--- hatari/doc/compatibility.html 2019/04/09 08:50:41 1.1.1.8 +++ hatari/doc/compatibility.html 2019/04/09 08:58:26 1.1.1.15 @@ -1,15 +1,12 @@ - - + +
-Version 1.6 +Version 2.1, February 2018
This list has been written by: Thomas Huth, Eero Tamminen - & Nicolas Pomarede + & Nicolas Pomarède
-Hatari on the WWW: http://hatari.tuxfamily.org/ +Hatari on the WWW: + +http://hatari.tuxfamily.org/ +
-Here are lists of Atari software that have been tested with -different Hatari versions and configurations. The lists concentrate -mainly on software that has (historically had) problems working in -Hatari or provide good regression test-cases for some specific -technical emulation issues, but some well known other programs -are also listed.
+different Hatari versions and configurations.First is listed software (games, demos and applications) for normal STs, after them is listed STE software. Then there are a few TT-only @@ -120,7 +90,7 @@ or with which it was last tested still t the version field.
-If something that works on the real hardware doesn't work properly in Hatari (or something has started working in latest Hatari version) @@ -139,33 +109,74 @@ is correct. specified too little or too much memory. For ST, 1MB memory size is usually fairly safe. -
+Also note that since Hatari 1.8, support is included also for STX, IPF and CTR +floppy image formats. They allow storing disk contents in an unaltered form, +without requiring a crack to remove the copy-protection. Some complex +protections rely on precise CPU/FDC timings provided with these +formats, and a specific TOS version.
++(More +information on games compatibility on Atari forum.) +
-This is not a comprehensive list. By default everything that -works on a real ST should work also in Hatari.
-| Game | -Hatari version | -Notes | +Game | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| 4 Wheel Drive compilation | +1.8 | +Requires TOS 1.04 | +|||
| A320 Airbus | +1.8 | +Does not work with cartridge / HD emulation | |||
| Alien World | @@ -173,21 +184,68 @@ works on a real ST should work also in H|||||
| Antago | +1.8 | +Write protection should be OFF | +|||
| Arkanoid | +1.8 | +Requires TOS 1.02 for mouse input | +|||
| Armalyte | before 1.0 | ||||
| Baal | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Bio Challenge | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Blood Money - Superior 65 | +1.9 | +The file version of this game has some serious bugs and will crash with TOS 1.04 or 1.62, and maybe + in other conditions too. Avoid it, use another version of this game | +|||
| Bolo | +1.7 | +This game works in medium resolution and in monochrome | +|||
| Bubble Bobble | before 1.0 | ||||
| Captain Blood | +1.7 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement | +|||
| Defenders Of The Earth | before 1.0 | ||||
| Dragon Ninja | +1.8 | +Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation | +|||
| Eco | +1.8 | +Write protection should be OFF | +|||
| Eliminator | before 1.0 | @@ -208,9 +266,45 @@ works on a real ST should work also in H | |||
| F29 Retaliator | +1.6 | +Under some badly cracked versions (Pompey Pirate 38), joystick doesn't work | +|||
| Fire And Forget II | +1.8 | +Requires UK or US TOS | +|||
| Fuzion CD 161 | +1.6 | +Menu's intro is buggy, top border is not correctly removed even on a real STF, due to timer C + not correctly initialized to play digidrums. Use STE mode instead. | +|||
| Garfield Winter's Tail | +1.8 | +Requires TOS ≤ 1.04 and ≤ 1MB RAM. Does not work with cartridge / HD emulation | +|||
| Grimblood | +1.8 | +Requires TOS ≤ 1.02 | +|||
| Hover Sprint | +1.8 | +Write protection should be OFF | +|||
| Jaguar XJ220 (development demo) | 1.2 | -Only loads correctly when "Slow floppy" option is enabled | +Only loads correctly when "Fast floppy" option is disabled | +||
| Knightmare | +1.8 | +Does not work with cartridge / HD emulation | |||
| Leisure Suit Larry 2 | @@ -223,16 +317,36 @@ works on a real ST should work also in H|||||
| Lethal Xcess Beta | +1.8 | +The STX version requires Hatari ≥ 1.8 to handle the protection | +|||
| Lethal Xcess | 1.0 | Uses sync-scrolling in ST mode and STE HW scrolling in STE mode. | |||
| Microprose Golf | +1.7 | +Requires Hatari ≥ 1.7 to avoid a crash during the game's intro | +|||
| Metal Mutant | 1.0 | ||||
| Monster Business | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Mr. Heli | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Navy Seals | before 1.0 | @@ -248,14 +362,29 @@ works on a real ST should work also in H | Uses "0-byte" vertical sync-scrolling | ||
| Robocop II | -1.1 | -+ | Oids | +1.8 | +Write protection should be OFF |
| Pirates! | before 1.0 | -Game also supports MIDI music | +Game also supports MIDI music | +||
| Populous | ++ | US version of the game requires US TOS to work | +|||
| Populous | +1.8 | +Requires TOS ≤ 1.04. Does not work with cartridge / HD emulation | +|||
| Prehistoric Tale | +1.8 | +Does not work with cartridge / HD emulation | |||
| R.B.I. Baseball 2 | @@ -270,6 +399,11 @@ works on a real ST should work also in H|||||
| Robocop II | +1.1 | ++ | |||
| Running Man | 1.6 | When running on Hatari versions before 1.6, the RS232 emulation must @@ -298,25 +432,35 @@ works on a real ST should work also in H | |||
| Spherical | +1.8 | +Requires ≤ 1MB RAM | +|||
| Spidertronic | +1.7 | +Crashed before the 50/60 Hz selection screen with Hatari < 1.7 | +|||
| Star Goose | 1.1 | ||||
| Subbuteo | -1.1 | -Because of incorrect 68000 prefech for the 'ADD' opcode, - the protection will not pass | +1.7 | +||
| Super Hang-On | -1.4 | -Minor screen color sync issues | +1.7 | +Requires Hatari ≥ 1.7 to avoid flickering rasters | |
| Super Monaco GP | -1.6 | -Requires at least Hatari 1.6 for correct FDC emulation | +1.7 | +Requires Hatari ≥ 1.6 for correct FDC emulation + and Hatari ≥ 1.7 to avoid flickering rasters | |
| Super Sprint | @@ -327,7 +471,7 @@ works on a real ST should work also in H|||||
| Super Skweek | 1.3 | -Enable the "Slow floppy" option if your version + | Disable the "Fast floppy" option if your version fails to load | ||
| The Final Conflict | +1.7 | +Buggy samples replay during the intro, requires Hatari ≥ 1.7 | +|||
| The Sentinel | +1.7 | +Mouse moved too slowly before Hatari 1.7 | +|||
| The Teller | +1.9 | +Does not work with cartridge / HD emulation | +|||
| The Ultimate Ride | ++ | The game has a bug and will crash if drive B is empty. Either disable drive B or insert + disk 2 in drive B to make it work | +|||
| Tiles Osmosis | +1.8 | +Requires disk in drive A: to start | +|||
| To Be On Top | +1.8 | +Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM | +|||
| Toki | before 1.0 | ||||
| Total Eclipse | +1.8 | +Does not work with cartridge / HD emulation | +|||
| Treasure Trap | -1.1 | +1.8 | When running on Hatari versions before 1.6, the RS232 emulation must be enabled for the game to work (since it writes some debug informations to the serial port) | ||
| Warlock's Quest | +1.7 | +The game has some IKBD bugs, it doesn't work with TOS 1.04, but works + fine with TOS 1.02 or 1.62. The keyboard mode is also less responsive + than the joystick mode, but that's the same on a real ST | +|||
| Wings Of Death | 1.0 | works in STE mode too | @@ -369,12 +557,18 @@ works on a real ST should work also in H1.6 | This game expects random data from the TOS memory test in low RAM, so the emulator has to be started with "fast boot" disabled - or the game will freeze after some few seconds | + or the game will freeze after a few seconds +|
| Zombi | +1.6.2 | +Uses the IKBD set-clock command to set a custom time for game-internal + time measurement |
Some (very) rare demos try to install IKBD code. Hatari doesn't have full 6301 emulator, but has specific code to handle these particular demos. @@ -382,14 +576,16 @@ They are marked with '*'. Few remaining hi/lo frequency switching or switching to 60 Hz for too long (used for border removal).
-| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| 1984: No Cooper | @@ -419,10 +615,18 @@ for border removal).Does not work with cartridge / HD emulation | ||||
| Big Alec: + Audio Artistic Demo | +1.7 | ++ | |||
| BushWacKers: Transbeauce II* | 1.1 | -Uses its own IKBD 6301 routine. Does not work with HD emulation. | +Uses its own IKBD 6301 routine. Does not work with HD emulation. + Due to a bug in the demo when detecting RAM size, it will crash + in STF mode when using more than 1 MB (because MMU is forced to 512 KB) | ||
| Chaos: @@ -442,8 +646,17 @@ for border removal). - | 1.2 | -+ | 2.0 | +Requires Hatari ≥ 2.0 to work, else the fullscreen tunnel part + will crash after a few seconds (due to complex VBL/HBL exception timing) | +|
| Dead Braincells: + Monoscreen | +1.9 | +(Partial) monochrome overscan isn't supported by Hatari. + Demo requires manual monitor timings adjustments to work + (which may be SM124 specific) | |||
| Delta Force: @@ -494,12 +707,28 @@ for border removal). (this is not a bug in Hatari). Use STE mode for better results | |||||
| Eagles / EKO / Impact: + Place To Be Again | +devel | +Although the demo should work in STF mode, the colors will be wrong in the + Menu part, unless you use STE mode (this is a bug in the demo which + disables timer B when enabling timer A to play samples) | +|||
| Equinox: Virtual Escape | before 1.0 | ||||
| Equinox: + Vodka Demo | +1.6.1 | +The 'Kill The Beast 2' part requires Hatari 1.6.1 to work. Also due to + a bug in the demo loader that forces MMU to 512 KB, the demo will crash + in STF mode with more than 1MB RAM (even on a real STF) | +|||
| Fraggle's: Bird Mad Girl Show | 1.5 | @@ -513,16 +742,32 @@ for border removal). by Hatari at the moment||||
| Inner Circle: + Decade Demo | +1.7 | +Very good demo. Reset part requires Hatari ≥ 1.7 to avoid flickering + bottom border | +|||
| Lynx: BBS Intro 3 | 1.5 | Good 3D (voluntarily uses some address errors in the 3D routines) | |||
| M.C.S: + Delirious Demos IV | +1.6 | +Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. Some screens are not working or not + correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo) | +|||
| MJJ Prod: Anomaly | -1.1 | -Main menu gets out of sync when playing digidrums | +1.7 | +Requires Hatari ≥ 1.7 to avoid glitches in the main menu + when playing digidrums | |
| Next: @@ -532,6 +777,13 @@ for border removal). (in Future Minds screen, planes are shifted in the lower part) | |||||
| Offbeat: + The Musical Wonders 1990 | +1.7 | +This demo requires STE mode. With STF mode, bottom border is not correctly + removed (this is the same on a real STF) | +|||
| Omega: Omega | 1.3 | @@ -571,8 +823,9 @@ for border removal).||||
| Oxygene: ST-NICCC 2000 Demo | -1.6 | -Requires at least Hatari 1.6 for correct FDC emulation | +1.7 | +Due to a bug in the FDC's emulation, the demo ran slower than expected + with Hatari < 1.7 | |
| Paulo Simoes (ljkb): @@ -595,6 +848,14 @@ for border removal). | In Dragon screen planes are shifted in the upper part | ||||
| PHF: + UMD 8730 | +1.8 | +The Ultimate Music Disc for Atari. This demo doesn't work in STF mode + with Hatari < 1.8, due to the non standard fading colors routine + used at the start of the demo | +|||
| Reservoir Gods: Hallucinations | before 1.0 | @@ -604,8 +865,8 @@ for border removal).Sector One: Oh no!! More Froggies | 1.0 | -Demo doesn't support SID sound with timers during - the overscan parts, so it stops music (it's not a bug). | +Works only with <4MB of RAM. It doesn't support SID sound with timers + during the overscan parts, so it stops music (it's not a bug). |
| ST Connexion/Overlanders/Legacy: @@ -614,6 +875,21 @@ for border removal). | Uses its own IKBD 6301 routine | ||||
| Sync: + The LoSTE screens | +2.0 | +Uses 2 cycle precision to create 0 byte lines on STF/STE and requires + wakeup states emulation for STF | +|||
| Sync: + {Closure} | +2.0 | +Very technical demo requiring accurate emulation of many items : + 2 cycle precision, wakeup states emulation for STF, new overscan line + with no stabiliser on the right. A real benchmark for emulators ! | +|||
| The CareBears: SoWatt | 1.0 | @@ -642,8 +918,8 @@ for border removal).The Marvellous V8: V8 Music System | 1.1 | -- Works. (Uses a uncommon way to poll for keyboard data). + | The keyboard detection at the beginning is buggy and it's sometimes + necessary to retry several times (this is the same on a real STF) |
| The Union: + The Union Demo | +1.8 | +One of the most famous ST demos. Does not work with cartridge / HD emulation. Although it works on real ST with 512 kB of RAM, + current emulation requires to use ≥ 1MB RAM | +|||
| TNT Crew: Death of the left border | -1.1 | -Planes are shifted | +2.0 | +Planes are shifted, but Hatari ≥ 2.0 includes a temporary fix for this | +|
| TOS Crew: + 4-pixel plasma screen | +1.8 | +This demo features some 4 pixels color changes on STF, instead of the usual + 8 pixels minimum width | |||
| Unlimited Matricks: @@ -674,26 +963,28 @@ for border removal). | Ym Rockerz: Popstars | before 1.0 | -Sound works only with Hatari version 0.80 and later | +
Note that some applications can even crash at startup if their configuration or data files are not writable.
-| Application | -Hatari version | -Notes | +Application | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Programming | +Programming | ||||
| AHCC | @@ -706,11 +997,18 @@ configuration or data files are not writDebugger had issues with GEMDOS HD emulation before Hatari v1.4 | ||||
| DevPac 2.2 | +Devpac 2.2 | 1.2 | |||
| Devpac 3 | +1.7 | +Earlier GEMDOS HD emu flushed writes only when file was + closed or its metadata was changed. Before Hatari v1.7 + tools run by Devpac could get incomplete file contents | +|||
| Turbo Assembler | before 1.0 | @@ -738,7 +1036,7 @@ configuration or data files are not writ | |||
| Graphics | +Graphics | ||||
| Crackart | @@ -765,15 +1063,19 @@ configuration or data files are not writ|||||
| Neochrome Master 2.28 | +2.1 dev | +Use bottom border removal on 50 Hz and 60 Hz screen | +|||
| OCR | before 1.0 | Didn't try scanning | |||
| Spectrum 512 | -before 1.0 | -Mouse cannot traverse whole screen unless mouse grab or - fullscreen mode is used | +1.7 | +Mouse moved too slowly before Hatari 1.7 | |
| Speed Of Light | @@ -781,22 +1083,39 @@ configuration or data files are not writ|||||
| Sound | +Sound | +||||
| Hextracker | +1.5 | +Uses non-standard mouse event scaling factor. + Mouse cannot traverse whole Hatari window unless + mouse grab or fullscreen mode is used | +|||
| M | +1.9 | +MIDI program, use a weird way to trigger interrupt by changing MFP's AER | |||
| MusicMon 2 | +MusicMon 2 | before 1.0 | |||
| Noise Tracker | +Noise Tracker | 1.1 | |||
| Protracker | -before 1.0 | -+ | Notator | +1.9 | +MIDI program, very sensitive to the timings when writing to the MIDI's ACIA | +
| Protracker ST/STE 2.1 | +2.1 dev | +Use bottom border removal on 50 Hz and 60 Hz screen | |||
| Quartet | @@ -804,28 +1123,33 @@ configuration or data files are not writ|||||
| SidSound Designer | +Realtime | +1.9 | +MIDI program, use a weird way to trigger interrupt by changing MFP's AER | +||
| SidSound Designer | before 1.0 | ||||
| Accompanist (Henry Cosh Sequencer) |
+ Accompanist (Henry Cosh Sequencer) |
1.2 | -MIDI input/output works | +MIDI input/output works | |
| Cubase Lite | 1.2 | -MIDI input/output works | +MIDI input/output works | ||
| Sequencer One | 1.2 | -Both MIDI input/output + | Both MIDI input/output and sampled sound work | ||
| Text Editors | +Text Editors | ||||
| Tempus | @@ -843,7 +1167,7 @@ configuration or data files are not writ|||||
| Business applications | +Business applications | ||||
| Opus spreadsheet | @@ -871,7 +1195,7 @@ configuration or data files are not writ|||||
| Communications | +Communications | ||||
| CAB browser | @@ -889,7 +1213,7 @@ configuration or data files are not writ|||||
| Desktops | +Desktops | ||||
| Teradesk desktop | @@ -902,7 +1226,7 @@ configuration or data files are not writ|||||
| Science | +Science | ||||
| Euler | @@ -920,7 +1244,22 @@ configuration or data files are not writ|||||
| Utilities | +Benchmarks/statistics | +||||
| Kronos | +before 1.6 | +Disk speed check is really slow under GEMDOS HD emulation, use disk images instead | +|||
| Statistician | +1.8 | +Program crashes if disk info is requested for GEMDOS HD + emulated drive, or a floppy drive without a disk, because + program doesn't check BIOS GetBPB() function return value | +|||
| Utilities | |||||
| Revenge Document Displayer | @@ -958,7 +1297,7 @@ configuration or data files are not writ|||||
| Others | +Others | ||||
| ZX Spectrum emulator | @@ -972,35 +1311,39 @@ configuration or data files are not writ|||||
If you don't have a MIDI sequencer, on Linux you can use a softsynth like Timidity or FluidSynth instead (if your distribution -supports ALSA). For instructions, see midi-linux.txt file.
+supports ALSA). For instructions, see the +midi-linux.txt file. -By default everything should work with the STE emulation. The lists below contain nearly all the STE specific software that the developers could get their hands on...
-First are some STE games that do work with the STE features in Hatari. Most of these games work only on STE, but here are also some games which work (or have a version that works) also on ST, i.e. they -are just STE enhanced. These are marked with '*'.
