Annotation of hatari/src/dmaSnd.c, revision 1.1

1.1     ! root        1: /*
        !             2:   Hatari - dmaSnd.c
        !             3: 
        !             4:   This file is distributed under the GNU Public License, version 2 or at
        !             5:   your option any later version. Read the file gpl.txt for details.
        !             6: 
        !             7:   STE DMA sound emulation. Does not seem to be very hard at first glance,
        !             8:   but since the DMA sound has to be mixed together with the PSG sound and
        !             9:   the output frequency of the host computer differs from the DMA sound
        !            10:   frequency, the copy function is a little bit complicated.
        !            11:   For reducing copy latency, we set a "interrupt" with Int_AddRelativeInterrupt
        !            12:   to occur just after a sound frame should be finished. There we update the
        !            13:   sound. The update function also triggers the ST interrupts (Timer A and
        !            14:   MFP-i7) which are often used in ST programs for setting a new sound frame
        !            15:   after the old one has finished.
        !            16: 
        !            17:   The microwire interface is not emulated (yet).
        !            18: 
        !            19:   Hardware I/O registers:
        !            20: 
        !            21:     $FF8900 (word) : DMA sound control register
        !            22:     $FF8903 (byte) : Frame Start Hi
        !            23:     $FF8905 (byte) : Frame Start Mi
        !            24:     $FF8907 (byte) : Frame Start Lo
        !            25:     $FF8909 (byte) : Frame Count Hi
        !            26:     $FF890B (byte) : Frame Count Mi
        !            27:     $FF890D (byte) : Frame Count Lo
        !            28:     $FF890F (byte) : Frame End Hi
        !            29:     $FF8911 (byte) : Frame End Mi
        !            30:     $FF8913 (byte) : Frame End Lo
        !            31:     $FF8920 (word) : Sound Mode Control (frequency, mono/stereo)
        !            32:     $FF8922 (byte) : Microwire Data Register
        !            33:     $FF8924 (byte) : Microwire Mask Register
        !            34: */
        !            35: char DmaSnd_rcsid[] = "Hatari $Id: dmaSnd.c,v 1.5 2005/09/26 15:20:14 thothy Exp $";
        !            36: 
        !            37: #include "main.h"
        !            38: #include "audio.h"
        !            39: #include "dmaSnd.h"
        !            40: #include "int.h"
        !            41: #include "ioMem.h"
        !            42: #include "memorySnapShot.h"
        !            43: #include "mfp.h"
        !            44: #include "sound.h"
        !            45: 
        !            46: 
        !            47: Uint16 nDmaSoundControl;                /* Sound control register */
        !            48: Uint16 nDmaSoundMode;                   /* Sound mode register */
        !            49: 
        !            50: static Uint16 nMicrowireData;           /* Microwire Data register */
        !            51: static Uint16 nMicrowireMask;           /* Microwire Mask register */
        !            52: static int nMwTransferSteps;
        !            53: 
        !            54: static Uint32 nFrameStartAddr;          /* Sound frame start */
        !            55: static Uint32 nFrameEndAddr;            /* Sound frame end */
        !            56: static double FrameCounter;             /* Counter in current sound frame */
        !            57: static int nFrameLen;                   /* Length of the frame */
        !            58: 
        !            59: static int DmaSndSampleRates[4] =
        !            60: {
        !            61:        6258,
        !            62:        12517,
        !            63:        25033,
        !            64:        50066
        !            65: };
        !            66: 
        !            67: 
        !            68: /*-----------------------------------------------------------------------*/
        !            69: /*
        !            70:   Reset DMA sound variables.
        !            71: */
        !            72: void DmaSnd_Reset(BOOL bCold)
        !            73: {
        !            74:        nDmaSoundControl = 0;
        !            75: 
        !            76:        if (bCold)
        !            77:        {
        !            78:                nDmaSoundMode = 0;
        !            79:        }
        !            80: }
        !            81: 
        !            82: 
        !            83: /*-----------------------------------------------------------------------*/
        !            84: /*
        !            85:   Save/Restore snapshot of local variables ('MemorySnapShot_Store' handles type)
        !            86: */
        !            87: void DmaSnd_MemorySnapShot_Capture(BOOL bSave)
        !            88: {
        !            89:        /* Save/Restore details */
        !            90:        MemorySnapShot_Store(&nDmaSoundControl, sizeof(nDmaSoundControl));
        !            91:        MemorySnapShot_Store(&nDmaSoundMode, sizeof(nDmaSoundMode));
        !            92:        MemorySnapShot_Store(&nFrameStartAddr, sizeof(nFrameStartAddr));
        !            93:        MemorySnapShot_Store(&nFrameEndAddr, sizeof(nFrameEndAddr));
        !            94:        MemorySnapShot_Store(&FrameCounter, sizeof(FrameCounter));
        !            95:        MemorySnapShot_Store(&nFrameLen, sizeof(nFrameLen));
        !            96:        MemorySnapShot_Store(&nMicrowireData, sizeof(nMicrowireData));
        !            97:        MemorySnapShot_Store(&nMicrowireMask, sizeof(nMicrowireMask));
        !            98:        MemorySnapShot_Store(&nMwTransferSteps, sizeof(nMwTransferSteps));
        !            99: }
        !           100: 
        !           101: 
        !           102: /*-----------------------------------------------------------------------*/
        !           103: /*
        !           104:   This function is called when a new sound frame is started.
