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47:
48: <h1 align="center">Hatari Atari Software Compatibility List</h1>
49:
50: <p align="center">
51: Version 1.0
52: </p>
53: <p align="center">
54: Project initiator and main developer of Hatari: <strong>Thomas Huth</strong>
55: </p>
56: <p align="center">
57: Hatari on the WWW: <strong><a href="http://hatari.sourceforge.net/"
58: target="_blank">http://hatari.sourceforge.net/</a></strong>
59: </p>
60:
61: <h2>Index</h2>
62: <ul>
63: <li><a href="#Introduction">Introduction</a>
64: <ul>
65: <li><a href="#Notes">Notes</a>
66: </ul>
67: <li><a href="#ST">ST software compatibility list</a>
68: <ul>
69: <li><a href="#ST games">ST games</a>
70: <li><a href="#ST demos">ST demos</a>
71: <li><a href="#ST applications">ST applications</a>
72: <ul>
73: <li><a href="#midinotes">Midi setup</a>
74: </ul>
75: </ul>
76: <li><a href="#STE">STE software compatibility list</a>
77: <ul>
78: <li><a href="#STE games">STE games</a>
79: <li><a href="#STE demos">STE demos</a>
80: <li><a href="#STE applications">STE applications</a>
81: </ul>
82: <li><a href="#TT">TT software compatibility list</a>
83: <ul>
84: <li><a href="#TT games">TT games</a>
85: <li><a href="#TT demos">TT demos</a>
86: </ul>
87: <li><a href="#Falcon">Falcon software compatibility list</a>
88: <ul>
89: <li><a href="#Falcon games">Falcon games</a>
90: <li><a href="#Falcon demos">Falcon demos</a>
91: <li><a href="#Falcon games">Falcon applications</a>
92: </ul>
93: </ul>
94:
95:
96: <a name="Introduction"></a><h2>Introduction</h2>
97:
98: <p>This is a little compilation of what Atari software does work in
99: Hatari. It is by no means finished.</p>
100:
101: <p>First is listed software (games, demos and applications) that work
102: on normal STs, after them is listed STE only software that has been
103: tested with the current STE hardware emulation.
104: Then there are a few TT-only games and demos, and finally a list of
105: somewhat working Falcon games, demos and applications.</p>
106:
107:
108: <a name="Notes"></a><h3>Notes</h3>
109:
110: <p>If something listed here doesn't work as expected, please
111: check that you have enabled the "Slower but more compatible CPU"
112: Hatari system option (and that the machine type is correct).</p>
113:
114: <p>Some games and demos may not work if you have specified too little
115: or too much memory. For ST, 1MB memory size is usually fairly safe.</p>
116:
117: <p>Especially ST demos and games may require some specific TOS version
118: and not work at all with others. If you notice that this information
119: is missing for some listed game or demo, please send mail to the
120: hatari-devel mailing list about it so that we can update the list.</p>
121:
122: <p>Most of the (ST/e) games and almost any of the (ST/e) demos do
123: NOT work with EmuTOS. Main reason for this is its missing Line-A
124: emulation.</p>
125:
126:
127: <a name="ST"></a><h2>ST software compatibility list</h2>
128:
129: <p>Almost all ST games work with the emulation except for some quality
130: issues with the sound emulation. MIDI input is missing for music
131: applications (and for few midi-networked games). Some very rare demos
132: would need more cycle accurate emulation and better IKBD emulation.
133: By default everything that works on a real ST should work also in
134: Hatari.</p>
135:
136: <a name="ST games"></a><h4>ST games</h4>
137:
138: <table border="1" cellpadding="3">
139: <caption align="bottom">tested games</caption>
140: <tbody>
141: <tr class="backdropped">
142: <td align="center">Game</td>
143: <td align="center">Working</td>
144: <td align="center">Sound</td>
145: <td align="center">Comment</td>
146: </tr>
147: <tr>
148: <td>Eliminator</td>
149: <td>yes</td>
150: <td>perfect</td>
151: <td> </td>
152: </tr>
153: <tr>
154: <td>Speedball</td>
155: <td>yes</td>
156: <td>perfect</td>
157: <td> </td>
158: </tr>
159: <tr>
160: <td>Xenon</td>
161: <td>yes</td>
162: <td>music ok - bullets and explosions sound wierd</td>
163: <td> </td>
164: </tr>
165: <tr>
166: <td>Bubble Bobble</td>
167: <td>yes</td>
168: <td> </td>
169: <td> </td>
170: </tr>
171: <tr>
172: <td>F15 Strike Eagle 2</td>
173: <td>yes</td>
174: <td>ok</td>
175: <td>keyboard emulation seems to be dodgy</td>
176: </tr>
177: <tr>
178: <td>Rick Dangerous</td>
179: <td>yes</td>
180: <td>perfect</td>
181: <td> </td>
182: </tr>
183: <tr>
184: <td>Slayer</td>
185: <td>yes</td>
186: <td>ok</td>
187: <td>raster fx at highscore entry dodgy</td>
188: </tr>
189: <tr>
190: <td>Lethal Xcess</td>
191: <td>yes</td>
192: <td> </td>
193: <td>Needs Hatari v1.0 or later to work. Uses sync-scrolling in ST mode and STE HW scrolling in STE mode.</td>
194: </tr>
195: <tr>
196: <td>Star Goose</td>
197: <td>yes</td>
198: <td>music ok - bullets and explosions sound dodgy</td>
199: <td> </td>
200: </tr>
201: <tr>
202: <td>Xenon 2 - Megablast</td>
203: <td>yes</td>
204: <td>nearly perfect (including sampled intro)</td>
205: <td> </td>
206: </tr>
207: <tr>
208: <td>Metal Mutant</td>
209: <td>yes</td>
210: <td>seems ok</td>
211: <td>some color effects in the lower screen seem buggy</td>
212: </tr>
213: <tr>
214: <td>Defenders Of The Earth</td>
215: <td>yes</td>
216: <td> </td>
217: <td> </td>
218: </tr>
219: <tr>
220: <td>Nebulus</td>
221: <td>yes</td>
222: <td>music ok - trapdoors sound dodgy</td>
223: <td> </td>
224: </tr>
225: <tr>
226: <td>Leander</td>
227: <td>yes</td>
228: <td> </td>
229: <td> </td>
230: </tr>
231: <tr>
232: <td>Navy Seals</td>
233: <td>yes</td>
234: <td> </td>
235: <td> </td>
236: </tr>
237: <tr>
238: <td>Armalyte</td>
239: <td>yes</td>
240: <td> </td>
241: <td> </td>
242: </tr>
243: <tr>
244: <td>Wings Of Death</td>
245: <td>yes</td>
246: <td> </td>
247: <td>works in STE mode too</td>
248: </tr>
249: <tr>
250: <td>Toki</td>
251: <td>yes</td>
252: <td> </td>
253: <td> </td>
254: </tr>
255: <tr>
256: <td>Alien World</td>
257: <td>yes</td>
258: <td> </td>
259: <td> </td>
260: </tr>
261: <tr>
262: <td>Leisure Suit Larry 2</td>
263: <td>yes</td>
264: <td> </td>
265: <td>Everything works, even Roland-MT32 MIDI music</td>
266: </tr>
267: <tr>
268: <td>Pirates!</td>
269: <td>yes</td>
270: <td> </td>
271: <td>Game also supports <a href="#midinotes">MIDI music</a></td>
272: </tr>
273: <tr>
274: <td>Skweek</td>
275: <td>yes</td>
276: <td> </td>
277: <td>Does not work with cartridge / HD emulation</td>
278: </tr>
279: <tr>
280: <td>Enchanted Land</td>
281: <td>yes</td>
282: <td> </td>
283: <td>
284: Some version do not load at all, others work fine
285: (with Hatari v1.0 or later).
286: This game heavily uses sync-scrolling techniques!
