Annotation of hatari/src/convert/macros.h, revision 1.1.1.8

1.1       root        1: /*
                      2:   Hatari - macros.h
                      3:   
                      4:   Lookup tables and macros for screen conversion routines.
                      5: 
1.1.1.7   root        6:   This file is distributed under the GNU General Public License, version 2
                      7:   or at your option any later version. Read the file gpl.txt for details.
1.1       root        8: */
                      9: 
                     10: #ifndef HATARI_CONVERTMACROS_H
                     11: #define HATARI_CONVERTMACROS_H
                     12: 
                     13: /* Remap tables to convert from plane format to byte-per-pixel
                     14:  * (Upper is for 4-Planes so if shifted by 2)
                     15:  */
1.1.1.2   root       16: static const Uint32 Remap_2_Planes[256] = {
1.1       root       17:   0x00000000,  0x01000000,  0x00010000,  0x01010000,  0x00000100,  0x01000100,  0x00010100,  0x01010100,
                     18:   0x00000001,  0x01000001,  0x00010001,  0x01010001,  0x00000101,  0x01000101,  0x00010101,  0x01010101,
                     19:   0x02000000,  0x03000000,  0x02010000,  0x03010000,  0x02000100,  0x03000100,  0x02010100,  0x03010100,
                     20:   0x02000001,  0x03000001,  0x02010001,  0x03010001,  0x02000101,  0x03000101,  0x02010101,  0x03010101,
                     21:   0x00020000,  0x01020000,  0x00030000,  0x01030000,  0x00020100,  0x01020100,  0x00030100,  0x01030100,
                     22:   0x00020001,  0x01020001,  0x00030001,  0x01030001,  0x00020101,  0x01020101,  0x00030101,  0x01030101,
                     23:   0x02020000,  0x03020000,  0x02030000,  0x03030000,  0x02020100,  0x03020100,  0x02030100,  0x03030100,
                     24:   0x02020001,  0x03020001,  0x02030001,  0x03030001,  0x02020101,  0x03020101,  0x02030101,  0x03030101,
                     25:   0x00000200,  0x01000200,  0x00010200,  0x01010200,  0x00000300,  0x01000300,  0x00010300,  0x01010300,
                     26:   0x00000201,  0x01000201,  0x00010201,  0x01010201,  0x00000301,  0x01000301,  0x00010301,  0x01010301,
                     27:   0x02000200,  0x03000200,  0x02010200,  0x03010200,  0x02000300,  0x03000300,  0x02010300,  0x03010300,
                     28:   0x02000201,  0x03000201,  0x02010201,  0x03010201,  0x02000301,  0x03000301,  0x02010301,  0x03010301,
                     29:   0x00020200,  0x01020200,  0x00030200,  0x01030200,  0x00020300,  0x01020300,  0x00030300,  0x01030300,
                     30:   0x00020201,  0x01020201,  0x00030201,  0x01030201,  0x00020301,  0x01020301,  0x00030301,  0x01030301,
                     31:   0x02020200,  0x03020200,  0x02030200,  0x03030200,  0x02020300,  0x03020300,  0x02030300,  0x03030300,
                     32:   0x02020201,  0x03020201,  0x02030201,  0x03030201,  0x02020301,  0x03020301,  0x02030301,  0x03030301,
                     33:   0x00000002,  0x01000002,  0x00010002,  0x01010002,  0x00000102,  0x01000102,  0x00010102,  0x01010102,
                     34:   0x00000003,  0x01000003,  0x00010003,  0x01010003,  0x00000103,  0x01000103,  0x00010103,  0x01010103,
                     35:   0x02000002,  0x03000002,  0x02010002,  0x03010002,  0x02000102,  0x03000102,  0x02010102,  0x03010102,
                     36:   0x02000003,  0x03000003,  0x02010003,  0x03010003,  0x02000103,  0x03000103,  0x02010103,  0x03010103,
                     37:   0x00020002,  0x01020002,  0x00030002,  0x01030002,  0x00020102,  0x01020102,  0x00030102,  0x01030102,
                     38:   0x00020003,  0x01020003,  0x00030003,  0x01030003,  0x00020103,  0x01020103,  0x00030103,  0x01030103,
                     39:   0x02020002,  0x03020002,  0x02030002,  0x03030002,  0x02020102,  0x03020102,  0x02030102,  0x03030102,
                     40:   0x02020003,  0x03020003,  0x02030003,  0x03030003,  0x02020103,  0x03020103,  0x02030103,  0x03030103,
