--- hatari/src/convert/vdi2.c 2019/04/01 07:10:25 1.1.1.2 +++ hatari/src/convert/vdi2.c 2019/04/09 08:49:45 1.1.1.7 @@ -1,87 +1,70 @@ -/* Screen Conversion, VDI Res to 2Colour (1-Bit and 8-Bit) */ +/* + Hatari - vdi2.c -#if 0 /* Currently unused */ -void ConvertVDIRes_2Colour_1Bit(void) -{ - /* Copy palette to bitmap (2 colours) */ - - if (HBLPalettes[0]==0x777) { - ScreenBMP.Colours[0].rgbRed = ScreenBMP.Colours[0].rgbGreen = ScreenBMP.Colours[0].rgbBlue = 0xff; - ScreenBMP.Colours[1].rgbRed = ScreenBMP.Colours[1].rgbGreen = ScreenBMP.Colours[1].rgbBlue = 0x00; - } - else { - ScreenBMP.Colours[0].rgbRed = ScreenBMP.Colours[0].rgbGreen = ScreenBMP.Colours[0].rgbBlue = 0x00; - ScreenBMP.Colours[1].rgbRed = ScreenBMP.Colours[1].rgbGreen = ScreenBMP.Colours[1].rgbBlue = 0xff; - } + This file is distributed under the GNU Public License, version 2 or at your + option any later version. Read the file gpl.txt for details. - /* Simply copy ST screen, as same format! */ - memcpy(pPCScreenDest,pSTScreen,(VDIWidth/8)*VDIHeight); + Screen Conversion, monochrome VDI resolution +*/ - bScreenContentsChanged = TRUE; -} -#endif - -void ConvertVDIRes_2Colour(void) +static void ConvertVDIRes_2Colour(void) { - Uint16 *edi, *ebp; - Uint32 *esi; - register Uint16 eax, ebx; - - ScrY = 0; /* Starting line in ST screen */ - - edi = (Uint16 *)pSTScreen; /* ST format screen */ - ebp = (Uint16 *)pSTScreenCopy; /* Previous ST format screen */ - - do /* y-loop */ - { - esi = (Uint32 *)pPCScreenDest; /* PC format screen, byte per pixel 256 colours */ - - ScrX = VDIWidth >> 4; /* Amount to draw across in 16-pixels (4 bytes) */ - - do /* x-loop */ - { - /* Do 16 pixels at one time */ - ebx = *edi; - - if( (ScrUpdateFlag&0xe0000000) || ebx!=*ebp ) /* Does differ? */ - { - bScreenContentsChanged = TRUE; + Uint16 *edi, *ebp; + Uint32 *esi; + Uint16 eax, ebx; + int y, x, update; + + edi = (Uint16 *)pSTScreen; /* ST format screen */ + ebp = (Uint16 *)pSTScreenCopy; /* Previous ST format screen */ + update = ScrUpdateFlag & PALETTEMASK_UPDATEMASK; + + for (y = 0; y < VDIHeight; y++) + { + + esi = (Uint32 *)pPCScreenDest; /* PC format screen, byte per pixel 256 colors */ + + x = VDIWidth >> 4; /* Amount to draw across in 16-pixels (4 bytes) */ + + do /* x-loop */ + { + /* Do 16 pixels at one time */ + ebx = *edi; + + if (update || ebx != *ebp) /* Does differ? */ + { + bScreenContentsChanged = true; #if SDL_BYTEORDER == SDL_BIG_ENDIAN - /* Plot in 'right-order' on big endian systems */ - HIGH_BUILD_PIXELS_0 ; /* Generate pixels [4,5,6,7] */ - PLOT_HIGH_640_8BIT(3) ; - HIGH_BUILD_PIXELS_1 ; /* Generate pixels [0,1,2,3] */ - PLOT_HIGH_640_8BIT(2) ; - HIGH_BUILD_PIXELS_2 ; /* Generate pixels [12,13,14,15] */ - PLOT_HIGH_640_8BIT(1) ; - HIGH_BUILD_PIXELS_3 ; /* Generate pixels [8,9,10,11] */ - PLOT_HIGH_640_8BIT(0) ; + /* Plot in 'right-order' on big endian systems */ + HIGH_BUILD_PIXELS_0 ; /* Generate pixels [12,13,14,15] */ + PLOT_HIGH_640_8BIT(3) ; + HIGH_BUILD_PIXELS_1 ; /* Generate pixels [8,9,10,11] */ + PLOT_HIGH_640_8BIT(2) ; + HIGH_BUILD_PIXELS_2 ; /* Generate pixels [4,5,6,7] */ + PLOT_HIGH_640_8BIT(1) ; + HIGH_BUILD_PIXELS_3 ; /* Generate pixels [0,1,2,3] */ + PLOT_HIGH_640_8BIT(0) ; #else - /* Plot in 'wrong-order', as ebx is 68000 endian */ - HIGH_BUILD_PIXELS_0 ; /* Generate pixels [4,5,6,7] */ - PLOT_HIGH_640_8BIT(1) ; - HIGH_BUILD_PIXELS_1 ; /* Generate pixels [0,1,2,3] */ - PLOT_HIGH_640_8BIT(0) ; - HIGH_BUILD_PIXELS_2 ; /* Generate pixels [12,13,14,15] */ - PLOT_HIGH_640_8BIT(3) ; - HIGH_BUILD_PIXELS_3 ; /* Generate pixels [8,9,10,11] */ - PLOT_HIGH_640_8BIT(2) ; + /* Plot in 'wrong-order', as ebx is 68000 endian */ + HIGH_BUILD_PIXELS_0 ; /* Generate pixels [4,5,6,7] */ + PLOT_HIGH_640_8BIT(1) ; + HIGH_BUILD_PIXELS_1 ; /* Generate pixels [0,1,2,3] */ + PLOT_HIGH_640_8BIT(0) ; + HIGH_BUILD_PIXELS_2 ; /* Generate pixels [12,13,14,15] */ + PLOT_HIGH_640_8BIT(3) ; + HIGH_BUILD_PIXELS_3 ; /* Generate pixels [8,9,10,11] */ + PLOT_HIGH_640_8BIT(2) ; #endif - } - - esi += 4; /* Next PC pixels */ - edi += 1; /* Next ST pixels */ - ebp += 1; /* Next ST copy pixels */ - } - while( --ScrX ); /* Loop on X */ - - pPCScreenDest = (void *)(((Uint8 *)pPCScreenDest)+PCScreenBytesPerLine); /* Offset to next line */ - - ScrY += 1; - } - while( ScrY < VDIHeight ); /* Loop on Y */ + } + esi += 4; /* Next PC pixels */ + edi += 1; /* Next ST pixels */ + ebp += 1; /* Next ST copy pixels */ + } + while (--x); /* Loop on X */ + + /* Offset to next line */ + pPCScreenDest = (((Uint8 *)pPCScreenDest) + PCScreenBytesPerLine); + } } -