        !           105:   It copies the start and end address from the I/O registers, calculates
        !           106:   the sample length, etc.
        !           107: */
        !           108: static void DmaSnd_StartNewFrame(void)
        !           109: {
        !           110:        int nCyclesForFrame;
        !           111:        
        !           112:        nFrameStartAddr = (IoMem[0xff8903] << 16) | (IoMem[0xff8905] << 8) | (IoMem[0xff8907] & ~1);
        !           113:        nFrameEndAddr = (IoMem[0xff890f] << 16) | (IoMem[0xff8911] << 8) | (IoMem[0xff8913] & ~1);
        !           114: 
        !           115:        FrameCounter = 0;
        !           116:        nFrameLen = nFrameEndAddr - nFrameStartAddr;
        !           117: 
        !           118:        /* To get smooth sound, set an "interrupt" for the end of the frame that
        !           119:         * updates the sound mix buffer. */
        !           120:        nCyclesForFrame = nFrameLen * (8013000.0 / (double)DmaSndSampleRates[nDmaSoundMode & 3]);
        !           121:        if (!(nDmaSoundMode & DMASNDMODE_MONO))  /* Is it stereo? */
        !           122:                nCyclesForFrame = nCyclesForFrame / 2;
        !           123:        Int_AddRelativeInterrupt(nCyclesForFrame, INTERRUPT_DMASOUND);
        !           124: }
        !           125: 
        !           126: 
        !           127: /*-----------------------------------------------------------------------*/
        !           128: /*
        !           129:   Check if end-of-frame has been reached and raise interrupts if needed.
        !           130:   Returns TRUE if DMA sound processing should be stopped now and FALSE
        !           131:   if it continues.
        !           132: */
        !           133: static inline int DmaSnd_CheckForEndOfFrame(int nFrameCounter)
        !           134: {
        !           135:        if (nFrameCounter >= nFrameLen)
        !           136:        {
        !           137:                /* Raise end-of-frame interrupts (MFP-i7 and Time-A) */
        !           138:            MFP_InputOnChannel(MFP_TIMER_GPIP7_BIT, MFP_IERA, &MFP_IPRA);
        !           139:                if (MFP_TACR == 0x08)       /* Is timer A in Event Count mode? */
        !           140:                        MFP_TimerA_EventCount_Interrupt();
        !           141: 
        !           142:                if (nDmaSoundControl & DMASNDCTRL_PLAYLOOP)
        !           143:                {
        !           144:                        DmaSnd_StartNewFrame();
        !           145:                }
        !           146:                else
        !           147:                {
        !           148:                        nDmaSoundControl &= ~DMASNDCTRL_PLAY;
        !           149:                        return TRUE;
        !           150:                }
        !           151:        }
        !           152: 
        !           153:        return FALSE;
        !           154: }
        !           155: 
        !           156: 
        !           157: /*-----------------------------------------------------------------------*/
        !           158: /*
        !           159:   Mix DMA sound sample with the normal PSG sound samples.