                     41:   0x00000202,  0x01000202,  0x00010202,  0x01010202,  0x00000302,  0x01000302,  0x00010302,  0x01010302,
                     42:   0x00000203,  0x01000203,  0x00010203,  0x01010203,  0x00000303,  0x01000303,  0x00010303,  0x01010303,
                     43:   0x02000202,  0x03000202,  0x02010202,  0x03010202,  0x02000302,  0x03000302,  0x02010302,  0x03010302,
                     44:   0x02000203,  0x03000203,  0x02010203,  0x03010203,  0x02000303,  0x03000303,  0x02010303,  0x03010303,
                     45:   0x00020202,  0x01020202,  0x00030202,  0x01030202,  0x00020302,  0x01020302,  0x00030302,  0x01030302,
                     46:   0x00020203,  0x01020203,  0x00030203,  0x01030203,  0x00020303,  0x01020303,  0x00030303,  0x01030303,
                     47:   0x02020202,  0x03020202,  0x02030202,  0x03030202,  0x02020302,  0x03020302,  0x02030302,  0x03030302,
                     48:   0x02020203,  0x03020203,  0x02030203,  0x03030203,  0x02020303,  0x03020303,  0x02030303,  0x03030303,
                     49: };
                     50: 
1.1.1.2   root       51: static const Uint32 Remap_2_Planes_Upper[256] = {
1.1       root       52:   0x00000000,  0x04000000,  0x00040000,  0x04040000,  0x00000400,  0x04000400,  0x00040400,  0x04040400,
                     53:   0x00000004,  0x04000004,  0x00040004,  0x04040004,  0x00000404,  0x04000404,  0x00040404,  0x04040404,
                     54:   0x08000000,  0x0C000000,  0x08040000,  0x0C040000,  0x08000400,  0x0C000400,  0x08040400,  0x0C040400,
                     55:   0x08000004,  0x0C000004,  0x08040004,  0x0C040004,  0x08000404,  0x0C000404,  0x08040404,  0x0C040404,
                     56:   0x00080000,  0x04080000,  0x000C0000,  0x040C0000,  0x00080400,  0x04080400,  0x000C0400,  0x040C0400,
                     57:   0x00080004,  0x04080004,  0x000C0004,  0x040C0004,  0x00080404,  0x04080404,  0x000C0404,  0x040C0404,
                     58:   0x08080000,  0x0C080000,  0x080C0000,  0x0C0C0000,  0x08080400,  0x0C080400,  0x080C0400,  0x0C0C0400,
                     59:   0x08080004,  0x0C080004,  0x080C0004,  0x0C0C0004,  0x08080404,  0x0C080404,  0x080C0404,  0x0C0C0404,
                     60:   0x00000800,  0x04000800,  0x00040800,  0x04040800,  0x00000C00,  0x04000C00,  0x00040C00,  0x04040C00,
                     61:   0x00000804,  0x04000804,  0x00040804,  0x04040804,  0x00000C04,  0x04000C04,  0x00040C04,  0x04040C04,
                     62:   0x08000800,  0x0C000800,  0x08040800,  0x0C040800,  0x08000C00,  0x0C000C00,  0x08040C00,  0x0C040C00,
                     63:   0x08000804,  0x0C000804,  0x08040804,  0x0C040804,  0x08000C04,  0x0C000C04,  0x08040C04,  0x0C040C04,
                     64:   0x00080800,  0x04080800,  0x000C0800,  0x040C0800,  0x00080C00,  0x04080C00,  0x000C0C00,  0x040C0C00,
                     65:   0x00080804,  0x04080804,  0x000C0804,  0x040C0804,  0x00080C04,  0x04080C04,  0x000C0C04,  0x040C0C04,
                     66:   0x08080800,  0x0C080800,  0x080C0800,  0x0C0C0800,  0x08080C00,  0x0C080C00,  0x080C0C00,  0x0C0C0C00,
                     67:   0x08080804,  0x0C080804,  0x080C0804,  0x0C0C0804,  0x08080C04,  0x0C080C04,  0x080C0C04,  0x0C0C0C04,
                     68:   0x00000008,  0x04000008,  0x00040008,  0x04040008,  0x00000408,  0x04000408,  0x00040408,  0x04040408,
                     69:   0x0000000C,  0x0400000C,  0x0004000C,  0x0404000C,  0x0000040C,  0x0400040C,  0x0004040C,  0x0404040C,
                     70:   0x08000008,  0x0C000008,  0x08040008,  0x0C040008,  0x08000408,  0x0C000408,  0x08040408,  0x0C040408,
                     71:   0x0800000C,  0x0C00000C,  0x0804000C,  0x0C04000C,  0x0800040C,  0x0C00040C,  0x0804040C,  0x0C04040C,
                     72:   0x00080008,  0x04080008,  0x000C0008,  0x040C0008,  0x00080408,  0x04080408,  0x000C0408,  0x040C0408,
                     73:   0x0008000C,  0x0408000C,  0x000C000C,  0x040C000C,  0x0008040C,  0x0408040C,  0x000C040C,  0x040C040C,