287: </td>
288: </tr>
289: </tbody>
290: </table>
291:
292: <a name="ST demos"></a><h4>ST demos</h4>
293:
294: <table border="1" cellpadding="3">
295: <caption align="bottom">tested demos</caption>
296: <tbody>
297: <tr class="backdropped">
298: <td align="center">Demo</td>
299: <td align="center">Working</td>
300: <td align="center">Sound</td>
301: <td align="center">Comment</td>
302: </tr>
303: <tr>
304: <td>Fantasia (by Dune/Sector1)</td>
305: <td>yes</td>
306: <td> </td>
307: <td> </td>
308: </tr>
309: <tr>
310: <td>Oddstuff (by Dune/Sector1)</td>
311: <td>yes</td>
312: <td> </td>
313: <td>Flickers with ST (not with STe) emulation</td>
314: </tr>
315: <tr>
316: <td>If pigs could fly (by Syndicate)</td>
317: <td>yes</td>
318: <td> </td>
319: <td> </td>
320: </tr>
321: <tr>
322: <td>LongScreen (by X-Troll)</td>
323: <td>yes</td>
324: <td> </td>
325: <td> </td>
326: </tr>
327: <tr>
328: <td>Overdose (by Aggression)</td>
329: <td>yes</td>
330: <td> </td>
331: <td>Does not work with cartridge / HD emulation</td>
332: </tr>
333: <tr>
334: <td>Virtual Escape (by Equinox)</td>
335: <td>yes</td>
336: <td> </td>
337: <td> </td>
338: </tr>
339: <tr>
340: <td>Posh (by Checkpoint)</td>
341: <td>yes</td>
342: <td> </td>
343: <td> </td>
344: </tr>
345: <tr>
346: <td>Flipo (by Oxygene)</td>
347: <td>yes</td>
348: <td> </td>
349: <td> </td>
350: </tr>
351: <tr>
352: <td>Syntax Terror (by DeltaForce)</td>
353: <td>yes</td>
354: <td> </td>
355: <td> </td>
356: </tr>
357: <tr>
358: <td>Hallucinations (by Reservoir Gods)</td>
359: <td>yes</td>
360: <td> </td>
361: <td> </td>
362: </tr>
363: <tr>
364: <td>Sweety (by DHS)</td>
365: <td>yes</td>
366: <td> </td>
367: <td>Does not work with HD emulation</td>
368: </tr>
369: <tr>
370: <td>Popstars (chiptunes by YmRockerz)</td>
371: <td>yes</td>
372: <td> </td>
373: <td>Sound works only with Hatari version 0.80 and later</td>
374: </tr>
375: <tr>
376: <td>B.I.G-demo (musicdemo by Exceptions)</td>
377: <td>yes</td>
378: <td> </td>
379: <td>Minor problems in Psych-o-screens overscan bottoms</td>
380: </tr>
381: <tr>
382: <td>SoWatt (by CareBears)</td>
383: <td>Yes</td>
384: <td> </td>
385: <td>Works fully with Hatari version 0.92 and later</td>
386: </tr>
387: <tr>
388: <td>Punish your machine</td>
389: <td>yes</td>
390: <td> </td>
391: <td>Works fully with Hatari version 0.92 and later</td>
392: </tr>
393: <tr>
394: <td>Froggies over the Fence</td>
395: <td>partially</td>
396: <td> </td>
397: <td>
398: Needs TOS 1.02 and Hatari v1.0 or later to work.
399: Mouse/keyboard does not work (demo tries to install
400: IKBD code, so it needs a full 6301 emulator)
401: </td>
402: </tr>
403: <tr>
404: <td>Oh no more Froggies</td>
405: <td>yes</td>
406: <td>partially</td>
407: <td>Needs Hatari v1.0 or later to work, no more music after a while</td>
408: </tr>
409: <tr>
410: <td>Dragonnels</td>
411: <td>partially</td>
412: <td> </td>
413: <td>
414: Keyboard does not work (demo tries to install
415: IKBD code, so it needs a full 6301 emulator)
416: </td>
417: </tr>
418: <tr>
419: <td>Transbeauce II</td>
420: <td>partially</td>
421: <td> </td>
422: <td>
423: Crashes before main menu (demo tries to install
424: IKBD code, so it needs a full 6301 emulator)
425: </td>
426: </tr>
427: <tr>
428: <td>Dark Side of the Spoon (by ULM)</td>
429: <td>yes</td>
430: <td> </td>
431: <td>
432: Needs TOS 1.02 and Hatari v1.0 or later to work.
433: Lots of fullscreens and sync-scrolling
434: </td>
435: </tr>
436: </tbody>
437: </table>
438:
439: <a name="ST applications"></a><h4>ST applications</h4>
440:
441: <p>Note that some applications can even crash at startup if their
442: configuration or data files are not writable.</p>
443:
444: <table border="1" cellpadding="3">
445: <caption align="bottom">tested applications</caption>
446: <tbody>
447: <tr class="backdropped">
448: <td align="center">Application</td>
449: <td align="center">Working</td>
450: <td align="center">Comment</td>
451: </tr>
452: <tr class="backdropped">
453: <td colspan="3" align="right"><i>Programming</i></td>
454: </tr>
455: <tr>
456: <td>DevPac 2.2</td>
457: <td>yes</td>
458: <td>MonST crashy</td>
459: </tr>
460: <tr>
461: <td>Turbo Assembler</td>
462: <td>yes</td>
463: <td>
464: Due to a bug you need to have a proper disk image inserted into drive
465: A:. Works otherwise!
466: </td>
467: </tr>
468: <tr>
469: <td>GFABASIC 3.6TT</td>
470: <td>yes</td>
471: <td>MENU.PRG does not like harddisks. Use diskimages for compiling.</td>
472: </tr>
473: <tr>
474: <td>ST Basic</td>
475: <td>yes</td>
476: <td> </td>
477: </tr>
478: <tr>
479: <td>Gulam shell</td>
480: <td>yes</td>
481: <td> </td>
482: </tr>
483: <tr>
484: <td>Orcs Resource editor</td>
485: <td>yes</td>
486: <td> </td>
487: </tr>
488: <tr class="backdropped">
489: <td colspan="3" align="right"><i>Graphics</i></td>
490: </tr>
491: <tr>
492: <td>Crackart</td>
493: <td>yes</td>
494: <td>
495: Harddisk access does not work with GEMDOS emulation
496: - fine with disk images
497: </td>
498: </tr>
499: <tr>
500: <td>ImCon</td>
501: <td>yes</td>
502: <td> </td>
503: </tr>
504: <tr>
505: <td>Mgif</td>
506: <td>yes</td>
507: <td> </td>
508: </tr>
509: <tr>
510: <td>Neochrome</td>
511: <td>yes</td>
512: <td>rasters sometimes unstable</td>
513: </tr>
514: <tr>
515: <td>OCR</td>
516: <td>yes</td>
517: <td>Didn't try scanning</td>
518: </tr>
519: <tr>
520: <td>Speed Of Light</td>
521: <td>yes</td>
522: <td> </td>
523: </tr>
524: <tr class="backdropped">
525: <td colspan="3" align="right"><i>Sound</i></td>
526: </tr>
527: <tr>
528: <td>MusicMon 2</td>
529: <td>yes</td>
530: <td> </td>
531: </tr>
532: <tr>
533: <td>Noise Tracker</td>
534: <td>yes</td>
535: <td>Sound is very noisy, and didn't work with v0.80 (and earlier?)</td>
