Annotation of hatari/src/cycInt.c, revision 1.1.1.6

1.1       root        1: /*
                      2:   Hatari - cycInt.c
                      3: 
1.1.1.5   root        4:   This file is distributed under the GNU General Public License, version 2
                      5:   or at your option any later version. Read the file gpl.txt for details.
1.1       root        6: 
                      7:   This code handles our table with callbacks for cycle accurate program
                      8:   interruption. We add any pending callback handler into a table so that we do
                      9:   not need to test for every possible interrupt event. We then scan
                     10:   the list if used entries in the table and copy the one with the least cycle
                     11:   count into the global 'PendingInterruptCount' variable. This is then
                     12:   decremented by the execution loop - rather than decrement each and every
                     13:   entry (as the others cannot occur before this one).
                     14:   We have two methods of adding interrupts; Absolute and Relative.
                     15:   Absolute will set values from the time of the previous interrupt (e.g., add
                     16:   HBL every 512 cycles), and Relative will add from the current cycle time.
                     17:   Note that interrupt may occur 'late'. I.e., if an interrupt is due in 4
                     18:   cycles time but the current instruction takes 20 cycles we will be 16 cycles
                     19:   late - this is handled in the adjust functions.
                     20: 
                     21:   In order to handle both CPU and MFP interrupt events, we don't convert MFP
1.1.1.2   root       22:   cycles to CPU cycles, because it requires some floating points approximations
1.1       root       23:   and accumulates some errors that could lead to bad results.
                     24:   Instead, CPU and MFP cycles are converted to 'internal' cycles with the
                     25:   following rule :
                     26:        - 1 CPU cycle gives  9600 internal cycles
                     27:        - 1 MFP cycle gives 31333 internal cycle
                     28: 
                     29:   All interrupt events are then handled in the 'internal' units and are
                     30:   converted back to cpu or mfp units when needed. This allows very good
                     31:   synchronisation between CPU and MFP, without the rounding errors of floating
                     32:   points math.
                     33: 
                     34:   Thanks to Arnaud Carre (Leonard / Oxygene) for sharing this method used in
                     35:   Saint (and also used in sc68).
                     36: 
                     37:   Conversions are based on these values :
                     38:        real MFP frequency is 2457600 Hz
                     39:        real CPU frequency is 8021247 Hz (PAL european STF), which we round to 8021248.
                     40: 
                     41:   Then :
                     42:        8021248 = ( 2^8 * 31333 )
                     43:        2457600 = ( 2^15 * 3 * 5^2 )
                     44: 
                     45:   So, the ratio 8021248 / 2457600 can be expressed as 31333 / 9600
                     46: */
                     47: 
                     48: const char CycInt_fileid[] = "Hatari cycInt.c : " __DATE__ " " __TIME__;
                     49: 
                     50: #include <stdint.h>
                     51: #include <assert.h>
                     52: #include "main.h"
                     53: #include "blitter.h"
                     54: #include "dmaSnd.h"
                     55: #include "crossbar.h"
                     56: #include "fdc.h"
                     57: #include "ikbd.h"
                     58: #include "cycInt.h"
                     59: #include "m68000.h"
                     60: #include "mfp.h"
                     61: #include "midi.h"
                     62: #include "memorySnapShot.h"
                     63: #include "sound.h"
1.1.1.2   root       64: #include "screen.h"
1.1       root       65: #include "video.h"
1.1.1.5   root       66: #include "acia.h"
1.1       root       67: 
                     68: 
                     69: void (*PendingInterruptFunction)(void);
                     70: int PendingInterruptCount;
                     71: 
                     72: static int nCyclesOver;
                     73: 
                     74: /* List of possible interrupt handlers to be store in 'PendingInterruptTable',
                     75:  * used for 'MemorySnapShot' */
                     76: static void (* const pIntHandlerFunctions[MAX_INTERRUPTS])(void) =
                     77: {
                     78:        NULL,
                     79:        Video_InterruptHandler_VBL,
                     80:        Video_InterruptHandler_HBL,
                     81:        Video_InterruptHandler_EndLine,
                     82:        MFP_InterruptHandler_TimerA,
                     83:        MFP_InterruptHandler_TimerB,
                     84:        MFP_InterruptHandler_TimerC,
                     85:        MFP_InterruptHandler_TimerD,