                     74:   0x08080008,  0x0C080008,  0x080C0008,  0x0C0C0008,  0x08080408,  0x0C080408,  0x080C0408,  0x0C0C0408,
                     75:   0x0808000C,  0x0C08000C,  0x080C000C,  0x0C0C000C,  0x0808040C,  0x0C08040C,  0x080C040C,  0x0C0C040C,
                     76:   0x00000808,  0x04000808,  0x00040808,  0x04040808,  0x00000C08,  0x04000C08,  0x00040C08,  0x04040C08,
                     77:   0x0000080C,  0x0400080C,  0x0004080C,  0x0404080C,  0x00000C0C,  0x04000C0C,  0x00040C0C,  0x04040C0C,
                     78:   0x08000808,  0x0C000808,  0x08040808,  0x0C040808,  0x08000C08,  0x0C000C08,  0x08040C08,  0x0C040C08,
                     79:   0x0800080C,  0x0C00080C,  0x0804080C,  0x0C04080C,  0x08000C0C,  0x0C000C0C,  0x08040C0C,  0x0C040C0C,
                     80:   0x00080808,  0x04080808,  0x000C0808,  0x040C0808,  0x00080C08,  0x04080C08,  0x000C0C08,  0x040C0C08,
                     81:   0x0008080C,  0x0408080C,  0x000C080C,  0x040C080C,  0x00080C0C,  0x04080C0C,  0x000C0C0C,  0x040C0C0C,
                     82:   0x08080808,  0x0C080808,  0x080C0808,  0x0C0C0808,  0x08080C08,  0x0C080C08,  0x080C0C08,  0x0C0C0C08,
                     83:   0x0808080C,  0x0C08080C,  0x080C080C,  0x0C0C080C,  0x08080C0C,  0x0C080C0C,  0x080C0C0C,  0x0C0C0C0C,
                     84: };
                     85: 
1.1.1.6   root       86: 
                     87: /*----------------------------------------------------------------------*/
                     88: /* Macros to convert from Atari's planar mode to chunky mode
                     89:  * (1 byte per pixel). Convert by blocks of 4 pixels.
                     90:  * 16 low res pixels -> 4 planes of 16 bits
                     91:  * 16 med res pixels -> 2 planes of 16 bits
                     92:  * 16 hi  res pixels -> 1 plane of 16 bits
                     93:  */
                     94: 
1.1       root       95: #define LOW_BUILD_PIXELS_0 \
                     96: { \
                     97:  ebx &= 0x0f0f0f0f; \
                     98:  ecx &= 0x0f0f0f0f; \
                     99:  eax = (ebx >> 12) | ebx; \
                    100:  edx = (ecx >> 12) | ecx; \
                    101:  ecx = Remap_2_Planes_Upper[edx & 0x00ff]; \
                    102:  ecx +=      Remap_2_Planes[eax & 0x00ff]; \
                    103: }
                    104: 
                    105: #define LOW_BUILD_PIXELS_1 \
                    106: { \
                    107:  ecx = Remap_2_Planes_Upper[(edx >> 8) & 0x00ff]; \
                    108:  ecx +=      Remap_2_Planes[(eax >> 8) & 0x00ff]; \
                    109: }
                    110: 
                    111: #define LOW_BUILD_PIXELS_2 \
                    112: { \
                    113:  ebx = (*edi     & 0xf0f0f0f0) >> 4; \
                    114:  ecx = (*(edi+1) & 0xf0f0f0f0) >> 4; \
                    115:  eax = (ebx >> 12) | ebx; \
                    116:  edx = (ecx >> 12) | ecx; \
                    117:  ecx = Remap_2_Planes_Upper[edx & 0x00ff]; \
                    118:  ecx +=      Remap_2_Planes[eax & 0x00ff]; \
                    119: }
                    120: 
                    121: #define LOW_BUILD_PIXELS_3 \
                    122: { \
                    123:  ecx = Remap_2_Planes_Upper[(edx >> 8) & 0x00ff]; \
                    124:  ecx +=      Remap_2_Planes[(eax >> 8) & 0x00ff]; \
                    125: }
                    126: 
                    127: 
                    128: #define MED_BUILD_PIXELS_0 \
                    129: { \
                    130:  ebx &= 0x0f0f0f0f; \
                    131:  eax = (ebx >> 12) | ebx; \
                    132:  ecx = Remap_2_Planes[eax & 0x000000ff]; \
                    133: }
                    134: 
                    135: #define MED_BUILD_PIXELS_1 \
                    136: { \
                    137:  ecx = Remap_2_Planes[(eax >> 8) & 0x000000ff]; \
                    138: }
                    139: 
                    140: #define MED_BUILD_PIXELS_2 \
                    141: { \
