--- hatari/doc/compatibility.html 2019/04/09 08:48:59 1.1.1.6 +++ hatari/doc/compatibility.html 2019/04/09 08:50:41 1.1.1.8 @@ -49,15 +49,15 @@

Hatari Atari Software Compatibility List

Index

@@ -200,15 +200,12 @@ works on a real ST should work also in H Enchanted Land - 1.0 - - Some versions do not load at all, others work fine.
- This game uses heavily sync-scrolling techniques! - + 1.3 + This game uses heavily sync-scrolling techniques! F15 Strike Eagle 2 - before 1.0 - Keyboard emulation seems to be dodgy + 1.3 +   Jaguar XJ220 (development demo) @@ -261,11 +258,25 @@ works on a real ST should work also in H Game also supports MIDI music + R.B.I. Baseball 2 + 1.6 + On STE, the game will play sounds with the DMA audio, but with + a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound + fx don't sound correct because of that, but that's not an emulation bug + + Rick Dangerous before 1.0   + Running Man + 1.6 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Seven Gates Of Jambala 1.3 Uses a very rare mode for timer B to count start of line. Disable the @@ -299,13 +310,13 @@ works on a real ST should work also in H Super Hang-On - 1.0 - Minor screen sync issues + 1.4 + Minor screen color sync issues Super Monaco GP - 1.1 - Bad FDC timings prevents the game from starting + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation Super Sprint @@ -320,11 +331,25 @@ works on a real ST should work also in H fails to load + The Deep + 1.1 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Toki before 1.0   + Treasure Trap + 1.1 + When running on Hatari versions before 1.6, the RS232 emulation must + be enabled for the game to work (since it writes some debug + informations to the serial port) + + Wings Of Death 1.0 works in STE mode too @@ -339,6 +364,13 @@ works on a real ST should work also in H before 1.0   + + Yolanda + 1.6 + This game expects random data from the TOS memory test in low RAM, + so the emulator has to be started with "fast boot" disabled + or the game will freeze after some few seconds + @@ -368,9 +400,8 @@ for border removal).

ACF: Just Buggin' - 1.1 - wrong FDC timings for the read sector command prevent demo - from starting + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation Acid Team: @@ -396,8 +427,8 @@ for border removal).

Chaos: Pandemonium - 1.1 - Confusion screen crashes + 1.5 + The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?) Checkpoint: @@ -417,8 +448,9 @@ for border removal).

Delta Force: Punish Your Machine - 1.0 - Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF + 1.5 + Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF. + "Best Part Of The Creation" uses spec512 mode in med res Delta Force: @@ -434,11 +466,18 @@ for border removal).

Does not work with HD emulation + Diamond Design: + Brace + 1.5 + Use spec512 mode in med res in the mixed low/med res horizontal scrolltext + + Dune: Illusion 1.0 - Very nice demo. Works OK with Hatari, but Glenz vectors part on disk 2 - requires --slowfdc else screen won't be cleared correctly + Very nice demo. Some rasters are sometimes flickering, this is a bug + in the demo, not in Hatari. Using --fastfdc can cause problems + with some parts of this demo Dune/Sector One: @@ -450,7 +489,9 @@ for border removal).

Dune/Sector One: Odd Stuff before 1.0 - Flickers with ST (not with STe) emulation + In STF mode, some screens tries to simulate more colors by changing the + palette on each VBL, which creates an unpleasant flickering effect + (this is not a bug in Hatari). Use STE mode for better results Equinox: @@ -459,18 +500,31 @@ for border removal).

  + Fraggle's: + Bird Mad Girl Show + 1.5 +   + + + Futur Minds: + Snork + 1.5 + DNT screen 1 is mixing low/med res on the same line, which is not supported + by Hatari at the moment + + + Lynx: + BBS Intro 3 + 1.5 + Good 3D (voluntarily uses some address errors in the 3D routines) + + MJJ Prod: Anomaly 1.1 Main menu gets out of sync when playing digidrums - M.C.S: - Delirious 4 - 1.1 - FDC timings error in loader - - Next: Phaleon Giga Demo 1.0 @@ -484,6 +538,12 @@ for border removal).

In full overscan screen, planes are shifted due to missing hi/lo stabilizer + Omega: + RGB Plasma + 1.5 + Boot sector doesn't match the physical disk layout, which caused bus error in Hatari < 1.5 + + Overlanders: European Demos 1.1 @@ -491,6 +551,13 @@ for border removal).