+are just STE enhanced. These are marked with '*' (for more info, see +here). -| Title | -Hatari version | -Notes | +Title | +Hatari version | +Notes |
|---|---|---|---|---|---|
| 4K Pacman | 1.4 | @@ -1029,7 +1372,7 @@ are just STE enhanced. These are marked||||
| Astrodia* | before 1.0 | -Blitter support doesn't work with EmuTOS, only real STE TOS | +Blitter | ||
| Battletris+ | @@ -1037,12 +1380,17 @@ are just STE enhanced. These are marked|||||
| BeGEMeD | +1.8 | ++ | |||
| Blat! | before 1.0 | ||||
| Bombaman | +Bombaman | before 1.0 | |||
| ChuChu Rocket | +ChuChu Rocket* | before 1.0 | needs to be run from disk image | ||
| Dynabusters+ | -1.1 | -Hi-score screen flickers | +Crash Time Plumber | +1.8 | ++ |
| Dynabusters+ | +2.0 | +Hi-score ("Table") screen flickers | |||
| Frantick | @@ -1082,9 +1435,14 @@ are just STE enhanced. These are markedRequires 4MB RAM | ||||
| Giana Sisters STE rewrite | +before 1.6.2 | ++ | |||
| Leavin' Teramis* | -before 1.0 | -Works only in STE mode | ++ | Loader text was not correctly displayed with Hatari < 1.8 | |
| Manga Puzzle | @@ -1112,11 +1470,22 @@ are just STE enhanced. These are marked|||||
| Pacmania STE rewrite | +1.6.2 | ++ | |||
| Penta* | before 1.0 | Blitter, DMA audio and STE fadings do work properly | |||
| Pole Position + (arcade conversion) | +1.8 | +Preview version | +|||
| Pooz* | before 1.0 | Uses STE DMA, blitter and palette | @@ -1128,9 +1497,15 @@ are just STE enhanced. These are marked DMA sound and update the content of this sample with an MFP timer|||
| R0X | +R-Type Deluxe + (arcade conversion) | +1.8 | +STNICCC preview | +||
| R0X | 1.3 | -Some "DMA snd: Illegal buffer size (from 0x0 to 0x0)" messages | +|||
| Roger | @@ -1143,12 +1518,12 @@ are just STE enhanced. These are markedOpens right border | ||||
| Starball* | +Starball* | before 1.0 | Uses DMA sound | ||
| Stardust (tunnel demo) | +Stardust (tunnel demo) |
before 1.0 | |||
| Utopos | +Trapped II* | +2.0 | ++ | ||
| Utopos | 1.4 | Screen was flickering with previous version of Hatari | |||
| Wolfenstein 3D* | +Wolfenstein 3D* | 1.2 | Uses DMA sound on STE | ||
| Zero-5 (demo) | -1.4 | -STE DMA sound, Blitter and palette. STE joypad works, but - there are issues in mouse control. Flicker and wrong colors on - the bottom part of the in-game screen | +Zero-5 (ST Review -demo) |
+ 2.0 | +STE DMA sound, Blitter and palette. STE joypad / mouse control. + Mouse cursor flickers in menus. Demo crashes after landing on moon, + getting back on space and few quantum bombs have exploded (could be + demo issue). Earlier Hatari versions had issues in mouse control + + flicker and wrong colors on the bottom part of the in-game screen |
Blitter emulation cycle-accuracy is an issue for some demos.
-| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Aggression: Armada is dead | @@ -1240,8 +1625,8 @@ are just STE enhanced. These are marked|||||
| Aggression: RGBeast | -1.3 | -Overscan + blitter. Doesn't look right | +1.9 | +Overscan + blitter. Requires Hatari ≥ 1.9 | |
| Anatomica: @@ -1264,18 +1649,47 @@ are just STE enhanced. These are marked but the reason why it happens only under Hatari was not found yet | |||||
| Checkpoint: + ATM 10 Years | +1.8 | +Streamed music, voxels | +|||
| Cream: Madness | 1.2 | Music demo with Amiga Paula soundchip emulation + tunes | |||
| Cybernetics: New Stream + | +1.8 | +WRITER.PRG doesn't work due to FDC "write track" command, + but demos work fine if you convert IMG files to ST floppy images + by removing their 8 byte header. + | |||
| Cybernetics: Relapse + | +1.9 | +WRITER.PRG doesn't work due to FDC "write track" command (same as 'New Stream'). + The Graphix Sound 2 part uses blitter with overscan and requires Hatari ≥ 1.9. + | |||
| Defence Force: - Save The Eearth | + Save The Earth1.5 | Right border switches, blitter, extended palette, HW scrolling/screen splitting, DMA music + microwire/lmc control. | |||
| Defence Force: + Time Slices | +2.0 | +Monochrome. Vertical STNICCC2015 scroll text is missing + and some parts of the screen have inverted colors: + https://www.youtube.com/watch?v=RlpP7JVImGA | +|||
| DHS: Cernit Trandafir | 1.5 | @@ -1301,6 +1715,19 @@ are just STE enhanced. These are marked||||
| Dune/Sector One: + Antiques | +1.6.2 | +The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes + but that's a bug in the demo, not in Hatari | +|||
| Dune/Sector One: + UFO | +1.7 | +Requires --fastfdc off | +|||
| Electronic Images: Music Dream II | 1.5 | @@ -1322,7 +1749,7 @@ are just STE enhanced. These are marked||||
| ICE: Jam-Cols | -1.4 | +2.1 dev | Changes background color using blitter | ||
| ICE: Space Tale | -1.4 | -In the part with 3 horizontal scrolltexts, bottom border is not removed - due to bad blitter timing | +2.0 | +||
| ICE: The Wave Of The Future | -1.4 | -Top border is not correctly removing (maybe a wrong 4 cycles timing for VBL on STE) | +1.6.2 | +||
| Imagina: @@ -1372,8 +1798,15 @@ are just STE enhanced. These are marked | |||||
| Light: VGA slideshow | -1.2 | -Some vertical bad pixels stripes and one of the images broken, otherwise fine. | +2.0 | +Some vertical bad pixels stripes and one of the images broken, otherwise fine | +|
| Masters of Electric City: + Unbeatable | +1.8 | +Monochrome. Claims to work in ST, but due to bug in demo, +does only on STE | |||
| MJJ-Prod: @@ -1388,15 +1821,6 @@ are just STE enhanced. These are marked | |||||
| M.C.S: - Delirious 4 | -1.6 | -Requires at least Hatari 1.6 for correct FDC emulation and for - some of the overscan screens. In 3 demos, the STE is not correctly - detected. Contrary to what may be indicated, this demo is bugged - and only runs on STE, even if most screens are STF only ! | -|||
| New Core: Beyond Deadline | before 1.0 | @@ -1420,6 +1844,18 @@ are just STE enhanced. These are marked||||
| No Extra: + 0OMPA | +1.8 | ++ | |||
| No Extra: + Infinite Live of the Blitter | +1.8+ | +Demo crashes in Hatari v1.7/v1.8 due to Blitter / MFP timings issue. Needs floppy in drive A | +|||
| Omega: Grotesque | before 1.0 | @@ -1438,15 +1874,22 @@ are just STE enhanced. These are marked50kHz DMA sound | |||
| Oxygene: + We Were @ | +2.0 | +Blitter + overscan. 4MB | +|||
| Paradox: 20 years Atari STE megademo | 1.4 | -Sound is broken in Paradox color zoomer screen | +Sound is broken in Paradox color zoomer screen. Reset screen has a bug and will + issue lots of bus errors if RAM is less than 4 MB. | ||
| Paradox: X-mas 2004 demo | -1.4 | +2.0 | The last (4th) screen horizontal scroll texts don't look right and are jerky. It also needs frameskip even on 1.4Gz Athlon XP | Paradox: HighResMode | 1.5 | -Use spec512 mode in med res | +Use spec512 mode in med res. Requires Hatari ≥ 1.8 for correct + alignment between bitmaps and color changes | + +
| POV: + POV 136 | +1.6 | +Hatari doesn't support modifying $ff8205 and reading it back + while display is enabled. Without VBL sync, there's a only 10% + chance of STE HW detection working | |||
| Reservoir Gods: @@ -1490,6 +1942,12 @@ are just STE enhanced. These are marked | |||||
| Stax: + Compact Disk #65 | ++ | Requires TOS ≥ 1.06. MegaST's real time clock should be disabled | +|||
| T. Barker: Fantasia | before 1.0 | @@ -1501,7 +1959,7 @@ are just STE enhanced. These are marked1.5 | Does not work with cartridge / HD emulation. Real Time Clock should also be disabled to prevent a bug in the boot sector's loader (depends - on the TOS version used). Sound requires Hatari >= 1.5 to work + on the TOS version used). Sound requires Hatari ≥ 1.5 to work (the routines write in the sample buffer while it's played by the dma) | ||
| Ym-Rockerz: Tyme Warp | -1.5 | -The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way - that is not supported by current bus error handling | +2.0 | +The demo crashes on a real STF (write to ff8939), although + pouet.net wrongly lists it as STF compatible | |
| Zeal: @@ -1533,23 +1991,26 @@ are just STE enhanced. These are marked |
Finally some STE only or STE enhanced applications.
-| Application | -Hatari version | -Notes | +Application | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Hextracker | -1.5 | -Mouse cannot traverse whole screen unless mouse grab or - fullscreen mode is used | -Hextracker (0.849b) | +2.0 | +Uses non-standard mouse event scaling factor. + Mouse cannot (vertically) traverse whole Hatari window + unless mouse grab or fullscreen mode is used | +
| MaxYMiser DMA | before 1.0 | @@ -1576,28 +2037,37 @@ are just STE enhanced. These are marked
Most programs that work on TT work also in the Falcon emulation and -as all 1-8 bit GEM programs work without problems under TT emulation +
Most programs that work on TT work also in the Falcon emulation. +As all 1-8 bit GEM programs work without problems under TT emulation this section lists only TT-specific games and demos.