1.1.1.5   root       86:        ACIA_InterruptHandler_IKBD,
1.1       root       87:        IKBD_InterruptHandler_ResetTimer,
                     88:        IKBD_InterruptHandler_AutoSend,
1.1.1.4   root       89:        DmaSnd_InterruptHandler_Microwire, /* Used for both STE and Falcon Microwire emulation */
1.1       root       90:        Crossbar_InterruptHandler_25Mhz,
                     91:        Crossbar_InterruptHandler_32Mhz,
                     92:        FDC_InterruptHandler_Update,
                     93:        Blitter_InterruptHandler,
1.1.1.5   root       94:        Midi_InterruptHandler_Update,
                     95: 
1.1       root       96: };
                     97: 
                     98: /* Event timer structure - keeps next timer to occur in structure so don't need
                     99:  * to check all entries */
                    100: typedef struct
                    101: {
                    102:        bool bUsed;                   /* Is interrupt active? */
                    103:        Sint64 Cycles;
                    104:        void (*pFunction)(void);
                    105: } INTERRUPTHANDLER;
                    106: 
                    107: static INTERRUPTHANDLER InterruptHandlers[MAX_INTERRUPTS];
                    108: static int ActiveInterrupt=0;
                    109: 
                    110: static void CycInt_SetNewInterrupt(void);
                    111: 
                    112: /*-----------------------------------------------------------------------*/
                    113: /**
                    114:  * Reset interrupts, handlers
                    115:  */
                    116: void CycInt_Reset(void)
                    117: {
                    118:        int i;
                    119: 
                    120:        /* Reset counts */
                    121:        PendingInterruptCount = 0;
                    122:        ActiveInterrupt = 0;
                    123:        nCyclesOver = 0;
                    124: 
                    125:        /* Reset interrupt table */
                    126:        for (i=0; i<MAX_INTERRUPTS; i++)
                    127:        {
                    128:                InterruptHandlers[i].bUsed = false;
                    129:                InterruptHandlers[i].Cycles = INT_MAX;
                    130:                InterruptHandlers[i].pFunction = pIntHandlerFunctions[i];
                    131:        }
                    132: }
                    133: 
                    134: 
                    135: /*-----------------------------------------------------------------------*/
                    136: /**
                    137:  * Convert interrupt handler function pointer to ID, used for saving
                    138:  */
                    139: static int CycInt_HandlerFunctionToID(void (*pHandlerFunction)(void))
                    140: {
                    141:        int i;
                    142: 
                    143:        /* Scan for function match */
                    144:        for (i=0; i<MAX_INTERRUPTS; i++)
                    145:        {
                    146:                if (pIntHandlerFunctions[i]==pHandlerFunction)
                    147:                        return i;
                    148:        }
                    149: 
                    150:        /* Didn't find one! Oops */
                    151:        fprintf(stderr, "\nError: didn't find interrupt function matching 0x%p\n",
                    152:                pHandlerFunction);
                    153:        return 0;
                    154: }
                    155: 
                    156: 
                    157: /*-----------------------------------------------------------------------*/
                    158: /**
                    159:  * Convert ID back into interrupt handler function, used for restoring
1.1.1.6 ! root      160:  * We return a function pointer :  void (*f)(void)
        !           161:  * (we could use typedef for better readability)
1.1       root      162:  */
1.1.1.6 ! root      163: static void ( *CycInt_IDToHandlerFunction(int ID) )( void )
1.1       root      164: {
                    165:        /* Get function pointer */
                    166:        return pIntHandlerFunctions[ID];
                    167: }
                    168: 
                    169: 
                    170: /*-----------------------------------------------------------------------*/
                    171: /**
                    172:  * Save/Restore snapshot of local variables('MemorySnapShot_Store' handles type)
                    173:  */
                    174: void CycInt_MemorySnapShot_Capture(bool bSave)
                    175: {
                    176:        int i,ID;
                    177: 
                    178:        /* Save/Restore details */
                    179:        for (i=0; i<MAX_INTERRUPTS; i++)
                    180:        {
                    181:                MemorySnapShot_Store(&InterruptHandlers[i].bUsed, sizeof(InterruptHandlers[i].bUsed));
                    182:                MemorySnapShot_Store(&InterruptHandlers[i].Cycles, sizeof(InterruptHandlers[i].Cycles));
                    183:                if (bSave)
                    184:                {
