--- hatari/src/convert/vdi16.c 2019/04/01 07:09:16 1.1 +++ hatari/src/convert/vdi16.c 2019/04/01 07:12:50 1.1.1.3 @@ -1,109 +1,69 @@ -// Screen Conversion, VDI Res to 16Colour +/* Screen Conversion, VDI Res to 16Colour */ -void ConvertVDIRes_16Colour_YLoop(void); -void Line_ConvertVDIRes_16Colour(void); - -void ConvertVDIRes_16Colour(void) -{ -fprintf(stderr,"FIXME: Screen Conversion, VDI Res to 16Colour\n"); -/* FIXME */ -/* - __asm { - push ebp - push edi - push esi - push ebx - - xor edx,edx // Clear index for loop - - mov eax,0 - mov [ScrY],eax // Starting line in ST screen - - // Get screen addresses, 'edi'-ST screen, 'ebp'-Previous ST screen, 'esi'-PC screen - mov edi,[pSTScreen] // ST format screen 4-plane 16 colours - mov ebp,[pSTScreenCopy] // Previous ST format screen - mov esi,[pPCScreenDest] // PC format screen, byte per pixel 256 colours - - jmp ConvertVDIRes_16Colour_YLoop - } -*/ -} -/* -NAKED void ConvertVDIRes_16Colour_YLoop(void) +static void ConvertVDIRes_16Colour(void) { - __asm { - // Get screen addresses, 'edi'-ST screen, 'ebp'-Previous ST screen, 'esi'-PC screen - mov esi,[pPCScreenDest] // PC format screen, byte per pixel 256 colours + Uint32 *edi, *ebp; + Uint32 *esi; + Uint32 eax, edx; + Uint32 ebx, ecx; + int y, x; + + edx = eax = 0; + + /* Get screen addresses, 'edi'-ST screen, 'ebp'-Previous ST screen, + * 'esi'-PC screen */ + + edi = (Uint32 *)pSTScreen; /* ST format screen 4-plane 16 colours */ + ebp = (Uint32 *)pSTScreenCopy; /* Previous ST format screen */ + + for (y = 0; y < VDIHeight; y++) { + + esi = (Uint32 *)pPCScreenDest; /* PC format screen, byte per pixel 256 colours */ + + x = VDIWidth >> 4; /* Amount to draw across - in 16-pixels (8 bytes) */ + + do /* x-loop */ + { + /* Do 16 pixels at one time */ + ebx = *edi; + ecx = *(edi+1); + + /* Full update? or just test changes? */ + if((ScrUpdateFlag&0xe0000000) || ebx!=*ebp || ecx!=*(ebp+1)) /* Does differ? */ + { + bScreenContentsChanged = TRUE; + +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + /* Plot pixels */ + LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ + PLOT_LOW_320_8BIT(3) ; + LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ + PLOT_LOW_320_8BIT(1) ; + LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ + PLOT_LOW_320_8BIT(2) ; + LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ + PLOT_LOW_320_8BIT(0) ; +#else + /* Plot pixels */ + LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ + PLOT_LOW_320_8BIT(1) ; + LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ + PLOT_LOW_320_8BIT(3) ; + LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ + PLOT_LOW_320_8BIT(0) ; + LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ + PLOT_LOW_320_8BIT(2) ; +#endif + } + + esi += 4; /* Next PC pixels */ + edi += 2; /* Next ST pixels */ + ebp += 2; /* Next ST copy pixels */ + } + while( --x ); /* Loop on X */ - jmp Line_ConvertVDIRes_16Colour + /* Offset to next line */ + pPCScreenDest = (void *)(((Uint8 *)pPCScreenDest)+PCScreenBytesPerLine); } } -NAKED void Line_ConvertVDIRes_16Colour(void) -{ - __asm { - mov eax,[VDIWidth] // Amount to draw across - shr eax,4 // in 16-pixels(8 bytes) - mov [ScrX],eax -x_loop: -#ifdef TEST_SCREEN_UPDATE - mov WORD PTR [esi+0],0 - mov WORD PTR [esi+4],0 - mov WORD PTR [esi+8],0 - mov WORD PTR [esi+12],0 - mov WORD PTR [esi+16],0 - mov WORD PTR [esi+20],0 - mov WORD PTR [esi+24],0 - mov WORD PTR [esi+28],0 -#endif //TEST_SCREEN_UPDATE - - // Do 16 pixels at one time - mov ebx,[edi] - mov ecx,4[edi] - // Full update? or just test changes? - test [ScrUpdateFlag],0xe0000000 - jne copy_word // Force - // Does differ? - cmp ebx,[ebp] - jne copy_word - cmp ecx,4[ebp] - je next_word // Pixels are same as last frame, so ignore - -copy_word: - mov [bScreenContentsChanged],TRUE - - // Plot pixels - LOW_BUILD_PIXELS_0 // Generate 'ecx' as pixels [4,5,6,7] - PLOT_LOW_320_8BIT(4) - LOW_BUILD_PIXELS_1 // Generate 'ecx' as pixels [12,13,14,15] - PLOT_LOW_320_8BIT(12) - LOW_BUILD_PIXELS_2 // Generate 'ecx' as pixels [0,1,2,3] - PLOT_LOW_320_8BIT(0) - LOW_BUILD_PIXELS_3 // Generate 'ecx' as pixels [8,9,10,11] - PLOT_LOW_320_8BIT(8) - -next_word: - add esi,16 // Next PC pixels - add edi,8 // Next ST pixels - add ebp,8 // Next ST copy pixels - - dec [ScrX] - jne x_loop // Loop on X - - mov eax,[pPCScreenDest] - add eax,[PCScreenBytesPerLine] // Offset to next line - mov [pPCScreenDest],eax - - inc [ScrY] - mov eax,[VDIHeight] - cmp [ScrY],eax - jne ConvertVDIRes_16Colour_YLoop // And on Y - - pop ebx - pop esi - pop edi - pop ebp - ret - } -} -*/