--- hatari/src/convert/vdi16.c 2019/04/01 07:10:27 1.1.1.2 +++ hatari/src/convert/vdi16.c 2019/04/09 08:53:34 1.1.1.8 @@ -1,72 +1,77 @@ -/* Screen Conversion, VDI Res to 16Colour */ +/* + Hatari - vdi16.c -void ConvertVDIRes_16Colour(void) + This file is distributed under the GNU General Public License, version 2 + or at your option any later version. Read the file gpl.txt for details. + + Screen Conversion, VDI resolution with 16 colors +*/ + +static void ConvertVDIRes_16Colour(void) { - Uint32 *edi, *ebp; - Uint32 *esi; - Uint32 eax, edx; - register Uint32 ebx, ecx; - - edx = eax = 0; - ScrY = 0; /* Starting line in ST screen */ - - /* Get screen addresses, 'edi'-ST screen, 'ebp'-Previous ST screen, - * 'esi'-PC screen */ - - edi = (Uint32 *)pSTScreen; /* ST format screen 4-plane 16 colours */ - ebp = (Uint32 *)pSTScreenCopy; /* Previous ST format screen */ - - do /* y-loop */ - { - esi = (Uint32 *)pPCScreenDest; /* PC format screen, byte per pixel 256 colours */ - - ScrX = VDIWidth >> 4; /* Amount to draw across - in 16-pixels (8 bytes) */ - - do /* x-loop */ - { - /* Do 16 pixels at one time */ - ebx = *edi; - ecx = *(edi+1); - - /* Full update? or just test changes? */ - if((ScrUpdateFlag&0xe0000000) || ebx!=*ebp || ecx!=*(ebp+1)) /* Does differ? */ - { - bScreenContentsChanged = TRUE; + Uint32 *edi, *ebp; + Uint32 *esi; + Uint32 eax, edx; + Uint32 ebx, ecx; + int y, x, update; + + edx = eax = 0; + + /* Get screen addresses, 'edi'-ST screen, 'ebp'-Previous ST screen, + * 'esi'-PC screen */ + + edi = (Uint32 *)pSTScreen; /* ST format screen 4-plane 16 colors */ + ebp = (Uint32 *)pSTScreenCopy; /* Previous ST format screen */ + update = ScrUpdateFlag & PALETTEMASK_UPDATEMASK; + + for (y = 0; y < VDIHeight; y++) + { + + esi = (Uint32 *)pPCScreenDest; /* PC format screen, byte per pixel 256 colors */ + + x = VDIWidth >> 4; /* Amount to draw across - in 16-pixels (8 bytes) */ + + do /* x-loop */ + { + /* Do 16 pixels at one time */ + ebx = *edi; + ecx = *(edi+1); + + /* Full update? or just test changes? */ + if (update || ebx != *ebp || ecx != *(ebp+1)) /* Does differ? */ + { + bScreenContentsChanged = true; #if SDL_BYTEORDER == SDL_BIG_ENDIAN - /* Plot pixels */ - LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ - PLOT_LOW_320_8BIT(3) ; - LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ - PLOT_LOW_320_8BIT(1) ; - LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ - PLOT_LOW_320_8BIT(2) ; - LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ - PLOT_LOW_320_8BIT(0) ; + /* Plot pixels */ + LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [12,13,14,15] */ + PLOT_LOW_320_8BIT(3) ; + LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [4,5,6,7] */ + PLOT_LOW_320_8BIT(1) ; + LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [8,9,10,11] */ + PLOT_LOW_320_8BIT(2) ; + LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [0,1,2,3] */ + PLOT_LOW_320_8BIT(0) ; #else - /* Plot pixels */ - LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ - PLOT_LOW_320_8BIT(1) ; - LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ - PLOT_LOW_320_8BIT(3) ; - LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ - PLOT_LOW_320_8BIT(0) ; - LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ - PLOT_LOW_320_8BIT(2) ; + /* Plot pixels */ + LOW_BUILD_PIXELS_0 ; /* Generate 'ecx' as pixels [4,5,6,7] */ + PLOT_LOW_320_8BIT(1) ; + LOW_BUILD_PIXELS_1 ; /* Generate 'ecx' as pixels [12,13,14,15] */ + PLOT_LOW_320_8BIT(3) ; + LOW_BUILD_PIXELS_2 ; /* Generate 'ecx' as pixels [0,1,2,3] */ + PLOT_LOW_320_8BIT(0) ; + LOW_BUILD_PIXELS_3 ; /* Generate 'ecx' as pixels [8,9,10,11] */ + PLOT_LOW_320_8BIT(2) ; #endif - } - - esi += 4; /* Next PC pixels */ - edi += 2; /* Next ST pixels */ - ebp += 2; /* Next ST copy pixels */ - } - while( --ScrX ); /* Loop on X */ - - pPCScreenDest = (void *)(((Uint8 *)pPCScreenDest)+PCScreenBytesPerLine); /* Offset to next line */ - - ScrY += 1; - } - while( ScrY < VDIHeight ); /* Loop on Y */ + } + esi += 4; /* Next PC pixels */ + edi += 2; /* Next ST pixels */ + ebp += 2; /* Next ST copy pixels */ + } + while (--x); /* Loop on X */ + + /* Offset to next line */ + pPCScreenDest = (((Uint8 *)pPCScreenDest) + PCScreenBytesPerLine); + } } -