Overlanders: + Gen4 Demo + 1.5 + Does not work with cartridge / HD emulation. Uses illegal/address error + exceptions to decode the program + + + Overlanders: Ventura 1.1 In Ultimate Dist screen planes are shifted in the upper logo @@ -502,6 +569,12 @@ for border removal).

  + Oxygene: + ST-NICCC 2000 Demo + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation + + Paulo Simoes (ljkb): The Overscan Demos 1.0 @@ -634,8 +707,8 @@ configuration or data files are not writ DevPac 2.2 - before 1.0 - MonST crashy + 1.2 +   Turbo Assembler @@ -682,13 +755,14 @@ configuration or data files are not writ Mgif - before 1.0 -   + 1.4 + Convolutions can use Falcon DSP and JPEG loading Brainstorm + DSP decoder Neochrome - before 1.0 - Rasters sometimes unstable + 1.3 +   OCR @@ -696,6 +770,12 @@ configuration or data files are not writ Didn't try scanning + Spectrum 512 + before 1.0 + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used + + Speed Of Light before 1.0   @@ -922,6 +1002,16 @@ are just STE enhanced. These are marked Notes + 4K Pacman + 1.4 +   + + + Aerial Combat 3 + 1.4 +   + + Alien Blast before 1.0   @@ -1032,9 +1122,10 @@ are just STE enhanced. These are marked Uses STE DMA, blitter and palette - Power Up* - 1.4 - STE music sounds broken, but DMA sound effects and ST music work + Power Up* + 1.5 + Very weird sound routine in STE mode : play a 2 bytes sample in a loop with + DMA sound and update the content of this sample with an MFP timer R0X @@ -1097,6 +1188,12 @@ are just STE enhanced. These are marked   + Whitewater Madness + 1.6 + Bottom part of the screen is not correct, due to changing video address + when display is already on + + Wolfenstein 3D* 1.2 Uses DMA sound on STE @@ -1159,6 +1256,14 @@ are just STE enhanced. These are marked You may need to reset between screens + Brainless Institute: + Bad Taste + 1.4 + Demo crashes during the vector balls at the beginning. This is due to + the blitter overwriting some code (due to a bug in the sprite routine) + but the reason why it happens only under Hatari was not found yet + + Cream: Madness 1.2 Music demo with Amiga Paula soundchip emulation + tunes @@ -1166,16 +1271,15 @@ are just STE enhanced. These are marked Defence Force: Save The Eearth - 1.4 + 1.5 Right border switches, blitter, extended palette, HW - scrolling/screen splitting, DMA music + microwire/lmc control. - Minor screen offset issues + scrolling/screen splitting, DMA music + microwire/lmc control. DHS: Cernit Trandafir - 1.4 - Minor screen offset issues + 1.5 +   DHS: @@ -1186,11 +1290,8 @@ are just STE enhanced. These are marked DHS: More or Less Zero - 1.4 - Minor screen offset issues, - audio waveform block effect gfx not quite correct, - audio not synched properly with gfx after spec-4096 pic. - (works better than STeem though) + 1.5 +   DHS: @@ -1200,6 +1301,13 @@ are just STE enhanced. These are marked   + Electronic Images: + Music Dream II + 1.5 + This demo requires accurate values when reading dma sound address ($ff8909/0b/0d) + and won't work correctly with Hatari < 1.5 + + GGN: The Sierpinski overdose 4K 1.0 @@ -1225,6 +1333,19 @@ are just STE enhanced. These are marked Planes are shifted + ICE: + Space Tale + 1.4 + In the part with 3 horizontal scrolltexts, bottom border is not removed + due to bad blitter timing + + + ICE: + The Wave Of The Future + 1.4 + Top border is not correctly removing (maybe a wrong 4 cycles timing for VBL on STE) + + Imagina: Xmas demo 92 before 1.0 @@ -1267,6 +1388,15 @@ are just STE enhanced. These are marked   + M.C.S: + Delirious 4 + 1.6 + Requires at least Hatari 1.6 for correct FDC emulation and for + some of the overscan screens. In 3 demos, the STE is not correctly + detected. Contrary to what may be indicated, this demo is bugged + and only runs on STE, even if most screens are STF only ! + + New Core: Beyond Deadline before 1.0 @@ -1296,10 +1426,10 @@ are just STE enhanced. These are marked   - Ouch: - Songs of the unexpected - 1.1 - Sound is sometimes distorted. + OUCH: + Songs Of The Unexpected + 1.5 +   Oxygene: @@ -1309,10 +1439,9 @@ are just STE enhanced. These are marked Paradox: - 20 years Atari STE megademo + 20 years Atari STE megademo 1.4 - DHS screen is offset to right, sound is broken in Paradox - color zoomer screen + Sound is broken in Paradox color zoomer screen Paradox: @@ -1333,8 +1462,8 @@ are just STE enhanced. These are marked Paradox: HighResMode - 1.1 - Spec512 in med-rez is not (yet) supported by Hatari + 1.5 + Use spec512 mode in med res Reservoir Gods: @@ -1367,6 +1496,15 @@ are just STE enhanced. These are marked For any other than TOS 1.06, you need to use fantfix.prg first + The Pixels Twins: + Mental Hangover + 1.5 + Does not work with cartridge / HD emulation. Real Time Clock should + also be disabled to prevent a bug in the boot sector's loader (depends + on the TOS version used). Sound requires Hatari >= 1.5 to work + (the routines write in the sample buffer while it's played by the dma) + + Unit 17: Dynamite 1.2 @@ -1379,6 +1517,13 @@ are just STE enhanced. These are marked Video counter is modified while display is ON + Ym-Rockerz: + Tyme Warp + 1.5 + The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way + that is not supported by current bus error handling + + Zeal: Birdie 2 & Lethal Trash @@ -1400,19 +1545,26 @@ are just STE enhanced. These are marked Notes + Hextracker + 1.5 + Mouse cannot traverse whole screen unless mouse grab or + fullscreen mode is used + + MaxYMiser DMA before 1.0   - Octalyzer STE + Octalyser STE 1.0 - Opens borders, flickers sometimes + Opens left and bottom border, screen flickers when playing + mods if Octalyser isn't configured correctly for the machine Protracker STE - 1.0 - 50kHz DMA replay duff + 1.4 + Opens bottom border, 50kHz DMA replay Stretch @@ -1543,10 +1695,12 @@ the column contains "-". The column for for whether it has (working) sound have "yes" when this is true and otherwise "-".