                    185:                        /* Convert function to ID */
                    186:                        ID = CycInt_HandlerFunctionToID(InterruptHandlers[i].pFunction);
                    187:                        MemorySnapShot_Store(&ID, sizeof(int));
                    188:                }
                    189:                else
                    190:                {
                    191:                        /* Convert ID to function */
                    192:                        MemorySnapShot_Store(&ID, sizeof(int));
                    193:                        InterruptHandlers[i].pFunction = CycInt_IDToHandlerFunction(ID);
                    194:                }
                    195:        }
                    196:        MemorySnapShot_Store(&nCyclesOver, sizeof(nCyclesOver));
                    197:        MemorySnapShot_Store(&PendingInterruptCount, sizeof(PendingInterruptCount));
                    198:        if (bSave)
                    199:        {
                    200:                /* Convert function to ID */
                    201:                ID = CycInt_HandlerFunctionToID(PendingInterruptFunction);
                    202:                MemorySnapShot_Store(&ID, sizeof(int));
                    203:        }
                    204:        else
                    205:        {
                    206:                /* Convert ID to function */
                    207:                MemorySnapShot_Store(&ID, sizeof(int));
                    208:                PendingInterruptFunction = CycInt_IDToHandlerFunction(ID);
                    209:        }
                    210: 
                    211: 
                    212:        if (!bSave)
                    213:                CycInt_SetNewInterrupt();       /* when restoring snapshot, compute current state after */
                    214: }
                    215: 
                    216: 
                    217: /*-----------------------------------------------------------------------*/
                    218: /**
                    219:  * Find next interrupt to occur, and store to global variables for decrement
                    220:  * in instruction decode loop.
                    221:  * Note: Although InterruptHandlers.Cycles and LowestCycleCount are 64 bit
                    222:  * variables to get all the cycle counters right (e.g. the DMA sound counter
                    223:  * can get very high), PendingInterruptCount is still a 32 bit variable for
                    224:  * performance reasons (it's decremented after each CPU instruction).
                    225:  * So we have to initialize LowestCycleCount with INT_MAX, not with INT64_MAX!
                    226:  * Since there is always a VBL or HBL counter pending which fits fine into the
                    227:  * 32 bit variable, we can be sure that we don't run into problems here.
                    228:  */
                    229: static void CycInt_SetNewInterrupt(void)
                    230: {
                    231:        Sint64 LowestCycleCount = INT_MAX;
                    232:        interrupt_id LowestInterrupt = INTERRUPT_NULL, i;
                    233: 
                    234:        LOG_TRACE(TRACE_INT, "int set new in video_cyc=%d active_int=%d pending_count=%d\n",
                    235:                  Cycles_GetCounter(CYCLES_COUNTER_VIDEO), ActiveInterrupt, PendingInterruptCount);
                    236: 
                    237:        /* Find next interrupt to go off */
                    238:        for (i = INTERRUPT_NULL+1; i < MAX_INTERRUPTS; i++)
                    239:        {
                    240:                /* Is interrupt pending? */
                    241:                if (InterruptHandlers[i].bUsed)
                    242:                {
                    243:                        if (InterruptHandlers[i].Cycles < LowestCycleCount)
                    244:                        {
                    245:                                LowestCycleCount = InterruptHandlers[i].Cycles;
                    246:                                LowestInterrupt = i;
                    247:                        }
                    248:                }
                    249:        }
                    250: 
                    251:        /* Set new counts, active interrupt */
                    252:        PendingInterruptCount = InterruptHandlers[LowestInterrupt].Cycles;
                    253:        PendingInterruptFunction = InterruptHandlers[LowestInterrupt].pFunction;
                    254:        ActiveInterrupt = LowestInterrupt;
                    255: 
                    256:        LOG_TRACE(TRACE_INT, "int set new out video_cyc=%d active_int=%d pending_count=%d\n",
                    257:                       Cycles_GetCounter(CYCLES_COUNTER_VIDEO), ActiveInterrupt, PendingInterruptCount );
                    258: }
                    259: 
                    260: 
                    261: /*-----------------------------------------------------------------------*/
                    262: /**
                    263:  * Adjust all interrupt timings, MUST call CycInt_SetNewInterrupt after this.