                    142:  ebx = (*edi & 0xf0f0f0f0) >> 4; \
                    143:  eax = (ebx >> 12) | ebx; \
                    144:  ecx = Remap_2_Planes[eax & 0x000000ff]; \
                    145: }
                    146: 
                    147: #define MED_BUILD_PIXELS_3 \
                    148: { \
                    149:  ecx = Remap_2_Planes[(eax >> 8) & 0x000000ff]; \
                    150: }
                    151: 
                    152: 
1.1.1.6   root      153: /*----------------------------------------------------------------------*/
                    154: /* Macros to plot Atari's pixels in the emulator's buffer
                    155:  * (the buffer can be 32, 16 or 8 bits per pixel)
                    156:  */
                    157: 
                    158: /*
                    159:  * 32 bit screen format
                    160:  */
                    161: 
1.1.1.3   root      162: /* Plot Low Resolution (320xH) 32-Bit pixels */
                    163: #define PLOT_LOW_320_32BIT(offset)  \
                    164: { \
                    165:        esi[offset]   = (Uint32)STRGBPalette[ecx & 0x00ff]; \
                    166:        esi[offset+1] = (Uint32)STRGBPalette[(ecx >> 8) & 0x00ff]; \
                    167:        esi[offset+2] = (Uint32)STRGBPalette[(ecx >> 16) & 0x00ff]; \
                    168:        esi[offset+3] = (Uint32)STRGBPalette[(ecx >> 24) & 0x00ff]; \
                    169: }
                    170: 
                    171: /* Plot Low Resolution (640xH) 32-Bit pixels */
                    172: #define PLOT_LOW_640_32BIT(offset) \
                    173: { \
                    174:        esi[offset+0] = esi[offset+1] = STRGBPalette[ecx & 0x000000ff]; \
                    175:        esi[offset+2] = esi[offset+3] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    176:        esi[offset+4] = esi[offset+5] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    177:        esi[offset+6] = esi[offset+7] = STRGBPalette[(ecx >> 24) & 0x000000ff]; \
                    178: } 
                    179: 
                    180: /* Plot Low Resolution (640xH) 16-Bit pixels (Double on Y) */
                    181: #define PLOT_LOW_640_32BIT_DOUBLE_Y(offset) \
                    182: { \
                    183:        ebx = STRGBPalette[ecx & 0x000000ff]; \
                    184:        esi[offset+0] = esi[offset+1] = esi[offset+Screen4BytesPerLine+0] \
                    185:           = esi[offset+Screen4BytesPerLine+1] = ebx; \
                    186:        ebx = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    187:        esi[offset+2] = esi[offset+3] = esi[offset+Screen4BytesPerLine+2] \
                    188:           = esi[offset+Screen4BytesPerLine+3] = ebx; \
                    189:        ebx = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    190:        esi[offset+4] = esi[offset+5] = esi[offset+Screen4BytesPerLine+4] \
                    191:           = esi[offset+Screen4BytesPerLine+5] = ebx; \
                    192:        ebx = STRGBPalette[(ecx >> 24) & 0x000000ff]; \
                    193:        esi[offset+6] = esi[offset+7] = esi[offset+Screen4BytesPerLine+6] \
                    194:           = esi[offset+Screen4BytesPerLine+7] = ebx; \
                    195: }
                    196: 
                    197: /* Plot Medium Resolution(640xH) 32-Bit pixels */
                    198: #define PLOT_MED_640_32BIT(offset) \
                    199: { \
                    200:        esi[offset+0] = STRGBPalette[ecx & 0x000000ff]; \
                    201:        esi[offset+1] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    202:        esi[offset+2] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    203:        esi[offset+3] = STRGBPalette[(ecx >> 24) & 0x000000ff]; \
                    204: }
                    205: 
                    206: /* Plot Medium Resolution(640xH) 32-Bit pixels (Double on Y) */