-| Game | -Hatari version | -Notes | +Game | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Capy | -1.2 | -TT-medium/VGA (640x480x16) only. Bus error at startup. - Some other version of the game works on TT, but freezes if menu is invoked. - On Falcon emulation the menu at the beginning freezes | +2.0 | +VGA/TT-medium only. Some version(s) bus error due to DSP register + check (although they should support TT with chip music) | +|
| OpenTTD | +1.9 | +"hatari-prg-args --machine tt --tos tos306uk.img -s 4 --ttram 256 -- +./openttd-m68020.gtp -m null -s null -b 8bpp-optimized", then select +"original" as "Land generator" at game start. Works also on Falcons +with FPU and no DSP. Start from TT-low resolution. | |||
| Oxyd 2 TT | @@ -1607,16 +2077,18 @@ this section lists only TT-specific game
| Demo | -Hatari version | -Notes | +Demo | +Hatari version | +Notes |
|---|---|---|---|---|---|
| Brainstorm: Adebug 3DTT demo | @@ -1624,9 +2096,16 @@ this section lists only TT-specific game(Works also on Falcon) | ||||
| Daroou: + Daroou's GEM Demos | +2.0 | +Need TT-low mode. Work also on Falcon (with music). + Boing demo bus errors on startup on both | +|||
| gwEm: 4getful | -1.0 | +2.1 dev | TT-version of gwEm's 4K demo | ||
| tSCc: - 256mbrot, Bragg256, Glasstro, Orion-B, Yabt | -before 1.0 | -TT/Falcon intros | + 256mbrot, Bragg256, Glasstro, Orion-B, Yabt +1.8 | +TT/Falcon intros, Bragg256 requires WinUAE CPU core | |
| tSCc: - Beams | -1.0 | -TT-version. Doesn't work, stops at startup screen! | + Beams +2.1 dev | +TT-version. At least 8MB RAM | |
| tSCc: - CrY image viewer | -1.2 | -Complains that allocation fails (support grayscale mode, needs fast RAM?) | + CrY image viewer +2.0 | +Needs at least some TT-RAM. interlaced 16bpp CrY mode flickers badly + colors are wrong | |
| tSCc: - TT-hires | -1.2 | -Slideshow flickers badly + graphics and colors are wrong | + TC fish / blobs +2.0 | +Flickers badly | +|
| tSCc: + TT-hires | +2.0 | +Needs 8MB. Slideshow flickers badly + graphics and colors are wrong | |||
| Xanth FX: @@ -1675,15 +2160,15 @@ this section lists only TT-specific game |
You can select between three different DSP emulation modes with the Hatari "--dsp" option:
Due to incomplete VIDEL emulation and some remaining emulation -cycle accuracies, some Falcon programs don't work yet. -Note: more timing critical demos (for example ones using +
If something works only with either WinUAE or oldUAE CPU core, +that's documented. Many timing critical demos (for example ones using NoCrew's DSP MP2-player) that are marked as working in the list below, -work only with the experimental WinUAE core. Please see -Hatari readme.txt on how to enable that.
+work only with the (default) WinUAE CPU core. -Due to incomplete VIDEL emulation, missing JagPad support and some +remaining emulation cycle accuracy issues, some Falcon programs aren't +usable yet. Most games and demos work with RGB monitor, those requiring +VGA one are indicated separately.
-Here are listed some Falcon games:
-| Title | -Hatari version | -Sound | -DSP | -Comment | +Title | +Hatari version | +Sound | +DSP | +Comment | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aazohm Krypth | 1.3 | - | emu | -Use joypad. Black screen without DSP emu | +Use joypad. 8MB RAM. Black screen without DSP emu. + Auto-starting works from Hatari v2.1 onward | |||||||
| Aces High preview | @@ -1731,18 +2222,42 @@ Hatari readme.txt on how to enable that.||||||||||||
| Addsub | -1.3 | +2.0 | +- | - | +Cannot be played. Exits when joystick up is used, + often also on second startup | +|||||||
| Ausbruch | +1.0 | +yes | - | -Exits when joystick is used | +Use STE joypad. Background music if DSP emu enabled | +|||||||
| Bad Mood (2016 game) | +2.0 | +yes | +emu | +Enhanced Doom I/II port and engine rewrite. Game requires WinUAE + CPU core, DSP and 14 MB RAM. WAD cache creation crashes/freezes, + so one needs to get pre-built cache. Statusbar doesn't show due + to Videl emulation omissions, unless "--natfeats yes" is used to + tell game to use Hatari specific/heavier statusbar drawing mode. + Some parts have clear speed differences to real Falcon due to + CPU, FPU (instruction too fast) and Videl emulation + (screen updated only at VBL) inaccuracies | ||||||||
| Bad Mood | +Bad Mood (90's demo) |
1.3 | - | emu | -All tested versions (v2.14a, v307a) work fine with Doom wad, - but look wrong with Heretic wad. | +Old Doom level viewer. All tested versions (v2.14a, v307a) work + with Doom1 WAD, but look wrong with Heretic WAD (although it's + claimed + to work also with that) | ||||||
| Blackhole | @@ -1763,7 +2278,7 @@ Hatari readme.txt on how to enable that.1.4 | yes | - | -Background music works if DSP emu enabled | +Background music if DSP emu enabled | |||||||
| Bomb Squad | @@ -1774,7 +2289,7 @@ Hatari readme.txt on how to enable that.||||||||||||
| Boom preview | -1.3 | +2.1 dev | yes | emu | @@ -1783,39 +2298,55 @@ Hatari readme.txt on how to enable that. | Bugger | 1.4 | yes | -- | -Background music works if DSP emu enabled | +emu | +If DSP emulation is disabled, game play pauses randomly |
| Bunion | 1.4 | yes | -- | -Background music if DSP emu enabled | +emu | +If DSP emulation is disabled, game play pauses randomly | +||||||
| Capy | +2.0 | +yes | +emu | +VGA/TT-medium (640x480x16) only | ||||||||
| Cavemania (demo) | -1.4 | +2.0 | yes | - | Some menus are black (space gets through them). - Background music works only with DSP emu | + Game area bottom shows garbage. Background music with DSP emu|||||||
| ChainZ | -1.4 | +2.0 | yes | -emu | -Keep space pressed while game is starting, or use DSP emu - to get background music. VGA only | -- | +Background music with DSP emu (keep space pressed while game is + starting to disable that). VGA only | +|||||
| Conquest of Elysium II | -1.0 | +Chorensha | +1.8 | yes | - | -- | Needs 14MB | + +|||||
| Color runner | +2.0 | +yes | +- | +Unable to start game (only joypad fire works, not directions). + Music with DSP. 14MB, joypad only. VGA for correct screen height. + With 2.1 dev version, freezes earlier to DSP wait | +||||||||
| Columns by Deadheart (demo) | 1.0 | @@ -1824,6 +2355,13 @@ Hatari readme.txt on how to enable that.Nice. Background music if DSP emu enabled | ||||||||||
| Conquest of Elysium II | +1.0 | +yes | +- | ++ | ||||||||
| Confusion (demo) | 1.3 | yes | @@ -1831,7 +2369,7 @@ Hatari readme.txt on how to enable that.Background music if DSP emu enabled. Both demos 1 & 2 work | |||||||||
| Corsair | +Corsair | 1.0 | yes | - | @@ -1853,19 +2391,36 @@ Hatari readme.txt on how to enable that.||||||||
| Double Bobble 2000 | -1.4 | +1.9 | yes | -- | -Background music if DSP emu enabled | +emu | +With earlier Hatari versions (1.4) worked also without DSP emulation | |||||
| DownFall | +DownFall | 1.5 | yes | - | -Music is rather noisy. | +Music is very noisy | ||||||
| Dry Egg | +1.8 | +yes | +- | +Music with DSP. Use joypad for control. + Bus Error writing at address $e00000 with TOS v4, + works with EmuTOS | +||||||||
| DuSau | +1.9 | +yes | +- | +Music with DSP. Use "--gemdos-drive e", + expects to be run from E: | +||||||||
| Epi-Lepsie | 1.4 | yes | @@ -1873,12 +2428,13 @@ Hatari readme.txt on how to enable that.||||||||||
| Evolution Dino Dudes (aka. Humans) |
- 1.3 | -- | +Evolution Dino Dudes (aka. Humans) |
+ 2.0 | +yes | - | -Intro and menu work, but graphics are distorted in game. - (Game writes twice to the $ff820e register during one VBL!) |
+ Needs jagpad. Sound with DSP. Intro and menu work, + but graphics are distorted in game itself (writes + twice to the $ff820e register during one VBL!) | ||||
| Falcon Fighter II | @@ -1904,11 +2460,20 @@ Hatari readme.txt on how to enable that.Use F1 to start game. With DSP emu there's bg music | |||||||||||
| Golden Island (demo) | -1.3 | +Galaga 88 | +1.9 | +- | - | +Needs 14MB RAM | +||||||
| Golden Island (v1.24 demo) | +2.0 | +yes | - | -Screen goes black on game loading. Illegal ROM access on pressing space. | +VGA only. Works fully with old UAE CPU emulation. With WinUAE CPU core + v1.8 or later, freezes due to CPU-DSP emulation cycle inaccuracy + (0xFFFFA202 access), unless music is disabled at start | |||||||
| Gravon (demo) | @@ -1925,11 +2490,19 @@ Hatari readme.txt on how to enable that.Atoms clone | |||||||||||
| H2O | +Grenzüberschreitung | +2.0 | +yes | +- | +Tron, using Lua-interpreter. In game menu, + joypad directions work, fire doesn't | +|||||||
| H2O | 1.4 | yes | emu | -Nice. | +Nice | |||||||