536: </tr>
537: <tr>
538: <td>Protracker</td>
539: <td>yes</td>
540: <td> </td>
541: </tr>
542: <tr>
543: <td>Quartet</td>
544: <td>yes</td>
545: <td> </td>
546: </tr>
547: <tr>
548: <td>SidSound Designer</td>
549: <td>yes</td>
550: <td> </td>
551: </tr>
552: <tr>
553: <td>Accompanist<br>(Henry Cosh Sequencer)</td>
554: <td>partially</td>
555: <td><a href="#midinotes">MIDI output</a> works, input doesn't</td>
556: </tr>
557: <tr>
558: <td>Cubase Lite</td>
559: <td>partially</td>
560: <td><a href="#midinotes">MIDI output</a> works, input doesn't</td>
561: </tr>
562: <tr>
563: <td>Sequencer One</td>
564: <td>partially</td>
565: <td>Both <a href="#midinotes">MIDI output</a> and sound work, MIDI input doesn't</td>
566: </tr>
567: <tr class="backdropped">
568: <td colspan="3" align="right"><i>Text Editors</i></td>
569: </tr>
570: <tr>
571: <td>Tempus</td>
572: <td>yes</td>
573: <td> </td>
574: </tr>
575: <tr>
576: <td>Qed editor</td>
577: <td>yes</td>
578: <td> </td>
579: </tr>
580: <tr>
581: <td>Everest editor</td>
582: <td>yes</td>
583: <td> </td>
584: </tr>
585: <tr class="backdropped">
586: <td colspan="3" align="right"><i>Business applications</i></td>
587: </tr>
588: <tr>
589: <td>Opus spreadsheet</td>
590: <td>yes</td>
591: <td> </td>
592: </tr>
593: <tr>
594: <td>SBase database</td>
595: <td>yes</td>
596: <td> </td>
597: </tr>
598: <tr>
599: <td>Sheet spreadsheet</td>
600: <td>yes</td>
601: <td> </td>
602: </tr>
603: <tr>
604: <td>Calamus SL (demo)</td>
605: <td>yes</td>
606: <td>Nice with Hatari 32Mhz 68020+FPU STE emulation at 1024x768x1
607: resolution...</td>
608: </tr>
609: <tr>
610: <td>Outline Art 3 (demo)</td>
611: <td>yes</td>
612: <td> </td>
613: </tr>
614: <tr class="backdropped">
615: <td colspan="3" align="right"><i>Communications</i></td>
616: </tr>
617: <tr>
618: <td>CAB browser</td>
619: <td>yes</td>
620: <td> </td>
621: </tr>
622: <tr>
623: <td>Connect</td>
624: <td>yes</td>
625: <td> </td>
626: </tr>
627: <tr>
628: <td>Kivi QWK Reader</td>
629: <td>yes</td>
630: <td> </td>
631: </tr>
632: <tr class="backdropped">
633: <td colspan="3" align="right"><i>Desktops</i></td>
634: </tr>
635: <tr>
636: <td>Teradesk desktop</td>
637: <td>yes</td>
638: <td> </td>
639: </tr>
640: <tr>
641: <td>Thing desktop</td>
642: <td>yes</td>
643: <td> </td>
644: </tr>
645: <tr class="backdropped">
646: <td colspan="3" align="right"><i>Science</i></td>
647: </tr>
648: <tr>
649: <td>Euler</td>
650: <td>yes</td>
651: <td> </td>
652: </tr>
653: <tr>
654: <td>Minidraft</td>
655: <td>yes</td>
656: <td> </td>
657: </tr>
658: <tr>
659: <td>Molsys</td>
660: <td>yes</td>
661: <td> </td>
662: </tr>
663: <tr class="backdropped">
664: <td colspan="3" align="right"><i>Utilities</i></td>
665: </tr>
666: <tr>
667: <td>Revenge Document Displayer</td>
668: <td>yes</td>
669: <td> </td>
670: </tr>
671: <tr>
672: <td>ST-Guide</td>
673: <td>yes</td>
674: <td> </td>
675: </tr>
676: <tr>
677: <td>ST-Zip</td>
678: <td>yes</td>
679: <td> </td>
680: </tr>
681: <tr>
682: <td>STCat</td>
683: <td>yes</td>
684: <td> </td>
685: </tr>
686: <tr>
687: <td>Lharc Shell</td>
688: <td>yes</td>
689: <td> </td>
690: </tr>
691: <tr>
692: <td>TwoInOne</td>
693: <td>yes</td>
694: <td> </td>
695: </tr>
696: <tr>
697: <td>Sagrotan viruskiller</td>
698: <td>yes</td>
699: <td> </td>
700: </tr>
701: <tr class="backdropped">
702: <td colspan="3" align="right"><i>Others</i></td>
703: </tr>
704: <tr>
705: <td>ZX Spectrum emulator</td>
706: <td>yes</td>
707: <td>Installer needs to be run from a floppy image and (HD)
708: install directory needs to be already present. After installing,
709: use unzip to get zero byte sized files from the original
710: self-extracting zip files. Both 68000 and 68030 versions work
711: both in color and mono.</td>
712: </tr>
713: </tbody>
714: </table>
715:
716: <a name="midinotes"></a><h4>Midi setup</h4>
717:
718: <p>At the moment Hatari doesn't emulate MIDI input, it has only
719: simple MIDI output emulation.</p>
720:
721: <p>If you don't have a MIDI sequencer, on Linux you can use
722: a softsynth like Timidity or FluidSynth instead (if your distribution
723: supports ALSA). For instructions, see alsa-midi.txt file.</p>
724:
725:
726: <a name="STE"></a><h2>STE software compatibility list</h2>
727:
728: <p>By default everything should work with the STE emulation.
729: If it doesn't and is missing from these lists, please mail
730: hatari-devel so that we can add it here. In addition to compatibility
731: issues with the ST emulation, for some STe demos, an additional
732: generic issue is the accuracy of Blitter emulation timings.</p>
733:
734: <a name="STE games"></a><h4>STE games</h4>
735:
736: <p>First are some STE games that do work with the STE features
737: in Hatari. Most of these games work only on STE, but here are also some
738: games which work (or have a version that works) also on ST, i.e. they
739: are just STE enhanced. These are marked with '*'.</p>
740: <table border="1" cellpadding="3">
741: <caption align="bottom">tested STE games</caption>
742: <tbody>
743: <tr class="backdropped">
744: <td align="center">Title</td>
745: <td align="center">Working</td>
746: <td align="center">Sound</td>
747: <td align="center">Comment</td>
748: </tr>
749: <tr>
750: <td>Alien Blast</td>
751: <td>yes</td>
752: <td> </td>
753: <td> </td>
754: </tr>
755: <tr>
756: <td>Astrodia*</td>
757: <td>yes</td>
758: <td> </td>
759: <td>Blitter support doesn't work with EmuTOS, only real STE TOS</td>
760: </tr>
761: <tr>
762: <td>Battletris+</td>
763: <td>yes</td>
764: <td> </td>
765: <td> </td>
766: </tr>
767: <tr>
768: <td>Blat!</td>
769: <td>yes</td>
770: <td> </td>
771: <td> </td>
772: </tr>
773: <tr>
774: <td>Bombaman</td>