-

Due to missing MMU emulation, incomplete VIDEL emulation and only -partially cycle accurate CPU/DSP interaction (and other possible -emulation bugs), some Falcon programs don't work yet.

- +

Due to incomplete VIDEL emulation and some remaining emulation +cycle accuracies, some Falcon programs don't work yet. +Note: more timing critical demos (for example ones using +NoCrew's DSP MP2-player) that are marked as working in the list below, +work only with the experimental WinUAE core. Please see +Hatari readme.txt on how to enable that.

Falcon games

@@ -1674,7 +1828,7 @@ emulation bugs), some Falcon programs do 1.3 yes - - Background music if DSP emu enabled. Both demos 1 & 2 work + Background music if DSP emu enabled. Both demos 1 & 2 work Corsair @@ -1705,6 +1859,13 @@ emulation bugs), some Falcon programs do Background music if DSP emu enabled + DownFall + 1.5 + yes + - + Music is rather noisy. + + Epi-Lepsie 1.4 yes @@ -1903,10 +2064,10 @@ emulation bugs), some Falcon programs do Mouse trap - 1.3.1 + 1.5+ - - - Graphics don't look right, crashes + This game works only with new winuae core, but has double lines display Multi Briques @@ -1959,12 +2120,11 @@ emulation bugs), some Falcon programs do Pinball Dreams - 1.3 + 1.6 - - Colors in main menu wrong and it doesn't react to input, - sound is just noise. Menu works with "--cpuclock 32", but - game screen is scrambled / doesn't work. + sound is just noise. Game screen is scrambled / doesn't work. Pingo98 @@ -1975,7 +2135,7 @@ emulation bugs), some Falcon programs do DSP used for background music - PMHeretic & PMDoom + PMHeretic & PMDoom 1.0 yes - @@ -2230,10 +2390,10 @@ emulation bugs), some Falcon programs do Ultimate Arena (demo) - 1.4 + 1.5 yes yes - Falcon version. Unstable + Falcon version of the game Vertical Mayhem(+) @@ -2244,10 +2404,10 @@ emulation bugs), some Falcon programs do Watership - 1.4 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari. Some glitched on bottom of the screen + Some glitches at the bottom of the screen Willie Adventurer @@ -2308,11 +2468,12 @@ emulation bugs), some Falcon programs do An cool: The Keff demo - 1.4 + 1.4 yes - - Sinwave scroller flickers badly + garbage pixels left on screen - (videl emu issue?), gets stuck after dragons pic with black screen + Sinwave scroller flickers badly and leaves garbage pixels on screen + (videl emu issue?), gets stuck after dragons pic with bus error and + black screen Aura: @@ -2377,7 +2538,7 @@ emulation bugs), some Falcon programs do 1.3 yes emu - VGA only. Freaky screen works, Land & Worship screens bomb + VGA only. Freaky screen works, Land & Worship screens bomb Cruor: @@ -2406,10 +2567,10 @@ emulation bugs), some Falcon programs do DHS: Don't Break The Oath - 1.3 + 1.5 - - - Sound is just noise (NoCrew MP2-player). Needs 14MB RAM + Needs 14MB RAM, uses NoCrew DSP MP2-player DHS: GEM-demo @@ -2421,10 +2582,10 @@ emulation bugs), some Falcon programs do DHS: Outline 2006 invite - 1.3 + 1.5 - - - Sound is just noise (NoCrew MP2-player). Needs 14MB RAM + Needs 14MB RAM, uses NoCrew DSP MP2-player (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga --sound off --fast-forward yes) @@ -2446,27 +2607,28 @@ emulation bugs), some Falcon programs do DNT Crew: - Chaos A.D. - 1.3 + Chaos A.D.