| Hexogan (v0.6) | @@ -1943,45 +2516,57 @@ Hatari readme.txt on how to enable that.1.3 | yes | - | -Nice breakout clone. Has background music if DSP emu enabled | +Nice breakout clone. Background music if DSP emu enabled | |||||||
| Ishar 3 (CD) | -1.3 | +Ishar 1, 2 | +2.1 dev | yes | - | -Nice adventure game. | +Work only from a floppy | +|||||
| Ishar 3 | +2.1. dev | +yes | +- | +|||||||||
| Jewelz | -1.4 | +2.0 | yes | - | -With RGB mode freezes at startup, VGA mode fine. - Background music with DSP emu | +Background music with DSP emu (game F1 / Falcon option). VGA only | ||||||
| "K" | -1.3 | -- | -- | -Preview for a Karting game by EXA. Freezes at startup. | +1.6 | +yes | +emu | +Preview for a Karting game by EXA. First entry in Training menu allows playing | ||||
| Killing Impact | -1.3 | +2.0 | yes | -emu | -Modern version of Joust, upto 4 players, DSP sounds. - With DSP just black screen on startup, without DSP, stops - when game starts. | +- | +Modern version of Joust, up to 4 players. Sound with DSP. + Game screen colors etc are all wrong | |||||
| Kwiks.pd | -1.0 | +King Solitaire | +1.9 | +yes | - | +Nice gfx | +||||||
| Kwiks.pd | +1.9 | +yes | - | -Nice Quix clone. | +Nice Quix clone | |||||||
| Lamemine | @@ -1992,24 +2577,25 @@ Hatari readme.txt on how to enable that.||||||||||||
| Lasers and Hommes (DLDH2) | -1.3 | +2.1 dev | yes | emu | -Slow, minor issues | +|||||||
| Les Dinosaures (demo) | -1.3 | +1.6 | yes | emu | -Slow, some issues in input handling | +|||||||
| Llamazap | -1.4 | +1.6 | - | - | -Use joypad. DSP sounds don't work | +Linked version doesn't have (DSP) music, others have. Playable with + STE joypad, but would benefit from extra buttons in jagpad | ||||||
| Madtris | @@ -2023,15 +2609,16 @@ Hatari readme.txt on how to enable that.1.1 | - | - | -2-4 player "Dungeon Master". 4 players needs MIDI. | +2-4 player "Dungeon Master". 4 players needs MIDI. Works only with 1-2MB of RAM | |||||||
| Men at War (preview) | -1.3 | +2.1 dev | yes | -- | -Has background music if DSP emu enabled. - Separate intro has sync problems. | +emu | +Requires both WinUAE CPU core and DSP to be enabled. + Bullets aren't visible. Separate intro program works only + with 14MB, has garbage on screen and double bus errors at end | |||||
| Milanopol | @@ -2042,39 +2629,42 @@ Hatari readme.txt on how to enable that.||||||||||||
| Mini F1 demo | -1.3 | +2.0 | - | - | -Stops when the game would start | +Freezes when the game would start (until VideoAddressCounter == $2A?). + Constant "crossbar DMA Play: Illegal buffer size 0" messages. + Sound is just noise | ||||||
| Moongame | -1.3 | +2.0 | - | emu | Pointer cannot be moved in the game menu | |||||||
| Moonspeeder (preview 2) | -1.3 | -- | +2.1 dev | +Yes | emu | -Exits in the starting phase - (preview 1 works, but is non-interactive) | +lst*.* files need to be renamed with GEMDOS HD emulation as + game searches them with different name (space before dot). + Preview 1 worked already earlier, but is non-interactive | |||||
| Mouse trap | -1.5+ | -- | +2.0 | +yes | - | -This game works only with new winuae core, but has double lines display | +Initial game screen looks OK, then suddenly screen mode gets wrong | |||||
| Multi Briques | -1.3.1 | -- | +1.6 | +yes | emu | -With v1.0 just some sounds and otherwise just white screen | +v1.50 of game works, v1.00 gets stuck at start with white screen | |||||
| Neurobot.108 | @@ -2085,17 +2675,17 @@ Hatari readme.txt on how to enable that.||||||||||||
| Nibe2 | -1.4 | +2.0 | - | - | Videl emu doesn't support rasters in title screen | |||||||
| Offworld | -1.3 | +Offworld Security | +1.9 | yes | - | -Press fire in black screen to start game | +In earlier Hatari versions startup screen was black | |||||
| Operation Skuum | @@ -2112,23 +2702,29 @@ Hatari readme.txt on how to enable that.Nice | |||||||||||
| Pacmania X68000 | +1.9 | +- | +- | +Needs 14MB RAM. Original resolution version flickers, PM*.TOS versions don't | +||||||||
| Painium Disaster | 1.0 | yes | - | -Some display problems | +Some garbage temporarily visible in screen changes | |||||||
| Pinball Dreams | -1.6 | -- | +2.0 | +yes | - | -Colors in main menu wrong and it doesn't react to input, - sound is just noise. Game screen is scrambled / doesn't work. | +Main menu works only with WinUAE core. Actual game screen is scrambled / doesn't work | |||||
| Pingo98 | -1.3 | +2.0 | yes | emu | Colors wrong in classic version, TC version just exits. @@ -2167,7 +2763,8 @@ Hatari readme.txt on how to enable that. | 1.4 | yes | - | -Background music if DSP emu enabled | +Background music if DSP emu enabled. + Auto-starting works from Hatari v2.1 onward | ||
| Q-Blue | @@ -2199,38 +2796,33 @@ Hatari readme.txt on how to enable that.||||||||||||
| Reeking Rubber | -1.4 | -- | +1.8 | +yes | - | -Doesn't do anything. Issue with VIDEL | +(Required proper emulation of Videl palette registers at startup) | |||||
| Risk 030 | 1.3.1 | - | - | -VGA (640x480) only | +VGA (640x480) only. If auto-started, resolution isn't correct | |||||||
| Running | 1.3 | yes | emu | -A Doom like game. Both the 1996 preview and 1997 shareware versions work fine | -||||||||
| SBM v0.8 | -1.0 | -- | -- | -Nice Bomberman clone | +A Doom like game. Both the 1996 preview and 1997 shareware + versions work fine. Auto-starting works from Hatari v2.1 onward | |||||||
| SBM v1.03 | -1.3 | +SBM | +1.6 | - | - | -Newer SBM versions bomb out immediately at startup | +Nice bomberman clone. v0.8 works fine, v1.03 + crashes randomly and requires WinUAE core | |||||
| Shangai (demo) | @@ -2255,24 +2847,24 @@ Hatari readme.txt on how to enable that.||||||||||||
| Sky Fall | -1.4 | +1.9 | yes | -- | -Background music if DSP emu enabled | +emu | +If auto-started, wants to access also A: and B: drives | |||||
| Slippery Sam | -1.0 | +1.6 | yes | -- | -Background music if DSP emu enabled | +dummy | +Needs 14MB of RAM. Background music if DSP emu enabled | |||||
| Sokoban by FUN | -1.3 | +2.0 | yes | emu | -VGA 640x480x16 only, black screen after loading data | +VGA 640x480x16 only, Exception 2 + Pterm(-1) after loading data | ||||||
| Space Taxi | @@ -2296,11 +2888,11 @@ Hatari readme.txt on how to enable that.Play solitaire against computer | |||||||||||
| Steinbruch | -1.0 | +Sweety Thingies | +1.6 | yes | - | -Use STE joypad. Background music if DSP emu enabled | +Background music if DSP emu enabled | |||||
| Switch | @@ -2311,14 +2903,14 @@ Hatari readme.txt on how to enable that.||||||||||||
| Sworm | -1.4 | +1.9 | yes | -- | -Background music works if DSP emu enabled | +emu | +If auto-started, wants to access also A: and B: drives | |||||
| Tank Blaster | -1.3 | +2.1 dev | yes | - | @@ -2331,8 +2923,15 @@ Hatari readme.txt on how to enable that. | Breakout clone | ||||||
| Tautology | +1.9 | +yes | +- | ++ | ||||||||
| Tautology II | -1.4 | +1.9 | yes | - | Nice Mahjongg variant. Supports Joypad (configurable). @@ -2360,19 +2959,26 @@ Hatari readme.txt on how to enable that. | Pacman | ||||||
| Trinoids | +1.9 | +yes | +- | +Columns clone, sound with DSP | +||||||||
| Tron 2 | -1.0 | +2.0 | yes | dummy emu | -Background music if DSP emu enabled | +VGA only. Background music if DSP emu enabled | ||||||
| TsccTron (preview) | -1.3 | +2.0 | yes | - | -Works only occasionally, bottom screen black. - Background music if DSP emu enabled | +Requires WinUAE CPU core, bottom screen black + (palette tricks?). Background music if DSP emu enabled | ||||||
| TUM | @@ -2383,10 +2989,14 @@ Hatari readme.txt on how to enable that.||||||||||||
| Ufo War | -1.3 | +2.0 | yes | - | -Screen scrambled. With DSP emu, bg music for a while | +256-color, 80-column, no interlace video mode only. + Screen scrambled. With GEMDOS HD, after a while does + invalid Fread() and terminates with error code. With disk + image, lot of "pBank flags mismatch" and FDC DMA warnings. + Background music with DSP emu | ||||||
| Ultimate Arena (demo) | @@ -2404,10 +3014,10 @@ Hatari readme.txt on how to enable that.||||||||||||
| Watership | -1.6 | +2.0 | yes | emu | -Some glitches at the bottom of the screen | +Use VGA display, RGB has glitches at screen bottom | ||||||
| Willie Adventurer | @@ -2425,6 +3035,13 @@ Hatari readme.txt on how to enable that.Asteroids clone | |||||||||||
| X-moon | +1.7 | +yes | +- | +Works only with WinUAE core. Needs Joypad. Background music if DSP emu enabled | +||||||||
| Zodiax (demo) | 1.0 | yes | @@ -2435,22 +3052,28 @@ Hatari readme.txt on how to enable that.