775: <td>yes</td>
776: <td> </td>
777: <td> </td>
778: </tr>
779: <tr>
780: <td>Breakdance</td>
781: <td>yes</td>
782: <td> </td>
783: <td><em>THE</em> ultimate scene game</td>
784: </tr>
785: <tr>
786: <td>Chronicles of Omega*</td>
787: <td>yes</td>
788: <td> </td>
789: <td> </td>
790: </tr>
791: <tr>
792: <td>Chaos Engine (demo)</td>
793: <td>yes</td>
794: <td> </td>
795: <td> </td>
796: </tr>
797: <tr>
798: <td>ChuChu Rocket</td>
799: <td>yes</td>
800: <td> </td>
801: <td>needs to be run from disk image</td>
802: </tr>
803: <tr>
804: <td>Dynabusters+</td>
805: <td>yes</td>
806: <td> </td>
807: <td> </td>
808: </tr>
809: <tr>
810: <td>H.E.R.O. 2</td>
811: <td>yes</td>
812: <td> </td>
813: <td>Requires 4MB RAM</td>
814: </tr>
815: <tr>
816: <td>Leavin' Teramis*</td>
817: <td>yes</td>
818: <td> </td>
819: <td>Works <em>only</em> in STE mode</td>
820: </tr>
821: <tr>
822: <td>Manga Puzzle</td>
823: <td>yes</td>
824: <td> </td>
825: <td> </td>
826: </tr>
827: <tr>
828: <td>No Limit II</td>
829: <td>yes</td>
830: <td> </td>
831: <td> </td>
832: </tr>
833: <tr>
834: <td>Obsession (demo)</td>
835: <td>yes</td>
836: <td> </td>
837: <td>opens top, right and bottom borders</td>
838: </tr>
839: <tr>
840: <td>Operation Garfield</td>
841: <td>yes</td>
842: <td> </td>
843: <td> </td>
844: </tr>
845: <tr>
846: <td>Pacman on E</td>
847: <td>yes</td>
848: <td> </td>
849: <td> </td>
850: </tr>
851: <tr>
852: <td>Penta*</td>
853: <td>yes</td>
854: <td> </td>
855: <td>Blitter, DMA audio and STE fadings do work properly</td>
856: </tr>
857: <tr>
858: <td>Pooz*</td>
859: <td>yes</td>
860: <td> </td>
861: <td>Uses STE DMA, blitter and palette</td>
862: </tr>
863: <tr>
864: <td>Power Up*</td>
865: <td>yes</td>
866: <td> </td>
867: <td>Problems with music, but DMA sound effects work</td>
868: </tr>
869: <tr>
870: <td>Roger</td>
871: <td>partially</td>
872: <td> </td>
873: <td>Blitter timings inaccurate - game is too fast,
874: needs to be run from disk image</td>
875: </tr>
876: <tr>
877: <td>Skulls</td>
878: <td>yes</td>
879: <td> </td>
880: <td>Opens right border</td>
881: </tr>
882: <tr>
883: <td>Starball*</td>
884: <td>yes</td>
885: <td> </td>
886: <td>Uses DMA sound</td>
887: </tr>
888: <tr>
889: <td>Stardust (tunnel demo)</td>
890: <td>yes</td>
891: <td> </td>
892: <td> </td>
893: </tr>
894: <tr>
895: <td>STrEet Fighter 2</td>
896: <td>yes</td>
897: <td> </td>
898: <td>Uses blitter, HW scrolling and DMA sound</td>
899: </tr>
900: <tr>
901: <td>Stupid Balloon game</td>
902: <td>yes</td>
903: <td> </td>
904: <td> </td>
905: </tr>
906: <tr>
907: <td>Substation (demo)</td>
908: <td>yes</td>
909: <td> </td>
910: <td> </td>
911: </tr>
912: <tr>
913: <td>TomTar</td>
914: <td>yes</td>
915: <td> </td>
916: <td> </td>
917: </tr>
918: <tr>
919: <td>Utopos (v1.5 demo)</td>
920: <td>partially</td>
921: <td> </td>
922: <td>Screen flickers and joysticks don't work properly</td>
923: </tr>
924: <tr>
925: <td>Ultimate Arena</td>
926: <td>yes</td>
927: <td> </td>
928: <td> </td>
929: </tr>
930: <tr>
931: <td>Wolfenstein 3D*</td>
932: <td>yes</td>
933: <td> </td>
934: <td>v0.8 needs to be run from a disk image, STE DMA sound</td>
935: </tr>
936: <tr>
937: <td>Zool (demo)</td>
938: <td>yes</td>
939: <td> </td>
940: <td> </td>
941: </tr>
942: </tbody>
943: </table>
944:
945: <a name="STE demos"></a><h4>STE demos</h4>
946:
947: <p>Some tested STE demos and intros</p>
948: <table border="1" cellpadding="3">
949: <caption align="bottom">tested STE demos</caption>
950: <tbody>
951: <tr class="backdropped">
952: <td align="center">Title</td>
953: <td align="center">Working</td>
954: <td align="center">Sound</td>
955: <td align="center">Comment</td>
956: </tr>
957: <tr>
958: <td>DHS 20 years (collection)*</td>
959: <td>Yes</td>
960: <td> </td>
961: <td>With Hatari 1.0, most screens work right now</td>
962: </tr>
963: <tr>
964: <td>Aggression: Braindamage</td>
965: <td>yes</td>
966: <td> </td>
967: <td>The walls are not drawn in the maze screen, blitter timings issue</td>
968: </tr>
969: <tr>
970: <td>Armada: Armada is Dead</td>
971: <td>yes</td>
972: <td> </td>
973: <td>A few garbage dots in bottom border</td>
974: </tr>
975: <tr>
976: <td>T. Barker: Fantasia</td>
977: <td>yes</td>
978: <td> </td>
979: <td>For any other than TOS 1.6, you need to use fantfix.prg first</td>
980: </tr>
981: <tr>
982: <td>T. Barker: TT-Wars STE</td>
983: <td>yes</td>
984: <td> </td>
985: <td> </td>
986: </tr>
987: <tr>
988: <td>DHS: Tyranny & Massacre</td>
989: <td>yes</td>
990: <td> </td>
991: <td> </td>
992: </tr>
993: <tr>
994: <td>GGN: Alive</td>
995: <td>yes</td>
996: <td> </td>
997: <td> </td>
998: </tr>
999: <tr>
1000: <td>Ice: Extacy</td>
1001: <td>yes</td>
1002: <td> </td>
1003: <td> </td>
1004: </tr>
1005: <tr>
1006: <td>Imagina: 1992 X-mas demo</td>
1007: <td>yes</td>
1008: <td> </td>
1009: <td>flickers without frameskip</td>
1010: </tr>
1011: <tr>
1012: <td>MJJ-Prod: 1st Step</td>
1013: <td>yes</td>
1014: <td> </td>
1015: <td> </td>
1016: </tr>
1017: <tr>
1018: <td>New Core: Beyond Deadline</td>
1019: <td>yes</td>
1020: <td> </td>
1021: <td> </td>
1022: </tr>
1023: <tr>
1024: <td>N.L.C: Techno Drugs</td>
1025: <td>yes</td>
1026: <td> </td>
1027: <td> </td>
1028: </tr>
1029: <tr>
1030: <td>Omega: Grotesque</td>
1031: <td>yes</td>
1032: <td> </td>
1033: <td> </td>
1034: </tr>
1035: <tr>
1036: <td>Paradox: X-mas 1994 demo</td>
1037: <td>Partially</td>
1038: <td> </td>
1039: <td>Fullscreen scroller doesn't work</td>
1040: </tr>
1041: <tr>
1042: <td>Paradox: Pacemaker</td>
1043: <td>yes</td>
1044: <td> </td>
1045: <td>
1046: Some garbage in the end screen when the demo has been started from
1047: hard disk. End screen currently also fails to open the borders properly.
