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1.1 root 1: /*
2: Hatari - cycles.c
3:
1.1.1.9 root 4: This file is distributed under the GNU General Public License, version 2
5: or at your option any later version. Read the file gpl.txt for details.
1.1 root 6:
7: Here we take care of cycle counters. For performance reasons we don't increase
8: all counters after each 68k instruction, but only one main counter.
9: When we need to read one of the normal counters (currently only for video
10: and sound cycles), we simply update these counters with the main counter
11: before returning the current counter value.
12: */
1.1.1.2 root 13:
14:
15: /* 2007/03/xx [NP] Use 'CurrentInstrCycles' to get a good approximation for */
16: /* Cycles_GetCounterOnReadAccess and Cycles_GetCounterOnWriteAccess*/
17: /* (this should work correctly with 'move' instruction). */
1.1.1.12! root 18: /* 2008/04/14 [NP] Take WaitStateCycles into account when computing the value of */
1.1.1.3 root 19: /* Cycles_GetCounterOnReadAccess and Cycles_GetCounterOnWriteAccess*/
1.1.1.4 root 20: /* 2008/12/21 [NP] Use BusMode to adjust Cycles_GetCounterOnReadAccess and */
21: /* Cycles_GetCounterOnWriteAccess depending on who is owning the */
22: /* bus (cpu, blitter). */
1.1.1.6 root 23: /* 2011/03/26 [NP] In Cycles_GetCounterOnReadAccess, add a special case for opcode */
24: /* $11f8 'move.b xxx.w,xxx.w' (fix MOVE.B $ffff8209.w,$26.w in */
25: /* 'Bird Mad Girl Show' demo's loader/protection) */
1.1.1.9 root 26: /* 2012/08/19 [NP] Add a global counter CyclesGlobalClockCounter to count cycles */
27: /* since the last reset. */
1.1.1.12! root 28: /* 2015/10/04 [NP] In Cycles_GetInternalCycleOnReadAccess / WriteAccess, use the */
! 29: /* sub-cycles provided by WinUAE cpu core when using cycle exact */
! 30: /* mode (instead of using heuristics for the most common opcodes). */
1.1.1.2 root 31:
32:
1.1.1.4 root 33: const char Cycles_fileid[] = "Hatari cycles.c : " __DATE__ " " __TIME__;
1.1 root 34:
35: #include "main.h"
1.1.1.3 root 36: #include "m68000.h"
1.1.1.5 root 37: #include "memorySnapShot.h"
1.1 root 38: #include "cycles.h"
1.1.1.12! root 39: #include "ioMem.h"
! 40: #include "hatari-glue.h"
1.1 root 41:
42:
1.1.1.9 root 43: int nCyclesMainCounter; /* Main cycles counter since previous Cycles_UpdateCounters() */
1.1 root 44:
1.1.1.5 root 45: static int nCyclesCounter[CYCLES_COUNTER_MAX]; /* Array with all counters */
1.1 root 46:
1.1.1.9 root 47: Uint64 CyclesGlobalClockCounter = 0; /* Global clock counter since starting Hatari (it's never reset afterwards) */
1.1.1.7 root 48:
1.1.1.9 root 49: int CurrentInstrCycles;
50:
51:
52: static void Cycles_UpdateCounters(void);
1.1.1.2 root 53:
1.1 root 54:
1.1.1.5 root 55:
56: /*-----------------------------------------------------------------------*/
57: /**
58: * Save/Restore snapshot of local variables ('MemorySnapShot_Store' handles type)
59: */
60: void Cycles_MemorySnapShot_Capture(bool bSave)
61: {
62: /* Save/Restore details */
63: MemorySnapShot_Store(&nCyclesMainCounter, sizeof(nCyclesMainCounter));
64: MemorySnapShot_Store(nCyclesCounter, sizeof(nCyclesCounter));
1.1.1.9 root 65: MemorySnapShot_Store(&CyclesGlobalClockCounter, sizeof(CyclesGlobalClockCounter));
1.1.1.5 root 66: MemorySnapShot_Store(&CurrentInstrCycles, sizeof(CurrentInstrCycles));
67: }
68:
69:
1.1 root 70: /*-----------------------------------------------------------------------*/
1.1.1.2 root 71: /**
72: * Update all cycles counters with the current value of nCyclesMainCounter.
