--- hatari/src/convert/low320x16.c 2019/04/01 07:13:19 1.1.1.5 +++ hatari/src/convert/low320x16.c 2019/04/09 08:47:30 1.1.1.7 @@ -1,67 +1,76 @@ -/* Screen Conversion, Low Res to 320x16Bit */ +/* + Hatari - low320x16.c + + This file is distributed under the GNU Public License, version 2 or at your + option any later version. Read the file gpl.txt for details. + + Screen Conversion, Low Res to 320x16Bit +*/ static void ConvertLowRes_320x16Bit(void) { - Uint32 *edi, *ebp; - Uint16 *esi; - Uint32 eax, edx; - Uint32 ebx, ecx; - int y, x; - - Convert_StartFrame(); /* Start frame, track palettes */ - - for (y = STScreenStartHorizLine; y < STScreenEndHorizLine; y++) { - - eax = STScreenLineOffset[y] + STScreenLeftSkipBytes; /* Offset for this line + Amount to skip on left hand side */ - edi = (Uint32 *)((Uint8 *)pSTScreen + eax); /* ST format screen 4-plane 16 colours */ - ebp = (Uint32 *)((Uint8 *)pSTScreenCopy + eax); /* Previous ST format screen */ - esi = (Uint16 *)pPCScreenDest; /* PC format screen */ - - AdjustLinePaletteRemap(y); - - x = STScreenWidthBytes>>3; /* Amount to draw across in 16-pixels(8 bytes) */ - - do /* x-loop */ - { - /* Do 16 pixels at one time */ - ebx=*edi; - ecx=*(edi+1); + Uint32 *edi, *ebp; + Uint16 *esi; + Uint32 eax, edx; + Uint32 ebx, ecx; + int y, x, update; + + Convert_StartFrame(); /* Start frame, track palettes */ + + for (y = STScreenStartHorizLine; y < STScreenEndHorizLine; y++) + { + + eax = STScreenLineOffset[y] + STScreenLeftSkipBytes; /* Offset for this line + Amount to skip on left hand side */ + edi = (Uint32 *)((Uint8 *)pSTScreen + eax); /* ST format screen 4-plane 16 colors */ + ebp = (Uint32 *)((Uint8 *)pSTScreenCopy + eax); /* Previous ST format screen */ + esi = (Uint16 *)pPCScreenDest; /* PC format screen */ + + update = AdjustLinePaletteRemap(y) & PALETTEMASK_UPDATEMASK; - if( (ScrUpdateFlag&0xe0000000) || ebx!=*ebp || ecx!=*(ebp+1) ) /* Does differ? */ - { /* copy word */ + x = STScreenWidthBytes>>3; /* Amount to draw across in 16-pixels (8 bytes) */ + + do /* x-loop */ + { + /* Do 16 pixels at one time */ + ebx = *edi; + ecx = *(edi+1); + + if (update || ebx!=*ebp || ecx!=*(ebp+1)) /* Does differ? */ + { + /* copy word */ + + bScreenContentsChanged = true; - bScreenContentsChanged=TRUE; - #if SDL_BYTEORDER == SDL_BIG_ENDIAN - /* Plot pixels */ - LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ - PLOT_LOW_320_16BIT(12) ; - LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ - PLOT_LOW_320_16BIT(4) ; - LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ - PLOT_LOW_320_16BIT(8) ; - LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ - PLOT_LOW_320_16BIT(0) ; + /* Plot pixels */ + LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ + PLOT_LOW_320_16BIT(12) ; + LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ + PLOT_LOW_320_16BIT(4) ; + LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ + PLOT_LOW_320_16BIT(8) ; + LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ + PLOT_LOW_320_16BIT(0) ; #else - /* Plot pixels */ - LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ - PLOT_LOW_320_16BIT(4) ; - LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ - PLOT_LOW_320_16BIT(12) ; - LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ - PLOT_LOW_320_16BIT(0) ; - LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ - PLOT_LOW_320_16BIT(8) ; + /* Plot pixels */ + LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ + PLOT_LOW_320_16BIT(4) ; + LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ + PLOT_LOW_320_16BIT(12) ; + LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ + PLOT_LOW_320_16BIT(0) ; + LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ + PLOT_LOW_320_16BIT(8) ; #endif - } + } - esi += 16; /* Next PC pixels */ - edi += 2; /* Next ST pixels */ - ebp += 2; /* Next ST copy pixels */ - } - while( --x ); /* Loop on X */ - - pPCScreenDest = (((Uint8 *)pPCScreenDest)+PCScreenBytesPerLine); /* Offset to next line */ - } + esi += 16; /* Next PC pixels */ + edi += 2; /* Next ST pixels */ + ebp += 2; /* Next ST copy pixels */ + } + while (--x); /* Loop on X */ + + /* Offset to next line: */ + pPCScreenDest = (((Uint8 *)pPCScreenDest)+PCScreenBytesPerLine); + } } -