1048: Stops in the middle with EmuTOS.</td>
1049: </tr>
1050: <tr>
1051: <td>Paradox: HighResMode</td>
1052: <td>no</td>
1053: <td> </td>
1054: <td>Screen is out of sync. This mode is not supported by Hatari.</td>
1055: </tr>
1056: <tr>
1057: <td>Reservoir Gods: Mind Rewind</td>
1058: <td>yes</td>
1059: <td> </td>
1060: <td>Opens all borders, heavily abuses horizontal STE HW scrolling</td>
1061: </tr>
1062: <tr>
1063: <td>Reservoir Gods: Grimey</td>
1064: <td>yes</td>
1065: <td> </td>
1066: <td> </td>
1067: </tr>
1068: <tr>
1069: <td>Syntax: Reanimation</td>
1070: <td>yes</td>
1071: <td> </td>
1072: <td> </td>
1073: </tr>
1074: <tr>
1075: <td>MJJ-Prod: Tribute To Rainbow Tos</td>
1076: <td>partially</td>
1077: <td> </td>
1078: <td>screen corrupted, Blittermania does not work but the code
1079: does not crash nor lockup</td>
1080: </tr>
1081: <tr>
1082: <td>MJJ-Prod: Badger Badger</td>
1083: <td>yes</td>
1084: <td> </td>
1085: <td> </td>
1086: </tr>
1087: <tr>
1088: <td>Armada: RGBRuler demo</td>
1089: <td>partially</td>
1090: <td> </td>
1091: <td>doesn't look right</td>
1092: </tr>
1093: <tr>
1094: <td>New Core: Core Flakes</td>
1095: <td>yes</td>
1096: <td> </td>
1097: <td>Some garbage on first screen line in text zoomer, otherwise OK</td>
1098: </tr>
1099: <tr>
1100: <td>Percy of Light: VGA slideshow</td>
1101: <td>partially</td>
1102: <td> </td>
1103: <td>doesn't look right</td>
1104: </tr>
1105: <tr>
1106: <td>Light: E605</td>
1107: <td>yes</td>
1108: <td> </td>
1109: <td> </td>
1110: </tr>
1111: <tr>
1112: <td>GGN: The Sierpinski overdose 4K</td>
1113: <td>no</td>
1114: <td> </td>
1115: <td>Hatari doesn't have required blitter support</td>
1116: </tr>
1117: </tbody>
1118: </table>
1119:
1120: <a name="STE applications"></a><h4>STE applications</h4>
1121:
1122: <p>Finally some STE only or STE enhanced applications</p>
1123: <table border="1" cellpadding="3">
1124: <caption align="bottom">tested STE applications</caption>
1125: <tbody>
1126: <tr class="backdropped">
1127: <td align="center">Title</td>
1128: <td align="center">Working</td>
1129: <td align="center">Sound</td>
1130: <td align="center">Comment</td>
1131: </tr>
1132: <tr>
1133: <td>MaxYMiser DMA</td>
1134: <td>yes</td>
1135: <td> </td>
1136: <td> </td>
1137: </tr>
1138: <tr>
1139: <td>Octalyzer</td>
1140: <td>yes</td>
1141: <td> </td>
1142: <td>opens right and bottom borders, doesn't work with EmuTOS</td>
1143: </tr>
1144: <tr>
1145: <td>Protracker STE</td>
1146: <td>yes</td>
1147: <td> </td>
1148: <td>garbage at screen bottom, 50KHz replay duff</td>
1149: </tr>
1150: <tr>
1151: <td>Stretch</td>
1152: <td>yes</td>
1153: <td> </td>
1154: <td>Screen extender (like the famous Bigscreen). One of the few programs
1155: which uses STE hardware scrolling also in monochrome mode</td>
1156: </tr>
1157: </tbody>
1158: </table>
1159:
1160:
1161: <a name="TT"></a><h2>TT software compatibility list</h2>
1162:
1163: <p>Most programs that work on TT work also in the Falcon emulation and
1164: as all 1-8 bit GEM programs work without problems under TT emulation
1165: this section lists only TT-specific games and demos.</p>
1166:
1167: <a name="TT games"></a><h4>TT games</h4>
1168:
1169: <table border="1" cellpadding="3">
1170: <caption align="bottom">TT games</caption>
1171: <tbody>
1172: <tr class="backdropped">
1173: <td align="center">Title</td>
1174: <td align="center">Working</td>
1175: <td align="center">Sound</td>
1176: <td align="center">Comment</td>
1177: </tr>
1178: <tr>
1179: <td>Oxyd 2 TT</td>
1180: <td>yes</td>
1181: <td>yes</td>
1182: <td>Oxyd 2 in color</td>
1183: </tr>
1184: </tbody>
1185: </table>
1186:
1187: <a name="TT demos"></a><h4>TT demos</h4>
1188:
1189: <table border="1" cellpadding="3">
1190: <caption align="bottom">TT demos</caption>
1191: <tbody>
1192: <tr class="backdropped">
1193: <td align="center">Title</td>
1194: <td align="center">Working</td>
1195: <td align="center">Sound</td>
1196: <td align="center">Comment</td>
1197: </tr>
1198: <tr>
1199: <td>Beams demo TT-version</td>
1200: <td>no</td>
1201: <td> </td>
1202: <td>Stops at startup screen</td>
1203: </tr>
1204: <tr>
1205: <td>TT-Wars</td>
1206: <td>yes</td>
1207: <td>yes</td>
1208: <td>Star Wars demo</td>
1209: </tr>
1210: </tbody>
1211: </table>
1212:
1213:
1214: <a name="Falcon"></a><h2>Falcon software compatibility list</h2>
1215:
1216: <p>The main thing preventing Falcon programs from working is missing
1217: DSP emulation (and even of the programs working, many would use DSP
1218: for music). You can select between three different DSP emulation
1219: modes with the "--dsp" option:
1220: <ul>
1221: <li><b>none</b>: Most programs work best with this</li>
1222: <li><b>dummy</b>: Faked DSP response to DSP commands,
1223: makes some demos to work</li>
1224: <li><b>emu</b>: Experimental DSP emulation. So far it just
1225: makes programs to <i>stop</i> working. No program works better
1226: with it, so by default it's not enabled when Hatari is built</li>
1227: </ul>
1228:
1229: <p>The "dsp" column in tables below tells which DSP emulation
1230: mode needs to be used for the given program to work. If it
1231: doesn't matter, the column contains "-". Most programs work
1232: both with "none" and "dummy" setting, if they've been tested
1233: not to work with others, the value is followed with "!".</p>
1234:
1235: <p>The column for whether the program works and whether
1236: it has (working) sound have "yes" when this is true and
1237: otherwise "-".</p>
1238:
1239: <a name="Falcon games"></a><h4>Falcon games</h4>
1240:
1241: <p>Here are listed some Falcon games:</p>
1242: <table border="1" cellpadding="3">
1243: <caption align="bottom">Falcon games</caption>
1244: <tbody>
1245: <tr class="backdropped">
1246: <td align="center">Title</td>
1247: <td align="center">Working</td>
1248: <td align="center">Sound</td>
1249: <td align="center">DSP</td>
1250: <td align="center">Comment</td>
1251: </tr>
1252: <tr>
1253: <td>Addsub</td>
1254: <td>Yes</td>
1255: <td>-</td>
1256: <td>-</td>
1257: <td></td>
1258: </tr>
1259: <tr>
1260: <td>Blackhole</td>
1261: <td>yes</td>
1262: <td>-</td>