        !           160: */
        !           161: void DmaSnd_GenerateSamples(int nMixBufIdx, int nSamplesToGenerate)
        !           162: {
        !           163:        double FreqRatio;
        !           164:        int i;
        !           165:        int nBufIdx;
        !           166:        Sint8 *pFrameStart;
        !           167: 
        !           168:        if (!(nDmaSoundControl & DMASNDCTRL_PLAY))
        !           169:                return;
        !           170: 
        !           171:        pFrameStart = (Sint8 *)&STRam[nFrameStartAddr];
        !           172:        FreqRatio = (double)DmaSndSampleRates[nDmaSoundMode & 3]
        !           173:                    / (double)SoundPlayBackFrequencies[OutputAudioFreqIndex];
        !           174: 
        !           175:        if (nDmaSoundMode & DMASNDMODE_MONO)  /* Stereo or mono? */
        !           176:        {
        !           177:                /* Mono */
        !           178:                for (i = 0; i < nSamplesToGenerate; i++)
        !           179:                {
        !           180:                        nBufIdx = (nMixBufIdx + i) % MIXBUFFER_SIZE;
        !           181:                        MixBuffer[nBufIdx] = ((int)MixBuffer[nBufIdx] + (int)pFrameStart[(int)FrameCounter]) / 2;
        !           182:                        FrameCounter += FreqRatio;
        !           183:                        if (DmaSnd_CheckForEndOfFrame(FrameCounter))
        !           184:                                break;
        !           185:                }
        !           186:        }
        !           187:        else
        !           188:        {
        !           189:                /* Stereo */
        !           190:                FreqRatio *= 2.0;
        !           191:                for (i = 0; i < nSamplesToGenerate; i++)
        !           192:                {
        !           193:                        nBufIdx = (nMixBufIdx + i) % MIXBUFFER_SIZE;
        !           194:                        MixBuffer[nBufIdx] = ((int)MixBuffer[nBufIdx] + (int)pFrameStart[((int)FrameCounter)&~1]
        !           195:                                              + (int)pFrameStart[(((int)FrameCounter)&~1)+1]) / 3;
        !           196:                        FrameCounter += FreqRatio;
        !           197:                        if (DmaSnd_CheckForEndOfFrame(FrameCounter))
        !           198:                                break;
        !           199:                }
        !           200:        }
        !           201: }
        !           202: 
        !           203: 
        !           204: /*-----------------------------------------------------------------------*/
        !           205: /*
        !           206:   DMA sound end of frame "interrupt". Used for updating the sound after
        !           207:   a frame has been finished.
        !           208: */
        !           209: void DmaSnd_InterruptHandler(void)
        !           210: {
        !           211:        /* Remove this interrupt from list and re-order */
        !           212:        Int_AcknowledgeInterrupt();
        !           213: 
        !           214:        /* Update sound */
        !           215:        Sound_Update();
        !           216: 
        !           217:        /* Make sure that emulated microwire isn't busy forever */
        !           218:        nMwTransferSteps = 0;
        !           219: }
        !           220: 
        !           221: 
        !           222: /*-----------------------------------------------------------------------*/
        !           223: /*
        !           224:   Create actual position for frame count registers.
        !           225: */
        !           226: static Uint32 DmaSnd_GetFrameCount(void)
        !           227: {
        !           228:        Uint32 nActCount;
        !           229: 
        !           230:        if (nDmaSoundControl & DMASNDCTRL_PLAY)
        !           231:                nActCount = nFrameStartAddr + (int)FrameCounter;
        !           232:        else
        !           233:                nActCount = (IoMem[0xff8903] << 16) | (IoMem[0xff8905] << 8) | IoMem[0xff8907];
        !           234: 
        !           235:        nActCount &= ~1;
        !           236: 
        !           237:        return nActCount;
        !           238: }
        !           239: 
        !           240: 
        !           241: /*-----------------------------------------------------------------------*/
        !           242: /*
        !           243:   Read word from sound control register (0xff8900).
        !           244: */
        !           245: void DmaSnd_SoundControl_ReadWord(void)
        !           246: {
        !           247:        IoMem_WriteWord(0xff8900, nDmaSoundControl);
        !           248: }
        !           249: 
        !           250: 
        !           251: /*-----------------------------------------------------------------------*/
        !           252: /*
        !           253:   Write word to sound control register (0xff8900).
        !           254: */
        !           255: void DmaSnd_SoundControl_WriteWord(void)
        !           256: {
        !           257:        Uint16 nNewSndCtrl;
        !           258: 
        !           259:        nNewSndCtrl = IoMem_ReadWord(0xff8900) & 3;
        !           260: 
        !           261:        if (!(nDmaSoundControl & DMASNDCTRL_PLAY) && (nNewSndCtrl & DMASNDCTRL_PLAY))
        !           262:        {
        !           263:                //fprintf(stderr, "Turning on DMA sound emulation.\n");
        !           264:                DmaSnd_StartNewFrame();
        !           265:        }
        !           266:        else if ((nDmaSoundControl & DMASNDCTRL_PLAY) && !(nNewSndCtrl & DMASNDCTRL_PLAY))
        !           267:        {
        !           268:                //fprintf(stderr, "Turning off DMA sound emulation.\n");
        !           269:        }
        !           270: 
        !           271:        nDmaSoundControl = nNewSndCtrl;
        !           272: }
        !           273: 
        !           274: 
        !           275: /*-----------------------------------------------------------------------*/
        !           276: /*
        !           277:   Read word from sound frame count high register (0xff8909).