                    264:  */
                    265: static void CycInt_UpdateInterrupt(void)
                    266: {
                    267:        Sint64 CycleSubtract;
                    268:        int i;
                    269: 
                    270:        /* Find out how many cycles we went over (<=0) */
                    271:        nCyclesOver = PendingInterruptCount;
                    272:        /* Calculate how many cycles have passed, included time we went over */
                    273:        CycleSubtract = InterruptHandlers[ActiveInterrupt].Cycles - nCyclesOver;
                    274: 
                    275:        /* Adjust table */
                    276:        for (i = 0; i < MAX_INTERRUPTS; i++)
                    277:        {
                    278:                if (InterruptHandlers[i].bUsed)
                    279:                        InterruptHandlers[i].Cycles -= CycleSubtract;
                    280:        }
                    281: 
1.1.1.6 ! root      282:        LOG_TRACE(TRACE_INT, "int upd video_cyc=%d cycle_over=%d cycle_sub=%"PRId64"\n",
        !           283:                  Cycles_GetCounter(CYCLES_COUNTER_VIDEO), nCyclesOver, CycleSubtract);
1.1       root      284: }
                    285: 
                    286: 
                    287: /*-----------------------------------------------------------------------*/
                    288: /**
1.1.1.5   root      289:  * Adjust all interrupt timings as 'ActiveInterrupt' has occurred, and
1.1       root      290:  * remove from active list.
                    291:  */
                    292: void CycInt_AcknowledgeInterrupt(void)
                    293: {
                    294:        /* Update list cycle counts */
                    295:        CycInt_UpdateInterrupt();
                    296: 
1.1.1.5   root      297:        /* Disable interrupt entry which has just occurred */
1.1       root      298:        InterruptHandlers[ActiveInterrupt].bUsed = false;
                    299: 
                    300:        /* Set new */
                    301:        CycInt_SetNewInterrupt();
                    302: 
                    303:        LOG_TRACE(TRACE_INT, "int ack video_cyc=%d active_int=%d active_cyc=%d pending_count=%d\n",
                    304:                       Cycles_GetCounter(CYCLES_COUNTER_VIDEO), ActiveInterrupt, (int)InterruptHandlers[ActiveInterrupt].Cycles, PendingInterruptCount );
                    305: }
                    306: 
                    307: 
                    308: /*-----------------------------------------------------------------------*/
                    309: /**
                    310:  * Add interrupt from time last one occurred.
                    311:  */
                    312: void CycInt_AddAbsoluteInterrupt(int CycleTime, int CycleType, interrupt_id Handler)
                    313: {
                    314:        assert(CycleTime >= 0);
                    315: 
1.1.1.2   root      316:        /* Update list cycle counts with current PendingInterruptCount before adding a new int, */
                    317:        /* because CycInt_SetNewInterrupt can change the active int / PendingInterruptCount */
                    318:        if ( ActiveInterrupt > 0 )
1.1       root      319:                CycInt_UpdateInterrupt();
                    320: 
                    321:        InterruptHandlers[Handler].bUsed = true;
                    322:        InterruptHandlers[Handler].Cycles = INT_CONVERT_TO_INTERNAL((Sint64)CycleTime , CycleType) + nCyclesOver;
                    323: 
1.1.1.2   root      324:        /* Set new active int and compute a new value for PendingInterruptCount*/
1.1       root      325:        CycInt_SetNewInterrupt();
                    326: 
1.1.1.6 ! root      327:        LOG_TRACE(TRACE_INT, "int add abs video_cyc=%d handler=%d handler_cyc=%"PRId64" pending_count=%d\n",
1.1       root      328:                  Cycles_GetCounter(CYCLES_COUNTER_VIDEO), Handler,
1.1.1.6 ! root      329:                  InterruptHandlers[Handler].Cycles, PendingInterruptCount );
1.1       root      330: }
                    331: 
                    332: 
                    333: /*-----------------------------------------------------------------------*/
                    334: /**
                    335:  * Add interrupt to occur from now.