73: */
1.1 root 74: static void Cycles_UpdateCounters(void)
75: {
76: int i;
77:
78: for (i = 0; i < CYCLES_COUNTER_MAX; i++)
79: {
80: nCyclesCounter[i] += nCyclesMainCounter;
81: }
82:
83: nCyclesMainCounter = 0;
84: }
85:
86:
87: /*-----------------------------------------------------------------------*/
1.1.1.2 root 88: /**
89: * Set a counter to a new value.
90: */
1.1 root 91: void Cycles_SetCounter(int nId, int nValue)
92: {
93: /* Update counters first (nCyclesMainCounter must be 0 afterwards) */
94: Cycles_UpdateCounters();
95:
96: /* Now set the new value: */
97: nCyclesCounter[nId] = nValue;
98: }
99:
100:
101: /*-----------------------------------------------------------------------*/
1.1.1.2 root 102: /**
103: * Read a counter.
104: */
1.1 root 105: int Cycles_GetCounter(int nId)
106: {
107: /* Update counters first so we read an up-to-date value */
108: Cycles_UpdateCounters();
109:
110: return nCyclesCounter[nId];
111: }
112:
113:
114: /*-----------------------------------------------------------------------*/
1.1.1.2 root 115: /**
1.1.1.9 root 116: * Compute the cycles where a read actually happens inside a specific
117: * instruction type. We use some common cases, this should be handled more
118: * accurately in the cpu emulation for each opcode.
1.1.1.2 root 119: */
1.1.1.12! root 120: int Cycles_GetInternalCycleOnReadAccess(void)
1.1 root 121: {
1.1.1.9 root 122: int AddCycles;
1.1.1.6 root 123: int Opcode;
1.1 root 124:
1.1.1.4 root 125: if ( BusMode == BUS_MODE_BLITTER )
126: {
1.1.1.12! root 127: AddCycles = 4 + WaitStateCycles;
1.1.1.4 root 128: }
1.1.1.12! root 129: #ifdef WINUAE_FOR_HATARI
! 130: /* When using WinUAE CPU in CE mode, 'currcycle' will be the number of cycles */
! 131: /* inside the current opcode just before accessing memory. */
! 132: /* As memory accesses take 4 cycles, we just need to add 4 cycles to get */
! 133: /* the number of cycles when the read will be completed. */
! 134: /* (see mem_access_delay_XXX_read() in cpu_prefetch.h and wait_cpu_cycle_read() in custom.c) */
! 135: else if ( currprefs.cpu_cycle_exact )
! 136: {
! 137: AddCycles = currcycle*2/CYCLE_UNIT + 4;
! 138: }
! 139: #endif
1.1.1.4 root 140: else /* BUS_MODE_CPU */
141: {
1.1.1.11 root 142: /* TODO: Find proper cycles count depending on the opcode/family of the current instruction */
1.1.1.4 root 143: /* (e.g. movem is not correctly handled) */
1.1.1.11 root 144: Opcode = M68000_CurrentOpcode;
1.1.1.6 root 145:
146: /* Assume we use 'move src,dst' : access cycle depends on dst mode */
1.1.1.12! root 147: if ( Opcode == 0x11f8 ) /* move.b xxx.w,xxx.w (eg MOVE.B $ffff8209.w,$26.w in Bird Mad Girl Show) */
! 148: AddCycles = 8 + WaitStateCycles; /* read is effective after 8 cycles */
! 149:
! 150: else if ( OpcodeFamily == i_MVPRM ) /* movep.l d0,$ffc3(a1) in E605 (STE) or movep.l d1,$fffb(a2) in RGBeast (STE) */
! 151: AddCycles = 4 + IoAccessInstrCount * 4 + WaitStateCycles; /* [NP] FIXME, it works with RGBeast, but not with E605 */
1.1.1.7 root 152: /* something must be wrong in video.c */
1.1.1.12! root 153:
! 154: else /* assume the behaviour of a 'move' to Dn */
! 155: AddCycles = CurrentInstrCycles - 4 + WaitStateCycles; /* read is effective 4 cycles before the end of the instr */
1.1.1.4 root 156: }
1.1 root 157:
1.1.1.9 root 158: return AddCycles;
1.1 root 159: }
160:
161:
1.1.1.9 root 162:
1.1 root 163: /*-----------------------------------------------------------------------*/
1.1.1.2 root 164: /**
1.1.1.9 root 165: * Compute the cycles where a write actually happens inside a specific
166: * instruction type. We use some common cases, this should be handled more
167: * accurately in the cpu emulation for each opcode.
