|
|
hatari 0.80
/* Screen Conversion, High Res to 640x1Bit */
/* This file is not needed at the moment since the SDL does not support
1 bit per pixel screens */
#if 0
static void ConvertHighRes_640x1Bit(void)
{
/* Copy palette to bitmap (2 colours) */
/* if (HBLPalettes[0]==0x777) {
ScreenBMP.Colours[0].rgbRed = ScreenBMP.Colours[0].rgbGreen = ScreenBMP.Colours[0].rgbBlue = 0xff;
ScreenBMP.Colours[1].rgbRed = ScreenBMP.Colours[1].rgbGreen = ScreenBMP.Colours[1].rgbBlue = 0x00;
}
else {
ScreenBMP.Colours[0].rgbRed = ScreenBMP.Colours[0].rgbGreen = ScreenBMP.Colours[0].rgbBlue = 0x00;
ScreenBMP.Colours[1].rgbRed = ScreenBMP.Colours[1].rgbGreen = ScreenBMP.Colours[1].rgbBlue = 0xff;
}
*/
/* Simply copy ST screen, as same format! */
memcpy(pPCScreenDest,pSTScreen,(640/8)*400);
bScreenContentsChanged = TRUE;
}
#endif
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.