                    207: #define PLOT_MED_640_32BIT_DOUBLE_Y(offset) \
                    208: { \
                    209:        esi[offset+0+Screen4BytesPerLine]   = \
                    210:        esi[offset+0] = STRGBPalette[ecx & 0x000000ff]; \
                    211:        esi[offset+1+Screen4BytesPerLine] = \
                    212:        esi[offset+1] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    213:        esi[offset+2+Screen4BytesPerLine] = \
                    214:        esi[offset+2] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    215:        esi[offset+3+Screen4BytesPerLine] = \
                    216:        esi[offset+3] = STRGBPalette[(ecx >> 24) & 0x000000ff]; \
                    217: }
                    218: 
                    219: 
                    220: /* Plot Spectrum512 Resolution (320xH) 32-Bit pixels */
                    221: #define PLOT_SPEC512_LEFT_LOW_320_32BIT(offset)        \
                    222: { \
                    223:        esi[offset] = STRGBPalette[ecx & 0x000000ff]; \
                    224: }
                    225: 
                    226: /* Plot Spectrum512 Resolution (320xH) 32-Bit pixels */
1.1.1.6   root      227: #define PLOT_SPEC512_MID_320_32BIT PLOT_LOW_320_32BIT
1.1.1.3   root      228: 
                    229: /* Plot Spectrum512 Resolution(320xH) 32-Bit pixels */
                    230: #define PLOT_SPEC512_END_LOW_320_32BIT(offset) \
                    231: { \
                    232:        esi[offset]   = STRGBPalette[ecx & 0x000000ff]; \
                    233:        esi[offset+1] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    234:        esi[offset+2] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    235: }
                    236: 
                    237: 
                    238: /* Plot Spectrum512 Resolution (640xH) 32-Bit pixels */
                    239: #define PLOT_SPEC512_LEFT_LOW_640_32BIT(offset)        \
                    240: { \
                    241:        esi[offset] = esi[offset+1] = STRGBPalette[ecx & 0x000000ff]; \
                    242: }
                    243: 
                    244: /* Plot Spectrum512 Resolution (640xH) 32-Bit pixels */
                    245: #define PLOT_SPEC512_MID_640_32BIT PLOT_LOW_640_32BIT
                    246: 
                    247: /* Plot Spectrum512 Resolution (640xH) 32-Bit pixels */
                    248: #define PLOT_SPEC512_END_LOW_640_32BIT(offset) \
                    249: { \
                    250:        esi[offset+0] = esi[offset+1] = STRGBPalette[ecx & 0x000000ff]; \
                    251:        esi[offset+2] = esi[offset+3] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    252:        esi[offset+4] = esi[offset+5] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    253: }
                    254: 
                    255: /* Plot Spectrum512 Resolution (640xH) 32-Bit pixels (Double on Y) */
                    256: #define PLOT_SPEC512_LEFT_LOW_640_32BIT_DOUBLE_Y(offset)       \
                    257: { \
                    258:        esi[offset+Screen4BytesPerLine] = esi[offset+Screen4BytesPerLine+1] = \
                    259:        esi[offset] = esi[offset+1] = STRGBPalette[ecx & 0x000000ff]; \
                    260: }
                    261: 
1.1.1.6   root      262: /* Plot Spectrum512 Resolution (640xH) 32-Bit pixels (Double on Y) */
1.1.1.3   root      263: #define PLOT_SPEC512_MID_640_32BIT_DOUBLE_Y PLOT_LOW_640_32BIT_DOUBLE_Y
                    264: 
1.1.1.6   root      265: /* Plot Spectrum512 Resolution (640xH) 32-Bit pixels (Double on Y) */
1.1.1.3   root      266: #define PLOT_SPEC512_END_LOW_640_32BIT_DOUBLE_Y(offset)        \
                    267: { \
                    268:        ebx = STRGBPalette[ecx & 0x000000ff]; \
                    269:        esi[offset+Screen4BytesPerLine] = esi[offset+Screen4BytesPerLine+1] \
                    270:            = esi[offset] = esi[offset+1] = ebx; \
