon programs do
| Pinball Dreams |
- 1.3 |
+ 1.6 |
- |
- |
Colors in main menu wrong and it doesn't react to input,
- sound is just noise. Menu works with "--cpuclock 32", but
- game screen is scrambled / doesn't work. |
+ sound is just noise. Game screen is scrambled / doesn't work.
| Pingo98 |
@@ -1975,7 +2141,7 @@ emulation bugs), some Falcon programs do
DSP used for background music
- | PMHeretic & PMDoom |
+ PMHeretic & PMDoom |
1.0 |
yes |
- |
@@ -2230,10 +2396,10 @@ emulation bugs), some Falcon programs do
| Ultimate Arena (demo) |
- 1.4 |
+ 1.5 |
yes |
yes |
- Falcon version. Unstable |
+ Falcon version of the game |
| Vertical Mayhem(+) |
@@ -2244,10 +2410,10 @@ emulation bugs), some Falcon programs do
| Watership |
- 1.4 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari. Some glitched on bottom of the screen |
+ Some glitches at the bottom of the screen |
| Willie Adventurer |
@@ -2308,11 +2474,12 @@ emulation bugs), some Falcon programs do
| An cool:
The Keff demo |
- 1.4 |
+ 1.4 |
yes |
- |
- Sinwave scroller flickers badly + garbage pixels left on screen
- (videl emu issue?), gets stuck after dragons pic with black screen |
+ Sinwave scroller flickers badly and leaves garbage pixels on screen
+ (videl emu issue?), gets stuck after dragons pic with bus error and
+ black screen |
| Aura:
@@ -2377,7 +2544,7 @@ emulation bugs), some Falcon programs do
| 1.3 |
yes |
emu |
- VGA only. Freaky screen works, Land & Worship screens bomb |
+ VGA only. Freaky screen works, Land & Worship screens bomb |
| Cruor:
@@ -2406,10 +2573,10 @@ emulation bugs), some Falcon programs do
|
| DHS:
Don't Break The Oath |
- 1.3 |
+ 1.5 |
- |
- |
- Sound is just noise (NoCrew MP2-player). Needs 14MB RAM |
+ Needs 14MB RAM, uses NoCrew DSP MP2-player |
| DHS: GEM-demo |
@@ -2421,10 +2588,10 @@ emulation bugs), some Falcon programs do
| DHS:
Outline 2006 invite |
- 1.3 |
+ 1.5 |
- |
- |
- Sound is just noise (NoCrew MP2-player). Needs 14MB RAM
+ | Needs 14MB RAM, uses NoCrew DSP MP2-player
(recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga
--sound off --fast-forward yes) |
@@ -2446,27 +2613,28 @@ emulation bugs), some Falcon programs do
| DNT Crew:
- Chaos A.D. |
- 1.3 |
+ Chaos A.D.*
+ 1.5 |
yes |
- - |
- Stops after showing the disk image |
+ emu |
+ Uses its own IKBD 6301 routine to decode the demo's protection.
+ Demo runs correctly but sound is rather noisy |
| EKO:
Are You Experienced? |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| EKO:
E.K.O System |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| EKO:
@@ -2608,10 +2776,10 @@ emulation bugs), some Falcon programs do
|
| Lazer:
Lost Blubb |
- 1.3 |
+ 1.6 |
yes |
emu |
- For now requires --cpuclock 32 to work properly with Hatari |
+ Requires WinUAE CPU core |
| Lazer:
@@ -2664,10 +2832,10 @@ emulation bugs), some Falcon programs do
|
| MJJ Prod:
Bound 42 |
- 1.4 |
+ 1.6 |
yes |
emu |
- Needs CPU 32 Mhz for now, else, the demo is very slow |
+ With old UAE core, stops at cyan millstone screen |
| Mystic bytes:
@@ -2684,20 +2852,19 @@ emulation bugs), some Falcon programs do
| 1.4 |
yes |
emu |
- 14MB RAM + (EC)030 + FPU |
+ 14MB RAM + (EC)030 + FPU. Works only with old CPU. |
| Mystic bytes:
Time Out |
- 1.3 |
+ 1.6 |
yes |
emu |
- Needs 8MB RAM. For now requires also --cpuclock 32 to
- work properly with Hatari |
+ Requires 8MB RAM and WinUAE CPU core |
| New Beat:
- Blue & Flu |
+ Blue & Flu
1.1 |
- |
- |
@@ -2802,10 +2969,10 @@ emulation bugs), some Falcon programs do
| The Respectables:
Cebit 93 demo |
- 1.3 |
+ 1.6 |
yes |
- |
- Screen is not updated properly |
+ Screen isn't drawn properly with old UAE core |
| Trio:
@@ -2821,7 +2988,7 @@ emulation bugs), some Falcon programs do
| 1.3 |
- |
- |
- Quits without doing anything (requires 030 MMU which AUE doesn't emulate?) |
+ Quits without doing anything (requires 030 MMU which UAE doesn't emulate?) |
| tSCc:
@@ -2836,10 +3003,10 @@ emulation bugs), some Falcon programs do
| tSCc:
Beams
(Falcon version) |
- 1.4 |
+ 1.5 |
- |
- |
- MP2 music is buggy |
+ Nice demo, NoCrew DSP MP2-music |
| tSCc:
@@ -2863,7 +3030,7 @@ emulation bugs), some Falcon programs do
| 1.1 |
- |
emu |
- HiColor only, drawing the city requires DSP emulation |
+ HiColor + >4MB only, drawing the city requires DSP emulation |
| Toons:
@@ -2880,7 +3047,7 @@ emulation bugs), some Falcon programs do
| 1.4 |
- |
emu |
- Sound is just noise (NoCrew MP2-player), otherwise fine |
+ Uses NoCrew DSP MP2-player. No Sound, otherwise fine |
| Wildfire:
@@ -3023,16 +3190,16 @@ site.
|
| MP2 player |
- 1.4 |
+ 1.5 |
emu |
- Sound is just noise (also in all demos using this code) |
+ NoCrew MP2 sound player |
| Rainbow
II multimedia |
- 1.4 |
- - |
- Bombs immediately at startup (MMU is not emulated yet in hatari) |
+ 1.5 |
+ emu |
+ Works only with the new winuae CPU core. With old cpu core, bombs immediately at startup (MMU not emulated in old cpu) |
| Whip |