                    336:  */
                    337: void CycInt_AddRelativeInterrupt(int CycleTime, int CycleType, interrupt_id Handler)
                    338: {
                    339:        CycInt_AddRelativeInterruptWithOffset(CycleTime, CycleType, Handler, 0);
                    340: }
                    341: 
                    342: 
                    343: /*-----------------------------------------------------------------------*/
                    344: /**
                    345:  * Add interrupt to occur from now without offset
                    346:  */
                    347: #if 0
                    348: void CycInt_AddRelativeInterruptNoOffset(int CycleTime, int CycleType, interrupt_id Handler)
                    349: {
                    350:        /* Update list cycle counts before adding a new one, */
                    351:        /* since CycInt_SetNewInterrupt can change the active int / PendingInterruptCount */
                    352:        if ( ( ActiveInterrupt > 0 ) && ( PendingInterruptCount > 0 ) )
                    353:                CycInt_UpdateInterrupt();
                    354: 
                    355: //  nCyclesOver = 0;
                    356:        InterruptHandlers[Handler].bUsed = true;
                    357:        InterruptHandlers[Handler].Cycles = INT_CONVERT_TO_INTERNAL((Sint64)CycleTime , CycleType) + PendingInterruptCount;
                    358: 
                    359:        /* Set new */
                    360:        CycInt_SetNewInterrupt();
                    361: 
1.1.1.6 ! root      362:        LOG_TRACE(TRACE_INT, "int add rel no_off video_cyc=%d handler=%d handler_cyc=%"PRId64" pending_count=%d\n",
1.1       root      363:                       Cycles_GetCounter(CYCLES_COUNTER_VIDEO), Handler, InterruptHandlers[Handler].Cycles, PendingInterruptCount );
                    364: }
                    365: #endif
                    366: 
                    367: 
                    368: /*-----------------------------------------------------------------------*/
                    369: /**
                    370:  * Add interrupt to occur after CycleTime/CycleType + CycleOffset.
                    371:  * CycleOffset can be used to add another delay to the resulting
                    372:  * number of internal cycles (should be 0 most of the time, except in
                    373:  * the MFP emulation to start timers precisely based on the number of
                    374:  * cycles of the current instruction).
                    375:  * This allows to restart an MFP timer just after it expired.
                    376:  */
                    377: void CycInt_AddRelativeInterruptWithOffset(int CycleTime, int CycleType, interrupt_id Handler, int CycleOffset)
                    378: {
                    379:        assert(CycleTime >= 0);
                    380: 
1.1.1.2   root      381:        /* Update list cycle counts with current PendingInterruptCount before adding a new int, */
                    382:        /* because CycInt_SetNewInterrupt can change the active int / PendingInterruptCount */
                    383:        if ( ActiveInterrupt > 0 )
1.1       root      384:                CycInt_UpdateInterrupt();
                    385: 
                    386:        InterruptHandlers[Handler].bUsed = true;
                    387:        InterruptHandlers[Handler].Cycles = INT_CONVERT_TO_INTERNAL((Sint64)CycleTime , CycleType) + CycleOffset;
                    388: 
1.1.1.2   root      389:        /* Set new active int and compute a new value for PendingInterruptCount*/
1.1       root      390:        CycInt_SetNewInterrupt();
                    391: 
1.1.1.6 ! root      392:        LOG_TRACE(TRACE_INT, "int add rel offset video_cyc=%d handler=%d handler_cyc=%"PRId64" offset_cyc=%d pending_count=%d\n",
1.1       root      393:                  Cycles_GetCounter(CYCLES_COUNTER_VIDEO), Handler,
1.1.1.6 ! root      394:                  InterruptHandlers[Handler].Cycles, CycleOffset, PendingInterruptCount);
        !           395: }
        !           396: 
        !           397: 
        !           398: /*-----------------------------------------------------------------------*/
        !           399: /**
        !           400:  * Modify interrupt's Cycles to make it happen earlier or later.
        !           401:  * This will not restart the interrupt, but add CycleTime cycles to the
        !           402:  * current value of the counter.