                    271:        ebx = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    272:        esi[offset+2+Screen4BytesPerLine] = esi[offset+3+Screen4BytesPerLine] \
                    273:            = esi[offset+2] = esi[offset+3] = ebx; \
                    274:        ebx = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    275:        esi[offset+4+Screen4BytesPerLine] = esi[offset+5+Screen4BytesPerLine] \
                    276:            = esi[offset+4] = esi[offset+5] = ebx; \
                    277: }
                    278: 
                    279: 
1.1.1.6   root      280: /* Plot Spectrum512 Medium Resolution (640xH) 32-Bit pixels */
                    281: #define PLOT_SPEC512_LEFT_MED_640_32BIT        PLOT_SPEC512_LEFT_LOW_320_32BIT
                    282: 
                    283: #define PLOT_SPEC512_MID_MED_640_32BIT PLOT_SPEC512_MID_320_32BIT
                    284: 
                    285: #define PLOT_SPEC512_END_MED_640_32BIT PLOT_SPEC512_END_LOW_320_32BIT
                    286: 
                    287: 
                    288: /* Plot Spectrum512 Medium Resolution (640xH) 32-Bit pixels (Double on Y) */
                    289: #define PLOT_SPEC512_LEFT_MED_640_32BIT_DOUBLE_Y(offset) \
                    290: { \
                    291:        esi[offset+Screen4BytesPerLine] = esi[offset] = STRGBPalette[ecx & 0x000000ff]; \
                    292: }
                    293: 
                    294: #define PLOT_SPEC512_MID_MED_640_32BIT_DOUBLE_Y(offset) \
                    295: { \
                    296:        esi[offset+0+Screen4BytesPerLine] = esi[offset+0] = STRGBPalette[ecx & 0x000000ff]; \
                    297:        esi[offset+1+Screen4BytesPerLine] = esi[offset+1] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    298:        esi[offset+2+Screen4BytesPerLine] = esi[offset+2] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    299:        esi[offset+3+Screen4BytesPerLine] = esi[offset+3] = STRGBPalette[(ecx >> 24) & 0x000000ff]; \
                    300: }
                    301: 
                    302: #define PLOT_SPEC512_END_MED_640_32BIT_DOUBLE_Y(offset) \
                    303: { \
                    304:        esi[offset+0+Screen4BytesPerLine] = esi[offset+0] = STRGBPalette[ecx & 0x000000ff]; \
                    305:        esi[offset+1+Screen4BytesPerLine] = esi[offset+1] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    306:        esi[offset+2+Screen4BytesPerLine] = esi[offset+2] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    307: }
                    308: 
                    309: 
                    310: 
                    311: /*
                    312:  * 16 bit screen format
                    313:  */
                    314: 
1.1       root      315: /* Plot Low Resolution (320xH) 16-Bit pixels */
                    316: #define PLOT_LOW_320_16BIT(offset)  \
                    317: { \
                    318:  esi[offset]   = (Uint16)STRGBPalette[ecx & 0x00ff]; \
                    319:  esi[offset+1] = (Uint16)STRGBPalette[(ecx >> 8) & 0x00ff]; \
                    320:  esi[offset+2] = (Uint16)STRGBPalette[(ecx >> 16) & 0x00ff]; \
                    321:  esi[offset+3] = (Uint16)STRGBPalette[(ecx >> 24) & 0x00ff]; \
                    322: }
                    323: 
                    324: /* Plot Low Resolution (640xH) 16-Bit pixels */
                    325: #define PLOT_LOW_640_16BIT(offset) \
                    326: { \
                    327:  esi[offset]   = STRGBPalette[ecx & 0x000000ff]; \
                    328:  esi[offset+1] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    329:  esi[offset+2] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    330:  esi[offset+3] = STRGBPalette[(ecx >> 24) & 0x000000ff]; \
                    331: } 
                    332: 
                    333: /* Plot Low Resolution (640xH) 16-Bit pixels (Double on Y) */
                    334: #define PLOT_LOW_640_16BIT_DOUBLE_Y(offset) \
                    335: { \