Here are listed some Falcon demos:
-| Title | -Hatari version | -Sound | -DSP | -Comment | +Title | +Hatari version | +Sound | +DSP | +Comment | |
|---|---|---|---|---|---|---|---|---|---|---|
| Aggression: - Agressive II party info | + Aggressive II party info1.4 | yes | emu | @@ -2459,29 +3082,54 @@ Hatari readme.txt on how to enable that.|||||||
| Aggression: Motion | -1.3 | +2.0 | - | emu | Unfinished Aggression demo with 030 and DSP source code. - Almost all screens work now, some have visual glitches. | + Almost all screens work. Susie screen requires MMU, but + dies to $e001c8 write bus error and Torus screen just exits|||||
| An cool: The Keff demo | -1.4 | +2.0 | yes | - | -Sinwave scroller flickers badly and leaves garbage pixels on screen - (videl emu issue?), gets stuck after dragons pic with bus error and - black screen | +Gets stuck after dragons pic + bus error on black screen + when tunnel screen should start | +||||
| Archangel: + 1600 x 600 | +1.6 | +- | +- | +Widest known Videl mode | ||||||
| Aura: E.X.Illusion | -1.4 | +2.1 dev | yes | emu | -Music gets stuck for a while at the end. | +Needs WinUAE CPU core | +||||
| Avena: + Binliner preview | +2.0 | +- | +emu | +Land & Worship screens die if started with space key, use something + else. Background color is correct from Hatari v2.0 onwards | +||||||
| Avena: + DSP fishes | +2.0 | +- | +emu | +3K | ||||||
| Avena: @@ -2489,7 +3137,8 @@ Hatari readme.txt on how to enable that. | 1.3 | yes | emu | -Nice | +Works fine, but warns at some point about + "Dsp: Modulo addressing result unpredictable | |||||
| Avena: @@ -2505,7 +3154,7 @@ Hatari readme.txt on how to enable that. | 1.3 | yes | emu | -plasma50.prg has screen update issues | +plasma50.prg (50Hz) has screen update issues | |||||
| Brainstorm: @@ -2513,32 +3162,65 @@ Hatari readme.txt on how to enable that. | 1.4 | yes | - | -AVR animation/music with Brainstorm player. - Background music works only with DSP | +AVR animation+music with Brainstorm player | +|||||
| Cerebral Vortex / Dune / Sector One + Tere Ra'I | +1.8 | +yes | +- | +Music with DSP | ||||||
| Collapze: Sidetracked | -1.4 | +2.0 | +yes | +emu | +VGA-only GFA musicdemo with DSP playback. Screen isn't + cleared properly when switching between greets and info texts | +|||||
| Crac: + Bound | +2.1 dev | +yes | - | ++ | ||||||
| Crac: + Bound 2 | +2.0 | +yes | emu | -Musicdemo GFA interface looks completely broken + mouse doesn't work properly | +||||||
| Crac: Bound 3 | -1.3 | +2.1 dev | yes | emu | ||||||
| Cream: - Binliner preview | -1.3 | +Crac: + Bound 4 | +2.0 | +yes | +emu | +Freezes waiting on DSP interrupt (or Video Address Counter?) | +||||
| Crac: + Bound 5 + | +2.1 dev | yes | emu | -VGA only. Freaky screen works, Land & Worship screens bomb | +Freezes in tiger screen | |||||
| Cruor: @@ -2550,30 +3232,113 @@ Hatari readme.txt on how to enable that. | ||||||||||
| Cruor: - The mountains flight | + The mountains flight1.3 | yes | emu | |||||||
| Dekadence: + Payback 2015 | +2.0+ | +yes | +- | +Needs FPU and TT-RAM. Startup takes several minutes and demo + is slow, so it's better just to disable DSP + sound to make + fast forward faster: + --machine falcon --cpulevel 6 --cpuclock 32 --fpu internal + --dsp none --sound off --fast-forward yes + -s 14 --ttram 64 --addr24 off + | +||||||
| DHS: + 128dist | +1.7 | +- | +- | +Requires FPU | +||||||
| DHS: + 128 krawl | +1.7 | +- | +- | +Requires FPU | +||||||
| DHS: + 4ever | +1.7 | +- | +- | +Requires FPU | +||||||
| DHS: + 4orce | +1.7 | +yes | +- | +Requires FPU | +||||||
| DHS: + Amanita | +2.0 | +yes | +emu | +Music disk, DSP playback | +||||||
| DHS: A.T.S | 1.0 | yes | - | -Fast. Background music with DSP emu | +Fast. Needs FPU. Music with DSP | +|||||
| DHS: + Codein, + Derealization + | +2.1 dev | +yes | +- | +WinUAE CPU only. 030 + internal FPU and 4MB + 32MB TT-RAM + (less for Codein). Supposed to work with 060, but that dies + to FPU exception at start. Music with DSP emu | ||||||
| DHS: Don't Break The Oath | 1.5 | +yes | - | +Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) | +||||||
| DHS: + Dream Dimension | +2.1 dev | +yes | - | -Needs 14MB RAM, uses NoCrew DSP MP2-player | +Music with DSP. Requires FPU | |||||
| DHS: GEM-demo | +DHS / Evolution / New Beat: + Echos | +2.1 dev | +yes | +- | +96k. Requires FPU. (ACE) music with DSP | +|||||
| DHS: + GEM-demo | 1.3 | - | - | @@ -2583,60 +3348,97 @@ Hatari readme.txt on how to enable that.DHS: Outline 2006 invite | 1.5 | +yes | - | -- | -Needs 14MB RAM, uses NoCrew DSP MP2-player - (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga - --sound off --fast-forward yes) | +Needs 14MB RAM + FPU, music with DSP (NoCrew DSP MP2-player) |
| Digital Chaos: Built-in Obsolescence | -1.3 | +1.6.2 | yes | emu | -Music plays, but no output. Gives DSP stack overflow | +Requires WinUAE CPU core, gives DSP stack overflows | ||||
| DNT Crew: Agony | -1.4 | +2.1 dev | yes | emu | -After few screens freezes with black screen | +After bouncing ball fades to black, gfx aren't quite right due + to incomplete VFC emulation | ||||
| DNT Crew: Chaos A.D.* | -1.5 | +2.0 | yes | emu | Uses its own IKBD 6301 routine to decode the demo's protection. - Demo runs correctly but sound is rather noisy | + Sound is rather noisy. First plasma is half the correct height + (and doubled with oldUAE CPU core). Picture before dot tunnel + (on white background) isn't visible +|||||
| DrTypo: + Voxel | +1.9 | +- | +emu | +At least 4MB RAM, FPU and VGA monitor | +||||||
| Dune + Electric Night | +2.0 | +yes | +emu | +With WinUAE CPU core max frameskip isn't enough on most + screens on 3GHz i3-540, although with oldAUE CPU core + it works without frameskip (except for credits at end) | +||||||
| Dune / Sector One + Silly Venture 2k14 invitro | +2.0 | +yes | +- | +Music with DSP | +||||||
| Dune / Mystic Bytes + Silly Venture 2k16 invitro | +2.0 | +yes | +- | +Music with DSP | ||||||
| EKO: Are You Experienced? | -1.6 | +2.1 dev | yes | emu | -Requires WinUAE CPU core | +Works fully only with WinUAE CPU emu | ||||
| EKO: E.K.O System | -1.6 | +2.1 dev | yes | emu | -Requires WinUAE CPU core | +Requires WinUAE CPU core. "Betty Boo" picture is missing split + screen transition to it and from it (shown in Youtube video) | ||||
| EKO: Epidemic musicdisk | -1.4 | +2.0 | yes | - | -Bombs out when it comes to the menu | +Bus error for $fffffd write when drawing menu, if space pressed + in EKO logo screen, otherwise illegal instruction $7bf1 earlier | ||||
| EKO: @@ -2657,18 +3459,20 @@ Hatari readme.txt on how to enable that. | ||||||||||
| Escape: _ | -1.3 | +2.1 dev | yes | emu | -Freezes or exits after few screens | +Freezes at startup waiting DSP interrupt. Earlier terminated during + startup if started without MMU and froze or exited after few screens + to illegal DSP instructions | ||||
| Escape: Hmmm... | -1.3 | +2.1 dev | yes | emu | -"Classic" from 2001 | +Classic from 2001 | ||||
| Escape: @@ -2680,27 +3484,70 @@ Hatari readme.txt on how to enable that. | ||||||||||
| EXA: - Entcarte | -1.3 | + Entracte +2.0 | - | - | -Bombs immediately | +Counts CPU cycles at start and exits because Hatari is not accurate enough | +||||
| EXA: + Evolution | +2.0 | +- | +- | +Counts CPU cycles at start and exits because Hatari is not accurate enough | +||||||
| Extream: + Old Stuff | +1.8 | +yes | +- | +Music with DSP | +||||||
| Extream: + Tiny Things | +2.0 | +yes | +- | +Music with DSP | ||||||
| Extream: Whirlpool 128k | -1.3 | +2.1 dev | yes | emu | -Transitions look a bit strange | +Freezes at startup unless cycle-exact and prefetch are + disabled (worked in v2.0 without them). Uses strange + resolution / screen transitions | +||||
| Fit: + Hex Pistols | +2.1 dev | +yes | +emu | +14MB + FPU, .tSCc port from Amiga | ||||||
| Fit: Mahabharata | -1.3 | +2.1 dev | yes | emu | -Bombay-style... | +Bombay-style... With some HW / 3D drivers, SDL2 fails to create + wide enough screen texture, workaround added to 2.1 | +||||