        !           278: */
        !           279: void DmaSnd_FrameCountHigh_ReadByte(void)
        !           280: {
        !           281:        IoMem_WriteByte(0xff8909, DmaSnd_GetFrameCount() >> 16);
        !           282: }
        !           283: 
        !           284: 
        !           285: /*-----------------------------------------------------------------------*/
        !           286: /*
        !           287:   Read word from sound frame count medium register (0xff890b).
        !           288: */
        !           289: void DmaSnd_FrameCountMed_ReadByte(void)
        !           290: {
        !           291:        IoMem_WriteByte(0xff890b, DmaSnd_GetFrameCount() >> 8);
        !           292: }
        !           293: 
        !           294: 
        !           295: /*-----------------------------------------------------------------------*/
        !           296: /*
        !           297:   Read word from sound frame count low register (0xff890d).
        !           298: */
        !           299: void DmaSnd_FrameCountLow_ReadByte(void)
        !           300: {
        !           301:        IoMem_WriteByte(0xff890d, DmaSnd_GetFrameCount());
        !           302: }
        !           303: 
        !           304: 
        !           305: /*-----------------------------------------------------------------------*/
        !           306: /*
        !           307:   Read word from sound mode register (0xff8920).
        !           308: */
        !           309: void DmaSnd_SoundMode_ReadWord(void)
        !           310: {
        !           311:        IoMem_WriteWord(0xff8920, nDmaSoundMode);
        !           312: }
        !           313: 
        !           314: 
        !           315: /*-----------------------------------------------------------------------*/
        !           316: /*
        !           317:   Write word to sound mode register (0xff8920).
        !           318: */
        !           319: void DmaSnd_SoundMode_WriteWord(void)
        !           320: {
        !           321:        nDmaSoundMode = IoMem_ReadWord(0xff8920);
        !           322:        //fprintf(stderr,"New sound mode = $%x\n", nDmaSoundMode);
        !           323: }
        !           324: 
        !           325: 
        !           326: /*-----------------------------------------------------------------------*/
        !           327: /*
        !           328:   Read word from microwire data register (0xff8922).
        !           329: */
        !           330: void DmaSnd_MicrowireData_ReadWord(void)
        !           331: {
        !           332:        /* The Microwire shifts the data register bit by bit until it is zero
        !           333:         * within 16 usec. We don't emulate the time, only the shift on read access,
        !           334:         * so this is not very accurate yet. */
        !           335:        if (nMwTransferSteps > 0)
        !           336:        {
        !           337:                IoMem_WriteWord(0xff8922, IoMem_ReadWord(0xff8922)<<2);
        !           338:                nMwTransferSteps -= 2;
        !           339:        }
        !           340:        else
        !           341:        {
        !           342:                IoMem_WriteWord(0xff8922, 0);
        !           343:        }
        !           344: }
        !           345: 
        !           346: 
        !           347: /*-----------------------------------------------------------------------*/
        !           348: /*
        !           349:   Write word to microwire data register (0xff8922).
        !           350: */
        !           351: void DmaSnd_MicrowireData_WriteWord(void)
        !           352: {
        !           353:        nMicrowireData = IoMem_ReadWord(0xff8922);
        !           354:        nMwTransferSteps = 16;      /* To simulate a microwire transfer */
        !           355: }
        !           356: 
        !           357: 
        !           358: /*-----------------------------------------------------------------------*/
        !           359: /*
        !           360:   Read word from microwire mask register (0xff8924).
        !           361: */
        !           362: void DmaSnd_MicrowireMask_ReadWord(void)
        !           363: {
        !           364:        /* Same as with data register, but mask register is rotated, not  shifted. */
        !           365:        if (nMwTransferSteps > 0)
        !           366:        {
        !           367:                IoMem_WriteWord(0xff8924, (IoMem_ReadWord(0xff8924)<<2)|(IoMem_ReadWord(0xff8924)>>14));
        !           368:                nMwTransferSteps -= 2;
        !           369:        }
        !           370:        else
        !           371:        {
        !           372:                IoMem_WriteWord(0xff8924, nMicrowireMask);
        !           373:        }
        !           374: 
        !           375: }
        !           376: 
        !           377: 
        !           378: /*-----------------------------------------------------------------------*/
        !           379: /*
        !           380:   Write word to microwire mask register (0xff8924).
        !           381: */
        !           382: void DmaSnd_MicrowireMask_WriteWord(void)
        !           383: {
        !           384:        nMicrowireMask = IoMem_ReadWord(0xff8924);
        !           385: }

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