                    336:  ebx = STRGBPalette[ecx & 0x000000ff]; \
1.1.1.3   root      337:  esi[offset]   = esi[offset+Screen4BytesPerLine]   = ebx; \
1.1       root      338:  ebx = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
1.1.1.3   root      339:  esi[offset+1] = esi[offset+1+Screen4BytesPerLine] = ebx; \
1.1       root      340:  ebx = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
1.1.1.3   root      341:  esi[offset+2] = esi[offset+2+Screen4BytesPerLine] = ebx; \
1.1       root      342:  ebx = STRGBPalette[(ecx >> 24) & 0x000000ff]; \
1.1.1.3   root      343:  esi[offset+3] = esi[offset+3+Screen4BytesPerLine] = ebx; \
1.1       root      344: }
                    345: 
                    346: 
                    347: /* Plot Medium Resolution(640xH) 16-Bit pixels */
                    348: #define PLOT_MED_640_16BIT(offset) \
                    349: { \
                    350:  esi[offset]   = (Uint16)STRGBPalette[ecx & 0x000000ff]; \
                    351:  esi[offset+1] = (Uint16)STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    352:  esi[offset+2] = (Uint16)STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    353:  esi[offset+3] = (Uint16)STRGBPalette[(ecx >> 24) & 0x000000ff]; \
                    354: }
                    355: 
                    356: /* Plot Medium Resolution(640xH) 16-Bit pixels (Double on Y) */
                    357: #define PLOT_MED_640_16BIT_DOUBLE_Y(offset) \
                    358: { \
1.1.1.3   root      359:  esi[offset+Screen2BytesPerLine]   =\
1.1       root      360:  esi[offset]   = (Uint16)STRGBPalette[ecx & 0x000000ff]; \
1.1.1.3   root      361:  esi[offset+1+Screen2BytesPerLine] =\
1.1       root      362:  esi[offset+1] = (Uint16)STRGBPalette[(ecx >> 8) & 0x000000ff]; \
1.1.1.3   root      363:  esi[offset+2+Screen2BytesPerLine] =\
1.1       root      364:  esi[offset+2] = (Uint16)STRGBPalette[(ecx >> 16) & 0x000000ff]; \
1.1.1.3   root      365:  esi[offset+3+Screen2BytesPerLine] =\
1.1       root      366:  esi[offset+3] = (Uint16)STRGBPalette[(ecx >> 24) & 0x000000ff]; \
                    367: }
                    368: 
                    369: 
                    370: /* Plot Spectrum512 Resolution(320xH) 16-Bit pixels */
                    371: #define PLOT_SPEC512_LEFT_LOW_320_16BIT(offset)        \
                    372: { \
                    373:  esi[offset] = (Uint16)STRGBPalette[ecx & 0x000000ff]; \
                    374: }
                    375: 
                    376: /* Plot Spectrum512 Resolution(320xH) 16-Bit pixels */
1.1.1.6   root      377: #define PLOT_SPEC512_MID_320_16BIT PLOT_LOW_640_16BIT
1.1       root      378: 
                    379: /* Plot Spectrum512 Resolution(320xH) 16-Bit pixels */
                    380: #define PLOT_SPEC512_END_LOW_320_16BIT(offset) \
                    381: { \
                    382:  esi[offset]   = (Uint16)STRGBPalette[ecx & 0x000000ff]; \
                    383:  esi[offset+1] = (Uint16)STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    384:  esi[offset+2] = (Uint16)STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    385: }
                    386: 
                    387: 
                    388: /* Plot Spectrum512 Resolution (640xH) 16-Bit pixels */
                    389: #define PLOT_SPEC512_LEFT_LOW_640_16BIT(offset)        \
                    390: { \
                    391:   esi[offset] = STRGBPalette[ecx & 0x000000ff]; \
                    392: }
                    393: 
                    394: /* Plot Spectrum512 Resolution (640xH) 16-Bit pixels */
                    395: #define PLOT_SPEC512_MID_640_16BIT PLOT_LOW_640_16BIT
                    396: 
                    397: /* Plot Spectrum512 Resolution (640xH) 16-Bit pixels */
                    398: #define PLOT_SPEC512_END_LOW_640_16BIT(offset) \
                    399: { \
                    400:   esi[offset]   = STRGBPalette[ecx & 0x000000ff]; \
                    401:   esi[offset+1] = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