1263: <td>-</td>
1264: <td>256-color mode only</td>
1265: </tr>
1266: <tr>
1267: <td>Block Blizzard</td>
1268: <td>yes</td>
1269: <td>-</td>
1270: <td>-</td>
1271: <td></td>
1272: </tr>
1273: <tr>
1274: <td>Blum</td>
1275: <td>yes</td>
1276: <td>-</td>
1277: <td>-</td>
1278: <td>Disable sound</td>
1279: </tr>
1280: <tr>
1281: <td>Bomb Squad</td>
1282: <td>yes</td>
1283: <td>yes</td>
1284: <td>-</td>
1285: <td></td>
1286: </tr>
1287: <tr>
1288: <td>Bugger by RG</td>
1289: <td>yes</td>
1290: <td>-</td>
1291: <td>-</td>
1292: <td></td>
1293: </tr>
1294: <tr>
1295: <td>Bunion by RG</td>
1296: <td>yes</td>
1297: <td>-</td>
1298: <td>-</td>
1299: <td></td>
1300: </tr>
1301: <tr>
1302: <td>Capy</td>
1303: <td>-</td>
1304: <td>-</td>
1305: <td>-</td>
1306: <td></td>
1307: </tr>
1308: <tr>
1309: <td>Cavemania (demo)</td>
1310: <td>Partially</td>
1311: <td>Partially</td>
1312: <td>-</td>
1313: <td>Some screens are black and music doesn't sound right</td>
1314: </tr>
1315: <tr>
1316: <td>Conquest of Elysium II</td>
1317: <td>yes</td>
1318: <td>-</td>
1319: <td>-</td>
1320: <td></td>
1321: </tr>
1322: <tr>
1323: <td>Columns by Deadheart (demo)</td>
1324: <td>yes</td>
1325: <td>-</td>
1326: <td>none</td>
1327: <td>Nice</td>
1328: </tr>
1329: <tr>
1330: <td>Corsair</td>
1331: <td>yes</td>
1332: <td>-</td>
1333: <td>none</td>
1334: <td></td>
1335: </tr>
1336: <tr>
1337: <td>Cravon (demo)</td>
1338: <td>-</td>
1339: <td>-</td>
1340: <td>-</td>
1341: <td>Intros work, game doesn't</td>
1342: </tr>
1343: <tr>
1344: <td>DB4K</td>
1345: <td>yes</td>
1346: <td>-</td>
1347: <td>-</td>
1348: <td>DB in 4KB</td>
1349: </tr>
1350: <tr>
1351: <td>Double Bobble 2000</td>
1352: <td>yes</td>
1353: <td>-</td>
1354: <td>-</td>
1355: <td>Joystick direction repeat doesn't work, nice</td>
1356: </tr>
1357: <tr>
1358: <td>DryEgg</td>
1359: <td>yes</td>
1360: <td>-</td>
1361: <td>-</td>
1362: <td>Needs over 4MB</td>
1363: </tr>
1364: <tr>
1365: <td>Evolution Dino Dudes<br>(aka. Humans)</td>
1366: <td>-</td>
1367: <td>-</td>
1368: <td>-</td>
1369: <td>Intro and menu work, but graphics are distorted in game.<br>
1370: (Game writes twice to the $ff820e register during one VBL!)</td>
1371: </tr>
1372: <tr>
1373: <td>Falcon Fighter II</td>
1374: <td>yes</td>
1375: <td>yes</td>
1376: <td>-</td>
1377: <td>Problems with scrolling</td>
1378: </tr>
1379: <tr>
1380: <td>FalcTron</td>
1381: <td>yes</td>
1382: <td>yes</td>
1383: <td>-</td>
1384: <td></td>
1385: </tr>
1386: <tr>
1387: <td>Ganymed.pd</td>
1388: <td>-</td>
1389: <td>-</td>
1390: <td>-</td>
1391: <td>Stops at beginning when showing hiscore</td>
1392: </tr>
1393: <tr>
1394: <td>H2O</td>
1395: <td>-</td>
1396: <td>-</td>
1397: <td>-</td>
1398: <td>Bombs out</td>
1399: </tr>
1400: <tr>
1401: <td>Heretic</td>
1402: <td>yes</td>
1403: <td>-</td>
1404: <td>-</td>
1405: <td>Very slow</td>
1406: </tr>
1407: <tr>
1408: <td>Hexogon</td>
1409: <td>yes</td>
1410: <td>yes</td>
1411: <td>-</td>
1412: <td></td>
1413: </tr>
1414: <tr>
1415: <td>Impulse</td>
1416: <td>-</td>
1417: <td>-</td>
1418: <td>-</td>
1419: <td>Bus error at startup</td>
1420: </tr>
1421: <tr>
1422: <td>JESTERday</td>
1423: <td>Partially</td>
1424: <td>Partially</td>
1425: <td>-</td>
1426: <td>Music demo, but music doesn't sound right (at all)</td>
1427: </tr>
1428: <tr>
1429: <td>Kwiks.pd</td>
1430: <td>yes</td>
1431: <td>-</td>
1432: <td>none!</td>
1433: <td></td>
1434: </tr>
1435: <tr>
1436: <td>Lamemine</td>
1437: <td>yes</td>
1438: <td>-</td>
1439: <td>dummy!</td>
1440: <td></td>
1441: </tr>
1442: <tr>
1443: <td>Lasers and Hommes (DLDH2)</td>
1444: <td>-</td>
1445: <td>yes</td>
1446: <td>none</td>
1447: <td>Intros work (including music), game doesn't</td>
1448: </tr>
1449: <tr>
1450: <td>Llamazap</td>
1451: <td>yes</td>
1452: <td>-</td>
1453: <td>-</td>
1454: <td>Use joypad</td>
1455: </tr>
1456: <tr>
1457: <td>Madtris</td>
1458: <td>yes</td>
1459: <td>-</td>
1460: <td>-</td>
1461: <td></td>
1462: </tr>
1463: <tr>
1464: <td>Men at War</td>
1465: <td>yes</td>
1466: <td>-</td>
1467: <td>-</td>
1468: <td>Fire button doesn't work, intro has sync problems</td>
1469: </tr>
1470: <tr>
1471: <td>Milanopol</td>
1472: <td>yes</td>
1473: <td>-</td>
1474: <td>-</td>
1475: <td></td>
1476: </tr>
1477: <tr>
1478: <td>Mine</td>
1479: <td>partially</td>
1480: <td>-</td>
1481: <td>-</td>
1482: <td>v1.02, GFA</td>
1483: </tr>
1484: <tr>
1485: <td>Moongame</td>
1486: <td>-</td>
1487: <td>-</td>
1488: <td>-</td>
1489: <td></td>
1490: </tr>
1491: <tr>
1492: <td>Multi Briques</td>
1493: <td>-</td>
1494: <td>-</td>
1495: <td>-</td>
1496: <td></td>
1497: </tr>
1498: <tr>
1499: <td>Neurobot.108</td>
1500: <td>yes</td>
1501: <td>-</td>
1502: <td>-</td>
1503: <td></td>
1504: </tr>
1505: <tr>
1506: <td>Nibe2</td>
1507: <td>yes</td>
1508: <td>-</td>
1509: <td>-</td>
1510: <td>Videl emu doesn't support rasters (in title screen)</td>
1511: </tr>
1512: <tr>
1513: <td>Offworld</td>
1514: <td>-</td>
1515: <td>-</td>
1516: <td>-</td>
1517: <td>Screen goes black at startup</td>
1518: </tr>
1519: <tr>
1520: <td>Pac Them</td>
1521: <td>yes</td>
1522: <td>yes</td>
1523: <td>-</td>
1524: <td>Nice</td>
1525: </tr>
1526: <tr>
1527: <td>Painium Disaster</td>
1528: <td>yes</td>
1529: <td>-</td>
1530: <td>none</td>
1531: <td>Some display problems</td>
1532: </tr>
1533: <tr>
1534: <td>Pingo98</td>
1535: <td>-</td>
1536: <td>-</td>
1537: <td>-</td>
1538: <td>Stops at startup, worked earlier with colors wrong</td>
1539: </tr>
1540: <tr>
1541: <td>Poker</td>
1542: <td>-</td>
1543: <td>-</td>
1544: <td>-</td>
1545: <td>Complains that it doesn't work on this type of monitor</td>
1546: </tr>
1547: <tr>
1548: <td>Pong 2K (demo)</td>
1549: <td>partially</td>
1550: <td>-</td>
1551: <td>none</td>
1552: <td></td>
1553: </tr>
1554: <tr>
1555: <td>Pouspous</td>
1556: <td>yes</td>
1557: <td>-</td>
1558: <td>-</td>
1559: <td>HiColor only</td>
1560: </tr>
1561: <tr>
1562: <td>Push It</td>
1563: <td>yes</td>
1564: <td>-</td>
1565: <td>none</td>
1566: <td></td>
1567: </tr>
1568: <tr>
1569: <td>Q-Blue</td>
1570: <td>yes</td>
1571: <td>-</td>
1572: <td>-</td>
1573: <td>Hicolor / VGA only</td>
1574: </tr>