1.1.1.2 root 168: */
1.1.1.12! root 169: int Cycles_GetInternalCycleOnWriteAccess(void)
1.1 root 170: {
1.1.1.9 root 171: int AddCycles;
1.1 root 172:
1.1.1.4 root 173: if ( BusMode == BUS_MODE_BLITTER )
174: {
1.1.1.12! root 175: AddCycles = 4 + WaitStateCycles;
1.1.1.4 root 176: }
1.1.1.12! root 177: #ifdef WINUAE_FOR_HATARI
! 178: /* When using WinUAE CPU in CE mode, 'currcycle' will be the number of cycles */
! 179: /* inside the current opcode just before accessing memory. */
! 180: /* As memory accesses take 4 cycles, we just need to add 4 cycles to get */
! 181: /* the number of cycles when the write will be completed. */
! 182: /* (see mem_access_delay_XXX_write() in cpu_prefetch.h and wait_cpu_cycle_write() in custom.c) */
! 183: else if ( currprefs.cpu_cycle_exact )
! 184: {
! 185: AddCycles = currcycle*2/CYCLE_UNIT + 4;
! 186: }
! 187: #endif
1.1.1.4 root 188: else /* BUS_MODE_CPU */
189: {
190: /* TODO: Find proper cycles count depending on the type of the current instruction */
191: /* (e.g. movem is not correctly handled) */
1.1.1.12! root 192: AddCycles = CurrentInstrCycles + WaitStateCycles;
1.1.1.4 root 193:
1.1.1.10 root 194: if ( ( OpcodeFamily == i_CLR ) || ( OpcodeFamily == i_NEG ) || ( OpcodeFamily == i_NEGX ) || ( OpcodeFamily == i_NOT ) )
195: ; /* Do nothing, the write is done during the last 4 cycles */
196: /* (e.g i_CLR for bottom border removal in No Scroll / Delirious Demo 4) */
197:
198: else if ( ( OpcodeFamily == i_ADD ) || ( OpcodeFamily == i_SUB ) )
199: ; /* Do nothing, the write is done during the last 4 cycles */
200: /* (eg 'add d1,(a0)' in rasters.prg by TOS Crew */
201:
202: else if ( ( OpcodeFamily == i_AND ) || ( OpcodeFamily == i_OR ) || ( OpcodeFamily == i_EOR ) )
1.1.1.7 root 203: ; /* Do nothing, the write is done during the last 4 cycles */
1.1.1.8 root 204:
205: else if ( ( OpcodeFamily == i_BCHG ) || ( OpcodeFamily == i_BCLR ) || ( OpcodeFamily == i_BSET ) )
206: ; /* Do nothing, the write is done during the last 4 cycles */
207:
1.1.1.12! root 208: else if ( OpcodeFamily == i_MVPRM ) /* movep.l d0,$ffc3(a1) in E605 (STE) or movep.l d1,$fffb(a2) in RGBeast (STE) */
! 209: AddCycles = 4 + IoAccessInstrCount * 4 + WaitStateCycles; /* [NP] FIXME, it works with RGBeast, but not with E605 */
! 210:
! 211: else if ( OpcodeFamily == i_MVMLE )
! 212: {
! 213: /* In the case of movem, CurrentInstrCycles is dynamic (depends on the number */
! 214: /* of registers to transfer). The 4*n for .W or 8*n for .L is not counted in CurrentInstrCycles */
! 215: /* The last 4 cycles of a movem are for prefetch, so number of cycles is : */
! 216: /* x + 4*n + 4 (movem.w) or x + 8*n + 4 (movem.l) with x + 4 = CurrentInstrCycles */
! 217:
! 218: if (nIoMemAccessSize == SIZE_LONG) /* long access from a movem.l */
! 219: {
! 220: //AddCycles += -4 + IoAccessInstrCount * 8 - 4;
! 221: AddCycles -= 0; /* NOTE [NP] : this is used by old uae cpu core but does not happen */