                    402:   esi[offset+2] = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
                    403: }
                    404: 
                    405: /* Plot Spectrum512 Resolution (640xH) 16-Bit pixels (Double on Y) */
                    406: #define PLOT_SPEC512_LEFT_LOW_640_16BIT_DOUBLE_Y(offset)       \
                    407: { \
1.1.1.3   root      408:   esi[offset+Screen4BytesPerLine] = \
1.1       root      409:   esi[offset] = STRGBPalette[ecx & 0x000000ff]; \
                    410: }
                    411: 
                    412: /* Plot Spectrum512 Resolution (640xH) 16-Bit pixels (Double on Y) */
                    413: #define PLOT_SPEC512_MID_640_16BIT_DOUBLE_Y PLOT_LOW_640_16BIT_DOUBLE_Y
                    414: 
                    415: /* Plot Spectrum512 Resolution (640xH) 16-Bit pixels (Double on Y) */
                    416: #define PLOT_SPEC512_END_LOW_640_16BIT_DOUBLE_Y(offset)        \
                    417: { \
                    418:   ebx = STRGBPalette[ecx & 0x000000ff]; \
1.1.1.3   root      419:   esi[offset]   = esi[offset+Screen4BytesPerLine]   = ebx; \
1.1       root      420:   ebx = STRGBPalette[(ecx >> 8) & 0x000000ff]; \
1.1.1.3   root      421:   esi[offset+1] = esi[offset+1+Screen4BytesPerLine] = ebx; \
1.1       root      422:   ebx = STRGBPalette[(ecx >> 16) & 0x000000ff]; \
1.1.1.3   root      423:   esi[offset+2] = esi[offset+2+Screen4BytesPerLine] = ebx; \
1.1       root      424: }
                    425: 
1.1.1.6   root      426: 
                    427: /* Plot Spectrum512 Medium Resolution (640xH) 16-Bit pixels */
                    428: #define PLOT_SPEC512_LEFT_MED_640_16BIT        PLOT_SPEC512_LEFT_LOW_320_16BIT
                    429: 
                    430: #define PLOT_SPEC512_MID_MED_640_16BIT PLOT_SPEC512_MID_320_16BIT
                    431: 
                    432: #define PLOT_SPEC512_END_MED_640_16BIT PLOT_SPEC512_END_LOW_320_16BIT
                    433: 
                    434: 
                    435: /* Plot Spectrum512 Medium Resolution (640xH) 16-Bit pixels (Double on Y) */
                    436: #define PLOT_SPEC512_LEFT_MED_640_16BIT_DOUBLE_Y PLOT_SPEC512_LEFT_MED_640_32BIT_DOUBLE_Y
                    437: 
                    438: #define PLOT_SPEC512_MID_MED_640_16BIT_DOUBLE_Y PLOT_SPEC512_MID_MED_640_32BIT_DOUBLE_Y
                    439: 
                    440: #define PLOT_SPEC512_END_MED_640_16BIT_DOUBLE_Y PLOT_SPEC512_END_MED_640_32BIT_DOUBLE_Y
                    441: 
                    442: 
                    443: 
1.1.1.4   root      444: /* Get Spec512 pixels which are offset by 1 pixel */
                    445: #if defined(__i386__)    // Unaligned direct access is only supported on i86 platforms
                    446: 
1.1.1.5   root      447: /* on AMD XP, first one is 1/3 faster than aligned access, and
                    448:  * final pixels access ~15% faster than aligned operation below
                    449:  */
1.1.1.4   root      450: # define GET_SPEC512_OFFSET_PIXELS(pixels, x)  \
                    451:             (*(Uint32 *)(((Uint8 *)pixels) + x))
                    452: # define GET_SPEC512_OFFSET_FINAL_PIXELS(pixels) \
                    453:             (*(Uint32 *)(((Uint8 *)pixels) + 13))
                    454: 
                    455: #else
                    456: 
                    457: # define GET_SPEC512_OFFSET_PIXELS(pixels, x)  \
                    458:             (((*(Uint32 *)(((Uint8 *)pixels) + x-1)) >> 8) \
                    459:             | ((*(Uint32 *)(((Uint8 *)pixels) + x+3)) << 24))
                    460: # define GET_SPEC512_OFFSET_FINAL_PIXELS(pixels)  \
                    461:             ((*(Uint32 *)(((Uint8 *)pixels) + 12)) >> 8)
                    462: 
                    463: #endif /* __i386__ */
                    464: 
                    465: 
1.1       root      466: #endif /* HATARI_CONVERTMACROS_H */

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