1575: <tr>
1576: <td>Radical (demo)</td>
1577: <td>yes</td>
1578: <td>-</td>
1579: <td>none</td>
1580: <td>Nice</td>
1581: </tr>
1582: <tr>
1583: <td>Raiden</td>
1584: <td>yes</td>
1585: <td>yes</td>
1586: <td>-</td>
1587: <td>Use joypad, needs over 4MB</td>
1588: </tr>
1589: <tr>
1590: <td>Rave</td>
1591: <td>yes</td>
1592: <td>-</td>
1593: <td>dummy!</td>
1594: <td></td>
1595: </tr>
1596: <tr>
1597: <td>Reeking Rubber</td>
1598: <td>-</td>
1599: <td>-</td>
1600: <td>-</td>
1601: <td>Doesn't do anything</td>
1602: </tr>
1603: <tr>
1604: <td>SBM v0.8</td>
1605: <td>yes</td>
1606: <td>-</td>
1607: <td>-</td>
1608: <td>Nice</td>
1609: </tr>
1610: <tr>
1611: <td>SBM</td>
1612: <td>-</td>
1613: <td>-</td>
1614: <td>none</td>
1615: <td>Newer versions bomb out</td>
1616: </tr>
1617: <tr>
1618: <td>Snatch by FUN</td>
1619: <td>-</td>
1620: <td>-</td>
1621: <td>-</td>
1622: <td>VGA only, screen is not properly updated</td>
1623: </tr>
1624: <tr>
1625: <td>Sky Fall by RG</td>
1626: <td>yes</td>
1627: <td>-</td>
1628: <td>-</td>
1629: <td></td>
1630: </tr>
1631: <tr>
1632: <td>Slippery Sam</td>
1633: <td>yes</td>
1634: <td>-</td>
1635: <td>none</td>
1636: <td></td>
1637: </tr>
1638: <tr>
1639: <td>Sokoban by FUN</td>
1640: <td>-</td>
1641: <td>-</td>
1642: <td>-</td>
1643: <td>VGA only, screen is not properly updated</td>
1644: </tr>
1645: <tr>
1646: <td>Space Taxi</td>
1647: <td>yes</td>
1648: <td>-</td>
1649: <td>-</td>
1650: <td></td>
1651: </tr>
1652: <tr>
1653: <td>Spice</td>
1654: <td>yes</td>
1655: <td>yes</td>
1656: <td>-</td>
1657: <td>Nice Defender clone</td>
1658: </tr>
1659: <tr>
1660: <td>Static</td>
1661: <td>yes</td>
1662: <td>-</td>
1663: <td>-</td>
1664: <td></td>
1665: </tr>
1666: <tr>
1667: <td>Stbruch</td>
1668: <td>yes</td>
1669: <td>-</td>
1670: <td>none</td>
1671: <td></td>
1672: </tr>
1673: <tr>
1674: <td>Switch</td>
1675: <td>yes</td>
1676: <td>-</td>
1677: <td>none</td>
1678: <td></td>
1679: </tr>
1680: <tr>
1681: <td>Sworm by RG</td>
1682: <td>yes</td>
1683: <td>-</td>
1684: <td>-</td>
1685: <td></td>
1686: </tr>
1687: <tr>
1688: <td>Tank Blaster</td>
1689: <td>-</td>
1690: <td>-</td>
1691: <td>-</td>
1692: <td></td>
1693: </tr>
1694: <tr>
1695: <td>TeknoBalls</td>
1696: <td>-</td>
1697: <td>-</td>
1698: <td>-</td>
1699: <td>Black screen at startup</td>
1700: </tr>
1701: <tr>
1702: <td>Tautology II by RG</td>
1703: <td>yes</td>
1704: <td>-</td>
1705: <td>none!</td>
1706: <td>Problems with input, nice Mahjongg variant</td>
1707: </tr>
1708: <tr>
1709: <td>Tetrhex</td>
1710: <td>yes</td>
1711: <td>-</td>
1712: <td>-</td>
1713: <td></td>
1714: </tr>
1715: <tr>
1716: <td>Towers 2</td>
1717: <td>-</td>
1718: <td>-</td>
1719: <td>-</td>
1720: <td>Black screen at startup</td>
1721: </tr>
1722: <tr>
1723: <td>ToyMan</td>
1724: <td>yes</td>
1725: <td>-</td>
1726: <td>-</td>
1727: <td></td>
1728: </tr>
1729: <tr>
1730: <td>Tron2</td>
1731: <td>yes</td>
1732: <td>-</td>
1733: <td>none</td>
1734: <td></td>
1735: </tr>
1736: <tr>
1737: <td>Tron2001</td>
1738: <td>-</td>
1739: <td>-</td>
1740: <td>-</td>
1741: <td>Bus error at startup</td>
1742: </tr>
1743: <tr>
1744: <td>TUM</td>
1745: <td>yes</td>
1746: <td>-</td>
1747: <td>-</td>
1748: <td>GEM minesweeper</td>
1749: </tr>
1750: <tr>
1751: <td>Ufo War</td>
1752: <td>-</td>
1753: <td>-</td>
1754: <td>-</td>
1755: <td>Screen scrambled</td>
1756: </tr>
1757: <tr>
1758: <td>Vertical Mayhem(+)</td>
1759: <td>yes</td>
1760: <td>yes</td>
1761: <td>-</td>
1762: <td>Works perfectly, nice columns clone</td>
1763: </tr>
1764: <tr>
1765: <td>Watership</td>
1766: <td>-</td>
1767: <td>-</td>
1768: <td>?</td>
1769: <td>Throws bus errors at startup</td>
1770: </tr>
1771: <tr>
1772: <td>Willie Adventurer</td>
1773: <td>yes</td>
1774: <td>-</td>
1775: <td>none</td>
1776: <td></td>
1777: </tr>
1778: <tr>
1779: <td>Wotanoid</td>
1780: <td>-</td>
1781: <td>-</td>
1782: <td>-</td>
1783: <td>Stops at startup</td>
1784: </tr>
1785: <tr>
1786: <td>Zodiax (demo)</td>
1787: <td>yes</td>
1788: <td>yes</td>
1789: <td>-</td>
1790: <td>Nice R-type game clone</td>
1791: </tr>
1792: </tbody>
1793: </table>
1794:
1795:
1796: <a name="Falcon demos"></a><h4>Falcon demos</h4>
1797:
1798: <p>TODO: Here are listed some Falcon demos:</p>
1799: <table border="1" cellpadding="3">
1800: <caption align="bottom">Falcon demos</caption>
1801: <tbody>
1802: <tr class="backdropped">
1803: <td align="center">Title</td>
1804: <td align="center">Working</td>
1805: <td align="center">Sound</td>
1806: <td align="center">DSP</td>
1807: <td align="center">Comment</td>
1808: </tr>
1809: <tr>
1810: <td>124 Beers</td>
1811: <td>partially</td>
1812: <td>yes</td>
1813: <td>-</td>
1814: <td>Some screens don't work</td>
1815: </tr>
1816: <tr>
1817: <td>256mbrot, Bragg256, Glasstro, Orion-B, Yabt</td>
1818: <td>yes</td>
1819: <td>-</td>
1820: <td>-</td>
1821: <td>TT intros by ray//.tSCc</td>
1822: </tr>
1823: <tr>
1824: <td>Ascii, SnowStorm, HongTron</td>
1825: <td>yes</td>
1826: <td>-</td>
1827: <td>-</td>
1828: <td>Intros by Reservoir Gods (RG)</td>
1829: </tr>
1830: <tr>
1831: <td>Alive</td>
1832: <td>yes</td>
1833: <td>-</td>
1834: <td>-</td>
1835: <td>Has strange screen size changes</td>
1836: </tr>
1837: <tr>
1838: <td>Ats by DHS</td>
1839: <td>yes</td>
1840: <td>-</td>
1841: <td>-</td>
1842: <td></td>
1843: </tr>
1844: <tr>
1845: <td>Beams (Falcon version)</td>
1846: <td>yes</td>
1847: <td>-</td>
1848: <td>-</td>
1849: <td>Music is buggy</td>
1850: </tr>
1851: <tr>
1852: <td>Birdshow</td>
1853: <td>yes</td>
1854: <td>-</td>
1855: <td>-</td>
1856: <td>A simple FLI animation</td>
1857: </tr>
1858: <tr>
1859: <td>Bugs from Outer Space</td>
1860: <td>yes</td>
1861: <td>yes</td>
1862: <td>none</td>
1863: <td></td>
1864: </tr>
1865: <tr>
1866: <td>Cebit93</td>
1867: <td>partially</td>
1868: <td>-</td>
1869: <td>-</td>
1870: <td>Screen is not updated properly</td>
1871: </tr>
1872: <tr>
1873: <td>Chrome Dragon</td>
1874: <td>yes</td>
1875: <td>yes</td>
1876: <td>-</td>
1877: <td></td>
1878: </tr>
1879: <tr>
1880: <td>Cruor 96k</td>
1881: <td>-</td>
1882: <td>-</td>
1883: <td>-</td>
1884: <td>Bus errors</td>
1885: </tr>
