Annotation of hatari/doc/keymap-sample.txt, revision 1.1.1.3

1.1       root        1: # This is an example for a keyboard mapping file that can be used in Hatari
                      2: # by loading it from the keyboard setup dialog.
                      3: #
                      4: # Lines starting with a '#' or with a ';' are comments.
                      5: # All other lines should contain exactly two numbers separated by a comma.
1.1.1.2   root        6: # The first number is the symbolic PC key code (see the SDL_keysym.h file
1.1.1.3 ! root        7: # from the SDL library header files which can usually be found in the
        !             8: # folder /usr/include/SDL/).
1.1       root        9: # The corresponding key will be mapped to the ST key which is specified by
1.1.1.2   root       10: # second number - the ST scan code of the key (see src/keymap.c in the Hatari
                     11: # sources).
1.1       root       12: #
                     13: # Example: If you want to get the 'y' and 'z' keys right with a german TOS
                     14: # ROM, you can use the following two lines to map the PC keys to the right
                     15: # ST scan codes:
                     16: 121,44
                     17: 122,21

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