        !           403:  * CycleTime can be <0 or >0
        !           404:  */
        !           405: void CycInt_ModifyInterrupt(int CycleTime, int CycleType, interrupt_id Handler)
        !           406: {
        !           407:        /* Update list cycle counts with current PendingInterruptCount before adding a new int, */
        !           408:        /* because CycInt_SetNewInterrupt can change the active int / PendingInterruptCount */
        !           409:        if ( ActiveInterrupt > 0 )
        !           410:                CycInt_UpdateInterrupt();
        !           411: 
        !           412:        InterruptHandlers[Handler].Cycles += INT_CONVERT_TO_INTERNAL((Sint64)CycleTime , CycleType);
        !           413: 
        !           414:        /* Set new active int and compute a new value for PendingInterruptCount*/
        !           415:        CycInt_SetNewInterrupt();
        !           416: 
        !           417:        LOG_TRACE(TRACE_INT, "int modify video_cyc=%d handler=%d handler_cyc=%"PRId64" pending_count=%d\n",
        !           418:                  Cycles_GetCounter(CYCLES_COUNTER_VIDEO), Handler,
        !           419:                  InterruptHandlers[Handler].Cycles, PendingInterruptCount );
1.1       root      420: }
                    421: 
                    422: 
                    423: /*-----------------------------------------------------------------------*/
                    424: /**
                    425:  * Remove a pending interrupt from our table
                    426:  */
                    427: void CycInt_RemovePendingInterrupt(interrupt_id Handler)
                    428: {
                    429:        /* Update list cycle counts, including the handler we want to remove */
                    430:        /* to be able to resume it later (for MFP timers) */
                    431:        CycInt_UpdateInterrupt();
                    432: 
                    433:        /* Stop interrupt after CycInt_UpdateInterrupt, for CycInt_ResumeStoppedInterrupt */
                    434:        InterruptHandlers[Handler].bUsed = false;
                    435: 
                    436:        /* Set new */
                    437:        CycInt_SetNewInterrupt();
                    438: 
1.1.1.6 ! root      439:        LOG_TRACE(TRACE_INT, "int remove pending video_cyc=%d handler=%d handler_cyc=%"PRId64" pending_count=%d\n",
1.1       root      440:                  Cycles_GetCounter(CYCLES_COUNTER_VIDEO), Handler,
1.1.1.6 ! root      441:                  InterruptHandlers[Handler].Cycles, PendingInterruptCount);
1.1       root      442: }
                    443: 
                    444: 
                    445: /*-----------------------------------------------------------------------*/
                    446: /**
                    447:  * Resume a stopped interrupt from its current cycle count (for MFP timers)
                    448:  */
                    449: void CycInt_ResumeStoppedInterrupt(interrupt_id Handler)
                    450: {
                    451:        /* Restart interrupt */
                    452:        InterruptHandlers[Handler].bUsed = true;
                    453: 
                    454:        /* Update list cycle counts */
                    455:        CycInt_UpdateInterrupt();
                    456:        /* Set new */
                    457:        CycInt_SetNewInterrupt();
                    458: 
1.1.1.6 ! root      459:        LOG_TRACE(TRACE_INT, "int resume stopped video_cyc=%d handler=%d handler_cyc=%"PRId64" pending_count=%d\n",
1.1       root      460:                  Cycles_GetCounter(CYCLES_COUNTER_VIDEO), Handler,
1.1.1.6 ! root      461:                  InterruptHandlers[Handler].Cycles, PendingInterruptCount);
1.1       root      462: }
                    463: 
                    464: 
                    465: /*-----------------------------------------------------------------------*/
                    466: /**
                    467:  * Return true if interrupt is active in list
                    468:  */
                    469: bool CycInt_InterruptActive(interrupt_id Handler)
                    470: {
                    471:        /* Is timer active? */
                    472:        if (InterruptHandlers[Handler].bUsed)
                    473:                return true;
                    474: 
                    475:        return false;
                    476: }
                    477: 
                    478: 
                    479: /*-----------------------------------------------------------------------*/
                    480: /**
                    481:  * Return cycles passed for an interrupt handler
                    482:  */
                    483: int CycInt_FindCyclesPassed(interrupt_id Handler, int CycleType)
                    484: {
                    485:        Sint64 CyclesPassed, CyclesFromLastInterrupt;
                    486: 
                    487:        CyclesFromLastInterrupt = InterruptHandlers[ActiveInterrupt].Cycles - PendingInterruptCount;
                    488:        CyclesPassed = InterruptHandlers[Handler].Cycles - CyclesFromLastInterrupt;
                    489: 
1.1.1.6 ! root      490:        LOG_TRACE(TRACE_INT, "int find passed cyc video_cyc=%d handler=%d last_cyc=%"PRId64" passed_cyc=%"PRId64"\n",
1.1       root      491:                  Cycles_GetCounter(CYCLES_COUNTER_VIDEO), Handler,
1.1.1.6 ! root      492:                  CyclesFromLastInterrupt, CyclesPassed);
1.1       root      493: 
                    494:        return INT_CONVERT_FROM_INTERNAL ( CyclesPassed , CycleType ) ;
                    495: }

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