! 222: /* on real HW because IO regs can't be accessesed with a long */
! 223: /* FIXME : fix old uae cpu to remove long accesses to memory for 68000 ? */
! 224: /* We keep it this way fo now ... */
! 225: }
! 226: else /* word access with movem.w or movem.l doing 2 words accesses per long */
! 227: {
! 228: AddCycles += -4 + IoAccessInstrCount * 4;
! 229: }
! 230: }
! 231:
1.1.1.7 root 232: else
233: {
1.1.1.12! root 234: /* Default case : write first, then prefetch (mostly for 'move' since this is the most */
1.1.1.7 root 235: /* common instr used when requiring cycle precise writes) */
1.1.1.12! root 236: if (nIoMemAccessSize == SIZE_LONG) /* long access */
! 237: AddCycles -= 8;
! 238: else /* word/byte access */
! 239: {
! 240: if ( IoAccessInstrCount == 0 ) /* instruction does only 1 access */
! 241: AddCycles -= 4;
! 242: else /* instruction does multiple accesses (eg: move.l gives 2 word accesses) */
! 243: AddCycles += -12 + IoAccessInstrCount * 4; /* gives -8 or -4 */
! 244: }
1.1.1.7 root 245: }
1.1.1.4 root 246: }
1.1 root 247:
1.1.1.9 root 248: return AddCycles;
249: }
250:
251:
252: /*-----------------------------------------------------------------------*/
253: /**
254: * Read a counter on CPU memory read access by taking care of the instruction
255: * type (add the needed amount of additional cycles).
256: */
257: int Cycles_GetCounterOnReadAccess(int nId)
258: {
259: int AddCycles;
260:
261: AddCycles = Cycles_GetInternalCycleOnReadAccess();
262:
263: return Cycles_GetCounter(nId) + AddCycles;
264: }
265:
266:
267: /*-----------------------------------------------------------------------*/
268: /**
269: * Read a counter on CPU memory write access by taking care of the instruction
270: * type (add the needed amount of additional cycles).
271: */
272: int Cycles_GetCounterOnWriteAccess(int nId)
273: {
274: int AddCycles;
275:
276: AddCycles = Cycles_GetInternalCycleOnWriteAccess();
277:
278: return Cycles_GetCounter(nId) + AddCycles;
1.1 root 279: }
1.1.1.9 root 280:
281:
282: /*-----------------------------------------------------------------------*/
283: /**
284: * Read the main clock counter on CPU memory read access by taking care of the instruction
285: * type (add the needed amount of additional cycles).
286: */
287: Uint64 Cycles_GetClockCounterOnReadAccess(void)
288: {
289: int AddCycles;
290:
291: AddCycles = Cycles_GetInternalCycleOnReadAccess();
292:
293: return CyclesGlobalClockCounter + AddCycles;
294: }
295:
296:
297: /*-----------------------------------------------------------------------*/
298: /**
299: * Read the main clock counter on CPU memory write access by taking care of the instruction
300: * type (add the needed amount of additional cycles).
301: */
302: Uint64 Cycles_GetClockCounterOnWriteAccess(void)
303: {
304: int AddCycles;
305:
306: AddCycles = Cycles_GetInternalCycleOnWriteAccess();
307:
308: return CyclesGlobalClockCounter + AddCycles;
309: }
310:
311:
312:
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