| Fit: + Stercus Accidit | +1.9 | +yes | +emu | +8MB + internal FPU, .tSCc port from Amiga | ||||||
| Fun Industries: @@ -2713,7 +3560,7 @@ Hatari readme.txt on how to enable that. | ||||||||||
| Fun Industries: Fungle Beats | -1.3 | +1.8 | yes | - | Background music with DSP emu | @@ -2727,6 +3574,15 @@ Hatari readme.txt on how to enable that.Texturemapped ball | ||||
| Hydroxid: + Symposium'96 | +2.1 dev | +yes | +emu | +Double bus error (NULL pointer) after few screens, + when fullscreen texture bender ends | +||||||
| ICE: Cooler than ever | 1.0 | @@ -2737,11 +3593,11 @@ Hatari readme.txt on how to enable that.|||||||||
| ICE: Tron2001 | -1.4 | +2.0 | yes | - | -Bus error at startup unless IDE enabled. Screen resolution or - update issues. Non-interactive game(?) demo. | +Bus error at startup unless IDE enabled. + Non-interactive game(?) demo | ||||
| Impulse: @@ -2752,20 +3608,52 @@ Hatari readme.txt on how to enable that. | ||||||||||
| KÜA Software ¨ Pixel Twins: + I Want You To Remember | +2.0 | +yes | +- | +Monochrome, sound with DSP | +||||||
| Lamers: + Polygon discount | +2.1 dev | +yes | +- | +14MB, RGB. Music with DSP | +||||||
| Lamers ¨ Mystic Bytes: + SillyVenture 2k13 Invitro | +2.0 | +yes | +- | +MP2 music with DSP | +||||||
| Lazer: Autowaschen Verboten | -1.3 | +2.1 dev | yes | emu | ||||||
| Lazer: + Dan's Lustiges Kinderfest | +2.1 dev | +yes | +emu | ++ | ||||||
| Lazer: Gurkensalad | 1.3 | - | emu | -4K | +4K. Ends in static starfield | |||||
| Lazer: @@ -2773,31 +3661,39 @@ Hatari readme.txt on how to enable that. | 1.6 | yes | emu | -Requires WinUAE CPU core | +Nice. Requires WinUAE CPU core | |||||
| Lazer: Oergs | -1.3 | +2.1 dev | yes | -emu | -Barely an intro | +emu | +||||
| Lazer: Warum | -1.3 | +2.1 dev | yes | emu | -Nice | ++ | ||||
| Level 42: + Apollo 13 | +2.0 | +- | +emu | +|||||||
| Light: 680xx | -1.3 | +2.0 | yes | emu | -Music is broken | +|||||
| Lineout: @@ -2824,21 +3720,51 @@ Hatari readme.txt on how to enable that. | ||||||||||
| MadWizards: + Kioea | +2.0+ | +"yes" | +- | +060 + 14MB + 64MB TT-RAM + FPU. Startup takes over 10 minutes + and demo is also otherwise so slow that it's better to disable + sound and DSP to speed up fast forwarding: + --machine falcon --dsp none --cpulevel 6 --cpuclock 32 + --fpu internal --sound off --fast-forward yes + --add24 off --ttram 64 -s 14 | +||||||
| Mind Design: + 4some | +2.0 | +- | +- | +Requires FPU + 8MB RAM | +||||||
| MJJ Prod: Bound 42 | -1.6 | +2.1 dev | yes | emu | -With old UAE core, stops at cyan millstone screen | ++ | ||||
| Mugwumps: + Cycedelic knockout | +2.1 dev | +yes | +emu | +|||||||
| Mystic bytes: Chosneck Supplement (e5) | -1.4 | +2.0 | yes | emu | -Needs 14MB RAM. Music notes screen colors aren't right - (Hatari Videl emu doesn't support palette cycling?) | +14MB RAM. GEM shell requires starting from desktop. + Intro requires FPU. Main program doesn't work with + RGB 50Hz mode, only other ones | ||||
| Mystic bytes: @@ -2846,7 +3772,7 @@ Hatari readme.txt on how to enable that. | 1.4 | yes | emu | -14MB RAM + (EC)030 + FPU. Works only with old CPU. | +14MB RAM + FPU | |||||
| Mystic bytes: @@ -2854,15 +3780,32 @@ Hatari readme.txt on how to enable that. | 1.6 | yes | emu | -Requires 8MB RAM and WinUAE CPU core | +Requires WinUAE CPU core. Ends in black screen after plasma tunnel | +|||||
| Mystic bytes: + Virtual Dream | +2.0 | +- | +- | +4K. Requires FPU. Needs to be started from HiColor mode | ||||||
| New Beat: - Blue & Flu | + Blue1.1 | - | - | -Very nice 4K demos from New Beat | +Nice 4K demo from New Beat (Flu and Blue are + emulation-wise both very lightweight) | +|||||
| New Beat: + Flu | +1.1 | +yes | +- | +Nice 4K demo from New Beat. Flu requires FPU | ||||||
| New Beat: @@ -2878,23 +3821,26 @@ Hatari readme.txt on how to enable that. | 1.4 | - | emu | -Uses DSP play / DMA record in handshake mode | +Uses DSP play / DMA record in handshake mode. + Auto-starting works from Hatari v2.1 onward | |||||
| NoCrew: Stocasto | -1.4 | +2.0 | yes | emu | -Gets stuck early in the demo | +No sound, otherwise works | ||||
| Opium: Chrome Dragon | -1.0 | +2.0 | yes | - | -+ | Requires RGB. At least since v1.8, music is missing and + freezes late in demo, when textured donut zooms out + (waiting $2581c content to change) | ||||
| Opium: @@ -2905,6 +3851,33 @@ Hatari readme.txt on how to enable that. | ||||||||||
| Orion_: + Unexpected Fun | +2.0 | +yes | +- | +needs 8 MB TT ram, music with DSP. + Colors in 3D screens not bright enough, or washed out | +||||||
| Orion_: + We Reached Stars | +2.0 | +yes | +- | +needs 060 + 8 MB TT ram. Music with DSP. Polygon mountains + part at start is missing all details (issue with palette / + texture mapping?) and demo freezes in middle of that | +||||||
| Paradox: + 2x1287 | +2.1 dev | +yes | +- | +Scenes from the demo scene. Music with DSP | +||||||
| Paranoia: Illusion 64 | 1.3 | @@ -2913,6 +3886,14 @@ Hatari readme.txt on how to enable that.Background music with DSP emu | ||||||||
| Paranoia: + Rock Solid + | +2.0 | +yes | +- | +Background music with DSP emu | +||||||
| POV: JESTERday | 1.4 | @@ -2938,11 +3919,12 @@ Hatari readme.txt on how to enable that.|||||||||
| Reservoir Gods: - Ascii, SnowStorm, HongTron | + ASCII Art Intro, SnowStorm, Snowtro1.0 | -- | -- | -Intros by RG | +yes | +emu | +Intros by RG. Require DSP (for music) with newer Hatari versions. + If auto-started, "Snowtro" wants to access also A: and B: drives | |||
| Shadows: @@ -2950,7 +3932,8 @@ Hatari readme.txt on how to enable that. | 1.0 | yes | - | -Background music with DSP emu, slow otherwise | +Background music with DSP emu, slow otherwise. + Auto-starting works from Hatari v2.1 onward | |||||
| STAX: @@ -2961,87 +3944,128 @@ Hatari readme.txt on how to enable that. | Doesn't work with 020 CPU | |||||||||
| TBL: + Ocean Machine, Rift, Silkcut, Startstruck | +1.9 | +yes | +- | +Require 060 + FPU + 4MB / 64MB TT-RAM. Music with DSP + (DSP + sound can be disabled to speed up emulation a lot) | +||||||
| The Pixel Twins: + Wee Gift | +2.0 | +yes | +emu | +Needs FPU. Real time ray-tracing. After about ten minutes, + animation starts to slow down a lot | +||||||
| The Pixel Twins: + Zero Three Zero | +2.0 | +yes | +emu | +Needs FPU. Real time ray-tracing | +||||||
| The Respectables: Cebit 93 demo | -1.6 | +1.9 | yes | - | -Screen isn't drawn properly with old UAE core | +Requires WinUAE CPU core for screen to be drawn correctly | ||||
| Trio: 124 beers later | -1.3 | +1.6 | yes | - | -Some screens don't work | +|||||
| Trio: X-tasie | -1.3 | -- | -- | -Quits without doing anything (requires 030 MMU which UAE doesn't emulate?) | +2.0 | +yes | +emu | +Demo requires 030 MMU, i.e. it only runs with WinUAE CPU core and when + MMU has been enabled. There's a Videl emulation problem left when + user moves mouse (before clicking) in the first screen | ||
| tSCc: - 30L Coke & - A Rh positive | + 30L Coke1.3 | - | emu | -4K demos. Rh positive flickers a bit | +4K demo | |||||
| tSCc: - Beams - (Falcon version) | -1.5 | + A Rh positive +2.1 dev | - | +emu | +4K | +|||||
| tSCc: + Beams (Falcon version) | +1.5 | +yes | - | -Nice demo, NoCrew DSP MP2-music | +Nice demo, NoCrew DSP MP2-music (Hatari v2.1 adds support for undocumented + FPU constants needed by the first tunnel section) | |||||
| tSCc: Six Sievert | 1.3 | -- | -- | +yes | +emu | |||||
| tSCc: Terrorize your soul | -1.3 | +2.1 dev | yes | emu | -+ | Works only with WinUAE CPU core. Music is mostly silent or noise. + Z-buffer screen (before Rubik's cube) uses 68-pixel width, Videl + should repeat the pattern instead of stretching (same as when + it's later roto-zoomed). Last 4 screens + greetings execute + constantly illegal DSP instructions, but they still work + (last "firecube" screen before greets isn't show in demo's + Youtube video) | ||||
| Tony Benett: Virtual City | -1.1 | +2.1 dev | - | emu | -HiColor + >4MB only, drawing the city requires DSP emulation | +HiColor, drawing the city requires DSP emulation | ||||