1886: <tr>
1887: <td>Dba Magazine 14 intro</td>
1888: <td>yes</td>
1889: <td>-</td>
1890: <td>-</td>
1891: <td></td>
1892: </tr>
1893: <tr>
1894: <td>Delta</td>
1895: <td>-</td>
1896: <td>-</td>
1897: <td>-</td>
1898: <td>Stops almost immediately after startings</td>
1899: </tr>
1900: <tr>
1901: <td>Digital Obsolence</td>
1902: <td>-</td>
1903: <td>-</td>
1904: <td>-</td>
1905: <td>Bus errors + illegal io-mem accesses</td>
1906: </tr>
1907: <tr>
1908: <td>Eearth</td>
1909: <td>yes</td>
1910: <td>-</td>
1911: <td>none!</td>
1912: <td>(Texturemapped ball)</td>
1913: </tr>
1914: <tr>
1915: <td>E.K.O System</td>
1916: <td>partially</td>
1917: <td>yes</td>
1918: <td>-</td>
1919: <td>Many screens missing</td>
1920: </tr>
1921: <tr>
1922: <td>Falcon Flight</td>
1923: <td>yes</td>
1924: <td>yes</td>
1925: <td>-</td>
1926: <td></td>
1927: </tr>
1928: <tr>
1929: <td>Firestar</td>
1930: <td>yes</td>
1931: <td>-</td>
1932: <td>-</td>
1933: <td></td>
1934: </tr>
1935: <tr>
1936: <td>Fogintro</td>
1937: <td>-</td>
1938: <td>-</td>
1939: <td>-</td>
1940: <td>Bus errors</td>
1941: </tr>
1942: <tr>
1943: <td>GEM-demo</td>
1944: <td>yes</td>
1945: <td>-</td>
1946: <td>-</td>
1947: <td></td>
1948: </tr>
1949: <tr>
1950: <td>Hmmm</td>
1951: <td>-</td>
1952: <td>-</td>
1953: <td>-</td>
1954: <td>Strange screen size with blank screen</td>
1955: </tr>
1956: <tr>
1957: <td>Ice</td>
1958: <td>yes</td>
1959: <td>-</td>
1960: <td>none</td>
1961: <td></td>
1962: </tr>
1963: <tr>
1964: <td>Illness</td>
1965: <td>yes</td>
1966: <td>-</td>
1967: <td>none</td>
1968: <td>Shows fully?</td>
1969: </tr>
1970: <tr>
1971: <td>LostBlubb</td>
1972: <td>-</td>
1973: <td>-</td>
1974: <td>-</td>
1975: <td>Infinite bus errors</td>
1976: </tr>
1977: <tr>
1978: <td>Madness</td>
1979: <td>-</td>
1980: <td>yes</td>
1981: <td>-</td>
1982: <td>Only music works</td>
1983: </tr>
1984: <tr>
1985: <td>Mahabharata</td>
1986: <td>partially</td>
1987: <td>-</td>
1988: <td>-</td>
1989: <td>Very slow and misses stuff</td>
1990: </tr>
1991: <tr>
1992: <td>Mouse</td>
1993: <td>yes</td>
1994: <td>yes</td>
1995: <td>none!</td>
1996: <td>AVR animation/music with Brainstorm player</td>
1997: </tr>
1998: <tr>
1999: <td>Oergs by Lazer</td>
2000: <td>-</td>
2001: <td>-</td>
2002: <td>dummy</td>
2003: <td></td>
2004: </tr>
2005: <tr>
2006: <td>Out by Lineout</td>
2007: <td>-</td>
2008: <td>-</td>
2009: <td>-</td>
2010: <td>Stops at startup</td>
2011: </tr>
2012: <tr>
2013: <td>Sonolumineszenz</td>
2014: <td>-</td>
2015: <td>-</td>
2016: <td>-</td>
2017: <td>White screen at startup</td>
2018: </tr>
2019: <tr>
2020: <td>Stax 96k</td>
2021: <td>-</td>
2022: <td>-</td>
2023: <td>-</td>
2024: <td>Says "Something wrong with Falcon"</td>
2025: </tr>
2026: <tr>
2027: <td>Schlumpf by Lazer</td>
2028: <td>partially</td>
2029: <td>-</td>
2030: <td>dummy</td>
2031: <td>Problems with colors etc</td>
2032: </tr>
2033: <tr>
2034: <td>UK Demos</td>
2035: <td>partially</td>
2036: <td>-</td>
2037: <td>-</td>
2038: <td>Only Motorola Inside screen works</td>
2039: </tr>
2040: <tr>
2041: <td>Virtual City</td>
2042: <td>yes</td>
2043: <td>-</td>
2044: <td>-</td>
2045: <td>HiColor only, doesn't show the city (reqs DSP?)</td>
2046: </tr>
2047: <tr>
2048: <td>Warum by Lazer</td>
2049: <td>yes</td>
2050: <td>-</td>
2051: <td>dummy</td>
2052: <td></td>
2053: </tr>
2054: <tr>
2055: <td>Weltchmerz</td>
2056: <td>yes</td>
2057: <td>-</td>
2058: <td>-</td>
2059: <td></td>
2060: </tr>
2061: <tr>
2062: <td>Yepyha</td>
2063: <td>partially</td>
2064: <td>-</td>
2065: <td>none</td>
2066: <td>Stops in middle</td>
2067: </tr>
2068: <tr>
2069: <td>Xtasie</td>
2070: <td>-</td>
2071: <td>-</td>
2072: <td>-</td>
2073: <td>Might require 030 MMU which AUE core doesn't emulate</td>
2074: </tr>
2075: </tbody>
2076: </table>
2077:
2078:
2079: <a name="Falcon applications"></a><h4>Falcon applications</h4>
2080:
2081: <p>Here are listed some <i>Falcon specific</i> applications:</p>
2082: <table border="1" cellpadding="3">
2083: <caption align="bottom">Falcon applications</caption>
2084: <tbody>
2085: <tr class="backdropped">
2086: <td align="center">Title</td>
2087: <td align="center">Working</td>
2088: <td align="center">Sound</td>
2089: <td align="center">DSP</td>
2090: <td align="center">Comment</td>
2091: </tr>
2092: <tr>
2093: <td>Animator</td>
2094: <td>yes</td>
2095: <td>-</td>
2096: <td>-</td>
2097: <td></td>
2098: </tr>
2099: <tr>
2100: <td>Apex Animator (demo)</td>
2101: <td>-</td>
2102: <td>-</td>
2103: <td>-</td>
2104: <td>Resets the emulator. The separate imageviewers work except
2105: for the JPEG one which requires DSP</td>
2106: </tr>
2107: <tr>
2108: <td>Chronos 3D player</td>
2109: <td>-</td>
2110: <td>-</td>
2111: <td>-</td>
2112: <td>Complains about wrong resolution, requires 15-bit</td>
2113: </tr>
2114: <tr>
2115: <td>Delmpaint</td>
2116: <td>yes</td>
2117: <td>-</td>
2118: <td>-</td>
2119: <td>Bombs on exit</td>
2120: </tr>
2121: <tr>
2122: <td>Escapepaint</td>
2123: <td>partially</td>
2124: <td>-</td>
2125: <td>-</td>
2126: <td>UI works, the effects don't (requires DSP?)</td>
2127: </tr>
2128: <tr>
2129: <td>Godpaint</td>
2130: <td>yes</td>
2131: <td>-</td>
2132: <td>-</td>
2133: <td></td>
2134: </tr>
2135: <tr>
2136: <td>Indypaint</td>
2137: <td>yes</td>
2138: <td>-</td>
2139: <td>-</td>
2140: <td>Infinite errors on exit</td>
2141: </tr>
2142: <tr>
2143: <td>Whip</td>
2144: <td>partially</td>
2145: <td>-</td>
2146: <td>-</td>
2147: <td>UI works, the effects don't (requires DSP?)</td>
2148: </tr>
2149: </tbody>
2150: </table>
2151:
2152:
2153: <br>
2154:
2155: <hr style="width: 100%; height: 2px;">
2156: <table border="0" width="100%">
2157: <tbody>
2158: <tr>
2159: <td align="left"><a href="http://validator.w3.org/check/referer"><img
2160: src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"
2161: border="0" height="31" width="88"></a></td>
2162: <td align="right">
2163: <address><a href="mailto:[email protected]">Hatari
2164: developers</a>, December 2007</address>
2165: </td>
2166: </tr>
2167: </tbody>
2168: </table>
2169: </body>
2170: </html>
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