* + 1.5 yes - - - Stops after showing the disk image + emu + Uses its own IKBD 6301 routine to decode the demo's protection. + Demo runs correctly but sound is rather noisy EKO: Are You Experienced? - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core EKO: E.K.O System - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core EKO: @@ -2608,10 +2770,10 @@ emulation bugs), some Falcon programs do Lazer: Lost Blubb - 1.3 + 1.6 yes emu - For now requires --cpuclock 32 to work properly with Hatari + Requires WinUAE CPU core Lazer: @@ -2664,10 +2826,10 @@ emulation bugs), some Falcon programs do MJJ Prod: Bound 42 - 1.4 + 1.6 yes emu - Needs CPU 32 Mhz for now, else, the demo is very slow + With old UAE core, stops at cyan millstone screen Mystic bytes: @@ -2684,20 +2846,19 @@ emulation bugs), some Falcon programs do 1.4 yes emu - 14MB RAM + (EC)030 + FPU + 14MB RAM + (EC)030 + FPU. Works only with old CPU. Mystic bytes: Time Out - 1.3 + 1.6 yes emu - Needs 8MB RAM. For now requires also --cpuclock 32 to - work properly with Hatari + Requires 8MB RAM and WinUAE CPU core New Beat: - Blue & Flu + Blue & Flu 1.1 - - @@ -2802,10 +2963,10 @@ emulation bugs), some Falcon programs do The Respectables: Cebit 93 demo - 1.3 + 1.6 yes - - Screen is not updated properly + Screen isn't drawn properly with old UAE core Trio: @@ -2821,7 +2982,7 @@ emulation bugs), some Falcon programs do 1.3 - - - Quits without doing anything (requires 030 MMU which AUE doesn't emulate?) + Quits without doing anything (requires 030 MMU which UAE doesn't emulate?) tSCc: @@ -2836,10 +2997,10 @@ emulation bugs), some Falcon programs do tSCc: Beams (Falcon version) - 1.4 + 1.5 - - - MP2 music is buggy + Nice demo, NoCrew DSP MP2-music tSCc: @@ -2863,7 +3024,7 @@ emulation bugs), some Falcon programs do 1.1 - emu - HiColor only, drawing the city requires DSP emulation + HiColor + >4MB only, drawing the city requires DSP emulation Toons: @@ -2880,7 +3041,7 @@ emulation bugs), some Falcon programs do 1.4 - emu - Sound is just noise (NoCrew MP2-player), otherwise fine + Uses NoCrew DSP MP2-player. No Sound, otherwise fine Wildfire: @@ -3023,16 +3184,16 @@ site.

MP2 player - 1.4 + 1.5 emu - Sound is just noise (also in all demos using this code) + NoCrew MP2 sound player Rainbow II multimedia - 1.4 - - - Bombs immediately at startup (MMU is not emulated yet in hatari) + 1.5 + emu + Works only with the new winuae CPU core. With old cpu core, bombs immediately at startup (MMU not emulated in old cpu) Whip