| Toons: Yepyha | -1.4 | -- | -- | -Strange screen sizes, stops in middle. With DSP, has - background music, but stops earlier to DSP stack overflow | +2.0 | +yes | +emu | +Strange screen sizes + black screen after 3D ant screen + which just waits for Enter key before showing credits | ||
| T.O.Y.S: wait | -1.4 | -- | +1.6 | +yes | emu | -Uses NoCrew DSP MP2-player. No Sound, otherwise fine | +Uses NoCrew DSP MP2-player. 60Hz RGB mode shows garbage, + other mode selections work | |||
| Wildfire: @@ -3052,12 +4076,37 @@ Hatari readme.txt on how to enable that. | Julia fractals | |||||||||
| Birdshow | +Wildfire: + 4tune | +1.7 | +- | +emu | +Requires FPU and DSP | +|||||
| Wildfire: + ALT-party invtro | +2.0 | +yes | +- | +Music with DSP | +||||||
| Unknown: + Birdshow | 1.0 | - | - | A simple FLE animation player | ||||||
| Unknown: + ROT3DBMP | +1.9 | +- | +emu | +Streams data to DSP without synchronization | +
Here are listed some Falcon specific applications:
-| Title | -Hatari version | -DSP | -Comment | +Title | +Hatari version | +DSP | +Comment |
|---|---|---|---|---|---|---|---|
| AceMidi (demo) | -1.4 | +1.6 | emu | -DSP generated softsynth sounds for MIDI keyboard presses - don't sound very good | +DSP generated softsynth sounds need Hatari at least v1.6 to + sound OKish, and 2.0 to sound good | ||
| AceTracker | -1.4 | +AceTracker v2 | +2.0 | emu | -DSP generated softsynth sounds for key presses don't sound - very good | +Sounds good with WinUAE CPU core, but needs beefy machine + for fast enough DSP emulation | |
| AFM (audio fun machine) | @@ -3101,43 +4152,52 @@ site.|||||||
| Apex (demo) | -1.3 | -- | -Crashes with a "MOVE.W $fff20000,D0" instruction. - It's unclear why this works on a real Falcon. - The separate imageviewers work fine. | -||||
| Aniplayer | -1.4 | +2.0 | emu | -DSP stack underflow on switching JPG images, synchronization - doesn't work when DSP used with DMA transfers to play MP3 | +(Harmless) DSP stack underflow on JPG slide show image switching. + DSP synchronization error when trying to play MP2/MP3. + Mpeg 1 videos either look incorrect, or lose DSP sync. + Old Quicktime and AVI videos OK | +||
| Apex Media | +2.1 dev | +- | +The latest v2.41 works fine, as do the separate viewers | ||||
| AVI 030 | -1.1 | +2.0 | - | -+ | TTP worked with Hatari v1.1, freezes with v1.6, exits with v1.8+ | ||
| Centview | 1.3 | emu | -The included Brainstorm DSP JPEG decoder works also fine. | +Remember to run included JPEGD.PRG first (or put it to AUTO-folder) | +|||
| Centurbo bench | +1.9 | +emu | +New WinUAE CPU core: FPU 812 Mhz, DSP 56 Mhz, CPU 26 Mhz + Old WinUAE CPU core: FPU 221 Mhz, DSP 32 Mhz, CPU 15 Mhz + Old UAE CPU core: FPU 403 Mhz, DSP 32 Mhz, CPU 78 Mhz + (moving mouse drops FPU and CPU numbers slightly) |
||||
| Chronos 3D player | -1.3 | +2.0 | - | -Complains about wrong resolution, requires 15-bit | +Requires 15-bit display (e.g. NOVA) | ||
| Delmpaint | 1.0 | - | -Errors at exit if started in other than 256-color low rez. | +Errors at exit if started in other than 256-color low rez | |||
| Escapepaint | @@ -3147,28 +4207,29 @@ site.|||||||
| FalcAMP | -1.3 | +2.0 | emu | -MODs playing works fine, MP3s have no sound / complain about DSP timeout | +MOD playing works fine, MP3s have no sound / complain about DSP timeout | ||
| FlaySID | -1.3 | +FlaySID (v3.01) | +2.0 | emu | -No sound. | +No sound from SID playback with DSP engine, only with YM engine | |
| FlexTrax | -1.3 | +2.0 | emu | -No sound. Startup graphics look OK only in VGA mode. | +Freezes with old UAE core, but even with WinUAE core, sounds is noise. + Startup graphics look OK only in VGA mode | ||
| GemPLAY | -1.4 | +GemPLAY | +2.0 | emu | -MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad. - Fileselector dir selection doesn't work for the latest 1.92 version | +Requires v2.0 WinUAE CPU core and beefy machine for AM playback. + Fileselector dir selection doesn't work with v1.92 or newer (GemPlay bug) | |
| Godpaint | @@ -3177,10 +4238,17 @@ site.|||||||
| Hextracker | +2.1 dev | +- | +Freezes at startup if auto-started with TOS v4 + (autostarting works with other TOS versions) | +||||
| Indypaint | 1.0 | - | -Errors at exit if started in other than HiColor mode. | +Errors at exit if started in other than HiColor mode | |||
| MP2 player | @@ -3189,11 +4257,29 @@ site.NoCrew MP2 sound player | ||||||
| Rainbow - II multimedia | +Rainbow II multimedia | 1.5 | emu | -Works only with the new winuae CPU core. With old cpu core, bombs immediately at startup (MMU not emulated in old cpu) | +Works only with the new WinUAE CPU core. With old UAE core, + bombs immediately at startup (MMU not emulated in old UAE). + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used | +||
| ScummVm | +1.9 | +- | +Very slow, needs FPU, a lot of TT-RAM and user-specified config file name + ("hatari-prg-args.sh -s 14 --ttram 256 --machine falcon --tos tos404.img + --dsp none --addr24 off --fpu internal -- ./scummvm-m68020-olivier.ttp + -c scummvm.cfg") | +||||
| Voxx | +2.1 dev | +emu | +Freezes after showing startup log, no user-space instructions are executed + on TOS interrupts. Requires VGA with 640x480@16 resolution at minimum | ||||
| Whip | @@ -3211,34 +4297,42 @@ site.
Here are some utilities that either have specific TT and/or Falcon support or work only on them.
-| Utility | -Hatari version | -Notes | +Utility | +Hatari version | +Notes | +
|---|---|---|---|---|---|
| Adebug (reloaded) | +1.7 | +Debugger supporting 68000 - 68030. On Falcon and TT this + uses MMU i.e. requires WinUAE CPU core | |||
| Calamus SL (1991 demo) | 1.0 | Nice with Hatari TT or 32Mhz Falcon emulation at - e.g. 1024x768x1 VDI resolution... The latest - Calamus - SL2006 Lite edition doesn't work though, it needs at least - 32MB RAM | + e.g. 1024x768x1 VDI resolution...|||
| FreeMiNT | -1.2 | -Needs to be installed/booted from an ACSI or IDE HD image and - memory protection needs to be disabled (Hatari UAE core doesn't - emulate MMU) | +Calamus SL lite 20xx | +1.9 | +Newer versions work only with EmuTOS (2015-04-26 git version or newer), + FPU, lot of both ST and TT-RAM and at least 800x600 resolution. + ("--machine tt -m -s 14 --ttram 32 --tos etos512k.img", or + "--machine falcon --dsp none --fpu 68882 + --vdi-width 896 --vdi-height 608 --vdi-planes 4 + -s 14 --addr24 off --ttram 32 --tos etos512k.img") |
| Cecile | @@ -3247,20 +4341,33 @@ support or work only on them. Supports only TT and Falcon|||||
| FreeMiNT | +1.2 | +Needs to be installed/booted from an ACSI or IDE HD image and + memory protection needs to be disabled (Hatari old UAE core doesn't + emulate MMU) | +|||
| HD Driver | -1.4 | -Hard disk driver. In Hatari works only with IDE emulation. - Doesn't work with EmuTOS. With TOS v4, CPU needs to be set to - EC030 or better, with TOS v3 works also with 020 CPU (used by - earlier Hatari versions for TOS >= v3) | +1.9 | +Hard disk driver. Works with native ACSI, IDE and SCSI on + machines supporting those interfaces + NF_SCSI driver. + Native SCSI bus support requires at least 020 CPU, rest + work with any 680x0 CPU | +|
| ROMSPEED | +1.9 | +Utility to copy and run ROM from Fast-RAM to accelerate its working. + Requires TT-RAM / WinUAE CPU core to work. Different memory + timings on different memory areas aren't emulated yet, so no + speed changes are visible |
In case you're new to the Atari scene or an old-timer who's forgotten where all the freely available software is, these file archive sites @@ -3268,22 +4375,28 @@ still retain their Atari sections:
Demos (for many platforms) can be found from pouet.net and +besides Atari scene news, Dead Hackers Society provides descriptions, +screenshots and files for tools to create music, graphics and code on +Atari: +
+ +There are also couple of sites dedicated to STE and Falcon specific +software:
+ + +| - Hatari development team, June 2010 - | -